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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Move Summary: Russia round 18

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 18
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                3 russianInfantrys moved from Stalingrad to Caucasus
                1 russianFighter moved from Stalingrad to Caucasus
                3 russianInfantrys moved from Stalingrad to Voronezh
                3 russianInfantrys moved from Smolensk to Voronezh
                2 russianTacticalBombers moved from Moscow to Voronezh
                2 russianFighters moved from Leningrad to Voronezh
                1 russianAirTransport and 1 russianParatrooper moved from Leningrad to Eastern Finland
                1 russianInfantry moved from Leningrad to Eastern Finland
                2 russianAlpineInfantrys, 2 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Eastern Iran to Northern Iran
                      Russia take Northern Iran from Turkey
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin got a scramble for ya

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Turn Summary: Brazil round 18

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 18
            
                Combat Move - Brazil
            
                Combat - Brazil
            
                Non Combat Move - Brazil
                    4 brazilianArtillerys, 1 brazilianInfantry and 3 brazilianTanks moved from Columbia to Northern Brazil
                    1 brazilianCombatEngineer moved from Eastern Brazil to Northern Brazil
                    2 brazilianInfantrys moved from Eastern Brazil to Northern Brazil
                    1 Truck moved from Rio de Janeiro to Eastern Brazil
                    1 Material and 1 Truck moved from Eastern Brazil to Northern Brazil
                    1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil
                    1 Train moved from Eastern Brazil to Rio de Janeiro
            
                Purchase Units - Brazil
                    Brazil repair damage of 1x Rail; Remaining resources: 11 PUs; 
                    Brazil buy 1 Rail and 1 brazilianInfantry; Remaining resources: 2 PUs; 
            
                Place Units - Brazil
                    Units in Northern Brazil being upgraded or consumed: 1 Material
                    1 Rail placed in Northern Brazil
                    1 brazilianInfantry placed in Rio de Janeiro
            
                Turn Complete - Brazil
                    Brazil collect 12 PUs; end with 14 PUs
            

            Combat Hit Differential Summary :

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin go for japan

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Move Summary: Japan round 18

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 18
                
                    Research Technology - Japan
                        Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                        Japan spend 0 on tech rolls
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                        2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                        3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                        5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                        3 japaneseMarines moved from Rangoon to 87 Sea Zone
                        7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                        1 japaneseTacticalBomber moved from Burma to Eastern Madras
                        2 japaneseFighters moved from French Indochina to Eastern Madras
                        7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                        7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                        1 japaneseInfantry moved from Shansi to Suiyuan
                              Japan take Suiyuan from China
                        1 japaneseInfantry moved from Kwangsi to Kweichow
                              Japan take Kweichow from China
                        1 japaneseInfantry moved from Kwangsi to Hunan
                        1 japaneseArtillery moved from Anhwei to Hunan
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut got a couple battles

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut I noticed that your british carriers are carrying american fighters and the british ones landed. is that how you wanted it?

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Thailand round 18

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 18
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 10 PUs
                      
                          Consolidating - Thailand
                              Thailand collect 0 PUs; end with 9 PUs
                      
                          Research Technology - Japan
                              Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                              Japan spend 0 on tech rolls
                                  Japan roll 3,3,2,6,3,11,4,2,10 and gets 0 hits
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                              2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                              3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                              5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                              3 japaneseMarines moved from Rangoon to 87 Sea Zone
                              7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                              1 japaneseTacticalBomber moved from Burma to Eastern Madras
                              2 japaneseFighters moved from French Indochina to Eastern Madras
                              7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                              7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                              1 japaneseInfantry moved from Shansi to Suiyuan
                                    Japan take Suiyuan from China
                              1 japaneseInfantry moved from Kwangsi to Kweichow
                                    Japan take Kweichow from China
                              1 japaneseInfantry moved from Kwangsi to Hunan
                              1 japaneseArtillery moved from Anhwei to Hunan
                      
