TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    542 Posts 3 Posters 676.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Sweden round 19

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 19
      
          Combat Move - Sweden
      
          Combat - Sweden
              Sweden creates battle in territory 28 Sea Zone
              Sweden creates battle in territory 29 Sea Zone
      
          Non Combat Move - Sweden
              1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
      
          Purchase Units - Sweden
              Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
      
          Place Units - Sweden
              1 swedishSubmarine placed in 28 Sea Zone
      
          Turn Complete - Sweden
              Sweden collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Sweden round 19

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 19
        
            Combat Move - Sweden
        
            Combat - Sweden
                Sweden creates battle in territory 28 Sea Zone
                Sweden creates battle in territory 29 Sea Zone
        
            Non Combat Move - Sweden
                1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
        
            Purchase Units - Sweden
                Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
        
            Place Units - Sweden
                1 swedishSubmarine placed in 28 Sea Zone
        
            Turn Complete - Sweden
                Sweden collect 7 PUs; end with 7 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russia from Eastern Finland: 1 russianInfantry and 1 russianParatrooper
                EDIT: Adding units owned by Russia to Leningrad: 1 russianInfantry and 1 russianParatrooper
                EDIT: Turning off Edit Mode
        

        Combat Hit Differential Summary :

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin hey sorry meant to move my russians back in eastern finland last turn but forgot to do so please use this last file if you don't mind 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Italy round 19

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 19
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
                        Italy roll 4,12,8,2,4,5,4,4,2 and gets 1 hit
                    Italy removing all Technology Tokens after successful research.
                    Italy discover ImprovedProduction
            
                Combat Move - Italy
                    Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                    Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                    Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                    Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast
                    Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                    2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                    2 italianInfantrys moved from 43 Sea Zone to Tangier
            
                Combat - Italy
                    Battle in Tangier
                        Italy attack with 2 italianInfantrys
                        Britain defend with 1 Flagpole and 2 britishParatroopers
                            Italy roll dice for 2 italianBattleships in Tangier, round 2 : 3/4 hits, 1.67 expected hits
                            Spain roll dice for 2 britishParatroopers in Tangier, round 2 : 1/2 hits, 0.67 expected hits
                            2 britishParatroopers owned by the Britain and 1 italianInfantry owned by the Italy lost in Tangier
                        Italy win, taking Tangier from Spain with 1 italianInfantry remaining. Battle score for attacker is 5
                        Casualties for Italy: 1 italianInfantry
                        Casualties for Britain: 2 britishParatroopers
            
                Non Combat Move - Italy
                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 46 Sea Zone
                    1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                    3 italianInfantrys moved from Sicily to 48 Sea Zone
                    3 italianDestroyers, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                    1 italianCombatEngineer and 4 italianInfantrys moved from 51 Sea Zone to Western Egypt
                    2 italianInfantrys moved from Tripolitania to Algeria
                    2 italianInfantrys moved from Algeria to Morrocco
                    1 Train, 1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Western Ukraine
                    1 Train moved from Western Ukraine to Northern Italy
                    1 italianMech.Infantry and 1 italianTank moved from Northern Italy to Romania
                    1 italianTank moved from Romania to Kharkov
                    3 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Kharkov to Eastern Ukraine
                    1 italianArtillery moved from Tobruk to Western Egypt
                    2 italianArtillerys moved from Cyrenaica to Tobruk
                    1 Material and 1 Truck moved from Rome to Southern Italy
                    1 Truck moved from Southern Italy to Rome
                    1 italianCruiser and 1 italianTransport moved from 43 Sea Zone to 46 Sea Zone
            
                Purchase Units - Italy
                    Italy buy 4 italianInfantrys, 1 italianNavalFighter and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Italy
                    2 italianInfantrys placed in Southern Italy
                    2 italianInfantrys placed in Rome
                    1 italianNavalFighter and 1 italianTank placed in Northern Italy
            
                Activate Technology - Italy
                    Italy activating ImprovedProduction
            
                Turn Complete - Italy
                    Italy collect 30 PUs; end with 30 PUs
                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 33 PUs
                    Units generate 9 techTokens; Italy end with 9 techTokens
            

            Combat Hit Differential Summary :

