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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin customer called right after i signed off so i guess ill have something for you when you get back

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        @ubernaut sure no problem I'll probably have to think a bit as well so wouldnt have been able to finish it

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Turn Summary: Brazil round 17

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 17
          
              Combat Move - Brazil
                  4 brazilianArtillerys, 7 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Columbia
                  1 brazilianFighter moved from Eastern Brazil to Columbia
          
              Combat - Brazil
                  Battle in Columbia
                      Brazil attack with 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks
                      Neutral defend with 1 AntiAirGun, 1 Artillery, 1 Flagpole, 3 Infantrys, 1 Rail and 1 Tank
                          AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 7 brazilianInfantrys and 3 brazilianTanks in Columbia, round 2 : 1/15 hits, 1.58 expected hits
                          Neutral roll dice for 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank in Columbia, round 2 : 1/5 hits, 1.92 expected hits
                          1 brazilianInfantry owned by the Brazil and 1 Tank owned by the Neutral lost in Columbia
                          AntiAircraftGun fire in Columbia : 0/1 hits, 0.08 expected hits
                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 6 brazilianInfantrys and 3 brazilianTanks in Columbia, round 3 : 2/14 hits, 1.50 expected hits
                          Neutral roll dice for 1 AntiAirGun, 1 Artillery and 3 Infantrys in Columbia, round 3 : 1/5 hits, 1.92 expected hits
                          1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Columbia
                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 5 brazilianInfantrys and 3 brazilianTanks in Columbia, round 4 : 0/13 hits, 1.42 expected hits
                          Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 4 : 2/3 hits, 1.25 expected hits
                          2 brazilianInfantrys owned by the Brazil lost in Columbia
                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Columbia, round 5 : 0/11 hits, 1.17 expected hits
                          Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 5 : 1/3 hits, 1.25 expected hits
                          1 brazilianInfantry owned by the Brazil lost in Columbia
                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 6 : 1/10 hits, 1.00 expected hits
                          Neutral roll dice for 1 Artillery and 2 Infantrys in Columbia, round 6 : 0/3 hits, 1.25 expected hits
                          1 Infantry owned by the Neutral lost in Columbia
                          Brazil roll dice for 4 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 3 brazilianTanks in Columbia, round 7 : 2/10 hits, 1.00 expected hits
                          Neutral roll dice for 1 Artillery and 1 Infantry in Columbia, round 7 : 1/2 hits, 0.83 expected hits
                          1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Columbia
                      Brazil loses 0 PUs for violating Columbias neutrality.
                      Brazil win, taking Columbia from Neutral with 4 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 3 brazilianTanks remaining. Battle score for attacker is 5
                      Casualties for Brazil: 6 brazilianInfantrys
                      Casualties for Neutral: 1 AntiAirGun, 1 Artillery, 3 Infantrys and 1 Tank
          
              Non Combat Move - Brazil
                  1 brazilianFighter moved from Columbia to Eastern Brazil
                  2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil
                  1 Material, 1 Train and 1 brazilianCombatEngineer moved from Rio de Janeiro to Eastern Brazil
                  1 Truck moved from Northern Brazil to Rio de Janeiro
          
              Purchase Units - Brazil
                  Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Brazil
                  1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
          
              Turn Complete - Brazil
                  Brazil collect 12 PUs; end with 12 PUs
          

          Combat Hit Differential Summary :

          Neutral : -2.42
          Brazil : -1.67
          AntiAircraftGun fire in Columbia : : -0.17
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin over to japan

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Thailand round 17

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 17
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 10 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 9 PUs
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                          Japan roll 12,8,2,5,7,4,3,6,2 and gets 1 hit
                      Japan removing all Technology Tokens after successful research.
                      Japan discover ImprovedTacticalBombers
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          Some non-combat units are destroyed: 
                          Japan converts britishBarracks into different units
                          Japan converts britishDocks into different units
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      1 japaneseInfantry moved from Bengal to Calcutta
                            Japan take Calcutta from India
                      3 japaneseMarines moved from Ceylon to 84 Sea Zone
                      3 japaneseBattleships, 3 japaneseMarines and 2 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                      3 japaneseMarines moved from 87 Sea Zone to Rangoon
                      2 japaneseInfantrys moved from French Indochina to Kwangsi
                      2 japaneseInfantrys moved from French Indochina to Yunnan
                      2 japaneseArtillerys and 2 japaneseInfantrys moved from Chahar to Shansi
                      1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Chahar to Suiyuan
                      1 japaneseInfantry moved from French Indochina to Yunnan
                      3 japaneseNavalFighters moved from Burma to Yunnan
                      1 japaneseTacticalBomber moved from French Indochina to Yunnan
                      1 japaneseFighter moved from French Indochina to Kwangsi
                      1 japaneseFighter moved from French Indochina to Hunan
                      1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
                            Japan take Far Eastern Republic from Russia
                      1 japaneseAlpineInfantry moved from Anhwei to Hunan
                      2 japaneseInfantrys moved from French Indochina to Yunnan
                      3 japaneseNavalFighters moved from 84 Sea Zone to Rangoon
                      1 japaneseArtillery and 2 japaneseInfantrys moved from Anhwei to Shensi
                      1 japaneseAlpineInfantry moved from Anhwei to Hunan
              
                  Combat - Japan
                      Battle in Rangoon
                          Japan attack with 3 japaneseMarines and 3 japaneseNavalFighters
                          Britain defend with 1 Flagpole and 1 britishInfantry
                              Japan roll dice for 3 japaneseBattleships in Rangoon, round 2 : 4/6 hits, 2.50 expected hits
                              Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                              1 britishInfantry owned by the Britain lost in Rangoon
                          Japan win, taking Rangoon from Britain with 3 japaneseMarines and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Battle in Shansi
                          Japan attack with 2 japaneseArtillerys and 2 japaneseInfantrys
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 2 japaneseArtillerys and 2 japaneseInfantrys in Shansi, round 2 : 3/4 hits, 1.00 expected hits
                              China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                              1 chineseInfantry owned by the China lost in Shansi
                          Japan win, taking Shansi from China with 2 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
                      Battle in Hunan
                          Japan attack with 2 japaneseAlpineInfantrys and 1 japaneseFighter
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 2 japaneseAlpineInfantrys and 1 japaneseFighter in Hunan, round 2 : 3/3 hits, 1.08 expected hits
                              China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                              1 chineseInfantry owned by the China lost in Hunan
                          Japan win, taking Hunan from China with 2 japaneseAlpineInfantrys and 1 japaneseFighter remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
                      Battle in Kwangsi
                          Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                              China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                              1 chineseInfantry owned by the China lost in Kwangsi
                          Japan win, taking Kwangsi from China with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
                      Battle in Yunnan
                          Japan attack with 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber in Yunnan, round 2 : 3/9 hits, 2.25 expected hits
                              China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                              1 chineseInfantry owned by the China lost in Yunnan
                          Japan win, taking Yunnan from China with 5 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
                      Battle in Suiyuan
                          Japan attack with 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits
                              China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 1/1 hits, 0.25 expected hits
                              1 japaneseArtillery owned by the Japan lost in Suiyuan
                              Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Suiyuan, round 3 : 0/2 hits, 0.75 expected hits
                              China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 1/1 hits, 0.25 expected hits
                          1 japaneseMech.Infantry owned by the Japan lost in Suiyuan
                          1 japaneseTank owned by the Japan retreated to Chahar
                          China win with 1 chineseInfantry remaining. Battle score for attacker is -9
                          Casualties for Japan: 1 japaneseArtillery and 1 japaneseMech.Infantry
                      Battle in Shensi
                          Japan attack with 1 japaneseArtillery and 2 japaneseInfantrys
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits
                              China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                              1 chineseInfantry owned by the China lost in Shensi
                          Japan win, taking Shensi from China with 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
              
                  Non Combat Move - Japan
                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                      5 japaneseInfantrys moved from Ceylon to 84 Sea Zone
                      1 japaneseCarrier, 3 japaneseCruisers, 3 japaneseDestroyers, 5 japaneseInfantrys and 3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                      5 japaneseArtillerys and 9 japaneseInfantrys moved from Bengal to Calcutta
                      1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 1 japaneseTank moved from Burma to Calcutta
                      2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to Burma
                      2 japaneseArtillerys moved from Thailand to Burma
                      1 Train moved from French Indochina to Kwangtung
                      1 Train and 2 japaneseAlpineInfantrys moved from Kwangtung to Burma
                      1 Train moved from Burma to Shanghai
                      1 Material and 1 japaneseAirTransport moved from Tokyo to Soviet Far East
                      1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                      2 japaneseInfantrys moved from Japan to 99 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                      2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                      1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                      5 japaneseBattleships, 4 japaneseCarriers, 5 japaneseCruisers, 15 japaneseDestroyers and 12 japaneseNavalFighters moved from 99 Sea Zone to 127 Sea Zone
                      1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                      3 japaneseNavalFighters moved from Kyushu Shikoku to 127 Sea Zone
                      3 japaneseNavalFighters moved from Yunnan to 127 Sea Zone
                      3 japaneseNavalFighters moved from Rangoon to 87 Sea Zone
                      5 japaneseInfantrys moved from 87 Sea Zone to Sumatra
                      1 japaneseDestroyer moved from 94 Sea Zone to 148 Sea Zone
                      3 japaneseCarriers and 5 japaneseDestroyers moved from 94 Sea Zone to 127 Sea Zone
                      1 Truck moved from French Indochina to Hong Kong
                      1 Truck moved from Thailand to Hong Kong
                      1 japaneseTacticalBomber moved from Yunnan to Burma
                      1 japaneseFighter moved from Kwangsi to French Indochina
                      1 japaneseFighter moved from Hunan to French Indochina
                      1 japaneseMarine moved from Japan to 99 Sea Zone
                      1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                      1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Burma to Phillippines
                      2 Materials moved from Tokyo to 99 Sea Zone
                      2 Materials, 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseTransports moved from 99 Sea Zone to 127 Sea Zone
                      2 Materials, 1 japaneseInfantry and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                      2 japaneseTransports moved from 95 Sea Zone to 96 Sea Zone
                      3 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                      3 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone
                      3 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                      1 Train moved from Burma to Hong Kong
                      1 japaneseArtillery moved from Manchuria to Northern Manchuria
                      2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 127 Sea Zone
                      2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                      1 japaneseFighter moved from Soviet Far East to Northern Manchuria
              
                  Purchase Units - Japan
                      Japan repair damage of 1x Rail; Remaining resources: 76 PUs; 0 techTokens; 
                      Japan buy 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseEntrenchment, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Japan
                      Units in Phillippines being upgraded or consumed: 2 Materials
                      1 japaneseBarracks placed in Phillippines
                      Units in Soviet Far East being upgraded or consumed: 1 Material
                      1 japaneseEntrenchment placed in Soviet Far East
                      2 japaneseAlpineInfantrys placed in Hong Kong
                      3 japaneseInfantrys placed in Shanghai
                      1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                      1 japaneseCombatEngineer placed in Tokyo
                      2 japaneseNavalFighters placed in Japan
                      2 japaneseDestroyers placed in 127 Sea Zone
              
                  Activate Technology - Japan
                      Japan activating ImprovedTacticalBombers
                      triggerAttachmenjapaneseImpTB1: Setting attack to 7 for unitAttachment attached to japaneseTacticalBomber
                      triggerAttachmenjapaneseImpTB1: Setting airAttack to 4 for unitAttachment attached to japaneseTacticalBomber
                      triggerAttachmenjapaneseImpTB2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTacticalBomber} with name:supportAttachmentTacBombImpjapanese
              
                  Turn Complete - Japan
                      Japan collect 76 PUs; end with 76 PUs
                      Units generate 9 techTokens; Japan end with 9 techTokens
                      Units Change Ownership
                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Manchuria
                      Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 10 PUs; end with 10 PUs
                      Units Change Ownership
                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Thailand
                      Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Thailand
                      3 japaneseInfantrys placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 9 PUs
                      Units Change Ownership
                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                          Some Units in Thailand change ownership: 3 japaneseInfantrys
              

              Combat Hit Differential Summary :

              Japan : 4.92
              China : 0.08
              Britain : -0.42
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut back to you and I'm headed to bed

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Move Summary: China round 17

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 17
                  
                      Combat Move - China
                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                          3 chineseInfantrys moved from Hupeh to Shensi
                          2 chineseInfantrys moved from Hupeh to Hunan
                          1 chineseInfantry moved from Kweichow to Hunan
                          1 chineseInfantry moved from Kweichow to Yunnan
                          4 chineseFighters and 6 chineseInfantrys moved from Eastern Szechwan to Yunnan
                          2 chineseFighters moved from Chungking to Shensi
                          2 chineseFighters moved from Chungking to Hunan
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin potential scramble

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin up for battle if you are around

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut ready now if you still are

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Move Summary: Britain round 17

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 17
                          
                              Research Technology - Britain
                                  Britain spend 0 on tech rolls
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover AdvancedLogistics
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Tangier
                                  2 britishNavalFighters moved from Gibraltar to Tangier
                                  4 britishArtillerys, 4 britishInfantrys and 1 britishMech.Infantry moved from French West Africa to West Africa
                                        ExiledAllies take West Africa from VichyFrance
                                  1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Portugal
                                  1 britishInfantry moved from Sinai to Trans Jordan
                                  2 britishStrategicBombers moved from Cairo to Trans Jordan
                                  1 britishAirTransport and 1 britishParatrooper moved from Cairo to Crete
                                  2 britishStrategicBombers moved from Cairo to Crete
                                  1 britishTank moved from Bombay to Baluchistan
                                        Britain take Southern Iran from Turkey
                                  5 britishInfantrys moved from Dutch East Indies to 150 Sea Zone
                                  2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 8 britishDestroyers, 5 britishInfantrys, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports moved from 150 Sea Zone to 146 Sea Zone
                                  1 britishInfantry moved from Dutch New Guinea to 146 Sea Zone
                                  2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 8 britishDestroyers, 6 britishInfantrys, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports moved from 146 Sea Zone to 131 Sea Zone
                                  6 britishInfantrys and 4 britishNavalFighters moved from 131 Sea Zone to Caroline Islands
                                  4 britishNavalFighters moved from Southwestern Australia to 148 Sea Zone
                                  4 britishNavalFighters moved from Northwestern Australia to 148 Sea Zone
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin scramble up

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Sweden round 17

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 17
                              
                                  Combat Move - Sweden
                              
                                  Combat - Sweden
                                      Sweden creates battle in territory 28 Sea Zone
                              
                                  Non Combat Move - Sweden
                                      1 swedishSubmarine moved from 26 Sea Zone to 28 Sea Zone
                              
                                  Purchase Units - Sweden
                                      Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                              
                                  Place Units - Sweden
                                      1 swedishSubmarine placed in 28 Sea Zone
                              
                                  Turn Complete - Sweden
                                      Sweden collect 7 PUs; end with 7 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin over to italy

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Italy round 17

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 17
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                              Italy roll 5,2,3,7,4,11,4,3,5,6,7,11,9,3,12,12,9,6 and gets 2 hits
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover ImprovedSpecialWarfare
                                  
                                      Politics - Italy
                                          Giving back territories to original owners
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                                          2 italianInfantrys moved from Western Egypt to 53 Sea Zone
                                          2 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                                          2 italianNavalFighters moved from Tobruk to Trans Jordan
                                          1 italianNavalFighter moved from Cyrenaica to Trans Jordan
                                  
                                      Combat - Italy
                                          Battle in Trans Jordan
                                              Italy attack with 2 italianInfantrys and 3 italianNavalFighters
                                              Britain defend with 1 Flagpole and 1 britishInfantry
                                                  Italy roll dice for 2 italianInfantrys and 3 italianNavalFighters in Trans Jordan, round 2 : 3/5 hits, 1.58 expected hits
                                                  Britain roll dice for 1 britishInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 britishInfantry owned by the Britain lost in Trans Jordan
                                              Italy win, taking Trans Jordan from Britain with 2 italianInfantrys and 3 italianNavalFighters remaining. Battle score for attacker is 3
                                              Casualties for Britain: 1 britishInfantry
                                  
                                      Non Combat Move - Italy
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          2 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
                                          1 italianNavalFighter moved from Trans Jordan to Western Egypt
                                          2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Eastern Turkey
                                          2 italianNavalFighters moved from Trans Jordan to Eastern Turkey
                                          1 italianTransport moved from 51 Sea Zone to 49 Sea Zone
                                          3 italianInfantrys moved from Morrocco to Western Sahara
                                          2 italianArtillerys moved from Southern Spain to 43 Sea Zone
                                          2 italianArtillerys moved from 43 Sea Zone to Morrocco
                                          2 italianInfantrys moved from Southern Spain to Northern Spain
                                          1 italianCombatEngineer moved from Northern Italy to 49 Sea Zone
                                          1 italianCombatEngineer moved from 49 Sea Zone to Southern Italy
                                          2 italianArtillerys moved from Western Ukraine to Kharkov
                                          1 Train moved from Romania to Rome
                                          1 Train and 2 italianInfantrys moved from Rome to Romania
                                          1 italianTank moved from Northern Italy to Romania
                                          1 Truck and 1 italianArtillery moved from Northern Italy to Northern Spain
                                          1 Truck moved from Northern Italy to Rome
                                          1 Material and 1 Truck moved from Rome to Southern Italy
                                          1 Truck moved from Southern Italy to Rome
                                          1 italianInfantry moved from Rome to 46 Sea Zone
                                          1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                          2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                          2 italianInfantrys moved from 43 Sea Zone to Morrocco
                                          1 Truck moved from Northern Spain to Vichy France
                                          1 Truck moved from Vichy France to Northern Italy
                                          1 italianAirTransport moved from Western Egypt to Rome
                                          1 Truck moved from Al Kufrah to Western Egypt
                                  
                                      Purchase Units - Italy
                                          Italy buy 2 italianArtillerys, 3 italianInfantrys, 1 italianTank and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          2 italianArtillerys and 1 italianTank placed in Northern Italy
                                          3 italianInfantrys placed in Southern Italy
                                          Italy undo move 2.
                                          1 italianTransport placed in 46 Sea Zone
                                          2 italianInfantrys placed in Southern Italy
                                          1 italianInfantry placed in Rome
                                  
                                      Activate Technology - Italy
                                          Italy activating ImprovedSpecialWarfare
                                          Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
                                          Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
                                          Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
                                          Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
                                          Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
                                          Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
                                          Italy giving technology to Germany: ImprovedSpecialWarfare
                                  
                                      Turn Complete - Italy
                                          Italy collect 30 PUs; end with 30 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Italy : 1.42
                                  Britain : -0.25
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: Usa round 17

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 17
                                      
                                          Research Technology - Usa
                                              Trigger americanaTDB: Usa gains access to DestroyerBombardement
                                              Usa spend 0 on tech rolls
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover DestroyerBombardement
                                      
                                          Combat Move - Usa
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                              4 americanInfantrys moved from Gibraltar to 41 Sea Zone
                                              3 americanBattleships, 1 americanCruiser, 4 americanInfantrys and 2 americanTransports moved from 41 Sea Zone to 61 Sea Zone
                                              4 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin quick scramble

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Usa round 17

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 17
                                          
                                              Research Technology - Usa
                                                  Trigger americanaTDB: Usa gains access to DestroyerBombardement
                                                  Usa spend 0 on tech rolls
                                                      Usa roll 12,1,1,5,1,11,3,2,4 and gets 1 hit
                                                  Usa removing all Technology Tokens after successful research.
                                                  Usa discover DestroyerBombardement
                                          
