TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    542 Posts 3 Posters 676.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      @ubernaut sure edit what you need

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Move Summary: Russia round 17

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 17
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                1 russianFighter and 2 russianInfantrys moved from Leningrad to Lativa Estonia
                1 russianFighter and 1 russianInfantry moved from Leningrad to Pskov
                1 russianInfantry moved from Novgorod to Pskov
                3 russianInfantrys moved from Moscow to Smolensk
                1 russianFighter, 4 russianInfantrys and 2 russianTacticalBombers moved from Stalingrad to Voronezh
                2 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Uzbek to Eastern Iran
                      Russia take Eastern Iran from Turkey
                1 russianFighter and 1 russianInfantry moved from Yakut to Khabarovskiy Kray
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin couple of scrambles on deck

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin customer called right after i signed off so i guess ill have something for you when you get back

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut sure no problem I'll probably have to think a bit as well so wouldnt have been able to finish it

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Turn Summary: Brazil round 17

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 17
                
                    Combat Move - Brazil
                        4 brazilianArtillerys, 7 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Columbia
                        1 brazilianFighter moved from Eastern Brazil to Columbia
                
                    Combat - Brazil
                        Battle in Columbia
                            Brazil attack with 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks
                            Neutral defend with 1 AntiAirGun, 1 Artillery, 1 Flagpole, 3 Infantrys, 1 Rail and 1 Tank
                                AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                                Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks in Columbia, round 2 : 1/15 hits, 1.58 expected hits
                                Neutral roll dice for 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank in Columbia, round 2 : 1/5 hits, 1.92 expected hits
                                1 brazilianInfantry owned by the Brazil and 1 Tank owned by the Neutral lost in Columbia
                                AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                                Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 6 brazilianInfantrys and 3 brazilianTanks in Columbia, round 3 : 2/14 hits, 1.50 expected hits
                                Neutral roll dice for 1 AntiAirGun, 1 Artillery and 3 Infantrys in Columbia, round 3 : 1/5 hits, 1.92 expected hits
                                1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Columbia
                                Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 5 brazilianInfantrys and 3 brazilianTanks in Columbia, round 4 : 0/13 hits, 1.42 expected hits
                                Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 4 : 2/3 hits, 1.25 expected hits
                                2 brazilianInfantrys owned by the Brazil lost in Columbia
                                Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Columbia, round 5 : 0/11 hits, 1.17 expected hits
                                Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 5 : 1/3 hits, 1.25 expected hits
                                1 brazilianInfantry owned by the Brazil lost in Columbia
                                Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 6 : 1/10 hits, 1.00 expected hits
                                Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 6 : 0/3 hits, 1.25 expected hits
                                1 Infantry owned by the Neutral lost in Columbia
                                Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 7 : 2/10 hits, 1.00 expected hits
                                Neutral roll dice for 1 Artillery and 1 Infantry in Columbia, round 7 : 1/2 hits, 0.83 expected hits
                                1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Columbia
                            Brazil loses 0 PUs for violating Columbias neutrality.
                            Brazil win, taking Columbia from Neutral with 4 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 3 brazilianTanks remaining. Battle score for attacker is 5
                            Casualties for Brazil: 6 brazilianInfantrys
                            Casualties for Neutral: 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank
                
                    Non Combat Move - Brazil
                        1 brazilianFighter moved from Columbia to Eastern Brazil
                        2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil
                        1 Material, 1 Train and 1 brazilianCombatEngineer moved from Rio de Janeiro to Eastern Brazil
                        1 Truck moved from Northern Brazil to Rio de Janeiro
                
                    Purchase Units - Brazil
                        Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Brazil
                        1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                
                    Turn Complete - Brazil
                        Brazil collect 12 PUs; end with 12 PUs
                

                Combat Hit Differential Summary :

                Neutral : -2.42
                Brazil : -1.67
                AntiAircraftGun fire in Columbia : : -0.17
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin over to japan