            Italy : 1.33
            Spain : 0.33
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Turn Summary: Usa round 19

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 19
                
                    Research Technology - Usa
                        Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange
                        Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange
                        Usa spend 0 on tech rolls
                            Usa roll 7,6,9,5,12,10,10,7,7,11,8,12,3,1,9,10,7,4 and gets 2 hits
                        Usa removing all Technology Tokens after successful research.
                        Usa discover ImprovedArtillery
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                        Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                        Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        Trigger americanAP2: Usa has 1 Material placed in Washington
                        1 americanNavalFighter moved from Gilbert Islands to Queensland
                        5 americanNavalFighters moved from Caroline Islands to 132 Sea Zone
                        4 americanNavalFighters moved from 132 Sea Zone to Gilbert Islands
                        2 americanAdvancedNavalFighters, 2 americanCarriers, 2 americanNavalFighters and 1 americanTransport moved from 133 Sea Zone to 132 Sea Zone
                        2 americanSubmarines moved from 156 Sea Zone to 116 Sea Zone
                        2 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
                        1 americanNavalFighter moved from 132 Sea Zone to Johnston Island
                        2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                        5 americanBattleship-damageds and 3 americanCarrier-damageds moved from 132 Sea Zone to 116 Sea Zone
                        2 americanAdvancedNavalFighters moved from Los Angeles to 132 Sea Zone
                        1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                        3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                        2 americanArtillerys and 7 americanInfantrys moved from Azores to 40 Sea Zone
                        2 americanTransports moved from 7 Sea Zone to 20 Sea Zone
                        2 americanArtillerys, 7 americanInfantrys and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                        2 americanArtillerys and 7 americanInfantrys moved from 61 Sea Zone to Western Sahara
                        3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                        3 americanInfantrys moved from Washington to 30 Sea Zone
                        6 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                        6 americanInfantrys moved from 39 Sea Zone to Azores
                        1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                        1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                        2 americanTransports moved from 14 Sea Zone to 12 Sea Zone
                
                    Purchase Units - Usa
                        Usa buy 2 americanAdvancedNavalFighters, 3 americanArtillerys, 1 americanFactory, 1 americanHeavyDestroyer, 3 americanInfantrys, 1 americanMarine and 2 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        Units in Washington being upgraded or consumed: 3 Materials
                        1 americanFactory, 3 americanInfantrys and 1 americanMarine placed in Washington
                        3 americanArtillerys placed in New York
                        1 americanHeavyDestroyer placed in 30 Sea Zone
                        2 americanSubmarines placed in 115 Sea Zone
                        2 americanAdvancedNavalFighters placed in Los Angeles
                
                    Activate Technology - Usa
                        Usa activating ImprovedArtillery
                        Trigger americanImpSB: Setting attack to 4 for unitAttachment attached to americanStrategicBomber
                        Trigger americanImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to americanStrategicBomber
                        Trigger americanImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to americanStrategicBomber
                        Trigger americanImpArt1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanArtillery} with name:supportAttachmentArtilleryImpamerican
                
                    Turn Complete - Usa
                        Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                        Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                        Trigger LLaAA: has removed 1 americanArtillery owned by Usa in Archangel
                        Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                        Trigger LLaAA: Russia has 1 russianArtillery placed in Archangel
                        Usa collect 70 PUs; end with 70 PUs
                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                        Units generate 9 techTokens; Usa end with 9 techTokens
                

                Combat Hit Differential Summary :

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin go for turkey

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Germany round 20

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 20
                    
                        Research Technology - Germany
                            Trigger germanaTAD: Germany gains access to AdvancedDestroyers
                            Germany spend 0 on tech rolls
                    
