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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Usa round 1

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 1
      
          Research Technology - Usa
              Note to players Usa: <body><img src="startusa.png"/></body>
              Trigger Starttechtokens: Usa met a national objective for an additional 5 techTokens; end with 5 techTokens
              Trigger americanaTAAA: Usa gains access to AdvancedAntiAircraft
              Trigger americanaTIP: Usa gains access to ImprovedProduction
              Usa spend 0 on tech rolls
                  Usa roll 12,12,11,8,1 and gets 2 hits
              Usa removing all Technology Tokens after successful research.
              Usa discover ImprovedDestroyers
      
          Politics - Usa
              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                  Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 1 = Success!
                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Germany and Brazil from Neutral to War
                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Italy and Brazil from Neutral to War
                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Japan and Brazil from Neutral to War
                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Russia and Brazil from Neutral to Allied
                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Britain and Brazil from Neutral to Allied
                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Usa and Brazil from Neutral to Allied
      
          Combat Move - Usa
              Note to players Usa: <body><img src="pearlharbour.png"/></body>
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              1 americanStrategicBomber moved from Iceland to 7 Sea Zone
              1 americanDestroyer moved from 6 Sea Zone to 7 Sea Zone
      
          Combat - Usa
              Battle in 7 Sea Zone
                  Usa attack with 1 americanDestroyer and 1 americanStrategicBomber; Britain loiter and taunt
                  Germany defend with 3 germanSubmarines
                      DepthChargeAttack fire in 7 Sea Zone : 1/2 hits, 0.17 expected hits
                      1 germanSubmarine owned by the Germany lost in 7 Sea Zone
                  2 germanSubmarines owned by the Germany Submerged
                  Usa win with 1 americanDestroyer and 1 americanStrategicBomber remaining. Battle score for attacker is 7
                  Casualties for Germany: 1 germanSubmarine
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
              Trigger americanProd1: Usa has 1 Material placed in Washington
              1 americanStrategicBomber moved from 7 Sea Zone to Labrador
              1 Truck and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone
              1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
              1 Truck and 1 americanAntiAirGun moved from 7 Sea Zone to Scotland
              1 americanInfantry moved from Southern US to 35 Sea Zone
              1 americanInfantry and 1 americanTransport moved from 35 Sea Zone to 36 Sea Zone
              1 americanInfantry moved from 36 Sea Zone to Eastern US
              1 americanDestroyer moved from 30 Sea Zone to 36 Sea Zone
              1 americanDestroyer moved from 106 Sea Zone to 115 Sea Zone
              1 americanInfantry moved from Western US to 112 Sea Zone
              1 americanInfantry moved from Northwestern US to 112 Sea Zone
              1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 112 Sea Zone to 115 Sea Zone
              1 americanInfantry and 1 americanMarine moved from Los Angeles to 156 Sea Zone
              1 americanCruiser, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
              3 americanInfantrys and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands
              1 americanCarrier, 1 americanDestroyer and 1 americanNavalFighter moved from 113 Sea Zone to 115 Sea Zone
              1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
              1 americanSubmarine moved from 134 Sea Zone to 116 Sea Zone
              1 americanCombatEngineer moved from San Francisco to Los Angeles
              1 americanArtillery moved from Southwestern US to Los Angeles
              1 Material and 1 Truck moved from San Francisco to Los Angeles
              1 Truck moved from Los Angeles to Southern Central US
              1 americanInfantry moved from Northern Central US to Northwestern US
              1 americanFighter moved from Midway to Hawaiian Islands
              1 americanFighter moved from Northwestern US to Hawaiian Islands
              1 Material and 1 americanMech.Infantry moved from Detroit to New York
              1 Material, 1 Train and 1 americanCombatEngineer moved from Chicago to New York
              1 americanInfantry moved from Eastern Central US to New York
              1 Material and 1 Truck moved from Central US to Los Angeles
              1 americanTank moved from Detroit to New York
              1 americanAirTransport and 1 americanParatrooper moved from Chicago to Los Angeles
              1 americanTransport moved from 113 Sea Zone to 134 Sea Zone
              1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 113 Sea Zone
              1 americanStrategicBomber moved from Los Angeles to New Brunswick
              1 Train moved from Southeastern US to Chicago
              1 Train and 1 americanAntiAirGun moved from Chicago to Los Angeles
              1 americanArtillery moved from Eastern US to Washington
      
          Purchase Units - Usa
              Usa buy 2 ResearchCenters, 1 americanBattleship, 2 americanInfantrys, 1 americanNavalFighter and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador
              Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador
              Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador
      
          Place Units - Usa
              Units in New York being upgraded or consumed: 2 Materials
              1 ResearchCenter placed in New York
              Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
              1 americanBattleship placed in 30 Sea Zone
              1 americanSubmarine placed in 156 Sea Zone
              2 americanInfantrys placed in San Francisco
              Units in Los Angeles being upgraded or consumed: 2 Materials
              1 ResearchCenter placed in Los Angeles
              1 americanNavalFighter placed in Chicago
      
          Activate Technology - Usa
              Usa activating ImprovedDestroyers
              triggerAttachmenamericanImpAA: Setting attackAA to 2 for unitAttachment attached to americanAntiAirGun
              triggerAttachmenamericanImpAA: Setting defense to 2 for unitAttachment attached to americanAntiAirGun
              Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer
      
          Turn Complete - Usa
              Usa collect 69 PUs; end with 69 PUs
              Units generate 9 techTokens; Usa end with 9 techTokens
      

      Combat Hit Differential Summary :

      DepthChargeAttack fire in 7 Sea Zone : : 0.83
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin go for usa

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @ubernaut
          last edited by ubernaut

          @colin i mean germany so used to being on the other side 😛

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Move Summary: Germany round 2

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 2
            
                Research Technology - Germany
                    Trigger germanaTIC: Germany gains access to ImprovedCarriers
                    Trigger germanaTIP: Germany gains access to ImprovedProduction
                    Trigger germanaTAH: Germany gains access to AdvancedHulls
                    Germany spend 0 on tech rolls
                    Germany removing all Technology Tokens after successful research.
                    Germany discover ImprovedProduction
            
                Politics - Germany
                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 12 = Failure!
                        Germany fails on action: Political Action AxisProposeAlliancewithSweden
            
                Combat Move - Germany
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    1 germanArtillery, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Southern Ukraine to Crimea
                    2 germanSubmarines moved from 13 Sea Zone to 14 Sea Zone
                    2 germanSubmarines moved from 7 Sea Zone to 24 Sea Zone
                    1 germanNavalFighter moved from Norway to 24 Sea Zone
                    1 germanInfantry and 1 germanTank moved from Southern Ukraine to Crimea
                    1 germanInfantry moved from Southern Ukraine to Crimea
                    1 germanMech.Infantry moved from Eastern Ukraine to Crimea
                    1 germanTank moved from Eastern Ukraine to Crimea
                    1 germanCruiser and 1 germanDestroyer moved from 28 Sea Zone to 29 Sea Zone
                    1 germanBattleship moved from 27 Sea Zone to 29 Sea Zone
                    1 germanFighter moved from Finland to 29 Sea Zone
                    1 germanStrategicBomber moved from Belorussia to Voronezh
                    1 germanTacticalBomber moved from Belorussia to Murmansk
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut got some battles

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Finland round 2

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 2
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 8 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 13 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 19 PUs
                
                    Research Technology - Germany
                        Trigger germanaTIC: Germany gains access to ImprovedCarriers
                        Trigger germanaTIP: Germany gains access to ImprovedProduction
                        Trigger germanaTAH: Germany gains access to AdvancedHulls
                        Germany spend 0 on tech rolls
                            Germany roll 12,9,5,3,9,6,11,1,8,2,10 and gets 1 hit
                        Germany removing all Technology Tokens after successful research.
                        Germany discover ImprovedProduction
                
                    Politics - Germany
                        Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                            Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 12 = Failure!
                            Germany fails on action: Political Action AxisProposeAlliancewithSweden
                
                    Combat Move - Germany
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        1 germanArtillery, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Southern Ukraine to Crimea
                        2 germanSubmarines moved from 13 Sea Zone to 14 Sea Zone
                        2 germanSubmarines moved from 7 Sea Zone to 24 Sea Zone
                        1 germanNavalFighter moved from Norway to 24 Sea Zone
                        1 germanInfantry and 1 germanTank moved from Southern Ukraine to Crimea
                        1 germanInfantry moved from Southern Ukraine to Crimea
                        1 germanMech.Infantry moved from Eastern Ukraine to Crimea
                        1 germanTank moved from Eastern Ukraine to Crimea
                        1 germanCruiser and 1 germanDestroyer moved from 28 Sea Zone to 29 Sea Zone
                        1 germanBattleship moved from 27 Sea Zone to 29 Sea Zone
                        1 germanFighter moved from Finland to 29 Sea Zone
                        1 germanStrategicBomber moved from Belorussia to Voronezh
                        1 germanTacticalBomber moved from Belorussia to Murmansk
                
                    Combat - Germany
                        Britain scrambles 4 units out of Central Britain to defend against the attack in 24 Sea Zone
                        Strategic bombing raid in Murmansk
                                AntiAircraftGun fire in Murmansk : 0/1 hits, 0.08 expected hits
                            Bombing raid in Murmansk rolls: 2 and causes: 1 damage to unit: Truck
                            Bombing raid in Murmansk causes 1 damage total. 
                                1 Truck owned by the Russia lost in Murmansk
                        Strategic bombing raid in Voronezh
                            Bombing raid in Voronezh rolls: 6 and causes: 6 damage to unit: russianAirfield
                            Bombing raid in Voronezh causes 6 damage total. 
                        Battle in 14 Sea Zone
                            Germany attack with 2 germanSubmarines
                            Russia defend with 1 russianDestroyer and 1 russianTransport
                                Germany roll dice for 2 germanSubmarines in 14 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                Russia roll dice for 1 russianDestroyer and 1 russianTransport in 14 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                Germany roll dice for 2 germanSubmarines in 14 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                                Russia roll dice for 1 russianDestroyer and 1 russianTransport in 14 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                                Germany roll dice for 2 germanSubmarines in 14 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                                Russia roll dice for 1 russianDestroyer and 1 russianTransport in 14 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                                1 germanSubmarine owned by the Germany lost in 14 Sea Zone
                                Germany roll dice for 1 germanSubmarine in 14 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                                Russia roll dice for 1 russianDestroyer and 1 russianTransport in 14 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits
                                Germany roll dice for 1 germanSubmarine in 14 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits
                                Russia roll dice for 1 russianDestroyer and 1 russianTransport in 14 Sea Zone, round 6 : 1/2 hits, 0.33 expected hits
                                1 germanSubmarine owned by the Germany lost in 14 Sea Zone
                            Russia win with 1 russianDestroyer and 1 russianTransport remaining. Battle score for attacker is -14
                            Casualties for Germany: 2 germanSubmarines
                        Battle in 24 Sea Zone
                            Germany attack with 1 germanNavalFighter and 2 germanSubmarines
                            Britain defend with 1 britishFighter, 1 britishHull, 2 britishNavalFighters and 1 britishTacticalBomber
                                Germany roll dice for 2 germanSubmarines in 24 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                Germany roll dice for 1 germanNavalFighter in 24 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                Britain roll dice for 1 britishFighter, 1 britishHull, 2 britishNavalFighters and 1 britishTacticalBomber in 24 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                                1 germanSubmarine owned by the Germany lost in 24 Sea Zone
                            1 germanSubmarine owned by the Germany retreated to 10 Sea Zone
                            Britain win with 1 britishFighter, 1 britishHull, 2 britishNavalFighters and 1 britishTacticalBomber remaining. Battle score for attacker is -7
                            Casualties for Germany: 1 germanSubmarine
                        Battle in 29 Sea Zone
                            Germany attack with 1 germanBattleship, 1 germanCruiser, 1 germanDestroyer and 1 germanFighter
                            Russia defend with 1 russianCruiser, 1 russianSubmarine and 1 russianTransport
                                DepthChargeAttack fire in 29 Sea Zone : 0/1 hits, 0.08 expected hits
                            1 russianSubmarine owned by the Russia Submerged
                                Germany roll dice for 1 germanBattleship, 1 germanCruiser, 1 germanDestroyer and 1 germanFighter in 29 Sea Zone, round 2 : 0/5 hits, 1.92 expected hits
                                Russia roll dice for 1 russianCruiser and 1 russianTransport in 29 Sea Zone, round 2 : 0/2 hits, 0.58 expected hits
                                Germany roll dice for 1 germanBattleship, 1 germanCruiser, 1 germanDestroyer and 1 germanFighter in 29 Sea Zone, round 3 : 5/5 hits, 1.92 expected hits
                                Russia roll dice for 1 russianCruiser and 1 russianTransport in 29 Sea Zone, round 3 : 0/2 hits, 0.58 expected hits
                                1 russianCruiser owned by the Russia and 1 russianTransport owned by the Russia lost in 29 Sea Zone
                            Germany win, taking 29 Sea Zone from Neutral with 1 germanBattleship, 1 germanCruiser, 1 germanDestroyer and 1 germanFighter remaining. Battle score for attacker is 19
                            Casualties for Russia: 1 russianCruiser and 1 russianTransport
                        Battle in Crimea
                            Germany attack with 1 germanArtillery, 4 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks
                            Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun, 1 russianArtillery, 1 russianFortification and 2 russianInfantrys
                                Germany roll dice for 1 germanArtillery, 4 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks in Crimea, round 2 : 4/10 hits, 3.00 expected hits
                                Russia roll dice for 1 russianAntiAirGun, 1 russianArtillery, 1 russianFortification and 2 russianInfantrys in Crimea, round 2 : 2/5 hits, 2.17 expected hits
                                2 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany, 1 russianArtillery owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Crimea
                                Germany roll dice for 1 germanArtillery, 2 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks in Crimea, round 3 : 2/8 hits, 2.67 expected hits
                                Russia roll dice for 1 russianFortification in Crimea, round 3 : 1/1 hits, 0.92 expected hits
                                1 germanInfantry owned by the Germany and 1 russianFortification owned by the Russia lost in Crimea
                            Some non-combat units are destroyed: 
                            Germany win, taking Crimea from Russia with 1 germanArtillery, 1 germanInfantry, 2 germanMech.Infantrys and 3 germanTanks remaining. Battle score for attacker is 17
                            Casualties for Germany: 3 germanInfantrys
                            Casualties for Russia: 1 russianAntiAirGun, 1 russianArtillery, 1 russianFortification and 2 russianInfantrys
                        Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                        Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                        Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                        Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                
                    Non Combat Move - Germany
                        Note to players Germany: <body><img src="crimea.png"/></body>
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        1 germanStrategicBomber and 1 germanTacticalBomber moved from Southern Ukraine to Kharkov
                        1 germanStrategicBomber moved from Voronezh to Belorussia
                        1 germanTacticalBomber moved from Murmansk to Eastern Finland
                        2 germanArtillerys and 3 germanInfantrys moved from Finland to Eastern Finland
                        1 germanAlpineInfantry moved from Eastern Finland to Northern Finland
                        1 germanInfantry moved from Northern Finland to Eastern Finland
                        1 germanArtillery moved from Northern Norway to Northern Finland
                        1 germanNavalFighter moved from 24 Sea Zone to Norway
                        1 germanFighter moved from Northern Germany to Belorussia
                        1 germanFighter moved from Northern France to Hungary Slovakia
                        1 Material and 1 Truck moved from Hungary Slovakia to Eastern Germany
                        1 germanCombatEngineer moved from Northern Germany to Eastern Germany
                        1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Norway
                        1 germanAirTransport moved from Norway to Eastern Germany
                        1 Truck and 1 germanParatrooper moved from Central Norway to Northern Finland
                        1 germanAlpineInfantry moved from Northern Norway to Central Norway
                        1 germanAlpineInfantry moved from Northern Finland to Northern Norway
                        1 germanBattleship moved from 26 Sea Zone to 28 Sea Zone
                        1 germanArtillery and 1 germanInfantry moved from Lithuania to 28 Sea Zone
                        1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 28 Sea Zone to 29 Sea Zone
                        1 germanArtillery and 1 germanInfantry moved from 29 Sea Zone to Eastern Finland
                        1 germanFighter moved from 29 Sea Zone to Finland
                        1 germanInfantry moved from French West Africa to Gold Coast
                        1 germanAirTransport moved from Hungary Slovakia to Crete
                        2 germanInfantrys moved from Romania to Bessarabia
                        1 germanInfantry moved from Northern Yugoslavia to Romania
                        1 germanArtillery moved from Hungary Slovakia to Romania
                        1 germanAntiTankGun moved from Eastern Ukraine to Kharkov
                        1 germanAntiTankGun moved from Southern Ukraine to Kharkov
                        1 germanInfantry moved from Bessarabia to Southern Ukraine
                        1 germanInfantry moved from Kharkov to Eastern Ukraine
                        1 germanNavalFighter moved from Algeria to West Africa
                        1 germanCombatEngineer moved from West Africa to French West Africa
                        1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                        1 Train moved from Algeria to 45 Sea Zone
                        1 Train and 1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                        1 Train moved from 44 Sea Zone to Vichy France
                        1 germanInfantry moved from Algeria to Tunisia
                        1 germanDestroyer moved from 43 Sea Zone to 44 Sea Zone
                        1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry moved from Lativa Estonia to Pskov
                        1 germanMech.Infantry moved from Belorussia to Orel Kursk
                        1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Kharkov
                        1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Orel Kursk to Pskov
                        1 germanInfantry moved from Orel Kursk to Pskov
                        1 germanInfantry moved from Pinsk Marshes to Orel Kursk
                        1 germanCombatEngineer moved from Western Ukraine to Kharkov
                        1 germanAntiTankGun moved from Bessarabia to Southern Ukraine
                        1 Truck, 2 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks moved from Eastern Poland to Kharkov
                        1 germanTank moved from Belorussia to Kharkov
                        3 germanArtillerys and 2 germanInfantrys moved from Eastern Poland to Belorussia
                        1 germanInfantry moved from Poland to Lithuania
                        1 germanArtillery and 1 germanInfantry moved from Eastern Germany to Poland
                        1 germanInfantry moved from Bohemia Moravia to Poland
                        1 germanArtillery, 1 germanMech.Infantry and 1 germanTank moved from Southern Germany to Poland
                        1 germanAlpineInfantry moved from Southern Germany to Eastern Germany
                        1 germanFighter moved from Denmark to Belorussia
                        1 Train moved from Eastern France to Vichy France
                        1 Material, 1 Train and 1 germanAntiAirGun moved from Vichy France to Northern France
                        1 Train moved from Northern France to Western Germany
                        1 germanAntiTankGun moved from Eastern France to Southern Germany
                        1 Truck moved from Northern Germany to Western Germany
                        1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                        1 Truck and 1 germanInfantry moved from Algeria to Cyrenaica
                        1 germanFighter moved from Tripolitania to Al Kufrah
                        1 germanInfantry moved from Northern Germany to Low Countries
                        2 germanInfantrys moved from Berlin to Northern Germany
                        1 germanInfantry moved from Northern Germany to Denmark
                        1 germanInfantry moved from Northern Germany to Low Countries
                        1 germanInfantry moved from Low Countries to Northern France
                        1 germanInfantry moved from Northern France to Western France
                        1 Truck moved from Northern Germany to Berlin
                        1 Truck moved from Northern Finland to Finland
                        1 Material and 1 Truck moved from Finland to Northern Finland
                        1 germanCombatEngineer moved from Finland to Eastern Finland
                        1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry moved from Belorussia to Pskov
                        1 germanInfantry moved from Lativa Estonia to Pskov
                        1 germanSubmarine moved from 11 Sea Zone to 64 Sea Zone
                
                    Purchase Units - Germany
                        Germany repair damage of 3x germanAirfield; Remaining resources: 63 PUs; 0 techTokens; 
                        Germany buy 1 Material, 1 ResearchCenter, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 3 germanCombatEngineers, 1 germanInfantry, 2 germanMarines, 1 germanMech.Infantry, 1 germanNavalFighter and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Germany
                        Units in Eastern Germany being upgraded or consumed: 2 Materials
                        1 ResearchCenter placed in Eastern Germany
                        1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun and 1 germanMech.Infantry placed in Western Germany
                        Germany undo move 2.
                        1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun and 1 germanArtillery placed in Western Germany
                        1 germanNavalFighter placed in Southern Germany
                        Germany undo move 3.
                        1 germanMech.Infantry and 1 germanTank placed in Eastern Germany
                        2 germanMarines placed in Eastern Germany
                        3 germanCombatEngineers and 1 germanInfantry placed in Northern Germany
                        1 germanNavalFighter placed in Southern Germany
                
                    Activate Technology - Germany
                        Germany activating ImprovedProduction
                        Trigger germanIH2: Setting attack to 7 for unitAttachment attached to germanBattleship
                        Trigger germanIH3: Setting attack to 7 for unitAttachment attached to germanBattleship-damaged
                        Trigger germanIH1: Setting attack to 6 for unitAttachment attached to germanCruiser
                        Trigger germanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to germanCruiser
                        Trigger germanIH1: Setting mayOverStackAA to true for unitAttachment attached to germanCruiser
                        Trigger germanIH1: Setting maxAAattacks to 1 for unitAttachment attached to germanCruiser
                        Trigger germanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to germanCruiser
                        Trigger germanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to germanCruiser
                        Trigger germanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to germanCruiser
                
