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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin scramble gamble for when you get back

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        @ubernaut ready if you are

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        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Turn Summary: Brazil round 16

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 16
          
              Combat Move - Brazil
          
              Non Combat Move - Brazil
                  3 brazilianInfantrys moved from Central Brazil to Northern Brazil
                  1 Truck and 1 brazilianArtillery moved from Rio de Janeiro to Northern Brazil
                  1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                  1 brazilianSubmarine moved from 41 Sea Zone to 39 Sea Zone
          
              Purchase Units - Brazil
                  Brazil buy 1 brazilianCombatEngineer and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Brazil
                  1 brazilianCombatEngineer and 2 brazilianInfantrys placed in Rio de Janeiro
          
              Turn Complete - Brazil
                  Brazil collect 10 PUs; end with 10 PUs
          

          Combat Hit Differential Summary :

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin go for japan

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Thailand round 16

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 16
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 10 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 9 PUs
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                          Japan roll 2,6,12,9,10,3,10,9,2,11,3,1,5,8,12,5,6,10 and gets 2 hits
                      Japan removing all Technology Tokens after successful research.
                      Japan discover ImprovedLogistics
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      5 japaneseArtillerys and 11 japaneseInfantrys moved from Burma to Bengal
                      1 japaneseTacticalBomber moved from Burma to Bengal
                      2 japaneseFighters moved from French Indochina to Bengal
                      7 japaneseInfantrys and 3 japaneseMarines moved from Sumatra to 148 Sea Zone
                      3 japaneseBattleships, 3 japaneseCruisers, 7 japaneseInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 148 Sea Zone to 84 Sea Zone
                      7 japaneseInfantrys and 3 japaneseMarines moved from 84 Sea Zone to Ceylon
                      3 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone
                      1 japaneseTank moved from Shansi to Chahar
                            Japan take Suiyuan from China
                      3 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMech.Infantry moved from Shansi to Chahar
                      2 japaneseFighters moved from Northern Manchuria to Chahar
                      1 japaneseTank moved from Anhwei to Shensi
                            Japan take Shensi from China
                      1 japaneseTank moved from Shensi to Anhwei
              
                  Combat - Japan
                      Battle in 75 Sea Zone
                          Japan attack with 3 japaneseNavalFighters
                          Britain defend with 1 britishTransport
                              Japan roll dice for 3 japaneseNavalFighters in 75 Sea Zone, round 2 : 2/3 hits, 1.75 expected hits
                              Britain roll dice for 1 britishTransport in 75 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                              1 britishTransport owned by the Britain lost in 75 Sea Zone
                          Japan win with 3 japaneseNavalFighters remaining. Battle score for attacker is 7
                          Casualties for Britain: 1 britishTransport
                      Battle in Ceylon
                          Japan attack with 7 japaneseInfantrys and 3 japaneseMarines
                          Britain defend with 1 britishEntrenchment; India defend with 1 Flagpole and 1 britishAirfield
                              Japan roll dice for 3 japaneseBattleships and 3 japaneseCruisers in Ceylon, round 2 : 3/9 hits, 3.25 expected hits
                              India roll dice for 1 britishEntrenchment in Ceylon, round 2 : 0/1 hits, 0.58 expected hits
                              1 britishEntrenchment owned by the Britain lost in Ceylon
                          Some non-combat units are destroyed: 
                          Japan win, taking Ceylon from India with 7 japaneseInfantrys and 3 japaneseMarines remaining. Battle score for attacker is 6
                          Casualties for Britain: 1 britishEntrenchment
                      Battle in Chahar
                          Japan attack with 3 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 3 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Chahar, round 2 : 3/10 hits, 3.25 expected hits
                              China roll dice for 1 chineseInfantry in Chahar, round 2 : 1/1 hits, 0.25 expected hits
                              1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Chahar
                          Japan win, taking Chahar from China with 3 japaneseArtillerys, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 0
                          Casualties for Japan: 1 japaneseInfantry
                          Casualties for China: 1 chineseInfantry
                      Battle in Bengal
                          Japan attack with 5 japaneseArtillerys, 2 japaneseFighters, 11 japaneseInfantrys and 1 japaneseTacticalBomber
                          Britain defend with 1 Flagpole, 1 Rail, 1 britishEntrenchment and 2 britishInfantrys
                              Japan roll dice for 5 japaneseArtillerys, 2 japaneseFighters, 11 japaneseInfantrys and 1 japaneseTacticalBomber in Bengal, round 2 : 5/19 hits, 4.08 expected hits
                              Britain roll dice for 1 britishEntrenchment and 2 britishInfantrys in Bengal, round 2 : 1/3 hits, 1.33 expected hits
                              2 britishInfantrys owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
                          Japan win, taking Bengal from Britain with 5 japaneseArtillerys, 2 japaneseFighters, 10 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 9
                          Casualties for Japan: 1 japaneseInfantry
                          Casualties for Britain: 1 britishEntrenchment and 2 britishInfantrys
              
