TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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TripleA Move Summary: Usa round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSpain Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone 2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands 1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands -
@colin got a few quick ones
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TripleA Turn Summary: Usa round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Usa roll 2,5,11,8,2,3,2,4,8 and gets 0 hits Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSpain Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone 2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands 1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands 2 americanNavalFighters moved from 132 Sea Zone to Marshall Islands Combat - Usa Battle in Marshall Islands Usa attack with 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits Usa roll dice for 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 2 : 2/7 hits, 1.75 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 3/3 hits, 1.17 expected hits 1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 3 americanInfantrys owned by the Usa lost in Marshall Islands Usa roll dice for 1 americanAirTransport, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 3 : 2/4 hits, 1.50 expected hits Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/1 hits, 0.58 expected hits 1 japaneseEntrenchment owned by the Japan and 1 americanParatrooper owned by the Usa lost in Marshall Islands Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 1 americanAirTransport, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 1 Casualties for Usa: 3 americanInfantrys and 1 americanParatrooper Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Battle in 2 Sea Zone Usa attack with 1 americanDestroyer Italy defend with 1 italianSubmarine DepthChargeAttack fire in 2 Sea Zone : 0/1 hits, 0.25 expected hits 1 italianSubmarine owned by the Italy Submerged Battle in 32 Sea Zone Usa attack with 2 americanDestroyers Italy defend with 1 italianSubmarine DepthChargeAttack fire in 32 Sea Zone : 1/2 hits, 0.50 expected hits 1 italianSubmarine owned by the Italy lost in 32 Sea Zone Usa winUsa win, taking 2 Sea Zone from Neutral with 1 americanDestroyer remaining, taking 32 Sea Zone from Neutral with 2 americanDestroyers remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianSubmarine Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 Material and 1 Truck moved from Washington to 30 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone 1 Material, 1 Truck, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 Material, 1 Truck, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores 1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 16 Sea Zone to 103 Sea Zone 1 americanAntiAirGun and 1 americanArtillery moved from 103 Sea Zone to Alaska 1 americanAirTransport moved from Marshall Islands to Johnston Island 2 americanInfantrys moved from Los Angeles to 156 Sea Zone 3 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone 2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 2 americanInfantrys moved from 116 Sea Zone to Johnston Island 1 americanInfantry moved from Northwestern US to British Columbia 1 americanNavalFighter moved from Chicago to Labrador 1 Material, 2 Trucks and 1 americanAntiAirGun moved from Scotland to 7 Sea Zone 1 Material, 2 Trucks, 1 americanAntiAirGun and 2 americanTransports moved from 7 Sea Zone to 12 Sea Zone 1 Material, 2 Trucks and 1 americanAntiAirGun moved from 12 Sea Zone to Central Norway 1 Train moved from Southeastern US to Florida Peninsula 1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Los Angeles 1 americanInfantry moved from San Francisco to Los Angeles 1 americanInfantry moved from Southeastern US to Eastern US 1 americanInfantry moved from Eastern US to Washington 1 americanInfantry moved from Northeastern US to New York 2 americanNavalFighters moved from Marshall Islands to 132 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone 1 americanNavalFighter moved from Los Angeles to 132 Sea Zone 2 americanFighters moved from Hawaiian Islands to Johnston Island Purchase Units - Usa Usa buy 1 americanAirfield, 1 americanAlpineInfantry, 1 americanCruiser, 2 americanHulls, 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Azores being upgraded or consumed: 1 Material 1 americanAirfield placed in Azores 1 americanCruiser and 2 americanHulls placed in 156 Sea Zone 1 americanAlpineInfantry, 1 americanInfantry and 1 americanMarine placed in San Francisco 1 americanNavalFighter placed in Chicago 1 americanInfantry placed in Washington Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 70 PUs; end with 70 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Usa : 0.50 DepthChargeAttack fire in 2 Sea Zone : : -0.25 Japan : 2.25 DepthChargeAttack fire in 32 Sea Zone : : 0.50 AntiAircraftGun fire in Marshall Islands : : -0.08 -
@colin over to turkey for whenever

