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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      TripleA Move Summary: Japan round 18

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 18
      
          Research Technology - Japan
              Trigger japaneseaTAF: Japan gains access to AdvancedFighters
              Japan spend 0 on tech rolls
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
              2 japaneseNavalFighters moved from Japan to 131 Sea Zone
              3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
              5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
              3 japaneseMarines moved from Rangoon to 87 Sea Zone
              7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
              1 japaneseTacticalBomber moved from Burma to Eastern Madras
              2 japaneseFighters moved from French Indochina to Eastern Madras
              7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
              7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
              1 japaneseInfantry moved from Shansi to Suiyuan
                    Japan take Suiyuan from China
              1 japaneseInfantry moved from Kwangsi to Kweichow
                    Japan take Kweichow from China
              1 japaneseInfantry moved from Kwangsi to Hunan
              1 japaneseArtillery moved from Anhwei to Hunan
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut got a couple battles

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        • C Offline
          colin
          last edited by

          @ubernaut I noticed that your british carriers are carrying american fighters and the british ones landed. is that how you wanted it?

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Thailand round 18

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 18
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 10 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 9 PUs
            
                Research Technology - Japan
                    Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                    Japan spend 0 on tech rolls
                        Japan roll 3,3,2,6,3,11,4,2,10 and gets 0 hits
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                    2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                    3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                    5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                    3 japaneseMarines moved from Rangoon to 87 Sea Zone
                    7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                    1 japaneseTacticalBomber moved from Burma to Eastern Madras
                    2 japaneseFighters moved from French Indochina to Eastern Madras
                    7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                    7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                    1 japaneseInfantry moved from Shansi to Suiyuan
                          Japan take Suiyuan from China
                    1 japaneseInfantry moved from Kwangsi to Kweichow
                          Japan take Kweichow from China
                    1 japaneseInfantry moved from Kwangsi to Hunan
                    1 japaneseArtillery moved from Anhwei to Hunan
            