                  Non Combat Move - Japan
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                      3 japaneseNavalFighters moved from 75 Sea Zone to 84 Sea Zone
                      1 japaneseCarrier moved from 148 Sea Zone to 84 Sea Zone
                      3 japaneseDestroyers moved from 148 Sea Zone to 84 Sea Zone
                      3 japaneseNavalFighters moved from 148 Sea Zone to Burma
                      2 japaneseFighters and 1 japaneseTacticalBomber moved from Bengal to French Indochina
                      2 japaneseInfantrys moved from French Indochina to Burma
                      1 Truck moved from Burma to Thailand
                      1 Material, 1 Truck and 1 japaneseInfantry moved from Thailand to Burma
                      1 Truck moved from Burma to Thailand
                      2 japaneseInfantrys moved from Kwangsi to French Indochina
                      1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Burma
                      1 Train moved from Hong Kong to Shanghai
                      1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                      2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
                      1 Train and 2 japaneseInfantrys moved from Shantung to Burma
                      1 Train moved from Burma to French Indochina
                      1 Truck and 1 japaneseInfantry moved from Shanghai to French Indochina
                      2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Anhwei
                      2 Trucks moved from Shanghai to Hong Kong
                      1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                      2 japaneseFighters moved from Chahar to Soviet Far East
                      4 japaneseBattleships, 4 japaneseCarriers, 4 japaneseCruisers, 12 japaneseDestroyers and 7 japaneseNavalFighters moved from 127 Sea Zone to 99 Sea Zone
                      3 japaneseNavalFighters moved from 148 Sea Zone to 99 Sea Zone
                      2 japaneseNavalFighters moved from Japan to 99 Sea Zone
                      3 japaneseNavalFighters moved from 148 Sea Zone to Kyushu Shikoku
                      3 japaneseCarriers and 6 japaneseDestroyers moved from 148 Sea Zone to 128 Sea Zone
                      1 Material moved from Tokyo to 99 Sea Zone
                      1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                      1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                      1 Material and 1 japaneseCombatEngineer moved from 100 Sea Zone to Soviet Far East
                      1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                      1 japaneseInfantry, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 99 Sea Zone
                      1 japaneseInfantry and 1 japaneseMarine moved from 99 Sea Zone to Japan
                      4 japaneseInfantrys moved from Phillippines to 128 Sea Zone
                      4 japaneseInfantrys and 2 japaneseTransports moved from 128 Sea Zone to 95 Sea Zone
                      4 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                      1 japaneseTransport moved from 128 Sea Zone to 97 Sea Zone
              
                  Purchase Units - Japan
                      Japan repair damage of 1x Rail; Remaining resources: 74 PUs; 0 techTokens; 
                      Japan buy 1 japaneseAirfield, 1 japaneseAlpineInfantry, 1 japaneseBattleship, 1 japaneseCruiser, 3 japaneseDestroyers, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Japan
                      3 japaneseDestroyers placed in 99 Sea Zone
                      Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                      1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                      1 japaneseNavalFighter placed in Japan
                      Units in Soviet Far East being upgraded or consumed: 1 Material
                      1 japaneseAirfield placed in Soviet Far East
                      1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hong Kong
                      3 japaneseInfantrys placed in Shanghai
              
                  Activate Technology - Japan
                      Japan activating ImprovedLogistics
                      Trigger japaneseIL1: Setting maxScrambleCount to 3 for unitAttachment attached to japaneseAirfield
              
                  Turn Complete - Japan
                      Japan collect 77 PUs; end with 77 PUs
                      Units generate 9 techTokens; Japan end with 9 techTokens
                      Units Change Ownership
                          Some Units in Burma change ownership: 1 Material and 3 japaneseCombatEngineers
                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Manchuria
                      Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 10 PUs; end with 10 PUs
                      Units Change Ownership
                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Thailand
                      Thailand buy 2 japaneseArtillerys and 1 japaneseEntrenchment; Remaining resources: 0 PUs; 
              
                  Place Units - Thailand
                      Units in Burma being upgraded or consumed: 1 Material
                      1 japaneseEntrenchment placed in Burma
                      2 japaneseArtillerys placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 9 PUs
                      Units Change Ownership
                          Some Units in Burma change ownership: 3 japaneseCombatEngineers
                          Some Units in Thailand change ownership: 2 japaneseArtillerys
              

              Combat Hit Differential Summary :

              Japan : 0.67
              China : 0.75
              Britain : -0.42
              India : -0.58
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut actually sorry I messed something up hold on

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin np fyi i can probably do china and spain before my chore run but ill have to do main uk turn when i get back later

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Thailand round 16

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 16
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 10 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 2,6,12,9,10,3,10,9,2,11,3,1,5,8,12,5,6,10 and gets 2 hits
                            Japan removing all Technology Tokens after successful research.
                            Japan discover ImprovedLogistics
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            5 japaneseArtillerys and 11 japaneseInfantrys moved from Burma to Bengal
                            1 japaneseTacticalBomber moved from Burma to Bengal
                            2 japaneseFighters moved from French Indochina to Bengal
                            7 japaneseInfantrys and 3 japaneseMarines moved from Sumatra to 148 Sea Zone
                            3 japaneseBattleships, 3 japaneseCruisers, 7 japaneseInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 148 Sea Zone to 84 Sea Zone
                            7 japaneseInfantrys and 3 japaneseMarines moved from 84 Sea Zone to Ceylon
                            3 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone
                            1 japaneseTank moved from Shansi to Chahar
                                  Japan take Suiyuan from China
                            3 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMech.Infantry moved from Shansi to Chahar
                            2 japaneseFighters moved from Northern Manchuria to Chahar
                            1 japaneseTank moved from Anhwei to Shensi
                                  Japan take Shensi from China
                            1 japaneseTank moved from Shensi to Anhwei
                    
