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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Thailand round 16

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 16
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 10 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 9 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 2,6,12,9,10,3,10,9,2,11,3,1,5,8,12,5,6,10 and gets 2 hits
              Japan removing all Technology Tokens after successful research.
              Japan discover ImprovedLogistics
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              5 japaneseArtillerys and 11 japaneseInfantrys moved from Burma to Bengal
              1 japaneseTacticalBomber moved from Burma to Bengal
              2 japaneseFighters moved from French Indochina to Bengal
              7 japaneseInfantrys and 3 japaneseMarines moved from Sumatra to 148 Sea Zone
              3 japaneseBattleships, 3 japaneseCruisers, 7 japaneseInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 148 Sea Zone to 84 Sea Zone
              7 japaneseInfantrys and 3 japaneseMarines moved from 84 Sea Zone to Ceylon
              3 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone
              1 japaneseTank moved from Shansi to Chahar
                    Japan take Suiyuan from China
              3 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMech.Infantry moved from Shansi to Chahar
              2 japaneseFighters moved from Northern Manchuria to Chahar
              1 japaneseTank moved from Anhwei to Shensi
                    Japan take Shensi from China
              1 japaneseTank moved from Shensi to Anhwei
      
          Combat - Japan
              Battle in 75 Sea Zone
                  Japan attack with 3 japaneseNavalFighters
                  Britain defend with 1 britishTransport
                      Japan roll dice for 3 japaneseNavalFighters in 75 Sea Zone, round 2 : 2/3 hits, 1.75 expected hits
                      Britain roll dice for 1 britishTransport in 75 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                      1 britishTransport owned by the Britain lost in 75 Sea Zone
                  Japan win with 3 japaneseNavalFighters remaining. Battle score for attacker is 7
                  Casualties for Britain: 1 britishTransport
              Battle in Ceylon
                  Japan attack with 7 japaneseInfantrys and 3 japaneseMarines
                  Britain defend with 1 britishEntrenchment; India defend with 1 Flagpole and 1 britishAirfield
                      Japan roll dice for 3 japaneseBattleships and 3 japaneseCruisers in Ceylon, round 2 : 3/9 hits, 3.25 expected hits
                      India roll dice for 1 britishEntrenchment in Ceylon, round 2 : 0/1 hits, 0.58 expected hits
                      1 britishEntrenchment owned by the Britain lost in Ceylon
                  Some non-combat units are destroyed: 
                  Japan win, taking Ceylon from India with 7 japaneseInfantrys and 3 japaneseMarines remaining. Battle score for attacker is 6
                  Casualties for Britain: 1 britishEntrenchment
              Battle in Chahar
                  Japan attack with 3 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 3 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Chahar, round 2 : 3/10 hits, 3.25 expected hits
                      China roll dice for 1 chineseInfantry in Chahar, round 2 : 1/1 hits, 0.25 expected hits
                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Chahar
                  Japan win, taking Chahar from China with 3 japaneseArtillerys, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 0
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for China: 1 chineseInfantry
              Battle in Bengal
                  Japan attack with 5 japaneseArtillerys, 2 japaneseFighters, 11 japaneseInfantrys and 1 japaneseTacticalBomber
                  Britain defend with 1 Flagpole, 1 Rail, 1 britishEntrenchment and 2 britishInfantrys
                      Japan roll dice for 5 japaneseArtillerys, 2 japaneseFighters, 11 japaneseInfantrys and 1 japaneseTacticalBomber in Bengal, round 2 : 5/19 hits, 4.08 expected hits
                      Britain roll dice for 1 britishEntrenchment and 2 britishInfantrys in Bengal, round 2 : 1/3 hits, 1.33 expected hits
                      2 britishInfantrys owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
                  Japan win, taking Bengal from Britain with 5 japaneseArtillerys, 2 japaneseFighters, 10 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 9
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for Britain: 1 britishEntrenchment and 2 britishInfantrys
      
          Non Combat Move - Japan
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              3 japaneseNavalFighters moved from 75 Sea Zone to 84 Sea Zone
              1 japaneseCarrier moved from 148 Sea Zone to 84 Sea Zone
              3 japaneseDestroyers moved from 148 Sea Zone to 84 Sea Zone
              3 japaneseNavalFighters moved from 148 Sea Zone to Burma
              2 japaneseFighters and 1 japaneseTacticalBomber moved from Bengal to French Indochina
              2 japaneseInfantrys moved from French Indochina to Burma
              1 Truck moved from Burma to Thailand
              1 Material, 1 Truck and 1 japaneseInfantry moved from Thailand to Burma
              1 Truck moved from Burma to Thailand
              2 japaneseInfantrys moved from Kwangsi to French Indochina
              1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Burma
              1 Train moved from Hong Kong to Shanghai
              1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
              2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
              1 Train and 2 japaneseInfantrys moved from Shantung to Burma
              1 Train moved from Burma to French Indochina
              1 Truck and 1 japaneseInfantry moved from Shanghai to French Indochina
              2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Anhwei
              2 Trucks moved from Shanghai to Hong Kong
              1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
              2 japaneseFighters moved from Chahar to Soviet Far East
              4 japaneseBattleships, 4 japaneseCarriers, 4 japaneseCruisers, 12 japaneseDestroyers and 7 japaneseNavalFighters moved from 127 Sea Zone to 99 Sea Zone
              3 japaneseNavalFighters moved from 148 Sea Zone to 99 Sea Zone
              2 japaneseNavalFighters moved from Japan to 99 Sea Zone
              3 japaneseNavalFighters moved from 148 Sea Zone to Kyushu Shikoku
              1 Material moved from Tokyo to 99 Sea Zone
              1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
              1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
              1 Material and 1 japaneseCombatEngineer moved from 100 Sea Zone to Soviet Far East
              1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
              1 japaneseInfantry, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 99 Sea Zone
              1 japaneseInfantry and 1 japaneseMarine moved from 99 Sea Zone to Japan
              4 japaneseInfantrys moved from Phillippines to 128 Sea Zone
              4 japaneseInfantrys and 2 japaneseTransports moved from 128 Sea Zone to 95 Sea Zone
              4 japaneseInfantrys moved from 95 Sea Zone to French Indochina
              1 japaneseTransport moved from 128 Sea Zone to 97 Sea Zone
              3 japaneseCarriers and 6 japaneseDestroyers moved from 148 Sea Zone to 94 Sea Zone
      
          Purchase Units - Japan
              Japan repair damage of 1x Rail; Remaining resources: 74 PUs; 0 techTokens; 
              Japan buy 1 japaneseAirfield, 1 japaneseAlpineInfantry, 1 japaneseBattleship, 1 japaneseCruiser, 3 japaneseDestroyers, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              3 japaneseDestroyers placed in 99 Sea Zone
              Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
              1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
              Units in Soviet Far East being upgraded or consumed: 1 Material
              1 japaneseAirfield placed in Soviet Far East
              1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hong Kong
              3 japaneseInfantrys placed in Shanghai
              1 japaneseNavalFighter placed in Japan
      
          Activate Technology - Japan
              Japan activating ImprovedLogistics
              Trigger japaneseIL1: Setting maxScrambleCount to 3 for unitAttachment attached to japaneseAirfield
      
          Turn Complete - Japan
              Japan collect 77 PUs; end with 77 PUs
              Units generate 9 techTokens; Japan end with 9 techTokens
              Units Change Ownership
                  Some Units in Burma change ownership: 1 Material and 3 japaneseCombatEngineers
                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 10 PUs; end with 10 PUs
              Units Change Ownership
                  Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Thailand
              Thailand buy 2 japaneseArtillerys and 1 japaneseEntrenchment; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              2 japaneseArtillerys placed in Thailand
              Units in Burma being upgraded or consumed: 1 Material
              1 japaneseEntrenchment placed in Burma
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 3 japaneseCombatEngineers
                  Some Units in Thailand change ownership: 2 japaneseArtillerys
      

      Combat Hit Differential Summary :

      Japan : 0.67
      China : 0.75
      Britain : -0.42
      India : -0.58
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut there that would have been bad. no worries whenever you can get to it

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          Testing Forum poster

          Test summary from TripleA, engine version: 1.9, time: 4:40:12 PM
          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            ignore this my login got removed somehow just wanted to make sure it was working before going through with my turn. 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Sweden round 16

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 16
              
                  Combat Move - Sweden
              
                  Non Combat Move - Sweden
                      1 Truck moved from Sweden to Southern Sweden
                      1 Truck and 1 swedishAntiAirGun moved from Southern Sweden to Sweden
                      6 swedishInfantrys moved from Southern Sweden to Sweden
              
                  Purchase Units - Sweden
                      Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
              
                  Place Units - Sweden
                      1 swedishSubmarine placed in 28 Sea Zone
              
                  Turn Complete - Sweden
                      Sweden collect 7 PUs; end with 7 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Italy round 16

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 16
                
                    Research Technology - Italy
                        Italy spend 0 on tech rolls
                            Italy roll 5,10,10,8,2,7,11,9,10 and gets 0 hits
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                
                    Non Combat Move - Italy
                        Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        1 italianArtillery and 1 italianInfantry moved from Western Ukraine to Kharkov
                        1 Truck moved from Western Ukraine to Northern Italy
                        1 Train moved from Romania to Northern Italy
                        1 Train and 2 italianArtillerys moved from Northern Italy to Western Ukraine
                        1 Train moved from Western Ukraine to Romania
                        1 Truck and 1 italianArtillery moved from Northern Italy to Northern Spain
                        1 Truck moved from Northern Spain to Vichy France
                        2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                        2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                        2 italianInfantrys moved from 43 Sea Zone to Morrocco
                        1 italianTransport moved from 43 Sea Zone to 46 Sea Zone
                        1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                        1 Material and 1 italianInfantry moved from Southern Italy to 50 Sea Zone
                        1 Material, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                        1 Material and 1 italianInfantry moved from 51 Sea Zone to Western Egypt
                        1 italianInfantry and 1 italianMarine moved from Crete to 51 Sea Zone
                        1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Western Egypt
                        1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                        1 italianCombatEngineer moved from Tobruk to Western Egypt
                        2 italianInfantrys moved from Cyrenaica to Tripolitania
                        1 italianInfantry moved from Al Kufrah to Cyrenaica
                        1 italianInfantry moved from Tobruk to Cyrenaica
                        1 italianInfantry moved from Western Egypt to Tobruk
                        1 italianInfantry moved from Western Egypt to Al Kufrah
                        1 Truck and 1 italianArtillery moved from Western Egypt to Cyrenaica
                        1 Truck moved from Cyrenaica to Al Kufrah
                        1 italianNavalFighter moved from Tobruk to Cyrenaica
                        1 italianNavalFighter moved from Northern Italy to Western Egypt
                        1 italianNavalFighter moved from Western Egypt to Tobruk
                        1 italianCombatEngineer moved from Rome to Northern Italy
                
                    Purchase Units - Italy
                        Italy buy 1 italianAirfield, 1 italianArtillery, 1 italianEntrenchment, 6 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 9 techTokens; 
                
                    Place Units - Italy
                        Units in Western Egypt being upgraded or consumed: 2 Materials
                        1 italianAirfield and 1 italianEntrenchment placed in Western Egypt
                        1 italianArtillery and 1 italianTank placed in Northern Italy
                        3 italianInfantrys placed in Southern Italy
                        3 italianInfantrys placed in Rome
                
                    Turn Complete - Italy
                        Italy collect 30 PUs; end with 30 PUs
                        Units generate 9 techTokens; Italy end with 18 techTokens
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Usa round 16

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 16
                    
                        Research Technology - Usa
                            Usa spend 0 on tech rolls
                                Usa roll 12,5,2,12,8,4,6,6,7,4,7,8,8,10,4,1,4,12 and gets 3 hits
                            Usa removing all Technology Tokens after successful research.
                            Usa discover AdvancedDestroyers
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 4 americanCruisers, 9 americanDestroyers, 6 americanInfantrys, 4 americanMarines, 9 americanNavalFighters, 9 americanSubmarines and 5 americanTransports moved from 118 Sea Zone to 124 Sea Zone
                            6 americanInfantrys, 4 americanMarines and 9 americanNavalFighters moved from 124 Sea Zone to Wake Island
                            1 americanCruiser moved from 115 Sea Zone to 124 Sea Zone
                    
                        Combat - Usa
                            Battle in Wake Island
                                Usa attack with 6 americanInfantrys, 4 americanMarines and 9 americanNavalFighters
                                Japan defend with 1 Flagpole, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine
                                    Usa roll dice for 5 americanBattleships and 5 americanCruisers in Wake Island, round 2 : 6/15 hits, 7.92 expected hits
                                    Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine in Wake Island, round 2 : 2/4 hits, 1.83 expected hits
                                    1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan, 1 japaneseMarine owned by the Japan, 2 americanInfantrys owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Wake Island
                                Usa win, taking Wake Island from Japan with 4 americanInfantrys, 4 americanMarines and 9 americanNavalFighters remaining. Battle score for attacker is 11
                                Casualties for Usa: 2 americanInfantrys
                                Casualties for Japan: 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                            1 americanDestroyer, 2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                            2 americanInfantrys moved from 124 Sea Zone to Wake Island
                            9 americanNavalFighters moved from Wake Island to 124 Sea Zone
                            1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                            3 americanNavalFighters moved from Los Angeles to Hawaiian Islands
                            1 americanArtillery moved from British Columbia to 106 Sea Zone
                            1 americanArtillery and 1 americanTransport moved from 106 Sea Zone to 115 Sea Zone
                            1 americanArtillery moved from 115 Sea Zone to Hawaiian Islands
                            2 Materials and 1 Train moved from Washington to Northeastern US
                            1 Train moved from Northeastern US to Washington
                            1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Northeastern US
                            1 americanArtillery moved from New York to 30 Sea Zone
                            3 americanInfantrys moved from Washington to 30 Sea Zone
                            3 americanBattleships, 1 americanCruiser, 3 americanDestroyers and 5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                            1 americanCombatEngineer, 8 americanMarines and 1 americanMech.Infantry moved from Azores to 40 Sea Zone
                            4 americanInfantrys moved from Azores to 39 Sea Zone
                            4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                            3 americanBattleships, 1 americanCombatEngineer, 1 americanCruiser, 3 americanDestroyers, 8 americanMarines, 1 americanMech.Infantry and 5 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                            1 americanCombatEngineer, 4 americanInfantrys, 8 americanMarines and 1 americanMech.Infantry moved from 41 Sea Zone to Gibraltar
                            1 americanArtillery, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                            1 americanArtillery and 3 americanInfantrys moved from 39 Sea Zone to Azores
                            1 americanTransport moved from 14 Sea Zone to 13 Sea Zone
                            1 Truck and 1 americanAntiAirGun moved from Central Norway to 13 Sea Zone
                            1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone
                            1 Truck and 1 americanAntiAirGun moved from 14 Sea Zone to Archangel
                            1 americanTransport moved from 14 Sea Zone to 12 Sea Zone
                            1 americanTransport moved from 12 Sea Zone to 10 Sea Zone
                            1 americanTank moved from Scotland to 10 Sea Zone
                            1 americanTank and 1 americanTransport moved from 10 Sea Zone to 12 Sea Zone
                            1 americanTank moved from 12 Sea Zone to Central Norway
                            1 americanAntiTankGun, 3 americanArtillerys and 1 americanTank moved from Newfoundland to 20 Sea Zone
                            1 americanAntiTankGun, 3 americanArtillerys, 1 americanTank and 3 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                            1 americanAntiTankGun, 3 americanArtillerys and 1 americanTank moved from 7 Sea Zone to Scotland
                            2 americanTransports moved from 7 Sea Zone to 20 Sea Zone
                    
                        Purchase Units - Usa
                            Trigger americanAdvFig1: buyamericanAdvancedFighter added to americanProduction
                            Trigger americanAdvFig2: buyamericanAdvancedNavalFighter added to americanProduction
                            Usa buy 3 americanAdvancedNavalFighters, 1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanBarracks, 1 americanFactory, 1 americanHull and 3 americanInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            Units in Hawaiian Islands being upgraded or consumed: 3 Materials
                            1 americanFactory and 2 americanInfantrys placed in Hawaiian Islands
                            1 americanAdvancedSubmarine and 1 americanHull placed in 156 Sea Zone
                            2 americanAdvancedNavalFighters placed in Los Angeles
                            Units in Northeastern US being upgraded or consumed: 3 Materials
                            1 americanBarracks placed in Northeastern US
                            1 americanAdvancedNavalFighter and 1 americanArtillery placed in New York
                            1 americanInfantry placed in Washington
                    
                        Activate Technology - Usa
                            Usa activating AdvancedDestroyers
                    
                        Turn Complete - Usa
                            Trigger LLaFA: has removed 1 americanAntiAirGun owned by Usa in Archangel
                            Trigger LLaTRA: has removed 1 Truck owned by Usa in Archangel
                            Trigger LLaFA: Russia has 1 russianAntiAirGun placed in Archangel
                            Trigger LLaTRA: Russia has 1 Truck placed in Archangel
                            Usa collect 70 PUs; end with 70 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                            Units generate 9 techTokens; Usa end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    Usa : -1.92
                    Japan : 0.17
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin over to turkey

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: Germany round 17

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 17
                        
                            Research Technology - Germany
                                Trigger germanaTAA: Germany gains access to AdvancedArtillery
                                Germany spend 0 on tech rolls
                        
                            Combat Move - Germany
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys and 2 germanNavalFighters moved from Northern Spain to Madrid
                                2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 5 germanInfantrys moved from Southern Spain to Madrid
                                1 germanNavalFighter moved from Morrocco to Madrid
                                1 germanNavalFighter moved from Northern France to Madrid
                                1 germanInfantry moved from Kharkov to Voronezh
                                      Germany take Voronezh from Russia
                                1 germanInfantry moved from Orel Kursk to Smolensk
                                      Germany take Smolensk from Russia
                                1 germanInfantry moved from Lativa Estonia to Pskov
                                      Germany take Pskov from Russia
                                6 germanArtillerys and 9 germanInfantrys moved from Kharkov to Eastern Ukraine
                                4 germanFighters moved from Belorussia to Eastern Ukraine
                                2 germanFighters moved from Kharkov to Eastern Ukraine
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut got a couple battles

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                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin looks like im going to need to modify my us purchase shouldn't have been able to build those advanced fighters yet

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Finland round 17

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 17
                              
                                  Reconnaissance Missions - Finland
                                      Finland collect 0 PUs; end with 5 PUs
                              
                                  Reinforcing - DanubeAxis
                                      DanubeAxis collect 0 PUs; end with 12 PUs
                              
                                  Counter Intelligence Operations - VichyFrance
                                      VichyFrance collect 0 PUs; end with 11 PUs
                              
                                  Research Technology - Germany
                                      Trigger germanaTAA: Germany gains access to AdvancedArtillery
                                      Germany spend 0 on tech rolls
                                          Germany roll 4,5,1,9,7,4,5,10,1 and gets 0 hits
                              
                                  Combat Move - Germany
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                      2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys and 2 germanNavalFighters moved from Northern Spain to Madrid
                                      2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 5 germanInfantrys moved from Southern Spain to Madrid
                                      1 germanNavalFighter moved from Morrocco to Madrid
                                      1 germanNavalFighter moved from Northern France to Madrid
                                      1 germanInfantry moved from Kharkov to Voronezh
                                            Germany take Voronezh from Russia
                                      1 germanInfantry moved from Orel Kursk to Smolensk
                                            Germany take Smolensk from Russia
                                      1 germanInfantry moved from Lativa Estonia to Pskov
                                            Germany take Pskov from Russia
                                      6 germanArtillerys and 9 germanInfantrys moved from Kharkov to Eastern Ukraine
                                      4 germanFighters moved from Belorussia to Eastern Ukraine
                                      2 germanFighters moved from Kharkov to Eastern Ukraine
                              
                                  Combat - Germany
                                      Battle in Eastern Ukraine
                                          Germany attack with 6 germanArtillerys, 6 germanFighters and 9 germanInfantrys
                                          Russia defend with 1 Flagpole and 4 russianInfantrys
                                              Germany roll dice for 6 germanArtillerys, 6 germanFighters and 9 germanInfantrys in Eastern Ukraine, round 2 : 3/21 hits, 6.00 expected hits
                                              Russia roll dice for 4 russianInfantrys in Eastern Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                                              3 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Eastern Ukraine
                                              Germany roll dice for 6 germanArtillerys, 6 germanFighters and 7 germanInfantrys in Eastern Ukraine, round 3 : 4/19 hits, 5.67 expected hits
                                              Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia lost in Eastern Ukraine
                                          Germany win, taking Eastern Ukraine from Russia with 6 germanArtillerys, 6 germanFighters and 7 germanInfantrys remaining. Battle score for attacker is 6
                                          Casualties for Germany: 2 germanInfantrys
                                          Casualties for Russia: 4 russianInfantrys
                                      Battle in Madrid
                                          Germany attack with 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 12 germanInfantrys and 4 germanNavalFighters
                                          Spain defend with 1 Flagpole, 1 Rail, 1 Truck, 1 spanishAirfield, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishBarracks, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFactory, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank
                                              AntiAircraftGun fire in Madrid : 0/1 hits, 0.08 expected hits
                                              Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 12 germanInfantrys and 4 germanNavalFighters in Madrid, round 2 : 6/23 hits, 6.58 expected hits
                                          Units damaged: 2 spanishEntrenchments owned by the Spain
                                              Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank in Madrid, round 2 : 6/13 hits, 5.50 expected hits
                                              1 spanishInfantry owned by the Spain, 6 germanInfantrys owned by the Germany, 1 spanishArtillery owned by the Spain, 1 spanishTank owned by the Spain and 1 spanishAntiAirGun owned by the Spain lost in Madrid
                                              Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 6 germanInfantrys and 4 germanNavalFighters in Madrid, round 3 : 4/17 hits, 5.08 expected hits
                                              Spain roll dice for 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter and 5 spanishInfantrys in Madrid, round 3 : 5/9 hits, 4.42 expected hits
                                              3 spanishInfantrys owned by the Spain, 5 germanInfantrys owned by the Germany and 1 spanishFighter owned by the Spain lost in Madrid
                                              Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 1 germanInfantry and 4 germanNavalFighters in Madrid, round 4 : 5/12 hits, 3.83 expected hits
                                              Spain roll dice for 1 spanishCombatEngineer, 2 spanishEntrenchments and 2 spanishInfantrys in Madrid, round 4 : 3/5 hits, 2.67 expected hits
                                              2 spanishEntrenchments owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 2 spanishInfantrys owned by the Spain, 1 germanInfantry owned by the Germany and 2 germanArtillerys owned by the Germany lost in Madrid
                                          Germany captures 5PUs while taking Spain capital
                                          Some non-combat units are destroyed: 
                                          Germany converts spanishFactory into different units
                                          Germany converts spanishBarracks into different units
                                          Germany win, taking Madrid from Spain with 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 4 germanNavalFighters remaining. Battle score for attacker is 15
                                          Casualties for Germany: 2 germanArtillerys and 12 germanInfantrys
                                          Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank
                                      Trigger LiberationSpain5: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                              
                                  Non Combat Move - Germany
                                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                                      Trigger germanProd: Germany has 1 Material placed in Berlin
                                      1 germanNavalFighter moved from Madrid to Morrocco
                                      1 germanNavalFighter moved from Madrid to Morrocco
                                      2 germanNavalFighters moved from Madrid to Northern Spain
                                      1 germanInfantry moved from Portugal to Northern Spain
                                      1 Truck and 1 germanAntiAirGun moved from Southern Spain to Madrid
                                      1 Truck moved from Madrid to Northern Spain
                                      1 Truck and 1 germanAntiAirGun moved from Northern Spain to Madrid
                                      1 germanCombatEngineer and 5 germanInfantrys moved from Western France to Northern Spain
                                      1 germanCombatEngineer and 5 germanInfantrys moved from Northern France to Western France
                                      3 germanArtillerys moved from Tangier to Morrocco
                                      2 germanInfantrys moved from Algeria to Morrocco
                                      4 germanArtillerys and 5 germanInfantrys moved from West Africa to Western Sahara
                                      2 germanInfantrys moved from Morrocco to Western Sahara
                                      1 germanCombatEngineer and 4 germanInfantrys moved from Low Countries to Northern France
                                      1 germanCombatEngineer and 4 germanInfantrys moved from Northern Germany to Low Countries
                                      1 germanInfantry moved from Denmark to Northern Germany
                                      2 germanInfantrys moved from Lativa Estonia to Belorussia
                                      3 germanInfantrys moved from Belorussia to Orel Kursk
                                      4 germanFighters moved from Eastern Ukraine to Kharkov
                                      1 germanArtillery moved from Belorussia to Orel Kursk
                                      1 germanAntiTankGun moved from Kharkov to Orel Kursk
                                      1 Train moved from Western Germany to Berlin
                                      2 Materials and 1 Train moved from Berlin to Poland
                                      1 Train and 2 germanArtillerys moved from Western Germany to Kharkov
                                      2 germanMech.Infantrys moved from Eastern Germany to Eastern Poland
                                      1 germanArtillery moved from Western Germany to Low Countries
                                      1 germanArtillery moved from Western Germany to Northern Germany
                                      1 germanNavalFighter moved from Eastern Germany to Northern France
                                      1 germanInfantry moved from Vichy France to Northern Spain
                                      1 Truck moved from Western Ukraine to Eastern Germany
                                      1 Train moved from Belorussia to Romania
                                      1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                      1 Train moved from Belorussia to Romania
                                      2 germanInfantrys moved from Romania to Eastern Poland
                                      3 germanInfantrys moved from Berlin to Northern Germany
                                      1 germanAirTransport and 1 germanCombatEngineer moved from Berlin to Poland
                                      1 germanAirTransport moved from Poland to Berlin
                                      1 germanAirTransport moved from Kharkov to Berlin
                                      1 germanAirTransport moved from Finland to Northern Germany
                                      1 germanFighter moved from Eastern Ukraine to Turkey
                                      1 germanFighter moved from Eastern Ukraine to Belorussia
                                      2 germanInfantrys moved from Western Ukraine to Southern Ukraine
                                      2 germanInfantrys moved from Western Ukraine to Kharkov
                                      1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                                      1 Material moved from Vichy France to 44 Sea Zone
                                      1 Material and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                                      1 Material moved from 43 Sea Zone to Algeria
                                      1 germanParatrooper moved from Northern Germany to Berlin
                                      1 germanTank moved from Belorussia to Kharkov
                                      1 germanMech.Infantry moved from Belorussia to Kharkov
                                      1 germanTank moved from Belorussia to Orel Kursk
                                      1 Train moved from Poland to Western Germany
                              
                                  Purchase Units - Germany
                                      Germany repair damage of 1x Rail; Remaining resources: 79 PUs; 9 techTokens; 
                                      Germany buy 1 germanAntiAirGun, 2 germanArtillerys, 1 germanBarracks, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanHull, 5 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                              
                                  Place Units - Germany
                                      1 germanNavalFighter placed in Eastern Germany
                                      3 germanDestroyers placed in 27 Sea Zone
                                      1 germanHull placed in 27 Sea Zone
                                      Germany undo move 3.
                                      Germany undo move 2.
                                      1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                                      2 germanDestroyers and 1 germanHull placed in 27 Sea Zone
                                      1 germanDestroyer placed in 27 Sea Zone
                                      Units in Poland being upgraded or consumed: 3 Materials
                                      1 germanBarracks placed in Poland
                                      1 germanAntiAirGun and 2 germanArtillerys placed in Western Germany
                                      3 germanInfantrys placed in Berlin
                              
                                  Turn Complete - Germany
                                      Germany collect 77 PUs; end with 77 PUs
                                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                      Units generate 9 techTokens; Germany end with 18 techTokens
                                      Units Change Ownership
                                          Some Units in Algeria change ownership: 1 Material
                                          Some Units in Finland change ownership: 1 germanCombatEngineer
                                          Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              
                                  Purchase Units - VichyFrance
                                      Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                      VichyFrance buy 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - VichyFrance
                                      1 germanCombatEngineer and 1 germanInfantry placed in Algeria
                                      1 Material and 1 germanArtillery placed in Vichy France
                              
                                  Turn Complete - VichyFrance
                                      VichyFrance collect 15 PUs; end with 15 PUs
                                      Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                                      Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                                      Units Change Ownership
                                          Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                          Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                          Some Units in Vichy France change ownership: 1 Material and 1 germanArtillery
                              
                                  Purchase Units - DanubeAxis
                                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - DanubeAxis
                                      4 germanInfantrys placed in Romania
                              
                                  Turn Complete - DanubeAxis
                                      DanubeAxis collect 12 PUs; end with 12 PUs
                                      Some Units in Romania change ownership: 4 germanInfantrys
                              
                                  Purchase Units - Finland
                                      Finland buy 1 germanAntiTankGun; Remaining resources: 1 PUs; 
                              
                                  Place Units - Finland
                                      1 germanAntiTankGun placed in Finland
                              
                                  Turn Complete - Finland
                                      Finland collect 3 PUs; end with 4 PUs
                                      Some Units in Finland change ownership: 1 germanAntiTankGun and 1 germanCombatEngineer
                              

                              Combat Hit Differential Summary :

                              AntiAircraftGun fire in Madrid : : -0.08
                              Germany : -5.17
                              Russia : 0.75
                              Spain : 1.42
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut sure edit what you need

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Move Summary: Russia round 17

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 17
                                  
                                      Research Technology - Russia
                                          Russia spend 0 on tech rolls
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                          1 russianFighter and 2 russianInfantrys moved from Leningrad to Lativa Estonia
                                          1 russianFighter and 1 russianInfantry moved from Leningrad to Pskov
                                          1 russianInfantry moved from Novgorod to Pskov
                                          3 russianInfantrys moved from Moscow to Smolensk
                                          1 russianFighter, 4 russianInfantrys and 2 russianTacticalBombers moved from Stalingrad to Voronezh
                                          2 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Uzbek to Eastern Iran
                                                Russia take Eastern Iran from Turkey
                                          1 russianFighter and 1 russianInfantry moved from Yakut to Khabarovskiy Kray
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin couple of scrambles on deck

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin customer called right after i signed off so i guess ill have something for you when you get back

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut sure no problem I'll probably have to think a bit as well so wouldnt have been able to finish it

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Brazil round 17

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 17
                                          
                                              Combat Move - Brazil
                                                  4 brazilianArtillerys, 7 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Columbia
                                                  1 brazilianFighter moved from Eastern Brazil to Columbia
                                          
                                              Combat - Brazil
                                                  Battle in Columbia
                                                      Brazil attack with 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks
                                                      Neutral defend with 1 AntiAirGun, 1 Artillery, 1 Flagpole, 3 Infantrys, 1 Rail and 1 Tank
                                                          AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                                                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks in Columbia, round 2 : 1/15 hits, 1.58 expected hits
                                                          Neutral roll dice for 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank in Columbia, round 2 : 1/5 hits, 1.92 expected hits
                                                          1 brazilianInfantry owned by the Brazil and 1 Tank owned by the Neutral lost in Columbia
                                                          AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                                                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 6 brazilianInfantrys and 3 brazilianTanks in Columbia, round 3 : 2/14 hits, 1.50 expected hits
                                                          Neutral roll dice for 1 AntiAirGun, 1 Artillery and 3 Infantrys in Columbia, round 3 : 1/5 hits, 1.92 expected hits
                                                          1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Columbia
                                                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 5 brazilianInfantrys and 3 brazilianTanks in Columbia, round 4 : 0/13 hits, 1.42 expected hits
                                                          Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 4 : 2/3 hits, 1.25 expected hits
                                                          2 brazilianInfantrys owned by the Brazil lost in Columbia
                                                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Columbia, round 5 : 0/11 hits, 1.17 expected hits
                                                          Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 5 : 1/3 hits, 1.25 expected hits
                                                          1 brazilianInfantry owned by the Brazil lost in Columbia
                                                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 6 : 1/10 hits, 1.00 expected hits
                                                          Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 6 : 0/3 hits, 1.25 expected hits
                                                          1 Infantry owned by the Neutral lost in Columbia
                                                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 7 : 2/10 hits, 1.00 expected hits
                                                          Neutral roll dice for 1 Artillery and 1 Infantry in Columbia, round 7 : 1/2 hits, 0.83 expected hits
                                                          1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Columbia
                                                      Brazil loses 0 PUs for violating Columbias neutrality.
                                                      Brazil win, taking Columbia from Neutral with 4 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 3 brazilianTanks remaining. Battle score for attacker is 5
                                                      Casualties for Brazil: 6 brazilianInfantrys
                                                      Casualties for Neutral: 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank
                                          
                                              Non Combat Move - Brazil
                                                  1 brazilianFighter moved from Columbia to Eastern Brazil
                                                  2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil
                                                  1 Material, 1 Train and 1 brazilianCombatEngineer moved from Rio de Janeiro to Eastern Brazil
                                                  1 Truck moved from Northern Brazil to Rio de Janeiro
                                          
                                              Purchase Units - Brazil
                                                  Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Brazil
                                                  1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                                          
                                              Turn Complete - Brazil
                                                  Brazil collect 12 PUs; end with 12 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Neutral : -2.42
                                          Brazil : -1.67
                                          AntiAircraftGun fire in Columbia : : -0.17
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin over to japan

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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