                Combat - Japan
                    Battle in Hunan
                        Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                        China defend with 1 Flagpole and 1 chineseInfantry
                            Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                            China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                            Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits
                            China roll dice for 1 chineseInfantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                        Japan win, taking Hunan from China with 1 japaneseArtillery remaining. Battle score for attacker is 0
                        Casualties for Japan: 1 japaneseInfantry
                        Casualties for China: 1 chineseInfantry
                    Battle in Eastern Madras
                        Japan attack with 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                        Britain defend with 3 Trucks, 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys; India defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment
                            AntiAircraftGun fire in Eastern Madras : 1/2 hits, 0.33 expected hits
                            AntiTankGun fire in Eastern Madras : 0/1 hits, 0.17 expected hits
                            1 japaneseTacticalBomber owned by the Japan lost in Eastern Madras
                            Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 2 : 8/30 hits, 7.83 expected hits
                        Units damaged: 1 britishEntrenchment owned by the India
                            India roll dice for 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 2 : 9/23 hits, 7.92 expected hits
                            4 britishInfantrys owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 9 japaneseInfantrys owned by the Japan lost in Eastern Madras
                            Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 3 : 8/21 hits, 6.33 expected hits
                            India roll dice for 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 3 : 5/16 hits, 6.17 expected hits
                            1 japaneseCombatEngineer owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                            Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 4 : 3/16 hits, 5.25 expected hits
                            India roll dice for 3 britishArtillerys, 1 britishEntrenchment, 2 britishMarines and 2 britishMech.Infantrys in Eastern Madras, round 4 : 2/8 hits, 3.50 expected hits
                        2 britishMech.Infantrys owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishArtillery owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                            Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank in Eastern Madras, round 5 : 6/14 hits, 4.67 expected hits
                            India roll dice for 2 britishArtillerys, 1 britishEntrenchment and 2 britishMarines in Eastern Madras, round 5 : 2/5 hits, 2.42 expected hits
                            1 japaneseArtillery owned by the Japan, 2 britishMarines owned by the Britain, 1 britishEntrenchment owned by the India, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                        Japan win, taking Eastern Madras from India with 5 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank remaining. Battle score for attacker is 12
                        Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
                        Casualties for Britain: 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys
                        Casualties for India: 1 britishEntrenchment
                    Battle in 131 Sea Zone
                        Japan attack with 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 24 japaneseNavalFighters
                        Usa defend with 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 10 americanSubmarines and 6 americanTransports; Britain defend with 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports
                            DepthChargeAttack fire in 131 Sea Zone : 7/22 hits, 5.50 expected hits
                            CruiserAntiAircraftGun fire in 131 Sea Zone : 1/5 hits, 0.83 expected hits
                            5 britishSubmarines owned by the Britain, 1 americanSubmarine owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanAdvancedSubmarine owned by the Usa lost in 131 Sea Zone
                            Usa roll dice for 3 americanAdvancedSubmarines, 9 americanSubmarines and 6 britishSubmarines in 131 Sea Zone, round 2 : 2/18 hits, 3.50 expected hits
                            2 japaneseDestroyers owned by the Japan lost in 131 Sea Zone
                            Japan roll dice for 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 20 japaneseDestroyers and 23 japaneseNavalFighters in 131 Sea Zone, round 2 : 29/65 hits, 27.92 expected hits
                        Units damaged: 2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa
                            Usa roll dice for 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 6 americanTransports, 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishTransports in 131 Sea Zone, round 2 : 20/67 hits, 23.83 expected hits
                        Units damaged: 5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan
                            3 britishSubmarines owned by the Britain, 7 americanSubmarines owned by the Usa, 5 japaneseNavalFighters owned by the Japan, 6 americanTransports owned by the Usa, 8 japaneseDestroyers owned by the Japan and 3 britishTransports owned by the Britain lost in 131 Sea Zone
                            5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 131 Sea Zone
                        5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan added in 131 Sea Zone
                            2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 131 Sea Zone
                        2 britishBattleship-damageds owned by the Britain, 5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 131 Sea Zone
                        5 japaneseCruisers owned by the Japan, 5 japaneseBattleship-damageds owned by the Japan, 12 japaneseDestroyers owned by the Japan, 2 japaneseCarrier-damageds owned by the Japan and 5 japaneseCarriers owned by the Japan retreated to 130 Sea Zone
                        Usa win with 3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 2 americanSubmarines, 2 britishBattleship-damageds, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishSubmarines remaining. Battle score for attacker is 102
                        Casualties for Japan: 5 japaneseBattleships, 2 japaneseCarriers, 10 japaneseDestroyers and 6 japaneseNavalFighters
                        Casualties for Britain: 2 britishBattleships, 8 britishSubmarines and 3 britishTransports
                        Casualties for Usa: 1 americanAdvancedSubmarine, 5 americanBattleships, 3 americanCarriers, 8 americanSubmarines and 6 americanTransports
                        4 britishNavalFighters owned by the Britain and 5 americanNavalFighters owned by the Usa forced to land in Caroline Islands
            
                Non Combat Move - Japan
                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Usa from 131 Sea Zone: 4 americanNavalFighters
                    EDIT: Adding units owned by Britain to 131 Sea Zone: 4 britishNavalFighters
                    EDIT: Removing units owned by Britain from Caroline Islands: 4 britishNavalFighters
                    EDIT: Adding units owned by Usa to Caroline Islands: 4 americanNavalFighters
                    EDIT: Turning off Edit Mode
                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    3 japaneseNavalFighters moved from 131 Sea Zone to Palau Island
                    3 japaneseNavalFighters moved from 131 Sea Zone to 93 Sea Zone
                    3 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers and 3 japaneseDestroyers moved from 87 Sea Zone to 93 Sea Zone
                    12 japaneseNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                    1 Truck and 1 japaneseCombatEngineer moved from Burma to Calcutta
                    1 Truck moved from Calcutta to Bengal
                    2 japaneseFighters moved from Eastern Madras to Calcutta
                    3 japaneseInfantrys moved from Thailand to Burma
                    2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                    1 Truck moved from Burma to Hong Kong
                    1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                    1 Train moved from Burma to Kwangtung
                    1 japaneseAirTransport moved from Soviet Far East to Tokyo
                    1 japaneseAirTransport moved from Phillippines to Tokyo
                    2 japaneseInfantrys and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                    2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone
                    2 japaneseInfantrys and 1 japaneseMarine moved from 130 Sea Zone to Palau Island
                    4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                    4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                    4 japaneseInfantrys moved from 93 Sea Zone to Borneo
                    2 japaneseArtillerys moved from Shansi to Peking
                    1 japaneseTank moved from Chahar to Peking
                    1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                    1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Kwangtung
                    1 japaneseInfantry moved from Shanghai to Anhwei
                    1 Train moved from Hong Kong to Manchuria
                    1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                    1 Material moved from Tokyo to 99 Sea Zone
                    1 Material and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                    1 Material moved from 100 Sea Zone to Soviet Far East
                    1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                    1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
            
