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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut got one quick battle

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Finland round 18

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 18
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 4 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 11 PUs
        
            Research Technology - Germany
                Trigger germanaTASW: Germany gains access to AdvancedSpecialWarfare
                Germany spend 0 on tech rolls
                    Germany roll 6,9,6,5,5,10,1,11,9,6,12,10,11,4,8,6,2,1 and gets 1 hit
                Germany removing all Technology Tokens after successful research.
                Germany discover ImprovedStrategicBombers
        
            Combat Move - Germany
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                3 germanInfantrys moved from Belorussia to Lativa Estonia
                1 germanInfantry moved from Belorussia to Pskov
                2 germanInfantrys moved from Orel Kursk to Pskov
                2 germanFighters moved from Kharkov to Pskov
                3 germanInfantrys moved from Eastern Ukraine to Caucasus
                1 germanFighter moved from Turkey to Caucasus
                1 germanArtillery and 4 germanInfantrys moved from Eastern Ukraine to Voronezh
                1 germanFighter moved from Kharkov to Voronezh
                1 germanInfantry moved from Finland to Eastern Finland
                      Finland take Eastern Finland from Russia
                1 germanTacticalBomber moved from Finland to Pskov
                1 germanStrategicBomber moved from Finland to Voronezh
                1 germanStrategicBomber moved from Finland to Voronezh
                3 germanNavalFighters moved from Eastern Germany to Lativa Estonia
                1 germanTacticalBomber moved from Finland to Pskov
                1 germanFighter moved from Kharkov to Voronezh
                1 germanFighter moved from Belorussia to Voronezh
                2 germanInfantrys moved from Morrocco to Tangier
                2 germanNavalFighters moved from Morrocco to Tangier
                2 germanNavalFighters moved from Northern Spain to Tangier
        
            Combat - Germany
                Battle in Tangier
                    Germany attack with 2 germanInfantrys and 4 germanNavalFighters
                    Britain defend with 1 Flagpole and 1 britishParatrooper
                        Germany roll dice for 2 germanInfantrys and 4 germanNavalFighters in Tangier, round 2 : 3/6 hits, 2.00 expected hits
                        Spain roll dice for 1 britishParatrooper in Tangier, round 2 : 1/1 hits, 0.33 expected hits
                        1 germanInfantry owned by the Germany and 1 britishParatrooper owned by the Britain lost in Tangier
                    Germany win, taking Tangier from Spain with 1 germanInfantry and 4 germanNavalFighters remaining. Battle score for attacker is 1
                    Casualties for Germany: 1 germanInfantry
                    Casualties for Britain: 1 britishParatrooper
                Battle in Pskov
                    Germany attack with 2 germanFighters, 3 germanInfantrys and 2 germanTacticalBombers
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 2 germanFighters, 3 germanInfantrys and 2 germanTacticalBombers in Pskov, round 2 : 2/7 hits, 2.00 expected hits
                        Russia roll dice for 1 russianInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits
                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                    Germany win, taking Pskov from Russia with 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers remaining. Battle score for attacker is 0
                    Casualties for Germany: 1 germanInfantry
                    Casualties for Russia: 1 russianInfantry
                Battle in Lativa Estonia
                    Germany attack with 3 germanInfantrys and 3 germanNavalFighters
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 3 germanInfantrys and 3 germanNavalFighters in Lativa Estonia, round 2 : 2/6 hits, 1.50 expected hits
                        Russia roll dice for 1 russianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                        1 russianInfantry owned by the Russia lost in Lativa Estonia
                    Germany win, taking Lativa Estonia from Russia with 3 germanInfantrys and 3 germanNavalFighters remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Battle in Voronezh
                    Germany attack with 1 germanArtillery, 3 germanFighters, 4 germanInfantrys and 2 germanStrategicBombers
                    Russia defend with 1 Flagpole and 3 russianInfantrys
                        Germany roll dice for 1 germanArtillery, 3 germanFighters, 4 germanInfantrys and 2 germanStrategicBombers in Voronezh, round 2 : 4/10 hits, 3.00 expected hits
                        Russia roll dice for 3 russianInfantrys in Voronezh, round 2 : 1/3 hits, 0.75 expected hits
                        3 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh
                    Germany win, taking Voronezh from Russia with 1 germanArtillery, 3 germanFighters, 3 germanInfantrys and 2 germanStrategicBombers remaining. Battle score for attacker is 6
                    Casualties for Germany: 1 germanInfantry
                    Casualties for Russia: 3 russianInfantrys
                Battle in Caucasus
                    Germany attack with 1 germanFighter and 3 germanInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 1 germanFighter and 3 germanInfantrys in Caucasus, round 2 : 1/4 hits, 0.92 expected hits
                        Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                    Germany win, taking Caucasus from Russia with 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 0
                    Casualties for Germany: 1 germanInfantry
                    Casualties for Russia: 1 russianInfantry
        
