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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Finland round 19

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 19
      
          Reconnaissance Missions - Finland
              Finland collect 0 PUs; end with 6 PUs
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 9 PUs
      
          Research Technology - Germany
              Trigger germanaTISBR: Germany gains access to IncreasedStrategicBomberRange
              Trigger germanaTITBR: Germany gains access to IncreasedTacticalBomberRange
              Germany spend 0 on tech rolls
                  Germany roll 1,6,4,2,11,11,10,4,12 and gets 1 hit
              Germany removing all Technology Tokens after successful research.
              Germany discover ImprovedDestroyers
      
          Combat Move - Germany
              Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
              Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
              Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
              Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
              Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              1 germanInfantry moved from Orel Kursk to Smolensk
                    Germany take Smolensk from Russia
              2 germanArtillerys and 2 germanInfantrys moved from Eastern Ukraine to Caucasus
              3 germanFighters and 1 germanTacticalBomber moved from Belorussia to Caucasus
              2 germanFighters and 2 germanStrategicBombers moved from Kharkov to Caucasus
      
          Combat - Germany
              Battle in Caucasus
                  Germany attack with 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber
                  Russia defend with 1 Flagpole and 2 russianInfantrys
                      Germany roll dice for 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Caucasus, round 2 : 4/12 hits, 4.25 expected hits
                      Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits
                      2 russianInfantrys owned by the Russia lost in Caucasus
                  Germany win, taking Caucasus from Russia with 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 6
                  Casualties for Russia: 2 russianInfantrys
      
          Non Combat Move - Germany
              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanAP2: Germany has 1 Material placed in Berlin
              Trigger germanProd: Germany has 1 Material placed in Berlin
              1 germanFighter moved from Caucasus to Eastern Turkey
              4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Caucasus to Southern Caucasus
              1 germanInfantry moved from Pskov to Belorussia
              2 germanInfantrys moved from Lativa Estonia to Belorussia
              2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine
              1 germanInfantry moved from Kharkov to Voronezh
              2 germanInfantrys moved from Belorussia to Orel Kursk
              3 germanInfantrys moved from Poland to Eastern Poland
              4 germanInfantrys moved from Romania to Western Ukraine
              1 germanArtillery moved from Kharkov to Eastern Ukraine
              1 germanArtillery moved from Orel Kursk to Belorussia
              1 germanAntiTankGun moved from Orel Kursk to Kharkov
              1 germanAntiTankGun moved from Orel Kursk to Belorussia
              1 germanAntiTankGun moved from Kharkov to Eastern Ukraine
              1 germanAntiTankGun moved from Orel Kursk to Kharkov
              4 germanInfantrys moved from Southern Spain to 43 Sea Zone
              4 germanInfantrys moved from 43 Sea Zone to Morrocco
              1 germanInfantry moved from Algeria to Morrocco
              2 germanAlpineInfantrys moved from Vichy France to 44 Sea Zone
              2 germanAlpineInfantrys moved from 44 Sea Zone to Southern Spain
              2 germanInfantrys moved from Madrid to Southern Spain
              5 germanInfantrys moved from Northern Spain to Southern Spain
              1 germanCombatEngineer moved from Belorussia to Lithuania
              1 Material and 1 Truck moved from Berlin to Lithuania
              1 Train moved from Eastern Germany to Berlin
              1 Material, 1 Train and 1 germanInfantry moved from Berlin to Southern Ukraine
              1 germanCombatEngineer moved from Kharkov to Southern Ukraine
              3 germanInfantrys moved from Berlin to Northern Germany
              1 germanCombatEngineer moved from Southern Spain to Northern Spain
              1 germanCombatEngineer moved from Northern Spain to Vichy France
              1 germanCombatEngineer moved from Northern Germany to Eastern Germany
              4 germanInfantrys moved from Western France to Northern Spain
              4 germanInfantrys moved from Northern France to Western France
              5 germanInfantrys moved from Low Countries to Northern France
              5 germanInfantrys moved from Northern Germany to Low Countries
              1 germanNavalFighter moved from Western France to Morrocco
              2 germanAirTransports moved from Southern Spain to Berlin
              1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Finland
              1 Truck moved from Al Kufrah to Western Egypt
              1 Truck and 1 germanAntiAirGun moved from Western Egypt to Cyrenaica
              1 Train moved from Romania to Western Germany
              1 Truck moved from Northern Spain to Southern Spain
              1 Train and 1 germanAntiAirGun moved from Western Germany to Poland
              1 Train moved from Poland to Western Germany
              1 germanNavalFighter moved from Eastern Germany to Northern Germany
              1 Train moved from Western Germany to Vichy France
              2 Trucks moved from Vichy France to Western Germany
              1 germanNavalFighter moved from Poland to Copenhagen
              1 germanNavalFighter moved from Poland to Denmark
              1 germanNavalFighter moved from Poland to Northern Germany
              1 germanNavalFighter moved from Northern France to Eastern Germany
              1 germanNavalFighter moved from Denmark to Lithuania
              1 germanNavalFighter moved from Northern Germany to Lithuania
              1 germanNavalFighter moved from Copenhagen to Lithuania
              1 germanNavalFighter moved from Northern Germany to Poland
      
