TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)



  • @ubernaut just a quick one



  • TripleA Turn Summary: Sweden round 19

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Combat Move - Sweden
    
        Combat - Sweden
            Sweden creates battle in territory 28 Sea Zone
            Sweden creates battle in territory 29 Sea Zone
    
        Non Combat Move - Sweden
            1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
    
        Purchase Units - Sweden
            Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
    
        Place Units - Sweden
            1 swedishSubmarine placed in 28 Sea Zone
    
        Turn Complete - Sweden
            Sweden collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Sweden round 19

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Combat Move - Sweden
    
        Combat - Sweden
            Sweden creates battle in territory 28 Sea Zone
            Sweden creates battle in territory 29 Sea Zone
    
        Non Combat Move - Sweden
            1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
    
        Purchase Units - Sweden
            Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
    
        Place Units - Sweden
            1 swedishSubmarine placed in 28 Sea Zone
    
        Turn Complete - Sweden
            Sweden collect 7 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russia from Eastern Finland: 1 russianInfantry and 1 russianParatrooper
            EDIT: Adding units owned by Russia to Leningrad: 1 russianInfantry and 1 russianParatrooper
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame



  • @colin hey sorry meant to move my russians back in eastern finland last turn but forgot to do so please use this last file if you don't mind 🙂



  • TripleA Turn Summary: Italy round 19

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 4,12,8,2,4,5,4,4,2 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedProduction
    
        Combat Move - Italy
            Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast
            Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            2 italianInfantrys moved from Southern Italy to 46 Sea Zone
            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
            2 italianInfantrys moved from 43 Sea Zone to Tangier
    
        Combat - Italy
            Battle in Tangier
                Italy attack with 2 italianInfantrys
                Britain defend with 1 Flagpole and 2 britishParatroopers
                    Italy roll dice for 2 italianBattleships in Tangier, round 2 : 3/4 hits, 1.67 expected hits
                    Spain roll dice for 2 britishParatroopers in Tangier, round 2 : 1/2 hits, 0.67 expected hits
                    2 britishParatroopers owned by the Britain and 1 italianInfantry owned by the Italy lost in Tangier
                Italy win, taking Tangier from Spain with 1 italianInfantry remaining. Battle score for attacker is 5
                Casualties for Italy: 1 italianInfantry
                Casualties for Britain: 2 britishParatroopers
    
        Non Combat Move - Italy
            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 46 Sea Zone
            1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
            3 italianInfantrys moved from Sicily to 48 Sea Zone
            3 italianDestroyers, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 51 Sea Zone
            1 italianCombatEngineer and 4 italianInfantrys moved from 51 Sea Zone to Western Egypt
            2 italianInfantrys moved from Tripolitania to Algeria
            2 italianInfantrys moved from Algeria to Morrocco
            1 Train, 1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Western Ukraine
            1 Train moved from Western Ukraine to Northern Italy
            1 italianMech.Infantry and 1 italianTank moved from Northern Italy to Romania
            1 italianTank moved from Romania to Kharkov
            3 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Kharkov to Eastern Ukraine
            1 italianArtillery moved from Tobruk to Western Egypt
            2 italianArtillerys moved from Cyrenaica to Tobruk
            1 Material and 1 Truck moved from Rome to Southern Italy
            1 Truck moved from Southern Italy to Rome
            1 italianCruiser and 1 italianTransport moved from 43 Sea Zone to 46 Sea Zone
    
        Purchase Units - Italy
            Italy buy 4 italianInfantrys, 1 italianNavalFighter and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            2 italianInfantrys placed in Southern Italy
            2 italianInfantrys placed in Rome
            1 italianNavalFighter and 1 italianTank placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating ImprovedProduction
    
        Turn Complete - Italy
            Italy collect 30 PUs; end with 30 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 33 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Italy : 1.33
    Spain : 0.33
    

    Savegame



  • @ubernaut back to you



  • TripleA Turn Summary: Usa round 19

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Research Technology - Usa
            Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange
            Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange
            Usa spend 0 on tech rolls
                Usa roll 7,6,9,5,12,10,10,7,7,11,8,12,3,1,9,10,7,4 and gets 2 hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedArtillery
    