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Thailand round 17

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 17
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 10 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 12,8,2,5,7,4,3,6,2 and gets 1 hit
                            Japan removing all Technology Tokens after successful research.
                            Japan discover ImprovedTacticalBombers
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Some non-combat units are destroyed: 
                                Japan converts britishBarracks into different units
                                Japan converts britishDocks into different units
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseInfantry moved from Bengal to Calcutta
                                  Japan take Calcutta from India
                            3 japaneseMarines moved from Ceylon to 84 Sea Zone
                            3 japaneseBattleships, 3 japaneseMarines and 2 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                            3 japaneseMarines moved from 87 Sea Zone to Rangoon
                            2 japaneseInfantrys moved from French Indochina to Kwangsi
                            2 japaneseInfantrys moved from French Indochina to Yunnan
                            2 japaneseArtillerys and 2 japaneseInfantrys moved from Chahar to Shansi
                            1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Chahar to Suiyuan
                            1 japaneseInfantry moved from French Indochina to Yunnan
                            3 japaneseNavalFighters moved from Burma to Yunnan
                            1 japaneseTacticalBomber moved from French Indochina to Yunnan
                            1 japaneseFighter moved from French Indochina to Kwangsi
                            1 japaneseFighter moved from French Indochina to Hunan
                            1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
                                  Japan take Far Eastern Republic from Russia
                            1 japaneseAlpineInfantry moved from Anhwei to Hunan
                            2 japaneseInfantrys moved from French Indochina to Yunnan
                            3 japaneseNavalFighters moved from 84 Sea Zone to Rangoon
                            1 japaneseArtillery and 2 japaneseInfantrys moved from Anhwei to Shensi
                            1 japaneseAlpineInfantry moved from Anhwei to Hunan
                    