                                              Combat Move - Usa
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                  4 americanInfantrys moved from Gibraltar to 41 Sea Zone
                                                  3 americanBattleships, 1 americanCruiser, 4 americanInfantrys and 2 americanTransports moved from 41 Sea Zone to 61 Sea Zone
                                                  4 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                          
                                              Combat - Usa
                                                  Germany scrambles 2 units out of Morrocco to defend against the attack in Western Sahara
                                                  Battle in Western Sahara
                                                      Usa attack with 4 americanInfantrys
                                                      Italy defend with 3 italianInfantrys; Germany defend with 1 Flagpole, 4 germanArtillerys, 7 germanInfantrys and 2 germanNavalFighters
                                                          Usa roll dice for 3 americanBattleships and 1 americanCruiser in Western Sahara, round 2 : 5/7 hits, 3.92 expected hits
                                                          Usa roll dice for 4 americanInfantrys in Western Sahara, round 2 : 1/4 hits, 0.67 expected hits
                                                          Germany roll dice for 4 germanArtillerys, 7 germanInfantrys, 2 germanNavalFighters and 3 italianInfantrys in Western Sahara, round 2 : 4/16 hits, 5.17 expected hits
                                                          3 germanInfantrys owned by the Germany, 4 americanInfantrys owned by the Usa and 3 italianInfantrys owned by the Italy lost in Western Sahara
                                                      Germany win with 4 germanArtillerys, 4 germanInfantrys and 2 germanNavalFighters remaining. Battle score for attacker is 6
                                                      Casualties for Usa: 4 americanInfantrys
                                                      Casualties for Germany: 3 germanInfantrys
                                                      Casualties for Italy: 3 italianInfantrys
                                                  Moving scrambled unit from Western Sahara back to originating territory: Morrocco
                                                  Moving scrambled unit from Western Sahara back to originating territory: Morrocco
                                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                                  1 americanTransport moved from 14 Sea Zone to 13 Sea Zone
                                                  1 americanTank moved from Central Norway to 13 Sea Zone
                                                  1 americanTank and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone
                                                  1 americanTank moved from 14 Sea Zone to Archangel
                                                  2 americanTransports moved from 12 Sea Zone to 10 Sea Zone
                                                  1 americanAntiTankGun, 1 americanArtillery and 1 americanTank moved from Scotland to 10 Sea Zone
                                                  1 americanAntiTankGun, 1 americanArtillery, 1 americanTank and 2 americanTransports moved from 10 Sea Zone to 12 Sea Zone
                                                  1 americanAntiTankGun, 1 americanArtillery and 1 americanTank moved from 12 Sea Zone to Central Norway
                                                  2 americanArtillerys moved from Scotland to 7 Sea Zone
                                                  2 americanArtillerys and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone
                                                  2 americanArtillerys moved from 12 Sea Zone to Central Norway
                                                  2 americanTransports moved from 7 Sea Zone to 20 Sea Zone
                                                  4 americanInfantrys moved from Washington to 30 Sea Zone
                                                  4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                  2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                  2 americanTransports moved from 20 Sea Zone to 30 Sea Zone
                                                  2 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                                                  1 americanArtillery and 3 americanInfantrys moved from Azores to 40 Sea Zone
                                                  1 americanArtillery, 3 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                                                  1 americanArtillery and 3 americanInfantrys moved from 41 Sea Zone to Gibraltar
                                                  4 americanInfantrys moved from 39 Sea Zone to Azores
                                                  1 Train and 1 americanCombatEngineer moved from Northeastern US to Washington
                                                  2 Materials and 1 Train moved from Washington to Los Angeles
                                                  1 Train moved from Los Angeles to Washington
                                                  1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                                                  1 americanAdvancedSubmarine moved from 156 Sea Zone to 116 Sea Zone
                                                  1 americanNavalFighter moved from 124 Sea Zone to Queensland
                                                  6 americanInfantrys and 4 americanMarines moved from Wake Island to 124 Sea Zone
                                                  4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 6 americanInfantrys, 4 americanMarines, 8 americanNavalFighters, 10 americanSubmarines and 6 americanTransports moved from 124 Sea Zone to 131 Sea Zone
                                                  6 americanInfantrys and 4 americanMarines moved from 131 Sea Zone to Caroline Islands
                                                  1 americanNavalFighter moved from Hawaiian Islands to 131 Sea Zone
                                                  1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                          
                                              Purchase Units - Usa
                                                  Trigger americanAdvD: buyamericanHeavyDestroyer added to americanProduction
                                                  Usa buy 3 americanAdvancedNavalFighters, 2 americanCarriers and 7 americanInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Usa
                                                  Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
                                                  2 americanCarriers placed in 156 Sea Zone
                                                  2 americanAdvancedNavalFighters placed in Los Angeles
                                                  4 americanInfantrys placed in Washington
                                                  3 americanInfantrys placed in Northeastern US
                                                  1 americanAdvancedNavalFighter placed in New York
                                          
                                              Activate Technology - Usa
                                                  Usa activating DestroyerBombardement
                                                  Trigger americanDB1: Setting canBombard to true for unitAttachment attached to americanDestroyer
                                                  Trigger americanDB1: Setting bombard to 1 for unitAttachment attached to americanDestroyer
                                                  Trigger americanDB2: Setting canBombard to true for unitAttachment attached to americanHeavyDestroyer
                                                  Trigger americanDB2: Setting bombard to 3 for unitAttachment attached to americanHeavyDestroyer
                                                  Trigger americanAL2: Setting transportCapacity to 4 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to americanAirfield
                                                  Trigger americanAL1: Setting transportCapacity to 7 for unitAttachment attached to americanTransport
                                          
                                              Turn Complete - Usa
                                                  Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                                  Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                                  Trigger LLaTA: has removed 1 americanTank owned by Usa in Archangel
                                                  Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                                  Trigger LLaTA: Russia has 1 russianTank placed in Archangel
                                                  Usa collect 70 PUs; end with 70 PUs
                                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                                  Units generate 9 techTokens; Usa end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Usa : 1.42
                                          Germany : -1.17
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin turkey time

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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