                        Combat Move - Germany
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Southern Caucasus to Caucasus
                            1 germanFighter moved from Eastern Turkey to Caucasus
                            1 germanArtillery and 2 germanInfantrys moved from Eastern Ukraine to Caucasus
                            4 germanBattleships, 6 germanCruisers and 8 germanDestroyers moved from 27 Sea Zone to 29 Sea Zone
                            3 germanInfantrys moved from Belorussia to Pskov
                            3 germanInfantrys moved from Kharkov to Voronezh
                            1 germanArtillery moved from Orel Kursk to Voronezh
                            1 germanInfantry moved from Finland to Eastern Finland
                                  Finland take Eastern Finland from Russia
                            1 germanAirTransport and 1 germanParatrooper moved from Finland to Murmansk
                            1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Smolensk
                            3 germanNavalFighters moved from Lithuania to Caucasus
                            1 germanNavalFighter moved from Poland to Smolensk
                            2 germanNavalFighters moved from Eastern Germany to Pskov
                            1 germanNavalFighter moved from Northern Germany to Pskov
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut got a couple weird little things

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Finland round 20

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 20
                        
                            Reconnaissance Missions - Finland
                                Finland collect 0 PUs; end with 3 PUs
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 12 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 9 PUs
                        
                            Research Technology - Germany
                                Trigger germanaTAD: Germany gains access to AdvancedDestroyers
                                Germany spend 0 on tech rolls
                                    Germany roll 5,1,4,3,2,3,3,2,6 and gets 0 hits
                        
                            Combat Move - Germany
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Southern Caucasus to Caucasus
                                1 germanFighter moved from Eastern Turkey to Caucasus
                                1 germanArtillery and 2 germanInfantrys moved from Eastern Ukraine to Caucasus
                                4 germanBattleships, 6 germanCruisers and 8 germanDestroyers moved from 27 Sea Zone to 29 Sea Zone
                                3 germanInfantrys moved from Belorussia to Pskov
                                3 germanInfantrys moved from Kharkov to Voronezh
                                1 germanArtillery moved from Orel Kursk to Voronezh
                                1 germanInfantry moved from Finland to Eastern Finland
                                      Finland take Eastern Finland from Russia
                                1 germanAirTransport and 1 germanParatrooper moved from Finland to Murmansk
                                1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Smolensk
                                3 germanNavalFighters moved from Lithuania to Caucasus
                                2 germanNavalFighters moved from Eastern Germany to Pskov
                                1 germanNavalFighter moved from Northern Germany to Pskov
                        