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TripleA Turn Summary: Finland round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 18 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 2,3,10,12,3,7,3,6,4,1,5,10,3,6,6,4,4,11 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedAntiAircraft Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanSubmarine moved from 17 Sea Zone to 3 Sea Zone 1 germanInfantry and 1 germanParatrooper moved from Eastern Turkey to Northern Iran Germany take Northern Iran from Russia 1 germanArtillery moved from Lithuania to Lativa Estonia Germany take Lativa Estonia from Russia 2 germanStrategicBombers moved from Belorussia to Leningrad 2 germanFighters moved from Belorussia to Leningrad 2 germanFighters moved from Finland to Leningrad 1 germanFighter moved from Eastern Finland to Leningrad Combat - Germany Air Battle in Leningrad Germany attacks with 7 units heading to Leningrad Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Leningrad AntiAircraftGun fire in Leningrad : 0/2 hits, 0.17 expected hits Bombing raid in Leningrad rolls: 3,1 and causes: 4 damage to unit: russianAirfield Bombing raid in Leningrad causes 4 damage total. Cleaning up after air battles Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGIraq: Germany has 2 germanInfantrys placed in Iraq Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanFighters moved from Leningrad to Finland 1 germanInfantry moved from Western Karelia to Eastern Finland 2 germanTacticalBombers moved from Orel Kursk to Belorussia 1 germanArtillery and 4 germanInfantrys moved from Southern Ukraine to Kharkov 4 germanInfantrys moved from Bessarabia to Southern Ukraine 1 germanFighter moved from Bessarabia to Kharkov 5 germanInfantrys moved from Romania to Bessarabia 1 germanAntiTankGun moved from Poland to Lithuania 2 germanBattleships, 1 germanDestroyer and 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone 1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Copenhagen 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Lithuania 1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland 2 germanArtillerys moved from Eastern Germany to Poland 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Eastern Ukraine to Kharkov 1 germanAntiTankGun, 2 germanArtillerys and 1 germanCombatEngineer moved from Belorussia to Pskov 1 germanNavalFighter moved from Northern Finland to Finland 1 germanFighter moved from Leningrad to Kharkov 2 germanFighters and 2 germanStrategicBombers moved from Leningrad to Belorussia 1 Truck, 1 germanAlpineInfantry, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Northern Finland to Eastern Finland 2 germanInfantrys moved from Finland to Eastern Finland 1 Train moved from Belorussia to Western Germany 1 germanAntiTankGun moved from Kharkov to Orel Kursk 1 Material, 1 Train and 1 germanArtillery moved from Western Germany to Belorussia 1 germanNavalFighter moved from Algeria to Morrocco 1 germanInfantry moved from Algeria to Morrocco 2 germanFighters moved from Vichy France to Bessarabia 1 Material and 1 Train moved from Vichy France to Western Ukraine 1 Train moved from Western Ukraine to Eastern Poland 1 Truck moved from Northern Germany to Western Germany 1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany 1 Truck moved from Denmark to Northern Germany 1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark 1 Truck moved from Denmark to Berlin 1 germanAirTransport moved from Finland to Berlin 1 germanNavalFighter moved from Southern Germany to Northern France 1 germanInfantry moved from Northern France to Western France 1 germanTank moved from Western Germany to Eastern Germany 1 germanCombatEngineer moved from Northern France to Western France 1 germanCombatEngineer moved from Low Countries to Northern France 1 germanCombatEngineer moved from Northern Germany to Low Countries 1 germanAirTransport moved from Algeria to Austria 1 germanCombatEngineer and 2 germanInfantrys moved from Gold Coast to French West Africa 1 germanFighter moved from Greece to Kharkov 1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 50 Sea Zone 1 germanNavalFighter moved from Low Countries to Northern Germany 1 germanSubmarine moved from 40 Sea Zone to 11 Sea Zone 1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria 1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco 1 Truck moved from Morrocco to Southwestern Algeria Purchase Units - Germany Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanEntrenchment, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Belorussia being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Belorussia 1 germanCombatEngineer placed in Northern Germany 1 germanParatrooper placed in Austria 1 Material, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany 1 germanAntiAirGun placed in Western Germany 1 germanArtillery placed in Western Germany 3 germanInfantrys placed in Northern Germany 1 germanInfantry placed in Berlin 1 germanNavalFighter placed in Southern Germany Activate Technology - Germany Germany activating ImprovedAntiAircraft triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun Turn Complete - Germany Germany collect 63 PUs; end with 63 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in French West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAntiAirGun and 1 germanArtillery placed in Algeria 1 Material and 1 germanInfantry placed in Vichy France 1 germanTransport placed in 44 Sea Zone Turn Complete - VichyFrance VichyFrance collect 20 PUs; end with 20 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanTransport Some Units in Algeria change ownership: 1 germanAntiAirGun, 1 germanArtillery and 1 germanCombatEngineer Some Units in French West Africa change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Romania 1 germanArtillery placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 14 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanArtillery Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 2 germanInfantrysCombat Hit Differential Summary :
AntiAircraftGun fire in Leningrad : : -0.17 -
@ubernaut yours whenever you're up
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TripleA Move Summary: Russia round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Russia Trigger russianaTAP: Russia gains access to AdvancedProduction Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover AdvancedProduction Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 10 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSpain Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Caucasus to Eastern Ukraine Russia take Eastern Ukraine from Germany 2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Northern Iran 2 russianInfantrys moved from Voronezh to Orel Kursk 1 russianFighter moved from Stalingrad to Orel Kursk 1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Orel Kursk 1 russianFighter moved from Leningrad to Orel Kursk 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Smolensk to Pskov 1 russianInfantry moved from Novgorod to Pskov 1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Pskov 2 russianAlpineInfantrys, 3 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 9 russianInfantrys, 2 russianMarines and 1 russianParatrooper moved from Leningrad to Pskov 1 russianInfantry moved from Eastern Karelia to Western Karelia Russia take Western Karelia from Finland -
@colin battles on deck
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TripleA Turn Summary: Brazil round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Combat Move - Brazil 1 brazilianTank moved from Eastern Brazil to Argentina Paraguay 3 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys moved from Southern Brazil to Argentina Paraguay 1 brazilianFighter and 1 brazilianTank moved from Rio de Janeiro to Argentina Paraguay Combat - Brazil Battle in Argentina Paraguay Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks Neutral defend with 1 AntiAirGun, 2 Artillerys, 1 Flagpole, 4 Infantrys, 1 Rail and 1 Tank AntiAircraftGun fire in Argentina Paraguay : 0/1 hits, 0.08 expected hits Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 2/10 hits, 3.08 expected hits Neutral roll dice for 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank in Argentina Paraguay, round 2 : 1/8 hits, 1.92 expected hits 1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Argentina Paraguay Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 3 : 4/9 hits, 2.92 expected hits Neutral roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Argentina Paraguay, round 3 : 3/6 hits, 1.58 expected hits 2 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina Paraguay 2 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Southern Brazil Neutral win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7 Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys Casualties for Neutral: 1 AntiAirGun, 1 Artillery and 4 Infantrys Non Combat Move - Brazil 1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro 1 brazilianDestroyer moved from 30 Sea Zone to 5 Sea Zone Purchase Units - Brazil Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; Place Units - Brazil 2 brazilianInfantrys placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Neutral : 0.50 AntiAircraftGun fire in Argentina Paraguay : : -0.08 Brazil : 0.00 -
@colin over to japan
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TripleA Move Summary: Japan round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Japan Trigger japaneseaTIP: Japan gains access to ImprovedProduction Japan spend 0 on tech rolls Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone 2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone 6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone 2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Kamchatka to 100 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic 1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi 2 japaneseFighters moved from Manchuria to Shansi 1 japaneseStrategicBomber moved from Peking to Northern China 1 japaneseFighter moved from Shanghai to Shansi 1 japaneseTank moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseTank moved from Kweichow to Kwangsi 1 japaneseTank moved from Kwangsi to Yunnan Japan take Yunnan from China 1 japaneseTank moved from Yunnan to Kwangsi 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia -
@ubernaut combat again
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@ubernaut actually I realized I have to go, I may be able to do it later
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@colin ok no problem

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@ubernaut I can do the battles now if you're around
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TripleA Turn Summary: Thailand round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Training Troops - Manchuria Manchuria collect 0 PUs; end with 7 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTIP: Japan gains access to ImprovedProduction Japan spend 0 on tech rolls Japan roll 6,2,7,11,7,9,11,9,5 and gets 0 hits Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone 2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone 6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone 2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Kamchatka to 100 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic 1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi 2 japaneseFighters moved from Manchuria to Shansi 1 japaneseStrategicBomber moved from Peking to Northern China 1 japaneseFighter moved from Shanghai to Shansi 1 japaneseTank moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseTank moved from Kweichow to Kwangsi 1 japaneseTank moved from Kwangsi to Yunnan Japan take Yunnan from China 1 japaneseTank moved from Yunnan to Kwangsi 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia Combat - Japan Strategic bombing raid in Northern China AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits Bombing raid in Northern China rolls: 3 and causes: 3 damage to unit: chineseBarracks Bombing raid in Northern China causes 3 damage total. Battle in Shansi Japan attack with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 1/5 hits, 2.00 expected hits China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shansi Japan win, taking Shansi from China with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Far Eastern Republic Japan attack with 4 japaneseInfantrys and 2 japaneseMarines Russia defend with 1 Flagpole, 1 Rail, 2 russianAlpineInfantrys and 2 russianInfantrys Japan roll dice for 1 japaneseBattleship in Far Eastern Republic, round 2 : 2/2 hits, 0.83 expected hits Japan roll dice for 4 japaneseInfantrys and 2 japaneseMarines in Far Eastern Republic, round 2 : 1/6 hits, 1.17 expected hits Russia roll dice for 2 russianAlpineInfantrys and 2 russianInfantrys in Far Eastern Republic, round 2 : 3/4 hits, 1.67 expected hits 2 russianInfantrys owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Far Eastern Republic Japan roll dice for 1 japaneseInfantry and 2 japaneseMarines in Far Eastern Republic, round 3 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 russianAlpineInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits 1 russianAlpineInfantry owned by the Russia lost in Far Eastern Republic Some non-combat units are destroyed: Japan win, taking Far Eastern Republic from Russia with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 5 Casualties for Japan: 3 japaneseInfantrys Casualties for Russia: 2 russianAlpineInfantrys and 2 russianInfantrys Battle in 132 Sea Zone Japan attack with 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters Usa defend with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters, 5 americanSubmarines and 3 americanTransports CruiserAntiAircraftGun fire in 132 Sea Zone : 0/1 hits, 0.08 expected hits Usa roll dice for 5 americanSubmarines in 132 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Japan roll dice for 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters in 132 Sea Zone, round 2 : 5/14 hits, 7.50 expected hits Usa roll dice for 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanTransports in 132 Sea Zone, round 2 : 2/14 hits, 3.92 expected hits Units damaged: 2 japaneseBattleships owned by the Japan 2 americanSubmarines owned by the Usa and 3 americanTransports owned by the Usa lost in 132 Sea Zone 2 japaneseBattleships owned by the Japan lost in 132 Sea Zone 2 japaneseBattleship-damageds owned by the Japan added in 132 Sea Zone 2 japaneseCruisers owned by the Japan and 2 japaneseBattleship-damageds owned by the Japan retreated to 131 Sea Zone Usa win with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanSubmarines remaining. Battle score for attacker is -9 Casualties for Usa: 2 americanSubmarines and 3 americanTransports Casualties for Japan: 2 japaneseBattleships Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseInfantry moved from Kamchatka to Soviet Far East 1 japaneseInfantry and 1 japaneseMarine moved from New Britain to 144 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 144 Sea Zone to 131 Sea Zone 2 japaneseMarines moved from Papua to 145 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 145 Sea Zone