                    Turn Complete - Germany
                        Germany collect 68 PUs; end with 68 PUs
                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 71 PUs
                        Units generate 9 techTokens; Germany end with 9 techTokens
                        Units Change Ownership
                            Some Units in Algeria change ownership: 1 germanCombatEngineer
                            Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                            Some Units in French West Africa change ownership: 1 germanCombatEngineer
                            Some Units in Northern Finland change ownership: 1 Material
                
                    Purchase Units - VichyFrance
                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                        VichyFrance buy 1 germanAntiAirGun and 1 germanFighter; Remaining resources: 4 PUs; 
                
                    Place Units - VichyFrance
                        1 Material, 1 germanAntiAirGun and 1 germanFighter placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 21 PUs; end with 25 PUs
                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 23 PUs
                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 21 PUs
                        Units Change Ownership
                            Some Units in Algeria change ownership: 1 germanCombatEngineer
                            Some Units in French West Africa change ownership: 1 germanCombatEngineer
                            Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 1 germanFighter
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 1 germanAntiTankGun and 3 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        3 germanInfantrys placed in Romania
                        1 germanAntiTankGun placed in Hungary Slovakia
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Units Change Ownership
                            Some Units in Hungary Slovakia change ownership: 1 germanAntiTankGun
                            Some Units in Romania change ownership: 3 germanInfantrys
                
                    Purchase Units - Finland
                        Finland buy 2 germanArtillerys; Remaining resources: 0 PUs; 
                
                    Place Units - Finland
                        2 germanArtillerys placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 7 PUs; end with 7 PUs
                        Units Change Ownership
                            Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                            Some Units in Finland change ownership: 2 germanArtillerys
                            Some Units in Northern Finland change ownership: 1 Material
                

                Combat Hit Differential Summary :

                DepthChargeAttack fire in 29 Sea Zone : : -0.08
                Britain : -0.50
                AntiAircraftGun fire in Murmansk : : -0.08
                Germany : -1.50
                Russia : -0.92
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

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                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Move Summary: Russia round 2

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 2
                    
                        Research Technology - Russia
                            Note to players Russia: <body><img src="crimea.png"/></body>
                            Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures
                            Trigger russianaTIP: Russia gains access to ImprovedProduction
                            Russia spend 0 on tech rolls
                    
                        Politics - Russia
                            Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone
                            1 russianInfantry moved from Caucasus to Eastern Ukraine
                            1 russianInfantry moved from Caucasus to Eastern Ukraine
                            2 russianInfantrys moved from Smolensk to Orel Kursk
                            1 russianFighter moved from Stalingrad to Orel Kursk
                            2 russianFighters moved from Leningrad to Orel Kursk
                            1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Eastern Ukraine
                            1 russianFighter moved from Yakut to Khabarovskiy Kray
                            1 russianInfantry moved from Yakut to Khabarovskiy Kray
                            1 russianInfantry moved from Voronezh to Orel Kursk
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin couple of scrambles up

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: Brazil round 2

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 2
                        
                            Combat Move - Brazil
                                Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                                Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                                Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                                Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                                Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                                Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                                1 brazilianDestroyer moved from 63 Sea Zone to 5 Sea Zone
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin tiny sea battle

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Brazil round 2

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 2
                            
                                Combat Move - Brazil
                                    Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                                    Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                                    Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                                    Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                                    Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                                    Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                                    1 brazilianDestroyer moved from 63 Sea Zone to 5 Sea Zone
                            
                                Combat - Brazil
                                    Battle in 5 Sea Zone
                                        Brazil attack with 1 brazilianDestroyer
                                        Italy defend with 2 italianSubmarines
                                            DepthChargeAttack fire in 5 Sea Zone : 0/1 hits, 0.08 expected hits
                                        2 italianSubmarines owned by the Italy Submerged
                                    1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                                    1 Truck moved from Rio de Janeiro to Central Brazil
                                    1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Eastern Brazil
                                    1 brazilianFighter moved from Rio de Janeiro to Eastern Brazil
                                    1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 58 Sea Zone
                            
                                Purchase Units - Brazil
                                    Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
                                    Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
                                    Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
                                    Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
                                    Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
                                    Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
                                    Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
                                    Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
                                    Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
                            
                                Turn Complete - Brazil
                                    Brazil collect 7 PUs; end with 7 PUs
                            

                            Combat Hit Differential Summary :

                            DepthChargeAttack fire in 5 Sea Zone : : -0.08
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin over to japan

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Japan round 2

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 2
                                
                                    Research Technology - Japan
                                        Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                                        Japan spend 0 on tech rolls
                                
                                    Combat Move - Japan
                                        Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                                        Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                                        Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Some non-combat units are destroyed: 
                                            Some non-combat units are destroyed: 
                                        1 japaneseStrategicBomber moved from Manchuria to Northern China
                                        1 japaneseArtillery and 2 japaneseInfantrys moved from Fo Kien to Hong Kong
                                        1 japaneseArtillery and 2 japaneseInfantrys moved from Anhwei to Hunan
                                              Japan take Hunan from China
                                        2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 3 japaneseInfantrys moved from Inner Mongolia to Hupeh
                                        1 japaneseTank moved from Shensi to Hupeh
                                        1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Hupeh
                                        1 japaneseMech.Infantry moved from Anhwei to Hupeh
                                        1 japaneseTank moved from Fo Kien to Hong Kong
                                        1 japaneseInfantry moved from Kwangtung to Hong Kong
                                        2 japaneseNavalFighters moved from 148 Sea Zone to 87 Sea Zone
                                        2 japaneseFighters moved from French Indochina to 87 Sea Zone
                                        1 japaneseInfantry moved from Burma to Rangoon
                                              Japan take Rangoon from Britain
                                        1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                        1 japaneseInfantry moved from Japan to 98 Sea Zone
                                        1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                        3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                        1 japaneseNavalFighter moved from 129 Sea Zone to Phillippines
                                        4 japaneseMarines moved from Luzon to 128 Sea Zone
                                        2 japaneseMarines moved from Phillippines Islands to 128 Sea Zone
                                        6 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                                        2 japaneseMarines moved from 93 Sea Zone to Brunei
                                        4 japaneseMarines moved from 93 Sea Zone to Borneo
                                        1 japaneseBattleship moved from 128 Sea Zone to 93 Sea Zone
                                        1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone
                                        3 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone
                                        1 japaneseMarine moved from Phillippines Islands to 127 Sea Zone
                                        3 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                        1 japaneseMarine moved from 127 Sea Zone to Phillippines
                                        1 japaneseFighter moved from Shanghai to Hong Kong
                                        1 japaneseTacticalBomber moved from Shansi to Hong Kong
                                        2 japaneseFighters moved from Shansi to Hupeh
                                        1 japaneseMech.Infantry moved from Kwangtung to Hong Kong
                                        1 japaneseTank moved from Kwangtung to Hong Kong
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut ready for battle

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 2

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 2
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 10 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 7 PUs
                                    
                                        Research Technology - Japan
                                            Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                                            Japan spend 0 on tech rolls
                                                Japan roll 7,8,10,5,11,3 and gets 0 hits
                                    
                                        Combat Move - Japan
                                            Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                                            Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                                            Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseStrategicBomber moved from Manchuria to Northern China
                                            1 japaneseArtillery and 2 japaneseInfantrys moved from Fo Kien to Hong Kong
                                            1 japaneseArtillery and 2 japaneseInfantrys moved from Anhwei to Hunan
                                                  Japan take Hunan from China
                                            2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 3 japaneseInfantrys moved from Inner Mongolia to Hupeh
                                            1 japaneseTank moved from Shensi to Hupeh
                                            1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Hupeh
                                            1 japaneseMech.Infantry moved from Anhwei to Hupeh
                                            1 japaneseTank moved from Fo Kien to Hong Kong
                                            1 japaneseInfantry moved from Kwangtung to Hong Kong
                                            2 japaneseNavalFighters moved from 148 Sea Zone to 87 Sea Zone
                                            2 japaneseFighters moved from French Indochina to 87 Sea Zone
                                            1 japaneseInfantry moved from Burma to Rangoon
                                                  Japan take Rangoon from Britain
                                            1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                            1 japaneseInfantry moved from Japan to 98 Sea Zone
                                            1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                            3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                            1 japaneseNavalFighter moved from 129 Sea Zone to Phillippines
                                            4 japaneseMarines moved from Luzon to 128 Sea Zone
                                            2 japaneseMarines moved from Phillippines Islands to 128 Sea Zone
                                            6 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                                            2 japaneseMarines moved from 93 Sea Zone to Brunei
                                            4 japaneseMarines moved from 93 Sea Zone to Borneo
                                            1 japaneseBattleship moved from 128 Sea Zone to 93 Sea Zone
                                            1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone
                                            3 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone
                                            1 japaneseMarine moved from Phillippines Islands to 127 Sea Zone
                                            3 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                            1 japaneseMarine moved from 127 Sea Zone to Phillippines
                                            1 japaneseFighter moved from Shanghai to Hong Kong
                                            1 japaneseTacticalBomber moved from Shansi to Hong Kong
                                            2 japaneseFighters moved from Shansi to Hupeh
                                            1 japaneseMech.Infantry moved from Kwangtung to Hong Kong
                                            1 japaneseTank moved from Kwangtung to Hong Kong
                                    
                                        Combat - Japan
                                            Strategic bombing raid in Northern China
                                                    AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                                                Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks
                                                Bombing raid in Northern China causes 4 damage total. 
                                            Battle in Brunei
                                                Japan attack with 2 japaneseMarines
                                                Britain defend with 1 Flagpole and 1 britishInfantry
                                                    Japan roll dice for 1 japaneseBattleship in Brunei, round 2 : 2/2 hits, 0.83 expected hits
                                                    Britain roll dice for 1 britishInfantry in Brunei, round 2 : 0/1 hits, 0.42 expected hits
                                                    1 britishInfantry owned by the Britain lost in Brunei
                                                Japan win, taking Brunei from Britain with 2 japaneseMarines remaining. Battle score for attacker is 3
                                                Casualties for Britain: 1 britishInfantry
                                            Battle in Borneo
                                                Japan attack with 4 japaneseMarines
                                                ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry
                                                    Japan roll dice for 1 japaneseBattleship in Borneo, round 2 : 0/2 hits, 0.83 expected hits
                                                    Japan roll dice for 4 japaneseMarines in Borneo, round 2 : 1/4 hits, 1.00 expected hits
                                                    ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 1/2 hits, 0.50 expected hits
                                                    1 japaneseMarine owned by the Japan and 1 britishAntiAirGun owned by the Britain lost in Borneo
                                                    Japan roll dice for 3 japaneseMarines in Borneo, round 3 : 2/3 hits, 0.75 expected hits
                                                    ExiledAllies roll dice for 1 britishInfantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                                                    1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Borneo
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Borneo from ExiledAllies with 2 japaneseMarines remaining. Battle score for attacker is -1
                                                Casualties for Japan: 2 japaneseMarines
                                                Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
                                            Battle in 87 Sea Zone
                                                Japan attack with 2 japaneseFighters and 2 japaneseNavalFighters
                                                Britain defend with 1 britishDestroyer and 1 britishTransport
                                                    Japan roll dice for 2 japaneseFighters and 2 japaneseNavalFighters in 87 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                                                    Britain roll dice for 1 britishDestroyer and 1 britishTransport in 87 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                                                    1 japaneseFighter owned by the Japan, 1 britishTransport owned by the Britain and 1 britishDestroyer owned by the Britain lost in 87 Sea Zone
                                                Japan win with 1 japaneseFighter and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                                Casualties for Japan: 1 japaneseFighter
                                                Casualties for Britain: 1 britishDestroyer and 1 britishTransport
                                            Battle in Hong Kong
                                                Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks
                                                Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                                    AntiAircraftGun fire in Hong Kong : 0/1 hits, 0.17 expected hits
                                                    AntiTankGun fire in Hong Kong : 0/1 hits, 0.17 expected hits
                                                    Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks in Hong Kong, round 2 : 5/9 hits, 2.42 expected hits
                                                    Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 1/4 hits, 1.67 expected hits
                                                    1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain, 1 britishAntiTankGun owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Hong Kong
                                                Some non-combat units are destroyed: 
                                                Japan converts britishDocks into different units
                                                Japan win, taking Hong Kong from Britain with 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 14
                                                Casualties for Japan: 1 japaneseInfantry
                                                Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                            Battle in Phillippines
                                                Japan attack with 3 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter
                                                Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                                    Japan roll dice for 3 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter in Phillippines, round 2 : 0/5 hits, 0.92 expected hits
                                                    Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/2 hits, 0.92 expected hits
                                                    1 japaneseInfantry owned by the Japan lost in Phillippines
                                                    Japan roll dice for 2 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter in Phillippines, round 3 : 1/4 hits, 0.83 expected hits
                                                    Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 3 : 1/2 hits, 0.92 expected hits
                                                    1 americanArtillery owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Phillippines
                                                    Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseNavalFighter in Phillippines, round 4 : 2/3 hits, 0.75 expected hits
                                                    Usa roll dice for 1 americanInfantry in Phillippines, round 4 : 1/1 hits, 0.50 expected hits
                                                    1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Phillippines
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Phillippines from Usa with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is -2
                                                Casualties for Japan: 3 japaneseInfantrys
                                                Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                            Battle in Hupeh
                                                Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks
                                                China defend with 1 Flagpole, 1 chineseAlpineInfantry, 1 chineseAntiAirGun, 3 chineseInfantrys and 1 chineseTank
                                                    AntiAircraftGun fire in Hupeh : 0/1 hits, 0.08 expected hits
                                                    Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks in Hupeh, round 2 : 4/13 hits, 2.58 expected hits
                                                    China roll dice for 1 chineseAlpineInfantry, 1 chineseAntiAirGun, 3 chineseInfantrys and 1 chineseTank in Hupeh, round 2 : 1/6 hits, 1.75 expected hits
                                                    2 chineseInfantrys owned by the China, 1 chineseAntiAirGun owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                                    Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseFighters, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks in Hupeh, round 3 : 4/12 hits, 2.50 expected hits
                                                    China roll dice for 1 chineseAlpineInfantry and 1 chineseInfantry in Hupeh, round 3 : 2/2 hits, 0.75 expected hits
                                                    1 chineseInfantry owned by the China, 2 japaneseInfantrys owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                                Japan win, taking Hupeh from China with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseFighters, 2 japaneseMech.Infantrys and 2 japaneseTanks remaining. Battle score for attacker is 14
                                                Casualties for Japan: 3 japaneseInfantrys
                                                Casualties for China: 1 chineseAlpineInfantry, 1 chineseAntiAirGun, 3 chineseInfantrys and 1 chineseTank
                                    
                                        Non Combat Move - Japan
                                            Note to players Japan: <body><img src="phillippines.png"/></body>
                                            Note to players Japan: <body><img src="hongkong.png"/></body>
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseStrategicBomber moved from Northern China to Shansi
                                            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia
                                            2 japaneseArtillerys and 1 japaneseInfantry moved from Shansi to Inner Mongolia
                                            2 japaneseFighters moved from Hupeh to Shansi
                                            1 japaneseTank moved from Peking to Inner Mongolia
                                            1 Truck moved from Shansi to Manchuria
                                            1 Truck moved from Peking to Manchuria
                                            2 japaneseInfantrys moved from Chahar to Suiyuan
                                            1 Truck moved from Burma to Thailand
                                            1 japaneseFighter moved from Hong Kong to Shanghai
                                            1 japaneseTacticalBomber moved from Hong Kong to Fo Kien
                                            1 japaneseAntiTankGun moved from Kwangtung to Hunan
                                            2 japaneseNavalFighters moved from 87 Sea Zone to 93 Sea Zone
                                            1 japaneseCarrier moved from 148 Sea Zone to 93 Sea Zone
                                            1 Truck moved from Korea to Manchuria
                                            2 japaneseTransports moved from 120 Sea Zone to 99 Sea Zone
                                            2 Materials and 1 Train moved from Japan to Tokyo
                                            1 japaneseCombatEngineer moved from Japan to Tokyo
                                            1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
                                            1 Train moved from Tokyo to Japan
                                            1 japaneseAirTransport moved from Thailand to Japan
                                            2 japaneseArtillerys moved from Thailand to Burma
                                            1 japaneseInfantry moved from Thailand to Burma
                                            1 japaneseInfantry moved from Thailand to Southern Thailand
                                            1 japaneseCombatEngineer moved from Thailand to Southern Thailand
                                            2 japaneseArtillerys and 2 japaneseInfantrys moved from Manchuria to Chahar
                                            3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                            1 japaneseArtillery moved from Korea to Eastern Manchuria
                                            1 japaneseCombatEngineer moved from Korea to Eastern Manchuria
                                            2 japaneseCruisers and 2 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                                            1 japaneseCarrier moved from 129 Sea Zone to 93 Sea Zone
                                            2 japaneseNavalFighters moved from 120 Sea Zone to 93 Sea Zone
                                            1 japaneseCarrier moved from 122 Sea Zone to 129 Sea Zone
                                            1 japaneseNavalFighter moved from Phillippines to 129 Sea Zone
                                            1 japaneseCarrier moved from 120 Sea Zone to 127 Sea Zone
                                            1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                                            1 japaneseFighter moved from 87 Sea Zone to Thailand
                                    
                                        Purchase Units - Japan
                                            Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorProduction
                                            Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorInfProduction
                                            Japan buy 1 ResearchCenter, 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseHull, 1 japaneseInfantry, 2 japaneseMarines and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 6 techTokens; 
                                    
                                        Place Units - Japan
                                            Units in Tokyo being upgraded or consumed: 2 Materials
                                            1 ResearchCenter placed in Tokyo
                                            1 japaneseDestroyer placed in 99 Sea Zone
                                            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                            1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone
                                            1 japaneseNavalFighter placed in Japan
                                            1 japaneseInfantry and 2 japaneseMarines placed in Kyushu Shikoku
                                    
                                        Turn Complete - Japan
                                            Japan collect 67 PUs; end with 67 PUs
                                            Units generate 9 techTokens; Japan end with 15 techTokens
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                                Some Units in Southern Thailand change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 8 PUs; end with 8 PUs
                                            Units Change Ownership
                                                Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Thailand
                                            1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 7 PUs; end with 7 PUs
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                Some Units in Southern Thailand change ownership: 1 japaneseCombatEngineer
                                                Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                                    

                                    Combat Hit Differential Summary :

                                    ExiledAllies : 1.17
                                    AntiTankGun fire in Hong Kong : : -0.17
                                    Usa : 0.67
                                    Japan : 8.08
                                    AntiAircraftGun fire in Hong Kong : : -0.17
                                    China : 0.50
                                    Britain : -0.42
                                    AntiAircraftGun fire in Northern China : : -0.08
                                    AntiAircraftGun fire in Hupeh : : -0.08
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 3 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: China round 2

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 2
                                        
                                            Research Technology - China
                                                China spend 0 on tech rolls
                                                China removing all Technology Tokens after successful research.
                                                China discover ImprovedArtillery
                                        
                                            Combat Move - China
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                1 chineseAntiTankGun, 1 chineseArtillery and 2 chineseInfantrys moved from Kweichow to Hupeh
                                                2 chineseAlpineInfantrys, 1 chineseCombatEngineer, 1 chineseFighter and 1 chineseInfantry moved from Chungking to Hupeh
                                                1 chineseInfantry moved from Kansu to Hupeh
                                                1 chineseMech.Infantry moved from Northern China to Hupeh
                                                1 chineseTank moved from Western Szechwan to Hupeh
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin battle on deck

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Move Summary: Britain round 2

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 2
                                            
                                                Research Technology - Britain
                                                    Note to players Britain: <body><img src="hongkong.png"/></body>
                                                    Trigger britishaTIP: Britain gains access to ImprovedProduction
                                                    Britain spend 0 on tech rolls
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover SpecialWarfare
                                            
                                                Politics - Britain
                                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                                        Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 10 = Failure!
                                                        Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                    1 britishStrategicBomber moved from Labrador to 10 Sea Zone
                                                    1 britishDestroyer moved from 13 Sea Zone to 10 Sea Zone
                                                    1 britishDestroyer moved from 7 Sea Zone to 10 Sea Zone
                                                    1 britishCruiser moved from 7 Sea Zone to 10 Sea Zone
                                                    1 britishBattleship moved from 13 Sea Zone to 10 Sea Zone
                                                    2 britishNavalFighters moved from 13 Sea Zone to 25 Sea Zone
                                                    1 britishStrategicBomber moved from Central Britain to 25 Sea Zone
                                                    1 britishFighter and 1 britishNavalFighter moved from Malta to 51 Sea Zone
                                                    1 britishBattleship, 1 britishCruiser and 1 britishDestroyer moved from 53 Sea Zone to 51 Sea Zone
                                                    1 britishNavalFighter moved from Cairo to 51 Sea Zone
                                                    1 britishSubmarine moved from 72 Sea Zone to 51 Sea Zone
                                                    1 britishFighter moved from Malay to Rangoon
                                                    1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Bengal to Rangoon
                                                    1 britishInfantry moved from Bengal to Rangoon
                                                    1 britishStrategicBomber moved from Malay to Rangoon
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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