            Non Combat Move - Germany
                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanAP2: Germany has 1 Material placed in Berlin
                Trigger germanProd: Germany has 1 Material placed in Berlin
                3 germanNavalFighters moved from Lativa Estonia to Poland
                1 germanTacticalBomber moved from Pskov to Belorussia
                1 germanTacticalBomber moved from Pskov to Kharkov
                2 germanStrategicBombers moved from Voronezh to Kharkov
                2 germanFighters moved from Pskov to Belorussia
                1 germanFighter moved from Caucasus to Kharkov
                2 germanFighters moved from Voronezh to Kharkov
                1 germanFighter moved from Voronezh to Belorussia
                2 germanInfantrys moved from Kharkov to Eastern Ukraine
                1 germanAntiTankGun moved from Kharkov to Orel Kursk
                4 germanAntiTankGuns moved from Belorussia to Orel Kursk
                1 germanMech.Infantry moved from Eastern Poland to Belorussia
                1 germanMech.Infantry moved from Eastern Poland to Orel Kursk
                1 Material and 1 Truck moved from Vichy France to Madrid
                1 Truck moved from Algeria to Al Kufrah
                4 germanArtillerys and 4 germanInfantrys moved from Western Sahara to Morrocco
                3 germanArtillerys and 1 germanInfantry moved from Morrocco to 43 Sea Zone
                3 germanArtillerys and 1 germanInfantry moved from 43 Sea Zone to Southern Spain
                2 Materials and 2 germanAirTransports moved from Berlin to Southern Spain
                1 germanCombatEngineer moved from Northern Spain to Southern Spain
                1 germanCombatEngineer moved from Western France to Northern Spain
                5 germanInfantrys moved from Western France to Northern Spain
                2 germanInfantrys moved from Northern Spain to Madrid
                2 germanAlpineInfantrys, 1 germanArtillery and 1 germanCombatEngineer moved from Madrid to Southern Spain
                5 germanInfantrys moved from Northern Spain to Southern Spain
                1 germanInfantry moved from Algeria to Morrocco
                1 germanCombatEngineer and 4 germanInfantrys moved from Northern France to Western France
                1 germanArtillery moved from Vichy France to 44 Sea Zone
                1 germanAntiAirGun moved from Vichy France to 44 Sea Zone
                1 germanAntiAirGun and 1 germanArtillery moved from 44 Sea Zone to Southern Spain
                1 Truck and 1 germanAntiAirGun moved from Madrid to Northern Spain
                2 Trucks moved from Madrid to Vichy France
                1 germanNavalFighter moved from Tangier to Southern Spain
                1 germanNavalFighter moved from Tangier to Morrocco
                1 germanNavalFighter moved from Tangier to Northern Spain
                1 germanNavalFighter moved from Tangier to Western France
                1 germanNavalFighter moved from Northern Germany to Low Countries
                1 germanCombatEngineer and 4 germanInfantrys moved from Low Countries to Northern France
                1 germanArtillery moved from Low Countries to Northern France
                1 germanArtillery moved from Northern Germany to Denmark
                1 germanArtillery moved from Western Germany to Low Countries
                1 germanArtillery moved from Western Germany to Northern Germany
                1 germanCombatEngineer and 4 germanInfantrys moved from Northern Germany to Low Countries
                3 germanInfantrys and 1 germanParatrooper moved from Berlin to Northern Germany
                2 germanInfantrys moved from Eastern Poland to Belorussia
                1 Train and 2 germanInfantrys moved from Romania to Kharkov
                1 Train moved from Kharkov to Romania
                1 Train and 2 germanInfantrys moved from Romania to Kharkov
                1 Train moved from Kharkov to Eastern Germany
                1 Train moved from Kharkov to Romania
                1 Truck moved from Eastern Poland to Berlin
                1 Train and 1 germanAntiAirGun moved from Western Germany to Vichy France
                1 Train moved from Vichy France to Western Germany
                1 germanInfantry moved from Northern Germany to Low Countries
                1 germanInfantry moved from Northern Germany to Denmark
                1 germanNavalFighter moved from Northern Germany to Copenhagen
                1 germanNavalFighter moved from Denmark to Copenhagen
                1 germanCombatEngineer moved from Poland to 27 Sea Zone
                1 germanCombatEngineer moved from 27 Sea Zone to Northern Germany
                2 germanArtillerys moved from Kharkov to Orel Kursk
                3 germanArtillerys moved from Eastern Ukraine to Kharkov
                1 germanMech.Infantry and 1 germanTank moved from Belorussia to Orel Kursk
                1 germanMech.Infantry and 1 germanTank moved from Kharkov to Orel Kursk
        
            Purchase Units - Germany
                Germany buy 1 germanAirfield, 1 germanAntiAirGun, 1 germanBarracks, 1 germanBattleship, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanEntrenchment, 9 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Germany
                1 germanNavalFighter placed in Eastern Germany
                1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                Units in 27 Sea Zone being upgraded or consumed: 1 germanHull
                1 germanBattleship and 2 germanDestroyers placed in 27 Sea Zone
                1 germanDestroyer placed in 27 Sea Zone
                1 germanAntiAirGun placed in Western Germany
                3 germanInfantrys placed in Poland
                4 germanInfantrys placed in Berlin
                Units in Madrid being upgraded or consumed: 3 Materials
                1 germanBarracks placed in Madrid
                Units in Southern Spain being upgraded or consumed: 2 Materials
                1 germanAirfield and 1 germanEntrenchment placed in Southern Spain
        
            Activate Technology - Germany
                Germany activating ImprovedStrategicBombers
                Trigger germanImpSW9: Setting isAirTransportable to true for unitAttachment attached to germanAlpineInfantry
                Trigger germanImpSW1: Setting defense to 4 for unitAttachment attached to germanParatrooper
                Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanAlpineInfantry
                Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanMarine
                Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanCombatEngineer
                Trigger germanImpSB: Setting attack to 4 for unitAttachment attached to germanStrategicBomber
                Trigger germanImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to germanStrategicBomber
                Trigger germanImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to germanStrategicBomber
                Trigger germanImpSW8: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman3
        
            Turn Complete - Germany
                Germany collect 77 PUs; end with 77 PUs
                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                Units generate 9 techTokens; Germany end with 9 techTokens
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                    Some Units in Finland change ownership: 1 germanCombatEngineer
                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                Trigger germanImpSW7: VichyFrance has their production frontier changed to: germanMinorInfProduction
                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                VichyFrance buy 2 germanAlpineInfantrys and 1 germanInfantry; Remaining resources: 0 PUs; 
        
            Place Units - VichyFrance
                1 Material and 1 germanInfantry placed in Algeria
                2 germanAlpineInfantrys placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 13 PUs; end with 13 PUs
                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in Algeria change ownership: 2 Materials, 1 germanCombatEngineer and 1 germanInfantry
                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                    Some Units in Vichy France change ownership: 2 germanAlpineInfantrys
        
            Purchase Units - DanubeAxis
                Trigger germanImpSW5: DanubeAxis has their production frontier changed to: germanMinorInfProduction
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                4 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Some Units in Romania change ownership: 4 germanInfantrys
        
            Purchase Units - Finland
                Trigger germanImpSW6: Finland has their production frontier changed to: germanMinorInfProduction
                Finland buy 1 germanInfantry; Remaining resources: 1 PUs; 
        
            Place Units - Finland
                1 germanInfantry placed in Finland
        
            Turn Complete - Finland
                Finland collect 5 PUs; end with 6 PUs
                Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantry
        

        Combat Hit Differential Summary :

        Germany : 2.58
        Spain : 0.67
        Russia : 1.33
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Move Summary: Russia round 18

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 18
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    3 russianInfantrys moved from Stalingrad to Caucasus
                    1 russianFighter moved from Stalingrad to Caucasus
                    3 russianInfantrys moved from Stalingrad to Voronezh
                    3 russianInfantrys moved from Smolensk to Voronezh
                    2 russianTacticalBombers moved from Moscow to Voronezh
                    2 russianFighters moved from Leningrad to Voronezh
                    1 russianAirTransport and 1 russianParatrooper moved from Leningrad to Eastern Finland
                    1 russianInfantry moved from Leningrad to Eastern Finland
                    2 russianAlpineInfantrys, 2 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Eastern Iran to Northern Iran
                          Russia take Northern Iran from Turkey
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin got a scramble for ya

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Turn Summary: Brazil round 18

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 18
                
                    Combat Move - Brazil
                
                    Combat - Brazil
                
                    Non Combat Move - Brazil
                        4 brazilianArtillerys, 1 brazilianInfantry and 3 brazilianTanks moved from Columbia to Northern Brazil
                        1 brazilianCombatEngineer moved from Eastern Brazil to Northern Brazil
                        2 brazilianInfantrys moved from Eastern Brazil to Northern Brazil
                        1 Truck moved from Rio de Janeiro to Eastern Brazil
                        1 Material and 1 Truck moved from Eastern Brazil to Northern Brazil
                        1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil
                        1 Train moved from Eastern Brazil to Rio de Janeiro
                
                    Purchase Units - Brazil
                        Brazil repair damage of 1x Rail; Remaining resources: 11 PUs; 
                        Brazil buy 1 Rail and 1 brazilianInfantry; Remaining resources: 2 PUs; 
                
                    Place Units - Brazil
                        Units in Northern Brazil being upgraded or consumed: 1 Material
                        1 Rail placed in Northern Brazil
                        1 brazilianInfantry placed in Rio de Janeiro
                
                    Turn Complete - Brazil
                        Brazil collect 12 PUs; end with 14 PUs
                

                Combat Hit Differential Summary :

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin go for japan

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Japan round 18

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 18
                    
                        Research Technology - Japan
                            Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                            Japan spend 0 on tech rolls
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                            2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                            3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                            5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                            3 japaneseMarines moved from Rangoon to 87 Sea Zone
                            7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                            1 japaneseTacticalBomber moved from Burma to Eastern Madras
                            2 japaneseFighters moved from French Indochina to Eastern Madras
                            7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                            7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                            1 japaneseInfantry moved from Shansi to Suiyuan
                                  Japan take Suiyuan from China
                            1 japaneseInfantry moved from Kwangsi to Kweichow
                                  Japan take Kweichow from China
                            1 japaneseInfantry moved from Kwangsi to Hunan
                            1 japaneseArtillery moved from Anhwei to Hunan
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut got a couple battles

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut I noticed that your british carriers are carrying american fighters and the british ones landed. is that how you wanted it?

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Thailand round 18

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 18
                          
                              Training Troops - Manchuria
                                  Manchuria collect 0 PUs; end with 10 PUs
                          
                              Consolidating - Thailand
                                  Thailand collect 0 PUs; end with 9 PUs
                          
                              Research Technology - Japan
                                  Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                                  Japan spend 0 on tech rolls
                                      Japan roll 3,3,2,6,3,11,4,2,10 and gets 0 hits
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                                  2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                                  3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                                  5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                                  3 japaneseMarines moved from Rangoon to 87 Sea Zone
                                  7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                                  1 japaneseTacticalBomber moved from Burma to Eastern Madras
                                  2 japaneseFighters moved from French Indochina to Eastern Madras
                                  7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                                  7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                                  1 japaneseInfantry moved from Shansi to Suiyuan
                                        Japan take Suiyuan from China
                                  1 japaneseInfantry moved from Kwangsi to Kweichow
                                        Japan take Kweichow from China
                                  1 japaneseInfantry moved from Kwangsi to Hunan
                                  1 japaneseArtillery moved from Anhwei to Hunan
                          
                              Combat - Japan
                                  Battle in Hunan
                                      Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                                      China defend with 1 Flagpole and 1 chineseInfantry
                                          Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                          China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                          Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits
                                          China roll dice for 1 chineseInfantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                                      Japan win, taking Hunan from China with 1 japaneseArtillery remaining. Battle score for attacker is 0
                                      Casualties for Japan: 1 japaneseInfantry
                                      Casualties for China: 1 chineseInfantry
                                  Battle in Eastern Madras
                                      Japan attack with 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                                      Britain defend with 3 Trucks, 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys; India defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment
                                          AntiAircraftGun fire in Eastern Madras : 1/2 hits, 0.33 expected hits
                                          AntiTankGun fire in Eastern Madras : 0/1 hits, 0.17 expected hits
                                          1 japaneseTacticalBomber owned by the Japan lost in Eastern Madras
                                          Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 2 : 8/30 hits, 7.83 expected hits
                                      Units damaged: 1 britishEntrenchment owned by the India
                                          India roll dice for 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 2 : 9/23 hits, 7.92 expected hits
                                          4 britishInfantrys owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 9 japaneseInfantrys owned by the Japan lost in Eastern Madras
                                          Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 3 : 8/21 hits, 6.33 expected hits
                                          India roll dice for 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 3 : 5/16 hits, 6.17 expected hits
                                          1 japaneseCombatEngineer owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                          Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 4 : 3/16 hits, 5.25 expected hits
                                          India roll dice for 3 britishArtillerys, 1 britishEntrenchment, 2 britishMarines and 2 britishMech.Infantrys in Eastern Madras, round 4 : 2/8 hits, 3.50 expected hits
                                      2 britishMech.Infantrys owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishArtillery owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                          Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank in Eastern Madras, round 5 : 6/14 hits, 4.67 expected hits
                                          India roll dice for 2 britishArtillerys, 1 britishEntrenchment and 2 britishMarines in Eastern Madras, round 5 : 2/5 hits, 2.42 expected hits
                                          1 japaneseArtillery owned by the Japan, 2 britishMarines owned by the Britain, 1 britishEntrenchment owned by the India, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                      Japan win, taking Eastern Madras from India with 5 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank remaining. Battle score for attacker is 12
                                      Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
                                      Casualties for Britain: 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys
                                      Casualties for India: 1 britishEntrenchment
                                  Battle in 131 Sea Zone
                                      Japan attack with 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 24 japaneseNavalFighters
                                      Usa defend with 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 10 americanSubmarines and 6 americanTransports; Britain defend with 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports
                                          DepthChargeAttack fire in 131 Sea Zone : 7/22 hits, 5.50 expected hits
                                          CruiserAntiAircraftGun fire in 131 Sea Zone : 1/5 hits, 0.83 expected hits
                                          5 britishSubmarines owned by the Britain, 1 americanSubmarine owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanAdvancedSubmarine owned by the Usa lost in 131 Sea Zone
                                          Usa roll dice for 3 americanAdvancedSubmarines, 9 americanSubmarines and 6 britishSubmarines in 131 Sea Zone, round 2 : 2/18 hits, 3.50 expected hits
                                          2 japaneseDestroyers owned by the Japan lost in 131 Sea Zone
                                          Japan roll dice for 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 20 japaneseDestroyers and 23 japaneseNavalFighters in 131 Sea Zone, round 2 : 29/65 hits, 27.92 expected hits
                                      Units damaged: 2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa
                                          Usa roll dice for 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 6 americanTransports, 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishTransports in 131 Sea Zone, round 2 : 20/67 hits, 23.83 expected hits
                                      Units damaged: 5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan
                                          3 britishSubmarines owned by the Britain, 7 americanSubmarines owned by the Usa, 5 japaneseNavalFighters owned by the Japan, 6 americanTransports owned by the Usa, 8 japaneseDestroyers owned by the Japan and 3 britishTransports owned by the Britain lost in 131 Sea Zone
                                          5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 131 Sea Zone
                                      5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan added in 131 Sea Zone
                                          2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 131 Sea Zone
                                      2 britishBattleship-damageds owned by the Britain, 5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 131 Sea Zone
                                      5 japaneseCruisers owned by the Japan, 5 japaneseBattleship-damageds owned by the Japan, 12 japaneseDestroyers owned by the Japan, 2 japaneseCarrier-damageds owned by the Japan and 5 japaneseCarriers owned by the Japan retreated to 130 Sea Zone
                                      Usa win with 3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 2 americanSubmarines, 2 britishBattleship-damageds, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishSubmarines remaining. Battle score for attacker is 102
                                      Casualties for Japan: 5 japaneseBattleships, 2 japaneseCarriers, 10 japaneseDestroyers and 6 japaneseNavalFighters
                                      Casualties for Britain: 2 britishBattleships, 8 britishSubmarines and 3 britishTransports
                                      Casualties for Usa: 1 americanAdvancedSubmarine, 5 americanBattleships, 3 americanCarriers, 8 americanSubmarines and 6 americanTransports
                                      4 britishNavalFighters owned by the Britain and 5 americanNavalFighters owned by the Usa forced to land in Caroline Islands
                          