        Combat Move - Usa
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger americanProd1: Usa has 1 Material placed in Washington
            Trigger americanAP2: Usa has 1 Material placed in Washington
            1 americanNavalFighter moved from Gilbert Islands to Queensland
            5 americanNavalFighters moved from Caroline Islands to 132 Sea Zone
            4 americanNavalFighters moved from 132 Sea Zone to Gilbert Islands
            2 americanAdvancedNavalFighters, 2 americanCarriers, 2 americanNavalFighters and 1 americanTransport moved from 133 Sea Zone to 132 Sea Zone
            2 americanSubmarines moved from 156 Sea Zone to 116 Sea Zone
            2 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
            1 americanNavalFighter moved from 132 Sea Zone to Johnston Island
            2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
            5 americanBattleship-damageds and 3 americanCarrier-damageds moved from 132 Sea Zone to 116 Sea Zone
            2 americanAdvancedNavalFighters moved from Los Angeles to 132 Sea Zone
            1 americanAirTransport moved from Hawaiian Islands to Los Angeles
            3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
            2 americanArtillerys and 7 americanInfantrys moved from Azores to 40 Sea Zone
            2 americanTransports moved from 7 Sea Zone to 20 Sea Zone
            2 americanArtillerys, 7 americanInfantrys and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
            2 americanArtillerys and 7 americanInfantrys moved from 61 Sea Zone to Western Sahara
            3 americanInfantrys moved from Northeastern US to 30 Sea Zone
            3 americanInfantrys moved from Washington to 30 Sea Zone
            6 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
            6 americanInfantrys moved from 39 Sea Zone to Azores
            1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
            1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
            2 americanTransports moved from 14 Sea Zone to 12 Sea Zone
    
        Purchase Units - Usa
            Usa buy 2 americanAdvancedNavalFighters, 3 americanArtillerys, 1 americanFactory, 1 americanHeavyDestroyer, 3 americanInfantrys, 1 americanMarine and 2 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            Units in Washington being upgraded or consumed: 3 Materials
            1 americanFactory, 3 americanInfantrys and 1 americanMarine placed in Washington
            3 americanArtillerys placed in New York
            1 americanHeavyDestroyer placed in 30 Sea Zone
            2 americanSubmarines placed in 115 Sea Zone
            2 americanAdvancedNavalFighters placed in Los Angeles
    
        Activate Technology - Usa
            Usa activating ImprovedArtillery
            Trigger americanImpSB: Setting attack to 4 for unitAttachment attached to americanStrategicBomber
            Trigger americanImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to americanStrategicBomber
            Trigger americanImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to americanStrategicBomber
            Trigger americanImpArt1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanArtillery} with name:supportAttachmentArtilleryImpamerican
    
        Turn Complete - Usa
            Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
            Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
            Trigger LLaAA: has removed 1 americanArtillery owned by Usa in Archangel
            Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
            Trigger LLaAA: Russia has 1 russianArtillery placed in Archangel
            Usa collect 70 PUs; end with 70 PUs
            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    Savegame



  • @colin go for turkey



  • TripleA Move Summary: Germany round 20

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 20
    
        Research Technology - Germany
            Trigger germanaTAD: Germany gains access to AdvancedDestroyers
            Germany spend 0 on tech rolls
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Southern Caucasus to Caucasus
            1 germanFighter moved from Eastern Turkey to Caucasus
            1 germanArtillery and 2 germanInfantrys moved from Eastern Ukraine to Caucasus
            4 germanBattleships, 6 germanCruisers and 8 germanDestroyers moved from 27 Sea Zone to 29 Sea Zone
            3 germanInfantrys moved from Belorussia to Pskov
            3 germanInfantrys moved from Kharkov to Voronezh
            1 germanArtillery moved from Orel Kursk to Voronezh
            1 germanInfantry moved from Finland to Eastern Finland
                  Finland take Eastern Finland from Russia
            1 germanAirTransport and 1 germanParatrooper moved from Finland to Murmansk
            1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Smolensk
            3 germanNavalFighters moved from Lithuania to Caucasus
            1 germanNavalFighter moved from Poland to Smolensk
            2 germanNavalFighters moved from Eastern Germany to Pskov
            1 germanNavalFighter moved from Northern Germany to Pskov
    

    Savegame



  • @ubernaut got a couple weird little things



  • TripleA Turn Summary: Finland round 20

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 20
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 3 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 9 PUs
    
        Research Technology - Germany
            Trigger germanaTAD: Germany gains access to AdvancedDestroyers
            Germany spend 0 on tech rolls
                Germany roll 5,1,4,3,2,3,3,2,6 and gets 0 hits
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Southern Caucasus to Caucasus
            1 germanFighter moved from Eastern Turkey to Caucasus
            1 germanArtillery and 2 germanInfantrys moved from Eastern Ukraine to Caucasus
            4 germanBattleships, 6 germanCruisers and 8 germanDestroyers moved from 27 Sea Zone to 29 Sea Zone
            3 germanInfantrys moved from Belorussia to Pskov
            3 germanInfantrys moved from Kharkov to Voronezh
            1 germanArtillery moved from Orel Kursk to Voronezh
            1 germanInfantry moved from Finland to Eastern Finland
                  Finland take Eastern Finland from Russia
            1 germanAirTransport and 1 germanParatrooper moved from Finland to Murmansk
            1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Smolensk
            3 germanNavalFighters moved from Lithuania to Caucasus
            2 germanNavalFighters moved from Eastern Germany to Pskov
            1 germanNavalFighter moved from Northern Germany to Pskov
    
        Combat - Germany
            Germany lands units in Murmansk
            Germany creates battle in territory Murmansk
            Battle in 29 Sea Zone
                Germany attack with 4 germanBattleships, 6 germanCruisers and 8 germanDestroyers
                Sweden defend with 3 swedishSubmarines
                    DepthChargeAttack fire in 29 Sea Zone : 2/8 hits, 2.00 expected hits
                    2 swedishSubmarines owned by the Sweden lost in 29 Sea Zone
                1 swedishSubmarine owned by the Sweden Submerged
                Germany win, taking Murmansk from Russia with 4 germanBattleships, 6 germanCruisers and 8 germanDestroyers remaining. Battle score for attacker is 14
                Casualties for Sweden: 2 swedishSubmarines
            Battle in Pskov
                Germany attack with 3 germanInfantrys and 3 germanNavalFighters
                Russia defend with 1 Flagpole and 2 russianInfantrys
                    Germany roll dice for 3 germanInfantrys and 3 germanNavalFighters in Pskov, round 2 : 1/6 hits, 1.50 expected hits
                    Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 0/2 hits, 0.67 expected hits
                    1 russianInfantry owned by the Russia lost in Pskov
                    Germany roll dice for 3 germanInfantrys and 3 germanNavalFighters in Pskov, round 3 : 3/6 hits, 1.50 expected hits
                    Russia roll dice for 1 russianInfantry in Pskov, round 3 : 0/1 hits, 0.33 expected hits
                    1 russianInfantry owned by the Russia lost in Pskov
                Germany win, taking Pskov from Russia with 3 germanInfantrys and 3 germanNavalFighters remaining. Battle score for attacker is 6
                Casualties for Russia: 2 russianInfantrys
            Battle in Smolensk
                Germany attack with 1 germanArtillery and 2 germanInfantrys
                Russia defend with 1 Flagpole and 2 russianInfantrys
                    Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Smolensk, round 2 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 2 russianInfantrys in Smolensk, round 2 : 1/2 hits, 0.50 expected hits
                    1 germanInfantry owned by the Germany lost in Smolensk
                1 germanInfantry owned by the Germany and 1 germanArtillery owned by the Germany retreated to Orel Kursk
                Russia win with 2 russianInfantrys remaining. Battle score for attacker is -3
                Casualties for Germany: 1 germanInfantry
            Battle in Voronezh
                Germany attack with 1 germanArtillery and 3 germanInfantrys
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 2 : 0/4 hits, 0.83 expected hits
                    Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 3 : 0/4 hits, 0.83 expected hits
                    Russia roll dice for 1 russianInfantry in Voronezh, round 3 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 4 : 0/4 hits, 0.83 expected hits
                    Russia roll dice for 1 russianInfantry in Voronezh, round 4 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 5 : 1/4 hits, 0.83 expected hits
                    Russia roll dice for 1 russianInfantry in Voronezh, round 5 : 0/1 hits, 0.25 expected hits
                    1 russianInfantry owned by the Russia lost in Voronezh
                Germany win, taking Voronezh from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
            Battle in Caucasus
                Germany attack with 1 germanArtillery, 5 germanFighters, 2 germanInfantrys, 3 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber
                Russia defend with 1 Flagpole and 6 russianInfantrys
                    Germany roll dice for 1 germanArtillery, 5 germanFighters, 2 germanInfantrys, 3 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in Caucasus, round 2 : 6/14 hits, 5.17 expected hits
                    Russia roll dice for 6 russianInfantrys in Caucasus, round 2 : 2/6 hits, 1.50 expected hits
                    6 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Caucasus
                Germany win, taking Caucasus from Russia with 1 germanArtillery, 5 germanFighters, 3 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 12
                Casualties for Germany: 2 germanInfantrys
                Casualties for Russia: 6 russianInfantrys
    