                        Combat - Japan
                            Battle in 75 Sea Zone
                                Japan attack with 3 japaneseNavalFighters
                                Britain defend with 1 britishTransport
                                    Japan roll dice for 3 japaneseNavalFighters in 75 Sea Zone, round 2 : 2/3 hits, 1.75 expected hits
                                    Britain roll dice for 1 britishTransport in 75 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                    1 britishTransport owned by the Britain lost in 75 Sea Zone
                                Japan win with 3 japaneseNavalFighters remaining. Battle score for attacker is 7
                                Casualties for Britain: 1 britishTransport
                            Battle in Ceylon
                                Japan attack with 7 japaneseInfantrys and 3 japaneseMarines
                                Britain defend with 1 britishEntrenchment; India defend with 1 Flagpole and 1 britishAirfield
                                    Japan roll dice for 3 japaneseBattleships and 3 japaneseCruisers in Ceylon, round 2 : 3/9 hits, 3.25 expected hits
                                    India roll dice for 1 britishEntrenchment in Ceylon, round 2 : 0/1 hits, 0.58 expected hits
                                    1 britishEntrenchment owned by the Britain lost in Ceylon
                                Some non-combat units are destroyed: 
                                Japan win, taking Ceylon from India with 7 japaneseInfantrys and 3 japaneseMarines remaining. Battle score for attacker is 6
                                Casualties for Britain: 1 britishEntrenchment
                            Battle in Chahar
                                Japan attack with 3 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 3 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Chahar, round 2 : 3/10 hits, 3.25 expected hits
                                    China roll dice for 1 chineseInfantry in Chahar, round 2 : 1/1 hits, 0.25 expected hits
                                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Chahar
                                Japan win, taking Chahar from China with 3 japaneseArtillerys, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 0
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for China: 1 chineseInfantry
                            Battle in Bengal
                                Japan attack with 5 japaneseArtillerys, 2 japaneseFighters, 11 japaneseInfantrys and 1 japaneseTacticalBomber
                                Britain defend with 1 Flagpole, 1 Rail, 1 britishEntrenchment and 2 britishInfantrys
                                    Japan roll dice for 5 japaneseArtillerys, 2 japaneseFighters, 11 japaneseInfantrys and 1 japaneseTacticalBomber in Bengal, round 2 : 5/19 hits, 4.08 expected hits
                                    Britain roll dice for 1 britishEntrenchment and 2 britishInfantrys in Bengal, round 2 : 1/3 hits, 1.33 expected hits
                                    2 britishInfantrys owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
                                Japan win, taking Bengal from Britain with 5 japaneseArtillerys, 2 japaneseFighters, 10 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 9
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for Britain: 1 britishEntrenchment and 2 britishInfantrys
                    
                        Non Combat Move - Japan
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            3 japaneseNavalFighters moved from 75 Sea Zone to 84 Sea Zone
                            1 japaneseCarrier moved from 148 Sea Zone to 84 Sea Zone
                            3 japaneseDestroyers moved from 148 Sea Zone to 84 Sea Zone
                            3 japaneseNavalFighters moved from 148 Sea Zone to Burma
                            2 japaneseFighters and 1 japaneseTacticalBomber moved from Bengal to French Indochina
                            2 japaneseInfantrys moved from French Indochina to Burma
                            1 Truck moved from Burma to Thailand
                            1 Material, 1 Truck and 1 japaneseInfantry moved from Thailand to Burma
                            1 Truck moved from Burma to Thailand
                            2 japaneseInfantrys moved from Kwangsi to French Indochina
                            1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Burma
                            1 Train moved from Hong Kong to Shanghai
                            1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                            2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
                            1 Train and 2 japaneseInfantrys moved from Shantung to Burma
                            1 Train moved from Burma to French Indochina
                            1 Truck and 1 japaneseInfantry moved from Shanghai to French Indochina
                            2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Anhwei
                            2 Trucks moved from Shanghai to Hong Kong
                            1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                            2 japaneseFighters moved from Chahar to Soviet Far East
                            4 japaneseBattleships, 4 japaneseCarriers, 4 japaneseCruisers, 12 japaneseDestroyers and 7 japaneseNavalFighters moved from 127 Sea Zone to 99 Sea Zone
                            3 japaneseNavalFighters moved from 148 Sea Zone to 99 Sea Zone
                            2 japaneseNavalFighters moved from Japan to 99 Sea Zone
                            3 japaneseNavalFighters moved from 148 Sea Zone to Kyushu Shikoku
                            1 Material moved from Tokyo to 99 Sea Zone
                            1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                            1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                            1 Material and 1 japaneseCombatEngineer moved from 100 Sea Zone to Soviet Far East
                            1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                            1 japaneseInfantry, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 99 Sea Zone
                            1 japaneseInfantry and 1 japaneseMarine moved from 99 Sea Zone to Japan
                            4 japaneseInfantrys moved from Phillippines to 128 Sea Zone
                            4 japaneseInfantrys and 2 japaneseTransports moved from 128 Sea Zone to 95 Sea Zone
                            4 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                            1 japaneseTransport moved from 128 Sea Zone to 97 Sea Zone
                            3 japaneseCarriers and 6 japaneseDestroyers moved from 148 Sea Zone to 94 Sea Zone
                    
                        Purchase Units - Japan
                            Japan repair damage of 1x Rail; Remaining resources: 74 PUs; 0 techTokens; 
                            Japan buy 1 japaneseAirfield, 1 japaneseAlpineInfantry, 1 japaneseBattleship, 1 japaneseCruiser, 3 japaneseDestroyers, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Japan
                            3 japaneseDestroyers placed in 99 Sea Zone
                            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                            1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                            Units in Soviet Far East being upgraded or consumed: 1 Material
                            1 japaneseAirfield placed in Soviet Far East
                            1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hong Kong
                            3 japaneseInfantrys placed in Shanghai
                            1 japaneseNavalFighter placed in Japan
                    
                        Activate Technology - Japan
                            Japan activating ImprovedLogistics
                            Trigger japaneseIL1: Setting maxScrambleCount to 3 for unitAttachment attached to japaneseAirfield
                    
                        Turn Complete - Japan
                            Japan collect 77 PUs; end with 77 PUs
                            Units generate 9 techTokens; Japan end with 9 techTokens
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 Material and 3 japaneseCombatEngineers
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Thailand
                            Thailand buy 2 japaneseArtillerys and 1 japaneseEntrenchment; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            2 japaneseArtillerys placed in Thailand
                            Units in Burma being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment placed in Burma
                    
                        Turn Complete - Thailand
                            Thailand collect 9 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 3 japaneseCombatEngineers
                                Some Units in Thailand change ownership: 2 japaneseArtillerys
                    

                    Combat Hit Differential Summary :

                    Japan : 0.67
                    China : 0.75
                    Britain : -0.42
                    India : -0.58
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut there that would have been bad. no worries whenever you can get to it

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                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        Testing Forum poster

                        Test summary from TripleA, engine version: 1.9, time: 4:40:12 PM
                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          ignore this my login got removed somehow just wanted to make sure it was working before going through with my turn. 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Sweden round 16

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 16
                            
                                Combat Move - Sweden
                            
                                Non Combat Move - Sweden
                                    1 Truck moved from Sweden to Southern Sweden
                                    1 Truck and 1 swedishAntiAirGun moved from Southern Sweden to Sweden
                                    6 swedishInfantrys moved from Southern Sweden to Sweden
                            
                                Purchase Units - Sweden
                                    Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                            
                                Place Units - Sweden
                                    1 swedishSubmarine placed in 28 Sea Zone
                            
                                Turn Complete - Sweden
                                    Sweden collect 7 PUs; end with 7 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Italy round 16

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 16
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                          Italy roll 5,10,10,8,2,7,11,9,10 and gets 0 hits
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              
                                  Non Combat Move - Italy
                                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger italianProd: Italy has 1 Material placed in Rome
                                      1 italianArtillery and 1 italianInfantry moved from Western Ukraine to Kharkov
                                      1 Truck moved from Western Ukraine to Northern Italy
                                      1 Train moved from Romania to Northern Italy
                                      1 Train and 2 italianArtillerys moved from Northern Italy to Western Ukraine
                                      1 Train moved from Western Ukraine to Romania
                                      1 Truck and 1 italianArtillery moved from Northern Italy to Northern Spain
                                      1 Truck moved from Northern Spain to Vichy France
                                      2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                      2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                      2 italianInfantrys moved from 43 Sea Zone to Morrocco
                                      1 italianTransport moved from 43 Sea Zone to 46 Sea Zone
                                      1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                      1 Material and 1 italianInfantry moved from Southern Italy to 50 Sea Zone
                                      1 Material, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                      1 Material and 1 italianInfantry moved from 51 Sea Zone to Western Egypt
                                      1 italianInfantry and 1 italianMarine moved from Crete to 51 Sea Zone
                                      1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Western Egypt
                                      1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                                      1 italianCombatEngineer moved from Tobruk to Western Egypt
                                      2 italianInfantrys moved from Cyrenaica to Tripolitania
                                      1 italianInfantry moved from Al Kufrah to Cyrenaica
                                      1 italianInfantry moved from Tobruk to Cyrenaica
                                      1 italianInfantry moved from Western Egypt to Tobruk
                                      1 italianInfantry moved from Western Egypt to Al Kufrah
                                      1 Truck and 1 italianArtillery moved from Western Egypt to Cyrenaica
                                      1 Truck moved from Cyrenaica to Al Kufrah
                                      1 italianNavalFighter moved from Tobruk to Cyrenaica
                                      1 italianNavalFighter moved from Northern Italy to Western Egypt
                                      1 italianNavalFighter moved from Western Egypt to Tobruk
                                      1 italianCombatEngineer moved from Rome to Northern Italy
                              