                              Non Combat Move - Japan
                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Usa from 131 Sea Zone: 4 americanNavalFighters
                                  EDIT: Adding units owned by Britain to 131 Sea Zone: 4 britishNavalFighters
                                  EDIT: Removing units owned by Britain from Caroline Islands: 4 britishNavalFighters
                                  EDIT: Adding units owned by Usa to Caroline Islands: 4 americanNavalFighters
                                  EDIT: Turning off Edit Mode
                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                  3 japaneseNavalFighters moved from 131 Sea Zone to Palau Island
                                  3 japaneseNavalFighters moved from 131 Sea Zone to 93 Sea Zone
                                  3 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers and 3 japaneseDestroyers moved from 87 Sea Zone to 93 Sea Zone
                                  12 japaneseNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                                  1 Truck and 1 japaneseCombatEngineer moved from Burma to Calcutta
                                  1 Truck moved from Calcutta to Bengal
                                  2 japaneseFighters moved from Eastern Madras to Calcutta
                                  3 japaneseInfantrys moved from Thailand to Burma
                                  2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                  1 Truck moved from Burma to Hong Kong
                                  1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                                  1 Train moved from Burma to Kwangtung
                                  1 japaneseAirTransport moved from Soviet Far East to Tokyo
                                  1 japaneseAirTransport moved from Phillippines to Tokyo
                                  2 japaneseInfantrys and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                  2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseMarine moved from 130 Sea Zone to Palau Island
                                  4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                  4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                                  4 japaneseInfantrys moved from 93 Sea Zone to Borneo
                                  2 japaneseArtillerys moved from Shansi to Peking
                                  1 japaneseTank moved from Chahar to Peking
                                  1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                                  1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Kwangtung
                                  1 japaneseInfantry moved from Shanghai to Anhwei
                                  1 Train moved from Hong Kong to Manchuria
                                  1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                  1 Material moved from Tokyo to 99 Sea Zone
                                  1 Material and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                  1 Material moved from 100 Sea Zone to Soviet Far East
                                  1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                                  1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                          
                              Purchase Units - Japan
                                  Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 9 techTokens; 
                                  Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 7 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                          
                              Place Units - Japan
                                  Units in Calcutta being upgraded or consumed: 1 Material
                                  1 japaneseAirfield placed in Calcutta
                                  2 japaneseDestroyers placed in 99 Sea Zone
                                  1 japaneseHull placed in 99 Sea Zone
                                  1 japaneseNavalFighter placed in Japan
                                  1 japaneseTank placed in Korea
                                  3 japaneseInfantrys placed in Shanghai
                                  2 japaneseAlpineInfantrys placed in Hong Kong
                                  3 japaneseInfantrys placed in Kyushu Shikoku
                                  1 japaneseInfantry placed in Tokyo
                          
                              Turn Complete - Japan
                                  Japan collect 78 PUs; end with 78 PUs
                                  Units generate 9 techTokens; Japan end with 18 techTokens
                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                          
                              Purchase Units - Manchuria
                                  Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Manchuria
                                  1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                          
                              Turn Complete - Manchuria
                                  Manchuria collect 10 PUs; end with 10 PUs
                                  Units Change Ownership
                                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                          
                              Purchase Units - Thailand
                                  Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                          
                              Place Units - Thailand
                                  1 Material and 1 japaneseArtillery placed in Thailand
                          
                              Turn Complete - Thailand
                                  Thailand collect 9 PUs; end with 9 PUs
                                  Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                          

                          Combat Hit Differential Summary :

                          Usa : -5.33
                          AntiTankGun fire in Eastern Madras : : -0.17
                          DepthChargeAttack fire in 131 Sea Zone : : 1.50
                          Japan : 2.00
                          China : 0.33
                          AntiAircraftGun fire in Eastern Madras : : 0.67
                          India : -2.00
                          CruiserAntiAircraftGun fire in 131 Sea Zone : : 0.17
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

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                            • C Offline
                              colin
                              last edited by