                            Combat - Germany
                                Germany lands units in Murmansk
                                Germany creates battle in territory Murmansk
                                Battle in 29 Sea Zone
                                    Germany attack with 4 germanBattleships, 6 germanCruisers and 8 germanDestroyers
                                    Sweden defend with 3 swedishSubmarines
                                        DepthChargeAttack fire in 29 Sea Zone : 2/8 hits, 2.00 expected hits
                                        2 swedishSubmarines owned by the Sweden lost in 29 Sea Zone
                                    1 swedishSubmarine owned by the Sweden Submerged
                                    Germany win, taking Murmansk from Russia with 4 germanBattleships, 6 germanCruisers and 8 germanDestroyers remaining. Battle score for attacker is 14
                                    Casualties for Sweden: 2 swedishSubmarines
                                Battle in Pskov
                                    Germany attack with 3 germanInfantrys and 3 germanNavalFighters
                                    Russia defend with 1 Flagpole and 2 russianInfantrys
                                        Germany roll dice for 3 germanInfantrys and 3 germanNavalFighters in Pskov, round 2 : 1/6 hits, 1.50 expected hits
                                        Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 0/2 hits, 0.67 expected hits
                                        1 russianInfantry owned by the Russia lost in Pskov
                                        Germany roll dice for 3 germanInfantrys and 3 germanNavalFighters in Pskov, round 3 : 3/6 hits, 1.50 expected hits
                                        Russia roll dice for 1 russianInfantry in Pskov, round 3 : 0/1 hits, 0.33 expected hits
                                        1 russianInfantry owned by the Russia lost in Pskov
                                    Germany win, taking Pskov from Russia with 3 germanInfantrys and 3 germanNavalFighters remaining. Battle score for attacker is 6
                                    Casualties for Russia: 2 russianInfantrys
                                Battle in Smolensk
                                    Germany attack with 1 germanArtillery and 2 germanInfantrys
                                    Russia defend with 1 Flagpole and 2 russianInfantrys
                                        Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Smolensk, round 2 : 0/3 hits, 0.67 expected hits
                                        Russia roll dice for 2 russianInfantrys in Smolensk, round 2 : 1/2 hits, 0.50 expected hits
                                        1 germanInfantry owned by the Germany lost in Smolensk
                                    1 germanInfantry owned by the Germany and 1 germanArtillery owned by the Germany retreated to Orel Kursk
                                    Russia win with 2 russianInfantrys remaining. Battle score for attacker is -3
                                    Casualties for Germany: 1 germanInfantry
                                Battle in Voronezh
                                    Germany attack with 1 germanArtillery and 3 germanInfantrys
                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                        Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 2 : 0/4 hits, 0.83 expected hits
                                        Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                                        Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 3 : 0/4 hits, 0.83 expected hits
                                        Russia roll dice for 1 russianInfantry in Voronezh, round 3 : 0/1 hits, 0.25 expected hits
                                        Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 4 : 0/4 hits, 0.83 expected hits
                                        Russia roll dice for 1 russianInfantry in Voronezh, round 4 : 0/1 hits, 0.25 expected hits
                                        Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 5 : 1/4 hits, 0.83 expected hits
                                        Russia roll dice for 1 russianInfantry in Voronezh, round 5 : 0/1 hits, 0.25 expected hits
                                        1 russianInfantry owned by the Russia lost in Voronezh
                                    Germany win, taking Voronezh from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 3
                                    Casualties for Russia: 1 russianInfantry
                                Battle in Caucasus
                                    Germany attack with 1 germanArtillery, 5 germanFighters, 2 germanInfantrys, 3 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber
                                    Russia defend with 1 Flagpole and 6 russianInfantrys
                                        Germany roll dice for 1 germanArtillery, 5 germanFighters, 2 germanInfantrys, 3 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in Caucasus, round 2 : 6/14 hits, 5.17 expected hits
                                        Russia roll dice for 6 russianInfantrys in Caucasus, round 2 : 2/6 hits, 1.50 expected hits
                                        6 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Caucasus
                                    Germany win, taking Caucasus from Russia with 1 germanArtillery, 5 germanFighters, 3 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 12
                                    Casualties for Germany: 2 germanInfantrys
                                    Casualties for Russia: 6 russianInfantrys
                        
                            Non Combat Move - Germany
                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanAP2: Germany has 1 Material placed in Berlin
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                1 germanFighter moved from Caucasus to Turkey
                                4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Caucasus to Southern Caucasus
                                3 germanNavalFighters moved from Caucasus to Southern Caucasus
                                3 germanNavalFighters moved from Pskov to Belorussia
                                1 germanAirTransport moved from Murmansk to Finland
                                2 germanNavalFighters moved from Copenhagen to Finland
                                1 germanNavalFighter moved from Denmark to Finland
                                1 Material and 1 germanAirTransport moved from Berlin to Madrid
                                1 Material and 1 germanAirTransport moved from Berlin to Madrid
                                3 germanAlpineInfantrys moved from Madrid to Southern Spain
                                1 germanCombatEngineer moved from Northern Spain to Madrid
                                1 germanCombatEngineer moved from Western France to Northern Spain
                                1 germanCombatEngineer moved from Northern France to Western France
                                1 germanCombatEngineer moved from Low Countries to Northern France
                                1 germanCombatEngineer moved from Northern Germany to Low Countries
                                1 germanCombatEngineer moved from Eastern Germany to Northern Germany
                                1 Truck and 1 germanAntiAirGun moved from Cyrenaica to Tunisia
                                1 Truck moved from Tunisia to Algeria
                                2 germanInfantrys moved from Vichy France to 44 Sea Zone
                                2 germanInfantrys moved from 44 Sea Zone to Southern Spain
                                1 germanInfantry moved from Algeria to Morrocco
                                1 germanNavalFighter moved from Poland to Turkey
                                1 Train and 2 germanAntiTankGuns moved from Western Germany to Kharkov
                                1 Truck and 1 germanAntiTankGun moved from Western Germany to Poland
                                1 Train moved from Southern Ukraine to Western Germany
                                1 germanNavalFighter moved from Low Countries to Northern France
                                1 germanNavalFighter moved from Northern Germany to Low Countries
                                1 germanNavalFighter moved from Northern Germany to Copenhagen
                                1 Truck moved from Southern Spain to 43 Sea Zone
                                1 Truck moved from 43 Sea Zone to Algeria
                                1 Truck moved from Western Germany to Eastern Germany
                                4 germanInfantrys moved from Western Ukraine to Kharkov
                                2 germanInfantrys moved from Romania to Eastern Poland
                                2 germanInfantrys moved from Romania to Western Ukraine
                                1 germanArtillery moved from Kharkov to Eastern Ukraine
                                1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Belorussia
                                1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Eastern Ukraine
                                1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Kharkov
                                2 germanAntiTankGuns moved from Orel Kursk to Belorussia
                                1 germanAntiTankGun moved from Orel Kursk to Kharkov
                                2 germanAntiTankGuns moved from Kharkov to Eastern Ukraine
                                3 germanInfantrys moved from Low Countries to Northern France
                                3 germanInfantrys moved from Northern Germany to Low Countries
                                1 germanInfantry moved from Northern Spain to Southern Spain
                                1 germanInfantry moved from Western France to Northern Spain
                                1 germanSubmarine moved from 34 Sea Zone to 22 Sea Zone
                                3 germanInfantrys moved from Eastern Poland to Lithuania
                                4 germanTransports moved from 27 Sea Zone to 29 Sea Zone
                        
