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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Usa round 16

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 16
      
          Research Technology - Usa
              Usa spend 0 on tech rolls
                  Usa roll 12,5,2,12,8,4,6,6,7,4,7,8,8,10,4,1,4,12 and gets 3 hits
              Usa removing all Technology Tokens after successful research.
              Usa discover AdvancedDestroyers
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 4 americanCruisers, 9 americanDestroyers, 6 americanInfantrys, 4 americanMarines, 9 americanNavalFighters, 9 americanSubmarines and 5 americanTransports moved from 118 Sea Zone to 124 Sea Zone
              6 americanInfantrys, 4 americanMarines and 9 americanNavalFighters moved from 124 Sea Zone to Wake Island
              1 americanCruiser moved from 115 Sea Zone to 124 Sea Zone
      
          Combat - Usa
              Battle in Wake Island
                  Usa attack with 6 americanInfantrys, 4 americanMarines and 9 americanNavalFighters
                  Japan defend with 1 Flagpole, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine
                      Usa roll dice for 5 americanBattleships and 5 americanCruisers in Wake Island, round 2 : 6/15 hits, 7.92 expected hits
                      Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine in Wake Island, round 2 : 2/4 hits, 1.83 expected hits
                      1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan, 1 japaneseMarine owned by the Japan, 2 americanInfantrys owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Wake Island
                  Usa win, taking Wake Island from Japan with 4 americanInfantrys, 4 americanMarines and 9 americanNavalFighters remaining. Battle score for attacker is 11
                  Casualties for Usa: 2 americanInfantrys
                  Casualties for Japan: 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger americanProd1: Usa has 1 Material placed in Washington
              Trigger americanAP2: Usa has 1 Material placed in Washington
              2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
              1 americanDestroyer, 2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
              2 americanInfantrys moved from 124 Sea Zone to Wake Island
              9 americanNavalFighters moved from Wake Island to 124 Sea Zone
              1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
              3 americanNavalFighters moved from Los Angeles to Hawaiian Islands
              1 americanArtillery moved from British Columbia to 106 Sea Zone
              1 americanArtillery and 1 americanTransport moved from 106 Sea Zone to 115 Sea Zone
              1 americanArtillery moved from 115 Sea Zone to Hawaiian Islands
              2 Materials and 1 Train moved from Washington to Northeastern US
              1 Train moved from Northeastern US to Washington
              1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Northeastern US
              1 americanArtillery moved from New York to 30 Sea Zone
              3 americanInfantrys moved from Washington to 30 Sea Zone
              3 americanBattleships, 1 americanCruiser, 3 americanDestroyers and 5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
              1 americanCombatEngineer, 8 americanMarines and 1 americanMech.Infantry moved from Azores to 40 Sea Zone
              4 americanInfantrys moved from Azores to 39 Sea Zone
              4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
              3 americanBattleships, 1 americanCombatEngineer, 1 americanCruiser, 3 americanDestroyers, 8 americanMarines, 1 americanMech.Infantry and 5 americanTransports moved from 40 Sea Zone to 41 Sea Zone
              1 americanCombatEngineer, 4 americanInfantrys, 8 americanMarines and 1 americanMech.Infantry moved from 41 Sea Zone to Gibraltar
              1 americanArtillery, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
              1 americanArtillery and 3 americanInfantrys moved from 39 Sea Zone to Azores
              1 americanTransport moved from 14 Sea Zone to 13 Sea Zone
              1 Truck and 1 americanAntiAirGun moved from Central Norway to 13 Sea Zone
              1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone
              1 Truck and 1 americanAntiAirGun moved from 14 Sea Zone to Archangel
              1 americanTransport moved from 14 Sea Zone to 12 Sea Zone
              1 americanTransport moved from 12 Sea Zone to 10 Sea Zone
              1 americanTank moved from Scotland to 10 Sea Zone
              1 americanTank and 1 americanTransport moved from 10 Sea Zone to 12 Sea Zone
              1 americanTank moved from 12 Sea Zone to Central Norway
              1 americanAntiTankGun, 3 americanArtillerys and 1 americanTank moved from Newfoundland to 20 Sea Zone
              1 americanAntiTankGun, 3 americanArtillerys, 1 americanTank and 3 americanTransports moved from 20 Sea Zone to 7 Sea Zone
              1 americanAntiTankGun, 3 americanArtillerys and 1 americanTank moved from 7 Sea Zone to Scotland
              2 americanTransports moved from 7 Sea Zone to 20 Sea Zone
      
