TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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TripleA Move Summary: Italy round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedLogistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 3 italianInfantrys moved from Rome to 46 Sea Zone 1 italianInfantry moved from Southern Italy to 46 Sea Zone 4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 43 Sea Zone 4 italianInfantrys moved from 43 Sea Zone to Southern Spain 1 italianNavalFighter moved from Algeria to Southern Spain 2 italianArtillerys, 2 italianFighters and 5 italianInfantrys moved from Kharkov to Voronezh 1 italianStrategicBomber moved from Kharkov to Voronezh 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianMarine moved from Western Egypt to 51 Sea Zone 3 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Crete Combat - Italy -
@ubernaut didnt realize there might be a scramble
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TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 6,9,10,1,3,2,11,9,10,11,12,1,11,1,7,5,8,12 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedLogistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 3 italianInfantrys moved from Rome to 46 Sea Zone 1 italianInfantry moved from Southern Italy to 46 Sea Zone 4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 43 Sea Zone 4 italianInfantrys moved from 43 Sea Zone to Southern Spain 1 italianNavalFighter moved from Algeria to Southern Spain 2 italianArtillerys, 2 italianFighters and 5 italianInfantrys moved from Kharkov to Voronezh 1 italianStrategicBomber moved from Kharkov to Voronezh 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianMarine moved from Western Egypt to 51 Sea Zone 3 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Crete Combat - Italy Spain scrambles 1 units out of Madrid to defend against the attack in Southern Spain Battle in Southern Spain Italy attack with 4 italianInfantrys and 1 italianNavalFighter Usa defend with 2 americanInfantrys; Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 1 spanishDocks, 1 spanishEntrenchment and 1 spanishFighter Italy roll dice for 2 italianBattleships and 2 italianCruisers in Southern Spain, round 2 : 5/6 hits, 2.17 expected hits Spain roll dice for 2 americanInfantrys, 1 spanishEntrenchment and 1 spanishFighter in Southern Spain, round 2 : 1/4 hits, 1.67 expected hits 1 spanishEntrenchment owned by the Spain, 1 spanishFighter owned by the Spain, 2 americanInfantrys owned by the Usa and 1 italianInfantry owned by the Italy lost in Southern Spain Some non-combat units are destroyed: Italy converts spanishDocks into different units Italy win, taking Southern Spain from Spain with 3 italianInfantrys and 1 italianNavalFighter remaining. Battle score for attacker is 20 Casualties for Italy: 1 italianInfantry Casualties for Usa: 2 americanInfantrys Casualties for Spain: 1 spanishEntrenchment and 1 spanishFighter Battle in Crete Italy attack with 3 italianInfantrys and 1 italianMarine Britain defend with 1 Flagpole and 1 britishParatrooper Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 2 : 0/4 hits, 0.58 expected hits Britain roll dice for 1 britishParatrooper in Crete, round 2 : 0/1 hits, 0.42 expected hits Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 3 : 0/4 hits, 0.58 expected hits Britain roll dice for 1 britishParatrooper in Crete, round 3 : 0/1 hits, 0.42 expected hits Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 4 : 0/4 hits, 0.58 expected hits Britain roll dice for 1 britishParatrooper in Crete, round 4 : 1/1 hits, 0.42 expected hits 1 italianInfantry owned by the Italy lost in Crete Italy roll dice for 2 italianInfantrys and 1 italianMarine in Crete, round 5 : 0/3 hits, 0.50 expected hits Britain roll dice for 1 britishParatrooper in Crete, round 5 : 0/1 hits, 0.42 expected hits Italy roll dice for 2 italianInfantrys and 1 italianMarine in Crete, round 6 : 1/3 hits, 0.50 expected hits Britain roll dice for 1 britishParatrooper in Crete, round 6 : 0/1 hits, 0.42 expected hits 1 britishParatrooper owned by the Britain lost in Crete Italy win, taking Crete from Britain with 2 italianInfantrys