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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin got a scramble for ya

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Brazil round 18

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 18
        
            Combat Move - Brazil
        
            Combat - Brazil
        
            Non Combat Move - Brazil
                4 brazilianArtillerys, 1 brazilianInfantry and 3 brazilianTanks moved from Columbia to Northern Brazil
                1 brazilianCombatEngineer moved from Eastern Brazil to Northern Brazil
                2 brazilianInfantrys moved from Eastern Brazil to Northern Brazil
                1 Truck moved from Rio de Janeiro to Eastern Brazil
                1 Material and 1 Truck moved from Eastern Brazil to Northern Brazil
                1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil
                1 Train moved from Eastern Brazil to Rio de Janeiro
        
            Purchase Units - Brazil
                Brazil repair damage of 1x Rail; Remaining resources: 11 PUs; 
                Brazil buy 1 Rail and 1 brazilianInfantry; Remaining resources: 2 PUs; 
        
            Place Units - Brazil
                Units in Northern Brazil being upgraded or consumed: 1 Material
                1 Rail placed in Northern Brazil
                1 brazilianInfantry placed in Rio de Janeiro
        
            Turn Complete - Brazil
                Brazil collect 12 PUs; end with 14 PUs
        

        Combat Hit Differential Summary :

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin go for japan

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            TripleA Move Summary: Japan round 18

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 18
            
                Research Technology - Japan
                    Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                    Japan spend 0 on tech rolls
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                    2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                    3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                    5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                    3 japaneseMarines moved from Rangoon to 87 Sea Zone
                    7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                    1 japaneseTacticalBomber moved from Burma to Eastern Madras
                    2 japaneseFighters moved from French Indochina to Eastern Madras
                    7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                    7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                    1 japaneseInfantry moved from Shansi to Suiyuan
                          Japan take Suiyuan from China
                    1 japaneseInfantry moved from Kwangsi to Kweichow
                          Japan take Kweichow from China
                    1 japaneseInfantry moved from Kwangsi to Hunan
                    1 japaneseArtillery moved from Anhwei to Hunan
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut got a couple battles

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              • C Offline
                colin
                last edited by

                @ubernaut I noticed that your british carriers are carrying american fighters and the british ones landed. is that how you wanted it?

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Thailand round 18

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 18
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 10 PUs
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 9 PUs
                  
                      Research Technology - Japan
                          Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                          Japan spend 0 on tech rolls
                              Japan roll 3,3,2,6,3,11,4,2,10 and gets 0 hits
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                          2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                          3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                          5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                          3 japaneseMarines moved from Rangoon to 87 Sea Zone
                          7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                          1 japaneseTacticalBomber moved from Burma to Eastern Madras
                          2 japaneseFighters moved from French Indochina to Eastern Madras
                          7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                          7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                          1 japaneseInfantry moved from Shansi to Suiyuan
                                Japan take Suiyuan from China
                          1 japaneseInfantry moved from Kwangsi to Kweichow
                                Japan take Kweichow from China
                          1 japaneseInfantry moved from Kwangsi to Hunan
                          1 japaneseArtillery moved from Anhwei to Hunan
                  
                      Combat - Japan
                          Battle in Hunan
                              Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                              China defend with 1 Flagpole and 1 chineseInfantry
                                  Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                  China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                  Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits
                                  China roll dice for 1 chineseInfantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                              Japan win, taking Hunan from China with 1 japaneseArtillery remaining. Battle score for attacker is 0
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for China: 1 chineseInfantry
                          Battle in Eastern Madras
                              Japan attack with 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                              Britain defend with 3 Trucks, 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys; India defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment
                                  AntiAircraftGun fire in Eastern Madras : 1/2 hits, 0.33 expected hits
                                  AntiTankGun fire in Eastern Madras : 0/1 hits, 0.17 expected hits
                                  1 japaneseTacticalBomber owned by the Japan lost in Eastern Madras
                                  Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 2 : 8/30 hits, 7.83 expected hits
                              Units damaged: 1 britishEntrenchment owned by the India
                                  India roll dice for 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 2 : 9/23 hits, 7.92 expected hits
                                  4 britishInfantrys owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 9 japaneseInfantrys owned by the Japan lost in Eastern Madras
                                  Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 3 : 8/21 hits, 6.33 expected hits
                                  India roll dice for 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 3 : 5/16 hits, 6.17 expected hits
                                  1 japaneseCombatEngineer owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                  Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 4 : 3/16 hits, 5.25 expected hits
                                  India roll dice for 3 britishArtillerys, 1 britishEntrenchment, 2 britishMarines and 2 britishMech.Infantrys in Eastern Madras, round 4 : 2/8 hits, 3.50 expected hits
                              2 britishMech.Infantrys owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishArtillery owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                  Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank in Eastern Madras, round 5 : 6/14 hits, 4.67 expected hits
                                  India roll dice for 2 britishArtillerys, 1 britishEntrenchment and 2 britishMarines in Eastern Madras, round 5 : 2/5 hits, 2.42 expected hits
                                  1 japaneseArtillery owned by the Japan, 2 britishMarines owned by the Britain, 1 britishEntrenchment owned by the India, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                              Japan win, taking Eastern Madras from India with 5 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank remaining. Battle score for attacker is 12
                              Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
                              Casualties for Britain: 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys
                              Casualties for India: 1 britishEntrenchment
                          Battle in 131 Sea Zone
                              Japan attack with 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 24 japaneseNavalFighters
                              Usa defend with 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 10 americanSubmarines and 6 americanTransports; Britain defend with 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports
                                  DepthChargeAttack fire in 131 Sea Zone : 7/22 hits, 5.50 expected hits
                                  CruiserAntiAircraftGun fire in 131 Sea Zone : 1/5 hits, 0.83 expected hits
                                  5 britishSubmarines owned by the Britain, 1 americanSubmarine owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanAdvancedSubmarine owned by the Usa lost in 131 Sea Zone
                                  Usa roll dice for 3 americanAdvancedSubmarines, 9 americanSubmarines and 6 britishSubmarines in 131 Sea Zone, round 2 : 2/18 hits, 3.50 expected hits
                                  2 japaneseDestroyers owned by the Japan lost in 131 Sea Zone
                                  Japan roll dice for 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 20 japaneseDestroyers and 23 japaneseNavalFighters in 131 Sea Zone, round 2 : 29/65 hits, 27.92 expected hits
                              Units damaged: 2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa
                                  Usa roll dice for 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 6 americanTransports, 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishTransports in 131 Sea Zone, round 2 : 20/67 hits, 23.83 expected hits
                              Units damaged: 5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan
                                  3 britishSubmarines owned by the Britain, 7 americanSubmarines owned by the Usa, 5 japaneseNavalFighters owned by the Japan, 6 americanTransports owned by the Usa, 8 japaneseDestroyers owned by the Japan and 3 britishTransports owned by the Britain lost in 131 Sea Zone
                                  5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 131 Sea Zone
                              5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan added in 131 Sea Zone
                                  2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 131 Sea Zone
                              2 britishBattleship-damageds owned by the Britain, 5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 131 Sea Zone
                              5 japaneseCruisers owned by the Japan, 5 japaneseBattleship-damageds owned by the Japan, 12 japaneseDestroyers owned by the Japan, 2 japaneseCarrier-damageds owned by the Japan and 5 japaneseCarriers owned by the Japan retreated to 130 Sea Zone
                              Usa win with 3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 2 americanSubmarines, 2 britishBattleship-damageds, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishSubmarines remaining. Battle score for attacker is 102
                              Casualties for Japan: 5 japaneseBattleships, 2 japaneseCarriers, 10 japaneseDestroyers and 6 japaneseNavalFighters
                              Casualties for Britain: 2 britishBattleships, 8 britishSubmarines and 3 britishTransports
                              Casualties for Usa: 1 americanAdvancedSubmarine, 5 americanBattleships, 3 americanCarriers, 8 americanSubmarines and 6 americanTransports
                              4 britishNavalFighters owned by the Britain and 5 americanNavalFighters owned by the Usa forced to land in Caroline Islands
                  
                      Non Combat Move - Japan
                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Removing units owned by Usa from 131 Sea Zone: 4 americanNavalFighters
                          EDIT: Adding units owned by Britain to 131 Sea Zone: 4 britishNavalFighters
                          EDIT: Removing units owned by Britain from Caroline Islands: 4 britishNavalFighters
                          EDIT: Adding units owned by Usa to Caroline Islands: 4 americanNavalFighters
                          EDIT: Turning off Edit Mode
                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                          3 japaneseNavalFighters moved from 131 Sea Zone to Palau Island
                          3 japaneseNavalFighters moved from 131 Sea Zone to 93 Sea Zone
                          3 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers and 3 japaneseDestroyers moved from 87 Sea Zone to 93 Sea Zone
                          12 japaneseNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                          1 Truck and 1 japaneseCombatEngineer moved from Burma to Calcutta
                          1 Truck moved from Calcutta to Bengal
                          2 japaneseFighters moved from Eastern Madras to Calcutta
                          3 japaneseInfantrys moved from Thailand to Burma
                          2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                          1 Truck moved from Burma to Hong Kong
                          1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                          1 Train moved from Burma to Kwangtung
                          1 japaneseAirTransport moved from Soviet Far East to Tokyo
                          1 japaneseAirTransport moved from Phillippines to Tokyo
                          2 japaneseInfantrys and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                          2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone
                          2 japaneseInfantrys and 1 japaneseMarine moved from 130 Sea Zone to Palau Island
                          4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                          4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                          4 japaneseInfantrys moved from 93 Sea Zone to Borneo
                          2 japaneseArtillerys moved from Shansi to Peking
                          1 japaneseTank moved from Chahar to Peking
                          1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                          1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Kwangtung
                          1 japaneseInfantry moved from Shanghai to Anhwei
                          1 Train moved from Hong Kong to Manchuria
                          1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                          1 Material moved from Tokyo to 99 Sea Zone
                          1 Material and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                          1 Material moved from 100 Sea Zone to Soviet Far East
                          1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                          1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                  
                      Purchase Units - Japan
                          Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 9 techTokens; 
                          Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 7 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                  
                      Place Units - Japan
                          Units in Calcutta being upgraded or consumed: 1 Material
                          1 japaneseAirfield placed in Calcutta
                          2 japaneseDestroyers placed in 99 Sea Zone
                          1 japaneseHull placed in 99 Sea Zone
                          1 japaneseNavalFighter placed in Japan
                          1 japaneseTank placed in Korea
                          3 japaneseInfantrys placed in Shanghai
                          2 japaneseAlpineInfantrys placed in Hong Kong
                          3 japaneseInfantrys placed in Kyushu Shikoku
                          1 japaneseInfantry placed in Tokyo
                  
                      Turn Complete - Japan
                          Japan collect 78 PUs; end with 78 PUs
                          Units generate 9 techTokens; Japan end with 18 techTokens
                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                  
                      Purchase Units - Manchuria
                          Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Manchuria
                          1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 10 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                              Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                  
                      Purchase Units - Thailand
                          Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                  
                      Place Units - Thailand
                          1 Material and 1 japaneseArtillery placed in Thailand
                  
                      Turn Complete - Thailand
                          Thailand collect 9 PUs; end with 9 PUs
                          Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                  

                  Combat Hit Differential Summary :

                  Usa : -5.33
                  AntiTankGun fire in Eastern Madras : : -0.17
                  DepthChargeAttack fire in 131 Sea Zone : : 1.50
                  Japan : 2.00
                  China : 0.33
                  AntiAircraftGun fire in Eastern Madras : : 0.67
                  India : -2.00
                  CruiserAntiAircraftGun fire in 131 Sea Zone : : 0.17
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Manual Gamesave Post: Thailand round 18

                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 18
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 10 PUs
                      
                          Consolidating - Thailand
                              Thailand collect 0 PUs; end with 9 PUs
                      
                          Research Technology - Japan
                              Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                              Japan spend 0 on tech rolls
                                  Japan roll 3,3,2,6,3,11,4,2,10 and gets 0 hits
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                              2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                              3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                              5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                              3 japaneseMarines moved from Rangoon to 87 Sea Zone
                              7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                              1 japaneseTacticalBomber moved from Burma to Eastern Madras
                              2 japaneseFighters moved from French Indochina to Eastern Madras
                              7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                              7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                              1 japaneseInfantry moved from Shansi to Suiyuan
                                    Japan take Suiyuan from China
                              1 japaneseInfantry moved from Kwangsi to Kweichow
                                    Japan take Kweichow from China
                              1 japaneseInfantry moved from Kwangsi to Hunan
                              1 japaneseArtillery moved from Anhwei to Hunan
                      
                          Combat - Japan
                              Battle in Hunan
                                  Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                      China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                      Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits
                                      China roll dice for 1 chineseInfantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                                  Japan win, taking Hunan from China with 1 japaneseArtillery remaining. Battle score for attacker is 0
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for China: 1 chineseInfantry
                              Battle in Eastern Madras
                                  Japan attack with 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                                  Britain defend with 3 Trucks, 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys; India defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment
                                      AntiAircraftGun fire in Eastern Madras : 1/2 hits, 0.33 expected hits
                                      AntiTankGun fire in Eastern Madras : 0/1 hits, 0.17 expected hits
                                      1 japaneseTacticalBomber owned by the Japan lost in Eastern Madras
                                      Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 2 : 8/30 hits, 7.83 expected hits
                                  Units damaged: 1 britishEntrenchment owned by the India
                                      India roll dice for 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 2 : 9/23 hits, 7.92 expected hits
                                      4 britishInfantrys owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 9 japaneseInfantrys owned by the Japan lost in Eastern Madras
                                      Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 3 : 8/21 hits, 6.33 expected hits
                                      India roll dice for 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 3 : 5/16 hits, 6.17 expected hits
                                      1 japaneseCombatEngineer owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                      Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 4 : 3/16 hits, 5.25 expected hits
                                      India roll dice for 3 britishArtillerys, 1 britishEntrenchment, 2 britishMarines and 2 britishMech.Infantrys in Eastern Madras, round 4 : 2/8 hits, 3.50 expected hits
                                  2 britishMech.Infantrys owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishArtillery owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                      Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank in Eastern Madras, round 5 : 6/14 hits, 4.67 expected hits
                                      India roll dice for 2 britishArtillerys, 1 britishEntrenchment and 2 britishMarines in Eastern Madras, round 5 : 2/5 hits, 2.42 expected hits
                                      1 japaneseArtillery owned by the Japan, 2 britishMarines owned by the Britain, 1 britishEntrenchment owned by the India, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                  Japan win, taking Eastern Madras from India with 5 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank remaining. Battle score for attacker is 12
                                  Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
                                  Casualties for Britain: 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys
                                  Casualties for India: 1 britishEntrenchment
                              Battle in 131 Sea Zone
                                  Japan attack with 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 24 japaneseNavalFighters
                                  Usa defend with 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 10 americanSubmarines and 6 americanTransports; Britain defend with 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports
                                      DepthChargeAttack fire in 131 Sea Zone : 7/22 hits, 5.50 expected hits
                                      CruiserAntiAircraftGun fire in 131 Sea Zone : 1/5 hits, 0.83 expected hits
                                      5 britishSubmarines owned by the Britain, 1 americanSubmarine owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanAdvancedSubmarine owned by the Usa lost in 131 Sea Zone
                                      Usa roll dice for 3 americanAdvancedSubmarines, 9 americanSubmarines and 6 britishSubmarines in 131 Sea Zone, round 2 : 2/18 hits, 3.50 expected hits
                                      2 japaneseDestroyers owned by the Japan lost in 131 Sea Zone
                                      Japan roll dice for 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 20 japaneseDestroyers and 23 japaneseNavalFighters in 131 Sea Zone, round 2 : 29/65 hits, 27.92 expected hits
                                  Units damaged: 2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa
                                      Usa roll dice for 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 6 americanTransports, 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishTransports in 131 Sea Zone, round 2 : 20/67 hits, 23.83 expected hits
                                  Units damaged: 5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan
                                      3 britishSubmarines owned by the Britain, 7 americanSubmarines owned by the Usa, 5 japaneseNavalFighters owned by the Japan, 6 americanTransports owned by the Usa, 8 japaneseDestroyers owned by the Japan and 3 britishTransports owned by the Britain lost in 131 Sea Zone
                                      5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 131 Sea Zone
                                  5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan added in 131 Sea Zone
                                      2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 131 Sea Zone
                                  2 britishBattleship-damageds owned by the Britain, 5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 131 Sea Zone
                                  5 japaneseCruisers owned by the Japan, 5 japaneseBattleship-damageds owned by the Japan, 12 japaneseDestroyers owned by the Japan, 2 japaneseCarrier-damageds owned by the Japan and 5 japaneseCarriers owned by the Japan retreated to 130 Sea Zone
                                  Usa win with 3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 2 americanSubmarines, 2 britishBattleship-damageds, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishSubmarines remaining. Battle score for attacker is 102
                                  Casualties for Japan: 5 japaneseBattleships, 2 japaneseCarriers, 10 japaneseDestroyers and 6 japaneseNavalFighters
                                  Casualties for Britain: 2 britishBattleships, 8 britishSubmarines and 3 britishTransports
                                  Casualties for Usa: 1 americanAdvancedSubmarine, 5 americanBattleships, 3 americanCarriers, 8 americanSubmarines and 6 americanTransports
                                  4 britishNavalFighters owned by the Britain and 5 americanNavalFighters owned by the Usa forced to land in Caroline Islands
                      
                          Non Combat Move - Japan
                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Removing units owned by Usa from 131 Sea Zone: 4 americanNavalFighters
                              EDIT: Adding units owned by Britain to 131 Sea Zone: 4 britishNavalFighters
                              EDIT: Removing units owned by Britain from Caroline Islands: 4 britishNavalFighters
                              EDIT: Adding units owned by Usa to Caroline Islands: 4 americanNavalFighters
                              EDIT: Turning off Edit Mode
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              3 japaneseNavalFighters moved from 131 Sea Zone to Palau Island
                              3 japaneseNavalFighters moved from 131 Sea Zone to 93 Sea Zone
                              3 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers and 3 japaneseDestroyers moved from 87 Sea Zone to 93 Sea Zone
                              12 japaneseNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                              1 Truck and 1 japaneseCombatEngineer moved from Burma to Calcutta
                              1 Truck moved from Calcutta to Bengal
                              2 japaneseFighters moved from Eastern Madras to Calcutta
                              3 japaneseInfantrys moved from Thailand to Burma
                              2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                              1 Truck moved from Burma to Hong Kong
                              1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                              1 Train moved from Burma to Kwangtung
                              1 japaneseAirTransport moved from Soviet Far East to Tokyo
                              1 japaneseAirTransport moved from Phillippines to Tokyo
                              2 japaneseInfantrys and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                              2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone
                              2 japaneseInfantrys and 1 japaneseMarine moved from 130 Sea Zone to Palau Island
                              4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                              4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                              4 japaneseInfantrys moved from 93 Sea Zone to Borneo
                              2 japaneseArtillerys moved from Shansi to Peking
                              1 japaneseTank moved from Chahar to Peking
                              1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                              1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Kwangtung
                              1 japaneseInfantry moved from Shanghai to Anhwei
                              1 Train moved from Hong Kong to Manchuria
                              1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                              1 Material moved from Tokyo to 99 Sea Zone
                              1 Material and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                              1 Material moved from 100 Sea Zone to Soviet Far East
                              1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                              1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                              3 japaneseNavalFighters moved from Palau Island to 130 Sea Zone
                      
                          Purchase Units - Japan
                              Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 9 techTokens; 
                              Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseEntrenchment, 1 japaneseHull, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                      
                          Place Units - Japan
                              2 japaneseDestroyers placed in 99 Sea Zone
                              1 japaneseHull placed in 99 Sea Zone
                              Units in Soviet Far East being upgraded or consumed: 1 Material
                              1 japaneseEntrenchment placed in Soviet Far East
                              Units in Calcutta being upgraded or consumed: 1 Material
                              1 japaneseAirfield placed in Calcutta
                              1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                              2 japaneseAlpineInfantrys placed in Hong Kong
                              3 japaneseInfantrys placed in Shanghai
                              2 japaneseInfantrys placed in Kyushu Shikoku
                              1 japaneseNavalFighter placed in Japan
                      
                          Turn Complete - Japan
                              Japan collect 78 PUs; end with 78 PUs
                              Units generate 9 techTokens; Japan end with 18 techTokens
                              Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Manchuria
                              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 10 PUs; end with 10 PUs
                              Units Change Ownership
                                  Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Thailand
                              Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                      
                          Place Units - Thailand
                              1 Material and 1 japaneseArtillery placed in Thailand
                      
                          Turn Complete - Thailand
                              Thailand collect 9 PUs; end with 9 PUs
                              Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                      

                      Combat Hit Differential Summary :

                      Usa : -5.33
                      AntiTankGun fire in Eastern Madras : : -0.17
                      DepthChargeAttack fire in 131 Sea Zone : : 1.50
                      Japan : 2.00
                      China : 0.33
                      AntiAircraftGun fire in Eastern Madras : : 0.67
                      India : -2.00
                      CruiserAntiAircraftGun fire in 131 Sea Zone : : 0.17
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut I realized I forgot something but if you've already started you can ignore this, I've been doing it way too much lately

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin nah its fine not sure if i can even get to china before my chore run

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut appreciate it

                            ubernautU 3 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: China round 18

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 18
                              
                                  Combat Move - China
                                      Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                      Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                      Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                      2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                      2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                      2 chineseInfantrys moved from Hupeh to Hunan
                                      2 chineseFighters moved from Chungking to Hunan
                                      2 chineseInfantrys moved from Hupeh to Shensi
                                      1 chineseFighter moved from Chungking to Shensi
                                      1 chineseFighter moved from Chungking to Shansi
                                      2 chineseInfantrys moved from Inner Mongolia to Shansi
                              
                                  Combat - China
                                      Battle in Kweichow
                                          China attack with 2 chineseFighters and 2 chineseInfantrys
                                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                                              China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                              1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                          China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                          Casualties for China: 1 chineseInfantry
                                          Casualties for Japan: 1 japaneseInfantry
                                      Battle in Shansi
                                          China attack with 1 chineseFighter and 2 chineseInfantrys
                                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                                              China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Shansi
                                          China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseInfantry
                                      Battle in Hunan
                                          China attack with 2 chineseFighters and 2 chineseInfantrys
                                          Japan defend with 1 Flagpole and 1 japaneseArtillery
                                              China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                              Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                              1 japaneseArtillery owned by the Japan lost in Hunan
                                          China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                          Casualties for Japan: 1 japaneseArtillery
                                      Battle in Yunnan
                                          China attack with 2 chineseFighters and 2 chineseInfantrys
                                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                                              China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Yunnan
                                          China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseInfantry
                                      Battle in Shensi
                                          China attack with 1 chineseFighter and 2 chineseInfantrys
                                          Japan defend with 1 Flagpole and 1 japaneseArtillery
                                              China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                              Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                              1 japaneseArtillery owned by the Japan lost in Shensi
                                          China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                          Casualties for Japan: 1 japaneseArtillery
                              
                                  Non Combat Move - China
                                      Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseProd1: China has 1 Material placed in Chungking
                                      1 chineseFighter moved from Shansi to Inner Mongolia
                                      1 chineseFighter moved from Shensi to Inner Mongolia
                                      1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                      1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                      2 chineseInfantrys moved from Northern China to Inner Mongolia
                                      3 chineseInfantrys moved from Kansu to Inner Mongolia
                                      3 chineseInfantrys moved from Tsinghai to Kansu
                                      1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                      2 chineseFighters moved from Yunnan to Eastern Szechwan
                                      2 chineseFighters moved from Hunan to Chungking
                                      1 chineseFighter moved from Kweichow to Eastern Szechwan
                                      1 chineseFighter moved from Kweichow to Chungking
                                      1 Truck moved from Hupeh to Chungking
                                      1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                      1 Truck moved from Eastern Szechwan to Northern China
                                      1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                      1 Truck moved from Inner Mongolia to Chungking
                                      1 chineseArtillery moved from Chungking to Hupeh
                              
                                  Purchase Units - China
                                      Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                      China buy 1 chineseAirfield, 1 chineseEntrenchment, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                              
                                  Place Units - China
                                      Units in Chungking being upgraded or consumed: 1 Material
                                      1 chineseEntrenchment, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                      Units in Inner Mongolia being upgraded or consumed: 1 Material
                                      1 chineseAirfield placed in Inner Mongolia
                                      2 chineseInfantrys placed in Hupeh
                                      2 chineseInfantrys placed in Northern China
                              
                                  Turn Complete - China
                                      China collect 29 PUs; end with 29 PUs
                                      Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                      Units generate 3 techTokens; China end with 15 techTokens
                              

                              Combat Hit Differential Summary :

                              China : 0.50
                              Japan : -0.50
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin got through china but ill have to do uk later just thought id post it so you could see what happened just now 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: China round 18

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 18
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                          Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                          2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                          2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                          2 chineseInfantrys moved from Hupeh to Hunan
                                          2 chineseFighters moved from Chungking to Hunan
                                          2 chineseInfantrys moved from Hupeh to Shensi
                                          1 chineseFighter moved from Chungking to Shensi
                                          1 chineseFighter moved from Chungking to Shansi
                                          2 chineseInfantrys moved from Inner Mongolia to Shansi
                                  
                                      Combat - China
                                          Battle in Kweichow
                                              China attack with 2 chineseFighters and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                              China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                              Casualties for China: 1 chineseInfantry
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Shansi
                                              China attack with 1 chineseFighter and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Shansi
                                              China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Hunan
                                              China attack with 2 chineseFighters and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                  China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                                  Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 japaneseArtillery owned by the Japan lost in Hunan
                                              China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                              Casualties for Japan: 1 japaneseArtillery
                                          Battle in Yunnan
                                              China attack with 2 chineseFighters and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Yunnan
                                              China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Shensi
                                              China attack with 1 chineseFighter and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                  China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                  Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 japaneseArtillery owned by the Japan lost in Shensi
                                              China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                              Casualties for Japan: 1 japaneseArtillery
                                  
                                      Non Combat Move - China
                                          Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseProd1: China has 1 Material placed in Chungking
                                          1 chineseFighter moved from Shansi to Inner Mongolia
                                          1 chineseFighter moved from Shensi to Inner Mongolia
                                          1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                          1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                          2 chineseInfantrys moved from Northern China to Inner Mongolia
                                          3 chineseInfantrys moved from Kansu to Inner Mongolia
                                          3 chineseInfantrys moved from Tsinghai to Kansu
                                          1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                          2 chineseFighters moved from Yunnan to Eastern Szechwan
                                          2 chineseFighters moved from Hunan to Chungking
                                          1 chineseFighter moved from Kweichow to Eastern Szechwan
                                          1 chineseFighter moved from Kweichow to Chungking
                                          1 Truck moved from Hupeh to Chungking
                                          1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                          1 Truck moved from Eastern Szechwan to Northern China
                                          1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                          1 Truck moved from Inner Mongolia to Chungking
                                          1 chineseArtillery moved from Chungking to Hupeh
                                          2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                                  
                                      Purchase Units - China
                                          Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                          China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                                  
                                      Place Units - China
                                          Units in Inner Mongolia being upgraded or consumed: 1 Material
                                          1 chineseAirfield placed in Inner Mongolia
                                          2 chineseInfantrys placed in Northern China
                                          2 chineseInfantrys placed in Hupeh
                                          1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                  
                                      Turn Complete - China
                                          China collect 29 PUs; end with 29 PUs
                                          Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                          Units generate 3 techTokens; China end with 15 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  China : 0.50
                                  Japan : -0.50
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin sorry forgot 1 of my nc moves cause i was rushing to get a battle if we needed to do it before i left anyway i also adjusted my purchase slightly see you tomorrow! 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin didn't really have enough time to figure out my turn today will have to check it out some more in the morning.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Manual Gamesave Post: China round 18

                                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 18
                                        
                                            Combat Move - China
                                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                                2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                                2 chineseInfantrys moved from Hupeh to Hunan
                                                2 chineseFighters moved from Chungking to Hunan
                                                2 chineseInfantrys moved from Hupeh to Shensi
                                                1 chineseFighter moved from Chungking to Shensi
                                                1 chineseFighter moved from Chungking to Shansi
                                                2 chineseInfantrys moved from Inner Mongolia to Shansi
                                        
                                            Combat - China
                                                Battle in Kweichow
                                                    China attack with 2 chineseFighters and 2 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                        China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                                    China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                    Casualties for China: 1 chineseInfantry
                                                    Casualties for Japan: 1 japaneseInfantry
                                                Battle in Shansi
                                                    China attack with 1 chineseFighter and 2 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                        China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Shansi
                                                    China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Japan: 1 japaneseInfantry
                                                Battle in Hunan
                                                    China attack with 2 chineseFighters and 2 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                        China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                                        Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 japaneseArtillery owned by the Japan lost in Hunan
                                                    China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                    Casualties for Japan: 1 japaneseArtillery
                                                Battle in Yunnan
                                                    China attack with 2 chineseFighters and 2 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                        China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Yunnan
                                                    China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Japan: 1 japaneseInfantry
                                                Battle in Shensi
                                                    China attack with 1 chineseFighter and 2 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                        China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                        Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 japaneseArtillery owned by the Japan lost in Shensi
                                                    China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                    Casualties for Japan: 1 japaneseArtillery
                                        
                                            Non Combat Move - China
                                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseProd1: China has 1 Material placed in Chungking
                                                1 chineseFighter moved from Shansi to Inner Mongolia
                                                1 chineseFighter moved from Shensi to Inner Mongolia
                                                1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                                1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                                2 chineseInfantrys moved from Northern China to Inner Mongolia
                                                3 chineseInfantrys moved from Kansu to Inner Mongolia
                                                3 chineseInfantrys moved from Tsinghai to Kansu
                                                1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                                2 chineseFighters moved from Yunnan to Eastern Szechwan
                                                2 chineseFighters moved from Hunan to Chungking
                                                1 chineseFighter moved from Kweichow to Eastern Szechwan
                                                1 chineseFighter moved from Kweichow to Chungking
                                                1 Truck moved from Hupeh to Chungking
                                                1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                                1 Truck moved from Eastern Szechwan to Northern China
                                                1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                                1 Truck moved from Inner Mongolia to Chungking
                                                1 chineseArtillery moved from Chungking to Hupeh
                                                2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                                        
                                            Purchase Units - China
                                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                                        
                                            Place Units - China
                                                Units in Inner Mongolia being upgraded or consumed: 1 Material
                                                1 chineseAirfield placed in Inner Mongolia
                                                2 chineseInfantrys placed in Northern China
                                                2 chineseInfantrys placed in Hupeh
                                                1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                        
                                            Turn Complete - China
                                                China collect 29 PUs; end with 29 PUs
                                                Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                                Units generate 3 techTokens; China end with 15 techTokens
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Japan from Soviet Far East: 1 Material
                                                EDIT: Adding units owned by Japan to Soviet Far East: 1 japaneseEntrenchment
                                                EDIT: Removing units owned by Japan from Tokyo: 1 japaneseInfantry
                                                EDIT: Removing units owned by Japan from Kyushu Shikoku: 1 japaneseInfantry
                                                EDIT: Adding units owned by Japan to Korea: 1 japaneseMech.Infantry
                                                EDIT: Removing units owned by Japan from Palau Island: 3 japaneseNavalFighters
                                                EDIT: Adding units owned by Japan to 130 Sea Zone: 3 japaneseNavalFighters
                                                EDIT: Turning off Edit Mode
                                        

                                        Combat Hit Differential Summary :

                                        China : 0.50
                                        Japan : -0.50
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut I think you accidentally used the first one I posted so I edited the changes. You can make sure it checks out

                                          ubernautU 3 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin np sorry bout that should be able to look at my uk turn soon 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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