                            Purchase Units - Germany
                                Germany buy 1 germanAirfield, 3 germanAlpineInfantrys, 1 germanAntiAirGun, 2 germanAntiTankGuns, 1 germanEntrenchment, 1 germanFighter, 9 germanInfantrys, 1 germanSubmarine and 2 germanTanks; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Germany
                                Units in Madrid being upgraded or consumed: 2 Materials
                                1 germanAirfield, 3 germanAlpineInfantrys and 1 germanEntrenchment placed in Madrid
                                1 germanSubmarine placed in 34 Sea Zone
                                4 germanInfantrys placed in Northern Germany
                                3 germanInfantrys placed in Poland
                                1 germanAntiAirGun and 1 germanAntiTankGun placed in Western Germany
                                1 germanAntiTankGun placed in Western Germany
                                1 germanInfantry and 2 germanTanks placed in Eastern Germany
                                1 germanInfantry placed in Berlin
                                1 germanFighter placed in Eastern Germany
                        
                            Turn Complete - Germany
                                Germany collect 74 PUs; end with 74 PUs
                                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 77 PUs
                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                Units generate 9 techTokens; Germany end with 18 techTokens
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 3 Materials and 1 germanCombatEngineer
                                    Some Units in Finland change ownership: 1 germanCombatEngineer
                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    Some Units in Vichy France change ownership: 1 germanCombatEngineer
                        
                            Purchase Units - VichyFrance
                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                VichyFrance buy 2 germanArtillerys and 1 germanDocks; Remaining resources: 0 PUs; 
                        
                            Place Units - VichyFrance
                                Units in Algeria being upgraded or consumed: 3 Materials
                                1 Material, 1 germanArtillery and 1 germanDocks placed in Algeria
                                1 germanArtillery placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 12 PUs; end with 12 PUs
                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 Material, 1 germanArtillery and 1 germanCombatEngineer
                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanCombatEngineer
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - DanubeAxis
                                4 germanInfantrys placed in Romania
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 12 PUs
                                Some Units in Romania change ownership: 4 germanInfantrys
                        
                            Purchase Units - Finland
                                Finland buy 1 germanInfantry; Remaining resources: 0 PUs; 
                        
                            Place Units - Finland
                                1 germanInfantry placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 6 PUs; end with 6 PUs
                                Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantry
                        

                        Combat Hit Differential Summary :

                        DepthChargeAttack fire in 29 Sea Zone : : 0.00
                        Germany : -1.17
                        Russia : -1.00
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Brazil round 20

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 20
                            
                                Combat Move - Brazil
                                    3 brazilianArtillerys, 3 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Venezuela
                                    1 brazilianFighter moved from Eastern Brazil to Venezuela
                            