                          Combat - Japan
                              Battle in Hunan
                                  Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                      China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                      Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits
                                      China roll dice for 1 chineseInfantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                                  Japan win, taking Hunan from China with 1 japaneseArtillery remaining. Battle score for attacker is 0
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for China: 1 chineseInfantry
                              Battle in Eastern Madras
                                  Japan attack with 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                                  Britain defend with 3 Trucks, 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys; India defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment
                                      AntiAircraftGun fire in Eastern Madras : 1/2 hits, 0.33 expected hits
                                      AntiTankGun fire in Eastern Madras : 0/1 hits, 0.17 expected hits
                                      1 japaneseTacticalBomber owned by the Japan lost in Eastern Madras
                                      Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 2 : 8/30 hits, 7.83 expected hits
                                  Units damaged: 1 britishEntrenchment owned by the India
                                      India roll dice for 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 2 : 9/23 hits, 7.92 expected hits
                                      4 britishInfantrys owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 9 japaneseInfantrys owned by the Japan lost in Eastern Madras
                                      Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 3 : 8/21 hits, 6.33 expected hits
                                      India roll dice for 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 3 : 5/16 hits, 6.17 expected hits
                                      1 japaneseCombatEngineer owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                      Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 4 : 3/16 hits, 5.25 expected hits
                                      India roll dice for 3 britishArtillerys, 1 britishEntrenchment, 2 britishMarines and 2 britishMech.Infantrys in Eastern Madras, round 4 : 2/8 hits, 3.50 expected hits
                                  2 britishMech.Infantrys owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishArtillery owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                      Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank in Eastern Madras, round 5 : 6/14 hits, 4.67 expected hits
                                      India roll dice for 2 britishArtillerys, 1 britishEntrenchment and 2 britishMarines in Eastern Madras, round 5 : 2/5 hits, 2.42 expected hits
                                      1 japaneseArtillery owned by the Japan, 2 britishMarines owned by the Britain, 1 britishEntrenchment owned by the India, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                  Japan win, taking Eastern Madras from India with 5 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank remaining. Battle score for attacker is 12
                                  Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
                                  Casualties for Britain: 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys
                                  Casualties for India: 1 britishEntrenchment
                              Battle in 131 Sea Zone
                                  Japan attack with 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 24 japaneseNavalFighters
                                  Usa defend with 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 10 americanSubmarines and 6 americanTransports; Britain defend with 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports
                                      DepthChargeAttack fire in 131 Sea Zone : 7/22 hits, 5.50 expected hits
                                      CruiserAntiAircraftGun fire in 131 Sea Zone : 1/5 hits, 0.83 expected hits
                                      5 britishSubmarines owned by the Britain, 1 americanSubmarine owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanAdvancedSubmarine owned by the Usa lost in 131 Sea Zone
                                      Usa roll dice for 3 americanAdvancedSubmarines, 9 americanSubmarines and 6 britishSubmarines in 131 Sea Zone, round 2 : 2/18 hits, 3.50 expected hits
                                      2 japaneseDestroyers owned by the Japan lost in 131 Sea Zone
                                      Japan roll dice for 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 20 japaneseDestroyers and 23 japaneseNavalFighters in 131 Sea Zone, round 2 : 29/65 hits, 27.92 expected hits
                                  Units damaged: 2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa
                                      Usa roll dice for 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 6 americanTransports, 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishTransports in 131 Sea Zone, round 2 : 20/67 hits, 23.83 expected hits
                                  Units damaged: 5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan
                                      3 britishSubmarines owned by the Britain, 7 americanSubmarines owned by the Usa, 5 japaneseNavalFighters owned by the Japan, 6 americanTransports owned by the Usa, 8 japaneseDestroyers owned by the Japan and 3 britishTransports owned by the Britain lost in 131 Sea Zone
                                      5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 131 Sea Zone
                                  5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan added in 131 Sea Zone
                                      2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 131 Sea Zone
                                  2 britishBattleship-damageds owned by the Britain, 5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 131 Sea Zone
                                  5 japaneseCruisers owned by the Japan, 5 japaneseBattleship-damageds owned by the Japan, 12 japaneseDestroyers owned by the Japan, 2 japaneseCarrier-damageds owned by the Japan and 5 japaneseCarriers owned by the Japan retreated to 130 Sea Zone
                                  Usa win with 3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 2 americanSubmarines, 2 britishBattleship-damageds, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishSubmarines remaining. Battle score for attacker is 102
                                  Casualties for Japan: 5 japaneseBattleships, 2 japaneseCarriers, 10 japaneseDestroyers and 6 japaneseNavalFighters
                                  Casualties for Britain: 2 britishBattleships, 8 britishSubmarines and 3 britishTransports
                                  Casualties for Usa: 1 americanAdvancedSubmarine, 5 americanBattleships, 3 americanCarriers, 8 americanSubmarines and 6 americanTransports
                                  4 britishNavalFighters owned by the Britain and 5 americanNavalFighters owned by the Usa forced to land in Caroline Islands
                      
                          Non Combat Move - Japan
                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Removing units owned by Usa from 131 Sea Zone: 4 americanNavalFighters
                              EDIT: Adding units owned by Britain to 131 Sea Zone: 4 britishNavalFighters
                              EDIT: Removing units owned by Britain from Caroline Islands: 4 britishNavalFighters
                              EDIT: Adding units owned by Usa to Caroline Islands: 4 americanNavalFighters
                              EDIT: Turning off Edit Mode
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              3 japaneseNavalFighters moved from 131 Sea Zone to Palau Island
                              3 japaneseNavalFighters moved from 131 Sea Zone to 93 Sea Zone
                              3 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers and 3 japaneseDestroyers moved from 87 Sea Zone to 93 Sea Zone
                              12 japaneseNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                              1 Truck and 1 japaneseCombatEngineer moved from Burma to Calcutta
                              1 Truck moved from Calcutta to Bengal
                              2 japaneseFighters moved from Eastern Madras to Calcutta
                              3 japaneseInfantrys moved from Thailand to Burma
                              2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                              1 Truck moved from Burma to Hong Kong
                              1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                              1 Train moved from Burma to Kwangtung
                              1 japaneseAirTransport moved from Soviet Far East to Tokyo
                              1 japaneseAirTransport moved from Phillippines to Tokyo
                              2 japaneseInfantrys and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                              2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone
                              2 japaneseInfantrys and 1 japaneseMarine moved from 130 Sea Zone to Palau Island
                              4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                              4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                              4 japaneseInfantrys moved from 93 Sea Zone to Borneo
                              2 japaneseArtillerys moved from Shansi to Peking
                              1 japaneseTank moved from Chahar to Peking
                              1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                              1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Kwangtung
                              1 japaneseInfantry moved from Shanghai to Anhwei
                              1 Train moved from Hong Kong to Manchuria
                              1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                              1 Material moved from Tokyo to 99 Sea Zone
                              1 Material and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                              1 Material moved from 100 Sea Zone to Soviet Far East
                              1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                              1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                      
                          Purchase Units - Japan
                              Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 9 techTokens; 
                              Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 7 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                      
                          Place Units - Japan
                              Units in Calcutta being upgraded or consumed: 1 Material
                              1 japaneseAirfield placed in Calcutta
                              2 japaneseDestroyers placed in 99 Sea Zone
                              1 japaneseHull placed in 99 Sea Zone
                              1 japaneseNavalFighter placed in Japan
                              1 japaneseTank placed in Korea
                              3 japaneseInfantrys placed in Shanghai
                              2 japaneseAlpineInfantrys placed in Hong Kong
                              3 japaneseInfantrys placed in Kyushu Shikoku
                              1 japaneseInfantry placed in Tokyo
                      
                          Turn Complete - Japan
                              Japan collect 78 PUs; end with 78 PUs
                              Units generate 9 techTokens; Japan end with 18 techTokens
                              Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Manchuria
                              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 10 PUs; end with 10 PUs
                              Units Change Ownership
                                  Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Thailand
                              Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                      
                          Place Units - Thailand
                              1 Material and 1 japaneseArtillery placed in Thailand
                      
                          Turn Complete - Thailand
                              Thailand collect 9 PUs; end with 9 PUs
                              Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                      

                      Combat Hit Differential Summary :

                      Usa : -5.33
                      AntiTankGun fire in Eastern Madras : : -0.17
                      DepthChargeAttack fire in 131 Sea Zone : : 1.50
                      Japan : 2.00
                      China : 0.33
                      AntiAircraftGun fire in Eastern Madras : : 0.67
                      India : -2.00
                      CruiserAntiAircraftGun fire in 131 Sea Zone : : 0.17
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

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                        • C Offline
                          colin
                          last edited by

                          TripleA Manual Gamesave Post: Thailand round 18

                          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 18
                          
                              Training Troops - Manchuria
                                  Manchuria collect 0 PUs; end with 10 PUs
                          
                              Consolidating - Thailand
                                  Thailand collect 0 PUs; end with 9 PUs
                          
                              Research Technology - Japan
                                  Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                                  Japan spend 0 on tech rolls
                                      Japan roll 3,3,2,6,3,11,4,2,10 and gets 0 hits
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                                  2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                                  3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                                  5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                                  3 japaneseMarines moved from Rangoon to 87 Sea Zone
                                  7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                                  1 japaneseTacticalBomber moved from Burma to Eastern Madras
                                  2 japaneseFighters moved from French Indochina to Eastern Madras
                                  7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                                  7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                                  1 japaneseInfantry moved from Shansi to Suiyuan
                                        Japan take Suiyuan from China
                                  1 japaneseInfantry moved from Kwangsi to Kweichow
                                        Japan take Kweichow from China
                                  1 japaneseInfantry moved from Kwangsi to Hunan
                                  1 japaneseArtillery moved from Anhwei to Hunan
                          
                              Combat - Japan
                                  Battle in Hunan
                                      Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                                      China defend with 1 Flagpole and 1 chineseInfantry
                                          Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                          China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                          Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits
                                          China roll dice for 1 chineseInfantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                                      Japan win, taking Hunan from China with 1 japaneseArtillery remaining. Battle score for attacker is 0
                                      Casualties for Japan: 1 japaneseInfantry
                                      Casualties for China: 1 chineseInfantry
                                  Battle in Eastern Madras
                                      Japan attack with 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                                      Britain defend with 3 Trucks, 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys; India defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment
                                          AntiAircraftGun fire in Eastern Madras : 1/2 hits, 0.33 expected hits
                                          AntiTankGun fire in Eastern Madras : 0/1 hits, 0.17 expected hits
                                          1 japaneseTacticalBomber owned by the Japan lost in Eastern Madras
                                          Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 2 : 8/30 hits, 7.83 expected hits
                                      Units damaged: 1 britishEntrenchment owned by the India
                                          India roll dice for 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 2 : 9/23 hits, 7.92 expected hits
                                          4 britishInfantrys owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 9 japaneseInfantrys owned by the Japan lost in Eastern Madras
                                          Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 3 : 8/21 hits, 6.33 expected hits
                                          India roll dice for 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 3 : 5/16 hits, 6.17 expected hits
                                          1 japaneseCombatEngineer owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                          Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 4 : 3/16 hits, 5.25 expected hits
                                          India roll dice for 3 britishArtillerys, 1 britishEntrenchment, 2 britishMarines and 2 britishMech.Infantrys in Eastern Madras, round 4 : 2/8 hits, 3.50 expected hits
                                      2 britishMech.Infantrys owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishArtillery owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                          Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank in Eastern Madras, round 5 : 6/14 hits, 4.67 expected hits
                                          India roll dice for 2 britishArtillerys, 1 britishEntrenchment and 2 britishMarines in Eastern Madras, round 5 : 2/5 hits, 2.42 expected hits
                                          1 japaneseArtillery owned by the Japan, 2 britishMarines owned by the Britain, 1 britishEntrenchment owned by the India, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                      Japan win, taking Eastern Madras from India with 5 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank remaining. Battle score for attacker is 12
                                      Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
                                      Casualties for Britain: 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys
                                      Casualties for India: 1 britishEntrenchment
                                  Battle in 131 Sea Zone
                                      Japan attack with 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 24 japaneseNavalFighters
                                      Usa defend with 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 10 americanSubmarines and 6 americanTransports; Britain defend with 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports
                                          DepthChargeAttack fire in 131 Sea Zone : 7/22 hits, 5.50 expected hits
                                          CruiserAntiAircraftGun fire in 131 Sea Zone : 1/5 hits, 0.83 expected hits
                                          5 britishSubmarines owned by the Britain, 1 americanSubmarine owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanAdvancedSubmarine owned by the Usa lost in 131 Sea Zone
                                          Usa roll dice for 3 americanAdvancedSubmarines, 9 americanSubmarines and 6 britishSubmarines in 131 Sea Zone, round 2 : 2/18 hits, 3.50 expected hits
                                          2 japaneseDestroyers owned by the Japan lost in 131 Sea Zone
                                          Japan roll dice for 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 20 japaneseDestroyers and 23 japaneseNavalFighters in 131 Sea Zone, round 2 : 29/65 hits, 27.92 expected hits
                                      Units damaged: 2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa
                                          Usa roll dice for 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 6 americanTransports, 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishTransports in 131 Sea Zone, round 2 : 20/67 hits, 23.83 expected hits
                                      Units damaged: 5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan
                                          3 britishSubmarines owned by the Britain, 7 americanSubmarines owned by the Usa, 5 japaneseNavalFighters owned by the Japan, 6 americanTransports owned by the Usa, 8 japaneseDestroyers owned by the Japan and 3 britishTransports owned by the Britain lost in 131 Sea Zone
                                          5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 131 Sea Zone
                                      5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan added in 131 Sea Zone
                                          2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 131 Sea Zone
                                      2 britishBattleship-damageds owned by the Britain, 5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 131 Sea Zone
                                      5 japaneseCruisers owned by the Japan, 5 japaneseBattleship-damageds owned by the Japan, 12 japaneseDestroyers owned by the Japan, 2 japaneseCarrier-damageds owned by the Japan and 5 japaneseCarriers owned by the Japan retreated to 130 Sea Zone
                                      Usa win with 3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 2 americanSubmarines, 2 britishBattleship-damageds, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishSubmarines remaining. Battle score for attacker is 102
                                      Casualties for Japan: 5 japaneseBattleships, 2 japaneseCarriers, 10 japaneseDestroyers and 6 japaneseNavalFighters
                                      Casualties for Britain: 2 britishBattleships, 8 britishSubmarines and 3 britishTransports
                                      Casualties for Usa: 1 americanAdvancedSubmarine, 5 americanBattleships, 3 americanCarriers, 8 americanSubmarines and 6 americanTransports
                                      4 britishNavalFighters owned by the Britain and 5 americanNavalFighters owned by the Usa forced to land in Caroline Islands
                          
                              Non Combat Move - Japan
                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Usa from 131 Sea Zone: 4 americanNavalFighters
                                  EDIT: Adding units owned by Britain to 131 Sea Zone: 4 britishNavalFighters
                                  EDIT: Removing units owned by Britain from Caroline Islands: 4 britishNavalFighters
                                  EDIT: Adding units owned by Usa to Caroline Islands: 4 americanNavalFighters
                                  EDIT: Turning off Edit Mode
                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                  3 japaneseNavalFighters moved from 131 Sea Zone to Palau Island
                                  3 japaneseNavalFighters moved from 131 Sea Zone to 93 Sea Zone
                                  3 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers and 3 japaneseDestroyers moved from 87 Sea Zone to 93 Sea Zone
                                  12 japaneseNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                                  1 Truck and 1 japaneseCombatEngineer moved from Burma to Calcutta
                                  1 Truck moved from Calcutta to Bengal
                                  2 japaneseFighters moved from Eastern Madras to Calcutta
                                  3 japaneseInfantrys moved from Thailand to Burma
                                  2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                  1 Truck moved from Burma to Hong Kong
                                  1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                                  1 Train moved from Burma to Kwangtung
                                  1 japaneseAirTransport moved from Soviet Far East to Tokyo
                                  1 japaneseAirTransport moved from Phillippines to Tokyo
                                  2 japaneseInfantrys and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                  2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseMarine moved from 130 Sea Zone to Palau Island
                                  4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                  4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                                  4 japaneseInfantrys moved from 93 Sea Zone to Borneo
                                  2 japaneseArtillerys moved from Shansi to Peking
                                  1 japaneseTank moved from Chahar to Peking
                                  1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                                  1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Kwangtung
                                  1 japaneseInfantry moved from Shanghai to Anhwei
                                  1 Train moved from Hong Kong to Manchuria
                                  1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                  1 Material moved from Tokyo to 99 Sea Zone
                                  1 Material and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                  1 Material moved from 100 Sea Zone to Soviet Far East
                                  1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                                  1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                                  3 japaneseNavalFighters moved from Palau Island to 130 Sea Zone
                          
                              Purchase Units - Japan
                                  Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 9 techTokens; 
                                  Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseEntrenchment, 1 japaneseHull, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                          
                              Place Units - Japan
                                  2 japaneseDestroyers placed in 99 Sea Zone
                                  1 japaneseHull placed in 99 Sea Zone
                                  Units in Soviet Far East being upgraded or consumed: 1 Material
                                  1 japaneseEntrenchment placed in Soviet Far East
                                  Units in Calcutta being upgraded or consumed: 1 Material
                                  1 japaneseAirfield placed in Calcutta
                                  1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                  2 japaneseAlpineInfantrys placed in Hong Kong
                                  3 japaneseInfantrys placed in Shanghai
                                  2 japaneseInfantrys placed in Kyushu Shikoku
                                  1 japaneseNavalFighter placed in Japan
                          
                              Turn Complete - Japan
                                  Japan collect 78 PUs; end with 78 PUs
                                  Units generate 9 techTokens; Japan end with 18 techTokens
                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                          
                              Purchase Units - Manchuria
                                  Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Manchuria
                                  1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                          
                              Turn Complete - Manchuria
                                  Manchuria collect 10 PUs; end with 10 PUs
                                  Units Change Ownership
                                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                          
                              Purchase Units - Thailand
                                  Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                          
                              Place Units - Thailand
                                  1 Material and 1 japaneseArtillery placed in Thailand
                          
                              Turn Complete - Thailand
                                  Thailand collect 9 PUs; end with 9 PUs
                                  Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                          

                          Combat Hit Differential Summary :

                          Usa : -5.33
                          AntiTankGun fire in Eastern Madras : : -0.17
                          DepthChargeAttack fire in 131 Sea Zone : : 1.50
                          Japan : 2.00
                          China : 0.33
                          AntiAircraftGun fire in Eastern Madras : : 0.67
                          India : -2.00
                          CruiserAntiAircraftGun fire in 131 Sea Zone : : 0.17
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut I realized I forgot something but if you've already started you can ignore this, I've been doing it way too much lately

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin nah its fine not sure if i can even get to china before my chore run

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut appreciate it

                                ubernautU 3 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: China round 18

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 18
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                          Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                          2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                          2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                          2 chineseInfantrys moved from Hupeh to Hunan
                                          2 chineseFighters moved from Chungking to Hunan
                                          2 chineseInfantrys moved from Hupeh to Shensi
                                          1 chineseFighter moved from Chungking to Shensi
                                          1 chineseFighter moved from Chungking to Shansi
                                          2 chineseInfantrys moved from Inner Mongolia to Shansi
                                  
                                      Combat - China
                                          Battle in Kweichow
                                              China attack with 2 chineseFighters and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                              China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                              Casualties for China: 1 chineseInfantry
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Shansi
                                              China attack with 1 chineseFighter and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Shansi
                                              China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Hunan
                                              China attack with 2 chineseFighters and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                  China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                                  Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 japaneseArtillery owned by the Japan lost in Hunan
                                              China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                              Casualties for Japan: 1 japaneseArtillery
                                          Battle in Yunnan
                                              China attack with 2 chineseFighters and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Yunnan
                                              China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Shensi
                                              China attack with 1 chineseFighter and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                  China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                  Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 japaneseArtillery owned by the Japan lost in Shensi
                                              China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                              Casualties for Japan: 1 japaneseArtillery
                                  
                                      Non Combat Move - China
                                          Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseProd1: China has 1 Material placed in Chungking
                                          1 chineseFighter moved from Shansi to Inner Mongolia
                                          1 chineseFighter moved from Shensi to Inner Mongolia
                                          1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                          1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                          2 chineseInfantrys moved from Northern China to Inner Mongolia
                                          3 chineseInfantrys moved from Kansu to Inner Mongolia
                                          3 chineseInfantrys moved from Tsinghai to Kansu
                                          1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                          2 chineseFighters moved from Yunnan to Eastern Szechwan
                                          2 chineseFighters moved from Hunan to Chungking
                                          1 chineseFighter moved from Kweichow to Eastern Szechwan
                                          1 chineseFighter moved from Kweichow to Chungking
                                          1 Truck moved from Hupeh to Chungking
                                          1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                          1 Truck moved from Eastern Szechwan to Northern China
                                          1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                          1 Truck moved from Inner Mongolia to Chungking
                                          1 chineseArtillery moved from Chungking to Hupeh
                                  
                                      Purchase Units - China
                                          Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                          China buy 1 chineseAirfield, 1 chineseEntrenchment, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                                  
                                      Place Units - China
                                          Units in Chungking being upgraded or consumed: 1 Material
                                          1 chineseEntrenchment, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                          Units in Inner Mongolia being upgraded or consumed: 1 Material
                                          1 chineseAirfield placed in Inner Mongolia
                                          2 chineseInfantrys placed in Hupeh
                                          2 chineseInfantrys placed in Northern China
                                  
                                      Turn Complete - China
                                          China collect 29 PUs; end with 29 PUs
                                          Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                          Units generate 3 techTokens; China end with 15 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  China : 0.50
                                  Japan : -0.50
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin got through china but ill have to do uk later just thought id post it so you could see what happened just now 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Turn Summary: China round 18

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 18
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                              2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                              2 chineseInfantrys moved from Hupeh to Hunan
                                              2 chineseFighters moved from Chungking to Hunan
                                              2 chineseInfantrys moved from Hupeh to Shensi
                                              1 chineseFighter moved from Chungking to Shensi
                                              1 chineseFighter moved from Chungking to Shansi
                                              2 chineseInfantrys moved from Inner Mongolia to Shansi
                                      
                                          Combat - China
                                              Battle in Kweichow
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                                  China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Shansi
                                                  China attack with 1 chineseFighter and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Shansi
                                                  China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Hunan
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                                      Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 japaneseArtillery owned by the Japan lost in Hunan
                                                  China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                  Casualties for Japan: 1 japaneseArtillery
                                              Battle in Yunnan
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Yunnan
                                                  China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Shensi
                                                  China attack with 1 chineseFighter and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                      Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 japaneseArtillery owned by the Japan lost in Shensi
                                                  China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                  Casualties for Japan: 1 japaneseArtillery
                                      
                                          Non Combat Move - China
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              1 chineseFighter moved from Shansi to Inner Mongolia
                                              1 chineseFighter moved from Shensi to Inner Mongolia
                                              1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                              1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                              2 chineseInfantrys moved from Northern China to Inner Mongolia
                                              3 chineseInfantrys moved from Kansu to Inner Mongolia
                                              3 chineseInfantrys moved from Tsinghai to Kansu
                                              1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                              2 chineseFighters moved from Yunnan to Eastern Szechwan
                                              2 chineseFighters moved from Hunan to Chungking
                                              1 chineseFighter moved from Kweichow to Eastern Szechwan
                                              1 chineseFighter moved from Kweichow to Chungking
                                              1 Truck moved from Hupeh to Chungking
                                              1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                              1 Truck moved from Eastern Szechwan to Northern China
                                              1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                              1 Truck moved from Inner Mongolia to Chungking
                                              1 chineseArtillery moved from Chungking to Hupeh
                                              2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                                      
                                          Place Units - China
                                              Units in Inner Mongolia being upgraded or consumed: 1 Material
                                              1 chineseAirfield placed in Inner Mongolia
                                              2 chineseInfantrys placed in Northern China
                                              2 chineseInfantrys placed in Hupeh
                                              1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                      
                                          Turn Complete - China
                                              China collect 29 PUs; end with 29 PUs
                                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                              Units generate 3 techTokens; China end with 15 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      China : 0.50
                                      Japan : -0.50
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin sorry forgot 1 of my nc moves cause i was rushing to get a battle if we needed to do it before i left anyway i also adjusted my purchase slightly see you tomorrow! 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin didn't really have enough time to figure out my turn today will have to check it out some more in the morning.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Manual Gamesave Post: China round 18