          Purchase Units - Germany
              Germany buy 1 germanAirfield, 3 germanAlpineInfantrys, 3 germanAntiTankGuns, 2 germanDestroyers, 1 germanEntrenchment, 3 germanInfantrys, 1 germanNavalFighter, 1 germanSubmarine and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Germany
              2 germanDestroyers and 2 germanTransports placed in 27 Sea Zone
              3 germanAntiTankGuns placed in Western Germany
              Germany undo move 1.
              3 germanInfantrys placed in Northern Germany
              1 germanNavalFighter placed in Eastern Germany
              1 germanDestroyer and 2 germanTransports placed in 27 Sea Zone
              1 germanDestroyer placed in 27 Sea Zone
              1 germanSubmarine placed in 34 Sea Zone
              Units in Lithuania being upgraded or consumed: 1 Material
              1 germanAirfield placed in Lithuania
              Units in Southern Ukraine being upgraded or consumed: 1 Material
              1 germanEntrenchment placed in Southern Ukraine
              3 germanAlpineInfantrys placed in Madrid
      
          Activate Technology - Germany
              Germany activating ImprovedDestroyers
              Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery
              Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry
              Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank
              Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery
              Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery
              Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun
              Trigger germanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to germanDestroyer
              Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2
      
          Turn Complete - Germany
              Germany collect 77 PUs; end with 77 PUs
              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
              Units generate 9 techTokens; Germany end with 9 techTokens
              Units Change Ownership
                  Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer
                  Some Units in Finland change ownership: 1 germanCombatEngineer
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  Some Units in Vichy France change ownership: 1 germanCombatEngineer
      
          Purchase Units - VichyFrance
              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
              VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              1 Material and 1 germanInfantry placed in Algeria
              2 germanInfantrys placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 13 PUs; end with 13 PUs
              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Algeria change ownership: 3 Materials, 1 germanCombatEngineer and 1 germanInfantry
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrys
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              4 germanInfantrys placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Some Units in Romania change ownership: 4 germanInfantrys
      
          Purchase Units - Finland
              Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Finland
              2 germanInfantrys placed in Finland
      
          Turn Complete - Finland
              Finland collect 3 PUs; end with 3 PUs
              Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
      

      Combat Hit Differential Summary :

      Germany : -0.25
      Russia : -0.50
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Move Summary: Russia round 19

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 19
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                  Russia removing all Technology Tokens after successful research.
                  Russia discover AdvancedTanks
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  2 russianInfantrys moved from Novgorod to Pskov
                  1 russianInfantry moved from Leningrad to Pskov
                  2 russianInfantrys moved from Moscow to Smolensk
                  2 russianInfantrys moved from Tula to Voronezh
                  1 russianTacticalBomber moved from Leningrad to Smolensk
                  1 russianTacticalBomber moved from Leningrad to Voronezh
                  1 russianAirTransport and 1 russianParatrooper moved from Moscow to Southern Caucasus
                  2 russianAlpineInfantrys, 4 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Northern Iran to Southern Caucasus
                  1 russianArtillery, 3 russianInfantrys, 1 russianMech.Infantry and 6 russianTanks moved from Astrakhan to Southern Caucasus
                  2 russianFighters, 2 russianMech.Infantrys and 2 russianTanks moved from Stalingrad to Southern Caucasus
                  6 russianInfantrys moved from Stalingrad to Caucasus
                  1 russianFighter moved from Moscow to Caucasus
                  1 russianFighter moved from Urals to Caucasus
                  6 russianAlpineInfantrys, 4 russianArtillerys and 6 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
                  5 russianAlpineInfantrys, 1 russianFighter and 7 russianInfantrys moved from Yakut to Far Eastern Republic
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin got an interesting one here 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Brazil round 19

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 19
              
                  Combat Move - Brazil
                      4 brazilianArtillerys, 1 brazilianCombatEngineer, 3 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Venezuela
                      1 brazilianFighter moved from Eastern Brazil to Venezuela
              
                  Combat - Brazil
                      Battle in Venezuela
                          Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks
                          Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Fighter, 1 Flagpole, 4 Infantrys and 1 Rail
                              AntiAircraftGun fire in Venezuela : 0/1 hits, 0.08 expected hits
                              AntiTankGun fire in Venezuela : 0/1 hits, 0.17 expected hits
                              Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Venezuela, round 2 : 3/12 hits, 2.33 expected hits
                              Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Fighter and 4 Infantrys in Venezuela, round 2 : 6/9 hits, 2.83 expected hits
                              1 Fighter owned by the Neutral, 3 brazilianInfantrys owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil, 2 brazilianArtillerys owned by the Brazil, 1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Venezuela
                          3 brazilianTanks owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                          Neutral win with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is -2
                          Casualties for Brazil: 2 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys
                          Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun and 1 Fighter
              
                  Non Combat Move - Brazil
                      1 brazilianFighter moved from Venezuela to Eastern Brazil
                      1 Train and 1 brazilianInfantry moved from Rio de Janeiro to Northern Brazil
                      1 Train moved from Northern Brazil to Rio de Janeiro
                      1 brazilianArtillery and 2 brazilianInfantrys moved from Eastern Brazil to Northern Brazil
                      1 Truck moved from Northern Brazil to Rio de Janeiro
                      1 brazilianSubmarine moved from 39 Sea Zone to 41 Sea Zone
              
                  Purchase Units - Brazil
                      Brazil buy 1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianTank; Remaining resources: 0 PUs; 
              
                  Place Units - Brazil
                      1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianTank placed in Rio de Janeiro
              
                  Turn Complete - Brazil
                      Brazil collect 12 PUs; end with 12 PUs
              

              Combat Hit Differential Summary :

              AntiTankGun fire in Venezuela : : -0.17
              Neutral : 3.17
              AntiAircraftGun fire in Venezuela : : -0.08
              Brazil : 0.67
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin go for japan

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Move Summary: Japan round 19

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 19
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                          Japan removing all Technology Tokens after successful research.
                          Japan discover AdvancedFighters
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          4 japaneseInfantrys moved from Borneo to 93 Sea Zone
                          3 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 93 Sea Zone to 146 Sea Zone
                          2 japaneseInfantrys and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
                          2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 130 Sea Zone to 129 Sea Zone
                          1 japaneseCombatEngineer moved from Phillippines to 129 Sea Zone
                          1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 129 Sea Zone to 146 Sea Zone
                          1 japaneseCombatEngineer, 6 japaneseInfantrys and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                          1 japaneseInfantry moved from Suiyuan to Shansi
                          2 japaneseArtillerys and 2 japaneseInfantrys moved from Peking to Shansi
                          1 japaneseArtillery moved from Peking to Shansi
                          1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                                Japan take Western Bengal from India
                          4 japaneseInfantrys moved from Burma to Yunnan
                          2 japaneseFighters moved from Calcutta to Yunnan
                          1 japaneseInfantry moved from Burma to Yunnan
                          9 japaneseNavalFighters moved from 130 Sea Zone to Dutch New Guinea
                          3 japaneseCruisers moved from 130 Sea Zone to 146 Sea Zone
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut couple quick battles

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Thailand round 19

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 19
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 10 PUs
                      
                          Consolidating - Thailand
                              Thailand collect 0 PUs; end with 9 PUs
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                                  Japan roll 9,12,8,2,3,9,1,5,2,7,12,1,6,12,10,3,9,10 and gets 3 hits
                              Japan removing all Technology Tokens after successful research.
                              Japan discover AdvancedFighters
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Removing units owned by Britain from Dutch New Guinea: 1 britishInfantry
                              EDIT: Adding units owned by Britain to New Guinea: 1 britishInfantry
                              EDIT: Turning off Edit Mode
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              4 japaneseInfantrys moved from Borneo to 93 Sea Zone
                              1 japaneseInfantry moved from Suiyuan to Shansi
                              2 japaneseArtillerys and 2 japaneseInfantrys moved from Peking to Shansi
                              1 japaneseArtillery moved from Peking to Shansi
                              1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                                    Japan take Western Bengal from India
                              4 japaneseInfantrys moved from Burma to Yunnan
                              2 japaneseFighters moved from Calcutta to Yunnan
                              1 japaneseInfantry moved from Burma to Yunnan
                              2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
                              2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                      
                          Combat - Japan
                              Battle in Dutch New Guinea
                              Battle in Shansi
                                  Japan attack with 3 japaneseArtillerys and 3 japaneseInfantrys
                                  China defend with 1 Flagpole and 2 chineseInfantrys
                                      Japan roll dice for 3 japaneseArtillerys and 3 japaneseInfantrys in Shansi, round 2 : 2/6 hits, 1.50 expected hits
                                      China roll dice for 2 chineseInfantrys in Shansi, round 2 : 1/2 hits, 0.50 expected hits
                                      2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi
                                  Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 3 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for China: 2 chineseInfantrys
                              Battle in Yunnan
                                  Japan attack with 2 japaneseFighters and 5 japaneseInfantrys
                                  China defend with 1 Flagpole and 2 chineseInfantrys
                                      Japan roll dice for 2 japaneseFighters and 5 japaneseInfantrys in Yunnan, round 2 : 1/7 hits, 1.67 expected hits
                                      China roll dice for 2 chineseInfantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                      Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Yunnan, round 3 : 0/6 hits, 1.50 expected hits
                                      China roll dice for 1 chineseInfantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                      Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Yunnan, round 4 : 1/6 hits, 1.50 expected hits
                                      China roll dice for 1 chineseInfantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                                      1 chineseInfantry owned by the China lost in Yunnan
                                  Japan win, taking Yunnan from China with 2 japaneseFighters and 4 japaneseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for China: 2 chineseInfantrys
                      
                          Non Combat Move - Japan
                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              1 japaneseCruiser and 1 japaneseDestroyer moved from 93 Sea Zone to 87 Sea Zone
                              3 japaneseBattleships, 1 japaneseCarrier, 2 japaneseCruisers, 2 japaneseDestroyers, 2 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
                              2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                              2 japaneseInfantrys and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
                              2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 130 Sea Zone to 129 Sea Zone
                              1 japaneseCombatEngineer moved from Phillippines to 129 Sea Zone
                              1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 129 Sea Zone to 146 Sea Zone
                              1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                              5 japaneseBattleship-damageds and 2 japaneseCarrier-damageds moved from 130 Sea Zone to 127 Sea Zone
                              3 japaneseDestroyers moved from 130 Sea Zone to 127 Sea Zone
                              5 japaneseCarriers, 5 japaneseCruisers, 6 japaneseDestroyers and 15 japaneseNavalFighters moved from 130 Sea Zone to 146 Sea Zone
                              1 japaneseNavalFighter moved from Japan to Soviet Far East
                              1 japaneseFighter moved from Northern Manchuria to Soviet Far East
                              1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                              1 Material, 2 japaneseAirTransports and 1 japaneseCombatEngineer moved from Tokyo to Soviet Far East
                              1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                              1 japaneseTank moved from Korea to Peking
                              1 Train moved from Kwangtung to Thailand
                              1 Material and 1 Train moved from Thailand to Calcutta
                              1 Train moved from Calcutta to Bengal
                              1 japaneseArtillery moved from Thailand to Burma
                              3 Trucks moved from Eastern Madras to Burma
                              1 Truck moved from Bengal to Kwangtung
                              1 japaneseAlpineInfantry and 2 japaneseArtillerys moved from Eastern Madras to Western Bengal
                              1 japaneseTank moved from Eastern Madras to Western Bengal
                              1 japaneseTransport moved from 85 Sea Zone to 84 Sea Zone
                              1 japaneseInfantry moved from Ceylon to 84 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 84 Sea Zone to 85 Sea Zone
                              2 japaneseTransports moved from 85 Sea Zone to 86 Sea Zone
                              4 japaneseInfantrys moved from Sumatra to 86 Sea Zone
                              4 japaneseInfantrys and 2 japaneseTransports moved from 86 Sea Zone to 85 Sea Zone
                              5 japaneseInfantrys moved from 85 Sea Zone to Eastern Madras
                              2 japaneseAlpineInfantrys moved from Eastern Madras to Western Bengal
                              1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                              2 japaneseTransports moved from 85 Sea Zone to 87 Sea Zone
                              1 japaneseInfantry moved from Sumatra to 87 Sea Zone
                              1 japaneseInfantry moved from 87 Sea Zone to Burma
                              2 japaneseFighters moved from Yunnan to Burma
                              1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                              1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                              2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                              1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
                              1 japaneseInfantry moved from Shanghai to 96 Sea Zone
                              2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                              1 japaneseDestroyer moved from 130 Sea Zone to 146 Sea Zone
                              2 japaneseDestroyers moved from 130 Sea Zone to 127 Sea Zone
                              1 japaneseMech.Infantry moved from Korea to Peking
                              1 japaneseInfantry moved from Anhwei to Shanghai
                              1 japaneseAlpineInfantry moved from Hong Kong to Kwangtung
                              1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Shanghai
                              2 Trucks and 2 japaneseInfantrys moved from Burma to Kwangtung
                              1 Truck moved from Kwangtung to Hong Kong
                              2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                              1 japaneseInfantry moved from Shanghai to Shantung
                              2 japaneseInfantrys moved from Manchuria to Peking
                              1 Train and 1 japaneseArtillery moved from Manchuria to Shanghai
                      
                          Purchase Units - Japan
                              Japan repair damage of 1x Rail; Remaining resources: 77 PUs; 0 techTokens; 
                              Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBarracks, 1 japaneseCarrier, 1 japaneseEntrenchment, 5 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Japan
                              Units in Soviet Far East being upgraded or consumed: 1 Material
                              1 japaneseEntrenchment placed in Soviet Far East
                              3 japaneseInfantrys placed in Shanghai
                              2 japaneseAlpineInfantrys placed in Hong Kong
                              Units in Calcutta being upgraded or consumed: 2 Materials
                              1 japaneseBarracks placed in Calcutta
                              Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                              1 japaneseCarrier placed in 99 Sea Zone
                              2 japaneseNavalFighters placed in Japan
                              2 japaneseInfantrys placed in Kyushu Shikoku
                              2 japaneseMarines placed in Phillippines
                              2 japaneseTransports placed in 127 Sea Zone
                      
                          Activate Technology - Japan
                              Japan activating AdvancedFighters
                      
                          Turn Complete - Japan
                              Japan collect 75 PUs; end with 75 PUs
                              Units generate 9 techTokens; Japan end with 9 techTokens
                              Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Manchuria
                              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 10 PUs; end with 10 PUs
                              Units Change Ownership
                                  Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Thailand
                              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Thailand
                              3 japaneseInfantrys placed in Thailand
                      
                          Turn Complete - Thailand
                              Thailand collect 9 PUs; end with 9 PUs
                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                      

                      Combat Hit Differential Summary :

                      Japan : -2.17
                      China : 0.17
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

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                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Move Summary: China round 19

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 19
                          
                              Combat Move - China
                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                  1 chineseInfantry moved from Kweichow to Yunnan
                                  5 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                  3 chineseFighters moved from Eastern Szechwan to Yunnan
                                  3 chineseFighters moved from Chungking to Yunnan
                                  1 chineseInfantry moved from Hunan to Kwangsi
                                        China take Kwangsi from Japan
                                  1 chineseInfantry moved from Hunan to Anhwei
                                        China take Anhwei from Japan
                                  2 chineseInfantrys moved from Shensi to Shansi
                                  1 chineseTank moved from Inner Mongolia to Shansi
                                        China take Suiyuan from Japan
                                  1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters, 7 chineseInfantrys, 1 chineseMech.Infantry and 10 chineseTanks moved from Inner Mongolia to Shansi
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin got a scramble for ya

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Move Summary: Britain round 19

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 19
                              
                                  Research Technology - Britain
                                      Britain spend 0 on tech rolls
                                      Britain removing all Technology Tokens after successful research.
                                      Britain discover ImprovedStrategicBombers
                              
                                  Combat Move - Britain
                                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                      4 britishStrategicBombers moved from Cairo to Turkey
                                      1 britishParatrooper moved from Trans Jordan to Syria
                                            ExiledAllies take Syria from VichyFrance
                                      1 britishAirTransport and 1 britishParatrooper moved from Cairo to Iraq
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @ubernaut
                                last edited by

                                @ubernaut just a quick one

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: Sweden round 19

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 19
                                  
                                      Combat Move - Sweden
                                  
                                      Combat - Sweden
                                          Sweden creates battle in territory 28 Sea Zone
                                          Sweden creates battle in territory 29 Sea Zone
                                  
                                      Non Combat Move - Sweden
                                          1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                  
                                      Purchase Units - Sweden
                                          Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Sweden
                                          1 swedishSubmarine placed in 28 Sea Zone
                                  
                                      Turn Complete - Sweden
                                          Sweden collect 7 PUs; end with 7 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    TripleA Turn Summary: Sweden round 19

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 19
                                    
                                        Combat Move - Sweden
                                    
                                        Combat - Sweden
                                            Sweden creates battle in territory 28 Sea Zone
                                            Sweden creates battle in territory 29 Sea Zone
                                    
                                        Non Combat Move - Sweden
                                            1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                    
                                        Purchase Units - Sweden
                                            Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Sweden
                                            1 swedishSubmarine placed in 28 Sea Zone
                                    
                                        Turn Complete - Sweden
                                            Sweden collect 7 PUs; end with 7 PUs
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Russia from Eastern Finland: 1 russianInfantry and 1 russianParatrooper
                                            EDIT: Adding units owned by Russia to Leningrad: 1 russianInfantry and 1 russianParatrooper
                                            EDIT: Turning off Edit Mode
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin hey sorry meant to move my russians back in eastern finland last turn but forgot to do so please use this last file if you don't mind 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Italy round 19

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 19
                                        
                                            Research Technology - Italy
                                                Italy spend 0 on tech rolls
                                                    Italy roll 4,12,8,2,4,5,4,4,2 and gets 1 hit
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover ImprovedProduction
                                        
                                            Combat Move - Italy
                                                Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                                Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                                Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                                Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast
                                                Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                                2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                                2 italianInfantrys moved from 43 Sea Zone to Tangier
                                        
                                            Combat - Italy
                                                Battle in Tangier
                                                    Italy attack with 2 italianInfantrys
                                                    Britain defend with 1 Flagpole and 2 britishParatroopers
                                                        Italy roll dice for 2 italianBattleships in Tangier, round 2 : 3/4 hits, 1.67 expected hits
                                                        Spain roll dice for 2 britishParatroopers in Tangier, round 2 : 1/2 hits, 0.67 expected hits
                                                        2 britishParatroopers owned by the Britain and 1 italianInfantry owned by the Italy lost in Tangier
                                                    Italy win, taking Tangier from Spain with 1 italianInfantry remaining. Battle score for attacker is 5
                                                    Casualties for Italy: 1 italianInfantry
                                                    Casualties for Britain: 2 britishParatroopers
                                        
                                            Non Combat Move - Italy
                                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                                1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                                3 italianInfantrys moved from Sicily to 48 Sea Zone
                                                3 italianDestroyers, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                                                1 italianCombatEngineer and 4 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                                2 italianInfantrys moved from Tripolitania to Algeria
                                                2 italianInfantrys moved from Algeria to Morrocco
                                                1 Train, 1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Western Ukraine
                                                1 Train moved from Western Ukraine to Northern Italy
                                                1 italianMech.Infantry and 1 italianTank moved from Northern Italy to Romania
                                                1 italianTank moved from Romania to Kharkov
                                                3 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Kharkov to Eastern Ukraine
                                                1 italianArtillery moved from Tobruk to Western Egypt
                                                2 italianArtillerys moved from Cyrenaica to Tobruk
                                                1 Material and 1 Truck moved from Rome to Southern Italy
                                                1 Truck moved from Southern Italy to Rome
                                                1 italianCruiser and 1 italianTransport moved from 43 Sea Zone to 46 Sea Zone
                                        
                                            Purchase Units - Italy
                                                Italy buy 4 italianInfantrys, 1 italianNavalFighter and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Italy
                                                2 italianInfantrys placed in Southern Italy
                                                2 italianInfantrys placed in Rome
                                                1 italianNavalFighter and 1 italianTank placed in Northern Italy
                                        
                                            Activate Technology - Italy
                                                Italy activating ImprovedProduction
                                        
                                            Turn Complete - Italy
                                                Italy collect 30 PUs; end with 30 PUs
                                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 33 PUs
                                                Units generate 9 techTokens; Italy end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Italy : 1.33
                                        Spain : 0.33
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Usa round 19

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 19
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange
                                                    Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 7,6,9,5,12,10,10,7,7,11,8,12,3,1,9,10,7,4 and gets 2 hits
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover ImprovedArtillery
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    1 americanNavalFighter moved from Gilbert Islands to Queensland
                                                    5 americanNavalFighters moved from Caroline Islands to 132 Sea Zone
                                                    4 americanNavalFighters moved from 132 Sea Zone to Gilbert Islands
                                                    2 americanAdvancedNavalFighters, 2 americanCarriers, 2 americanNavalFighters and 1 americanTransport moved from 133 Sea Zone to 132 Sea Zone
                                                    2 americanSubmarines moved from 156 Sea Zone to 116 Sea Zone
                                                    2 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
                                                    1 americanNavalFighter moved from 132 Sea Zone to Johnston Island
                                                    2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                                                    5 americanBattleship-damageds and 3 americanCarrier-damageds moved from 132 Sea Zone to 116 Sea Zone
                                                    2 americanAdvancedNavalFighters moved from Los Angeles to 132 Sea Zone
                                                    1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                                    3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                    2 americanArtillerys and 7 americanInfantrys moved from Azores to 40 Sea Zone
                                                    2 americanTransports moved from 7 Sea Zone to 20 Sea Zone
                                                    2 americanArtillerys, 7 americanInfantrys and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                    2 americanArtillerys and 7 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                                    3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                                    3 americanInfantrys moved from Washington to 30 Sea Zone
                                                    6 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    6 americanInfantrys moved from 39 Sea Zone to Azores
                                                    1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                                    1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                                    2 americanTransports moved from 14 Sea Zone to 12 Sea Zone
                                            
                                                Purchase Units - Usa
                                                    Usa buy 2 americanAdvancedNavalFighters, 3 americanArtillerys, 1 americanFactory, 1 americanHeavyDestroyer, 3 americanInfantrys, 1 americanMarine and 2 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in Washington being upgraded or consumed: 3 Materials
                                                    1 americanFactory, 3 americanInfantrys and 1 americanMarine placed in Washington
                                                    3 americanArtillerys placed in New York
                                                    1 americanHeavyDestroyer placed in 30 Sea Zone
                                                    2 americanSubmarines placed in 115 Sea Zone
                                                    2 americanAdvancedNavalFighters placed in Los Angeles
                                            
                                                Activate Technology - Usa
                                                    Usa activating ImprovedArtillery
                                                    Trigger americanImpSB: Setting attack to 4 for unitAttachment attached to americanStrategicBomber
                                                    Trigger americanImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to americanStrategicBomber
                                                    Trigger americanImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to americanStrategicBomber
                                                    Trigger americanImpArt1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanArtillery} with name:supportAttachmentArtilleryImpamerican
                                            
                                                Turn Complete - Usa
                                                    Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                                    Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                                    Trigger LLaAA: has removed 1 americanArtillery owned by Usa in Archangel
                                                    Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                                    Trigger LLaAA: Russia has 1 russianArtillery placed in Archangel
                                                    Usa collect 70 PUs; end with 70 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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