        Non Combat Move - Germany
            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanAP2: Germany has 1 Material placed in Berlin
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanFighter moved from Caucasus to Turkey
            4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Caucasus to Southern Caucasus
            3 germanNavalFighters moved from Caucasus to Southern Caucasus
            3 germanNavalFighters moved from Pskov to Belorussia
            1 germanAirTransport moved from Murmansk to Finland
            2 germanNavalFighters moved from Copenhagen to Finland
            1 germanNavalFighter moved from Denmark to Finland
            1 Material and 1 germanAirTransport moved from Berlin to Madrid
            1 Material and 1 germanAirTransport moved from Berlin to Madrid
            3 germanAlpineInfantrys moved from Madrid to Southern Spain
            1 germanCombatEngineer moved from Northern Spain to Madrid
            1 germanCombatEngineer moved from Western France to Northern Spain
            1 germanCombatEngineer moved from Northern France to Western France
            1 germanCombatEngineer moved from Low Countries to Northern France
            1 germanCombatEngineer moved from Northern Germany to Low Countries
            1 germanCombatEngineer moved from Eastern Germany to Northern Germany
            1 Truck and 1 germanAntiAirGun moved from Cyrenaica to Tunisia
            1 Truck moved from Tunisia to Algeria
            2 germanInfantrys moved from Vichy France to 44 Sea Zone
            2 germanInfantrys moved from 44 Sea Zone to Southern Spain
            1 germanInfantry moved from Algeria to Morrocco
            1 germanNavalFighter moved from Poland to Turkey
            1 Train and 2 germanAntiTankGuns moved from Western Germany to Kharkov
            1 Truck and 1 germanAntiTankGun moved from Western Germany to Poland
            1 Train moved from Southern Ukraine to Western Germany
            1 germanNavalFighter moved from Low Countries to Northern France
            1 germanNavalFighter moved from Northern Germany to Low Countries
            1 germanNavalFighter moved from Northern Germany to Copenhagen
            1 Truck moved from Southern Spain to 43 Sea Zone
            1 Truck moved from 43 Sea Zone to Algeria
            1 Truck moved from Western Germany to Eastern Germany
            4 germanInfantrys moved from Western Ukraine to Kharkov
            2 germanInfantrys moved from Romania to Eastern Poland
            2 germanInfantrys moved from Romania to Western Ukraine
            1 germanArtillery moved from Kharkov to Eastern Ukraine
            1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Belorussia
            1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Eastern Ukraine
            1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Kharkov
            2 germanAntiTankGuns moved from Orel Kursk to Belorussia
            1 germanAntiTankGun moved from Orel Kursk to Kharkov
            2 germanAntiTankGuns moved from Kharkov to Eastern Ukraine
            3 germanInfantrys moved from Low Countries to Northern France
            3 germanInfantrys moved from Northern Germany to Low Countries
            1 germanInfantry moved from Northern Spain to Southern Spain
            1 germanInfantry moved from Western France to Northern Spain
            1 germanSubmarine moved from 34 Sea Zone to 22 Sea Zone
            3 germanInfantrys moved from Eastern Poland to Lithuania
            4 germanTransports moved from 27 Sea Zone to 29 Sea Zone
    
