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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Finland round 20

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 20
      
          Reconnaissance Missions - Finland
              Finland collect 0 PUs; end with 3 PUs
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 9 PUs
      
          Research Technology - Germany
              Trigger germanaTAD: Germany gains access to AdvancedDestroyers
              Germany spend 0 on tech rolls
                  Germany roll 5,1,4,3,2,3,3,2,6 and gets 0 hits
      
          Combat Move - Germany
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Southern Caucasus to Caucasus
              1 germanFighter moved from Eastern Turkey to Caucasus
              1 germanArtillery and 2 germanInfantrys moved from Eastern Ukraine to Caucasus
              4 germanBattleships, 6 germanCruisers and 8 germanDestroyers moved from 27 Sea Zone to 29 Sea Zone
              3 germanInfantrys moved from Belorussia to Pskov
              3 germanInfantrys moved from Kharkov to Voronezh
              1 germanArtillery moved from Orel Kursk to Voronezh
              1 germanInfantry moved from Finland to Eastern Finland
                    Finland take Eastern Finland from Russia
              1 germanAirTransport and 1 germanParatrooper moved from Finland to Murmansk
              1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Smolensk
              3 germanNavalFighters moved from Lithuania to Caucasus
              2 germanNavalFighters moved from Eastern Germany to Pskov
              1 germanNavalFighter moved from Northern Germany to Pskov
      
          Combat - Germany
              Germany lands units in Murmansk
              Germany creates battle in territory Murmansk
              Battle in 29 Sea Zone
                  Germany attack with 4 germanBattleships, 6 germanCruisers and 8 germanDestroyers
                  Sweden defend with 3 swedishSubmarines
                      DepthChargeAttack fire in 29 Sea Zone : 2/8 hits, 2.00 expected hits
                      2 swedishSubmarines owned by the Sweden lost in 29 Sea Zone
                  1 swedishSubmarine owned by the Sweden Submerged
                  Germany win, taking Murmansk from Russia with 4 germanBattleships, 6 germanCruisers and 8 germanDestroyers remaining. Battle score for attacker is 14
                  Casualties for Sweden: 2 swedishSubmarines
              Battle in Pskov
                  Germany attack with 3 germanInfantrys and 3 germanNavalFighters
                  Russia defend with 1 Flagpole and 2 russianInfantrys
                      Germany roll dice for 3 germanInfantrys and 3 germanNavalFighters in Pskov, round 2 : 1/6 hits, 1.50 expected hits
                      Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 0/2 hits, 0.67 expected hits
                      1 russianInfantry owned by the Russia lost in Pskov
                      Germany roll dice for 3 germanInfantrys and 3 germanNavalFighters in Pskov, round 3 : 3/6 hits, 1.50 expected hits
                      Russia roll dice for 1 russianInfantry in Pskov, round 3 : 0/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia lost in Pskov
                  Germany win, taking Pskov from Russia with 3 germanInfantrys and 3 germanNavalFighters remaining. Battle score for attacker is 6
                  Casualties for Russia: 2 russianInfantrys
              Battle in Smolensk
                  Germany attack with 1 germanArtillery and 2 germanInfantrys
                  Russia defend with 1 Flagpole and 2 russianInfantrys
                      Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Smolensk, round 2 : 0/3 hits, 0.67 expected hits
                      Russia roll dice for 2 russianInfantrys in Smolensk, round 2 : 1/2 hits, 0.50 expected hits
                      1 germanInfantry owned by the Germany lost in Smolensk
                  1 germanInfantry owned by the Germany and 1 germanArtillery owned by the Germany retreated to Orel Kursk
                  Russia win with 2 russianInfantrys remaining. Battle score for attacker is -3
                  Casualties for Germany: 1 germanInfantry
              Battle in Voronezh
                  Germany attack with 1 germanArtillery and 3 germanInfantrys
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 2 : 0/4 hits, 0.83 expected hits
                      Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                      Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 3 : 0/4 hits, 0.83 expected hits
                      Russia roll dice for 1 russianInfantry in Voronezh, round 3 : 0/1 hits, 0.25 expected hits
                      Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 4 : 0/4 hits, 0.83 expected hits
                      Russia roll dice for 1 russianInfantry in Voronezh, round 4 : 0/1 hits, 0.25 expected hits
                      Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Voronezh, round 5 : 1/4 hits, 0.83 expected hits
                      Russia roll dice for 1 russianInfantry in Voronezh, round 5 : 0/1 hits, 0.25 expected hits
                      1 russianInfantry owned by the Russia lost in Voronezh
                  Germany win, taking Voronezh from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
              Battle in Caucasus
                  Germany attack with 1 germanArtillery, 5 germanFighters, 2 germanInfantrys, 3 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber
                  Russia defend with 1 Flagpole and 6 russianInfantrys
                      Germany roll dice for 1 germanArtillery, 5 germanFighters, 2 germanInfantrys, 3 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in Caucasus, round 2 : 6/14 hits, 5.17 expected hits
                      Russia roll dice for 6 russianInfantrys in Caucasus, round 2 : 2/6 hits, 1.50 expected hits
                      6 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Caucasus
                  Germany win, taking Caucasus from Russia with 1 germanArtillery, 5 germanFighters, 3 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 12
                  Casualties for Germany: 2 germanInfantrys
                  Casualties for Russia: 6 russianInfantrys
      
          Non Combat Move - Germany
              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanAP2: Germany has 1 Material placed in Berlin
              Trigger germanProd: Germany has 1 Material placed in Berlin
              1 germanFighter moved from Caucasus to Turkey
              4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Caucasus to Southern Caucasus
              3 germanNavalFighters moved from Caucasus to Southern Caucasus
              3 germanNavalFighters moved from Pskov to Belorussia
              1 germanAirTransport moved from Murmansk to Finland
              2 germanNavalFighters moved from Copenhagen to Finland
              1 germanNavalFighter moved from Denmark to Finland
              1 Material and 1 germanAirTransport moved from Berlin to Madrid
              1 Material and 1 germanAirTransport moved from Berlin to Madrid
              3 germanAlpineInfantrys moved from Madrid to Southern Spain
              1 germanCombatEngineer moved from Northern Spain to Madrid
              1 germanCombatEngineer moved from Western France to Northern Spain
              1 germanCombatEngineer moved from Northern France to Western France
              1 germanCombatEngineer moved from Low Countries to Northern France
              1 germanCombatEngineer moved from Northern Germany to Low Countries
              1 germanCombatEngineer moved from Eastern Germany to Northern Germany
              1 Truck and 1 germanAntiAirGun moved from Cyrenaica to Tunisia
              1 Truck moved from Tunisia to Algeria
              2 germanInfantrys moved from Vichy France to 44 Sea Zone
              2 germanInfantrys moved from 44 Sea Zone to Southern Spain
              1 germanInfantry moved from Algeria to Morrocco
              1 germanNavalFighter moved from Poland to Turkey
              1 Train and 2 germanAntiTankGuns moved from Western Germany to Kharkov
              1 Truck and 1 germanAntiTankGun moved from Western Germany to Poland
              1 Train moved from Southern Ukraine to Western Germany
              1 germanNavalFighter moved from Low Countries to Northern France
              1 germanNavalFighter moved from Northern Germany to Low Countries
              1 germanNavalFighter moved from Northern Germany to Copenhagen
              1 Truck moved from Southern Spain to 43 Sea Zone
              1 Truck moved from 43 Sea Zone to Algeria
              1 Truck moved from Western Germany to Eastern Germany
              4 germanInfantrys moved from Western Ukraine to Kharkov
              2 germanInfantrys moved from Romania to Eastern Poland
              2 germanInfantrys moved from Romania to Western Ukraine
              1 germanArtillery moved from Kharkov to Eastern Ukraine
              1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Belorussia
              1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Eastern Ukraine
              1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Kharkov
              2 germanAntiTankGuns moved from Orel Kursk to Belorussia
              1 germanAntiTankGun moved from Orel Kursk to Kharkov
              2 germanAntiTankGuns moved from Kharkov to Eastern Ukraine
              3 germanInfantrys moved from Low Countries to Northern France
              3 germanInfantrys moved from Northern Germany to Low Countries
              1 germanInfantry moved from Northern Spain to Southern Spain
              1 germanInfantry moved from Western France to Northern Spain
              1 germanSubmarine moved from 34 Sea Zone to 22 Sea Zone
              3 germanInfantrys moved from Eastern Poland to Lithuania
              4 germanTransports moved from 27 Sea Zone to 29 Sea Zone
      
          Purchase Units - Germany
              Germany buy 1 germanAirfield, 3 germanAlpineInfantrys, 1 germanAntiAirGun, 2 germanAntiTankGuns, 1 germanEntrenchment, 1 germanFighter, 9 germanInfantrys, 1 germanSubmarine and 2 germanTanks; Remaining resources: 0 PUs; 9 techTokens; 
      
          Place Units - Germany
              Units in Madrid being upgraded or consumed: 2 Materials
              1 germanAirfield, 3 germanAlpineInfantrys and 1 germanEntrenchment placed in Madrid
              1 germanSubmarine placed in 34 Sea Zone
              4 germanInfantrys placed in Northern Germany
              3 germanInfantrys placed in Poland
              1 germanAntiAirGun and 1 germanAntiTankGun placed in Western Germany
              1 germanAntiTankGun placed in Western Germany
              1 germanInfantry and 2 germanTanks placed in Eastern Germany
              1 germanInfantry placed in Berlin
              1 germanFighter placed in Eastern Germany
      
          Turn Complete - Germany
              Germany collect 74 PUs; end with 74 PUs
              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 77 PUs
              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 80 PUs
              Units generate 9 techTokens; Germany end with 18 techTokens
              Units Change Ownership
                  Some Units in Algeria change ownership: 3 Materials and 1 germanCombatEngineer
                  Some Units in Finland change ownership: 1 germanCombatEngineer
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  Some Units in Vichy France change ownership: 1 germanCombatEngineer
      
          Purchase Units - VichyFrance
              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
              VichyFrance buy 2 germanArtillerys and 1 germanDocks; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              Units in Algeria being upgraded or consumed: 3 Materials
              1 Material, 1 germanArtillery and 1 germanDocks placed in Algeria
              1 germanArtillery placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 12 PUs; end with 12 PUs
              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
              Units Change Ownership
                  Some Units in Algeria change ownership: 1 Material, 1 germanArtillery and 1 germanCombatEngineer
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanCombatEngineer
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              4 germanInfantrys placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Some Units in Romania change ownership: 4 germanInfantrys
      
          Purchase Units - Finland
              Finland buy 1 germanInfantry; Remaining resources: 0 PUs; 
      
          Place Units - Finland
              1 germanInfantry placed in Finland
      
          Turn Complete - Finland
              Finland collect 6 PUs; end with 6 PUs
              Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantry
      

      Combat Hit Differential Summary :

      DepthChargeAttack fire in 29 Sea Zone : : 0.00
      Germany : -1.17
      Russia : -1.00
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Turn Summary: Brazil round 20

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 20
          
              Combat Move - Brazil
                  3 brazilianArtillerys, 3 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Venezuela
                  1 brazilianFighter moved from Eastern Brazil to Venezuela
          
              Combat - Brazil
                  Battle in Venezuela
                      Brazil attack with 3 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks
                      Neutral defend with 2 Artillerys, 1 Flagpole, 4 Infantrys and 1 Rail
                          Brazil roll dice for 3 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Venezuela, round 2 : 1/10 hits, 1.92 expected hits
                          Neutral roll dice for 2 Artillerys and 4 Infantrys in Venezuela, round 2 : 4/6 hits, 2.33 expected hits
                          3 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil and 1 Artillery owned by the Neutral lost in Venezuela
                      3 brazilianTanks owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                      Neutral win with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is -9
                      Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                      Casualties for Neutral: 1 Artillery
          
              Non Combat Move - Brazil
                  1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                  1 Train, 1 brazilianArtillery and 1 brazilianCombatEngineer moved from Rio de Janeiro to Northern Brazil
                  1 Train moved from Northern Brazil to Rio de Janeiro
                  1 brazilianFighter moved from Venezuela to Eastern Brazil
          
              Purchase Units - Brazil
                  Brazil buy 3 brazilianInfantrys; Remaining resources: 3 PUs; 
          
              Place Units - Brazil
                  3 brazilianInfantrys placed in Rio de Janeiro
          
              Turn Complete - Brazil
                  Brazil collect 12 PUs; end with 15 PUs
          

          Combat Hit Differential Summary :

          Neutral : 1.67
          Brazil : -0.92
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin go for japan

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Thailand round 20

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 20
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 10 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 9 PUs
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                          Japan roll 2,7,7,12,6,1,3,9,10 and gets 1 hit
                      Japan removing all Technology Tokens after successful research.
                      Japan discover ImprovedProduction
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      7 units repaired.
                          5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan removed in 127 Sea Zone
                          5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan added in 127 Sea Zone
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      1 japaneseInfantry moved from Dutch New Guinea to Papua
                            Japan take Papua from Australia
                      1 japaneseCombatEngineer and 4 japaneseInfantrys moved from Dutch New Guinea to New Guinea
                      1 japaneseInfantry and 1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                      1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 146 Sea Zone to 125 Sea Zone
                      2 japaneseInfantrys moved from Luzon to 127 Sea Zone
                      2 japaneseMarines moved from Phillippines to 127 Sea Zone
                      2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 125 Sea Zone
                      3 japaneseInfantrys and 3 japaneseMarines moved from 125 Sea Zone to Marshall Islands
                      3 japaneseBattleships, 7 japaneseCruisers and 9 japaneseDestroyers moved from 146 Sea Zone to 125 Sea Zone
                      5 japaneseBattleships and 7 japaneseDestroyers moved from 127 Sea Zone to 125 Sea Zone
                      2 japaneseFighters and 1 japaneseNavalFighter moved from Soviet Far East to Lake Baikal
                      1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                            Japan take Eastern Evenki from Russia
                      6 japaneseNavalFighters moved from 146 Sea Zone to New Guinea
                      6 japaneseNavalFighters moved from 146 Sea Zone to Marshall Islands
                      1 japaneseInfantry moved from Eastern Madras to New Dehli
                            Japan take New Dehli from India
                      1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
                            Japan take Far Eastern Republic from Russia
                      6 japaneseCarriers and 6 japaneseNavalFighters moved from 146 Sea Zone to 125 Sea Zone
                      6 japaneseNavalFighters moved from 125 Sea Zone to Marshall Islands
                      1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Anhwei
                      1 japaneseInfantry moved from Kwangtung to Kwangsi
                      2 japaneseFighters moved from Burma to Kwangsi
              
                  Combat - Japan
                      Battle in New Guinea
                          Japan attack with 1 japaneseCombatEngineer, 4 japaneseInfantrys and 6 japaneseNavalFighters
                          Britain defend with 1 britishInfantry; Australia defend with 1 Flagpole
                              Japan roll dice for 1 japaneseCombatEngineer, 4 japaneseInfantrys and 6 japaneseNavalFighters in New Guinea, round 2 : 1/11 hits, 1.42 expected hits
                              Australia roll dice for 1 britishInfantry in New Guinea, round 2 : 0/1 hits, 0.42 expected hits
                              1 britishInfantry owned by the Britain lost in New Guinea
                          Japan win, taking New Guinea from Australia with 1 japaneseCombatEngineer, 4 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Battle in Lake Baikal
                          Japan attack with 2 japaneseFighters and 1 japaneseNavalFighter
                          Russia defend with 1 russianDestroyer and 1 russianTransport
                              Japan roll dice for 2 japaneseFighters and 1 japaneseNavalFighter in Lake Baikal, round 2 : 2/3 hits, 1.25 expected hits
                              Russia roll dice for 1 russianDestroyer and 1 russianTransport in Lake Baikal, round 2 : 1/2 hits, 0.33 expected hits
                              1 russianTransport owned by the Russia, 1 japaneseNavalFighter owned by the Japan and 1 russianDestroyer owned by the Russia lost in Lake Baikal
                          Japan win with 2 japaneseFighters remaining. Battle score for attacker is 4
                          Casualties for Japan: 1 japaneseNavalFighter
                          Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                      Battle in Marshall Islands
                          Japan attack with 3 japaneseInfantrys, 3 japaneseMarines and 12 japaneseNavalFighters
                          Usa defend with 1 Flagpole and 1 americanInfantry
                              Japan roll dice for 6 japaneseBattleships in Marshall Islands, round 2 : 2/12 hits, 5.00 expected hits
                              Usa roll dice for 1 americanInfantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                              1 americanInfantry owned by the Usa lost in Marshall Islands
                          Japan win, taking Marshall Islands from Usa with 3 japaneseInfantrys, 3 japaneseMarines and 12 japaneseNavalFighters remaining. Battle score for attacker is 3
                          Casualties for Usa: 1 americanInfantry
                      Battle in Anhwei
                          Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
                              China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits
                              Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Anhwei, round 3 : 0/2 hits, 0.50 expected hits
                              China roll dice for 1 chineseInfantry in Anhwei, round 3 : 1/1 hits, 0.25 expected hits
                              1 japaneseInfantry owned by the Japan lost in Anhwei
                          1 japaneseArtillery owned by the Japan retreated to Shanghai
                          China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                          Casualties for Japan: 1 japaneseInfantry
                      Battle in Kwangsi
                          Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                              China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                              1 chineseInfantry owned by the China lost in Kwangsi
                          Japan win, taking Kwangsi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
              
                  Non Combat Move - Japan
                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                      2 japaneseArtillerys and 4 japaneseInfantrys moved from Eastern Madras to New Dehli
                      5 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseTank moved from Western Bengal to New Dehli
                      1 japaneseAlpineInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Burma
                      2 japaneseFighters moved from Kwangsi to Burma
                      1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Burma
                      1 Truck and 1 japaneseInfantry moved from Kwangtung to Burma
                      1 Truck moved from Kwangtung to Hong Kong
                      1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to French Indochina
                      1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Shanghai to Burma
                      1 Truck moved from Shanghai to Hong Kong
                      2 japaneseAirTransports and 2 japaneseCombatEngineers moved from Soviet Far East to Northern Manchuria
                      1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                      1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                      2 japaneseInfantrys, 2 japaneseMech.Infantrys and 3 japaneseTanks moved from Peking to Northern Manchuria
                      1 Truck moved from Manchuria to Peking
                      1 Truck and 1 japaneseArtillery moved from Peking to Northern Manchuria
                      2 japaneseFighters moved from Lake Baikal to Northern Manchuria
                      1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                      3 japaneseInfantrys moved from Thailand to Burma
                      1 japaneseInfantry moved from Shantung to Shanghai
                      2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 97 Sea Zone
                      2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                      3 japaneseArtillerys and 5 japaneseInfantrys moved from Soviet Far East to Eastern Evenki
                      2 japaneseNavalFighters moved from Japan to Northern Manchuria
                      12 japaneseNavalFighters moved from Marshall Islands to 125 Sea Zone
                      6 japaneseNavalFighters moved from New Guinea to 125 Sea Zone
                      2 japaneseCarriers moved from 127 Sea Zone to 125 Sea Zone
                      3 japaneseTransports moved from 146 Sea Zone to 128 Sea Zone
                      3 japaneseInfantrys moved from Burma to French Indochina
                      7 japaneseInfantrys moved from Burma to Bengal
                      1 Truck moved from Burma to Hong Kong
                      1 Train moved from Bengal to Burma
                      1 japaneseInfantry moved from Northern Manchuria to Chahar
                      1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                      2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                      2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
              
                  Purchase Units - Japan
                      Trigger japaneseAdvFig2: buyjapaneseAdvancedNavalFighter added to japaneseProduction
                      Trigger japaneseAdvFig1: buyjapaneseAdvancedFighter added to japaneseProduction
                      Japan repair damage of 1x Rail; Remaining resources: 74 PUs; 0 techTokens; 
                      Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseDestroyer, 1 japaneseHull, 7 japaneseInfantrys and 2 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Japan
                      2 japaneseMarines placed in Calcutta
                      3 japaneseInfantrys placed in Shanghai
                      2 japaneseInfantrys placed in Hong Kong
                      3 japaneseArtillerys placed in Korea
                      2 japaneseInfantrys placed in Kyushu Shikoku
                      1 japaneseDestroyer placed in 99 Sea Zone
                      1 japaneseHull placed in 99 Sea Zone
                      1 japaneseAdvancedNavalFighter placed in Japan
              
                  Activate Technology - Japan
                      Japan activating ImprovedProduction
              
                  Turn Complete - Japan
                      Japan collect 76 PUs; end with 76 PUs
                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 79 PUs
                      Units generate 9 techTokens; Japan end with 9 techTokens
                      Some Units in Northern Manchuria change ownership: 3 japaneseCombatEngineers
              
                  Purchase Units - Manchuria
                      Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 10 PUs; end with 10 PUs
                      Units Change Ownership
                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                          Some Units in Northern Manchuria change ownership: 3 japaneseCombatEngineers
              
                  Purchase Units - Thailand
                      Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Thailand
                      3 japaneseInfantrys placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 9 PUs
                      Some Units in Thailand change ownership: 3 japaneseInfantrys
              

              Combat Hit Differential Summary :

              Usa : -0.33
              Japan : -3.83
              China : 0.25
              Australia : -0.42
              Russia : 0.67
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut the only one I thought there was a slight possibility you'd scramble was the russian ships, and if so we can redo that

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin yeah no sweat i had one last russian turn that you def wouldnt have gone for either

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Move Summary: China round 20

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 20
                    
                        Combat Move - China
                            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                Some non-combat units are destroyed: 
                            1 chineseInfantry moved from Anhwei to Fo Kien
                                  China take Fo Kien from Japan
                            1 chineseInfantry moved from Yunnan to Kwangsi
                            3 chineseFighters moved from Eastern Szechwan to Kwangsi
                            1 chineseInfantry moved from Shensi to Shantung
                                  China take Shantung from Japan
                            1 chineseInfantry moved from Shansi to Peking
                                  China take Peking from Japan
                            1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 11 chineseInfantrys, 1 chineseMech.Infantry and 11 chineseTanks moved from Shansi to Chahar
                            5 chineseFighters moved from Inner Mongolia to Chahar
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin gotta a no brainer but wanted to make sure before i went through with uk

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut sorry didnt get the email but I can do it now

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Turn Summary: Sweden round 20

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 20
                          
                              Combat Move - Sweden
                                  1 swedishSubmarine moved from 29 Sea Zone to 28 Sea Zone
                          
                              Combat - Sweden
                          
                              Non Combat Move - Sweden
                                  2 swedishSubmarines moved from 28 Sea Zone to 27 Sea Zone
                          
                              Purchase Units - Sweden
                                  Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                          
                              Place Units - Sweden
                                  1 swedishSubmarine placed in 28 Sea Zone
                          
                              Turn Complete - Sweden
                                  Sweden collect 7 PUs; end with 7 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin no surprises this time 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin ah crud forgot to buy trenches in gibralter please trade 2 arts in london for a trench and a fort in gibralter.

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators @ubernaut
                                last edited by

                                @colin sorry 1 each art in london and central britain

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @ubernaut
                                  last edited by

                                  @colin forgot cario too 😛 trade one there too if you dont mind

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by ubernaut

                                    @colin sorry i guess that wasnt very clear we can do it live if you want instead of the art i want produce inf and use the extra pu 2 for gibralter and 1 for cario to produce a trench/trench+fort

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Italy round 20

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 20
                                      
                                          Research Technology - Italy
                                              Italy spend 0 on tech rolls
                                                  Italy roll 9,9,11,1,1,8,10,7,6 and gets 0 hits
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                              3 italianInfantrys moved from Eastern Ukraine to Caucasus
                                              2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber moved from Southern Caucasus to Caucasus
                                      
                                          Combat - Italy
                                              Battle in Caucasus
                                                  Italy attack with 2 italianFighters, 3 italianInfantrys, 3 italianNavalFighters and 1 italianStrategicBomber
                                                  Russia defend with 1 Flagpole and 2 russianInfantrys
                                                      Italy roll dice for 2 italianFighters, 3 italianInfantrys, 3 italianNavalFighters and 1 italianStrategicBomber in Caucasus, round 2 : 3/9 hits, 2.83 expected hits
                                                      Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits
                                                      2 russianInfantrys owned by the Russia lost in Caucasus
                                                  Italy win, taking Caucasus from Russia with 2 italianFighters, 3 italianInfantrys, 3 italianNavalFighters and 1 italianStrategicBomber remaining. Battle score for attacker is 6
                                                  Casualties for Russia: 2 russianInfantrys
                                      
                                          Non Combat Move - Italy
                                              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger italianProd: Italy has 1 Material placed in Rome
                                              2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber moved from Caucasus to Southern Caucasus
                                              2 italianArtillerys and 4 italianInfantrys moved from Western Egypt to 51 Sea Zone
                                              2 italianArtillerys, 3 italianDestroyers, 4 italianInfantrys and 3 italianTransports moved from 51 Sea Zone to 54 Sea Zone
                                              2 italianArtillerys and 4 italianInfantrys moved from 54 Sea Zone to Turkey
                                              1 italianInfantry moved from Western Egypt to Al Kufrah
                                              2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                              1 italianNavalFighter moved from Northern Italy to Algeria
                                              1 italianCruiser, 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                                              2 italianInfantrys moved from 48 Sea Zone to Tunisia
                                              1 italianTransport moved from 43 Sea Zone to 48 Sea Zone
                                              1 italianTank moved from Northern Italy to Romania
                                              1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov
                                              1 italianArtillery and 1 italianMech.Infantry moved from Western Ukraine to Eastern Ukraine
                                              1 Train moved from Northern Italy to Rome
                                              1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                                              1 Train moved from Western Ukraine to Romania
                                              1 italianInfantry moved from Tobruk to Cyrenaica
                                              1 italianArtillery moved from Tobruk to Western Egypt
                                              1 italianArtillery moved from Tobruk to Western Egypt
                                              1 italianInfantry moved from Western Egypt to Tobruk
                                              1 italianInfantry moved from Tobruk to Cyrenaica
                                              1 italianInfantry moved from Western Egypt to Tobruk
                                              1 Truck moved from Rome to Southern Italy
                                              1 Material and 1 Truck moved from Southern Italy to Northern Italy
                                              1 Material and 1 italianAirTransport moved from Rome to Northern Italy
                                              1 italianAirTransport moved from Northern Italy to Rome
                                              2 Trucks moved from Northern Italy to Rome
                                      
                                          Purchase Units - Italy
                                              Italy buy 2 italianArtillerys, 1 italianCombatEngineer and 7 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                                      
                                          Place Units - Italy
                                              2 italianArtillerys placed in Northern Italy
                                              1 italianCombatEngineer and 3 italianInfantrys placed in Rome
                                              3 italianInfantrys placed in Southern Italy
                                      
                                          Turn Complete - Italy
                                              Italy collect 32 PUs; end with 32 PUs
                                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 35 PUs
                                              Units generate 9 techTokens; Italy end with 18 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Italy : 0.17
                                      Russia : -0.50
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut yeah i didnt see all that but you can make the edits since you know what to do

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Usa round 20

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 20
                                          
                                              Research Technology - Usa
                                                  Trigger americanaTAA: Usa gains access to AdvancedArtillery
                                                  Usa spend 0 on tech rolls
                                                      Usa roll 6,4,11,5,5,3,1,5,9 and gets 0 hits
                                          
                                              Combat Move - Usa
                                                  Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield
                                                  Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield
                                                  Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield
                                                  Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield
                                                  Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield
                                                  Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield
                                                  Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield
                                                  Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield
                                                  Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield
                                                  Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield
                                                  Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield
                                                  Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield
                                                  Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield
                                                  Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Britain from Gibraltar: 2 Materials
                                                  EDIT: Adding units owned by Britain to Gibraltar: 1 britishFortification
                                                  EDIT: Removing units owned by Britain from Central Britain: 1 britishArtillery
                                                  EDIT: Removing units owned by Britain from London: 1 britishArtillery
                                                  EDIT: Adding units owned by Britain to London: 2 britishInfantrys
                                                  EDIT: Turning off Edit Mode
                                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                          
                                              Non Combat Move - Usa
                                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                                  1 americanNavalFighter moved from Gilbert Islands to Queensland
                                                  2 americanInfantrys moved from Gilbert Islands to 132 Sea Zone
                                                  1 americanAdvancedNavalFighter, 4 americanAdvancedSubmarines, 2 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 2 americanInfantrys, 5 americanNavalFighters, 4 americanSubmarines and 1 americanTransport moved from 132 Sea Zone to 115 Sea Zone
                                                  5 americanBattleship-damageds, 3 americanCarrier-damageds and 2 americanSubmarines moved from 116 Sea Zone to 115 Sea Zone
                                                  3 americanNavalFighters moved from Gilbert Islands to Hawaiian Islands
                                                  3 americanNavalFighters moved from Johnston Island to Hawaiian Islands
                                                  2 americanAdvancedNavalFighters moved from Los Angeles to Hawaiian Islands
                                                  2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                                                  2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                  6 americanInfantrys moved from Azores to 40 Sea Zone
                                                  6 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                  6 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                                  3 americanArtillerys moved from New York to 30 Sea Zone
                                                  3 americanInfantrys and 1 americanMarine moved from Washington to 30 Sea Zone
                                                  3 americanArtillerys, 3 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                  3 americanArtillerys, 3 americanInfantrys and 1 americanMarine moved from 39 Sea Zone to Azores
                                                  2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                  2 americanTransports moved from 12 Sea Zone to 7 Sea Zone
                                                  2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                                                  1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                                  1 americanHeavyDestroyer moved from 30 Sea Zone to 39 Sea Zone
                                                  2 americanTransports moved from 20 Sea Zone to 39 Sea Zone
                                                  1 americanAdvancedNavalFighter moved from Gibraltar to Azores
                                                  4 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                                          
                                              Purchase Units - Usa
                                                  Usa buy 2 americanAdvancedNavalFighters, 3 americanArtillerys, 6 americanInfantrys, 2 americanSubmarines and 1 americanTank; Remaining resources: 0 PUs; 9 techTokens; 
                                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Usa
                                                  2 americanSubmarines placed in 115 Sea Zone
                                                  2 americanAdvancedNavalFighters placed in Los Angeles
                                                  3 americanArtillerys and 1 americanTank placed in New York
                                                  4 americanInfantrys placed in Washington
                                                  2 americanInfantrys placed in Northeastern US
                                          
                                              Turn Complete - Usa
                                                  Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                                  Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                                  Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                                  Usa collect 69 PUs; end with 69 PUs
                                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 72 PUs
                                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                                  Units generate 9 techTokens; Usa end with 18 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin i guess i only screwed up uk not cario go for turkey

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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