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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin got an interesting one here 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Brazil round 19

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 19
        
            Combat Move - Brazil
                4 brazilianArtillerys, 1 brazilianCombatEngineer, 3 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Venezuela
                1 brazilianFighter moved from Eastern Brazil to Venezuela
        
            Combat - Brazil
                Battle in Venezuela
                    Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks
                    Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Fighter, 1 Flagpole, 4 Infantrys and 1 Rail
                        AntiAircraftGun fire in Venezuela : 0/1 hits, 0.08 expected hits
                        AntiTankGun fire in Venezuela : 0/1 hits, 0.17 expected hits
                        Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Venezuela, round 2 : 3/12 hits, 2.33 expected hits
                        Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Fighter and 4 Infantrys in Venezuela, round 2 : 6/9 hits, 2.83 expected hits
                        1 Fighter owned by the Neutral, 3 brazilianInfantrys owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil, 2 brazilianArtillerys owned by the Brazil, 1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Venezuela
                    3 brazilianTanks owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                    Neutral win with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is -2
                    Casualties for Brazil: 2 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys
                    Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun and 1 Fighter
        
            Non Combat Move - Brazil
                1 brazilianFighter moved from Venezuela to Eastern Brazil
                1 Train and 1 brazilianInfantry moved from Rio de Janeiro to Northern Brazil
                1 Train moved from Northern Brazil to Rio de Janeiro
                1 brazilianArtillery and 2 brazilianInfantrys moved from Eastern Brazil to Northern Brazil
                1 Truck moved from Northern Brazil to Rio de Janeiro
                1 brazilianSubmarine moved from 39 Sea Zone to 41 Sea Zone
        
            Purchase Units - Brazil
                Brazil buy 1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianTank; Remaining resources: 0 PUs; 
        
            Place Units - Brazil
                1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianTank placed in Rio de Janeiro
        
            Turn Complete - Brazil
                Brazil collect 12 PUs; end with 12 PUs
        

        Combat Hit Differential Summary :

        AntiTankGun fire in Venezuela : : -0.17
        Neutral : 3.17
        AntiAircraftGun fire in Venezuela : : -0.08
        Brazil : 0.67
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin go for japan

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            TripleA Move Summary: Japan round 19

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 19
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                    Japan removing all Technology Tokens after successful research.
                    Japan discover AdvancedFighters
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    4 japaneseInfantrys moved from Borneo to 93 Sea Zone
                    3 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 93 Sea Zone to 146 Sea Zone
                    2 japaneseInfantrys and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
                    2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 130 Sea Zone to 129 Sea Zone
                    1 japaneseCombatEngineer moved from Phillippines to 129 Sea Zone
                    1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 129 Sea Zone to 146 Sea Zone
                    1 japaneseCombatEngineer, 6 japaneseInfantrys and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                    1 japaneseInfantry moved from Suiyuan to Shansi
                    2 japaneseArtillerys and 2 japaneseInfantrys moved from Peking to Shansi
                    1 japaneseArtillery moved from Peking to Shansi
                    1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                          Japan take Western Bengal from India
                    4 japaneseInfantrys moved from Burma to Yunnan
                    2 japaneseFighters moved from Calcutta to Yunnan
                    1 japaneseInfantry moved from Burma to Yunnan
                    9 japaneseNavalFighters moved from 130 Sea Zone to Dutch New Guinea
                    3 japaneseCruisers moved from 130 Sea Zone to 146 Sea Zone
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut couple quick battles

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              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Thailand round 19

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 19
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 10 PUs
                
                    Consolidating - Thailand
                        Thailand collect 0 PUs; end with 9 PUs
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                            Japan roll 9,12,8,2,3,9,1,5,2,7,12,1,6,12,10,3,9,10 and gets 3 hits
                        Japan removing all Technology Tokens after successful research.
                        Japan discover AdvancedFighters
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Removing units owned by Britain from Dutch New Guinea: 1 britishInfantry
                        EDIT: Adding units owned by Britain to New Guinea: 1 britishInfantry
                        EDIT: Turning off Edit Mode
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        4 japaneseInfantrys moved from Borneo to 93 Sea Zone
                        1 japaneseInfantry moved from Suiyuan to Shansi
                        2 japaneseArtillerys and 2 japaneseInfantrys moved from Peking to Shansi
                        1 japaneseArtillery moved from Peking to Shansi
                        1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                              Japan take Western Bengal from India
                        4 japaneseInfantrys moved from Burma to Yunnan
                        2 japaneseFighters moved from Calcutta to Yunnan
                        1 japaneseInfantry moved from Burma to Yunnan
                        2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
                        2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                
                    Combat - Japan
                        Battle in Dutch New Guinea
                        Battle in Shansi
                            Japan attack with 3 japaneseArtillerys and 3 japaneseInfantrys
                            China defend with 1 Flagpole and 2 chineseInfantrys
                                Japan roll dice for 3 japaneseArtillerys and 3 japaneseInfantrys in Shansi, round 2 : 2/6 hits, 1.50 expected hits
                                China roll dice for 2 chineseInfantrys in Shansi, round 2 : 1/2 hits, 0.50 expected hits
                                2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi
                            Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 3 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                            Casualties for Japan: 1 japaneseInfantry
                            Casualties for China: 2 chineseInfantrys
                        Battle in Yunnan
                            Japan attack with 2 japaneseFighters and 5 japaneseInfantrys
                            China defend with 1 Flagpole and 2 chineseInfantrys
                                Japan roll dice for 2 japaneseFighters and 5 japaneseInfantrys in Yunnan, round 2 : 1/7 hits, 1.67 expected hits
                                China roll dice for 2 chineseInfantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Yunnan, round 3 : 0/6 hits, 1.50 expected hits
                                China roll dice for 1 chineseInfantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Yunnan, round 4 : 1/6 hits, 1.50 expected hits
                                China roll dice for 1 chineseInfantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                                1 chineseInfantry owned by the China lost in Yunnan
                            Japan win, taking Yunnan from China with 2 japaneseFighters and 4 japaneseInfantrys remaining. Battle score for attacker is 3
                            Casualties for Japan: 1 japaneseInfantry
                            Casualties for China: 2 chineseInfantrys
                
                    Non Combat Move - Japan
                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        1 japaneseCruiser and 1 japaneseDestroyer moved from 93 Sea Zone to 87 Sea Zone
                        3 japaneseBattleships, 1 japaneseCarrier, 2 japaneseCruisers, 2 japaneseDestroyers, 2 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
                        2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                        2 japaneseInfantrys and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
                        2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 130 Sea Zone to 129 Sea Zone
                        1 japaneseCombatEngineer moved from Phillippines to 129 Sea Zone
                        1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 129 Sea Zone to 146 Sea Zone
                        1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                        5 japaneseBattleship-damageds and 2 japaneseCarrier-damageds moved from 130 Sea Zone to 127 Sea Zone
                        3 japaneseDestroyers moved from 130 Sea Zone to 127 Sea Zone
                        5 japaneseCarriers, 5 japaneseCruisers, 6 japaneseDestroyers and 15 japaneseNavalFighters moved from 130 Sea Zone to 146 Sea Zone
                        1 japaneseNavalFighter moved from Japan to Soviet Far East
                        1 japaneseFighter moved from Northern Manchuria to Soviet Far East
                        1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                        1 Material, 2 japaneseAirTransports and 1 japaneseCombatEngineer moved from Tokyo to Soviet Far East
                        1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                        1 japaneseTank moved from Korea to Peking
                        1 Train moved from Kwangtung to Thailand
                        1 Material and 1 Train moved from Thailand to Calcutta
                        1 Train moved from Calcutta to Bengal
                        1 japaneseArtillery moved from Thailand to Burma
                        3 Trucks moved from Eastern Madras to Burma
                        1 Truck moved from Bengal to Kwangtung
                        1 japaneseAlpineInfantry and 2 japaneseArtillerys moved from Eastern Madras to Western Bengal
                        1 japaneseTank moved from Eastern Madras to Western Bengal
                        1 japaneseTransport moved from 85 Sea Zone to 84 Sea Zone
                        1 japaneseInfantry moved from Ceylon to 84 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 84 Sea Zone to 85 Sea Zone
                        2 japaneseTransports moved from 85 Sea Zone to 86 Sea Zone
                        4 japaneseInfantrys moved from Sumatra to 86 Sea Zone
                        4 japaneseInfantrys and 2 japaneseTransports moved from 86 Sea Zone to 85 Sea Zone
                        5 japaneseInfantrys moved from 85 Sea Zone to Eastern Madras
                        2 japaneseAlpineInfantrys moved from Eastern Madras to Western Bengal
                        1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                        2 japaneseTransports moved from 85 Sea Zone to 87 Sea Zone
                        1 japaneseInfantry moved from Sumatra to 87 Sea Zone
                        1 japaneseInfantry moved from 87 Sea Zone to Burma
                        2 japaneseFighters moved from Yunnan to Burma
                        1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                        1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                        2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                        1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
                        1 japaneseInfantry moved from Shanghai to 96 Sea Zone
                        2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                        1 japaneseDestroyer moved from 130 Sea Zone to 146 Sea Zone
                        2 japaneseDestroyers moved from 130 Sea Zone to 127 Sea Zone
                        1 japaneseMech.Infantry moved from Korea to Peking
                        1 japaneseInfantry moved from Anhwei to Shanghai
                        1 japaneseAlpineInfantry moved from Hong Kong to Kwangtung
                        1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Shanghai
                        2 Trucks and 2 japaneseInfantrys moved from Burma to Kwangtung
                        1 Truck moved from Kwangtung to Hong Kong
                        2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                        1 japaneseInfantry moved from Shanghai to Shantung
                        2 japaneseInfantrys moved from Manchuria to Peking
                        1 Train and 1 japaneseArtillery moved from Manchuria to Shanghai
                
                    Purchase Units - Japan
                        Japan repair damage of 1x Rail; Remaining resources: 77 PUs; 0 techTokens; 
                        Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBarracks, 1 japaneseCarrier, 1 japaneseEntrenchment, 5 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Japan
                        Units in Soviet Far East being upgraded or consumed: 1 Material
                        1 japaneseEntrenchment placed in Soviet Far East
                        3 japaneseInfantrys placed in Shanghai
                        2 japaneseAlpineInfantrys placed in Hong Kong
                        Units in Calcutta being upgraded or consumed: 2 Materials
                        1 japaneseBarracks placed in Calcutta
                        Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                        1 japaneseCarrier placed in 99 Sea Zone
                        2 japaneseNavalFighters placed in Japan
                        2 japaneseInfantrys placed in Kyushu Shikoku
                        2 japaneseMarines placed in Phillippines
                        2 japaneseTransports placed in 127 Sea Zone
                
                    Activate Technology - Japan
                        Japan activating AdvancedFighters
                
                    Turn Complete - Japan
                        Japan collect 75 PUs; end with 75 PUs
                        Units generate 9 techTokens; Japan end with 9 techTokens
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 10 PUs; end with 10 PUs
                        Units Change Ownership
                            Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Thailand
                        Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Thailand
                        3 japaneseInfantrys placed in Thailand
                
                    Turn Complete - Thailand
                        Thailand collect 9 PUs; end with 9 PUs
                        Some Units in Thailand change ownership: 3 japaneseInfantrys
                

                Combat Hit Differential Summary :

                Japan : -2.17
                China : 0.17
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Move Summary: China round 19

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 19
                    
                        Combat Move - China
                            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                            1 chineseInfantry moved from Kweichow to Yunnan
                            5 chineseInfantrys moved from Eastern Szechwan to Yunnan
                            3 chineseFighters moved from Eastern Szechwan to Yunnan
                            3 chineseFighters moved from Chungking to Yunnan
                            1 chineseInfantry moved from Hunan to Kwangsi
                                  China take Kwangsi from Japan
                            1 chineseInfantry moved from Hunan to Anhwei
                                  China take Anhwei from Japan
                            2 chineseInfantrys moved from Shensi to Shansi
                            1 chineseTank moved from Inner Mongolia to Shansi
                                  China take Suiyuan from Japan
                            1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters, 7 chineseInfantrys, 1 chineseMech.Infantry and 10 chineseTanks moved from Inner Mongolia to Shansi
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin got a scramble for ya

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: Britain round 19

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 19
                        
                            Research Technology - Britain
                                Britain spend 0 on tech rolls
                                Britain removing all Technology Tokens after successful research.
                                Britain discover ImprovedStrategicBombers
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                4 britishStrategicBombers moved from Cairo to Turkey
                                1 britishParatrooper moved from Trans Jordan to Syria
                                      ExiledAllies take Syria from VichyFrance
                                1 britishAirTransport and 1 britishParatrooper moved from Cairo to Iraq
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @ubernaut
                          last edited by

                          @ubernaut just a quick one

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Sweden round 19

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 19
                            
                                Combat Move - Sweden
                            
                                Combat - Sweden
                                    Sweden creates battle in territory 28 Sea Zone
                                    Sweden creates battle in territory 29 Sea Zone
                            
                                Non Combat Move - Sweden
                                    1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                            
                                Purchase Units - Sweden
                                    Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                            
                                Place Units - Sweden
                                    1 swedishSubmarine placed in 28 Sea Zone
                            
                                Turn Complete - Sweden
                                    Sweden collect 7 PUs; end with 7 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Sweden round 19

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 19
                              
                                  Combat Move - Sweden
                              
                                  Combat - Sweden
                                      Sweden creates battle in territory 28 Sea Zone
                                      Sweden creates battle in territory 29 Sea Zone
                              
                                  Non Combat Move - Sweden
                                      1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                              
                                  Purchase Units - Sweden
                                      Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                              
                                  Place Units - Sweden
                                      1 swedishSubmarine placed in 28 Sea Zone
                              
                                  Turn Complete - Sweden
                                      Sweden collect 7 PUs; end with 7 PUs
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Russia from Eastern Finland: 1 russianInfantry and 1 russianParatrooper
                                      EDIT: Adding units owned by Russia to Leningrad: 1 russianInfantry and 1 russianParatrooper
                                      EDIT: Turning off Edit Mode
                              

                              Combat Hit Differential Summary :

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin hey sorry meant to move my russians back in eastern finland last turn but forgot to do so please use this last file if you don't mind 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Italy round 19

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 19
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                              Italy roll 4,12,8,2,4,5,4,4,2 and gets 1 hit
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover ImprovedProduction
                                  
                                      Combat Move - Italy
                                          Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                          Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                          Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                          Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast
                                          Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                          2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                          2 italianInfantrys moved from 43 Sea Zone to Tangier
                                  
                                      Combat - Italy
                                          Battle in Tangier
                                              Italy attack with 2 italianInfantrys
                                              Britain defend with 1 Flagpole and 2 britishParatroopers
                                                  Italy roll dice for 2 italianBattleships in Tangier, round 2 : 3/4 hits, 1.67 expected hits
                                                  Spain roll dice for 2 britishParatroopers in Tangier, round 2 : 1/2 hits, 0.67 expected hits
                                                  2 britishParatroopers owned by the Britain and 1 italianInfantry owned by the Italy lost in Tangier
                                              Italy win, taking Tangier from Spain with 1 italianInfantry remaining. Battle score for attacker is 5
                                              Casualties for Italy: 1 italianInfantry
                                              Casualties for Britain: 2 britishParatroopers
                                  
                                      Non Combat Move - Italy
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                          1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                          3 italianInfantrys moved from Sicily to 48 Sea Zone
                                          3 italianDestroyers, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                                          1 italianCombatEngineer and 4 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                          2 italianInfantrys moved from Tripolitania to Algeria
                                          2 italianInfantrys moved from Algeria to Morrocco
                                          1 Train, 1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Western Ukraine
                                          1 Train moved from Western Ukraine to Northern Italy
                                          1 italianMech.Infantry and 1 italianTank moved from Northern Italy to Romania
                                          1 italianTank moved from Romania to Kharkov
                                          3 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Kharkov to Eastern Ukraine
                                          1 italianArtillery moved from Tobruk to Western Egypt
                                          2 italianArtillerys moved from Cyrenaica to Tobruk
                                          1 Material and 1 Truck moved from Rome to Southern Italy
                                          1 Truck moved from Southern Italy to Rome
                                          1 italianCruiser and 1 italianTransport moved from 43 Sea Zone to 46 Sea Zone
                                  
                                      Purchase Units - Italy
                                          Italy buy 4 italianInfantrys, 1 italianNavalFighter and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          2 italianInfantrys placed in Southern Italy
                                          2 italianInfantrys placed in Rome
                                          1 italianNavalFighter and 1 italianTank placed in Northern Italy
                                  
                                      Activate Technology - Italy
                                          Italy activating ImprovedProduction
                                  
                                      Turn Complete - Italy
                                          Italy collect 30 PUs; end with 30 PUs
                                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 33 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Italy : 1.33
                                  Spain : 0.33
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Turn Summary: Usa round 19

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 19
                                      
                                          Research Technology - Usa
                                              Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange
                                              Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange
                                              Usa spend 0 on tech rolls
                                                  Usa roll 7,6,9,5,12,10,10,7,7,11,8,12,3,1,9,10,7,4 and gets 2 hits
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover ImprovedArtillery
                                      
                                          Combat Move - Usa
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                      
                                          Non Combat Move - Usa
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              Trigger americanAP2: Usa has 1 Material placed in Washington
                                              1 americanNavalFighter moved from Gilbert Islands to Queensland
                                              5 americanNavalFighters moved from Caroline Islands to 132 Sea Zone
                                              4 americanNavalFighters moved from 132 Sea Zone to Gilbert Islands
                                              2 americanAdvancedNavalFighters, 2 americanCarriers, 2 americanNavalFighters and 1 americanTransport moved from 133 Sea Zone to 132 Sea Zone
                                              2 americanSubmarines moved from 156 Sea Zone to 116 Sea Zone
                                              2 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
                                              1 americanNavalFighter moved from 132 Sea Zone to Johnston Island
                                              2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                                              5 americanBattleship-damageds and 3 americanCarrier-damageds moved from 132 Sea Zone to 116 Sea Zone
                                              2 americanAdvancedNavalFighters moved from Los Angeles to 132 Sea Zone
                                              1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                              3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                              2 americanArtillerys and 7 americanInfantrys moved from Azores to 40 Sea Zone
                                              2 americanTransports moved from 7 Sea Zone to 20 Sea Zone
                                              2 americanArtillerys, 7 americanInfantrys and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                              2 americanArtillerys and 7 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                              3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                              3 americanInfantrys moved from Washington to 30 Sea Zone
                                              6 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                              6 americanInfantrys moved from 39 Sea Zone to Azores
                                              1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                              1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                              2 americanTransports moved from 14 Sea Zone to 12 Sea Zone
                                      
                                          Purchase Units - Usa
                                              Usa buy 2 americanAdvancedNavalFighters, 3 americanArtillerys, 1 americanFactory, 1 americanHeavyDestroyer, 3 americanInfantrys, 1 americanMarine and 2 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              Units in Washington being upgraded or consumed: 3 Materials
                                              1 americanFactory, 3 americanInfantrys and 1 americanMarine placed in Washington
                                              3 americanArtillerys placed in New York
                                              1 americanHeavyDestroyer placed in 30 Sea Zone
                                              2 americanSubmarines placed in 115 Sea Zone
                                              2 americanAdvancedNavalFighters placed in Los Angeles
                                      
                                          Activate Technology - Usa
                                              Usa activating ImprovedArtillery
                                              Trigger americanImpSB: Setting attack to 4 for unitAttachment attached to americanStrategicBomber
                                              Trigger americanImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to americanStrategicBomber
                                              Trigger americanImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to americanStrategicBomber
                                              Trigger americanImpArt1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanArtillery} with name:supportAttachmentArtilleryImpamerican
                                      
                                          Turn Complete - Usa
                                              Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                              Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                              Trigger LLaAA: has removed 1 americanArtillery owned by Usa in Archangel
                                              Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                              Trigger LLaAA: Russia has 1 russianArtillery placed in Archangel
                                              Usa collect 70 PUs; end with 70 PUs
                                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                              Units generate 9 techTokens; Usa end with 9 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin go for turkey

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Move Summary: Germany round 20

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 20
                                          
                                              Research Technology - Germany
                                                  Trigger germanaTAD: Germany gains access to AdvancedDestroyers
                                                  Germany spend 0 on tech rolls
                                          
                                              Combat Move - Germany
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Southern Caucasus to Caucasus
                                                  1 germanFighter moved from Eastern Turkey to Caucasus
                                                  1 germanArtillery and 2 germanInfantrys moved from Eastern Ukraine to Caucasus
                                                  4 germanBattleships, 6 germanCruisers and 8 germanDestroyers moved from 27 Sea Zone to 29 Sea Zone
                                                  3 germanInfantrys moved from Belorussia to Pskov
                                                  3 germanInfantrys moved from Kharkov to Voronezh
                                                  1 germanArtillery moved from Orel Kursk to Voronezh
                                                  1 germanInfantry moved from Finland to Eastern Finland
                                                        Finland take Eastern Finland from Russia
                                                  1 germanAirTransport and 1 germanParatrooper moved from Finland to Murmansk
                                                  1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Smolensk
                                                  3 germanNavalFighters moved from Lithuania to Caucasus
                                                  1 germanNavalFighter moved from Poland to Smolensk
                                                  2 germanNavalFighters moved from Eastern Germany to Pskov
                                                  1 germanNavalFighter moved from Northern Germany to Pskov
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut got a couple weird little things

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