        Purchase Units - Germany
            Germany buy 1 germanAirfield, 3 germanAlpineInfantrys, 1 germanAntiAirGun, 2 germanAntiTankGuns, 1 germanEntrenchment, 1 germanFighter, 9 germanInfantrys, 1 germanSubmarine and 2 germanTanks; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - Germany
            Units in Madrid being upgraded or consumed: 2 Materials
            1 germanAirfield, 3 germanAlpineInfantrys and 1 germanEntrenchment placed in Madrid
            1 germanSubmarine placed in 34 Sea Zone
            4 germanInfantrys placed in Northern Germany
            3 germanInfantrys placed in Poland
            1 germanAntiAirGun and 1 germanAntiTankGun placed in Western Germany
            1 germanAntiTankGun placed in Western Germany
            1 germanInfantry and 2 germanTanks placed in Eastern Germany
            1 germanInfantry placed in Berlin
            1 germanFighter placed in Eastern Germany
    
        Turn Complete - Germany
            Germany collect 74 PUs; end with 74 PUs
            Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 77 PUs
            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 80 PUs
            Units generate 9 techTokens; Germany end with 18 techTokens
            Units Change Ownership
                Some Units in Algeria change ownership: 3 Materials and 1 germanCombatEngineer
                Some Units in Finland change ownership: 1 germanCombatEngineer
                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
            VichyFrance buy 2 germanArtillerys and 1 germanDocks; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            Units in Algeria being upgraded or consumed: 3 Materials
            1 Material, 1 germanArtillery and 1 germanDocks placed in Algeria
            1 germanArtillery placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 12 PUs; end with 12 PUs
            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in Algeria change ownership: 1 Material, 1 germanArtillery and 1 germanCombatEngineer
                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanCombatEngineer
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 1 germanInfantry; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            1 germanInfantry placed in Finland
    
        Turn Complete - Finland
            Finland collect 6 PUs; end with 6 PUs
            Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantry
    

    Combat Hit Differential Summary :

    DepthChargeAttack fire in 29 Sea Zone : : 0.00
    Germany : -1.17
    Russia : -1.00
    

    Savegame



  • @ubernaut back to you



  • TripleA Turn Summary: Brazil round 20

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 20
    
        Combat Move - Brazil
            3 brazilianArtillerys, 3 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Venezuela
            1 brazilianFighter moved from Eastern Brazil to Venezuela
    
        Combat - Brazil
            Battle in Venezuela
                Brazil attack with 3 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks
                Neutral defend with 2 Artillerys, 1 Flagpole, 4 Infantrys and 1 Rail
                    Brazil roll dice for 3 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Venezuela, round 2 : 1/10 hits, 1.92 expected hits
                    Neutral roll dice for 2 Artillerys and 4 Infantrys in Venezuela, round 2 : 4/6 hits, 2.33 expected hits
                    3 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil and 1 Artillery owned by the Neutral lost in Venezuela
                3 brazilianTanks owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                Neutral win with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is -9
                Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                Casualties for Neutral: 1 Artillery
    
        Non Combat Move - Brazil
            1 brazilianTank moved from Rio de Janeiro to Northern Brazil
            1 Train, 1 brazilianArtillery and 1 brazilianCombatEngineer moved from Rio de Janeiro to Northern Brazil
            1 Train moved from Northern Brazil to Rio de Janeiro
            1 brazilianFighter moved from Venezuela to Eastern Brazil
    
        Purchase Units - Brazil
            Brazil buy 3 brazilianInfantrys; Remaining resources: 3 PUs; 
    
        Place Units - Brazil
            3 brazilianInfantrys placed in Rio de Janeiro
    
        Turn Complete - Brazil
            Brazil collect 12 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    Brazil : -0.92
    

