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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Usa round 16

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 16
        
            Research Technology - Usa
                Usa spend 0 on tech rolls
                    Usa roll 12,5,2,12,8,4,6,6,7,4,7,8,8,10,4,1,4,12 and gets 3 hits
                Usa removing all Technology Tokens after successful research.
                Usa discover AdvancedDestroyers
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 4 americanCruisers, 9 americanDestroyers, 6 americanInfantrys, 4 americanMarines, 9 americanNavalFighters, 9 americanSubmarines and 5 americanTransports moved from 118 Sea Zone to 124 Sea Zone
                6 americanInfantrys, 4 americanMarines and 9 americanNavalFighters moved from 124 Sea Zone to Wake Island
                1 americanCruiser moved from 115 Sea Zone to 124 Sea Zone
        
            Combat - Usa
                Battle in Wake Island
                    Usa attack with 6 americanInfantrys, 4 americanMarines and 9 americanNavalFighters
                    Japan defend with 1 Flagpole, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine
                        Usa roll dice for 5 americanBattleships and 5 americanCruisers in Wake Island, round 2 : 6/15 hits, 7.92 expected hits
                        Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine in Wake Island, round 2 : 2/4 hits, 1.83 expected hits
                        1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan, 1 japaneseMarine owned by the Japan, 2 americanInfantrys owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Wake Island
                    Usa win, taking Wake Island from Japan with 4 americanInfantrys, 4 americanMarines and 9 americanNavalFighters remaining. Battle score for attacker is 11
                    Casualties for Usa: 2 americanInfantrys
                    Casualties for Japan: 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine
        
            Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger americanProd1: Usa has 1 Material placed in Washington
                Trigger americanAP2: Usa has 1 Material placed in Washington
                2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                1 americanDestroyer, 2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                2 americanInfantrys moved from 124 Sea Zone to Wake Island
                9 americanNavalFighters moved from Wake Island to 124 Sea Zone
                1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                3 americanNavalFighters moved from Los Angeles to Hawaiian Islands
                1 americanArtillery moved from British Columbia to 106 Sea Zone
                1 americanArtillery and 1 americanTransport moved from 106 Sea Zone to 115 Sea Zone
                1 americanArtillery moved from 115 Sea Zone to Hawaiian Islands
                2 Materials and 1 Train moved from Washington to Northeastern US
                1 Train moved from Northeastern US to Washington
                1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Northeastern US
                1 americanArtillery moved from New York to 30 Sea Zone
                3 americanInfantrys moved from Washington to 30 Sea Zone
                3 americanBattleships, 1 americanCruiser, 3 americanDestroyers and 5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                1 americanCombatEngineer, 8 americanMarines and 1 americanMech.Infantry moved from Azores to 40 Sea Zone
                4 americanInfantrys moved from Azores to 39 Sea Zone
                4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                3 americanBattleships, 1 americanCombatEngineer, 1 americanCruiser, 3 americanDestroyers, 8 americanMarines, 1 americanMech.Infantry and 5 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                1 americanCombatEngineer, 4 americanInfantrys, 8 americanMarines and 1 americanMech.Infantry moved from 41 Sea Zone to Gibraltar
                1 americanArtillery, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                1 americanArtillery and 3 americanInfantrys moved from 39 Sea Zone to Azores
                1 americanTransport moved from 14 Sea Zone to 13 Sea Zone
                1 Truck and 1 americanAntiAirGun moved from Central Norway to 13 Sea Zone
                1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone
                1 Truck and 1 americanAntiAirGun moved from 14 Sea Zone to Archangel
                1 americanTransport moved from 14 Sea Zone to 12 Sea Zone
                1 americanTransport moved from 12 Sea Zone to 10 Sea Zone
                1 americanTank moved from Scotland to 10 Sea Zone
                1 americanTank and 1 americanTransport moved from 10 Sea Zone to 12 Sea Zone
                1 americanTank moved from 12 Sea Zone to Central Norway
                1 americanAntiTankGun, 3 americanArtillerys and 1 americanTank moved from Newfoundland to 20 Sea Zone
                1 americanAntiTankGun, 3 americanArtillerys, 1 americanTank and 3 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                1 americanAntiTankGun, 3 americanArtillerys and 1 americanTank moved from 7 Sea Zone to Scotland
                2 americanTransports moved from 7 Sea Zone to 20 Sea Zone
        
            Purchase Units - Usa
                Trigger americanAdvFig1: buyamericanAdvancedFighter added to americanProduction
                Trigger americanAdvFig2: buyamericanAdvancedNavalFighter added to americanProduction
                Usa buy 3 americanAdvancedNavalFighters, 1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanBarracks, 1 americanFactory, 1 americanHull and 3 americanInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                Units in Hawaiian Islands being upgraded or consumed: 3 Materials
                1 americanFactory and 2 americanInfantrys placed in Hawaiian Islands
                1 americanAdvancedSubmarine and 1 americanHull placed in 156 Sea Zone
                2 americanAdvancedNavalFighters placed in Los Angeles
                Units in Northeastern US being upgraded or consumed: 3 Materials
                1 americanBarracks placed in Northeastern US
                1 americanAdvancedNavalFighter and 1 americanArtillery placed in New York
                1 americanInfantry placed in Washington
        
            Activate Technology - Usa
                Usa activating AdvancedDestroyers
        
            Turn Complete - Usa
                Trigger LLaFA: has removed 1 americanAntiAirGun owned by Usa in Archangel
                Trigger LLaTRA: has removed 1 Truck owned by Usa in Archangel
                Trigger LLaFA: Russia has 1 russianAntiAirGun placed in Archangel
                Trigger LLaTRA: Russia has 1 Truck placed in Archangel
                Usa collect 70 PUs; end with 70 PUs
                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                Units generate 9 techTokens; Usa end with 9 techTokens
        

        Combat Hit Differential Summary :

        Usa : -1.92
        Japan : 0.17
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin over to turkey

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Move Summary: Germany round 17

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 17
            
                Research Technology - Germany
                    Trigger germanaTAA: Germany gains access to AdvancedArtillery
                    Germany spend 0 on tech rolls
            
                Combat Move - Germany
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys and 2 germanNavalFighters moved from Northern Spain to Madrid
                    2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 5 germanInfantrys moved from Southern Spain to Madrid
                    1 germanNavalFighter moved from Morrocco to Madrid
                    1 germanNavalFighter moved from Northern France to Madrid
                    1 germanInfantry moved from Kharkov to Voronezh
                          Germany take Voronezh from Russia
                    1 germanInfantry moved from Orel Kursk to Smolensk
                          Germany take Smolensk from Russia
                    1 germanInfantry moved from Lativa Estonia to Pskov
                          Germany take Pskov from Russia
                    6 germanArtillerys and 9 germanInfantrys moved from Kharkov to Eastern Ukraine
                    4 germanFighters moved from Belorussia to Eastern Ukraine
                    2 germanFighters moved from Kharkov to Eastern Ukraine
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut got a couple battles

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin looks like im going to need to modify my us purchase shouldn't have been able to build those advanced fighters yet

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Finland round 17

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 17
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 5 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 11 PUs
                  
                      Research Technology - Germany
                          Trigger germanaTAA: Germany gains access to AdvancedArtillery
                          Germany spend 0 on tech rolls
                              Germany roll 4,5,1,9,7,4,5,10,1 and gets 0 hits
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys and 2 germanNavalFighters moved from Northern Spain to Madrid
                          2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 5 germanInfantrys moved from Southern Spain to Madrid
                          1 germanNavalFighter moved from Morrocco to Madrid
                          1 germanNavalFighter moved from Northern France to Madrid
                          1 germanInfantry moved from Kharkov to Voronezh
                                Germany take Voronezh from Russia
                          1 germanInfantry moved from Orel Kursk to Smolensk
                                Germany take Smolensk from Russia
                          1 germanInfantry moved from Lativa Estonia to Pskov
                                Germany take Pskov from Russia
                          6 germanArtillerys and 9 germanInfantrys moved from Kharkov to Eastern Ukraine
                          4 germanFighters moved from Belorussia to Eastern Ukraine
                          2 germanFighters moved from Kharkov to Eastern Ukraine
                  