                                Combat - Brazil
                                    Battle in Venezuela
                                        Brazil attack with 3 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks
                                        Neutral defend with 2 Artillerys, 1 Flagpole, 4 Infantrys and 1 Rail
                                            Brazil roll dice for 3 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Venezuela, round 2 : 1/10 hits, 1.92 expected hits
                                            Neutral roll dice for 2 Artillerys and 4 Infantrys in Venezuela, round 2 : 4/6 hits, 2.33 expected hits
                                            3 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil and 1 Artillery owned by the Neutral lost in Venezuela
                                        3 brazilianTanks owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                                        Neutral win with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is -9
                                        Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                                        Casualties for Neutral: 1 Artillery
                            
                                Non Combat Move - Brazil
                                    1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                                    1 Train, 1 brazilianArtillery and 1 brazilianCombatEngineer moved from Rio de Janeiro to Northern Brazil
                                    1 Train moved from Northern Brazil to Rio de Janeiro
                                    1 brazilianFighter moved from Venezuela to Eastern Brazil
                            
                                Purchase Units - Brazil
                                    Brazil buy 3 brazilianInfantrys; Remaining resources: 3 PUs; 
                            
                                Place Units - Brazil
                                    3 brazilianInfantrys placed in Rio de Janeiro
                            
                                Turn Complete - Brazil
                                    Brazil collect 12 PUs; end with 15 PUs
                            

                            Combat Hit Differential Summary :

                            Neutral : 1.67
                            Brazil : -0.92
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin go for japan

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Thailand round 20

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 20
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 10 PUs
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 9 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 2,7,7,12,6,1,3,9,10 and gets 1 hit
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover ImprovedProduction
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        7 units repaired.
                                            5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan removed in 127 Sea Zone
                                            5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan added in 127 Sea Zone
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseInfantry moved from Dutch New Guinea to Papua
                                              Japan take Papua from Australia
                                        1 japaneseCombatEngineer and 4 japaneseInfantrys moved from Dutch New Guinea to New Guinea
                                        1 japaneseInfantry and 1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                                        1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 146 Sea Zone to 125 Sea Zone
                                        2 japaneseInfantrys moved from Luzon to 127 Sea Zone
                                        2 japaneseMarines moved from Phillippines to 127 Sea Zone
                                        2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 125 Sea Zone
                                        3 japaneseInfantrys and 3 japaneseMarines moved from 125 Sea Zone to Marshall Islands
                                        3 japaneseBattleships, 7 japaneseCruisers and 9 japaneseDestroyers moved from 146 Sea Zone to 125 Sea Zone
                                        5 japaneseBattleships and 7 japaneseDestroyers moved from 127 Sea Zone to 125 Sea Zone
                                        2 japaneseFighters and 1 japaneseNavalFighter moved from Soviet Far East to Lake Baikal
                                        1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                                              Japan take Eastern Evenki from Russia
                                        6 japaneseNavalFighters moved from 146 Sea Zone to New Guinea
                                        6 japaneseNavalFighters moved from 146 Sea Zone to Marshall Islands
                                        1 japaneseInfantry moved from Eastern Madras to New Dehli
                                              Japan take New Dehli from India
                                        1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
                                              Japan take Far Eastern Republic from Russia
                                        6 japaneseCarriers and 6 japaneseNavalFighters moved from 146 Sea Zone to 125 Sea Zone
                                        6 japaneseNavalFighters moved from 125 Sea Zone to Marshall Islands
                                        1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Anhwei
                                        1 japaneseInfantry moved from Kwangtung to Kwangsi
                                        2 japaneseFighters moved from Burma to Kwangsi
                                