                                            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 18
                                            
                                                Combat Move - China
                                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                                    2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                                    2 chineseInfantrys moved from Hupeh to Hunan
                                                    2 chineseFighters moved from Chungking to Hunan
                                                    2 chineseInfantrys moved from Hupeh to Shensi
                                                    1 chineseFighter moved from Chungking to Shensi
                                                    1 chineseFighter moved from Chungking to Shansi
                                                    2 chineseInfantrys moved from Inner Mongolia to Shansi
                                            
                                                Combat - China
                                                    Battle in Kweichow
                                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                                        China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Battle in Shansi
                                                        China attack with 1 chineseFighter and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Shansi
                                                        China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Battle in Hunan
                                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                                            Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 japaneseArtillery owned by the Japan lost in Hunan
                                                        China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                        Casualties for Japan: 1 japaneseArtillery
                                                    Battle in Yunnan
                                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Yunnan
                                                        China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Battle in Shensi
                                                        China attack with 1 chineseFighter and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                            Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 japaneseArtillery owned by the Japan lost in Shensi
                                                        China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                        Casualties for Japan: 1 japaneseArtillery
                                            
                                                Non Combat Move - China
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                                    1 chineseFighter moved from Shansi to Inner Mongolia
                                                    1 chineseFighter moved from Shensi to Inner Mongolia
                                                    1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                                    1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                                    2 chineseInfantrys moved from Northern China to Inner Mongolia
                                                    3 chineseInfantrys moved from Kansu to Inner Mongolia
                                                    3 chineseInfantrys moved from Tsinghai to Kansu
                                                    1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                                    2 chineseFighters moved from Yunnan to Eastern Szechwan
                                                    2 chineseFighters moved from Hunan to Chungking
                                                    1 chineseFighter moved from Kweichow to Eastern Szechwan
                                                    1 chineseFighter moved from Kweichow to Chungking
                                                    1 Truck moved from Hupeh to Chungking
                                                    1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                                    1 Truck moved from Eastern Szechwan to Northern China
                                                    1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                                    1 Truck moved from Inner Mongolia to Chungking
                                                    1 chineseArtillery moved from Chungking to Hupeh
                                                    2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                                            
                                                Place Units - China
                                                    Units in Inner Mongolia being upgraded or consumed: 1 Material
                                                    1 chineseAirfield placed in Inner Mongolia
                                                    2 chineseInfantrys placed in Northern China
                                                    2 chineseInfantrys placed in Hupeh
                                                    1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                            
                                                Turn Complete - China
                                                    China collect 29 PUs; end with 29 PUs
                                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                                    Units generate 3 techTokens; China end with 15 techTokens
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Japan from Soviet Far East: 1 Material
                                                    EDIT: Adding units owned by Japan to Soviet Far East: 1 japaneseEntrenchment
                                                    EDIT: Removing units owned by Japan from Tokyo: 1 japaneseInfantry
                                                    EDIT: Removing units owned by Japan from Kyushu Shikoku: 1 japaneseInfantry
                                                    EDIT: Adding units owned by Japan to Korea: 1 japaneseMech.Infantry
                                                    EDIT: Removing units owned by Japan from Palau Island: 3 japaneseNavalFighters
                                                    EDIT: Adding units owned by Japan to 130 Sea Zone: 3 japaneseNavalFighters
                                                    EDIT: Turning off Edit Mode
                                            

                                            Combat Hit Differential Summary :

                                            China : 0.50
                                            Japan : -0.50
                                            

                                            Savegame

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