to 131 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from Celebes to 147 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 131 Sea Zone 2 japaneseInfantrys and 4 japaneseMarines moved from 131 Sea Zone to Caroline Islands 1 japaneseCarrier and 1 japaneseDestroyer moved from 147 Sea Zone to 131 Sea Zone 1 japaneseBattleship, 3 japaneseCarriers and 3 japaneseDestroyers moved from 127 Sea Zone to 131 Sea Zone 8 japaneseNavalFighters moved from 132 Sea Zone to 131 Sea Zone 1 japaneseStrategicBomber moved from Northern China to Peking 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking 1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma 1 Truck moved from Burma to Thailand 1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone 1 japaneseNavalFighter moved from Japan to Marianas Island 1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone 1 japaneseInfantry moved from Okinawa to 122 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 123 Sea Zone 1 japaneseInfantry moved from 123 Sea Zone to Marianas Island 1 japaneseFighter moved from Shansi to Manchuria 1 japaneseFighter moved from Shansi to Manchuria 1 japaneseFighter moved from Shansi to Peking 3 Trucks and 3 japaneseInfantrys moved from Manchuria to Shantung 1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Burma 1 japaneseAirTransport moved from Japan to Tokyo 1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone 1 Train moved from Japan to 98 Sea Zone 1 Train moved from 98 Sea Zone to Korea 1 Truck moved from Japan to Tokyo 1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from Formosa to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone 2 japaneseInfantrys moved from 122 Sea Zone to Okinawa 1 japaneseArtillery moved from Northern Manchuria to Eastern Manchuria 1 japaneseAlpineInfantry moved from Northern Manchuria to Chahar 2 japaneseArtillerys moved from Northern Manchuria to Eastern Manchuria 1 japaneseTacticalBomber moved from Thailand to Shanghai 1 Truck moved from Soviet Far East to Khabarovskiy Kray Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 58 PUs; 9 techTokens; Japan buy 1 japaneseArtillery, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 1 japaneseDestroyer placed in 99 Sea Zone Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier and 1 japaneseHull placed in 99 Sea Zone 1 japaneseNavalFighter placed in Japan 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea 1 japaneseCombatEngineer placed in Kyushu Shikoku Turn Complete - Japan Japan collect 70 PUs; end with 70 PUs Units generate 9 techTokens; Japan end with 18 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Manchuria 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 8 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Some Units in Manchuria change ownership: 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 Material, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma 1 Material and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantryCombat Hit Differential Summary :
Usa : -2.75 AntiAircraftGun fire in Inner Mongolia : : -0.17 Japan : -2.17 China : -0.25 AntiAircraftGun fire in Northern China : : -0.08 Russia : 0.92 CruiserAntiAircraftGun fire in 132 Sea Zone : : -0.08 -
@ubernaut back to you
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TripleA Move Summary: China round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - China China spend 0 on tech rolls China removing all Technology Tokens after successful research. China discover ImprovedAntiAircraft Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseInfantrys moved from Inner Mongolia to Shansi 1 chineseInfantry moved from Suiyuan to Shansi 1 chineseInfantry moved from Shensi to Hunan China take Hunan from Japan 1 chineseInfantry moved from Chungking to Kweichow China take Kweichow from Japan 1 chineseFighter moved from Chungking to Shansi 1 chineseInfantry moved from Eastern Szechwan to Yunnan China take Yunnan from Japan -
@colin china battle
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TripleA Move Summary: Britain round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 9 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Some non-combat units are destroyed: 2 britishDestroyers moved from 17 Sea Zone to 2 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 2 Sea Zone 3 britishStrategicBombers moved from Central Britain to 2 Sea Zone 2 britishNavalFighters moved from 12 Sea Zone to Northern Finland 4 britishAlpineInfantrys and 1 britishMarine moved from Northern Norway to Northern Finland 6 britishInfantrys moved from Central Norway to 13 Sea Zone 6 britishInfantrys moved from 13 Sea Zone to Northern Finland 1 britishCruiser moved from 12 Sea Zone to 13 Sea Zone 1 britishInfantry and 1 britishStrategicBomber moved from Cairo to Central Egpyt 1 britishMech.Infantry moved from Nigeria to French Central Africa Britain take French Central Africa from VichyFrance 1 britishInfantry moved from Nigeria to Gold Coast ExiledAllies take Gold Coast from VichyFrance
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