and 1 italianMarine remaining. Battle score for attacker is 1 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishParatrooper Battle in Voronezh Italy attack with 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianStrategicBomber Russia defend with 1 Flagpole and 3 russianInfantrys Italy roll dice for 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianStrategicBomber in Voronezh, round 2 : 3/10 hits, 2.75 expected hits Russia roll dice for 3 russianInfantrys in Voronezh, round 2 : 1/3 hits, 0.75 expected hits 3 russianInfantrys owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh Italy win, taking Voronezh from Russia with 2 italianArtillerys, 2 italianFighters, 4 italianInfantrys and 1 italianStrategicBomber remaining. Battle score for attacker is 6 Casualties for Italy: 1 italianInfantry Casualties for Russia: 3 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Adding units owned by Spain to Madrid: 1 spanishFighter EDIT: Turning off Edit Mode Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 Truck moved from Northern Spain to Southern Spain 1 Material and 1 Truck moved from Southern Spain to Northern Spain 1 Material and 1 italianAirTransport moved from Rome to Western Egypt 3 italianInfantrys moved from Tunisia to Algeria 1 Train moved from Rome to Northern Italy 1 Train and 2 italianArtillerys moved from Northern Italy to Northern Spain 1 Train moved from Northern Spain to Northern Italy 1 Truck moved from Northern Spain to Northern Yugoslavia 1 italianArtillery moved from Northern Italy to Northern Yugoslavia 2 italianFighters and 1 italianStrategicBomber moved from Voronezh to Kharkov 1 italianNavalFighter moved from Southern Spain to Morrocco 1 italianAirTransport moved from Western Egypt to Al Kufrah Purchase Units - Italy Italy buy 2 italianArtillerys, 1 italianFortification, 4 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 2 italianArtillerys and 1 italianNavalFighter placed in Northern Italy 3 italianInfantrys placed in Southern Italy 1 italianInfantry placed in Rome Units in Western Egypt being upgraded or consumed: 1 Material and 1 italianEntrenchment 1 italianFortification placed in Western Egypt Activate Technology - Italy Italy activating ImprovedLogistics Trigger italianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to italianAirfield Italy giving technology to Germany: ImprovedLogistics Turn Complete - Italy Italy collect 33 PUs; end with 33 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy : 1.33 Britain : -1.08 Spain : -0.67 Russia : 0.25 -
@ubernaut back to you
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@colin h hey i forgot to mention i bought the wrogn thing in cairo wanted 1 paratrooper and one art and forgot and bought 2 art if you dont mind ill edit that
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@colin also i dont think you are supposed to able to move materials the same turn you capture them
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@prastle should you be able to move material in the same turn as capturing it?
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@prastle nm gonna ask this in the main thread since others seem to not know also

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TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 6,9,10,1,3,2,11,9,10,11,12,1,11,1,7,5,8,12 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedLogistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 3 italianInfantrys moved from Rome to 46 Sea Zone 1 italianInfantry moved from Southern Italy to 46 Sea Zone 4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 43 Sea Zone 4 italianInfantrys moved from 43 Sea Zone to Southern Spain 1 italianNavalFighter moved from Algeria to Southern Spain 2 italianArtillerys, 2 italianFighters and 5 italianInfantrys moved from Kharkov to Voronezh 1 italianStrategicBomber moved from Kharkov to Voronezh 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianMarine moved from Western Egypt to 51 Sea Zone 3 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Crete Combat - Italy Spain scrambles 1 units out of Madrid to defend against the attack in Southern Spain Battle in