          Purchase Units - Usa
              Trigger americanAdvFig1: buyamericanAdvancedFighter added to americanProduction
              Trigger americanAdvFig2: buyamericanAdvancedNavalFighter added to americanProduction
              Usa buy 3 americanAdvancedNavalFighters, 1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanBarracks, 1 americanFactory, 1 americanHull and 3 americanInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              Units in Hawaiian Islands being upgraded or consumed: 3 Materials
              1 americanFactory and 2 americanInfantrys placed in Hawaiian Islands
              1 americanAdvancedSubmarine and 1 americanHull placed in 156 Sea Zone
              2 americanAdvancedNavalFighters placed in Los Angeles
              Units in Northeastern US being upgraded or consumed: 3 Materials
              1 americanBarracks placed in Northeastern US
              1 americanAdvancedNavalFighter and 1 americanArtillery placed in New York
              1 americanInfantry placed in Washington
      
          Activate Technology - Usa
              Usa activating AdvancedDestroyers
      
          Turn Complete - Usa
              Trigger LLaFA: has removed 1 americanAntiAirGun owned by Usa in Archangel
              Trigger LLaTRA: has removed 1 Truck owned by Usa in Archangel
              Trigger LLaFA: Russia has 1 russianAntiAirGun placed in Archangel
              Trigger LLaTRA: Russia has 1 Truck placed in Archangel
              Usa collect 70 PUs; end with 70 PUs
              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
              Units generate 9 techTokens; Usa end with 9 techTokens
      

      Combat Hit Differential Summary :

      Usa : -1.92
      Japan : 0.17
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin over to turkey

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Move Summary: Germany round 17

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 17
          
              Research Technology - Germany
                  Trigger germanaTAA: Germany gains access to AdvancedArtillery
                  Germany spend 0 on tech rolls
          
              Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys and 2 germanNavalFighters moved from Northern Spain to Madrid
                  2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 5 germanInfantrys moved from Southern Spain to Madrid
                  1 germanNavalFighter moved from Morrocco to Madrid
                  1 germanNavalFighter moved from Northern France to Madrid
                  1 germanInfantry moved from Kharkov to Voronezh
                        Germany take Voronezh from Russia
                  1 germanInfantry moved from Orel Kursk to Smolensk
                        Germany take Smolensk from Russia
                  1 germanInfantry moved from Lativa Estonia to Pskov
                        Germany take Pskov from Russia
                  6 germanArtillerys and 9 germanInfantrys moved from Kharkov to Eastern Ukraine
                  4 germanFighters moved from Belorussia to Eastern Ukraine
                  2 germanFighters moved from Kharkov to Eastern Ukraine
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut got a couple battles

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin looks like im going to need to modify my us purchase shouldn't have been able to build those advanced fighters yet

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Finland round 17

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 17
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 5 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 12 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 11 PUs
                
                    Research Technology - Germany
                        Trigger germanaTAA: Germany gains access to AdvancedArtillery
                        Germany spend 0 on tech rolls
                            Germany roll 4,5,1,9,7,4,5,10,1 and gets 0 hits
                
                    Combat Move - Germany
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys and 2 germanNavalFighters moved from Northern Spain to Madrid
                        2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 5 germanInfantrys moved from Southern Spain to Madrid
                        1 germanNavalFighter moved from Morrocco to Madrid
                        1 germanNavalFighter moved from Northern France to Madrid
                        1 germanInfantry moved from Kharkov to Voronezh
                              Germany take Voronezh from Russia
                        1 germanInfantry moved from Orel Kursk to Smolensk
                              Germany take Smolensk from Russia
                        1 germanInfantry moved from Lativa Estonia to Pskov
                              Germany take Pskov from Russia
                        6 germanArtillerys and 9 germanInfantrys moved from Kharkov to Eastern Ukraine
                        4 germanFighters moved from Belorussia to Eastern Ukraine
                        2 germanFighters moved from Kharkov to Eastern Ukraine
                
                    Combat - Germany
                        Battle in Eastern Ukraine
                            Germany attack with 6 germanArtillerys, 6 germanFighters and 9 germanInfantrys
                            Russia defend with 1 Flagpole and 4 russianInfantrys
                                Germany roll dice for 6 germanArtillerys, 6 germanFighters and 9 germanInfantrys in Eastern Ukraine, round 2 : 3/21 hits, 6.00 expected hits
                                Russia roll dice for 4 russianInfantrys in Eastern Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                                3 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Eastern Ukraine
                                Germany roll dice for 6 germanArtillerys, 6 germanFighters and 7 germanInfantrys in Eastern Ukraine, round 3 : 4/19 hits, 5.67 expected hits
                                Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                                1 russianInfantry owned by the Russia lost in Eastern Ukraine
                            Germany win, taking Eastern Ukraine from Russia with 6 germanArtillerys, 6 germanFighters and 7 germanInfantrys remaining. Battle score for attacker is 6
                            Casualties for Germany: 2 germanInfantrys
                            Casualties for Russia: 4 russianInfantrys
                        Battle in Madrid
                            Germany attack with 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 12 germanInfantrys and 4 germanNavalFighters
                            Spain defend with 1 Flagpole, 1 Rail, 1 Truck, 1 spanishAirfield, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishBarracks, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFactory, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank
                                AntiAircraftGun fire in Madrid : 0/1 hits, 0.08 expected hits
                                Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 12 germanInfantrys and 4 germanNavalFighters in Madrid, round 2 : 6/23 hits, 6.58 expected hits
                            Units damaged: 2 spanishEntrenchments owned by the Spain
                                Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank in Madrid, round 2 : 6/13 hits, 5.50 expected hits
                                1 spanishInfantry owned by the Spain, 6 germanInfantrys owned by the Germany, 1 spanishArtillery owned by the Spain, 1 spanishTank owned by the Spain and 1 spanishAntiAirGun owned by the Spain lost in Madrid
                                Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 6 germanInfantrys and 4 germanNavalFighters in Madrid, round 3 : 4/17 hits, 5.08 expected hits
                                Spain roll dice for 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter and 5 spanishInfantrys in Madrid, round 3 : 5/9 hits, 4.42 expected hits
                                3 spanishInfantrys owned by the Spain, 5 germanInfantrys owned by the Germany and 1 spanishFighter owned by the Spain lost in Madrid
                                Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 1 germanInfantry and 4 germanNavalFighters in Madrid, round 4 : 5/12 hits, 3.83 expected hits
                                Spain roll dice for 1 spanishCombatEngineer, 2 spanishEntrenchments and 2 spanishInfantrys in Madrid, round 4 : 3/5 hits, 2.67 expected hits
                                2 spanishEntrenchments owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 2 spanishInfantrys owned by the Spain, 1 germanInfantry owned by the Germany and 2 germanArtillerys owned by the Germany lost in Madrid
                            Germany captures 5PUs while taking Spain capital
                            Some non-combat units are destroyed: 
                            Germany converts spanishFactory into different units
                            Germany converts spanishBarracks into different units
                            Germany win, taking Madrid from Spain with 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 4 germanNavalFighters remaining. Battle score for attacker is 15
                            Casualties for Germany: 2 germanArtillerys and 12 germanInfantrys
                            Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank
                        Trigger LiberationSpain5: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                
                    Non Combat Move - Germany
                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        1 germanNavalFighter moved from Madrid to Morrocco
                        1 germanNavalFighter moved from Madrid to Morrocco
                        2 germanNavalFighters moved from Madrid to Northern Spain
                        1 germanInfantry moved from Portugal to Northern Spain
                        1 Truck and 1 germanAntiAirGun moved from Southern Spain to Madrid
                        1 Truck moved from Madrid to Northern Spain
                        1 Truck and 1 germanAntiAirGun moved from Northern Spain to Madrid
                        1 germanCombatEngineer and 5 germanInfantrys moved from Western France to Northern Spain
                        1 germanCombatEngineer and 5 germanInfantrys moved from Northern France to Western France
                        3 germanArtillerys moved from Tangier to Morrocco
                        2 germanInfantrys moved from Algeria to Morrocco
                        4 germanArtillerys and 5 germanInfantrys moved from West Africa to Western Sahara
                        2 germanInfantrys moved from Morrocco to Western Sahara
                        1 germanCombatEngineer and 4 germanInfantrys moved from Low Countries to Northern France
                        1 germanCombatEngineer and 4 germanInfantrys moved from Northern Germany to Low Countries
                        1 germanInfantry moved from Denmark to Northern Germany
                        2 germanInfantrys moved from Lativa Estonia to Belorussia
                        3 germanInfantrys moved from Belorussia to Orel Kursk
                        4 germanFighters moved from Eastern Ukraine to Kharkov
                        1 germanArtillery moved from Belorussia to Orel Kursk
                        1 germanAntiTankGun moved from Kharkov to Orel Kursk
                        1 Train moved from Western Germany to Berlin
                        2 Materials and 1 Train moved from Berlin to Poland
                        1 Train and 2 germanArtillerys moved from Western Germany to Kharkov
                        2 germanMech.Infantrys moved from Eastern Germany to Eastern Poland
                        1 germanArtillery moved from Western Germany to Low Countries
                        1 germanArtillery moved from Western Germany to Northern Germany
                        1 germanNavalFighter moved from Eastern Germany to Northern France
                        1 germanInfantry moved from Vichy France to Northern Spain
                        1 Truck moved from Western Ukraine to Eastern Germany
                        1 Train moved from Belorussia to Romania
                        1 Train and 2 germanInfantrys moved from Romania to Belorussia
                        1 Train moved from Belorussia to Romania
                        2 germanInfantrys moved from Romania to Eastern Poland
                        3 germanInfantrys moved from Berlin to Northern Germany
                        1 germanAirTransport and 1 germanCombatEngineer moved from Berlin to Poland
                        1 germanAirTransport moved from Poland to Berlin
                        1 germanAirTransport moved from Kharkov to Berlin
                        1 germanAirTransport moved from Finland to Northern Germany
                        1 germanFighter moved from Eastern Ukraine to Turkey
                        1 germanFighter moved from Eastern Ukraine to Belorussia
                        2 germanInfantrys moved from Western Ukraine to Southern Ukraine
                        2 germanInfantrys moved from Western Ukraine to Kharkov
                        1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                        1 Material moved from Vichy France to 44 Sea Zone
                        1 Material and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                        1 Material moved from 43 Sea Zone to Algeria
                        1 germanParatrooper moved from Northern Germany to Berlin
                        1 germanTank moved from Belorussia to Kharkov
                        1 germanMech.Infantry moved from Belorussia to Kharkov
                        1 germanTank moved from Belorussia to Orel Kursk
                        1 Train moved from Poland to Western Germany
                
                    Purchase Units - Germany
                        Germany repair damage of 1x Rail; Remaining resources: 79 PUs; 9 techTokens; 
                        Germany buy 1 germanAntiAirGun, 2 germanArtillerys, 1 germanBarracks, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanHull, 5 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                
                    Place Units - Germany
                        1 germanNavalFighter placed in Eastern Germany
                        3 germanDestroyers placed in 27 Sea Zone
                        1 germanHull placed in 27 Sea Zone
                        Germany undo move 3.
                        Germany undo move 2.
                        1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                        2 germanDestroyers and 1 germanHull placed in 27 Sea Zone
                        1 germanDestroyer placed in 27 Sea Zone
                        Units in Poland being upgraded or consumed: 3 Materials
                        1 germanBarracks placed in Poland
                        1 germanAntiAirGun and 2 germanArtillerys placed in Western Germany
                        3 germanInfantrys placed in Berlin
                
                    Turn Complete - Germany
                        Germany collect 77 PUs; end with 77 PUs
                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                        Units generate 9 techTokens; Germany end with 18 techTokens
                        Units Change Ownership
                            Some Units in Algeria change ownership: 1 Material
                            Some Units in Finland change ownership: 1 germanCombatEngineer
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                
                    Purchase Units - VichyFrance
                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                        VichyFrance buy 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
                
                    Place Units - VichyFrance
                        1 germanCombatEngineer and 1 germanInfantry placed in Algeria
                        1 Material and 1 germanArtillery placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 15 PUs; end with 15 PUs
                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                        Units Change Ownership
                            Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                            Some Units in Vichy France change ownership: 1 Material and 1 germanArtillery
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        4 germanInfantrys placed in Romania
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Some Units in Romania change ownership: 4 germanInfantrys
                
                    Purchase Units - Finland
                        Finland buy 1 germanAntiTankGun; Remaining resources: 1 PUs; 
                
                    Place Units - Finland
                        1 germanAntiTankGun placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 3 PUs; end with 4 PUs
                        Some Units in Finland change ownership: 1 germanAntiTankGun and 1 germanCombatEngineer
                

                Combat Hit Differential Summary :

                AntiAircraftGun fire in Madrid : : -0.08
                Germany : -5.17
                Russia : 0.75
                Spain : 1.42
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut sure edit what you need

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Move Summary: Russia round 17

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 17
                    
                        Research Technology - Russia
                            Russia spend 0 on tech rolls
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            1 russianFighter and 2 russianInfantrys moved from Leningrad to Lativa Estonia
                            1 russianFighter and 1 russianInfantry moved from Leningrad to Pskov
                            1 russianInfantry moved from Novgorod to Pskov
                            3 russianInfantrys moved from Moscow to Smolensk
                            1 russianFighter, 4 russianInfantrys and 2 russianTacticalBombers moved from Stalingrad to Voronezh
                            2 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Uzbek to Eastern Iran
                                  Russia take Eastern Iran from Turkey
                            1 russianFighter and 1 russianInfantry moved from Yakut to Khabarovskiy Kray
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin couple of scrambles on deck

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin customer called right after i signed off so i guess ill have something for you when you get back

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut sure no problem I'll probably have to think a bit as well so wouldnt have been able to finish it

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Brazil round 17

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 17
                            
                                Combat Move - Brazil
                                    4 brazilianArtillerys, 7 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Columbia
                                    1 brazilianFighter moved from Eastern Brazil to Columbia
                            
                                Combat - Brazil
                                    Battle in Columbia
                                        Brazil attack with 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks
                                        Neutral defend with 1 AntiAirGun, 1 Artillery, 1 Flagpole, 3 Infantrys, 1 Rail and 1 Tank
                                            AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                                            Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks in Columbia, round 2 : 1/15 hits, 1.58 expected hits
                                            Neutral roll dice for 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank in Columbia, round 2 : 1/5 hits, 1.92 expected hits
                                            1 brazilianInfantry owned by the Brazil and 1 Tank owned by the Neutral lost in Columbia
                                            AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                                            Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 6 brazilianInfantrys and 3 brazilianTanks in Columbia, round 3 : 2/14 hits, 1.50 expected hits
                                            Neutral roll dice for 1 AntiAirGun, 1 Artillery and 3 Infantrys in Columbia, round 3 : 1/5 hits, 1.92 expected hits
                                            1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Columbia
                                            Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 5 brazilianInfantrys and 3 brazilianTanks in Columbia, round 4 : 0/13 hits, 1.42 expected hits
                                            Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 4 : 2/3 hits, 1.25 expected hits
                                            2 brazilianInfantrys owned by the Brazil lost in Columbia
                                            Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Columbia, round 5 : 0/11 hits, 1.17 expected hits
                                            Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 5 : 1/3 hits, 1.25 expected hits
                                            1 brazilianInfantry owned by the Brazil lost in Columbia
                                            Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 6 : 1/10 hits, 1.00 expected hits
                                            Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 6 : 0/3 hits, 1.25 expected hits
                                            1 Infantry owned by the Neutral lost in Columbia
                                            Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 7 : 2/10 hits, 1.00 expected hits
                                            Neutral roll dice for 1 Artillery and 1 Infantry in Columbia, round 7 : 1/2 hits, 0.83 expected hits
                                            1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Columbia
                                        Brazil loses 0 PUs for violating Columbias neutrality.
                                        Brazil win, taking Columbia from Neutral with 4 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 3 brazilianTanks remaining. Battle score for attacker is 5
                                        Casualties for Brazil: 6 brazilianInfantrys
                                        Casualties for Neutral: 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank
                            
                                Non Combat Move - Brazil
                                    1 brazilianFighter moved from Columbia to Eastern Brazil
                                    2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil
                                    1 Material, 1 Train and 1 brazilianCombatEngineer moved from Rio de Janeiro to Eastern Brazil
                                    1 Truck moved from Northern Brazil to Rio de Janeiro
                            
                                Purchase Units - Brazil
                                    Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Brazil
                                    1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                            
                                Turn Complete - Brazil
                                    Brazil collect 12 PUs; end with 12 PUs
                            

                            Combat Hit Differential Summary :

                            Neutral : -2.42
                            Brazil : -1.67
                            AntiAircraftGun fire in Columbia : : -0.17
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin over to japan

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Thailand round 17

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 17
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 10 PUs
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 9 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 12,8,2,5,7,4,3,6,2 and gets 1 hit
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover ImprovedTacticalBombers
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Some non-combat units are destroyed: 
                                            Japan converts britishBarracks into different units
                                            Japan converts britishDocks into different units
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseInfantry moved from Bengal to Calcutta
                                              Japan take Calcutta from India
                                        3 japaneseMarines moved from Ceylon to 84 Sea Zone
                                        3 japaneseBattleships, 3 japaneseMarines and 2 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                                        3 japaneseMarines moved from 87 Sea Zone to Rangoon
                                        2 japaneseInfantrys moved from French Indochina to Kwangsi
                                        2 japaneseInfantrys moved from French Indochina to Yunnan
                                        2 japaneseArtillerys and 2 japaneseInfantrys moved from Chahar to Shansi
                                        1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Chahar to Suiyuan
                                        1 japaneseInfantry moved from French Indochina to Yunnan
                                        3 japaneseNavalFighters moved from Burma to Yunnan
                                        1 japaneseTacticalBomber moved from French Indochina to Yunnan
                                        1 japaneseFighter moved from French Indochina to Kwangsi
                                        1 japaneseFighter moved from French Indochina to Hunan
                                        1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
                                              Japan take Far Eastern Republic from Russia
                                        1 japaneseAlpineInfantry moved from Anhwei to Hunan
                                        2 japaneseInfantrys moved from French Indochina to Yunnan
                                        3 japaneseNavalFighters moved from 84 Sea Zone to Rangoon
                                        1 japaneseArtillery and 2 japaneseInfantrys moved from Anhwei to Shensi
                                        1 japaneseAlpineInfantry moved from Anhwei to Hunan
                                
                                    Combat - Japan
                                        Battle in Rangoon
                                            Japan attack with 3 japaneseMarines and 3 japaneseNavalFighters
                                            Britain defend with 1 Flagpole and 1 britishInfantry
                                                Japan roll dice for 3 japaneseBattleships in Rangoon, round 2 : 4/6 hits, 2.50 expected hits
                                                Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                                1 britishInfantry owned by the Britain lost in Rangoon
                                            Japan win, taking Rangoon from Britain with 3 japaneseMarines and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
                                            Casualties for Britain: 1 britishInfantry
                                        Battle in Shansi
                                            Japan attack with 2 japaneseArtillerys and 2 japaneseInfantrys
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 2 japaneseArtillerys and 2 japaneseInfantrys in Shansi, round 2 : 3/4 hits, 1.00 expected hits
                                                China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                1 chineseInfantry owned by the China lost in Shansi
                                            Japan win, taking Shansi from China with 2 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                        Battle in Hunan
                                            Japan attack with 2 japaneseAlpineInfantrys and 1 japaneseFighter
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 2 japaneseAlpineInfantrys and 1 japaneseFighter in Hunan, round 2 : 3/3 hits, 1.08 expected hits
                                                China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                1 chineseInfantry owned by the China lost in Hunan
                                            Japan win, taking Hunan from China with 2 japaneseAlpineInfantrys and 1 japaneseFighter remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                        Battle in Kwangsi
                                            Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                                                China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                                1 chineseInfantry owned by the China lost in Kwangsi
                                            Japan win, taking Kwangsi from China with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                        Battle in Yunnan
                                            Japan attack with 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber in Yunnan, round 2 : 3/9 hits, 2.25 expected hits
                                                China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                1 chineseInfantry owned by the China lost in Yunnan
                                            Japan win, taking Yunnan from China with 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                        Battle in Suiyuan
                                            Japan attack with 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits
                                                China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 1/1 hits, 0.25 expected hits
                                                1 japaneseArtillery owned by the Japan lost in Suiyuan
                                                Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Suiyuan, round 3 : 0/2 hits, 0.75 expected hits
                                                China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 1/1 hits, 0.25 expected hits
                                            1 japaneseMech.Infantry owned by the Japan lost in Suiyuan
                                            1 japaneseTank owned by the Japan retreated to Chahar
                                            China win with 1 chineseInfantry remaining. Battle score for attacker is -9
                                            Casualties for Japan: 1 japaneseArtillery and 1 japaneseMech.Infantry
                                        Battle in Shensi
                                            Japan attack with 1 japaneseArtillery and 2 japaneseInfantrys
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits
                                                China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                1 chineseInfantry owned by the China lost in Shensi
                                            Japan win, taking Shensi from China with 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                
                                    Non Combat Move - Japan
                                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                        5 japaneseInfantrys moved from Ceylon to 84 Sea Zone
                                        1 japaneseCarrier, 3 japaneseCruisers, 3 japaneseDestroyers, 5 japaneseInfantrys and 3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                                        5 japaneseArtillerys and 9 japaneseInfantrys moved from Bengal to Calcutta
                                        1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 1 japaneseTank moved from Burma to Calcutta
                                        2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to Burma
                                        2 japaneseArtillerys moved from Thailand to Burma
                                        1 Train moved from French Indochina to Kwangtung
                                        1 Train and 2 japaneseAlpineInfantrys moved from Kwangtung to Burma
                                        1 Train moved from Burma to Shanghai
                                        1 Material and 1 japaneseAirTransport moved from Tokyo to Soviet Far East
                                        1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                        2 japaneseInfantrys moved from Japan to 99 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                        2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                        1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                        5 japaneseBattleships, 4 japaneseCarriers, 5 japaneseCruisers, 15 japaneseDestroyers and 12 japaneseNavalFighters moved from 99 Sea Zone to 127 Sea Zone
                                        1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                        3 japaneseNavalFighters moved from Kyushu Shikoku to 127 Sea Zone
                                        3 japaneseNavalFighters moved from Yunnan to 127 Sea Zone
                                        3 japaneseNavalFighters moved from Rangoon to 87 Sea Zone
                                        5 japaneseInfantrys moved from 87 Sea Zone to Sumatra
                                        1 japaneseDestroyer moved from 94 Sea Zone to 148 Sea Zone
                                        3 japaneseCarriers and 5 japaneseDestroyers moved from 94 Sea Zone to 127 Sea Zone
                                        1 Truck moved from French Indochina to Hong Kong
                                        1 Truck moved from Thailand to Hong Kong
                                        1 japaneseTacticalBomber moved from Yunnan to Burma
                                        1 japaneseFighter moved from Kwangsi to French Indochina
                                        1 japaneseFighter moved from Hunan to French Indochina
                                        1 japaneseMarine moved from Japan to 99 Sea Zone
                                        1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                                        1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Burma to Phillippines
                                        2 Materials moved from Tokyo to 99 Sea Zone
                                        2 Materials, 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseTransports moved from 99 Sea Zone to 127 Sea Zone
                                        2 Materials, 1 japaneseInfantry and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                                        2 japaneseTransports moved from 95 Sea Zone to 96 Sea Zone
                                        3 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                        3 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone
                                        3 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                        1 Train moved from Burma to Hong Kong
                                        1 japaneseArtillery moved from Manchuria to Northern Manchuria
                                        2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 127 Sea Zone
                                        2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                        1 japaneseFighter moved from Soviet Far East to Northern Manchuria
                                