                        Combat - Japan
                            Battle in Rangoon
                                Japan attack with 3 japaneseMarines and 3 japaneseNavalFighters
                                Britain defend with 1 Flagpole and 1 britishInfantry
                                    Japan roll dice for 3 japaneseBattleships in Rangoon, round 2 : 4/6 hits, 2.50 expected hits
                                    Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                    1 britishInfantry owned by the Britain lost in Rangoon
                                Japan win, taking Rangoon from Britain with 3 japaneseMarines and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
                                Casualties for Britain: 1 britishInfantry
                            Battle in Shansi
                                Japan attack with 2 japaneseArtillerys and 2 japaneseInfantrys
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 2 japaneseArtillerys and 2 japaneseInfantrys in Shansi, round 2 : 3/4 hits, 1.00 expected hits
                                    China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                    1 chineseInfantry owned by the China lost in Shansi
                                Japan win, taking Shansi from China with 2 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                            Battle in Hunan
                                Japan attack with 2 japaneseAlpineInfantrys and 1 japaneseFighter
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 2 japaneseAlpineInfantrys and 1 japaneseFighter in Hunan, round 2 : 3/3 hits, 1.08 expected hits
                                    China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                    1 chineseInfantry owned by the China lost in Hunan
                                Japan win, taking Hunan from China with 2 japaneseAlpineInfantrys and 1 japaneseFighter remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                            Battle in Kwangsi
                                Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                                    China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                    1 chineseInfantry owned by the China lost in Kwangsi
                                Japan win, taking Kwangsi from China with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                            Battle in Yunnan
                                Japan attack with 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber in Yunnan, round 2 : 3/9 hits, 2.25 expected hits
                                    China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                    1 chineseInfantry owned by the China lost in Yunnan
                                Japan win, taking Yunnan from China with 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                            Battle in Suiyuan
                                Japan attack with 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits
                                    China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 1/1 hits, 0.25 expected hits
                                    1 japaneseArtillery owned by the Japan lost in Suiyuan
                                    Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Suiyuan, round 3 : 0/2 hits, 0.75 expected hits
                                    China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 1/1 hits, 0.25 expected hits
                                1 japaneseMech.Infantry owned by the Japan lost in Suiyuan
                                1 japaneseTank owned by the Japan retreated to Chahar
                                China win with 1 chineseInfantry remaining. Battle score for attacker is -9
                                Casualties for Japan: 1 japaneseArtillery and 1 japaneseMech.Infantry
                            Battle in Shensi
                                Japan attack with 1 japaneseArtillery and 2 japaneseInfantrys
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits
                                    China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                    1 chineseInfantry owned by the China lost in Shensi
                                Japan win, taking Shensi from China with 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                    
                        Non Combat Move - Japan
                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            5 japaneseInfantrys moved from Ceylon to 84 Sea Zone
                            1 japaneseCarrier, 3 japaneseCruisers, 3 japaneseDestroyers, 5 japaneseInfantrys and 3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                            5 japaneseArtillerys and 9 japaneseInfantrys moved from Bengal to Calcutta
                            1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 1 japaneseTank moved from Burma to Calcutta
                            2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to Burma
                            2 japaneseArtillerys moved from Thailand to Burma
                            1 Train moved from French Indochina to Kwangtung
                            1 Train and 2 japaneseAlpineInfantrys moved from Kwangtung to Burma
                            1 Train moved from Burma to Shanghai
                            1 Material and 1 japaneseAirTransport moved from Tokyo to Soviet Far East
                            1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                            2 japaneseInfantrys moved from Japan to 99 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                            2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                            1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                            5 japaneseBattleships, 4 japaneseCarriers, 5 japaneseCruisers, 15 japaneseDestroyers and 12 japaneseNavalFighters moved from 99 Sea Zone to 127 Sea Zone
                            1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                            3 japaneseNavalFighters moved from Kyushu Shikoku to 127 Sea Zone
                            3 japaneseNavalFighters moved from Yunnan to 127 Sea Zone
                            3 japaneseNavalFighters moved from Rangoon to 87 Sea Zone
                            5 japaneseInfantrys moved from 87 Sea Zone to Sumatra
                            1 japaneseDestroyer moved from 94 Sea Zone to 148 Sea Zone
                            3 japaneseCarriers and 5 japaneseDestroyers moved from 94 Sea Zone to 127 Sea Zone
                            1 Truck moved from French Indochina to Hong Kong
                            1 Truck moved from Thailand to Hong Kong
                            1 japaneseTacticalBomber moved from Yunnan to Burma
                            1 japaneseFighter moved from Kwangsi to French Indochina
                            1 japaneseFighter moved from Hunan to French Indochina
                            1 japaneseMarine moved from Japan to 99 Sea Zone
                            1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                            1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Burma to Phillippines
                            2 Materials moved from Tokyo to 99 Sea Zone
                            2 Materials, 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseTransports moved from 99 Sea Zone to 127 Sea Zone
                            2 Materials, 1 japaneseInfantry and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                            2 japaneseTransports moved from 95 Sea Zone to 96 Sea Zone
                            3 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                            3 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone
                            3 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                            1 Train moved from Burma to Hong Kong
                            1 japaneseArtillery moved from Manchuria to Northern Manchuria
                            2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 127 Sea Zone
                            2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                            1 japaneseFighter moved from Soviet Far East to Northern Manchuria
                    
                        Purchase Units - Japan
                            Japan repair damage of 1x Rail; Remaining resources: 76 PUs; 0 techTokens; 
                            Japan buy 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseEntrenchment, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Japan
                            Units in Phillippines being upgraded or consumed: 2 Materials
                            1 japaneseBarracks placed in Phillippines
                            Units in Soviet Far East being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment placed in Soviet Far East
                            2 japaneseAlpineInfantrys placed in Hong Kong
                            3 japaneseInfantrys placed in Shanghai
                            1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                            1 japaneseCombatEngineer placed in Tokyo
                            2 japaneseNavalFighters placed in Japan
                            2 japaneseDestroyers placed in 127 Sea Zone
                    
                        Activate Technology - Japan
                            Japan activating ImprovedTacticalBombers
                            triggerAttachmenjapaneseImpTB1: Setting attack to 7 for unitAttachment attached to japaneseTacticalBomber
                            triggerAttachmenjapaneseImpTB1: Setting airAttack to 4 for unitAttachment attached to japaneseTacticalBomber
                            triggerAttachmenjapaneseImpTB2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTacticalBomber} with name:supportAttachmentTacBombImpjapanese
                    
                        Turn Complete - Japan
                            Japan collect 76 PUs; end with 76 PUs
                            Units generate 9 techTokens; Japan end with 9 techTokens
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Thailand
                            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            3 japaneseInfantrys placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 9 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                Some Units in Thailand change ownership: 3 japaneseInfantrys
                    

                    Combat Hit Differential Summary :

                    Japan : 4.92
                    China : 0.08
                    Britain : -0.42
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you and I'm headed to bed

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: China round 17

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 17
                        
                            Combat Move - China
                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                3 chineseInfantrys moved from Hupeh to Shensi
                                2 chineseInfantrys moved from Hupeh to Hunan
                                1 chineseInfantry moved from Kweichow to Hunan
                                1 chineseInfantry moved from Kweichow to Yunnan
                                4 chineseFighters and 6 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                2 chineseFighters moved from Chungking to Shensi
                                2 chineseFighters moved from Chungking to Hunan
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin potential scramble

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin up for battle if you are around

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut ready now if you still are

                              ubernautU 2 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Move Summary: Britain round 17

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 17
                                
                                    Research Technology - Britain
                                        Britain spend 0 on tech rolls
                                        Britain removing all Technology Tokens after successful research.
                                        Britain discover AdvancedLogistics
                                
                                    Combat Move - Britain
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Tangier
                                        2 britishNavalFighters moved from Gibraltar to Tangier
                                        4 britishArtillerys, 4 britishInfantrys and 1 britishMech.Infantry moved from French West Africa to West Africa
                                              ExiledAllies take West Africa from VichyFrance
                                        1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Portugal
                                        1 britishInfantry moved from Sinai to Trans Jordan
                                        2 britishStrategicBombers moved from Cairo to Trans Jordan
                                        1 britishAirTransport and 1 britishParatrooper moved from Cairo to Crete
                                        2 britishStrategicBombers moved from Cairo to Crete
                                        1 britishTank moved from Bombay to Baluchistan
                                              Britain take Southern Iran from Turkey
                                        5 britishInfantrys moved from Dutch East Indies to 150 Sea Zone
                                        2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 8 britishDestroyers, 5 britishInfantrys, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports moved from 150 Sea Zone to 146 Sea Zone
                                        1 britishInfantry moved from Dutch New Guinea to 146 Sea Zone
                                        2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 8 britishDestroyers, 6 britishInfantrys, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports moved from 146 Sea Zone to 131 Sea Zone
                                        6 britishInfantrys and 4 britishNavalFighters moved from 131 Sea Zone to Caroline Islands
                                        4 britishNavalFighters moved from Southwestern Australia to 148 Sea Zone
                                        4 britishNavalFighters moved from Northwestern Australia to 148 Sea Zone
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin scramble up

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    TripleA Turn Summary: Sweden round 17

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 17
                                    
                                        Combat Move - Sweden
                                    
                                        Combat - Sweden
                                            Sweden creates battle in territory 28 Sea Zone
                                    
                                        Non Combat Move - Sweden
                                            1 swedishSubmarine moved from 26 Sea Zone to 28 Sea Zone
                                    
                                        Purchase Units - Sweden
                                            Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Sweden
                                            1 swedishSubmarine placed in 28 Sea Zone
                                    
                                        Turn Complete - Sweden
                                            Sweden collect 7 PUs; end with 7 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin over to italy

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Italy round 17

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 17
                                        
                                            Research Technology - Italy
                                                Italy spend 0 on tech rolls
                                                    Italy roll 5,2,3,7,4,11,4,3,5,6,7,11,9,3,12,12,9,6 and gets 2 hits
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover ImprovedSpecialWarfare
                                        
                                            Politics - Italy
                                                Giving back territories to original owners
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                                                2 italianInfantrys moved from Western Egypt to 53 Sea Zone
                                                2 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                                                2 italianNavalFighters moved from Tobruk to Trans Jordan
                                                1 italianNavalFighter moved from Cyrenaica to Trans Jordan
                                        
                                            Combat - Italy
                                                Battle in Trans Jordan
                                                    Italy attack with 2 italianInfantrys and 3 italianNavalFighters
                                                    Britain defend with 1 Flagpole and 1 britishInfantry
                                                        Italy roll dice for 2 italianInfantrys and 3 italianNavalFighters in Trans Jordan, round 2 : 3/5 hits, 1.58 expected hits
                                                        Britain roll dice for 1 britishInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 britishInfantry owned by the Britain lost in Trans Jordan
                                                    Italy win, taking Trans Jordan from Britain with 2 italianInfantrys and 3 italianNavalFighters remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                        
                                            Non Combat Move - Italy
                                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                2 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
                                                1 italianNavalFighter moved from Trans Jordan to Western Egypt
                                                2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Eastern Turkey
                                                2 italianNavalFighters moved from Trans Jordan to Eastern Turkey
                                                1 italianTransport moved from 51 Sea Zone to 49 Sea Zone
                                                3 italianInfantrys moved from Morrocco to Western Sahara
                                                2 italianArtillerys moved from Southern Spain to 43 Sea Zone
                                                2 italianArtillerys moved from 43 Sea Zone to Morrocco
                                                2 italianInfantrys moved from Southern Spain to Northern Spain
                                                1 italianCombatEngineer moved from Northern Italy to 49 Sea Zone
                                                1 italianCombatEngineer moved from 49 Sea Zone to Southern Italy
                                                2 italianArtillerys moved from Western Ukraine to Kharkov
                                                1 Train moved from Romania to Rome
                                                1 Train and 2 italianInfantrys moved from Rome to Romania
                                                1 italianTank moved from Northern Italy to Romania
                                                1 Truck and 1 italianArtillery moved from Northern Italy to Northern Spain
                                                1 Truck moved from Northern Italy to Rome
                                                1 Material and 1 Truck moved from Rome to Southern Italy
                                                1 Truck moved from Southern Italy to Rome
                                                1 italianInfantry moved from Rome to 46 Sea Zone
                                                1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                                2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                                2 italianInfantrys moved from 43 Sea Zone to Morrocco
                                                1 Truck moved from Northern Spain to Vichy France
                                                1 Truck moved from Vichy France to Northern Italy
                                                1 italianAirTransport moved from Western Egypt to Rome
                                                1 Truck moved from Al Kufrah to Western Egypt
                                        
                                            Purchase Units - Italy
                                                Italy buy 2 italianArtillerys, 3 italianInfantrys, 1 italianTank and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Italy
                                                2 italianArtillerys and 1 italianTank placed in Northern Italy
                                                3 italianInfantrys placed in Southern Italy
                                                Italy undo move 2.
                                                1 italianTransport placed in 46 Sea Zone
                                                2 italianInfantrys placed in Southern Italy
                                                1 italianInfantry placed in Rome
                                        
                                            Activate Technology - Italy
                                                Italy activating ImprovedSpecialWarfare
                                                Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
                                                Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
                                                Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
                                                Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
                                                Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
                                                Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
                                                Italy giving technology to Germany: ImprovedSpecialWarfare
                                        
                                            Turn Complete - Italy
                                                Italy collect 30 PUs; end with 30 PUs
                                                Units generate 9 techTokens; Italy end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Italy : 1.42
                                        Britain : -0.25
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Move Summary: Usa round 17

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 17
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTDB: Usa gains access to DestroyerBombardement
                                                    Usa spend 0 on tech rolls
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover DestroyerBombardement
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    4 americanInfantrys moved from Gibraltar to 41 Sea Zone
                                                    3 americanBattleships, 1 americanCruiser, 4 americanInfantrys and 2 americanTransports moved from 41 Sea Zone to 61 Sea Zone
                                                    4 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 23
                                            • 24
                                            • 25
                                            • 26
                                            • 27
                                            • 28
                                            • 25 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums