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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin looks like im going to need to modify my us purchase shouldn't have been able to build those advanced fighters yet

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Finland round 17

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 17
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 5 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 11 PUs
        
            Research Technology - Germany
                Trigger germanaTAA: Germany gains access to AdvancedArtillery
                Germany spend 0 on tech rolls
                    Germany roll 4,5,1,9,7,4,5,10,1 and gets 0 hits
        
            Combat Move - Germany
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys and 2 germanNavalFighters moved from Northern Spain to Madrid
                2 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer and 5 germanInfantrys moved from Southern Spain to Madrid
                1 germanNavalFighter moved from Morrocco to Madrid
                1 germanNavalFighter moved from Northern France to Madrid
                1 germanInfantry moved from Kharkov to Voronezh
                      Germany take Voronezh from Russia
                1 germanInfantry moved from Orel Kursk to Smolensk
                      Germany take Smolensk from Russia
                1 germanInfantry moved from Lativa Estonia to Pskov
                      Germany take Pskov from Russia
                6 germanArtillerys and 9 germanInfantrys moved from Kharkov to Eastern Ukraine
                4 germanFighters moved from Belorussia to Eastern Ukraine
                2 germanFighters moved from Kharkov to Eastern Ukraine
        
            Combat - Germany
                Battle in Eastern Ukraine
                    Germany attack with 6 germanArtillerys, 6 germanFighters and 9 germanInfantrys
                    Russia defend with 1 Flagpole and 4 russianInfantrys
                        Germany roll dice for 6 germanArtillerys, 6 germanFighters and 9 germanInfantrys in Eastern Ukraine, round 2 : 3/21 hits, 6.00 expected hits
                        Russia roll dice for 4 russianInfantrys in Eastern Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                        3 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Eastern Ukraine
                        Germany roll dice for 6 germanArtillerys, 6 germanFighters and 7 germanInfantrys in Eastern Ukraine, round 3 : 4/19 hits, 5.67 expected hits
                        Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia lost in Eastern Ukraine
                    Germany win, taking Eastern Ukraine from Russia with 6 germanArtillerys, 6 germanFighters and 7 germanInfantrys remaining. Battle score for attacker is 6
                    Casualties for Germany: 2 germanInfantrys
                    Casualties for Russia: 4 russianInfantrys
                Battle in Madrid
                    Germany attack with 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 12 germanInfantrys and 4 germanNavalFighters
                    Spain defend with 1 Flagpole, 1 Rail, 1 Truck, 1 spanishAirfield, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishBarracks, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFactory, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank
                        AntiAircraftGun fire in Madrid : 0/1 hits, 0.08 expected hits
                        Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 12 germanInfantrys and 4 germanNavalFighters in Madrid, round 2 : 6/23 hits, 6.58 expected hits
                    Units damaged: 2 spanishEntrenchments owned by the Spain
                        Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank in Madrid, round 2 : 6/13 hits, 5.50 expected hits
                        1 spanishInfantry owned by the Spain, 6 germanInfantrys owned by the Germany, 1 spanishArtillery owned by the Spain, 1 spanishTank owned by the Spain and 1 spanishAntiAirGun owned by the Spain lost in Madrid
                        Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 6 germanInfantrys and 4 germanNavalFighters in Madrid, round 3 : 4/17 hits, 5.08 expected hits
                        Spain roll dice for 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter and 5 spanishInfantrys in Madrid, round 3 : 5/9 hits, 4.42 expected hits
                        3 spanishInfantrys owned by the Spain, 5 germanInfantrys owned by the Germany and 1 spanishFighter owned by the Spain lost in Madrid
                        Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 1 germanInfantry and 4 germanNavalFighters in Madrid, round 4 : 5/12 hits, 3.83 expected hits
                        Spain roll dice for 1 spanishCombatEngineer, 2 spanishEntrenchments and 2 spanishInfantrys in Madrid, round 4 : 3/5 hits, 2.67 expected hits
                        2 spanishEntrenchments owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 2 spanishInfantrys owned by the Spain, 1 germanInfantry owned by the Germany and 2 germanArtillerys owned by the Germany lost in Madrid
                    Germany captures 5PUs while taking Spain capital
                    Some non-combat units are destroyed: 
                    Germany converts spanishFactory into different units
                    Germany converts spanishBarracks into different units
                    Germany win, taking Madrid from Spain with 2 germanAlpineInfantrys, 1 germanArtillery, 2 germanCombatEngineers and 4 germanNavalFighters remaining. Battle score for attacker is 15
                    Casualties for Germany: 2 germanArtillerys and 12 germanInfantrys
                    Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFighter, 6 spanishInfantrys and 1 spanishTank
                Trigger LiberationSpain5: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
        
            Non Combat Move - Germany
                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanAP2: Germany has 1 Material placed in Berlin
                Trigger germanProd: Germany has 1 Material placed in Berlin
                1 germanNavalFighter moved from Madrid to Morrocco
                1 germanNavalFighter moved from Madrid to Morrocco
                2 germanNavalFighters moved from Madrid to Northern Spain
                1 germanInfantry moved from Portugal to Northern Spain
                1 Truck and 1 germanAntiAirGun moved from Southern Spain to Madrid
                1 Truck moved from Madrid to Northern Spain
                1 Truck and 1 germanAntiAirGun moved from Northern Spain to Madrid
                1 germanCombatEngineer and 5 germanInfantrys moved from Western France to Northern Spain
                1 germanCombatEngineer and 5 germanInfantrys moved from Northern France to Western France
                3 germanArtillerys moved from Tangier to Morrocco
                2 germanInfantrys moved from Algeria to Morrocco
                4 germanArtillerys and 5 germanInfantrys moved from West Africa to Western Sahara
                2 germanInfantrys moved from Morrocco to Western Sahara
                1 germanCombatEngineer and 4 germanInfantrys moved from Low Countries to Northern France
                1 germanCombatEngineer and 4 germanInfantrys moved from Northern Germany to Low Countries
                1 germanInfantry moved from Denmark to Northern Germany
                2 germanInfantrys moved from Lativa Estonia to Belorussia
                3 germanInfantrys moved from Belorussia to Orel Kursk
                4 germanFighters moved from Eastern Ukraine to Kharkov
                1 germanArtillery moved from Belorussia to Orel Kursk
                1 germanAntiTankGun moved from Kharkov to Orel Kursk
                1 Train moved from Western Germany to Berlin
                2 Materials and 1 Train moved from Berlin to Poland
                1 Train and 2 germanArtillerys moved from Western Germany to Kharkov
                2 germanMech.Infantrys moved from Eastern Germany to Eastern Poland
                1 germanArtillery moved from Western Germany to Low Countries
                1 germanArtillery moved from Western Germany to Northern Germany
                1 germanNavalFighter moved from Eastern Germany to Northern France
                1 germanInfantry moved from Vichy France to Northern Spain
                1 Truck moved from Western Ukraine to Eastern Germany
                1 Train moved from Belorussia to Romania
                1 Train and 2 germanInfantrys moved from Romania to Belorussia
                1 Train moved from Belorussia to Romania
                2 germanInfantrys moved from Romania to Eastern Poland
                3 germanInfantrys moved from Berlin to Northern Germany
                1 germanAirTransport and 1 germanCombatEngineer moved from Berlin to Poland
                1 germanAirTransport moved from Poland to Berlin
                1 germanAirTransport moved from Kharkov to Berlin
                1 germanAirTransport moved from Finland to Northern Germany
                1 germanFighter moved from Eastern Ukraine to Turkey
                1 germanFighter moved from Eastern Ukraine to Belorussia
                2 germanInfantrys moved from Western Ukraine to Southern Ukraine
                2 germanInfantrys moved from Western Ukraine to Kharkov
                1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                1 Material moved from Vichy France to 44 Sea Zone
                1 Material and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                1 Material moved from 43 Sea Zone to Algeria
                1 germanParatrooper moved from Northern Germany to Berlin
                1 germanTank moved from Belorussia to Kharkov
                1 germanMech.Infantry moved from Belorussia to Kharkov
                1 germanTank moved from Belorussia to Orel Kursk
                1 Train moved from Poland to Western Germany
        
            Purchase Units - Germany
                Germany repair damage of 1x Rail; Remaining resources: 79 PUs; 9 techTokens; 
                Germany buy 1 germanAntiAirGun, 2 germanArtillerys, 1 germanBarracks, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanHull, 5 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Germany
                1 germanNavalFighter placed in Eastern Germany
                3 germanDestroyers placed in 27 Sea Zone
                1 germanHull placed in 27 Sea Zone
                Germany undo move 3.
                Germany undo move 2.
                1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                2 germanDestroyers and 1 germanHull placed in 27 Sea Zone
                1 germanDestroyer placed in 27 Sea Zone
                Units in Poland being upgraded or consumed: 3 Materials
                1 germanBarracks placed in Poland
                1 germanAntiAirGun and 2 germanArtillerys placed in Western Germany
                3 germanInfantrys placed in Berlin
        
            Turn Complete - Germany
                Germany collect 77 PUs; end with 77 PUs
                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                Units generate 9 techTokens; Germany end with 18 techTokens
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 Material
                    Some Units in Finland change ownership: 1 germanCombatEngineer
                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                VichyFrance buy 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
        
            Place Units - VichyFrance
                1 germanCombatEngineer and 1 germanInfantry placed in Algeria
                1 Material and 1 germanArtillery placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 15 PUs; end with 15 PUs
                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                    Some Units in Vichy France change ownership: 1 Material and 1 germanArtillery
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                4 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Some Units in Romania change ownership: 4 germanInfantrys
        
            Purchase Units - Finland
                Finland buy 1 germanAntiTankGun; Remaining resources: 1 PUs; 
        
            Place Units - Finland
                1 germanAntiTankGun placed in Finland
        
            Turn Complete - Finland
                Finland collect 3 PUs; end with 4 PUs
                Some Units in Finland change ownership: 1 germanAntiTankGun and 1 germanCombatEngineer
        

        Combat Hit Differential Summary :

        AntiAircraftGun fire in Madrid : : -0.08
        Germany : -5.17
        Russia : 0.75
        Spain : 1.42
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut sure edit what you need

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Move Summary: Russia round 17

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 17
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    1 russianFighter and 2 russianInfantrys moved from Leningrad to Lativa Estonia
                    1 russianFighter and 1 russianInfantry moved from Leningrad to Pskov
                    1 russianInfantry moved from Novgorod to Pskov
                    3 russianInfantrys moved from Moscow to Smolensk
                    1 russianFighter, 4 russianInfantrys and 2 russianTacticalBombers moved from Stalingrad to Voronezh
                    2 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Uzbek to Eastern Iran
                          Russia take Eastern Iran from Turkey
                    1 russianFighter and 1 russianInfantry moved from Yakut to Khabarovskiy Kray
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin couple of scrambles on deck

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin customer called right after i signed off so i guess ill have something for you when you get back

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  @ubernaut sure no problem I'll probably have to think a bit as well so wouldnt have been able to finish it

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Brazil round 17

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 17
                    
                        Combat Move - Brazil
                            4 brazilianArtillerys, 7 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Columbia
                            1 brazilianFighter moved from Eastern Brazil to Columbia
                    
                        Combat - Brazil
                            Battle in Columbia
                                Brazil attack with 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks
                                Neutral defend with 1 AntiAirGun, 1 Artillery, 1 Flagpole, 3 Infantrys, 1 Rail and 1 Tank
                                    AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                                    Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks in Columbia, round 2 : 1/15 hits, 1.58 expected hits
                                    Neutral roll dice for 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank in Columbia, round 2 : 1/5 hits, 1.92 expected hits
                                    1 brazilianInfantry owned by the Brazil and 1 Tank owned by the Neutral lost in Columbia
                                    AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                                    Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 6 brazilianInfantrys and 3 brazilianTanks in Columbia, round 3 : 2/14 hits, 1.50 expected hits
                                    Neutral roll dice for 1 AntiAirGun, 1 Artillery and 3 Infantrys in Columbia, round 3 : 1/5 hits, 1.92 expected hits
                                    1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Columbia
                                    Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 5 brazilianInfantrys and 3 brazilianTanks in Columbia, round 4 : 0/13 hits, 1.42 expected hits
                                    Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 4 : 2/3 hits, 1.25 expected hits
                                    2 brazilianInfantrys owned by the Brazil lost in Columbia
                                    Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Columbia, round 5 : 0/11 hits, 1.17 expected hits
                                    Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 5 : 1/3 hits, 1.25 expected hits
                                    1 brazilianInfantry owned by the Brazil lost in Columbia
                                    Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 6 : 1/10 hits, 1.00 expected hits
                                    Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 6 : 0/3 hits, 1.25 expected hits
                                    1 Infantry owned by the Neutral lost in Columbia
                                    Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 7 : 2/10 hits, 1.00 expected hits
                                    Neutral roll dice for 1 Artillery and 1 Infantry in Columbia, round 7 : 1/2 hits, 0.83 expected hits
                                    1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Columbia
                                Brazil loses 0 PUs for violating Columbias neutrality.
                                Brazil win, taking Columbia from Neutral with 4 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 3 brazilianTanks remaining. Battle score for attacker is 5
                                Casualties for Brazil: 6 brazilianInfantrys
                                Casualties for Neutral: 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank
                    
                        Non Combat Move - Brazil
                            1 brazilianFighter moved from Columbia to Eastern Brazil
                            2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil
                            1 Material, 1 Train and 1 brazilianCombatEngineer moved from Rio de Janeiro to Eastern Brazil
                            1 Truck moved from Northern Brazil to Rio de Janeiro
                    
                        Purchase Units - Brazil
                            Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Brazil
                            1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                    
                        Turn Complete - Brazil
                            Brazil collect 12 PUs; end with 12 PUs
                    

                    Combat Hit Differential Summary :

                    Neutral : -2.42
                    Brazil : -1.67
                    AntiAircraftGun fire in Columbia : : -0.17
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin over to japan

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Thailand round 17

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 17
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 10 PUs
                        
                            Consolidating - Thailand
                                Thailand collect 0 PUs; end with 9 PUs
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                    Japan roll 12,8,2,5,7,4,3,6,2 and gets 1 hit
                                Japan removing all Technology Tokens after successful research.
                                Japan discover ImprovedTacticalBombers
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Some non-combat units are destroyed: 
                                    Japan converts britishBarracks into different units
                                    Japan converts britishDocks into different units
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                1 japaneseInfantry moved from Bengal to Calcutta
                                      Japan take Calcutta from India
                                3 japaneseMarines moved from Ceylon to 84 Sea Zone
                                3 japaneseBattleships, 3 japaneseMarines and 2 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                                3 japaneseMarines moved from 87 Sea Zone to Rangoon
                                2 japaneseInfantrys moved from French Indochina to Kwangsi
                                2 japaneseInfantrys moved from French Indochina to Yunnan
                                2 japaneseArtillerys and 2 japaneseInfantrys moved from Chahar to Shansi
                                1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Chahar to Suiyuan
                                1 japaneseInfantry moved from French Indochina to Yunnan
                                3 japaneseNavalFighters moved from Burma to Yunnan
                                1 japaneseTacticalBomber moved from French Indochina to Yunnan
                                1 japaneseFighter moved from French Indochina to Kwangsi
                                1 japaneseFighter moved from French Indochina to Hunan
                                1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
                                      Japan take Far Eastern Republic from Russia
                                1 japaneseAlpineInfantry moved from Anhwei to Hunan
                                2 japaneseInfantrys moved from French Indochina to Yunnan
                                3 japaneseNavalFighters moved from 84 Sea Zone to Rangoon
                                1 japaneseArtillery and 2 japaneseInfantrys moved from Anhwei to Shensi
                                1 japaneseAlpineInfantry moved from Anhwei to Hunan
                        
                            Combat - Japan
                                Battle in Rangoon
                                    Japan attack with 3 japaneseMarines and 3 japaneseNavalFighters
                                    Britain defend with 1 Flagpole and 1 britishInfantry
                                        Japan roll dice for 3 japaneseBattleships in Rangoon, round 2 : 4/6 hits, 2.50 expected hits
                                        Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                        1 britishInfantry owned by the Britain lost in Rangoon
                                    Japan win, taking Rangoon from Britain with 3 japaneseMarines and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
                                    Casualties for Britain: 1 britishInfantry
                                Battle in Shansi
                                    Japan attack with 2 japaneseArtillerys and 2 japaneseInfantrys
                                    China defend with 1 Flagpole and 1 chineseInfantry
                                        Japan roll dice for 2 japaneseArtillerys and 2 japaneseInfantrys in Shansi, round 2 : 3/4 hits, 1.00 expected hits
                                        China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                        1 chineseInfantry owned by the China lost in Shansi
                                    Japan win, taking Shansi from China with 2 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                    Casualties for China: 1 chineseInfantry
                                Battle in Hunan
                                    Japan attack with 2 japaneseAlpineInfantrys and 1 japaneseFighter
                                    China defend with 1 Flagpole and 1 chineseInfantry
                                        Japan roll dice for 2 japaneseAlpineInfantrys and 1 japaneseFighter in Hunan, round 2 : 3/3 hits, 1.08 expected hits
                                        China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                        1 chineseInfantry owned by the China lost in Hunan
                                    Japan win, taking Hunan from China with 2 japaneseAlpineInfantrys and 1 japaneseFighter remaining. Battle score for attacker is 3
                                    Casualties for China: 1 chineseInfantry
                                Battle in Kwangsi
                                    Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                    China defend with 1 Flagpole and 1 chineseInfantry
                                        Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                                        China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                        1 chineseInfantry owned by the China lost in Kwangsi
                                    Japan win, taking Kwangsi from China with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                    Casualties for China: 1 chineseInfantry
                                Battle in Yunnan
                                    Japan attack with 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber
                                    China defend with 1 Flagpole and 1 chineseInfantry
                                        Japan roll dice for 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber in Yunnan, round 2 : 3/9 hits, 2.25 expected hits
                                        China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                        1 chineseInfantry owned by the China lost in Yunnan
                                    Japan win, taking Yunnan from China with 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                    Casualties for China: 1 chineseInfantry
                                Battle in Suiyuan
                                    Japan attack with 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank
                                    China defend with 1 Flagpole and 1 chineseInfantry
                                        Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits
                                        China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 1/1 hits, 0.25 expected hits
                                        1 japaneseArtillery owned by the Japan lost in Suiyuan
                                        Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Suiyuan, round 3 : 0/2 hits, 0.75 expected hits
                                        China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 1/1 hits, 0.25 expected hits
                                    1 japaneseMech.Infantry owned by the Japan lost in Suiyuan
                                    1 japaneseTank owned by the Japan retreated to Chahar
                                    China win with 1 chineseInfantry remaining. Battle score for attacker is -9
                                    Casualties for Japan: 1 japaneseArtillery and 1 japaneseMech.Infantry
                                Battle in Shensi
                                    Japan attack with 1 japaneseArtillery and 2 japaneseInfantrys
                                    China defend with 1 Flagpole and 1 chineseInfantry
                                        Japan roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits
                                        China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                        1 chineseInfantry owned by the China lost in Shensi
                                    Japan win, taking Shensi from China with 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                    Casualties for China: 1 chineseInfantry
                        
                            Non Combat Move - Japan
                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                5 japaneseInfantrys moved from Ceylon to 84 Sea Zone
                                1 japaneseCarrier, 3 japaneseCruisers, 3 japaneseDestroyers, 5 japaneseInfantrys and 3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                                5 japaneseArtillerys and 9 japaneseInfantrys moved from Bengal to Calcutta
                                1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 1 japaneseTank moved from Burma to Calcutta
                                2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to Burma
                                2 japaneseArtillerys moved from Thailand to Burma
                                1 Train moved from French Indochina to Kwangtung
                                1 Train and 2 japaneseAlpineInfantrys moved from Kwangtung to Burma
                                1 Train moved from Burma to Shanghai
                                1 Material and 1 japaneseAirTransport moved from Tokyo to Soviet Far East
                                1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                2 japaneseInfantrys moved from Japan to 99 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                5 japaneseBattleships, 4 japaneseCarriers, 5 japaneseCruisers, 15 japaneseDestroyers and 12 japaneseNavalFighters moved from 99 Sea Zone to 127 Sea Zone
                                1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                3 japaneseNavalFighters moved from Kyushu Shikoku to 127 Sea Zone
                                3 japaneseNavalFighters moved from Yunnan to 127 Sea Zone
                                3 japaneseNavalFighters moved from Rangoon to 87 Sea Zone
                                5 japaneseInfantrys moved from 87 Sea Zone to Sumatra
                                1 japaneseDestroyer moved from 94 Sea Zone to 148 Sea Zone
                                3 japaneseCarriers and 5 japaneseDestroyers moved from 94 Sea Zone to 127 Sea Zone
                                1 Truck moved from French Indochina to Hong Kong
                                1 Truck moved from Thailand to Hong Kong
                                1 japaneseTacticalBomber moved from Yunnan to Burma
                                1 japaneseFighter moved from Kwangsi to French Indochina
                                1 japaneseFighter moved from Hunan to French Indochina
                                1 japaneseMarine moved from Japan to 99 Sea Zone
                                1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                                1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Burma to Phillippines
                                2 Materials moved from Tokyo to 99 Sea Zone
                                2 Materials, 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseTransports moved from 99 Sea Zone to 127 Sea Zone
                                2 Materials, 1 japaneseInfantry and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                                2 japaneseTransports moved from 95 Sea Zone to 96 Sea Zone
                                3 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                3 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone
                                3 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                1 Train moved from Burma to Hong Kong
                                1 japaneseArtillery moved from Manchuria to Northern Manchuria
                                2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 127 Sea Zone
                                2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                1 japaneseFighter moved from Soviet Far East to Northern Manchuria
                        
                            Purchase Units - Japan
                                Japan repair damage of 1x Rail; Remaining resources: 76 PUs; 0 techTokens; 
                                Japan buy 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseEntrenchment, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Japan
                                Units in Phillippines being upgraded or consumed: 2 Materials
                                1 japaneseBarracks placed in Phillippines
                                Units in Soviet Far East being upgraded or consumed: 1 Material
                                1 japaneseEntrenchment placed in Soviet Far East
                                2 japaneseAlpineInfantrys placed in Hong Kong
                                3 japaneseInfantrys placed in Shanghai
                                1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                1 japaneseCombatEngineer placed in Tokyo
                                2 japaneseNavalFighters placed in Japan
                                2 japaneseDestroyers placed in 127 Sea Zone
                        
                            Activate Technology - Japan
                                Japan activating ImprovedTacticalBombers
                                triggerAttachmenjapaneseImpTB1: Setting attack to 7 for unitAttachment attached to japaneseTacticalBomber
                                triggerAttachmenjapaneseImpTB1: Setting airAttack to 4 for unitAttachment attached to japaneseTacticalBomber
                                triggerAttachmenjapaneseImpTB2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTacticalBomber} with name:supportAttachmentTacBombImpjapanese
                        
                            Turn Complete - Japan
                                Japan collect 76 PUs; end with 76 PUs
                                Units generate 9 techTokens; Japan end with 9 techTokens
                                Units Change Ownership
                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Manchuria
                                Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Manchuria
                                1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                        
                            Turn Complete - Manchuria
                                Manchuria collect 10 PUs; end with 10 PUs
                                Units Change Ownership
                                    Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Thailand
                                Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Thailand
                                3 japaneseInfantrys placed in Thailand
                        
                            Turn Complete - Thailand
                                Thailand collect 9 PUs; end with 9 PUs
                                Units Change Ownership
                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                    Some Units in Thailand change ownership: 3 japaneseInfantrys
                        

                        Combat Hit Differential Summary :

                        Japan : 4.92
                        China : 0.08
                        Britain : -0.42
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you and I'm headed to bed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Move Summary: China round 17

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 17
                            
                                Combat Move - China
                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    3 chineseInfantrys moved from Hupeh to Shensi
                                    2 chineseInfantrys moved from Hupeh to Hunan
                                    1 chineseInfantry moved from Kweichow to Hunan
                                    1 chineseInfantry moved from Kweichow to Yunnan
                                    4 chineseFighters and 6 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                    2 chineseFighters moved from Chungking to Shensi
                                    2 chineseFighters moved from Chungking to Hunan
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin potential scramble

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin up for battle if you are around

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut ready now if you still are

                                  ubernautU 2 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    TripleA Move Summary: Britain round 17

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 17
                                    
                                        Research Technology - Britain
                                            Britain spend 0 on tech rolls
                                            Britain removing all Technology Tokens after successful research.
                                            Britain discover AdvancedLogistics
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                            1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Tangier
                                            2 britishNavalFighters moved from Gibraltar to Tangier
                                            4 britishArtillerys, 4 britishInfantrys and 1 britishMech.Infantry moved from French West Africa to West Africa
                                                  ExiledAllies take West Africa from VichyFrance
                                            1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Portugal
                                            1 britishInfantry moved from Sinai to Trans Jordan
                                            2 britishStrategicBombers moved from Cairo to Trans Jordan
                                            1 britishAirTransport and 1 britishParatrooper moved from Cairo to Crete
                                            2 britishStrategicBombers moved from Cairo to Crete
                                            1 britishTank moved from Bombay to Baluchistan
                                                  Britain take Southern Iran from Turkey
                                            5 britishInfantrys moved from Dutch East Indies to 150 Sea Zone
                                            2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 8 britishDestroyers, 5 britishInfantrys, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports moved from 150 Sea Zone to 146 Sea Zone
                                            1 britishInfantry moved from Dutch New Guinea to 146 Sea Zone
                                            2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 8 britishDestroyers, 6 britishInfantrys, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports moved from 146 Sea Zone to 131 Sea Zone
                                            6 britishInfantrys and 4 britishNavalFighters moved from 131 Sea Zone to Caroline Islands
                                            4 britishNavalFighters moved from Southwestern Australia to 148 Sea Zone
                                            4 britishNavalFighters moved from Northwestern Australia to 148 Sea Zone
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin scramble up

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Turn Summary: Sweden round 17

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 17
                                        
                                            Combat Move - Sweden
                                        
                                            Combat - Sweden
                                                Sweden creates battle in territory 28 Sea Zone
                                        
                                            Non Combat Move - Sweden
                                                1 swedishSubmarine moved from 26 Sea Zone to 28 Sea Zone
                                        
                                            Purchase Units - Sweden
                                                Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Sweden
                                                1 swedishSubmarine placed in 28 Sea Zone
                                        
                                            Turn Complete - Sweden
                                                Sweden collect 7 PUs; end with 7 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin over to italy

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Italy round 17

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 17
                                            
                                                Research Technology - Italy
                                                    Italy spend 0 on tech rolls
                                                        Italy roll 5,2,3,7,4,11,4,3,5,6,7,11,9,3,12,12,9,6 and gets 2 hits
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover ImprovedSpecialWarfare
                                            
                                                Politics - Italy
                                                    Giving back territories to original owners
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                    1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                                                    2 italianInfantrys moved from Western Egypt to 53 Sea Zone
                                                    2 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                                                    2 italianNavalFighters moved from Tobruk to Trans Jordan
                                                    1 italianNavalFighter moved from Cyrenaica to Trans Jordan
                                            
                                                Combat - Italy
                                                    Battle in Trans Jordan
                                                        Italy attack with 2 italianInfantrys and 3 italianNavalFighters
                                                        Britain defend with 1 Flagpole and 1 britishInfantry
                                                            Italy roll dice for 2 italianInfantrys and 3 italianNavalFighters in Trans Jordan, round 2 : 3/5 hits, 1.58 expected hits
                                                            Britain roll dice for 1 britishInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 britishInfantry owned by the Britain lost in Trans Jordan
                                                        Italy win, taking Trans Jordan from Britain with 2 italianInfantrys and 3 italianNavalFighters remaining. Battle score for attacker is 3
                                                        Casualties for Britain: 1 britishInfantry
                                            
                                                Non Combat Move - Italy
                                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                                    2 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
                                                    1 italianNavalFighter moved from Trans Jordan to Western Egypt
                                                    2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Eastern Turkey
                                                    2 italianNavalFighters moved from Trans Jordan to Eastern Turkey
                                                    1 italianTransport moved from 51 Sea Zone to 49 Sea Zone
                                                    3 italianInfantrys moved from Morrocco to Western Sahara
                                                    2 italianArtillerys moved from Southern Spain to 43 Sea Zone
                                                    2 italianArtillerys moved from 43 Sea Zone to Morrocco
                                                    2 italianInfantrys moved from Southern Spain to Northern Spain
                                                    1 italianCombatEngineer moved from Northern Italy to 49 Sea Zone
                                                    1 italianCombatEngineer moved from 49 Sea Zone to Southern Italy
                                                    2 italianArtillerys moved from Western Ukraine to Kharkov
                                                    1 Train moved from Romania to Rome
                                                    1 Train and 2 italianInfantrys moved from Rome to Romania
                                                    1 italianTank moved from Northern Italy to Romania
                                                    1 Truck and 1 italianArtillery moved from Northern Italy to Northern Spain
                                                    1 Truck moved from Northern Italy to Rome
                                                    1 Material and 1 Truck moved from Rome to Southern Italy
                                                    1 Truck moved from Southern Italy to Rome
                                                    1 italianInfantry moved from Rome to 46 Sea Zone
                                                    1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                                    2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                                    2 italianInfantrys moved from 43 Sea Zone to Morrocco
                                                    1 Truck moved from Northern Spain to Vichy France
                                                    1 Truck moved from Vichy France to Northern Italy
                                                    1 italianAirTransport moved from Western Egypt to Rome
                                                    1 Truck moved from Al Kufrah to Western Egypt
                                            
                                                Purchase Units - Italy
                                                    Italy buy 2 italianArtillerys, 3 italianInfantrys, 1 italianTank and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Italy
                                                    2 italianArtillerys and 1 italianTank placed in Northern Italy
                                                    3 italianInfantrys placed in Southern Italy
                                                    Italy undo move 2.
                                                    1 italianTransport placed in 46 Sea Zone
                                                    2 italianInfantrys placed in Southern Italy
                                                    1 italianInfantry placed in Rome
                                            
                                                Activate Technology - Italy
                                                    Italy activating ImprovedSpecialWarfare
                                                    Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
                                                    Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
                                                    Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
                                                    Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
                                                    Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
                                                    Italy giving technology to Germany: ImprovedSpecialWarfare
                                            
                                                Turn Complete - Italy
                                                    Italy collect 30 PUs; end with 30 PUs
                                                    Units generate 9 techTokens; Italy end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Italy : 1.42
                                            Britain : -0.25
                                            

                                            Savegame

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