                Purchase Units - Japan
                    Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 9 techTokens; 
                    Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 7 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Japan
                    Units in Calcutta being upgraded or consumed: 1 Material
                    1 japaneseAirfield placed in Calcutta
                    2 japaneseDestroyers placed in 99 Sea Zone
                    1 japaneseHull placed in 99 Sea Zone
                    1 japaneseNavalFighter placed in Japan
                    1 japaneseTank placed in Korea
                    3 japaneseInfantrys placed in Shanghai
                    2 japaneseAlpineInfantrys placed in Hong Kong
                    3 japaneseInfantrys placed in Kyushu Shikoku
                    1 japaneseInfantry placed in Tokyo
            
                Turn Complete - Japan
                    Japan collect 78 PUs; end with 78 PUs
                    Units generate 9 techTokens; Japan end with 18 techTokens
                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Manchuria
                    Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 10 PUs; end with 10 PUs
                    Units Change Ownership
                        Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Thailand
                    Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    1 Material and 1 japaneseArtillery placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 9 PUs
                    Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
            

            Combat Hit Differential Summary :

            Usa : -5.33
            AntiTankGun fire in Eastern Madras : : -0.17
            DepthChargeAttack fire in 131 Sea Zone : : 1.50
            Japan : 2.00
            China : 0.33
            AntiAircraftGun fire in Eastern Madras : : 0.67
            India : -2.00
            CruiserAntiAircraftGun fire in 131 Sea Zone : : 0.17
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut back to you

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Manual Gamesave Post: Thailand round 18

                TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 18
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 10 PUs
                
                    Consolidating - Thailand
                        Thailand collect 0 PUs; end with 9 PUs
                
                    Research Technology - Japan
                        Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                        Japan spend 0 on tech rolls
                            Japan roll 3,3,2,6,3,11,4,2,10 and gets 0 hits
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                        2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                        3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                        5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                        3 japaneseMarines moved from Rangoon to 87 Sea Zone
                        7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                        1 japaneseTacticalBomber moved from Burma to Eastern Madras
                        2 japaneseFighters moved from French Indochina to Eastern Madras
                        7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                        7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                        1 japaneseInfantry moved from Shansi to Suiyuan
                              Japan take Suiyuan from China
                        1 japaneseInfantry moved from Kwangsi to Kweichow
                              Japan take Kweichow from China
                        1 japaneseInfantry moved from Kwangsi to Hunan
                        1 japaneseArtillery moved from Anhwei to Hunan
                
                    Combat - Japan
                        Battle in Hunan
                            Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits
                                China roll dice for 1 chineseInfantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                            Japan win, taking Hunan from China with 1 japaneseArtillery remaining. Battle score for attacker is 0
                            Casualties for Japan: 1 japaneseInfantry
                            Casualties for China: 1 chineseInfantry
                        Battle in Eastern Madras
                            Japan attack with 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                            Britain defend with 3 Trucks, 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys; India defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment
                                AntiAircraftGun fire in Eastern Madras : 1/2 hits, 0.33 expected hits
                                AntiTankGun fire in Eastern Madras : 0/1 hits, 0.17 expected hits
                                1 japaneseTacticalBomber owned by the Japan lost in Eastern Madras
                                Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 2 : 8/30 hits, 7.83 expected hits
                            Units damaged: 1 britishEntrenchment owned by the India
                                India roll dice for 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 2 : 9/23 hits, 7.92 expected hits
                                4 britishInfantrys owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 9 japaneseInfantrys owned by the Japan lost in Eastern Madras
                                Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 3 : 8/21 hits, 6.33 expected hits
                                India roll dice for 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 3 : 5/16 hits, 6.17 expected hits
                                1 japaneseCombatEngineer owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 4 : 3/16 hits, 5.25 expected hits
                                India roll dice for 3 britishArtillerys, 1 britishEntrenchment, 2 britishMarines and 2 britishMech.Infantrys in Eastern Madras, round 4 : 2/8 hits, 3.50 expected hits
                            2 britishMech.Infantrys owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishArtillery owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank in Eastern Madras, round 5 : 6/14 hits, 4.67 expected hits
                                India roll dice for 2 britishArtillerys, 1 britishEntrenchment and 2 britishMarines in Eastern Madras, round 5 : 2/5 hits, 2.42 expected hits
                                1 japaneseArtillery owned by the Japan, 2 britishMarines owned by the Britain, 1 britishEntrenchment owned by the India, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                            Japan win, taking Eastern Madras from India with 5 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank remaining. Battle score for attacker is 12
                            Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
                            Casualties for Britain: 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys
                            Casualties for India: 1 britishEntrenchment
                        Battle in 131 Sea Zone
                            Japan attack with 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 24 japaneseNavalFighters
                            Usa defend with 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 10 americanSubmarines and 6 americanTransports; Britain defend with 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports
                                DepthChargeAttack fire in 131 Sea Zone : 7/22 hits, 5.50 expected hits
                                CruiserAntiAircraftGun fire in 131 Sea Zone : 1/5 hits, 0.83 expected hits
                                5 britishSubmarines owned by the Britain, 1 americanSubmarine owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanAdvancedSubmarine owned by the Usa lost in 131 Sea Zone
                                Usa roll dice for 3 americanAdvancedSubmarines, 9 americanSubmarines and 6 britishSubmarines in 131 Sea Zone, round 2 : 2/18 hits, 3.50 expected hits
                                2 japaneseDestroyers owned by the Japan lost in 131 Sea Zone
                                Japan roll dice for 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 20 japaneseDestroyers and 23 japaneseNavalFighters in 131 Sea Zone, round 2 : 29/65 hits, 27.92 expected hits
                            Units damaged: 2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa
                                Usa roll dice for 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 6 americanTransports, 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishTransports in 131 Sea Zone, round 2 : 20/67 hits, 23.83 expected hits
                            Units damaged: 5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan
                                3 britishSubmarines owned by the Britain, 7 americanSubmarines owned by the Usa, 5 japaneseNavalFighters owned by the Japan, 6 americanTransports owned by the Usa, 8 japaneseDestroyers owned by the Japan and 3 britishTransports owned by the Britain lost in 131 Sea Zone
                                5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 131 Sea Zone
                            5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan added in 131 Sea Zone
                                2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 131 Sea Zone
                            2 britishBattleship-damageds owned by the Britain, 5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 131 Sea Zone
                            5 japaneseCruisers owned by the Japan, 5 japaneseBattleship-damageds owned by the Japan, 12 japaneseDestroyers owned by the Japan, 2 japaneseCarrier-damageds owned by the Japan and 5 japaneseCarriers owned by the Japan retreated to 130 Sea Zone
                            Usa win with 3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 2 americanSubmarines, 2 britishBattleship-damageds, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishSubmarines remaining. Battle score for attacker is 102
                            Casualties for Japan: 5 japaneseBattleships, 2 japaneseCarriers, 10 japaneseDestroyers and 6 japaneseNavalFighters
                            Casualties for Britain: 2 britishBattleships, 8 britishSubmarines and 3 britishTransports
                            Casualties for Usa: 1 americanAdvancedSubmarine, 5 americanBattleships, 3 americanCarriers, 8 americanSubmarines and 6 americanTransports
                            4 britishNavalFighters owned by the Britain and 5 americanNavalFighters owned by the Usa forced to land in Caroline Islands
                
                    Non Combat Move - Japan
                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Removing units owned by Usa from 131 Sea Zone: 4 americanNavalFighters
                        EDIT: Adding units owned by Britain to 131 Sea Zone: 4 britishNavalFighters
                        EDIT: Removing units owned by Britain from Caroline Islands: 4 britishNavalFighters
                        EDIT: Adding units owned by Usa to Caroline Islands: 4 americanNavalFighters
                        EDIT: Turning off Edit Mode
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        3 japaneseNavalFighters moved from 131 Sea Zone to Palau Island
                        3 japaneseNavalFighters moved from 131 Sea Zone to 93 Sea Zone
                        3 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers and 3 japaneseDestroyers moved from 87 Sea Zone to 93 Sea Zone
                        12 japaneseNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                        1 Truck and 1 japaneseCombatEngineer moved from Burma to Calcutta
                        1 Truck moved from Calcutta to Bengal
                        2 japaneseFighters moved from Eastern Madras to Calcutta
                        3 japaneseInfantrys moved from Thailand to Burma
                        2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                        1 Truck moved from Burma to Hong Kong
                        1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                        1 Train moved from Burma to Kwangtung
                        1 japaneseAirTransport moved from Soviet Far East to Tokyo
                        1 japaneseAirTransport moved from Phillippines to Tokyo
                        2 japaneseInfantrys and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                        2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone
                        2 japaneseInfantrys and 1 japaneseMarine moved from 130 Sea Zone to Palau Island
                        4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                        4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                        4 japaneseInfantrys moved from 93 Sea Zone to Borneo
                        2 japaneseArtillerys moved from Shansi to Peking
                        1 japaneseTank moved from Chahar to Peking
                        1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                        1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Kwangtung
                        1 japaneseInfantry moved from Shanghai to Anhwei
                        1 Train moved from Hong Kong to Manchuria
                        1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                        1 Material moved from Tokyo to 99 Sea Zone
                        1 Material and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                        1 Material moved from 100 Sea Zone to Soviet Far East
                        1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                        1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                        3 japaneseNavalFighters moved from Palau Island to 130 Sea Zone
                
                    Purchase Units - Japan
                        Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 9 techTokens; 
                        Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseEntrenchment, 1 japaneseHull, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                
                    Place Units - Japan
                        2 japaneseDestroyers placed in 99 Sea Zone
                        1 japaneseHull placed in 99 Sea Zone
                        Units in Soviet Far East being upgraded or consumed: 1 Material
                        1 japaneseEntrenchment placed in Soviet Far East
                        Units in Calcutta being upgraded or consumed: 1 Material
                        1 japaneseAirfield placed in Calcutta
                        1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                        2 japaneseAlpineInfantrys placed in Hong Kong
                        3 japaneseInfantrys placed in Shanghai
                        2 japaneseInfantrys placed in Kyushu Shikoku
                        1 japaneseNavalFighter placed in Japan
                
                    Turn Complete - Japan
                        Japan collect 78 PUs; end with 78 PUs
                        Units generate 9 techTokens; Japan end with 18 techTokens
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 10 PUs; end with 10 PUs
                        Units Change Ownership
                            Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Thailand
                        Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                
                    Place Units - Thailand
                        1 Material and 1 japaneseArtillery placed in Thailand
                
                    Turn Complete - Thailand
                        Thailand collect 9 PUs; end with 9 PUs
                        Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                

                Combat Hit Differential Summary :

                Usa : -5.33
                AntiTankGun fire in Eastern Madras : : -0.17
                DepthChargeAttack fire in 131 Sea Zone : : 1.50
                Japan : 2.00
                China : 0.33
                AntiAircraftGun fire in Eastern Madras : : 0.67
                India : -2.00
                CruiserAntiAircraftGun fire in 131 Sea Zone : : 0.17
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut I realized I forgot something but if you've already started you can ignore this, I've been doing it way too much lately

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin nah its fine not sure if i can even get to china before my chore run

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut appreciate it

                      ubernautU 3 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Turn Summary: China round 18

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 18
                        
                            Combat Move - China
                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                2 chineseInfantrys moved from Hupeh to Hunan
                                2 chineseFighters moved from Chungking to Hunan
                                2 chineseInfantrys moved from Hupeh to Shensi
                                1 chineseFighter moved from Chungking to Shensi
                                1 chineseFighter moved from Chungking to Shansi
                                2 chineseInfantrys moved from Inner Mongolia to Shansi
                        
                            Combat - China
                                Battle in Kweichow
                                    China attack with 2 chineseFighters and 2 chineseInfantrys
                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                        China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                        Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                        1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                    China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                    Casualties for China: 1 chineseInfantry
                                    Casualties for Japan: 1 japaneseInfantry
                                Battle in Shansi
                                    China attack with 1 chineseFighter and 2 chineseInfantrys
                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                        China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                        Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                        1 japaneseInfantry owned by the Japan lost in Shansi
                                    China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                    Casualties for Japan: 1 japaneseInfantry
                                Battle in Hunan
                                    China attack with 2 chineseFighters and 2 chineseInfantrys
                                    Japan defend with 1 Flagpole and 1 japaneseArtillery
                                        China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                        Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                        1 japaneseArtillery owned by the Japan lost in Hunan
                                    China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                    Casualties for Japan: 1 japaneseArtillery
                                Battle in Yunnan
                                    China attack with 2 chineseFighters and 2 chineseInfantrys
                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                        China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                        Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                        1 japaneseInfantry owned by the Japan lost in Yunnan
                                    China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                    Casualties for Japan: 1 japaneseInfantry
                                Battle in Shensi
                                    China attack with 1 chineseFighter and 2 chineseInfantrys
                                    Japan defend with 1 Flagpole and 1 japaneseArtillery
                                        China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                        Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                        1 japaneseArtillery owned by the Japan lost in Shensi
                                    China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                    Casualties for Japan: 1 japaneseArtillery
                        
                            Non Combat Move - China
                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseProd1: China has 1 Material placed in Chungking
                                1 chineseFighter moved from Shansi to Inner Mongolia
                                1 chineseFighter moved from Shensi to Inner Mongolia
                                1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                2 chineseInfantrys moved from Northern China to Inner Mongolia
                                3 chineseInfantrys moved from Kansu to Inner Mongolia
                                3 chineseInfantrys moved from Tsinghai to Kansu
                                1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                2 chineseFighters moved from Yunnan to Eastern Szechwan
                                2 chineseFighters moved from Hunan to Chungking
                                1 chineseFighter moved from Kweichow to Eastern Szechwan
                                1 chineseFighter moved from Kweichow to Chungking
                                1 Truck moved from Hupeh to Chungking
                                1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                1 Truck moved from Eastern Szechwan to Northern China
                                1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                1 Truck moved from Inner Mongolia to Chungking
                                1 chineseArtillery moved from Chungking to Hupeh
                        
                            Purchase Units - China
                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                China buy 1 chineseAirfield, 1 chineseEntrenchment, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                        
                            Place Units - China
                                Units in Chungking being upgraded or consumed: 1 Material
                                1 chineseEntrenchment, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                Units in Inner Mongolia being upgraded or consumed: 1 Material
                                1 chineseAirfield placed in Inner Mongolia
                                2 chineseInfantrys placed in Hupeh
                                2 chineseInfantrys placed in Northern China
                        
                            Turn Complete - China
                                China collect 29 PUs; end with 29 PUs
                                Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                Units generate 3 techTokens; China end with 15 techTokens
                        

                        Combat Hit Differential Summary :

                        China : 0.50
                        Japan : -0.50
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin got through china but ill have to do uk later just thought id post it so you could see what happened just now 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: China round 18

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 18
                            
                                Combat Move - China
                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                    2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                    2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                    2 chineseInfantrys moved from Hupeh to Hunan
                                    2 chineseFighters moved from Chungking to Hunan
                                    2 chineseInfantrys moved from Hupeh to Shensi
                                    1 chineseFighter moved from Chungking to Shensi
                                    1 chineseFighter moved from Chungking to Shansi
                                    2 chineseInfantrys moved from Inner Mongolia to Shansi
                            
                                Combat - China
                                    Battle in Kweichow
                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                        China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                        Casualties for China: 1 chineseInfantry
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Shansi
                                        China attack with 1 chineseFighter and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Shansi
                                        China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Hunan
                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseArtillery
                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                            Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                            1 japaneseArtillery owned by the Japan lost in Hunan
                                        China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                        Casualties for Japan: 1 japaneseArtillery
                                    Battle in Yunnan
                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Yunnan
                                        China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Shensi
                                        China attack with 1 chineseFighter and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseArtillery
                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                            Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                            1 japaneseArtillery owned by the Japan lost in Shensi
                                        China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                        Casualties for Japan: 1 japaneseArtillery
                            
                                Non Combat Move - China
                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                    1 chineseFighter moved from Shansi to Inner Mongolia
                                    1 chineseFighter moved from Shensi to Inner Mongolia
                                    1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                    1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                    2 chineseInfantrys moved from Northern China to Inner Mongolia
                                    3 chineseInfantrys moved from Kansu to Inner Mongolia
                                    3 chineseInfantrys moved from Tsinghai to Kansu
                                    1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                    2 chineseFighters moved from Yunnan to Eastern Szechwan
                                    2 chineseFighters moved from Hunan to Chungking
                                    1 chineseFighter moved from Kweichow to Eastern Szechwan
                                    1 chineseFighter moved from Kweichow to Chungking
                                    1 Truck moved from Hupeh to Chungking
                                    1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                    1 Truck moved from Eastern Szechwan to Northern China
                                    1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                    1 Truck moved from Inner Mongolia to Chungking
                                    1 chineseArtillery moved from Chungking to Hupeh
                                    2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                            
                                Purchase Units - China
                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                    China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                            
                                Place Units - China
                                    Units in Inner Mongolia being upgraded or consumed: 1 Material
                                    1 chineseAirfield placed in Inner Mongolia
                                    2 chineseInfantrys placed in Northern China
                                    2 chineseInfantrys placed in Hupeh
                                    1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                            
                                Turn Complete - China
                                    China collect 29 PUs; end with 29 PUs
                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                    Units generate 3 techTokens; China end with 15 techTokens
                            

                            Combat Hit Differential Summary :

                            China : 0.50
                            Japan : -0.50
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin sorry forgot 1 of my nc moves cause i was rushing to get a battle if we needed to do it before i left anyway i also adjusted my purchase slightly see you tomorrow! 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin didn't really have enough time to figure out my turn today will have to check it out some more in the morning.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Manual Gamesave Post: China round 18

                                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 18
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                          Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                          2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                          2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                          2 chineseInfantrys moved from Hupeh to Hunan
                                          2 chineseFighters moved from Chungking to Hunan
                                          2 chineseInfantrys moved from Hupeh to Shensi
                                          1 chineseFighter moved from Chungking to Shensi
                                          1 chineseFighter moved from Chungking to Shansi
                                          2 chineseInfantrys moved from Inner Mongolia to Shansi
                                  
                                      Combat - China
                                          Battle in Kweichow
                                              China attack with 2 chineseFighters and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                              China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                              Casualties for China: 1 chineseInfantry
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Shansi
                                              China attack with 1 chineseFighter and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Shansi
                                              China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Hunan
                                              China attack with 2 chineseFighters and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                  China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                                  Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 japaneseArtillery owned by the Japan lost in Hunan
                                              China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                              Casualties for Japan: 1 japaneseArtillery
                                          Battle in Yunnan
                                              China attack with 2 chineseFighters and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Yunnan
                                              China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Shensi
                                              China attack with 1 chineseFighter and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                  China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                  Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 japaneseArtillery owned by the Japan lost in Shensi
                                              China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                              Casualties for Japan: 1 japaneseArtillery
                                  
                                      Non Combat Move - China
                                          Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseProd1: China has 1 Material placed in Chungking
                                          1 chineseFighter moved from Shansi to Inner Mongolia
                                          1 chineseFighter moved from Shensi to Inner Mongolia
                                          1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                          1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                          2 chineseInfantrys moved from Northern China to Inner Mongolia
                                          3 chineseInfantrys moved from Kansu to Inner Mongolia
                                          3 chineseInfantrys moved from Tsinghai to Kansu
                                          1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                          2 chineseFighters moved from Yunnan to Eastern Szechwan
                                          2 chineseFighters moved from Hunan to Chungking
                                          1 chineseFighter moved from Kweichow to Eastern Szechwan
                                          1 chineseFighter moved from Kweichow to Chungking
                                          1 Truck moved from Hupeh to Chungking
                                          1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                          1 Truck moved from Eastern Szechwan to Northern China
                                          1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                          1 Truck moved from Inner Mongolia to Chungking
                                          1 chineseArtillery moved from Chungking to Hupeh
                                          2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                                  
                                      Purchase Units - China
                                          Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                          China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                                  
                                      Place Units - China
                                          Units in Inner Mongolia being upgraded or consumed: 1 Material
                                          1 chineseAirfield placed in Inner Mongolia
                                          2 chineseInfantrys placed in Northern China
                                          2 chineseInfantrys placed in Hupeh
                                          1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                  
                                      Turn Complete - China
                                          China collect 29 PUs; end with 29 PUs
                                          Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                          Units generate 3 techTokens; China end with 15 techTokens
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Japan from Soviet Far East: 1 Material
                                          EDIT: Adding units owned by Japan to Soviet Far East: 1 japaneseEntrenchment
                                          EDIT: Removing units owned by Japan from Tokyo: 1 japaneseInfantry
                                          EDIT: Removing units owned by Japan from Kyushu Shikoku: 1 japaneseInfantry
                                          EDIT: Adding units owned by Japan to Korea: 1 japaneseMech.Infantry
                                          EDIT: Removing units owned by Japan from Palau Island: 3 japaneseNavalFighters
                                          EDIT: Adding units owned by Japan to 130 Sea Zone: 3 japaneseNavalFighters
                                          EDIT: Turning off Edit Mode
                                  

                                  Combat Hit Differential Summary :

                                  China : 0.50
                                  Japan : -0.50
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut I think you accidentally used the first one I posted so I edited the changes. You can make sure it checks out

                                    ubernautU 3 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin np sorry bout that should be able to look at my uk turn soon 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: Britain round 18

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 18
                                        
                                            Research Technology - Britain
                                                Britain spend 0 on tech rolls
                                                Britain removing all Technology Tokens after successful research.
                                                Britain discover AdvancedDefensiveStructures
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                4 britishArtillerys, 4 britishInfantrys and 1 britishMech.Infantry moved from West Africa to Western Sahara
                                                      Britain take Western Sahara from Germany
                                                4 britishStrategicBombers moved from Cairo to Trans Jordan
                                                1 britishAirTransport and 1 britishParatrooper moved from Cairo to Trans Jordan
                                                1 britishAirTransport and 2 britishParatroopers moved from Gibraltar to Tangier
                                                2 britishNavalFighters moved from Gibraltar to Tangier
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin gotta a quick one for ya

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Sweden round 18

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 18
                                            
                                                Combat Move - Sweden
                                            
                                                Combat - Sweden
                                                    Sweden creates battle in territory 28 Sea Zone
                                            
                                                Non Combat Move - Sweden
                                                    2 swedishSubmarines moved from 28 Sea Zone to 29 Sea Zone
                                            
                                                Purchase Units - Sweden
                                                    Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Sweden
                                                    1 swedishSubmarine placed in 28 Sea Zone
                                            
                                                Turn Complete - Sweden
                                                    Sweden collect 7 PUs; end with 7 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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