                                  Purchase Units - Italy
                                      Italy buy 1 italianAirfield, 1 italianArtillery, 1 italianEntrenchment, 6 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 9 techTokens; 
                              
                                  Place Units - Italy
                                      Units in Western Egypt being upgraded or consumed: 2 Materials
                                      1 italianAirfield and 1 italianEntrenchment placed in Western Egypt
                                      1 italianArtillery and 1 italianTank placed in Northern Italy
                                      3 italianInfantrys placed in Southern Italy
                                      3 italianInfantrys placed in Rome
                              
                                  Turn Complete - Italy
                                      Italy collect 30 PUs; end with 30 PUs
                                      Units generate 9 techTokens; Italy end with 18 techTokens
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: Usa round 16

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 16
                                  
                                      Research Technology - Usa
                                          Usa spend 0 on tech rolls
                                              Usa roll 12,5,2,12,8,4,6,6,7,4,7,8,8,10,4,1,4,12 and gets 3 hits
                                          Usa removing all Technology Tokens after successful research.
                                          Usa discover AdvancedDestroyers
                                  
                                      Combat Move - Usa
                                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                          4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 4 americanCruisers, 9 americanDestroyers, 6 americanInfantrys, 4 americanMarines, 9 americanNavalFighters, 9 americanSubmarines and 5 americanTransports moved from 118 Sea Zone to 124 Sea Zone
                                          6 americanInfantrys, 4 americanMarines and 9 americanNavalFighters moved from 124 Sea Zone to Wake Island
                                          1 americanCruiser moved from 115 Sea Zone to 124 Sea Zone
                                  
                                      Combat - Usa
                                          Battle in Wake Island
                                              Usa attack with 6 americanInfantrys, 4 americanMarines and 9 americanNavalFighters
                                              Japan defend with 1 Flagpole, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine
                                                  Usa roll dice for 5 americanBattleships and 5 americanCruisers in Wake Island, round 2 : 6/15 hits, 7.92 expected hits
                                                  Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine in Wake Island, round 2 : 2/4 hits, 1.83 expected hits
                                                  1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan, 1 japaneseMarine owned by the Japan, 2 americanInfantrys owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Wake Island
                                              Usa win, taking Wake Island from Japan with 4 americanInfantrys, 4 americanMarines and 9 americanNavalFighters remaining. Battle score for attacker is 11
                                              Casualties for Usa: 2 americanInfantrys
                                              Casualties for Japan: 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine
                                  
                                      Non Combat Move - Usa
                                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                          Trigger americanProd1: Usa has 1 Material placed in Washington
                                          Trigger americanAP2: Usa has 1 Material placed in Washington
                                          2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                                          1 americanDestroyer, 2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                                          2 americanInfantrys moved from 124 Sea Zone to Wake Island
                                          9 americanNavalFighters moved from Wake Island to 124 Sea Zone
                                          1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                                          3 americanNavalFighters moved from Los Angeles to Hawaiian Islands
                                          1 americanArtillery moved from British Columbia to 106 Sea Zone
                                          1 americanArtillery and 1 americanTransport moved from 106 Sea Zone to 115 Sea Zone
                                          1 americanArtillery moved from 115 Sea Zone to Hawaiian Islands
                                          2 Materials and 1 Train moved from Washington to Northeastern US
                                          1 Train moved from Northeastern US to Washington
                                          1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Northeastern US
                                          1 americanArtillery moved from New York to 30 Sea Zone
                                          3 americanInfantrys moved from Washington to 30 Sea Zone
                                          3 americanBattleships, 1 americanCruiser, 3 americanDestroyers and 5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                          1 americanCombatEngineer, 8 americanMarines and 1 americanMech.Infantry moved from Azores to 40 Sea Zone
                                          4 americanInfantrys moved from Azores to 39 Sea Zone
                                          4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                          3 americanBattleships, 1 americanCombatEngineer, 1 americanCruiser, 3 americanDestroyers, 8 americanMarines, 1 americanMech.Infantry and 5 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                                          1 americanCombatEngineer, 4 americanInfantrys, 8 americanMarines and 1 americanMech.Infantry moved from 41 Sea Zone to Gibraltar
                                          1 americanArtillery, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                          1 americanArtillery and 3 americanInfantrys moved from 39 Sea Zone to Azores
                                          1 americanTransport moved from 14 Sea Zone to 13 Sea Zone
                                          1 Truck and 1 americanAntiAirGun moved from Central Norway to 13 Sea Zone
                                          1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone
                                          1 Truck and 1 americanAntiAirGun moved from 14 Sea Zone to Archangel
                                          1 americanTransport moved from 14 Sea Zone to 12 Sea Zone
                                          1 americanTransport moved from 12 Sea Zone to 10 Sea Zone
                                          1 americanTank moved from Scotland to 10 Sea Zone
                                          1 americanTank and 1 americanTransport moved from 10 Sea Zone to 12 Sea Zone
                                          1 americanTank moved from 12 Sea Zone to Central Norway
                                          1 americanAntiTankGun, 3 americanArtillerys and 1 americanTank moved from Newfoundland to 20 Sea Zone
                                          1 americanAntiTankGun, 3 americanArtillerys, 1 americanTank and 3 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                                          1 americanAntiTankGun, 3 americanArtillerys and 1 americanTank moved from 7 Sea Zone to Scotland
                                          2 americanTransports moved from 7 Sea Zone to 20 Sea Zone
                                  
                                      Purchase Units - Usa
                                          Trigger americanAdvFig1: buyamericanAdvancedFighter added to americanProduction
                                          Trigger americanAdvFig2: buyamericanAdvancedNavalFighter added to americanProduction
                                          Usa buy 3 americanAdvancedNavalFighters, 1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanBarracks, 1 americanFactory, 1 americanHull and 3 americanInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Usa
                                          Units in Hawaiian Islands being upgraded or consumed: 3 Materials
                                          1 americanFactory and 2 americanInfantrys placed in Hawaiian Islands
                                          1 americanAdvancedSubmarine and 1 americanHull placed in 156 Sea Zone
                                          2 americanAdvancedNavalFighters placed in Los Angeles
                                          Units in Northeastern US being upgraded or consumed: 3 Materials
                                          1 americanBarracks placed in Northeastern US
                                          1 americanAdvancedNavalFighter and 1 americanArtillery placed in New York
                                          1 americanInfantry placed in Washington
                                  
                                      Activate Technology - Usa
                                          Usa activating AdvancedDestroyers
                                  
                                      Turn Complete - Usa
                                          Trigger LLaFA: has removed 1 americanAntiAirGun owned by Usa in Archangel
                                          Trigger LLaTRA: has removed 1 Truck owned by Usa in Archangel
                                          Trigger LLaFA: Russia has 1 russianAntiAirGun placed in Archangel
                                          Trigger LLaTRA: Russia has 1 Truck placed in Archangel
                                          Usa collect 70 PUs; end with 70 PUs
                                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                          Units generate 9 techTokens; Usa end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Usa : -1.92
                                  Japan : 0.17
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin over to turkey

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Move Summary: Germany round 17

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 17
                                      
                                          Research Technology - Germany
                                              Trigger germanaTAA: Germany gains access to AdvancedArtillery
                                              Germany spend 0 on tech rolls
                                      
                                          Combat Move - Germany
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys and 2 germanNavalFighters moved from Northern Spain to Madrid
                                              2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 5 germanInfantrys moved from Southern Spain to Madrid
                                              1 germanNavalFighter moved from Morrocco to Madrid
                                              1 germanNavalFighter moved from Northern France to Madrid
                                              1 germanInfantry moved from Kharkov to Voronezh
                                                    Germany take Voronezh from Russia
                                              1 germanInfantry moved from Orel Kursk to Smolensk
                                                    Germany take Smolensk from Russia
                                              1 germanInfantry moved from Lativa Estonia to Pskov
                                                    Germany take Pskov from Russia
                                              6 germanArtillerys and 9 germanInfantrys moved from Kharkov to Eastern Ukraine
                                              4 germanFighters moved from Belorussia to Eastern Ukraine
                                              2 germanFighters moved from Kharkov to Eastern Ukraine
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut got a couple battles

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin looks like im going to need to modify my us purchase shouldn't have been able to build those advanced fighters yet

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Finland round 17

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 17
                                            
                                                Reconnaissance Missions - Finland
                                                    Finland collect 0 PUs; end with 5 PUs
                                            
                                                Reinforcing - DanubeAxis
                                                    DanubeAxis collect 0 PUs; end with 12 PUs
                                            
                                                Counter Intelligence Operations - VichyFrance
                                                    VichyFrance collect 0 PUs; end with 11 PUs
                                            
                                                Research Technology - Germany
                                                    Trigger germanaTAA: Germany gains access to AdvancedArtillery
                                                    Germany spend 0 on tech rolls
                                                        Germany roll 4,5,1,9,7,4,5,10,1 and gets 0 hits
                                            
                                                Combat Move - Germany
                                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                    2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys and 2 germanNavalFighters moved from Northern Spain to Madrid
                                                    2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 5 germanInfantrys moved from Southern Spain to Madrid
                                                    1 germanNavalFighter moved from Morrocco to Madrid
                                                    1 germanNavalFighter moved from Northern France to Madrid
                                                    1 germanInfantry moved from Kharkov to Voronezh
                                                          Germany take Voronezh from Russia
                                                    1 germanInfantry moved from Orel Kursk to Smolensk
                                                          Germany take Smolensk from Russia
                                                    1 germanInfantry moved from Lativa Estonia to Pskov
                                                          Germany take Pskov from Russia
                                                    6 germanArtillerys and 9 germanInfantrys moved from Kharkov to Eastern Ukraine
                                                    4 germanFighters moved from Belorussia to Eastern Ukraine
                                                    2 germanFighters moved from Kharkov to Eastern Ukraine
                                            
                                                Combat - Germany
                                                    Battle in Eastern Ukraine
                                                        Germany attack with 6 germanArtillerys, 6 germanFighters and 9 germanInfantrys
                                                        Russia defend with 1 Flagpole and 4 russianInfantrys
                                                            Germany roll dice for 6 germanArtillerys, 6 germanFighters and 9 germanInfantrys in Eastern Ukraine, round 2 : 3/21 hits, 6.00 expected hits
                                                            Russia roll dice for 4 russianInfantrys in Eastern Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                                                            3 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Eastern Ukraine
                                                            Germany roll dice for 6 germanArtillerys, 6 germanFighters and 7 germanInfantrys in Eastern Ukraine, round 3 : 4/19 hits, 5.67 expected hits
                                                            Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                                                            1 russianInfantry owned by the Russia lost in Eastern Ukraine
                                                        Germany win, taking Eastern Ukraine from Russia with 6 germanArtillerys, 6 germanFighters and 7 germanInfantrys remaining. Battle score for attacker is 6
                                                        Casualties for Germany: 2 germanInfantrys
                                                        Casualties for Russia: 4 russianInfantrys
                                                    Battle in Madrid
                                                        Germany attack with 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 12 germanInfantrys and 4 germanNavalFighters
                                                        Spain defend with 1 Flagpole, 1 Rail, 1 Truck, 1 spanishAirfield, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishBarracks, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFactory, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank
                                                            AntiAircraftGun fire in Madrid : 0/1 hits, 0.08 expected hits
                                                            Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 12 germanInfantrys and 4 germanNavalFighters in Madrid, round 2 : 6/23 hits, 6.58 expected hits
                                                        Units damaged: 2 spanishEntrenchments owned by the Spain
                                                            Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank in Madrid, round 2 : 6/13 hits, 5.50 expected hits
                                                            1 spanishInfantry owned by the Spain, 6 germanInfantrys owned by the Germany, 1 spanishArtillery owned by the Spain, 1 spanishTank owned by the Spain and 1 spanishAntiAirGun owned by the Spain lost in Madrid
                                                            Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 6 germanInfantrys and 4 germanNavalFighters in Madrid, round 3 : 4/17 hits, 5.08 expected hits
                                                            Spain roll dice for 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter and 5 spanishInfantrys in Madrid, round 3 : 5/9 hits, 4.42 expected hits
                                                            3 spanishInfantrys owned by the Spain, 5 germanInfantrys owned by the Germany and 1 spanishFighter owned by the Spain lost in Madrid
                                                            Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 1 germanInfantry and 4 germanNavalFighters in Madrid, round 4 : 5/12 hits, 3.83 expected hits
                                                            Spain roll dice for 1 spanishCombatEngineer, 2 spanishEntrenchments and 2 spanishInfantrys in Madrid, round 4 : 3/5 hits, 2.67 expected hits
                                                            2 spanishEntrenchments owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 2 spanishInfantrys owned by the Spain, 1 germanInfantry owned by the Germany and 2 germanArtillerys owned by the Germany lost in Madrid
                                                        Germany captures 5PUs while taking Spain capital
                                                        Some non-combat units are destroyed: 
                                                        Germany converts spanishFactory into different units
                                                        Germany converts spanishBarracks into different units
                                                        Germany win, taking Madrid from Spain with 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 4 germanNavalFighters remaining. Battle score for attacker is 15
                                                        Casualties for Germany: 2 germanArtillerys and 12 germanInfantrys
                                                        Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank
                                                    Trigger LiberationSpain5: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                            
                                                Non Combat Move - Germany
                                                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                                    1 germanNavalFighter moved from Madrid to Morrocco
                                                    1 germanNavalFighter moved from Madrid to Morrocco
                                                    2 germanNavalFighters moved from Madrid to Northern Spain
                                                    1 germanInfantry moved from Portugal to Northern Spain
                                                    1 Truck and 1 germanAntiAirGun moved from Southern Spain to Madrid
                                                    1 Truck moved from Madrid to Northern Spain
                                                    1 Truck and 1 germanAntiAirGun moved from Northern Spain to Madrid
                                                    1 germanCombatEngineer and 5 germanInfantrys moved from Western France to Northern Spain
                                                    1 germanCombatEngineer and 5 germanInfantrys moved from Northern France to Western France
                                                    3 germanArtillerys moved from Tangier to Morrocco
                                                    2 germanInfantrys moved from Algeria to Morrocco
                                                    4 germanArtillerys and 5 germanInfantrys moved from West Africa to Western Sahara
                                                    2 germanInfantrys moved from Morrocco to Western Sahara
                                                    1 germanCombatEngineer and 4 germanInfantrys moved from Low Countries to Northern France
                                                    1 germanCombatEngineer and 4 germanInfantrys moved from Northern Germany to Low Countries
                                                    1 germanInfantry moved from Denmark to Northern Germany
                                                    2 germanInfantrys moved from Lativa Estonia to Belorussia
                                                    3 germanInfantrys moved from Belorussia to Orel Kursk
                                                    4 germanFighters moved from Eastern Ukraine to Kharkov
                                                    1 germanArtillery moved from Belorussia to Orel Kursk
                                                    1 germanAntiTankGun moved from Kharkov to Orel Kursk
                                                    1 Train moved from Western Germany to Berlin
                                                    2 Materials and 1 Train moved from Berlin to Poland
                                                    1 Train and 2 germanArtillerys moved from Western Germany to Kharkov
                                                    2 germanMech.Infantrys moved from Eastern Germany to Eastern Poland
                                                    1 germanArtillery moved from Western Germany to Low Countries
                                                    1 germanArtillery moved from Western Germany to Northern Germany
                                                    1 germanNavalFighter moved from Eastern Germany to Northern France
                                                    1 germanInfantry moved from Vichy France to Northern Spain
                                                    1 Truck moved from Western Ukraine to Eastern Germany
                                                    1 Train moved from Belorussia to Romania
                                                    1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                                    1 Train moved from Belorussia to Romania
                                                    2 germanInfantrys moved from Romania to Eastern Poland
                                                    3 germanInfantrys moved from Berlin to Northern Germany
                                                    1 germanAirTransport and 1 germanCombatEngineer moved from Berlin to Poland
                                                    1 germanAirTransport moved from Poland to Berlin
                                                    1 germanAirTransport moved from Kharkov to Berlin
                                                    1 germanAirTransport moved from Finland to Northern Germany
                                                    1 germanFighter moved from Eastern Ukraine to Turkey
                                                    1 germanFighter moved from Eastern Ukraine to Belorussia
                                                    2 germanInfantrys moved from Western Ukraine to Southern Ukraine
                                                    2 germanInfantrys moved from Western Ukraine to Kharkov
                                                    1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                                                    1 Material moved from Vichy France to 44 Sea Zone
                                                    1 Material and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                                                    1 Material moved from 43 Sea Zone to Algeria
                                                    1 germanParatrooper moved from Northern Germany to Berlin
                                                    1 germanTank moved from Belorussia to Kharkov
                                                    1 germanMech.Infantry moved from Belorussia to Kharkov
                                                    1 germanTank moved from Belorussia to Orel Kursk
                                                    1 Train moved from Poland to Western Germany
                                            
                                                Purchase Units - Germany
                                                    Germany repair damage of 1x Rail; Remaining resources: 79 PUs; 9 techTokens; 
                                                    Germany buy 1 germanAntiAirGun, 2 germanArtillerys, 1 germanBarracks, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanHull, 5 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                                            
                                                Place Units - Germany
                                                    1 germanNavalFighter placed in Eastern Germany
                                                    3 germanDestroyers placed in 27 Sea Zone
                                                    1 germanHull placed in 27 Sea Zone
                                                    Germany undo move 3.
                                                    Germany undo move 2.
                                                    1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                                                    2 germanDestroyers and 1 germanHull placed in 27 Sea Zone
                                                    1 germanDestroyer placed in 27 Sea Zone
                                                    Units in Poland being upgraded or consumed: 3 Materials
                                                    1 germanBarracks placed in Poland
                                                    1 germanAntiAirGun and 2 germanArtillerys placed in Western Germany
                                                    3 germanInfantrys placed in Berlin
                                            
                                                Turn Complete - Germany
                                                    Germany collect 77 PUs; end with 77 PUs
                                                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                                    Units generate 9 techTokens; Germany end with 18 techTokens
                                                    Units Change Ownership
                                                        Some Units in Algeria change ownership: 1 Material
                                                        Some Units in Finland change ownership: 1 germanCombatEngineer
                                                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                            
                                                Purchase Units - VichyFrance
                                                    Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                                    VichyFrance buy 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
                                            
                                                Place Units - VichyFrance
                                                    1 germanCombatEngineer and 1 germanInfantry placed in Algeria
                                                    1 Material and 1 germanArtillery placed in Vichy France
                                            
                                                Turn Complete - VichyFrance
                                                    VichyFrance collect 15 PUs; end with 15 PUs
                                                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                                                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                                                    Units Change Ownership
                                                        Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                        Some Units in Vichy France change ownership: 1 Material and 1 germanArtillery
                                            
                                                Purchase Units - DanubeAxis
                                                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - DanubeAxis
                                                    4 germanInfantrys placed in Romania
                                            
                                                Turn Complete - DanubeAxis
                                                    DanubeAxis collect 12 PUs; end with 12 PUs
                                                    Some Units in Romania change ownership: 4 germanInfantrys
                                            
                                                Purchase Units - Finland
                                                    Finland buy 1 germanAntiTankGun; Remaining resources: 1 PUs; 
                                            
                                                Place Units - Finland
                                                    1 germanAntiTankGun placed in Finland
                                            
                                                Turn Complete - Finland
                                                    Finland collect 3 PUs; end with 4 PUs
                                                    Some Units in Finland change ownership: 1 germanAntiTankGun and 1 germanCombatEngineer
                                            

                                            Combat Hit Differential Summary :

                                            AntiAircraftGun fire in Madrid : : -0.08
                                            Germany : -5.17
                                            Russia : 0.75
                                            Spain : 1.42
                                            

                                            Savegame

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