Southern Spain Italy attack with 4 italianInfantrys and 1 italianNavalFighter Usa defend with 2 americanInfantrys; Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 1 spanishDocks, 1 spanishEntrenchment and 1 spanishFighter Italy roll dice for 2 italianBattleships and 2 italianCruisers in Southern Spain, round 2 : 5/6 hits, 2.17 expected hits Spain roll dice for 2 americanInfantrys, 1 spanishEntrenchment and 1 spanishFighter in Southern Spain, round 2 : 1/4 hits, 1.67 expected hits 1 spanishEntrenchment owned by the Spain, 1 spanishFighter owned by the Spain, 2 americanInfantrys owned by the Usa and 1 italianInfantry owned by the Italy lost in Southern Spain Some non-combat units are destroyed: Italy converts spanishDocks into different units Italy win, taking Southern Spain from Spain with 3 italianInfantrys and 1 italianNavalFighter remaining. Battle score for attacker is 20 Casualties for Italy: 1 italianInfantry Casualties for Usa: 2 americanInfantrys Casualties for Spain: 1 spanishEntrenchment and 1 spanishFighter Battle in Crete Italy attack with 3 italianInfantrys and 1 italianMarine Britain defend with 1 Flagpole and 1 britishParatrooper Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 2 : 0/4 hits, 0.58 expected hits Britain roll dice for 1 britishParatrooper in Crete, round 2 : 0/1 hits, 0.42 expected hits Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 3 : 0/4 hits, 0.58 expected hits Britain roll dice for 1 britishParatrooper in Crete, round 3 : 0/1 hits, 0.42 expected hits Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 4 : 0/4 hits, 0.58 expected hits Britain roll dice for 1 britishParatrooper in Crete, round 4 : 1/1 hits, 0.42 expected hits 1 italianInfantry owned by the Italy lost in Crete Italy roll dice for 2 italianInfantrys and 1 italianMarine in Crete, round 5 : 0/3 hits, 0.50 expected hits Britain roll dice for 1 britishParatrooper in Crete, round 5 : 0/1 hits, 0.42 expected hits Italy roll dice for 2 italianInfantrys and 1 italianMarine in Crete, round 6 : 1/3 hits, 0.50 expected hits Britain roll dice for 1 britishParatrooper in Crete, round 6 : 0/1 hits, 0.42 expected hits 1 britishParatrooper owned by the Britain lost in Crete Italy win, taking Crete from Britain with 2 italianInfantrys and 1 italianMarine remaining. Battle score for attacker is 1 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishParatrooper Battle in Voronezh Italy attack with 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianStrategicBomber Russia defend with 1 Flagpole and 3 russianInfantrys Italy roll dice for 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianStrategicBomber in Voronezh, round 2 : 3/10 hits, 2.75 expected hits Russia roll dice for 3 russianInfantrys in Voronezh, round 2 : 1/3 hits, 0.75 expected hits 3 russianInfantrys owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh Italy win, taking Voronezh from Russia with 2 italianArtillerys, 2 italianFighters, 4 italianInfantrys and 1 italianStrategicBomber remaining. Battle score for attacker is 6 Casualties for Italy: 1 italianInfantry Casualties for Russia: 3 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Adding units owned by Spain to Madrid: 1 spanishFighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Britain from Cairo: 1 britishArtillery EDIT: Adding units owned by Britain to Cairo: 1 britishParatrooper EDIT: Turning off Edit Mode Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 italianInfantry moved from Western Egypt to Al Kufrah 1 Truck and 1 italianInfantry moved from Western Egypt to Cyrenaica 1 Truck moved from Cyrenaica to Al Kufrah 3 italianInfantrys moved from Tunisia to Algeria 1 italianNavalFighter moved from Southern Spain to Morrocco 1 Material and 1 italianAirTransport moved from Rome to Western Egypt 1 italianAirTransport moved from Western Egypt to Al Kufrah 1 italianInfantry moved from Western Egypt to Al Kufrah 1 italianInfantry moved from Western Egypt to Al Kufrah 1 italianInfantry moved from Western Egypt to Tobruk 1 Truck moved from Northern Spain to Southern Spain 1 Material and 1 Truck moved from Southern Spain to Northern Spain 1 Truck moved from Northern Spain to Rome 1 Train moved from Rome to Northern Italy 1 Train and 2 italianArtillerys moved from Northern Italy to Northern Spain 1 Train moved from Northern Spain to Northern Italy 1 italianArtillery moved from Northern Italy to Vichy France 1 Truck moved from Northern Spain to Vichy France 1 Truck moved from Southern Italy to Rome 1 Truck moved from Rome to Northern Italy 2 italianFighters and 1 italianStrategicBomber moved from Voronezh to Kharkov Purchase Units - Italy Italy buy 1 italianArtillery, 1 italianCombatEngineer, 1 italianFortification, 4 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Western Egypt being upgraded or consumed: 1 Material and 1 italianEntrenchment 1 italianFortification placed in Western Egypt 1 italianArtillery and 1 italianNavalFighter placed in Northern Italy 2 italianInfantrys placed in Southern Italy 1 italianCombatEngineer and 2 italianInfantrys placed in Rome Italy undo move 4. 1 italianInfantry placed in Southern Italy 1 italianCombatEngineer and 1 italianInfantry placed in Rome Activate Technology - Italy Italy activating ImprovedLogistics Trigger italianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to italianAirfield Italy giving technology to Germany: ImprovedLogistics Turn Complete - Italy Italy collect 33 PUs; end with 33 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy : 1.33 Britain : -1.08 Spain : -0.67 Russia : 0.25 -
@ubernaut wasnt sure about the material thing so i just did what I would do if its allowed and if not we can change it
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@colin ok sounds good im guess we will hear back before it matters
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TripleA Move Summary: Usa round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Usa Turning on Edit Mode EDIT: Removing units owned by Italy from Northern Spain: 1 Material EDIT: Adding units owned by Italy to Southern Spain: 1 Material EDIT: Turning off Edit Mode Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedGunLaying Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 2 americanTransports moved from 41 Sea Zone to 40 Sea Zone 4 americanInfantrys moved from Azores to 40 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 41 Sea Zone 4 americanInfantrys moved from Azores to 39 Sea Zone 2 americanMarines moved from Azores to 39 Sea Zone 4 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 39 Sea Zone to 41 Sea Zone 8 americanInfantrys and 2 americanMarines moved from 41 Sea Zone to Southern Spain -
@colin two potential scrambles feel free to give orders if you want me to run the battle out when you arent around since other than the scrambles there are no other decisions
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@ubernaut I'm not gonna scramble either one
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TripleA Turn Summary: Usa round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Usa Turning on Edit Mode EDIT: Removing units owned by Italy from Northern Spain: 1 Material EDIT: Adding units owned by Italy to Southern Spain: 1 Material EDIT: Turning off Edit Mode Usa spend 0 on tech rolls Usa roll 3,10,2,6,12,6,9,12,4,9,5,7,3,5,6,11,3,12 and gets 3 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedGunLaying Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanTransports moved from 41 Sea Zone to 40 Sea Zone 4 americanInfantrys moved from Azores to 40 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 41 Sea Zone 4 americanInfantrys moved from Azores to 39 Sea Zone 2 americanMarines moved from Azores to 39 Sea Zone 4 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 39 Sea Zone to 41 Sea Zone 8 americanInfantrys and 2 americanMarines moved from 41 Sea Zone to Southern Spain Combat - Usa Battle in Southern Spain Usa attack with 8 americanInfantrys and 2 americanMarines Italy defend with 1 Flagpole, 1 Material, 1 Rail and 3 italianInfantrys Usa roll dice for 3 americanBattleships and 1 americanCruiser in Southern Spain, round 2 : 4/7 hits, 3.33 expected hits Italy roll dice for 3 italianInfantrys in Southern Spain, round 2 : 0/3 hits, 1.00 expected hits 3 italianInfantrys owned by the Italy lost in Southern Spain Usa win, taking Southern Spain from Italy with 8 americanInfantrys and 2 americanMarines remaining. Battle score for attacker is 9 Casualties for Italy: 3 italianInfantrys Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanAP2: Usa has 1 Material placed in Washington Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanArtillery moved from Alaska to British Columbia 1 americanTransport moved from 156 Sea Zone to 106 Sea Zone 3 Materials, 2 americanAntiAirGuns and 2 americanInfantrys moved from Los Angeles to 156 Sea Zone 3 americanAlpineInfantrys moved from San Francisco to 156 Sea Zone 3 Materials, 4 americanAdvancedSubmarines, 3 americanAlpineInfantrys, 2 americanAntiAirGuns, 5 americanBattleships, 3 americanCarriers, 4 americanCruisers, 7 americanDestroyers, 2 americanInfantrys, 6 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 156 Sea Zone to 115 Sea Zone 3 Materials, 3 americanAlpineInfantrys, 2 americanAntiAirGuns and 2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands 3 americanNavalFighters moved from Los Angeles to 115 Sea Zone 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 1 Train moved from Eastern Central US to Washington 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train and 1 americanCombatEngineer moved from San Francisco to Washington 1 americanTransport moved from 19 Sea Zone to 30 Sea Zone 1 americanTank moved from New York to 30 Sea Zone 1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone 1 Truck and 1 americanAntiAirGun moved from Newfoundland to 20 Sea Zone 1 americanTank moved from 19 Sea Zone to Newfoundland 1 americanTank moved from Scotland to 7 Sea Zone 1 americanTransport moved from 12 Sea Zone to 10 Sea Zone 1 americanTank moved from Scotland to 10 Sea Zone 1 americanTank and 1 americanTransport moved from 10 Sea Zone to 12 Sea Zone 1 americanTank and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone 2 americanTanks moved from 12 Sea Zone to Central Norway 1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone 1 Truck and 1 americanAntiAirGun moved from 7 Sea Zone to Scotland 1 americanTransport moved from 7 Sea Zone to 20 Sea Zone Purchase Units - Usa Usa buy 1 americanBarracks, 1 americanCruiser, 2 americanDestroyers, 4 americanInfantrys, 1 americanTank and 4 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Hawaiian Islands being upgraded or consumed: 3 Materials 1 americanBarracks placed in Hawaiian Islands 2 americanDestroyers placed in 115 Sea Zone 1 americanCruiser and 1 americanTransport placed in 156 Sea Zone 4 americanInfantrys placed in Washington 1 americanTank placed in New York 3 americanTransports placed in 30 Sea Zone Activate Technology - Usa Usa activating AdvancedGunLaying Trigger americanAGL3: Setting bombard to 7 for unitAttachment attached to americanBattleship-damaged Trigger americanAGL1: Setting bombard to 5 for unitAttachment attached to americanCruiser Trigger americanAGL2: Setting bombard to 7 for unitAttachment attached to americanBattleship Turn Complete - Usa Usa collect 69 PUs; end with 69 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 72 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 0.67 Italy : -1.00 -
@colin bit of a late start today but it seemed like you wouldn't be around till a bit later than normal anyway so over to you for whenever

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TripleA Turn Summary: Finland round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 6 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 12 PUs Research Technology - Germany Trigger germanaTAL: Germany gains access to AdvancedLogistics Germany spend 0 on tech rolls Germany roll 6,2,2,2,10,3,8,6,6,4,11,9,6,3,9,7,7,9 and gets 0 hits Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanNavalFighters moved from Northern Spain to 62 Sea Zone 1 germanNavalFighter moved from Morrocco to 62 Sea Zone 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 8 germanInfantrys moved from Northern Spain to Southern Spain 2 germanTransports moved from 44 Sea Zone to 43 Sea Zone 3 germanInfantrys moved from Algeria to 43 Sea Zone 1 germanInfantry moved from Morrocco to 43 Sea Zone 4 germanInfantrys and 2 germanTransports moved from 43 Sea Zone to 44 Sea Zone 1 germanInfantry moved from Vichy France to 44 Sea Zone 5 germanInfantrys moved from 44 Sea Zone to Southern Spain 2 germanArtillerys and 4 germanInfantrys moved from West Africa to Western Sahara 2 germanArtillerys and 3 germanInfantrys moved from Morrocco to Western Sahara 1 germanTacticalBomber moved from Finland to Murmansk 1 germanTacticalBomber moved from Finland to Murmansk Combat - Germany Strategic bombing raid in Murmansk Bombing raid in Murmansk rolls: 2 and causes: 1 damage to unit: Truck Bombing raid in Murmansk rolls: 0 and causes: 0 damage to unit: Truck Bombing raid in Murmansk causes 1 damage total. Damaged units is as follows: Truck = 1, Truck = 0 1 Truck owned by the Russia lost in Murmansk Battle in Western Sahara Germany attack with 4 germanArtillerys and 7 germanInfantrys Brazil defend with 2 brazilianInfantrys; Spain defend with 1 Flagpole Germany roll dice for 4 germanArtillerys and 7 germanInfantrys in Western Sahara, round 2 : 2/11 hits, 2.50 expected hits Spain roll dice for 2 brazilianInfantrys in Western Sahara, round 2 : 0/2 hits, 0.50 expected hits 2 brazilianInfantrys owned by the Brazil lost in Western Sahara Germany win, taking Western Sahara from Spain with 4 germanArtillerys and 7 germanInfantrys remaining. Battle score for attacker is 6 Casualties for Brazil: 2 brazilianInfantrys Battle in Southern Spain Germany attack with 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 13 germanInfantrys Usa defend with 8 americanInfantrys and 2 americanMarines; Spain defend with 1 Flagpole and 1 Material Germany roll dice for 1 vichyBattleship and 1 vichyCruiser in Southern Spain, round 2 : 1/3 hits, 1.25 expected hits Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 13 germanInfantrys in Southern Spain, round 2 : 4/18 hits, 3.50 expected hits Spain roll dice for 8 americanInfantrys and 2 americanMarines in Southern Spain, round 2 : 4/10 hits, 3.50 expected hits 4 germanInfantrys owned by the Germany and 5 americanInfantrys owned by the Usa lost in Southern Spain Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 9 germanInfantrys in Southern Spain, round 3 : 2/14 hits, 2.83 expected hits Spain roll dice for 3 americanInfantrys and 2 americanMarines in Southern Spain, round 3 : 1/5 hits, 1.83 expected hits 1 germanInfantry owned by the Germany and 2 americanInfantrys owned by the Usa lost in Southern Spain Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 8 germanInfantrys in Southern Spain, round 4 : 2/13 hits, 2.67 expected hits Spain roll dice for 1 americanInfantry and 2 americanMarines in Southern Spain, round 4 : 1/3 hits, 1.17 expected hits 1 germanInfantry owned by the Germany, 1 americanMarine owned by the Usa and 1 americanInfantry owned by the Usa lost in Southern Spain Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 7 germanInfantrys in Southern Spain, round 5 : 0/12 hits, 2.50 expected hits Spain roll dice for 1 americanMarine in Southern Spain, round 5 : 0/1 hits, 0.42 expected hits Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 7 germanInfantrys in Southern Spain, round 6 : 3/12 hits, 2.50 expected hits Spain roll dice for 1 americanMarine in Southern Spain, round 6 : 1/1 hits, 0.42 expected hits 1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Southern Spain Germany win, taking Southern Spain from Spain with 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 6 germanInfantrys remaining. Battle score for attacker is 11 Casualties for Germany: 7 germanInfantrys Casualties for Usa: 8 americanInfantrys and 2 americanMarines Battle in 62 Sea Zone Germany attack with 3 germanNavalFighters Brazil defend with 1 brazilianDestroyer, 1 brazilianSubmarine and 1 brazilianTransport 1 brazilianSubmarine owned by the Brazil Submerged Germany roll dice for 3 germanNavalFighters in 62 Sea Zone, round 2 : 3/3 hits, 1.75 expected hits Brazil roll dice for 1 brazilianDestroyer and 1 brazilianTransport in 62 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 brazilianDestroyer owned by the Brazil and 1 brazilianTransport owned by the Brazil lost in 62 Sea Zone Germany win with 3 germanNavalFighters remaining. Battle score for attacker is 15 Casualties for Brazil: 1 brazilianDestroyer and 1 brazilianTransport Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanNavalFighters moved from 62 Sea Zone to Morrocco 1 germanNavalFighter moved from 62 Sea Zone to Northern Spain 1 germanCombatEngineer and 5 germanInfantrys moved from Western France to Northern Spain 1 germanArtillery moved from Algeria to Morrocco 2 germanTacticalBombers moved from Murmansk to Finland 4 germanFighters moved from Belorussia to Finland 1 Material and 1 germanAirTransport moved from Berlin to Finland 2 germanAntiTankGuns moved from Belorussia to Lithuania 2 germanInfantrys moved from Lithuania to Belorussia 3 germanInfantrys moved from Belorussia to Orel Kursk 3 germanArtillerys moved from Belorussia to Orel Kursk 2 germanArtillerys and 2 germanInfantrys moved from Kharkov to Eastern Ukraine 6 germanInfantrys moved from Eastern Poland to Belorussia 4 germanInfantrys moved from Romania to Western Ukraine 3 germanFighters moved from Kharkov to Poland 1 germanNavalFighter moved from Western France to Copenhagen 1 germanNavalFighter moved from Western France to Denmark 1 germanNavalFighter moved from Poland to Northern Germany 1 germanNavalFighter moved from Eastern Germany to Northern Germany 1 Truck and 1 germanArtillery moved from Eastern Germany to Vichy France 1 Material and 1 Truck moved from Vichy France to Northern Spain 1 Truck moved from Northern Spain to Vichy France 2 germanParatroopers moved from Berlin to Northern Germany 1 germanAirTransport moved from Eastern Germany to Northern Germany 1 germanAirTransport moved from Eastern Germany to Berlin 1 Material and 1 Truck moved from Berlin to Eastern Poland 1 Train moved from Eastern France to Western Germany 1 Train and 2 germanAntiTankGuns moved from Western Germany to Belorussia 1 germanArtillery and 1 germanMech.Infantry moved from Western Germany to Bohemia Moravia 1 Train moved from Eastern Poland to Western Germany 1 Train moved from Vichy France to Western Germany 6 germanInfantrys moved from Northern France to Western France 5 germanInfantrys moved from Low Countries to Northern France 4 germanInfantrys moved from Northern Germany to Low Countries 1 germanInfantry moved from Denmark to Northern Germany Purchase Units - Germany Germany buy 1 germanBattleship, 1 germanCruiser, 3 germanDestroyers, 1 germanEntrenchment, 2 germanNavalFighters and 1 germanTransport; Remaining resources: 1 PUs; 18 techTokens; Place Units - Germany Units in Northern Spain being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Northern Spain 3 germanDestroyers and 1 germanTransport placed in 27 Sea Zone Units in 27 Sea Zone being upgraded or consumed: 1 germanHull 1 germanBattleship and 1 germanCruiser placed in 27 Sea Zone 2 germanNavalFighters placed in Eastern Germany Activate Technology - Germany Trigger germanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to germanAirfield Turn Complete - Germany Germany collect 67 PUs; end with 68 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 71 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 74 PUs Units generate 9 techTokens; Germany end with 27 techTokens Units Change Ownership Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - VichyFrance 2 germanInfantrys placed in Algeria 1 Material and 1 germanArtillery placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 15 PUs; end with 17 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs Units Change Ownership Some Units in Algeria change ownership: 2 germanInfantrys Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 1 germanArtillery Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanAntiTankGun and 1 germanEntrenchment; Remaining resources: 1 PUs; Place Units - Finland Units in Finland being upgraded or consumed: 1 Material 1 germanAntiTankGun and 1 germanEntrenchment placed in Finland Turn Complete - Finland Finland collect 3 PUs; end with 4 PUs Some Units in Finland change ownership: 1 germanAntiTankGun and 1 germanCombatEngineerCombat Hit Differential Summary :
Brazil : -0.33 Germany : -2.50 Spain : -0.83
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