                                    Combat - Japan
                                        Battle in New Guinea
                                            Japan attack with 1 japaneseCombatEngineer, 4 japaneseInfantrys and 6 japaneseNavalFighters
                                            Britain defend with 1 britishInfantry; Australia defend with 1 Flagpole
                                                Japan roll dice for 1 japaneseCombatEngineer, 4 japaneseInfantrys and 6 japaneseNavalFighters in New Guinea, round 2 : 1/11 hits, 1.42 expected hits
                                                Australia roll dice for 1 britishInfantry in New Guinea, round 2 : 0/1 hits, 0.42 expected hits
                                                1 britishInfantry owned by the Britain lost in New Guinea
                                            Japan win, taking New Guinea from Australia with 1 japaneseCombatEngineer, 4 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 3
                                            Casualties for Britain: 1 britishInfantry
                                        Battle in Lake Baikal
                                            Japan attack with 2 japaneseFighters and 1 japaneseNavalFighter
                                            Russia defend with 1 russianDestroyer and 1 russianTransport
                                                Japan roll dice for 2 japaneseFighters and 1 japaneseNavalFighter in Lake Baikal, round 2 : 2/3 hits, 1.25 expected hits
                                                Russia roll dice for 1 russianDestroyer and 1 russianTransport in Lake Baikal, round 2 : 1/2 hits, 0.33 expected hits
                                                1 russianTransport owned by the Russia, 1 japaneseNavalFighter owned by the Japan and 1 russianDestroyer owned by the Russia lost in Lake Baikal
                                            Japan win with 2 japaneseFighters remaining. Battle score for attacker is 4
                                            Casualties for Japan: 1 japaneseNavalFighter
                                            Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                                        Battle in Marshall Islands
                                            Japan attack with 3 japaneseInfantrys, 3 japaneseMarines and 12 japaneseNavalFighters
                                            Usa defend with 1 Flagpole and 1 americanInfantry
                                                Japan roll dice for 6 japaneseBattleships in Marshall Islands, round 2 : 2/12 hits, 5.00 expected hits
                                                Usa roll dice for 1 americanInfantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                                                1 americanInfantry owned by the Usa lost in Marshall Islands
                                            Japan win, taking Marshall Islands from Usa with 3 japaneseInfantrys, 3 japaneseMarines and 12 japaneseNavalFighters remaining. Battle score for attacker is 3
                                            Casualties for Usa: 1 americanInfantry
                                        Battle in Anhwei
                                            Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
                                                China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits
                                                Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Anhwei, round 3 : 0/2 hits, 0.50 expected hits
                                                China roll dice for 1 chineseInfantry in Anhwei, round 3 : 1/1 hits, 0.25 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Anhwei
                                            1 japaneseArtillery owned by the Japan retreated to Shanghai
                                            China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Kwangsi
                                            Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                                                China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                                1 chineseInfantry owned by the China lost in Kwangsi
                                            Japan win, taking Kwangsi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                
                                    Non Combat Move - Japan
                                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                        2 japaneseArtillerys and 4 japaneseInfantrys moved from Eastern Madras to New Dehli
                                        5 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseTank moved from Western Bengal to New Dehli
                                        1 japaneseAlpineInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Burma
                                        2 japaneseFighters moved from Kwangsi to Burma
                                        1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Burma
                                        1 Truck and 1 japaneseInfantry moved from Kwangtung to Burma
                                        1 Truck moved from Kwangtung to Hong Kong
                                        1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to French Indochina
                                        1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Shanghai to Burma
                                        1 Truck moved from Shanghai to Hong Kong
                                        2 japaneseAirTransports and 2 japaneseCombatEngineers moved from Soviet Far East to Northern Manchuria
                                        1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                        1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                        2 japaneseInfantrys, 2 japaneseMech.Infantrys and 3 japaneseTanks moved from Peking to Northern Manchuria
                                        1 Truck moved from Manchuria to Peking
                                        1 Truck and 1 japaneseArtillery moved from Peking to Northern Manchuria
                                        2 japaneseFighters moved from Lake Baikal to Northern Manchuria
                                        1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                                        3 japaneseInfantrys moved from Thailand to Burma
                                        1 japaneseInfantry moved from Shantung to Shanghai
                                        2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 97 Sea Zone
                                        2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                        3 japaneseArtillerys and 5 japaneseInfantrys moved from Soviet Far East to Eastern Evenki
                                        2 japaneseNavalFighters moved from Japan to Northern Manchuria
                                        12 japaneseNavalFighters moved from Marshall Islands to 125 Sea Zone
                                        6 japaneseNavalFighters moved from New Guinea to 125 Sea Zone
                                        2 japaneseCarriers moved from 127 Sea Zone to 125 Sea Zone
                                        3 japaneseTransports moved from 146 Sea Zone to 128 Sea Zone
                                        3 japaneseInfantrys moved from Burma to French Indochina
                                        7 japaneseInfantrys moved from Burma to Bengal
                                        1 Truck moved from Burma to Hong Kong
                                        1 Train moved from Bengal to Burma
                                        1 japaneseInfantry moved from Northern Manchuria to Chahar
                                        1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                        2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                        2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                
                                    Purchase Units - Japan
                                        Trigger japaneseAdvFig2: buyjapaneseAdvancedNavalFighter added to japaneseProduction
                                        Trigger japaneseAdvFig1: buyjapaneseAdvancedFighter added to japaneseProduction
                                        Japan repair damage of 1x Rail; Remaining resources: 74 PUs; 0 techTokens; 
                                        Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseDestroyer, 1 japaneseHull, 7 japaneseInfantrys and 2 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        2 japaneseMarines placed in Calcutta
                                        3 japaneseInfantrys placed in Shanghai
                                        2 japaneseInfantrys placed in Hong Kong
                                        3 japaneseArtillerys placed in Korea
                                        2 japaneseInfantrys placed in Kyushu Shikoku
                                        1 japaneseDestroyer placed in 99 Sea Zone
                                        1 japaneseHull placed in 99 Sea Zone
                                        1 japaneseAdvancedNavalFighter placed in Japan
                                
                                    Activate Technology - Japan
                                        Japan activating ImprovedProduction
                                
                                    Turn Complete - Japan
                                        Japan collect 76 PUs; end with 76 PUs
                                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 79 PUs
                                        Units generate 9 techTokens; Japan end with 9 techTokens
                                        Some Units in Northern Manchuria change ownership: 3 japaneseCombatEngineers
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Manchuria
                                        1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 10 PUs; end with 10 PUs
                                        Units Change Ownership
                                            Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                            Some Units in Northern Manchuria change ownership: 3 japaneseCombatEngineers
                                
                                    Purchase Units - Thailand
                                        Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Thailand
                                        3 japaneseInfantrys placed in Thailand
                                
                                    Turn Complete - Thailand
                                        Thailand collect 9 PUs; end with 9 PUs
                                        Some Units in Thailand change ownership: 3 japaneseInfantrys
                                

                                Combat Hit Differential Summary :

                                Usa : -0.33
                                Japan : -3.83
                                China : 0.25
                                Australia : -0.42
                                Russia : 0.67
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut the only one I thought there was a slight possibility you'd scramble was the russian ships, and if so we can redo that

                                  ubernautU 2 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin yeah no sweat i had one last russian turn that you def wouldnt have gone for either

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: China round 20

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 20
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Some non-combat units are destroyed: 
                                              1 chineseInfantry moved from Anhwei to Fo Kien
                                                    China take Fo Kien from Japan
                                              1 chineseInfantry moved from Yunnan to Kwangsi
                                              3 chineseFighters moved from Eastern Szechwan to Kwangsi
                                              1 chineseInfantry moved from Shensi to Shantung
                                                    China take Shantung from Japan
                                              1 chineseInfantry moved from Shansi to Peking
                                                    China take Peking from Japan
                                              1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 11 chineseInfantrys, 1 chineseMech.Infantry and 11 chineseTanks moved from Shansi to Chahar
                                              5 chineseFighters moved from Inner Mongolia to Chahar
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin gotta a no brainer but wanted to make sure before i went through with uk

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut sorry didnt get the email but I can do it now

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Sweden round 20

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 20
                                            
                                                Combat Move - Sweden
                                                    1 swedishSubmarine moved from 29 Sea Zone to 28 Sea Zone
                                            
                                                Combat - Sweden
                                            
                                                Non Combat Move - Sweden
                                                    2 swedishSubmarines moved from 28 Sea Zone to 27 Sea Zone
                                            
                                                Purchase Units - Sweden
                                                    Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Sweden
                                                    1 swedishSubmarine placed in 28 Sea Zone
                                            
                                                Turn Complete - Sweden
                                                    Sweden collect 7 PUs; end with 7 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 17
                                            • 18
                                            • 19
                                            • 20
                                            • 21
                                            • 27
                                            • 28
                                            • 19 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums