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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Move Summary: Russia round 19

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 19
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                Russia removing all Technology Tokens after successful research.
                Russia discover AdvancedTanks
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                2 russianInfantrys moved from Novgorod to Pskov
                1 russianInfantry moved from Leningrad to Pskov
                2 russianInfantrys moved from Moscow to Smolensk
                2 russianInfantrys moved from Tula to Voronezh
                1 russianTacticalBomber moved from Leningrad to Smolensk
                1 russianTacticalBomber moved from Leningrad to Voronezh
                1 russianAirTransport and 1 russianParatrooper moved from Moscow to Southern Caucasus
                2 russianAlpineInfantrys, 4 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Northern Iran to Southern Caucasus
                1 russianArtillery, 3 russianInfantrys, 1 russianMech.Infantry and 6 russianTanks moved from Astrakhan to Southern Caucasus
                2 russianFighters, 2 russianMech.Infantrys and 2 russianTanks moved from Stalingrad to Southern Caucasus
                6 russianInfantrys moved from Stalingrad to Caucasus
                1 russianFighter moved from Moscow to Caucasus
                1 russianFighter moved from Urals to Caucasus
                6 russianAlpineInfantrys, 4 russianArtillerys and 6 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
                5 russianAlpineInfantrys, 1 russianFighter and 7 russianInfantrys moved from Yakut to Far Eastern Republic
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin got an interesting one here 😛

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Turn Summary: Brazil round 19

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 19
            
                Combat Move - Brazil
                    4 brazilianArtillerys, 1 brazilianCombatEngineer, 3 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Venezuela
                    1 brazilianFighter moved from Eastern Brazil to Venezuela
            
                Combat - Brazil
                    Battle in Venezuela
                        Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks
                        Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Fighter, 1 Flagpole, 4 Infantrys and 1 Rail
                            AntiAircraftGun fire in Venezuela : 0/1 hits, 0.08 expected hits
                            AntiTankGun fire in Venezuela : 0/1 hits, 0.17 expected hits
                            Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Venezuela, round 2 : 3/12 hits, 2.33 expected hits
                            Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Fighter and 4 Infantrys in Venezuela, round 2 : 6/9 hits, 2.83 expected hits
                            1 Fighter owned by the Neutral, 3 brazilianInfantrys owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil, 2 brazilianArtillerys owned by the Brazil, 1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Venezuela
                        3 brazilianTanks owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                        Neutral win with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is -2
                        Casualties for Brazil: 2 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys
                        Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun and 1 Fighter
            
                Non Combat Move - Brazil
                    1 brazilianFighter moved from Venezuela to Eastern Brazil
                    1 Train and 1 brazilianInfantry moved from Rio de Janeiro to Northern Brazil
                    1 Train moved from Northern Brazil to Rio de Janeiro
                    1 brazilianArtillery and 2 brazilianInfantrys moved from Eastern Brazil to Northern Brazil
                    1 Truck moved from Northern Brazil to Rio de Janeiro
                    1 brazilianSubmarine moved from 39 Sea Zone to 41 Sea Zone
            
                Purchase Units - Brazil
                    Brazil buy 1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianTank; Remaining resources: 0 PUs; 
            
                Place Units - Brazil
                    1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianTank placed in Rio de Janeiro
            
                Turn Complete - Brazil
                    Brazil collect 12 PUs; end with 12 PUs
            

            Combat Hit Differential Summary :

            AntiTankGun fire in Venezuela : : -0.17
            Neutral : 3.17
            AntiAircraftGun fire in Venezuela : : -0.08
            Brazil : 0.67
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin go for japan

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Move Summary: Japan round 19

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 19
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                        Japan removing all Technology Tokens after successful research.
                        Japan discover AdvancedFighters
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        4 japaneseInfantrys moved from Borneo to 93 Sea Zone
                        3 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 93 Sea Zone to 146 Sea Zone
                        2 japaneseInfantrys and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
                        2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 130 Sea Zone to 129 Sea Zone
                        1 japaneseCombatEngineer moved from Phillippines to 129 Sea Zone
                        1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 129 Sea Zone to 146 Sea Zone
                        1 japaneseCombatEngineer, 6 japaneseInfantrys and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                        1 japaneseInfantry moved from Suiyuan to Shansi
                        2 japaneseArtillerys and 2 japaneseInfantrys moved from Peking to Shansi
                        1 japaneseArtillery moved from Peking to Shansi
                        1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                              Japan take Western Bengal from India
                        4 japaneseInfantrys moved from Burma to Yunnan
                        2 japaneseFighters moved from Calcutta to Yunnan
                        1 japaneseInfantry moved from Burma to Yunnan
                        9 japaneseNavalFighters moved from 130 Sea Zone to Dutch New Guinea
                        3 japaneseCruisers moved from 130 Sea Zone to 146 Sea Zone
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut couple quick battles

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Thailand round 19

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 19
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 10 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 9,12,8,2,3,9,1,5,2,7,12,1,6,12,10,3,9,10 and gets 3 hits
                            Japan removing all Technology Tokens after successful research.
                            Japan discover AdvancedFighters
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Removing units owned by Britain from Dutch New Guinea: 1 britishInfantry
                            EDIT: Adding units owned by Britain to New Guinea: 1 britishInfantry
                            EDIT: Turning off Edit Mode
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            4 japaneseInfantrys moved from Borneo to 93 Sea Zone
                            1 japaneseInfantry moved from Suiyuan to Shansi
                            2 japaneseArtillerys and 2 japaneseInfantrys moved from Peking to Shansi
                            1 japaneseArtillery moved from Peking to Shansi
                            1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                                  Japan take Western Bengal from India
                            4 japaneseInfantrys moved from Burma to Yunnan
                            2 japaneseFighters moved from Calcutta to Yunnan
                            1 japaneseInfantry moved from Burma to Yunnan
                            2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
                            2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                    
                        Combat - Japan
                            Battle in Dutch New Guinea
                            Battle in Shansi
                                Japan attack with 3 japaneseArtillerys and 3 japaneseInfantrys
                                China defend with 1 Flagpole and 2 chineseInfantrys
                                    Japan roll dice for 3 japaneseArtillerys and 3 japaneseInfantrys in Shansi, round 2 : 2/6 hits, 1.50 expected hits
                                    China roll dice for 2 chineseInfantrys in Shansi, round 2 : 1/2 hits, 0.50 expected hits
                                    2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi
                                Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 3 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for China: 2 chineseInfantrys
                            Battle in Yunnan
                                Japan attack with 2 japaneseFighters and 5 japaneseInfantrys
                                China defend with 1 Flagpole and 2 chineseInfantrys
                                    Japan roll dice for 2 japaneseFighters and 5 japaneseInfantrys in Yunnan, round 2 : 1/7 hits, 1.67 expected hits
                                    China roll dice for 2 chineseInfantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                    Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Yunnan, round 3 : 0/6 hits, 1.50 expected hits
                                    China roll dice for 1 chineseInfantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                    Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Yunnan, round 4 : 1/6 hits, 1.50 expected hits
                                    China roll dice for 1 chineseInfantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                                    1 chineseInfantry owned by the China lost in Yunnan
                                Japan win, taking Yunnan from China with 2 japaneseFighters and 4 japaneseInfantrys remaining. Battle score for attacker is 3
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for China: 2 chineseInfantrys
                    
                        Non Combat Move - Japan
                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            1 japaneseCruiser and 1 japaneseDestroyer moved from 93 Sea Zone to 87 Sea Zone
                            3 japaneseBattleships, 1 japaneseCarrier, 2 japaneseCruisers, 2 japaneseDestroyers, 2 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
                            2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                            2 japaneseInfantrys and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
                            2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 130 Sea Zone to 129 Sea Zone
                            1 japaneseCombatEngineer moved from Phillippines to 129 Sea Zone
                            1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 129 Sea Zone to 146 Sea Zone
                            1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                            5 japaneseBattleship-damageds and 2 japaneseCarrier-damageds moved from 130 Sea Zone to 127 Sea Zone
                            3 japaneseDestroyers moved from 130 Sea Zone to 127 Sea Zone
                            5 japaneseCarriers, 5 japaneseCruisers, 6 japaneseDestroyers and 15 japaneseNavalFighters moved from 130 Sea Zone to 146 Sea Zone
                            1 japaneseNavalFighter moved from Japan to Soviet Far East
                            1 japaneseFighter moved from Northern Manchuria to Soviet Far East
                            1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                            1 Material, 2 japaneseAirTransports and 1 japaneseCombatEngineer moved from Tokyo to Soviet Far East
                            1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                            1 japaneseTank moved from Korea to Peking
                            1 Train moved from Kwangtung to Thailand
                            1 Material and 1 Train moved from Thailand to Calcutta
                            1 Train moved from Calcutta to Bengal
                            1 japaneseArtillery moved from Thailand to Burma
                            3 Trucks moved from Eastern Madras to Burma
                            1 Truck moved from Bengal to Kwangtung
                            1 japaneseAlpineInfantry and 2 japaneseArtillerys moved from Eastern Madras to Western Bengal
                            1 japaneseTank moved from Eastern Madras to Western Bengal
                            1 japaneseTransport moved from 85 Sea Zone to 84 Sea Zone
                            1 japaneseInfantry moved from Ceylon to 84 Sea Zone
                            1 japaneseInfantry and 1 japaneseTransport moved from 84 Sea Zone to 85 Sea Zone
                            2 japaneseTransports moved from 85 Sea Zone to 86 Sea Zone
                            4 japaneseInfantrys moved from Sumatra to 86 Sea Zone
                            4 japaneseInfantrys and 2 japaneseTransports moved from 86 Sea Zone to 85 Sea Zone
                            5 japaneseInfantrys moved from 85 Sea Zone to Eastern Madras
                            2 japaneseAlpineInfantrys moved from Eastern Madras to Western Bengal
                            1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                            2 japaneseTransports moved from 85 Sea Zone to 87 Sea Zone
                            1 japaneseInfantry moved from Sumatra to 87 Sea Zone
                            1 japaneseInfantry moved from 87 Sea Zone to Burma
                            2 japaneseFighters moved from Yunnan to Burma
                            1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                            1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                            1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                            2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                            1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                            1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
                            1 japaneseInfantry moved from Shanghai to 96 Sea Zone
                            2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                            1 japaneseDestroyer moved from 130 Sea Zone to 146 Sea Zone
                            2 japaneseDestroyers moved from 130 Sea Zone to 127 Sea Zone
                            1 japaneseMech.Infantry moved from Korea to Peking
                            1 japaneseInfantry moved from Anhwei to Shanghai
                            1 japaneseAlpineInfantry moved from Hong Kong to Kwangtung
                            1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Shanghai
                            2 Trucks and 2 japaneseInfantrys moved from Burma to Kwangtung
                            1 Truck moved from Kwangtung to Hong Kong
                            2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                            1 japaneseInfantry moved from Shanghai to Shantung
                            2 japaneseInfantrys moved from Manchuria to Peking
                            1 Train and 1 japaneseArtillery moved from Manchuria to Shanghai
                    
                        Purchase Units - Japan
                            Japan repair damage of 1x Rail; Remaining resources: 77 PUs; 0 techTokens; 
                            Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBarracks, 1 japaneseCarrier, 1 japaneseEntrenchment, 5 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Japan
                            Units in Soviet Far East being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment placed in Soviet Far East
                            3 japaneseInfantrys placed in Shanghai
                            2 japaneseAlpineInfantrys placed in Hong Kong
                            Units in Calcutta being upgraded or consumed: 2 Materials
                            1 japaneseBarracks placed in Calcutta
                            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                            1 japaneseCarrier placed in 99 Sea Zone
                            2 japaneseNavalFighters placed in Japan
                            2 japaneseInfantrys placed in Kyushu Shikoku
                            2 japaneseMarines placed in Phillippines
                            2 japaneseTransports placed in 127 Sea Zone
                    
                        Activate Technology - Japan
                            Japan activating AdvancedFighters
                    
                        Turn Complete - Japan
                            Japan collect 75 PUs; end with 75 PUs
                            Units generate 9 techTokens; Japan end with 9 techTokens
                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Thailand
                            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            3 japaneseInfantrys placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 9 PUs; end with 9 PUs
                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                    

                    Combat Hit Differential Summary :

                    Japan : -2.17
                    China : 0.17
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: China round 19

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 19
                        
                            Combat Move - China
                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                1 chineseInfantry moved from Kweichow to Yunnan
                                5 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                3 chineseFighters moved from Eastern Szechwan to Yunnan
                                3 chineseFighters moved from Chungking to Yunnan
                                1 chineseInfantry moved from Hunan to Kwangsi
                                      China take Kwangsi from Japan
                                1 chineseInfantry moved from Hunan to Anhwei
                                      China take Anhwei from Japan
                                2 chineseInfantrys moved from Shensi to Shansi
                                1 chineseTank moved from Inner Mongolia to Shansi
                                      China take Suiyuan from Japan
                                1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters, 7 chineseInfantrys, 1 chineseMech.Infantry and 10 chineseTanks moved from Inner Mongolia to Shansi
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin got a scramble for ya

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Move Summary: Britain round 19

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 19
                            
                                Research Technology - Britain
                                    Britain spend 0 on tech rolls
                                    Britain removing all Technology Tokens after successful research.
                                    Britain discover ImprovedStrategicBombers
                            
                                Combat Move - Britain
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    4 britishStrategicBombers moved from Cairo to Turkey
                                    1 britishParatrooper moved from Trans Jordan to Syria
                                          ExiledAllies take Syria from VichyFrance
                                    1 britishAirTransport and 1 britishParatrooper moved from Cairo to Iraq
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @ubernaut
                              last edited by

                              @ubernaut just a quick one

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Turn Summary: Sweden round 19

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 19
                                
                                    Combat Move - Sweden
                                
                                    Combat - Sweden
                                        Sweden creates battle in territory 28 Sea Zone
                                        Sweden creates battle in territory 29 Sea Zone
                                
                                    Non Combat Move - Sweden
                                        1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                
                                    Purchase Units - Sweden
                                        Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                
                                    Place Units - Sweden
                                        1 swedishSubmarine placed in 28 Sea Zone
                                
                                    Turn Complete - Sweden
                                        Sweden collect 7 PUs; end with 7 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: Sweden round 19

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 19
                                  
                                      Combat Move - Sweden
                                  
                                      Combat - Sweden
                                          Sweden creates battle in territory 28 Sea Zone
                                          Sweden creates battle in territory 29 Sea Zone
                                  
                                      Non Combat Move - Sweden
                                          1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                  
                                      Purchase Units - Sweden
                                          Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Sweden
                                          1 swedishSubmarine placed in 28 Sea Zone
                                  
                                      Turn Complete - Sweden
                                          Sweden collect 7 PUs; end with 7 PUs
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Russia from Eastern Finland: 1 russianInfantry and 1 russianParatrooper
                                          EDIT: Adding units owned by Russia to Leningrad: 1 russianInfantry and 1 russianParatrooper
                                          EDIT: Turning off Edit Mode
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin hey sorry meant to move my russians back in eastern finland last turn but forgot to do so please use this last file if you don't mind 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Italy round 19

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 19
                                      
                                          Research Technology - Italy
                                              Italy spend 0 on tech rolls
                                                  Italy roll 4,12,8,2,4,5,4,4,2 and gets 1 hit
                                              Italy removing all Technology Tokens after successful research.
                                              Italy discover ImprovedProduction
                                      
                                          Combat Move - Italy
                                              Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                              Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                              Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                              Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast
                                              Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                              2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                              2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                              2 italianInfantrys moved from 43 Sea Zone to Tangier
                                      
                                          Combat - Italy
                                              Battle in Tangier
                                                  Italy attack with 2 italianInfantrys
                                                  Britain defend with 1 Flagpole and 2 britishParatroopers
                                                      Italy roll dice for 2 italianBattleships in Tangier, round 2 : 3/4 hits, 1.67 expected hits
                                                      Spain roll dice for 2 britishParatroopers in Tangier, round 2 : 1/2 hits, 0.67 expected hits
                                                      2 britishParatroopers owned by the Britain and 1 italianInfantry owned by the Italy lost in Tangier
                                                  Italy win, taking Tangier from Spain with 1 italianInfantry remaining. Battle score for attacker is 5
                                                  Casualties for Italy: 1 italianInfantry
                                                  Casualties for Britain: 2 britishParatroopers
                                      
                                          Non Combat Move - Italy
                                              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger italianProd: Italy has 1 Material placed in Rome
                                              1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                              1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                              3 italianInfantrys moved from Sicily to 48 Sea Zone
                                              3 italianDestroyers, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                                              1 italianCombatEngineer and 4 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                              2 italianInfantrys moved from Tripolitania to Algeria
                                              2 italianInfantrys moved from Algeria to Morrocco
                                              1 Train, 1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Western Ukraine
                                              1 Train moved from Western Ukraine to Northern Italy
                                              1 italianMech.Infantry and 1 italianTank moved from Northern Italy to Romania
                                              1 italianTank moved from Romania to Kharkov
                                              3 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Kharkov to Eastern Ukraine
                                              1 italianArtillery moved from Tobruk to Western Egypt
                                              2 italianArtillerys moved from Cyrenaica to Tobruk
                                              1 Material and 1 Truck moved from Rome to Southern Italy
                                              1 Truck moved from Southern Italy to Rome
                                              1 italianCruiser and 1 italianTransport moved from 43 Sea Zone to 46 Sea Zone
                                      
                                          Purchase Units - Italy
                                              Italy buy 4 italianInfantrys, 1 italianNavalFighter and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Italy
                                              2 italianInfantrys placed in Southern Italy
                                              2 italianInfantrys placed in Rome
                                              1 italianNavalFighter and 1 italianTank placed in Northern Italy
                                      
                                          Activate Technology - Italy
                                              Italy activating ImprovedProduction
                                      
                                          Turn Complete - Italy
                                              Italy collect 30 PUs; end with 30 PUs
                                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 33 PUs
                                              Units generate 9 techTokens; Italy end with 9 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Italy : 1.33
                                      Spain : 0.33
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Usa round 19

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 19
                                          
                                              Research Technology - Usa
                                                  Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange
                                                  Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange
                                                  Usa spend 0 on tech rolls
                                                      Usa roll 7,6,9,5,12,10,10,7,7,11,8,12,3,1,9,10,7,4 and gets 2 hits
                                                  Usa removing all Technology Tokens after successful research.
                                                  Usa discover ImprovedArtillery
                                          
                                              Combat Move - Usa
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                          
                                              Non Combat Move - Usa
                                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                                  1 americanNavalFighter moved from Gilbert Islands to Queensland
                                                  5 americanNavalFighters moved from Caroline Islands to 132 Sea Zone
                                                  4 americanNavalFighters moved from 132 Sea Zone to Gilbert Islands
                                                  2 americanAdvancedNavalFighters, 2 americanCarriers, 2 americanNavalFighters and 1 americanTransport moved from 133 Sea Zone to 132 Sea Zone
                                                  2 americanSubmarines moved from 156 Sea Zone to 116 Sea Zone
                                                  2 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
                                                  1 americanNavalFighter moved from 132 Sea Zone to Johnston Island
                                                  2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                                                  5 americanBattleship-damageds and 3 americanCarrier-damageds moved from 132 Sea Zone to 116 Sea Zone
                                                  2 americanAdvancedNavalFighters moved from Los Angeles to 132 Sea Zone
                                                  1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                                  3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                  2 americanArtillerys and 7 americanInfantrys moved from Azores to 40 Sea Zone
                                                  2 americanTransports moved from 7 Sea Zone to 20 Sea Zone
                                                  2 americanArtillerys, 7 americanInfantrys and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                  2 americanArtillerys and 7 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                                  3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                                  3 americanInfantrys moved from Washington to 30 Sea Zone
                                                  6 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                  6 americanInfantrys moved from 39 Sea Zone to Azores
                                                  1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                                  1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                                  2 americanTransports moved from 14 Sea Zone to 12 Sea Zone
                                          
                                              Purchase Units - Usa
                                                  Usa buy 2 americanAdvancedNavalFighters, 3 americanArtillerys, 1 americanFactory, 1 americanHeavyDestroyer, 3 americanInfantrys, 1 americanMarine and 2 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Usa
                                                  Units in Washington being upgraded or consumed: 3 Materials
                                                  1 americanFactory, 3 americanInfantrys and 1 americanMarine placed in Washington
                                                  3 americanArtillerys placed in New York
                                                  1 americanHeavyDestroyer placed in 30 Sea Zone
                                                  2 americanSubmarines placed in 115 Sea Zone
                                                  2 americanAdvancedNavalFighters placed in Los Angeles
                                          
                                              Activate Technology - Usa
                                                  Usa activating ImprovedArtillery
                                                  Trigger americanImpSB: Setting attack to 4 for unitAttachment attached to americanStrategicBomber
                                                  Trigger americanImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to americanStrategicBomber
                                                  Trigger americanImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to americanStrategicBomber
                                                  Trigger americanImpArt1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanArtillery} with name:supportAttachmentArtilleryImpamerican
                                          
                                              Turn Complete - Usa
                                                  Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                                  Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                                  Trigger LLaAA: has removed 1 americanArtillery owned by Usa in Archangel
                                                  Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                                  Trigger LLaAA: Russia has 1 russianArtillery placed in Archangel
                                                  Usa collect 70 PUs; end with 70 PUs
                                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                                  Units generate 9 techTokens; Usa end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin go for turkey

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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