                                    Purchase Units - Japan
                                        Japan repair damage of 1x Rail; Remaining resources: 76 PUs; 0 techTokens; 
                                        Japan buy 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseEntrenchment, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        Units in Phillippines being upgraded or consumed: 2 Materials
                                        1 japaneseBarracks placed in Phillippines
                                        Units in Soviet Far East being upgraded or consumed: 1 Material
                                        1 japaneseEntrenchment placed in Soviet Far East
                                        2 japaneseAlpineInfantrys placed in Hong Kong
                                        3 japaneseInfantrys placed in Shanghai
                                        1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                        1 japaneseCombatEngineer placed in Tokyo
                                        2 japaneseNavalFighters placed in Japan
                                        2 japaneseDestroyers placed in 127 Sea Zone
                                
                                    Activate Technology - Japan
                                        Japan activating ImprovedTacticalBombers
                                        triggerAttachmenjapaneseImpTB1: Setting attack to 7 for unitAttachment attached to japaneseTacticalBomber
                                        triggerAttachmenjapaneseImpTB1: Setting airAttack to 4 for unitAttachment attached to japaneseTacticalBomber
                                        triggerAttachmenjapaneseImpTB2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTacticalBomber} with name:supportAttachmentTacBombImpjapanese
                                
                                    Turn Complete - Japan
                                        Japan collect 76 PUs; end with 76 PUs
                                        Units generate 9 techTokens; Japan end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Manchuria
                                        1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 10 PUs; end with 10 PUs
                                        Units Change Ownership
                                            Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Thailand
                                        Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Thailand
                                        3 japaneseInfantrys placed in Thailand
                                
                                    Turn Complete - Thailand
                                        Thailand collect 9 PUs; end with 9 PUs
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                                

                                Combat Hit Differential Summary :

                                Japan : 4.92
                                China : 0.08
                                Britain : -0.42
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you and I'm headed to bed

                                  ubernautU 2 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    TripleA Move Summary: China round 17

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 17
                                    
                                        Combat Move - China
                                            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            3 chineseInfantrys moved from Hupeh to Shensi
                                            2 chineseInfantrys moved from Hupeh to Hunan
                                            1 chineseInfantry moved from Kweichow to Hunan
                                            1 chineseInfantry moved from Kweichow to Yunnan
                                            4 chineseFighters and 6 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                            2 chineseFighters moved from Chungking to Shensi
                                            2 chineseFighters moved from Chungking to Hunan
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin potential scramble

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin up for battle if you are around

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut ready now if you still are

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Move Summary: Britain round 17

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 17
                                            
                                                Research Technology - Britain
                                                    Britain spend 0 on tech rolls
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover AdvancedLogistics
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Tangier
                                                    2 britishNavalFighters moved from Gibraltar to Tangier
                                                    4 britishArtillerys, 4 britishInfantrys and 1 britishMech.Infantry moved from French West Africa to West Africa
                                                          ExiledAllies take West Africa from VichyFrance
                                                    1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Portugal
                                                    1 britishInfantry moved from Sinai to Trans Jordan
                                                    2 britishStrategicBombers moved from Cairo to Trans Jordan
                                                    1 britishAirTransport and 1 britishParatrooper moved from Cairo to Crete
                                                    2 britishStrategicBombers moved from Cairo to Crete
                                                    1 britishTank moved from Bombay to Baluchistan
                                                          Britain take Southern Iran from Turkey
                                                    5 britishInfantrys moved from Dutch East Indies to 150 Sea Zone
                                                    2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 8 britishDestroyers, 5 britishInfantrys, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports moved from 150 Sea Zone to 146 Sea Zone
                                                    1 britishInfantry moved from Dutch New Guinea to 146 Sea Zone
                                                    2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 8 britishDestroyers, 6 britishInfantrys, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports moved from 146 Sea Zone to 131 Sea Zone
                                                    6 britishInfantrys and 4 britishNavalFighters moved from 131 Sea Zone to Caroline Islands
                                                    4 britishNavalFighters moved from Southwestern Australia to 148 Sea Zone
                                                    4 britishNavalFighters moved from Northwestern Australia to 148 Sea Zone
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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