    Savegame



  • @colin go for japan



  • TripleA Turn Summary: Thailand round 20

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 20
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan roll 2,7,7,12,6,1,3,9,10 and gets 1 hit
            Japan removing all Technology Tokens after successful research.
            Japan discover ImprovedProduction
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
            7 units repaired.
                5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan removed in 127 Sea Zone
                5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan added in 127 Sea Zone
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseInfantry moved from Dutch New Guinea to Papua
                  Japan take Papua from Australia
            1 japaneseCombatEngineer and 4 japaneseInfantrys moved from Dutch New Guinea to New Guinea
            1 japaneseInfantry and 1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
            1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 146 Sea Zone to 125 Sea Zone
            2 japaneseInfantrys moved from Luzon to 127 Sea Zone
            2 japaneseMarines moved from Phillippines to 127 Sea Zone
            2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 125 Sea Zone
            3 japaneseInfantrys and 3 japaneseMarines moved from 125 Sea Zone to Marshall Islands
            3 japaneseBattleships, 7 japaneseCruisers and 9 japaneseDestroyers moved from 146 Sea Zone to 125 Sea Zone
            5 japaneseBattleships and 7 japaneseDestroyers moved from 127 Sea Zone to 125 Sea Zone
            2 japaneseFighters and 1 japaneseNavalFighter moved from Soviet Far East to Lake Baikal
            1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                  Japan take Eastern Evenki from Russia
            6 japaneseNavalFighters moved from 146 Sea Zone to New Guinea
            6 japaneseNavalFighters moved from 146 Sea Zone to Marshall Islands
            1 japaneseInfantry moved from Eastern Madras to New Dehli
                  Japan take New Dehli from India
            1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
                  Japan take Far Eastern Republic from Russia
            6 japaneseCarriers and 6 japaneseNavalFighters moved from 146 Sea Zone to 125 Sea Zone
            6 japaneseNavalFighters moved from 125 Sea Zone to Marshall Islands
            1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Anhwei
            1 japaneseInfantry moved from Kwangtung to Kwangsi
            2 japaneseFighters moved from Burma to Kwangsi
    
        Combat - Japan
            Battle in New Guinea
                Japan attack with 1 japaneseCombatEngineer, 4 japaneseInfantrys and 6 japaneseNavalFighters
                Britain defend with 1 britishInfantry; Australia defend with 1 Flagpole
                    Japan roll dice for 1 japaneseCombatEngineer, 4 japaneseInfantrys and 6 japaneseNavalFighters in New Guinea, round 2 : 1/11 hits, 1.42 expected hits
                    Australia roll dice for 1 britishInfantry in New Guinea, round 2 : 0/1 hits, 0.42 expected hits
                    1 britishInfantry owned by the Britain lost in New Guinea
                Japan win, taking New Guinea from Australia with 1 japaneseCombatEngineer, 4 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Lake Baikal
                Japan attack with 2 japaneseFighters and 1 japaneseNavalFighter
                Russia defend with 1 russianDestroyer and 1 russianTransport
                    Japan roll dice for 2 japaneseFighters and 1 japaneseNavalFighter in Lake Baikal, round 2 : 2/3 hits, 1.25 expected hits
                    Russia roll dice for 1 russianDestroyer and 1 russianTransport in Lake Baikal, round 2 : 1/2 hits, 0.33 expected hits
                    1 russianTransport owned by the Russia, 1 japaneseNavalFighter owned by the Japan and 1 russianDestroyer owned by the Russia lost in Lake Baikal
                Japan win with 2 japaneseFighters remaining. Battle score for attacker is 4
                Casualties for Japan: 1 japaneseNavalFighter
                Casualties for Russia: 1 russianDestroyer and 1 russianTransport
            Battle in Marshall Islands
                Japan attack with 3 japaneseInfantrys, 3 japaneseMarines and 12 japaneseNavalFighters
                Usa defend with 1 Flagpole and 1 americanInfantry
                    Japan roll dice for 6 japaneseBattleships in Marshall Islands, round 2 : 2/12 hits, 5.00 expected hits
                    Usa roll dice for 1 americanInfantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 americanInfantry owned by the Usa lost in Marshall Islands
                Japan win, taking Marshall Islands from Usa with 3 japaneseInfantrys, 3 japaneseMarines and 12 japaneseNavalFighters remaining. Battle score for attacker is 3
                Casualties for Usa: 1 americanInfantry
            Battle in Anhwei
                Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
                    China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits
                    Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Anhwei, round 3 : 0/2 hits, 0.50 expected hits
                    China roll dice for 1 chineseInfantry in Anhwei, round 3 : 1/1 hits, 0.25 expected hits
                    1 japaneseInfantry owned by the Japan lost in Anhwei
                1 japaneseArtillery owned by the Japan retreated to Shanghai
                China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                Casualties for Japan: 1 japaneseInfantry
            Battle in Kwangsi
                Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                    China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                    1 chineseInfantry owned by the China lost in Kwangsi
                Japan win, taking Kwangsi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
    
        Non Combat Move - Japan
            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            2 japaneseArtillerys and 4 japaneseInfantrys moved from Eastern Madras to New Dehli
            5 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseTank moved from Western Bengal to New Dehli
            1 japaneseAlpineInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Burma
            2 japaneseFighters moved from Kwangsi to Burma
            1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Burma
            1 Truck and 1 japaneseInfantry moved from Kwangtung to Burma
            1 Truck moved from Kwangtung to Hong Kong
            1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to French Indochina
            1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Shanghai to Burma
            1 Truck moved from Shanghai to Hong Kong
            2 japaneseAirTransports and 2 japaneseCombatEngineers moved from Soviet Far East to Northern Manchuria
            1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
            1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
            2 japaneseInfantrys, 2 japaneseMech.Infantrys and 3 japaneseTanks moved from Peking to Northern Manchuria
            1 Truck moved from Manchuria to Peking
            1 Truck and 1 japaneseArtillery moved from Peking to Northern Manchuria
            2 japaneseFighters moved from Lake Baikal to Northern Manchuria
            1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
            3 japaneseInfantrys moved from Thailand to Burma
            1 japaneseInfantry moved from Shantung to Shanghai
            2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 97 Sea Zone
            2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
            3 japaneseArtillerys and 5 japaneseInfantrys moved from Soviet Far East to Eastern Evenki
            2 japaneseNavalFighters moved from Japan to Northern Manchuria
            12 japaneseNavalFighters moved from Marshall Islands to 125 Sea Zone
            6 japaneseNavalFighters moved from New Guinea to 125 Sea Zone
            2 japaneseCarriers moved from 127 Sea Zone to 125 Sea Zone
            3 japaneseTransports moved from 146 Sea Zone to 128 Sea Zone
            3 japaneseInfantrys moved from Burma to French Indochina
            7 japaneseInfantrys moved from Burma to Bengal
            1 Truck moved from Burma to Hong Kong
            1 Train moved from Bengal to Burma
            1 japaneseInfantry moved from Northern Manchuria to Chahar
            1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
            2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
    
        Purchase Units - Japan
            Trigger japaneseAdvFig2: buyjapaneseAdvancedNavalFighter added to japaneseProduction
            Trigger japaneseAdvFig1: buyjapaneseAdvancedFighter added to japaneseProduction
            Japan repair damage of 1x Rail; Remaining resources: 74 PUs; 0 techTokens; 
            Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseDestroyer, 1 japaneseHull, 7 japaneseInfantrys and 2 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            2 japaneseMarines placed in Calcutta
            3 japaneseInfantrys placed in Shanghai
            2 japaneseInfantrys placed in Hong Kong
            3 japaneseArtillerys placed in Korea
            2 japaneseInfantrys placed in Kyushu Shikoku
            1 japaneseDestroyer placed in 99 Sea Zone
            1 japaneseHull placed in 99 Sea Zone
            1 japaneseAdvancedNavalFighter placed in Japan
    
        Activate Technology - Japan
            Japan activating ImprovedProduction
    
        Turn Complete - Japan
            Japan collect 76 PUs; end with 76 PUs
            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 79 PUs
            Units generate 9 techTokens; Japan end with 9 techTokens
            Some Units in Northern Manchuria change ownership: 3 japaneseCombatEngineers
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                Some Units in Northern Manchuria change ownership: 3 japaneseCombatEngineers
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Some Units in Thailand change ownership: 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Usa : -0.33
    Japan : -3.83
    China : 0.25
    Australia : -0.42
    Russia : 0.67
    

    Savegame



  • @ubernaut the only one I thought there was a slight possibility you'd scramble was the russian ships, and if so we can redo that



  • @colin yeah no sweat i had one last russian turn that you def wouldnt have gone for either



  • TripleA Move Summary: China round 20

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 20
    
        Combat Move - China
            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                Some non-combat units are destroyed: 
            1 chineseInfantry moved from Anhwei to Fo Kien
                  China take Fo Kien from Japan
            1 chineseInfantry moved from Yunnan to Kwangsi
            3 chineseFighters moved from Eastern Szechwan to Kwangsi
            1 chineseInfantry moved from Shensi to Shantung
                  China take Shantung from Japan
            1 chineseInfantry moved from Shansi to Peking
                  China take Peking from Japan
            1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 11 chineseInfantrys, 1 chineseMech.Infantry and 11 chineseTanks moved from Shansi to Chahar
            5 chineseFighters moved from Inner Mongolia to Chahar
    

    Savegame



  • @colin gotta a no brainer but wanted to make sure before i went through with uk



  • @ubernaut sorry didnt get the email but I can do it now


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