                      Combat - Germany
                          Battle in Eastern Ukraine
                              Germany attack with 6 germanArtillerys, 6 germanFighters and 9 germanInfantrys
                              Russia defend with 1 Flagpole and 4 russianInfantrys
                                  Germany roll dice for 6 germanArtillerys, 6 germanFighters and 9 germanInfantrys in Eastern Ukraine, round 2 : 3/21 hits, 6.00 expected hits
                                  Russia roll dice for 4 russianInfantrys in Eastern Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                                  3 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Eastern Ukraine
                                  Germany roll dice for 6 germanArtillerys, 6 germanFighters and 7 germanInfantrys in Eastern Ukraine, round 3 : 4/19 hits, 5.67 expected hits
                                  Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                                  1 russianInfantry owned by the Russia lost in Eastern Ukraine
                              Germany win, taking Eastern Ukraine from Russia with 6 germanArtillerys, 6 germanFighters and 7 germanInfantrys remaining. Battle score for attacker is 6
                              Casualties for Germany: 2 germanInfantrys
                              Casualties for Russia: 4 russianInfantrys
                          Battle in Madrid
                              Germany attack with 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 12 germanInfantrys and 4 germanNavalFighters
                              Spain defend with 1 Flagpole, 1 Rail, 1 Truck, 1 spanishAirfield, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishBarracks, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFactory, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank
                                  AntiAircraftGun fire in Madrid : 0/1 hits, 0.08 expected hits
                                  Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 12 germanInfantrys and 4 germanNavalFighters in Madrid, round 2 : 6/23 hits, 6.58 expected hits
                              Units damaged: 2 spanishEntrenchments owned by the Spain
                                  Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank in Madrid, round 2 : 6/13 hits, 5.50 expected hits
                                  1 spanishInfantry owned by the Spain, 6 germanInfantrys owned by the Germany, 1 spanishArtillery owned by the Spain, 1 spanishTank owned by the Spain and 1 spanishAntiAirGun owned by the Spain lost in Madrid
                                  Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 6 germanInfantrys and 4 germanNavalFighters in Madrid, round 3 : 4/17 hits, 5.08 expected hits
                                  Spain roll dice for 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter and 5 spanishInfantrys in Madrid, round 3 : 5/9 hits, 4.42 expected hits
                                  3 spanishInfantrys owned by the Spain, 5 germanInfantrys owned by the Germany and 1 spanishFighter owned by the Spain lost in Madrid
                                  Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 1 germanInfantry and 4 germanNavalFighters in Madrid, round 4 : 5/12 hits, 3.83 expected hits
                                  Spain roll dice for 1 spanishCombatEngineer, 2 spanishEntrenchments and 2 spanishInfantrys in Madrid, round 4 : 3/5 hits, 2.67 expected hits
                                  2 spanishEntrenchments owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 2 spanishInfantrys owned by the Spain, 1 germanInfantry owned by the Germany and 2 germanArtillerys owned by the Germany lost in Madrid
                              Germany captures 5PUs while taking Spain capital
                              Some non-combat units are destroyed: 
                              Germany converts spanishFactory into different units
                              Germany converts spanishBarracks into different units
                              Germany win, taking Madrid from Spain with 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 4 germanNavalFighters remaining. Battle score for attacker is 15
                              Casualties for Germany: 2 germanArtillerys and 12 germanInfantrys
                              Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank
                          Trigger LiberationSpain5: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                  
                      Non Combat Move - Germany
                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          1 germanNavalFighter moved from Madrid to Morrocco
                          1 germanNavalFighter moved from Madrid to Morrocco
                          2 germanNavalFighters moved from Madrid to Northern Spain
                          1 germanInfantry moved from Portugal to Northern Spain
                          1 Truck and 1 germanAntiAirGun moved from Southern Spain to Madrid
                          1 Truck moved from Madrid to Northern Spain
                          1 Truck and 1 germanAntiAirGun moved from Northern Spain to Madrid
                          1 germanCombatEngineer and 5 germanInfantrys moved from Western France to Northern Spain
                          1 germanCombatEngineer and 5 germanInfantrys moved from Northern France to Western France
                          3 germanArtillerys moved from Tangier to Morrocco
                          2 germanInfantrys moved from Algeria to Morrocco
                          4 germanArtillerys and 5 germanInfantrys moved from West Africa to Western Sahara
                          2 germanInfantrys moved from Morrocco to Western Sahara
                          1 germanCombatEngineer and 4 germanInfantrys moved from Low Countries to Northern France
                          1 germanCombatEngineer and 4 germanInfantrys moved from Northern Germany to Low Countries
                          1 germanInfantry moved from Denmark to Northern Germany
                          2 germanInfantrys moved from Lativa Estonia to Belorussia
                          3 germanInfantrys moved from Belorussia to Orel Kursk
                          4 germanFighters moved from Eastern Ukraine to Kharkov
                          1 germanArtillery moved from Belorussia to Orel Kursk
                          1 germanAntiTankGun moved from Kharkov to Orel Kursk
                          1 Train moved from Western Germany to Berlin
                          2 Materials and 1 Train moved from Berlin to Poland
                          1 Train and 2 germanArtillerys moved from Western Germany to Kharkov
                          2 germanMech.Infantrys moved from Eastern Germany to Eastern Poland
                          1 germanArtillery moved from Western Germany to Low Countries
                          1 germanArtillery moved from Western Germany to Northern Germany
                          1 germanNavalFighter moved from Eastern Germany to Northern France
                          1 germanInfantry moved from Vichy France to Northern Spain
                          1 Truck moved from Western Ukraine to Eastern Germany
                          1 Train moved from Belorussia to Romania
                          1 Train and 2 germanInfantrys moved from Romania to Belorussia
                          1 Train moved from Belorussia to Romania
                          2 germanInfantrys moved from Romania to Eastern Poland
                          3 germanInfantrys moved from Berlin to Northern Germany
                          1 germanAirTransport and 1 germanCombatEngineer moved from Berlin to Poland
                          1 germanAirTransport moved from Poland to Berlin
                          1 germanAirTransport moved from Kharkov to Berlin
                          1 germanAirTransport moved from Finland to Northern Germany
                          1 germanFighter moved from Eastern Ukraine to Turkey
                          1 germanFighter moved from Eastern Ukraine to Belorussia
                          2 germanInfantrys moved from Western Ukraine to Southern Ukraine
                          2 germanInfantrys moved from Western Ukraine to Kharkov
                          1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                          1 Material moved from Vichy France to 44 Sea Zone
                          1 Material and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                          1 Material moved from 43 Sea Zone to Algeria
                          1 germanParatrooper moved from Northern Germany to Berlin
                          1 germanTank moved from Belorussia to Kharkov
                          1 germanMech.Infantry moved from Belorussia to Kharkov
                          1 germanTank moved from Belorussia to Orel Kursk
                          1 Train moved from Poland to Western Germany
                  
                      Purchase Units - Germany
                          Germany repair damage of 1x Rail; Remaining resources: 79 PUs; 9 techTokens; 
                          Germany buy 1 germanAntiAirGun, 2 germanArtillerys, 1 germanBarracks, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanHull, 5 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                  
                      Place Units - Germany
                          1 germanNavalFighter placed in Eastern Germany
                          3 germanDestroyers placed in 27 Sea Zone
                          1 germanHull placed in 27 Sea Zone
                          Germany undo move 3.
                          Germany undo move 2.
                          1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                          2 germanDestroyers and 1 germanHull placed in 27 Sea Zone
                          1 germanDestroyer placed in 27 Sea Zone
                          Units in Poland being upgraded or consumed: 3 Materials
                          1 germanBarracks placed in Poland
                          1 germanAntiAirGun and 2 germanArtillerys placed in Western Germany
                          3 germanInfantrys placed in Berlin
                  
                      Turn Complete - Germany
                          Germany collect 77 PUs; end with 77 PUs
                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                          Units generate 9 techTokens; Germany end with 18 techTokens
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 Material
                              Some Units in Finland change ownership: 1 germanCombatEngineer
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                          VichyFrance buy 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          1 germanCombatEngineer and 1 germanInfantry placed in Algeria
                          1 Material and 1 germanArtillery placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 15 PUs; end with 15 PUs
                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 Material and 1 germanArtillery
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanAntiTankGun; Remaining resources: 1 PUs; 
                  
                      Place Units - Finland
                          1 germanAntiTankGun placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 3 PUs; end with 4 PUs
                          Some Units in Finland change ownership: 1 germanAntiTankGun and 1 germanCombatEngineer
                  

                  Combat Hit Differential Summary :

                  AntiAircraftGun fire in Madrid : : -0.08
                  Germany : -5.17
                  Russia : 0.75
                  Spain : 1.42
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut sure edit what you need

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Move Summary: Russia round 17

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 17
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              1 russianFighter and 2 russianInfantrys moved from Leningrad to Lativa Estonia
                              1 russianFighter and 1 russianInfantry moved from Leningrad to Pskov
                              1 russianInfantry moved from Novgorod to Pskov
                              3 russianInfantrys moved from Moscow to Smolensk
                              1 russianFighter, 4 russianInfantrys and 2 russianTacticalBombers moved from Stalingrad to Voronezh
                              2 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Uzbek to Eastern Iran
                                    Russia take Eastern Iran from Turkey
                              1 russianFighter and 1 russianInfantry moved from Yakut to Khabarovskiy Kray
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin couple of scrambles on deck

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin customer called right after i signed off so i guess ill have something for you when you get back

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut sure no problem I'll probably have to think a bit as well so wouldnt have been able to finish it

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                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Brazil round 17

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 17
                              
                                  Combat Move - Brazil
                                      4 brazilianArtillerys, 7 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Columbia
                                      1 brazilianFighter moved from Eastern Brazil to Columbia
                              
                                  Combat - Brazil
                                      Battle in Columbia
                                          Brazil attack with 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks
                                          Neutral defend with 1 AntiAirGun, 1 Artillery, 1 Flagpole, 3 Infantrys, 1 Rail and 1 Tank
                                              AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                                              Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks in Columbia, round 2 : 1/15 hits, 1.58 expected hits
                                              Neutral roll dice for 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank in Columbia, round 2 : 1/5 hits, 1.92 expected hits
                                              1 brazilianInfantry owned by the Brazil and 1 Tank owned by the Neutral lost in Columbia
                                              AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                                              Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 6 brazilianInfantrys and 3 brazilianTanks in Columbia, round 3 : 2/14 hits, 1.50 expected hits
                                              Neutral roll dice for 1 AntiAirGun, 1 Artillery and 3 Infantrys in Columbia, round 3 : 1/5 hits, 1.92 expected hits
                                              1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Columbia
                                              Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 5 brazilianInfantrys and 3 brazilianTanks in Columbia, round 4 : 0/13 hits, 1.42 expected hits
                                              Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 4 : 2/3 hits, 1.25 expected hits
                                              2 brazilianInfantrys owned by the Brazil lost in Columbia
                                              Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Columbia, round 5 : 0/11 hits, 1.17 expected hits
                                              Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 5 : 1/3 hits, 1.25 expected hits
                                              1 brazilianInfantry owned by the Brazil lost in Columbia
                                              Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 6 : 1/10 hits, 1.00 expected hits
                                              Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 6 : 0/3 hits, 1.25 expected hits
                                              1 Infantry owned by the Neutral lost in Columbia
                                              Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 7 : 2/10 hits, 1.00 expected hits
                                              Neutral roll dice for 1 Artillery and 1 Infantry in Columbia, round 7 : 1/2 hits, 0.83 expected hits
                                              1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Columbia
                                          Brazil loses 0 PUs for violating Columbias neutrality.
                                          Brazil win, taking Columbia from Neutral with 4 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 3 brazilianTanks remaining. Battle score for attacker is 5
                                          Casualties for Brazil: 6 brazilianInfantrys
                                          Casualties for Neutral: 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank
                              
                                  Non Combat Move - Brazil
                                      1 brazilianFighter moved from Columbia to Eastern Brazil
                                      2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil
                                      1 Material, 1 Train and 1 brazilianCombatEngineer moved from Rio de Janeiro to Eastern Brazil
                                      1 Truck moved from Northern Brazil to Rio de Janeiro
                              
                                  Purchase Units - Brazil
                                      Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Brazil
                                      1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                              
                                  Turn Complete - Brazil
                                      Brazil collect 12 PUs; end with 12 PUs
                              

                              Combat Hit Differential Summary :

                              Neutral : -2.42
                              Brazil : -1.67
                              AntiAircraftGun fire in Columbia : : -0.17
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin over to japan

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Thailand round 17

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 17
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 10 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 9 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 12,8,2,5,7,4,3,6,2 and gets 1 hit
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover ImprovedTacticalBombers
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Some non-combat units are destroyed: 
                                              Japan converts britishBarracks into different units
                                              Japan converts britishDocks into different units
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseInfantry moved from Bengal to Calcutta
                                                Japan take Calcutta from India
                                          3 japaneseMarines moved from Ceylon to 84 Sea Zone
                                          3 japaneseBattleships, 3 japaneseMarines and 2 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                                          3 japaneseMarines moved from 87 Sea Zone to Rangoon
                                          2 japaneseInfantrys moved from French Indochina to Kwangsi
                                          2 japaneseInfantrys moved from French Indochina to Yunnan
                                          2 japaneseArtillerys and 2 japaneseInfantrys moved from Chahar to Shansi
                                          1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Chahar to Suiyuan
                                          1 japaneseInfantry moved from French Indochina to Yunnan
                                          3 japaneseNavalFighters moved from Burma to Yunnan
                                          1 japaneseTacticalBomber moved from French Indochina to Yunnan
                                          1 japaneseFighter moved from French Indochina to Kwangsi
                                          1 japaneseFighter moved from French Indochina to Hunan
                                          1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
                                                Japan take Far Eastern Republic from Russia
                                          1 japaneseAlpineInfantry moved from Anhwei to Hunan
                                          2 japaneseInfantrys moved from French Indochina to Yunnan
                                          3 japaneseNavalFighters moved from 84 Sea Zone to Rangoon
                                          1 japaneseArtillery and 2 japaneseInfantrys moved from Anhwei to Shensi
                                          1 japaneseAlpineInfantry moved from Anhwei to Hunan
                                  
                                      Combat - Japan
                                          Battle in Rangoon
                                              Japan attack with 3 japaneseMarines and 3 japaneseNavalFighters
                                              Britain defend with 1 Flagpole and 1 britishInfantry
                                                  Japan roll dice for 3 japaneseBattleships in Rangoon, round 2 : 4/6 hits, 2.50 expected hits
                                                  Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                                  1 britishInfantry owned by the Britain lost in Rangoon
                                              Japan win, taking Rangoon from Britain with 3 japaneseMarines and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
                                              Casualties for Britain: 1 britishInfantry
                                          Battle in Shansi
                                              Japan attack with 2 japaneseArtillerys and 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseArtillerys and 2 japaneseInfantrys in Shansi, round 2 : 3/4 hits, 1.00 expected hits
                                                  China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Shansi
                                              Japan win, taking Shansi from China with 2 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Hunan
                                              Japan attack with 2 japaneseAlpineInfantrys and 1 japaneseFighter
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseAlpineInfantrys and 1 japaneseFighter in Hunan, round 2 : 3/3 hits, 1.08 expected hits
                                                  China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 chineseInfantry owned by the China lost in Hunan
                                              Japan win, taking Hunan from China with 2 japaneseAlpineInfantrys and 1 japaneseFighter remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Kwangsi
                                              Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                                                  China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Kwangsi
                                              Japan win, taking Kwangsi from China with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Yunnan
                                              Japan attack with 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber in Yunnan, round 2 : 3/9 hits, 2.25 expected hits
                                                  China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 chineseInfantry owned by the China lost in Yunnan
                                              Japan win, taking Yunnan from China with 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Suiyuan
                                              Japan attack with 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits
                                                  China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 1/1 hits, 0.25 expected hits
                                                  1 japaneseArtillery owned by the Japan lost in Suiyuan
                                                  Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Suiyuan, round 3 : 0/2 hits, 0.75 expected hits
                                                  China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 1/1 hits, 0.25 expected hits
                                              1 japaneseMech.Infantry owned by the Japan lost in Suiyuan
                                              1 japaneseTank owned by the Japan retreated to Chahar
                                              China win with 1 chineseInfantry remaining. Battle score for attacker is -9
                                              Casualties for Japan: 1 japaneseArtillery and 1 japaneseMech.Infantry
                                          Battle in Shensi
                                              Japan attack with 1 japaneseArtillery and 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits
                                                  China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Shensi
                                              Japan win, taking Shensi from China with 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                  
                                      Non Combat Move - Japan
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          5 japaneseInfantrys moved from Ceylon to 84 Sea Zone
                                          1 japaneseCarrier, 3 japaneseCruisers, 3 japaneseDestroyers, 5 japaneseInfantrys and 3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                                          5 japaneseArtillerys and 9 japaneseInfantrys moved from Bengal to Calcutta
                                          1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 1 japaneseTank moved from Burma to Calcutta
                                          2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to Burma
                                          2 japaneseArtillerys moved from Thailand to Burma
                                          1 Train moved from French Indochina to Kwangtung
                                          1 Train and 2 japaneseAlpineInfantrys moved from Kwangtung to Burma
                                          1 Train moved from Burma to Shanghai
                                          1 Material and 1 japaneseAirTransport moved from Tokyo to Soviet Far East
                                          1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                          2 japaneseInfantrys moved from Japan to 99 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                          2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                          1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                          5 japaneseBattleships, 4 japaneseCarriers, 5 japaneseCruisers, 15 japaneseDestroyers and 12 japaneseNavalFighters moved from 99 Sea Zone to 127 Sea Zone
                                          1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                          3 japaneseNavalFighters moved from Kyushu Shikoku to 127 Sea Zone
                                          3 japaneseNavalFighters moved from Yunnan to 127 Sea Zone
                                          3 japaneseNavalFighters moved from Rangoon to 87 Sea Zone
                                          5 japaneseInfantrys moved from 87 Sea Zone to Sumatra
                                          1 japaneseDestroyer moved from 94 Sea Zone to 148 Sea Zone
                                          3 japaneseCarriers and 5 japaneseDestroyers moved from 94 Sea Zone to 127 Sea Zone
                                          1 Truck moved from French Indochina to Hong Kong
                                          1 Truck moved from Thailand to Hong Kong
                                          1 japaneseTacticalBomber moved from Yunnan to Burma
                                          1 japaneseFighter moved from Kwangsi to French Indochina
                                          1 japaneseFighter moved from Hunan to French Indochina
                                          1 japaneseMarine moved from Japan to 99 Sea Zone
                                          1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                                          1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Burma to Phillippines
                                          2 Materials moved from Tokyo to 99 Sea Zone
                                          2 Materials, 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseTransports moved from 99 Sea Zone to 127 Sea Zone
                                          2 Materials, 1 japaneseInfantry and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                                          2 japaneseTransports moved from 95 Sea Zone to 96 Sea Zone
                                          3 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                          3 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone
                                          3 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                          1 Train moved from Burma to Hong Kong
                                          1 japaneseArtillery moved from Manchuria to Northern Manchuria
                                          2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 127 Sea Zone
                                          2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                          1 japaneseFighter moved from Soviet Far East to Northern Manchuria
                                  
                                      Purchase Units - Japan
                                          Japan repair damage of 1x Rail; Remaining resources: 76 PUs; 0 techTokens; 
                                          Japan buy 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseEntrenchment, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          Units in Phillippines being upgraded or consumed: 2 Materials
                                          1 japaneseBarracks placed in Phillippines
                                          Units in Soviet Far East being upgraded or consumed: 1 Material
                                          1 japaneseEntrenchment placed in Soviet Far East
                                          2 japaneseAlpineInfantrys placed in Hong Kong
                                          3 japaneseInfantrys placed in Shanghai
                                          1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                          1 japaneseCombatEngineer placed in Tokyo
                                          2 japaneseNavalFighters placed in Japan
                                          2 japaneseDestroyers placed in 127 Sea Zone
                                  
                                      Activate Technology - Japan
                                          Japan activating ImprovedTacticalBombers
                                          triggerAttachmenjapaneseImpTB1: Setting attack to 7 for unitAttachment attached to japaneseTacticalBomber
                                          triggerAttachmenjapaneseImpTB1: Setting airAttack to 4 for unitAttachment attached to japaneseTacticalBomber
                                          triggerAttachmenjapaneseImpTB2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTacticalBomber} with name:supportAttachmentTacBombImpjapanese
                                  
                                      Turn Complete - Japan
                                          Japan collect 76 PUs; end with 76 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                              Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 10 PUs; end with 10 PUs
                                          Units Change Ownership
                                              Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                              Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          3 japaneseInfantrys placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 9 PUs; end with 9 PUs
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                                  

                                  Combat Hit Differential Summary :

                                  Japan : 4.92
                                  China : 0.08
                                  Britain : -0.42
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you and I'm headed to bed

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: China round 17

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 17
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              3 chineseInfantrys moved from Hupeh to Shensi
                                              2 chineseInfantrys moved from Hupeh to Hunan
                                              1 chineseInfantry moved from Kweichow to Hunan
                                              1 chineseInfantry moved from Kweichow to Yunnan
                                              4 chineseFighters and 6 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                              2 chineseFighters moved from Chungking to Shensi
                                              2 chineseFighters moved from Chungking to Hunan
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin potential scramble

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin up for battle if you are around

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut ready now if you still are

                                            ubernautU 2 Replies Last reply Reply Quote 0

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