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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Italy round 18

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 18
      
          Research Technology - Italy
              Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare
              Italy spend 0 on tech rolls
                  Italy roll 6,12,8,5,1,2,12,2,4 and gets 2 hits
              Italy removing all Technology Tokens after successful research.
              Italy discover AdvancedSpecialWarfare
      
          Politics - Italy
              Giving back territories to original owners
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber moved from Eastern Turkey to Caspian Sea
      
          Combat - Italy
              Battle in Caspian Sea
                  Italy attack with 2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber
                  Russia defend with 1 russianDestroyer and 1 russianTransport
                      Italy roll dice for 2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber in Caspian Sea, round 2 : 2/5 hits, 2.00 expected hits
                      Russia roll dice for 1 russianDestroyer and 1 russianTransport in Caspian Sea, round 2 : 0/2 hits, 0.33 expected hits
                      1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in Caspian Sea
                  Italy win with 2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber remaining. Battle score for attacker is 15
                  Casualties for Russia: 1 russianDestroyer and 1 russianTransport
      
          Non Combat Move - Italy
              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger italianProd: Italy has 1 Material placed in Rome
              2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber moved from Caspian Sea to Southern Caucasus
              1 italianNavalFighter moved from Western Egypt to Southern Caucasus
              2 italianDestroyers and 1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
              2 italianInfantrys moved from Tripolitania to Algeria
              2 italianInfantrys moved from Southern Italy to 46 Sea Zone
              2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
              2 italianInfantrys moved from 43 Sea Zone to Morrocco
              2 italianTransports moved from 43 Sea Zone to 46 Sea Zone
              2 italianArtillerys moved from Northern Italy to 49 Sea Zone
              2 italianArtillerys and 1 italianTransport moved from 49 Sea Zone to 48 Sea Zone
              2 italianArtillerys moved from 48 Sea Zone to Cyrenaica
              1 italianArtillery moved from Cyrenaica to Tobruk
              1 Material and 1 Truck moved from Rome to Southern Italy
              1 Truck moved from Southern Italy to Rome
              1 italianTank moved from Northern Italy to Romania
              1 italianTank moved from Romania to Kharkov
              1 Train and 2 italianInfantrys moved from Romania to Kharkov
              1 Train moved from Kharkov to Northern Italy
              1 Truck moved from Vichy France to Northern Italy
              2 italianInfantrys moved from Cyrenaica to Tripolitania
              2 italianInfantrys moved from Southern Italy to 46 Sea Zone
              2 italianInfantrys moved from 46 Sea Zone to Sicily
              1 italianInfantry moved from Rome to 46 Sea Zone
              1 italianInfantry moved from 46 Sea Zone to Sicily
              1 italianDestroyer moved from 43 Sea Zone to 48 Sea Zone
      
          Purchase Units - Italy
              Italy buy 1 italianArtillery, 1 italianFactory, 3 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Italy
              1 italianArtillery, 2 italianMech.Infantrys and 1 italianTank placed in Northern Italy
              Units in Southern Italy being upgraded or consumed: 2 Materials
              1 italianFactory and 3 italianInfantrys placed in Southern Italy
      
          Activate Technology - Italy
              Italy activating AdvancedSpecialWarfare
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun
              Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2
              Italy giving technology to Germany: AdvancedSpecialWarfare
      
          Turn Complete - Italy
              Italy collect 29 PUs; end with 29 PUs
              Units generate 9 techTokens; Italy end with 9 techTokens
      

      Combat Hit Differential Summary :

      Italy : 0.00
      Russia : -0.33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Turn Summary: Usa round 18

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 18
          
              Research Technology - Usa
                  Usa spend 0 on tech rolls
                      Usa roll 11,11,10,11,6,8,10,4,3 and gets 0 hits
          
              Combat Move - Usa
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  Trigger americanAP2: Usa has 1 Material placed in Washington
                  1 americanTransport moved from 14 Sea Zone to 13 Sea Zone
                  1 americanTank moved from Central Norway to 13 Sea Zone
                  1 americanArtillery moved from Central Norway to 13 Sea Zone
                  1 americanAntiTankGun and 2 americanArtillerys moved from Central Norway to 12 Sea Zone
                  1 americanAntiTankGun, 2 americanArtillerys and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                  1 americanAntiTankGun and 2 americanArtillerys moved from 14 Sea Zone to Archangel
                  1 americanArtillery, 1 americanTank and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone
                  1 americanArtillery and 1 americanTank moved from 14 Sea Zone to Murmansk
                  2 americanTransports moved from 12 Sea Zone to 7 Sea Zone
                  3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                  2 americanArtillerys moved from New York to 30 Sea Zone
                  4 americanInfantrys moved from Washington to 30 Sea Zone
                  2 americanArtillerys, 7 americanInfantrys and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 8 americanMarines and 1 americanMech.Infantry moved from Gibraltar to 41 Sea Zone
                  2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                  4 americanInfantrys moved from Azores to 40 Sea Zone
                  1 americanArtillery, 1 americanCombatEngineer, 3 americanDestroyers, 3 americanInfantrys, 8 americanMarines, 1 americanMech.Infantry and 5 americanTransports moved from 41 Sea Zone to 61 Sea Zone
                  4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                  1 americanArtillery, 1 americanCombatEngineer, 7 americanInfantrys, 8 americanMarines and 1 americanMech.Infantry moved from 61 Sea Zone to Western Sahara
                  2 americanArtillerys and 7 americanInfantrys moved from 39 Sea Zone to Azores
                  2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                  2 americanTransports moved from 20 Sea Zone to 30 Sea Zone
                  2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                  4 americanNavalFighters moved from Caroline Islands to 132 Sea Zone
                  3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers and 2 americanSubmarines moved from 131 Sea Zone to 132 Sea Zone
                  1 americanAdvancedSubmarine moved from 116 Sea Zone to 132 Sea Zone
                  1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
                  2 americanCarriers and 1 americanTransport moved from 156 Sea Zone to 133 Sea Zone
                  2 americanNavalFighters moved from Hawaiian Islands to 133 Sea Zone
                  2 americanAdvancedNavalFighters moved from Los Angeles to 133 Sea Zone
                  2 Materials, 1 Train and 1 americanCombatEngineer moved from Washington to Los Angeles
                  1 Train moved from Los Angeles to Washington
                  1 americanAdvancedNavalFighter moved from New York to Gibraltar
          
              Purchase Units - Usa
                  Usa buy 2 americanAdvancedNavalFighters, 1 americanCombatEngineer, 6 americanInfantrys and 4 americanSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  2 americanSubmarines placed in 115 Sea Zone
                  2 americanSubmarines placed in 156 Sea Zone
                  2 americanAdvancedNavalFighters placed in Los Angeles
                  1 americanCombatEngineer and 3 americanInfantrys placed in Washington
                  3 americanInfantrys placed in Northeastern US
          
              Activate Technology - Usa
                  Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanBarracks
                  Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanFactory
                  Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanDocks
                  Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanAircraftPlant
                  Trigger americanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to americanFactory
                  Trigger americanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to americanDocks
                  Trigger americanADS1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanFortification} with name:supportAttachmentFortificationAdvamerican
                  Trigger americanADS1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanEntrenchment} with name:supportAttachmentEntrenchmentAdvamerican
                  Trigger americanADS1: Usa is removed from UnitSupportAttachment attached to:UnitType{name=americanFortification} with name:supportAttachmentFortificationamerican
                  Trigger americanADS1: Usa is removed from UnitSupportAttachment attached to:UnitType{name=americanEntrenchment} with name:supportAttachmentEntrenchmentamerican
          
              Turn Complete - Usa
                  Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
                  Trigger LLaTM: has removed 1 americanTank owned by Usa in Murmansk
                  Trigger LLaAA: has removed 1 americanArtillery owned by Usa in Archangel
                  Trigger LLaAM: has removed 1 americanArtillery owned by Usa in Murmansk
                  Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
                  Trigger LLaTM: Russia has 1 russianTank placed in Murmansk
                  Trigger LLaAA: Russia has 1 russianArtillery placed in Archangel
                  Trigger LLaAM: Russia has 1 russianArtillery placed in Murmansk
                  Usa collect 70 PUs; end with 70 PUs
                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                  Units generate 9 techTokens; Usa end with 18 techTokens
          

          Combat Hit Differential Summary :

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin over to turkey

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Finland round 19

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 19
              
                  Reconnaissance Missions - Finland
                      Finland collect 0 PUs; end with 6 PUs
              
                  Reinforcing - DanubeAxis
                      DanubeAxis collect 0 PUs; end with 12 PUs
              
                  Counter Intelligence Operations - VichyFrance
                      VichyFrance collect 0 PUs; end with 9 PUs
              
                  Research Technology - Germany
                      Trigger germanaTISBR: Germany gains access to IncreasedStrategicBomberRange
                      Trigger germanaTITBR: Germany gains access to IncreasedTacticalBomberRange
                      Germany spend 0 on tech rolls
                          Germany roll 1,6,4,2,11,11,10,4,12 and gets 1 hit
                      Germany removing all Technology Tokens after successful research.
                      Germany discover ImprovedDestroyers
              
                  Combat Move - Germany
                      Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                      Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                      Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                      Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
                      Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                      1 germanInfantry moved from Orel Kursk to Smolensk
                            Germany take Smolensk from Russia
                      2 germanArtillerys and 2 germanInfantrys moved from Eastern Ukraine to Caucasus
                      3 germanFighters and 1 germanTacticalBomber moved from Belorussia to Caucasus
                      2 germanFighters and 2 germanStrategicBombers moved from Kharkov to Caucasus
              
                  Combat - Germany
                      Battle in Caucasus
                          Germany attack with 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber
                          Russia defend with 1 Flagpole and 2 russianInfantrys
                              Germany roll dice for 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Caucasus, round 2 : 4/12 hits, 4.25 expected hits
                              Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits
                              2 russianInfantrys owned by the Russia lost in Caucasus
                          Germany win, taking Caucasus from Russia with 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 6
                          Casualties for Russia: 2 russianInfantrys
              
                  Non Combat Move - Germany
                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                      Trigger germanProd: Germany has 1 Material placed in Berlin
                      1 germanFighter moved from Caucasus to Eastern Turkey
                      4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Caucasus to Southern Caucasus
                      1 germanInfantry moved from Pskov to Belorussia
                      2 germanInfantrys moved from Lativa Estonia to Belorussia
                      2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine
                      1 germanInfantry moved from Kharkov to Voronezh
                      2 germanInfantrys moved from Belorussia to Orel Kursk
                      3 germanInfantrys moved from Poland to Eastern Poland
                      4 germanInfantrys moved from Romania to Western Ukraine
                      1 germanArtillery moved from Kharkov to Eastern Ukraine
                      1 germanArtillery moved from Orel Kursk to Belorussia
                      1 germanAntiTankGun moved from Orel Kursk to Kharkov
                      1 germanAntiTankGun moved from Orel Kursk to Belorussia
                      1 germanAntiTankGun moved from Kharkov to Eastern Ukraine
                      1 germanAntiTankGun moved from Orel Kursk to Kharkov
                      4 germanInfantrys moved from Southern Spain to 43 Sea Zone
                      4 germanInfantrys moved from 43 Sea Zone to Morrocco
                      1 germanInfantry moved from Algeria to Morrocco
                      2 germanAlpineInfantrys moved from Vichy France to 44 Sea Zone
                      2 germanAlpineInfantrys moved from 44 Sea Zone to Southern Spain
                      2 germanInfantrys moved from Madrid to Southern Spain
                      5 germanInfantrys moved from Northern Spain to Southern Spain
                      1 germanCombatEngineer moved from Belorussia to Lithuania
                      1 Material and 1 Truck moved from Berlin to Lithuania
                      1 Train moved from Eastern Germany to Berlin
                      1 Material, 1 Train and 1 germanInfantry moved from Berlin to Southern Ukraine
                      1 germanCombatEngineer moved from Kharkov to Southern Ukraine
                      3 germanInfantrys moved from Berlin to Northern Germany
                      1 germanCombatEngineer moved from Southern Spain to Northern Spain
                      1 germanCombatEngineer moved from Northern Spain to Vichy France
                      1 germanCombatEngineer moved from Northern Germany to Eastern Germany
                      4 germanInfantrys moved from Western France to Northern Spain
                      4 germanInfantrys moved from Northern France to Western France
                      5 germanInfantrys moved from Low Countries to Northern France
                      5 germanInfantrys moved from Northern Germany to Low Countries
                      1 germanNavalFighter moved from Western France to Morrocco
                      2 germanAirTransports moved from Southern Spain to Berlin
                      1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Finland
                      1 Truck moved from Al Kufrah to Western Egypt
                      1 Truck and 1 germanAntiAirGun moved from Western Egypt to Cyrenaica
                      1 Train moved from Romania to Western Germany
                      1 Truck moved from Northern Spain to Southern Spain
                      1 Train and 1 germanAntiAirGun moved from Western Germany to Poland
                      1 Train moved from Poland to Western Germany
                      1 germanNavalFighter moved from Eastern Germany to Northern Germany
                      1 Train moved from Western Germany to Vichy France
                      2 Trucks moved from Vichy France to Western Germany
                      1 germanNavalFighter moved from Poland to Copenhagen
                      1 germanNavalFighter moved from Poland to Denmark
                      1 germanNavalFighter moved from Poland to Northern Germany
                      1 germanNavalFighter moved from Northern France to Eastern Germany
                      1 germanNavalFighter moved from Denmark to Lithuania
                      1 germanNavalFighter moved from Northern Germany to Lithuania
                      1 germanNavalFighter moved from Copenhagen to Lithuania
                      1 germanNavalFighter moved from Northern Germany to Poland
              
                  Purchase Units - Germany
                      Germany buy 1 germanAirfield, 3 germanAlpineInfantrys, 3 germanAntiTankGuns, 2 germanDestroyers, 1 germanEntrenchment, 3 germanInfantrys, 1 germanNavalFighter, 1 germanSubmarine and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Germany
                      2 germanDestroyers and 2 germanTransports placed in 27 Sea Zone
                      3 germanAntiTankGuns placed in Western Germany
                      Germany undo move 1.
                      3 germanInfantrys placed in Northern Germany
                      1 germanNavalFighter placed in Eastern Germany
                      1 germanDestroyer and 2 germanTransports placed in 27 Sea Zone
                      1 germanDestroyer placed in 27 Sea Zone
                      1 germanSubmarine placed in 34 Sea Zone
                      Units in Lithuania being upgraded or consumed: 1 Material
                      1 germanAirfield placed in Lithuania
                      Units in Southern Ukraine being upgraded or consumed: 1 Material
                      1 germanEntrenchment placed in Southern Ukraine
                      3 germanAlpineInfantrys placed in Madrid
              
                  Activate Technology - Germany
                      Germany activating ImprovedDestroyers
                      Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery
                      Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry
                      Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank
                      Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery
                      Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery
                      Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun
                      Trigger germanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to germanDestroyer
                      Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2
              
                  Turn Complete - Germany
                      Germany collect 77 PUs; end with 77 PUs
                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                      Units generate 9 techTokens; Germany end with 9 techTokens
                      Units Change Ownership
                          Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer
                          Some Units in Finland change ownership: 1 germanCombatEngineer
                          Some Units in Morrocco change ownership: 1 germanCombatEngineer
                          Some Units in Vichy France change ownership: 1 germanCombatEngineer
              
                  Purchase Units - VichyFrance
                      Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                      VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - VichyFrance
                      1 Material and 1 germanInfantry placed in Algeria
                      2 germanInfantrys placed in Vichy France
              
                  Turn Complete - VichyFrance
                      VichyFrance collect 13 PUs; end with 13 PUs
                      Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                      Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                      Units Change Ownership
                          Some Units in Algeria change ownership: 3 Materials, 1 germanCombatEngineer and 1 germanInfantry
                          Some Units in Morrocco change ownership: 1 germanCombatEngineer
                          Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrys
              
                  Purchase Units - DanubeAxis
                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - DanubeAxis
                      4 germanInfantrys placed in Romania
              
                  Turn Complete - DanubeAxis
                      DanubeAxis collect 12 PUs; end with 12 PUs
                      Some Units in Romania change ownership: 4 germanInfantrys
              
                  Purchase Units - Finland
                      Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Finland
                      2 germanInfantrys placed in Finland
              
                  Turn Complete - Finland
                      Finland collect 3 PUs; end with 3 PUs
                      Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
              

              Combat Hit Differential Summary :

              Germany : -0.25
              Russia : -0.50
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut back to you

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                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Move Summary: Russia round 19

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 19
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                          Russia removing all Technology Tokens after successful research.
                          Russia discover AdvancedTanks
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          2 russianInfantrys moved from Novgorod to Pskov
                          1 russianInfantry moved from Leningrad to Pskov
                          2 russianInfantrys moved from Moscow to Smolensk
                          2 russianInfantrys moved from Tula to Voronezh
                          1 russianTacticalBomber moved from Leningrad to Smolensk
                          1 russianTacticalBomber moved from Leningrad to Voronezh
                          1 russianAirTransport and 1 russianParatrooper moved from Moscow to Southern Caucasus
                          2 russianAlpineInfantrys, 4 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Northern Iran to Southern Caucasus
                          1 russianArtillery, 3 russianInfantrys, 1 russianMech.Infantry and 6 russianTanks moved from Astrakhan to Southern Caucasus
                          2 russianFighters, 2 russianMech.Infantrys and 2 russianTanks moved from Stalingrad to Southern Caucasus
                          6 russianInfantrys moved from Stalingrad to Caucasus
                          1 russianFighter moved from Moscow to Caucasus
                          1 russianFighter moved from Urals to Caucasus
                          6 russianAlpineInfantrys, 4 russianArtillerys and 6 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
                          5 russianAlpineInfantrys, 1 russianFighter and 7 russianInfantrys moved from Yakut to Far Eastern Republic
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin got an interesting one here 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Turn Summary: Brazil round 19

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 19
                      
                          Combat Move - Brazil
                              4 brazilianArtillerys, 1 brazilianCombatEngineer, 3 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Venezuela
                              1 brazilianFighter moved from Eastern Brazil to Venezuela
                      
                          Combat - Brazil
                              Battle in Venezuela
                                  Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks
                                  Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Fighter, 1 Flagpole, 4 Infantrys and 1 Rail
                                      AntiAircraftGun fire in Venezuela : 0/1 hits, 0.08 expected hits
                                      AntiTankGun fire in Venezuela : 0/1 hits, 0.17 expected hits
                                      Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Venezuela, round 2 : 3/12 hits, 2.33 expected hits
                                      Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Fighter and 4 Infantrys in Venezuela, round 2 : 6/9 hits, 2.83 expected hits
                                      1 Fighter owned by the Neutral, 3 brazilianInfantrys owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil, 2 brazilianArtillerys owned by the Brazil, 1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Venezuela
                                  3 brazilianTanks owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                                  Neutral win with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is -2
                                  Casualties for Brazil: 2 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys
                                  Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun and 1 Fighter
                      
                          Non Combat Move - Brazil
                              1 brazilianFighter moved from Venezuela to Eastern Brazil
                              1 Train and 1 brazilianInfantry moved from Rio de Janeiro to Northern Brazil
                              1 Train moved from Northern Brazil to Rio de Janeiro
                              1 brazilianArtillery and 2 brazilianInfantrys moved from Eastern Brazil to Northern Brazil
                              1 Truck moved from Northern Brazil to Rio de Janeiro
                              1 brazilianSubmarine moved from 39 Sea Zone to 41 Sea Zone
                      
                          Purchase Units - Brazil
                              Brazil buy 1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianTank; Remaining resources: 0 PUs; 
                      
                          Place Units - Brazil
                              1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianTank placed in Rio de Janeiro
                      
                          Turn Complete - Brazil
                              Brazil collect 12 PUs; end with 12 PUs
                      

                      Combat Hit Differential Summary :

                      AntiTankGun fire in Venezuela : : -0.17
                      Neutral : 3.17
                      AntiAircraftGun fire in Venezuela : : -0.08
                      Brazil : 0.67
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin go for japan

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Move Summary: Japan round 19

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 19
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover AdvancedFighters
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  4 japaneseInfantrys moved from Borneo to 93 Sea Zone
                                  3 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 93 Sea Zone to 146 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
                                  2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 130 Sea Zone to 129 Sea Zone
                                  1 japaneseCombatEngineer moved from Phillippines to 129 Sea Zone
                                  1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 129 Sea Zone to 146 Sea Zone
                                  1 japaneseCombatEngineer, 6 japaneseInfantrys and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                  1 japaneseInfantry moved from Suiyuan to Shansi
                                  2 japaneseArtillerys and 2 japaneseInfantrys moved from Peking to Shansi
                                  1 japaneseArtillery moved from Peking to Shansi
                                  1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                                        Japan take Western Bengal from India
                                  4 japaneseInfantrys moved from Burma to Yunnan
                                  2 japaneseFighters moved from Calcutta to Yunnan
                                  1 japaneseInfantry moved from Burma to Yunnan
                                  9 japaneseNavalFighters moved from 130 Sea Zone to Dutch New Guinea
                                  3 japaneseCruisers moved from 130 Sea Zone to 146 Sea Zone
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut couple quick battles

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Thailand round 19

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 19
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 10 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 9 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 9,12,8,2,3,9,1,5,2,7,12,1,6,12,10,3,9,10 and gets 3 hits
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover AdvancedFighters
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Britain from Dutch New Guinea: 1 britishInfantry
                                      EDIT: Adding units owned by Britain to New Guinea: 1 britishInfantry
                                      EDIT: Turning off Edit Mode
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      4 japaneseInfantrys moved from Borneo to 93 Sea Zone
                                      1 japaneseInfantry moved from Suiyuan to Shansi
                                      2 japaneseArtillerys and 2 japaneseInfantrys moved from Peking to Shansi
                                      1 japaneseArtillery moved from Peking to Shansi
                                      1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                                            Japan take Western Bengal from India
                                      4 japaneseInfantrys moved from Burma to Yunnan
                                      2 japaneseFighters moved from Calcutta to Yunnan
                                      1 japaneseInfantry moved from Burma to Yunnan
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
                                      2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                              
                                  Combat - Japan
                                      Battle in Dutch New Guinea
                                      Battle in Shansi
                                          Japan attack with 3 japaneseArtillerys and 3 japaneseInfantrys
                                          China defend with 1 Flagpole and 2 chineseInfantrys
                                              Japan roll dice for 3 japaneseArtillerys and 3 japaneseInfantrys in Shansi, round 2 : 2/6 hits, 1.50 expected hits
                                              China roll dice for 2 chineseInfantrys in Shansi, round 2 : 1/2 hits, 0.50 expected hits
                                              2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi
                                          Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 3 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseInfantry
                                          Casualties for China: 2 chineseInfantrys
                                      Battle in Yunnan
                                          Japan attack with 2 japaneseFighters and 5 japaneseInfantrys
                                          China defend with 1 Flagpole and 2 chineseInfantrys
                                              Japan roll dice for 2 japaneseFighters and 5 japaneseInfantrys in Yunnan, round 2 : 1/7 hits, 1.67 expected hits
                                              China roll dice for 2 chineseInfantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                                              1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                              Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Yunnan, round 3 : 0/6 hits, 1.50 expected hits
                                              China roll dice for 1 chineseInfantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                              Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Yunnan, round 4 : 1/6 hits, 1.50 expected hits
                                              China roll dice for 1 chineseInfantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                                              1 chineseInfantry owned by the China lost in Yunnan
                                          Japan win, taking Yunnan from China with 2 japaneseFighters and 4 japaneseInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseInfantry
                                          Casualties for China: 2 chineseInfantrys
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      1 japaneseCruiser and 1 japaneseDestroyer moved from 93 Sea Zone to 87 Sea Zone
                                      3 japaneseBattleships, 1 japaneseCarrier, 2 japaneseCruisers, 2 japaneseDestroyers, 2 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
                                      2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                                      2 japaneseInfantrys and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
                                      2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 130 Sea Zone to 129 Sea Zone
                                      1 japaneseCombatEngineer moved from Phillippines to 129 Sea Zone
                                      1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 129 Sea Zone to 146 Sea Zone
                                      1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                      5 japaneseBattleship-damageds and 2 japaneseCarrier-damageds moved from 130 Sea Zone to 127 Sea Zone
                                      3 japaneseDestroyers moved from 130 Sea Zone to 127 Sea Zone
                                      5 japaneseCarriers, 5 japaneseCruisers, 6 japaneseDestroyers and 15 japaneseNavalFighters moved from 130 Sea Zone to 146 Sea Zone
                                      1 japaneseNavalFighter moved from Japan to Soviet Far East
                                      1 japaneseFighter moved from Northern Manchuria to Soviet Far East
                                      1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                      1 Material, 2 japaneseAirTransports and 1 japaneseCombatEngineer moved from Tokyo to Soviet Far East
                                      1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                      1 japaneseTank moved from Korea to Peking
                                      1 Train moved from Kwangtung to Thailand
                                      1 Material and 1 Train moved from Thailand to Calcutta
                                      1 Train moved from Calcutta to Bengal
                                      1 japaneseArtillery moved from Thailand to Burma
                                      3 Trucks moved from Eastern Madras to Burma
                                      1 Truck moved from Bengal to Kwangtung
                                      1 japaneseAlpineInfantry and 2 japaneseArtillerys moved from Eastern Madras to Western Bengal
                                      1 japaneseTank moved from Eastern Madras to Western Bengal
                                      1 japaneseTransport moved from 85 Sea Zone to 84 Sea Zone
                                      1 japaneseInfantry moved from Ceylon to 84 Sea Zone
                                      1 japaneseInfantry and 1 japaneseTransport moved from 84 Sea Zone to 85 Sea Zone
                                      2 japaneseTransports moved from 85 Sea Zone to 86 Sea Zone
                                      4 japaneseInfantrys moved from Sumatra to 86 Sea Zone
                                      4 japaneseInfantrys and 2 japaneseTransports moved from 86 Sea Zone to 85 Sea Zone
                                      5 japaneseInfantrys moved from 85 Sea Zone to Eastern Madras
                                      2 japaneseAlpineInfantrys moved from Eastern Madras to Western Bengal
                                      1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                                      2 japaneseTransports moved from 85 Sea Zone to 87 Sea Zone
                                      1 japaneseInfantry moved from Sumatra to 87 Sea Zone
                                      1 japaneseInfantry moved from 87 Sea Zone to Burma
                                      2 japaneseFighters moved from Yunnan to Burma
                                      1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                      1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                      1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                                      2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                      1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                                      1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
                                      1 japaneseInfantry moved from Shanghai to 96 Sea Zone
                                      2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                      1 japaneseDestroyer moved from 130 Sea Zone to 146 Sea Zone
                                      2 japaneseDestroyers moved from 130 Sea Zone to 127 Sea Zone
                                      1 japaneseMech.Infantry moved from Korea to Peking
                                      1 japaneseInfantry moved from Anhwei to Shanghai
                                      1 japaneseAlpineInfantry moved from Hong Kong to Kwangtung
                                      1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Shanghai
                                      2 Trucks and 2 japaneseInfantrys moved from Burma to Kwangtung
                                      1 Truck moved from Kwangtung to Hong Kong
                                      2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                                      1 japaneseInfantry moved from Shanghai to Shantung
                                      2 japaneseInfantrys moved from Manchuria to Peking
                                      1 Train and 1 japaneseArtillery moved from Manchuria to Shanghai
                              
                                  Purchase Units - Japan
                                      Japan repair damage of 1x Rail; Remaining resources: 77 PUs; 0 techTokens; 
                                      Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBarracks, 1 japaneseCarrier, 1 japaneseEntrenchment, 5 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      Units in Soviet Far East being upgraded or consumed: 1 Material
                                      1 japaneseEntrenchment placed in Soviet Far East
                                      3 japaneseInfantrys placed in Shanghai
                                      2 japaneseAlpineInfantrys placed in Hong Kong
                                      Units in Calcutta being upgraded or consumed: 2 Materials
                                      1 japaneseBarracks placed in Calcutta
                                      Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                      1 japaneseCarrier placed in 99 Sea Zone
                                      2 japaneseNavalFighters placed in Japan
                                      2 japaneseInfantrys placed in Kyushu Shikoku
                                      2 japaneseMarines placed in Phillippines
                                      2 japaneseTransports placed in 127 Sea Zone
                              
                                  Activate Technology - Japan
                                      Japan activating AdvancedFighters
                              
                                  Turn Complete - Japan
                                      Japan collect 75 PUs; end with 75 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 10 PUs; end with 10 PUs
                                      Units Change Ownership
                                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Thailand
                                      Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      3 japaneseInfantrys placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 9 PUs
                                      Some Units in Thailand change ownership: 3 japaneseInfantrys
                              

                              Combat Hit Differential Summary :

                              Japan : -2.17
                              China : 0.17
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Move Summary: China round 19

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 19
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          1 chineseInfantry moved from Kweichow to Yunnan
                                          5 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                          3 chineseFighters moved from Eastern Szechwan to Yunnan
                                          3 chineseFighters moved from Chungking to Yunnan
                                          1 chineseInfantry moved from Hunan to Kwangsi
                                                China take Kwangsi from Japan
                                          1 chineseInfantry moved from Hunan to Anhwei
                                                China take Anhwei from Japan
                                          2 chineseInfantrys moved from Shensi to Shansi
                                          1 chineseTank moved from Inner Mongolia to Shansi
                                                China take Suiyuan from Japan
                                          1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters, 7 chineseInfantrys, 1 chineseMech.Infantry and 10 chineseTanks moved from Inner Mongolia to Shansi
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin got a scramble for ya

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: Britain round 19

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 19
                                      
                                          Research Technology - Britain
                                              Britain spend 0 on tech rolls
                                              Britain removing all Technology Tokens after successful research.
                                              Britain discover ImprovedStrategicBombers
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              4 britishStrategicBombers moved from Cairo to Turkey
                                              1 britishParatrooper moved from Trans Jordan to Syria
                                                    ExiledAllies take Syria from VichyFrance
                                              1 britishAirTransport and 1 britishParatrooper moved from Cairo to Iraq
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @ubernaut
                                        last edited by

                                        @ubernaut just a quick one

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Sweden round 19

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 19
                                          
                                              Combat Move - Sweden
                                          
                                              Combat - Sweden
                                                  Sweden creates battle in territory 28 Sea Zone
                                                  Sweden creates battle in territory 29 Sea Zone
                                          
                                              Non Combat Move - Sweden
                                                  1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                          
                                              Purchase Units - Sweden
                                                  Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Sweden
                                                  1 swedishSubmarine placed in 28 Sea Zone
                                          
                                              Turn Complete - Sweden
                                                  Sweden collect 7 PUs; end with 7 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Sweden round 19

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 19
                                            
                                                Combat Move - Sweden
                                            
                                                Combat - Sweden
                                                    Sweden creates battle in territory 28 Sea Zone
                                                    Sweden creates battle in territory 29 Sea Zone
                                            
                                                Non Combat Move - Sweden
                                                    1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                            
                                                Purchase Units - Sweden
                                                    Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Sweden
                                                    1 swedishSubmarine placed in 28 Sea Zone
                                            
                                                Turn Complete - Sweden
                                                    Sweden collect 7 PUs; end with 7 PUs
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Russia from Eastern Finland: 1 russianInfantry and 1 russianParatrooper
                                                    EDIT: Adding units owned by Russia to Leningrad: 1 russianInfantry and 1 russianParatrooper
                                                    EDIT: Turning off Edit Mode
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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