                              TripleA Manual Gamesave Post: Thailand round 18

                              TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 18
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 10 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 9 PUs
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                                      Japan spend 0 on tech rolls
                                          Japan roll 3,3,2,6,3,11,4,2,10 and gets 0 hits
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                                      2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                                      3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                                      5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                                      3 japaneseMarines moved from Rangoon to 87 Sea Zone
                                      7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                                      1 japaneseTacticalBomber moved from Burma to Eastern Madras
                                      2 japaneseFighters moved from French Indochina to Eastern Madras
                                      7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                                      7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                                      1 japaneseInfantry moved from Shansi to Suiyuan
                                            Japan take Suiyuan from China
                                      1 japaneseInfantry moved from Kwangsi to Kweichow
                                            Japan take Kweichow from China
                                      1 japaneseInfantry moved from Kwangsi to Hunan
                                      1 japaneseArtillery moved from Anhwei to Hunan
                              
                                  Combat - Japan
                                      Battle in Hunan
                                          Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                                          China defend with 1 Flagpole and 1 chineseInfantry
                                              Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                              China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                              Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits
                                              China roll dice for 1 chineseInfantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                                              1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                                          Japan win, taking Hunan from China with 1 japaneseArtillery remaining. Battle score for attacker is 0
                                          Casualties for Japan: 1 japaneseInfantry
                                          Casualties for China: 1 chineseInfantry
                                      Battle in Eastern Madras
                                          Japan attack with 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                                          Britain defend with 3 Trucks, 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys; India defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment
                                              AntiAircraftGun fire in Eastern Madras : 1/2 hits, 0.33 expected hits
                                              AntiTankGun fire in Eastern Madras : 0/1 hits, 0.17 expected hits
                                              1 japaneseTacticalBomber owned by the Japan lost in Eastern Madras
                                              Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 2 : 8/30 hits, 7.83 expected hits
                                          Units damaged: 1 britishEntrenchment owned by the India
                                              India roll dice for 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 2 : 9/23 hits, 7.92 expected hits
                                              4 britishInfantrys owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 9 japaneseInfantrys owned by the Japan lost in Eastern Madras
                                              Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 3 : 8/21 hits, 6.33 expected hits
                                              India roll dice for 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 3 : 5/16 hits, 6.17 expected hits
                                              1 japaneseCombatEngineer owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                              Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 4 : 3/16 hits, 5.25 expected hits
                                              India roll dice for 3 britishArtillerys, 1 britishEntrenchment, 2 britishMarines and 2 britishMech.Infantrys in Eastern Madras, round 4 : 2/8 hits, 3.50 expected hits
                                          2 britishMech.Infantrys owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishArtillery owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                              Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank in Eastern Madras, round 5 : 6/14 hits, 4.67 expected hits
                                              India roll dice for 2 britishArtillerys, 1 britishEntrenchment and 2 britishMarines in Eastern Madras, round 5 : 2/5 hits, 2.42 expected hits
                                              1 japaneseArtillery owned by the Japan, 2 britishMarines owned by the Britain, 1 britishEntrenchment owned by the India, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                          Japan win, taking Eastern Madras from India with 5 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank remaining. Battle score for attacker is 12
                                          Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
                                          Casualties for Britain: 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys
                                          Casualties for India: 1 britishEntrenchment
                                      Battle in 131 Sea Zone
                                          Japan attack with 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 24 japaneseNavalFighters
                                          Usa defend with 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 10 americanSubmarines and 6 americanTransports; Britain defend with 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports
                                              DepthChargeAttack fire in 131 Sea Zone : 7/22 hits, 5.50 expected hits
                                              CruiserAntiAircraftGun fire in 131 Sea Zone : 1/5 hits, 0.83 expected hits
                                              5 britishSubmarines owned by the Britain, 1 americanSubmarine owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanAdvancedSubmarine owned by the Usa lost in 131 Sea Zone
                                              Usa roll dice for 3 americanAdvancedSubmarines, 9 americanSubmarines and 6 britishSubmarines in 131 Sea Zone, round 2 : 2/18 hits, 3.50 expected hits
                                              2 japaneseDestroyers owned by the Japan lost in 131 Sea Zone
                                              Japan roll dice for 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 20 japaneseDestroyers and 23 japaneseNavalFighters in 131 Sea Zone, round 2 : 29/65 hits, 27.92 expected hits
                                          Units damaged: 2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa
                                              Usa roll dice for 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 6 americanTransports, 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishTransports in 131 Sea Zone, round 2 : 20/67 hits, 23.83 expected hits
                                          Units damaged: 5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan
                                              3 britishSubmarines owned by the Britain, 7 americanSubmarines owned by the Usa, 5 japaneseNavalFighters owned by the Japan, 6 americanTransports owned by the Usa, 8 japaneseDestroyers owned by the Japan and 3 britishTransports owned by the Britain lost in 131 Sea Zone
                                              5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 131 Sea Zone
                                          5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan added in 131 Sea Zone
                                              2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 131 Sea Zone
                                          2 britishBattleship-damageds owned by the Britain, 5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 131 Sea Zone
                                          5 japaneseCruisers owned by the Japan, 5 japaneseBattleship-damageds owned by the Japan, 12 japaneseDestroyers owned by the Japan, 2 japaneseCarrier-damageds owned by the Japan and 5 japaneseCarriers owned by the Japan retreated to 130 Sea Zone
                                          Usa win with 3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 2 americanSubmarines, 2 britishBattleship-damageds, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishSubmarines remaining. Battle score for attacker is 102
                                          Casualties for Japan: 5 japaneseBattleships, 2 japaneseCarriers, 10 japaneseDestroyers and 6 japaneseNavalFighters
                                          Casualties for Britain: 2 britishBattleships, 8 britishSubmarines and 3 britishTransports
                                          Casualties for Usa: 1 americanAdvancedSubmarine, 5 americanBattleships, 3 americanCarriers, 8 americanSubmarines and 6 americanTransports
                                          4 britishNavalFighters owned by the Britain and 5 americanNavalFighters owned by the Usa forced to land in Caroline Islands
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Usa from 131 Sea Zone: 4 americanNavalFighters
                                      EDIT: Adding units owned by Britain to 131 Sea Zone: 4 britishNavalFighters
                                      EDIT: Removing units owned by Britain from Caroline Islands: 4 britishNavalFighters
                                      EDIT: Adding units owned by Usa to Caroline Islands: 4 americanNavalFighters
                                      EDIT: Turning off Edit Mode
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      3 japaneseNavalFighters moved from 131 Sea Zone to Palau Island
                                      3 japaneseNavalFighters moved from 131 Sea Zone to 93 Sea Zone
                                      3 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers and 3 japaneseDestroyers moved from 87 Sea Zone to 93 Sea Zone
                                      12 japaneseNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                                      1 Truck and 1 japaneseCombatEngineer moved from Burma to Calcutta
                                      1 Truck moved from Calcutta to Bengal
                                      2 japaneseFighters moved from Eastern Madras to Calcutta
                                      3 japaneseInfantrys moved from Thailand to Burma
                                      2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                      1 Truck moved from Burma to Hong Kong
                                      1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                                      1 Train moved from Burma to Kwangtung
                                      1 japaneseAirTransport moved from Soviet Far East to Tokyo
                                      1 japaneseAirTransport moved from Phillippines to Tokyo
                                      2 japaneseInfantrys and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                      2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseMarine moved from 130 Sea Zone to Palau Island
                                      4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                      4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                                      4 japaneseInfantrys moved from 93 Sea Zone to Borneo
                                      2 japaneseArtillerys moved from Shansi to Peking
                                      1 japaneseTank moved from Chahar to Peking
                                      1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                                      1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Kwangtung
                                      1 japaneseInfantry moved from Shanghai to Anhwei
                                      1 Train moved from Hong Kong to Manchuria
                                      1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                      1 Material moved from Tokyo to 99 Sea Zone
                                      1 Material and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                      1 Material moved from 100 Sea Zone to Soviet Far East
                                      1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                                      1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                                      3 japaneseNavalFighters moved from Palau Island to 130 Sea Zone
                              
                                  Purchase Units - Japan
                                      Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 9 techTokens; 
                                      Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseEntrenchment, 1 japaneseHull, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                              
                                  Place Units - Japan
                                      2 japaneseDestroyers placed in 99 Sea Zone
                                      1 japaneseHull placed in 99 Sea Zone
                                      Units in Soviet Far East being upgraded or consumed: 1 Material
                                      1 japaneseEntrenchment placed in Soviet Far East
                                      Units in Calcutta being upgraded or consumed: 1 Material
                                      1 japaneseAirfield placed in Calcutta
                                      1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                      2 japaneseAlpineInfantrys placed in Hong Kong
                                      3 japaneseInfantrys placed in Shanghai
                                      2 japaneseInfantrys placed in Kyushu Shikoku
                                      1 japaneseNavalFighter placed in Japan
                              
                                  Turn Complete - Japan
                                      Japan collect 78 PUs; end with 78 PUs
                                      Units generate 9 techTokens; Japan end with 18 techTokens
                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 10 PUs; end with 10 PUs
                                      Units Change Ownership
                                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Thailand
                                      Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      1 Material and 1 japaneseArtillery placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 9 PUs
                                      Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                              

                              Combat Hit Differential Summary :

                              Usa : -5.33
                              AntiTankGun fire in Eastern Madras : : -0.17
                              DepthChargeAttack fire in 131 Sea Zone : : 1.50
                              Japan : 2.00
                              China : 0.33
                              AntiAircraftGun fire in Eastern Madras : : 0.67
                              India : -2.00
                              CruiserAntiAircraftGun fire in 131 Sea Zone : : 0.17
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut I realized I forgot something but if you've already started you can ignore this, I've been doing it way too much lately

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin nah its fine not sure if i can even get to china before my chore run

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut appreciate it

                                    ubernautU 3 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Turn Summary: China round 18

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 18
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                              2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                              2 chineseInfantrys moved from Hupeh to Hunan
                                              2 chineseFighters moved from Chungking to Hunan
                                              2 chineseInfantrys moved from Hupeh to Shensi
                                              1 chineseFighter moved from Chungking to Shensi
                                              1 chineseFighter moved from Chungking to Shansi
                                              2 chineseInfantrys moved from Inner Mongolia to Shansi
                                      
                                          Combat - China
                                              Battle in Kweichow
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                                  China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Shansi
                                                  China attack with 1 chineseFighter and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Shansi
                                                  China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Hunan
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                                      Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 japaneseArtillery owned by the Japan lost in Hunan
                                                  China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                  Casualties for Japan: 1 japaneseArtillery
                                              Battle in Yunnan
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Yunnan
                                                  China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Shensi
                                                  China attack with 1 chineseFighter and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                      Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 japaneseArtillery owned by the Japan lost in Shensi
                                                  China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                  Casualties for Japan: 1 japaneseArtillery
                                      
                                          Non Combat Move - China
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              1 chineseFighter moved from Shansi to Inner Mongolia
                                              1 chineseFighter moved from Shensi to Inner Mongolia
                                              1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                              1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                              2 chineseInfantrys moved from Northern China to Inner Mongolia
                                              3 chineseInfantrys moved from Kansu to Inner Mongolia
                                              3 chineseInfantrys moved from Tsinghai to Kansu
                                              1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                              2 chineseFighters moved from Yunnan to Eastern Szechwan
                                              2 chineseFighters moved from Hunan to Chungking
                                              1 chineseFighter moved from Kweichow to Eastern Szechwan
                                              1 chineseFighter moved from Kweichow to Chungking
                                              1 Truck moved from Hupeh to Chungking
                                              1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                              1 Truck moved from Eastern Szechwan to Northern China
                                              1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                              1 Truck moved from Inner Mongolia to Chungking
                                              1 chineseArtillery moved from Chungking to Hupeh
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseAirfield, 1 chineseEntrenchment, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                                      
                                          Place Units - China
                                              Units in Chungking being upgraded or consumed: 1 Material
                                              1 chineseEntrenchment, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                              Units in Inner Mongolia being upgraded or consumed: 1 Material
                                              1 chineseAirfield placed in Inner Mongolia
                                              2 chineseInfantrys placed in Hupeh
                                              2 chineseInfantrys placed in Northern China
                                      
                                          Turn Complete - China
                                              China collect 29 PUs; end with 29 PUs
                                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                              Units generate 3 techTokens; China end with 15 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      China : 0.50
                                      Japan : -0.50
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin got through china but ill have to do uk later just thought id post it so you could see what happened just now 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 18

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 18
                                          
                                              Combat Move - China
                                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                                  2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                                  2 chineseInfantrys moved from Hupeh to Hunan
                                                  2 chineseFighters moved from Chungking to Hunan
                                                  2 chineseInfantrys moved from Hupeh to Shensi
                                                  1 chineseFighter moved from Chungking to Shensi
                                                  1 chineseFighter moved from Chungking to Shansi
                                                  2 chineseInfantrys moved from Inner Mongolia to Shansi
                                          
                                              Combat - China
                                                  Battle in Kweichow
                                                      China attack with 2 chineseFighters and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                          China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                                      China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                      Casualties for China: 1 chineseInfantry
                                                      Casualties for Japan: 1 japaneseInfantry
                                                  Battle in Shansi
                                                      China attack with 1 chineseFighter and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                          China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Shansi
                                                      China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                                  Battle in Hunan
                                                      China attack with 2 chineseFighters and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                          China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                                          Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 japaneseArtillery owned by the Japan lost in Hunan
                                                      China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                      Casualties for Japan: 1 japaneseArtillery
                                                  Battle in Yunnan
                                                      China attack with 2 chineseFighters and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                          China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Yunnan
                                                      China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                                  Battle in Shensi
                                                      China attack with 1 chineseFighter and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                          China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                          Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 japaneseArtillery owned by the Japan lost in Shensi
                                                      China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                      Casualties for Japan: 1 japaneseArtillery
                                          
                                              Non Combat Move - China
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  1 chineseFighter moved from Shansi to Inner Mongolia
                                                  1 chineseFighter moved from Shensi to Inner Mongolia
                                                  1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                                  1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                                  2 chineseInfantrys moved from Northern China to Inner Mongolia
                                                  3 chineseInfantrys moved from Kansu to Inner Mongolia
                                                  3 chineseInfantrys moved from Tsinghai to Kansu
                                                  1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                                  2 chineseFighters moved from Yunnan to Eastern Szechwan
                                                  2 chineseFighters moved from Hunan to Chungking
                                                  1 chineseFighter moved from Kweichow to Eastern Szechwan
                                                  1 chineseFighter moved from Kweichow to Chungking
                                                  1 Truck moved from Hupeh to Chungking
                                                  1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                                  1 Truck moved from Eastern Szechwan to Northern China
                                                  1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                                  1 Truck moved from Inner Mongolia to Chungking
                                                  1 chineseArtillery moved from Chungking to Hupeh
                                                  2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                                          
                                              Place Units - China
                                                  Units in Inner Mongolia being upgraded or consumed: 1 Material
                                                  1 chineseAirfield placed in Inner Mongolia
                                                  2 chineseInfantrys placed in Northern China
                                                  2 chineseInfantrys placed in Hupeh
                                                  1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                          
                                              Turn Complete - China
                                                  China collect 29 PUs; end with 29 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                                  Units generate 3 techTokens; China end with 15 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          China : 0.50
                                          Japan : -0.50
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin sorry forgot 1 of my nc moves cause i was rushing to get a battle if we needed to do it before i left anyway i also adjusted my purchase slightly see you tomorrow! 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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