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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin no surprises this time 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin ah crud forgot to buy trenches in gibralter please trade 2 arts in london for a trench and a fort in gibralter.

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @ubernaut
          last edited by

          @colin sorry 1 each art in london and central britain

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators @ubernaut
            last edited by

            @colin forgot cario too 😛 trade one there too if you dont mind

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by ubernaut

              @colin sorry i guess that wasnt very clear we can do it live if you want instead of the art i want produce inf and use the extra pu 2 for gibralter and 1 for cario to produce a trench/trench+fort

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Italy round 20

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 20
                
                    Research Technology - Italy
                        Italy spend 0 on tech rolls
                            Italy roll 9,9,11,1,1,8,10,7,6 and gets 0 hits
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        3 italianInfantrys moved from Eastern Ukraine to Caucasus
                        2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber moved from Southern Caucasus to Caucasus
                
                    Combat - Italy
                        Battle in Caucasus
                            Italy attack with 2 italianFighters, 3 italianInfantrys, 3 italianNavalFighters and 1 italianStrategicBomber
                            Russia defend with 1 Flagpole and 2 russianInfantrys
                                Italy roll dice for 2 italianFighters, 3 italianInfantrys, 3 italianNavalFighters and 1 italianStrategicBomber in Caucasus, round 2 : 3/9 hits, 2.83 expected hits
                                Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits
                                2 russianInfantrys owned by the Russia lost in Caucasus
                            Italy win, taking Caucasus from Russia with 2 italianFighters, 3 italianInfantrys, 3 italianNavalFighters and 1 italianStrategicBomber remaining. Battle score for attacker is 6
                            Casualties for Russia: 2 russianInfantrys
                
                    Non Combat Move - Italy
                        Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber moved from Caucasus to Southern Caucasus
                        2 italianArtillerys and 4 italianInfantrys moved from Western Egypt to 51 Sea Zone
                        2 italianArtillerys, 3 italianDestroyers, 4 italianInfantrys and 3 italianTransports moved from 51 Sea Zone to 54 Sea Zone
                        2 italianArtillerys and 4 italianInfantrys moved from 54 Sea Zone to Turkey
                        1 italianInfantry moved from Western Egypt to Al Kufrah
                        2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                        1 italianNavalFighter moved from Northern Italy to Algeria
                        1 italianCruiser, 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                        2 italianInfantrys moved from 48 Sea Zone to Tunisia
                        1 italianTransport moved from 43 Sea Zone to 48 Sea Zone
                        1 italianTank moved from Northern Italy to Romania
                        1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov
                        1 italianArtillery and 1 italianMech.Infantry moved from Western Ukraine to Eastern Ukraine
                        1 Train moved from Northern Italy to Rome
                        1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                        1 Train moved from Western Ukraine to Romania
                        1 italianInfantry moved from Tobruk to Cyrenaica
                        1 italianArtillery moved from Tobruk to Western Egypt
                        1 italianArtillery moved from Tobruk to Western Egypt
                        1 italianInfantry moved from Western Egypt to Tobruk
                        1 italianInfantry moved from Tobruk to Cyrenaica
                        1 italianInfantry moved from Western Egypt to Tobruk
                        1 Truck moved from Rome to Southern Italy
                        1 Material and 1 Truck moved from Southern Italy to Northern Italy
                        1 Material and 1 italianAirTransport moved from Rome to Northern Italy
                        1 italianAirTransport moved from Northern Italy to Rome
                        2 Trucks moved from Northern Italy to Rome
                
                    Purchase Units - Italy
                        Italy buy 2 italianArtillerys, 1 italianCombatEngineer and 7 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                
                    Place Units - Italy
                        2 italianArtillerys placed in Northern Italy
                        1 italianCombatEngineer and 3 italianInfantrys placed in Rome
                        3 italianInfantrys placed in Southern Italy
                
                    Turn Complete - Italy
                        Italy collect 32 PUs; end with 32 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 35 PUs
                        Units generate 9 techTokens; Italy end with 18 techTokens
                

                Combat Hit Differential Summary :

                Italy : 0.17
                Russia : -0.50
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut yeah i didnt see all that but you can make the edits since you know what to do

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Usa round 20

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 20
                    
                        Research Technology - Usa
                            Trigger americanaTAA: Usa gains access to AdvancedArtillery
                            Usa spend 0 on tech rolls
                                Usa roll 6,4,11,5,5,3,1,5,9 and gets 0 hits
                    
                        Combat Move - Usa
                            Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield
                            Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield
                            Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield
                            Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield
                            Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield
                            Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield
                            Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield
                            Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield
                            Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield
                            Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield
                            Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield
                            Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield
                            Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield
                            Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Turning on Edit Mode
                            EDIT: Removing units owned by Britain from Gibraltar: 2 Materials
                            EDIT: Adding units owned by Britain to Gibraltar: 1 britishFortification
                            EDIT: Removing units owned by Britain from Central Britain: 1 britishArtillery
                            EDIT: Removing units owned by Britain from London: 1 britishArtillery
                            EDIT: Adding units owned by Britain to London: 2 britishInfantrys
                            EDIT: Turning off Edit Mode
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            1 americanNavalFighter moved from Gilbert Islands to Queensland
                            2 americanInfantrys moved from Gilbert Islands to 132 Sea Zone
                            1 americanAdvancedNavalFighter, 4 americanAdvancedSubmarines, 2 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 2 americanInfantrys, 5 americanNavalFighters, 4 americanSubmarines and 1 americanTransport moved from 132 Sea Zone to 115 Sea Zone
                            5 americanBattleship-damageds, 3 americanCarrier-damageds and 2 americanSubmarines moved from 116 Sea Zone to 115 Sea Zone
                            3 americanNavalFighters moved from Gilbert Islands to Hawaiian Islands
                            3 americanNavalFighters moved from Johnston Island to Hawaiian Islands
                            2 americanAdvancedNavalFighters moved from Los Angeles to Hawaiian Islands
                            2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                            2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                            6 americanInfantrys moved from Azores to 40 Sea Zone
                            6 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                            6 americanInfantrys moved from 61 Sea Zone to Western Sahara
                            3 americanArtillerys moved from New York to 30 Sea Zone
                            3 americanInfantrys and 1 americanMarine moved from Washington to 30 Sea Zone
                            3 americanArtillerys, 3 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                            3 americanArtillerys, 3 americanInfantrys and 1 americanMarine moved from 39 Sea Zone to Azores
                            2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                            2 americanTransports moved from 12 Sea Zone to 7 Sea Zone
                            2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                            1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                            1 americanHeavyDestroyer moved from 30 Sea Zone to 39 Sea Zone
                            2 americanTransports moved from 20 Sea Zone to 39 Sea Zone
                            1 americanAdvancedNavalFighter moved from Gibraltar to Azores
                            4 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                    
                        Purchase Units - Usa
                            Usa buy 2 americanAdvancedNavalFighters, 3 americanArtillerys, 6 americanInfantrys, 2 americanSubmarines and 1 americanTank; Remaining resources: 0 PUs; 9 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            2 americanSubmarines placed in 115 Sea Zone
                            2 americanAdvancedNavalFighters placed in Los Angeles
                            3 americanArtillerys and 1 americanTank placed in New York
                            4 americanInfantrys placed in Washington
                            2 americanInfantrys placed in Northeastern US
                    
                        Turn Complete - Usa
                            Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                            Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                            Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                            Usa collect 69 PUs; end with 69 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 72 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                            Units generate 9 techTokens; Usa end with 18 techTokens
                    

                    Combat Hit Differential Summary :

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin i guess i only screwed up uk not cario go for turkey

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Finland round 21

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 21
                        
                            Reconnaissance Missions - Finland
                                Finland collect 0 PUs; end with 6 PUs
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 12 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 8 PUs
                        
                            Research Technology - Germany
                                Germany spend 0 on tech rolls
                                    Germany roll 10,6,9,1,9,4,11,11,8,1,6,2,2,5,10,4,6,8 and gets 0 hits
                        
                            Combat Move - Germany
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                1 germanInfantry moved from Orel Kursk to Smolensk
                                      Germany take Smolensk from Russia
                        
                            Combat - Germany
                        
                            Non Combat Move - Germany
                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanAP2: Germany has 1 Material placed in Berlin
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                1 germanInfantry moved from Kharkov to Voronezh
                                4 germanAntiTankGuns moved from Finland to 29 Sea Zone
                                2 Trucks moved from Finland to 29 Sea Zone
                                2 germanArtillerys moved from Finland to 29 Sea Zone
                                2 Trucks moved from 29 Sea Zone to Lithuania
                                4 germanAntiTankGuns and 2 germanArtillerys moved from 29 Sea Zone to Lithuania
                                3 germanInfantrys moved from Lithuania to Belorussia
                                2 germanInfantrys moved from Eastern Poland to Belorussia
                                2 germanInfantrys moved from Pskov to Orel Kursk
                                2 germanAntiTankGuns moved from Belorussia to Orel Kursk
                                1 germanNavalFighter moved from Turkey to Eastern Germany
                                1 germanFighter moved from Turkey to Kharkov
                                1 germanFighter moved from Eastern Germany to Belorussia
                                3 germanNavalFighters moved from Finland to Lithuania
                                3 germanNavalFighters moved from Belorussia to Lithuania
                                1 Train moved from Western Germany to Berlin
                                2 germanTanks moved from Eastern Germany to Eastern Poland
                                3 germanInfantrys moved from Poland to Eastern Poland
                                1 germanAntiTankGun moved from Poland to Lithuania
                                1 Truck moved from Poland to Western Germany
                                3 germanAlpineInfantrys moved from Madrid to Southern Spain
                                4 germanInfantrys moved from Southern Spain to Northern Spain
                                1 germanSubmarine moved from 34 Sea Zone to 17 Sea Zone
                                1 germanSubmarine moved from 22 Sea Zone to 17 Sea Zone
                                1 germanInfantry moved from Berlin to Northern Germany
                                1 germanInfantry moved from Eastern Germany to Northern Germany
                                4 germanInfantrys moved from Romania to Western Ukraine
                                2 Materials and 1 Train moved from Berlin to Lithuania
                                1 Train moved from Lithuania to Eastern Germany
                                1 germanAirTransport and 1 germanCombatEngineer moved from Finland to Lithuania
                                1 germanAirTransport moved from Lithuania to Berlin
                                1 Train moved from Kharkov to Western Germany
                                2 germanAntiTankGuns moved from Western Germany to Southern Germany
                                3 germanInfantrys moved from Western France to Northern France
                                2 germanInfantrys moved from Northern France to Low Countries
                                1 Material, 1 Truck and 1 germanCombatEngineer moved from Algeria to Tunisia
                                1 Truck moved from Tunisia to Algeria
                                1 germanNavalFighter moved from Morrocco to Algeria
                                1 germanArtillery moved from Vichy France to 44 Sea Zone
                                1 germanArtillery moved from 44 Sea Zone to Southern Spain
                                1 germanParatrooper moved from Northern Germany to Berlin
                                2 germanStrategicBombers and 1 germanTacticalBomber moved from Southern Caucasus to Turkey
                                3 germanNavalFighters moved from Southern Caucasus to Turkey
                                1 germanFighter moved from Southern Caucasus to Eastern Turkey
                                3 germanFighters moved from Southern Caucasus to Turkey
                                2 germanInfantrys moved from Western Ukraine to Kharkov
                                2 germanInfantrys moved from Kharkov to Eastern Ukraine
                                1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                1 germanAirTransport moved from Madrid to Berlin
                                1 germanAirTransport moved from Madrid to Berlin
                                1 germanCombatEngineer moved from Madrid to Northern Spain
                                1 germanCombatEngineer moved from Northern Spain to Western France
                                1 germanCombatEngineer moved from Western France to Northern France
                                1 germanCombatEngineer moved from Northern France to Low Countries
                                1 germanCombatEngineer moved from Low Countries to Northern Germany
                                1 germanCombatEngineer moved from Northern Germany to Eastern Germany
                        
                            Purchase Units - Germany
                                Germany buy 1 germanAirfield, 3 germanAlpineInfantrys, 1 germanEntrenchment, 1 germanFighter, 16 germanInfantrys and 1 germanSubmarine; Remaining resources: 0 PUs; 18 techTokens; 
                        
                            Place Units - Germany
                                Units in Lithuania being upgraded or consumed: 2 Materials
                                1 germanAirfield and 1 germanEntrenchment placed in Lithuania
                                3 germanInfantrys placed in Poland
                                1 germanSubmarine placed in 34 Sea Zone
                                3 germanAlpineInfantrys placed in Madrid
                                4 germanInfantrys placed in Eastern Germany
                                1 germanFighter placed in Southern Germany
                                4 germanInfantrys placed in Northern Germany
                                4 germanInfantrys placed in Berlin
                                1 germanInfantry placed in Austria
                        
                            Turn Complete - Germany
                                Germany collect 74 PUs; end with 74 PUs
                                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 77 PUs
                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                Units generate 9 techTokens; Germany end with 27 techTokens
                                Units Change Ownership
                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    Some Units in Tunisia change ownership: 1 Material and 1 germanCombatEngineer
                                    Some Units in Vichy France change ownership: 1 germanCombatEngineer
                        
                            Purchase Units - VichyFrance
                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                VichyFrance buy 1 germanArtillery, 1 germanEntrenchment and 1 germanInfantry; Remaining resources: 0 PUs; 
                        
                            Place Units - VichyFrance
                                Units in Tunisia being upgraded or consumed: 1 Material
                                1 germanEntrenchment placed in Tunisia
                                1 Material placed in Algeria
                                1 germanArtillery and 1 germanInfantry placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 12 PUs; end with 12 PUs
                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 Material
                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    Some Units in Tunisia change ownership: 1 germanCombatEngineer
                                    Some Units in Vichy France change ownership: 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - DanubeAxis
                                4 germanInfantrys placed in Romania
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 12 PUs
                                Some Units in Romania change ownership: 4 germanInfantrys
                        
                            Purchase Units - Finland
                                Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Finland
                                2 germanInfantrys placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 3 PUs; end with 3 PUs
                                Some Units in Finland change ownership: 2 germanInfantrys
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 2 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin still there?

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Move Summary: Russia round 21

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 21
                              
                                  Research Technology - Russia
                                      Trigger russianaTIFR: Russia gains access to IncreasedFighterRange
                                      Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers
                                      Russia spend 0 on tech rolls
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      19 russianArtillerys, 2 russianCombatEngineers, 23 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry and 1 russianParatrooper moved from Eastern Finland to Finland
                                      1 russianMech.Infantry and 7 russianTanks moved from Murmansk to Finland
                                      3 russianMech.Infantrys, 4 russianMobileArtillerys and 10 russianTanks moved from Leningrad to Finland
                                      2 russianFighters and 2 russianInfantrys moved from Leningrad to Pskov
                                      2 russianFighters moved from Leningrad to Smolensk
                                      2 russianInfantrys moved from Novgorod to Smolensk
                                      2 russianInfantrys moved from Tula to Voronezh
                                      1 russianTacticalBomber moved from Moscow to Voronezh
                                      1 russianTacticalBomber moved from Volgarod to Caucasus
                                      4 russianInfantrys moved from Stalingrad to Caucasus
                                      15 russianAlpineInfantrys, 5 russianArtillerys, 1 russianCombatEngineer, 1 russianFighter and 19 russianInfantrys moved from Yakut to Northern Manchuria
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin two monster battles if you are still up

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: Brazil round 21

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 21
                                  
                                      Combat Move - Brazil
                                  
                                      Non Combat Move - Brazil
                                          1 Train and 2 brazilianInfantrys moved from Rio de Janeiro to Northern Brazil
                                          1 Train moved from Northern Brazil to Rio de Janeiro
                                          1 Truck and 1 brazilianInfantry moved from Rio de Janeiro to Northern Brazil
                                  
                                      Purchase Units - Brazil
                                          Brazil buy 1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTank; Remaining resources: 2 PUs; 
                                  
                                      Place Units - Brazil
                                          1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTank placed in Rio de Janeiro
                                  
                                      Turn Complete - Brazil
                                          Brazil collect 12 PUs; end with 14 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 21

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 21
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 10 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 9 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 4,6,3,2,7,6,8,7,10 and gets 0 hits
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseCruiser and 1 japaneseDestroyer moved from 85 Sea Zone to 75 Sea Zone
                                            1 japaneseInfantry moved from French Indochina to Kwangsi
                                            1 japaneseInfantry moved from French Indochina to Yunnan
                                            1 japaneseFighter moved from Burma to Kwangsi
                                            1 japaneseFighter moved from Burma to Yunnan
                                            3 japaneseInfantrys and 3 japaneseMarines moved from Marshall Islands to 125 Sea Zone
                                            8 japaneseBattleships, 8 japaneseCarriers, 7 japaneseCruisers, 16 japaneseDestroyers, 3 japaneseInfantrys, 3 japaneseMarines, 18 japaneseNavalFighters and 3 japaneseTransports moved from 125 Sea Zone to 120 Sea Zone
                                            3 japaneseInfantrys and 3 japaneseMarines moved from 120 Sea Zone to Wake Island
                                    
                                        Combat - Japan
                                            Battle in 75 Sea Zone
                                                Japan attack with 1 japaneseCruiser and 1 japaneseDestroyer
                                                Britain defend with 2 britishTransports
                                                    Japan roll dice for 1 japaneseCruiser and 1 japaneseDestroyer in 75 Sea Zone, round 2 : 1/2 hits, 0.75 expected hits
                                                    Britain roll dice for 2 britishTransports in 75 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                                                    1 britishTransport owned by the Britain lost in 75 Sea Zone
                                                    Japan roll dice for 1 japaneseCruiser and 1 japaneseDestroyer in 75 Sea Zone, round 3 : 2/2 hits, 0.75 expected hits
                                                    Britain roll dice for 1 britishTransport in 75 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                                                    1 britishTransport owned by the Britain lost in 75 Sea Zone
                                                Japan win, taking 75 Sea Zone from Neutral with 1 japaneseCruiser and 1 japaneseDestroyer remaining. Battle score for attacker is 14
                                                Casualties for Britain: 2 britishTransports
                                            Battle in Wake Island
                                            Battle in Kwangsi
                                                Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                                                China defend with 1 Flagpole and 1 chineseInfantry
                                                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                                                    China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                                                    China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 0/1 hits, 0.25 expected hits
                                                    1 chineseInfantry owned by the China lost in Kwangsi
                                                Japan win, taking Wake Island from Usa, taking Kwangsi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                                Casualties for China: 1 chineseInfantry
                                            Battle in Yunnan
                                                Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                                                China defend with 1 Flagpole and 1 chineseInfantry
                                                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Yunnan, round 2 : 2/2 hits, 0.58 expected hits
                                                    China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 chineseInfantry owned by the China lost in Yunnan
                                                Japan win, taking Yunnan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                                Casualties for China: 1 chineseInfantry
                                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            1 japaneseArtillery and 6 japaneseInfantrys moved from Manchuria to Korea
                                            3 japaneseArtillerys and 6 japaneseInfantrys moved from Eastern Evenki to Far Eastern Republic
                                            1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                            2 japaneseInfantrys moved from 98 Sea Zone to Korea
                                            1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                            2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                            2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                            2 japaneseInfantrys moved from 98 Sea Zone to Korea
                                            2 Trains and 4 japaneseArtillerys moved from Burma to New Dehli
                                            2 Trains moved from New Dehli to Burma
                                            2 japaneseInfantrys moved from Bengal to Burma
                                            3 japaneseInfantrys moved from Thailand to Burma
                                            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from French Indochina to Burma
                                            4 Trucks, 3 japaneseArtillerys and 1 japaneseInfantry moved from Burma to New Dehli
                                            1 japaneseMech.Infantry and 1 japaneseTank moved from Burma to Western Bengal
                                            1 japaneseFighter moved from Yunnan to Burma
                                            1 japaneseFighter moved from Kwangsi to Burma
                                            2 japaneseTransports moved from 128 Sea Zone to 96 Sea Zone
                                            2 japaneseInfantrys moved from Hong Kong to 96 Sea Zone
                                            1 japaneseArtillery moved from Shanghai to 96 Sea Zone
                                            1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                            1 japaneseArtillery and 2 japaneseInfantrys moved from 98 Sea Zone to Korea
                                            1 japaneseCarrier and 1 japaneseDestroyer moved from 99 Sea Zone to 120 Sea Zone
                                            1 Truck moved from French Indochina to Burma
                                            1 japaneseAdvancedNavalFighter moved from Japan to Burma
                                            2 Trucks moved from Hong Kong to Burma
                                    
                                        Purchase Units - Japan
                                            Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 8 japaneseInfantrys and 2 japaneseMarines; Remaining resources: 0 PUs; 9 techTokens; 
                                    
                                        Place Units - Japan
                                            1 japaneseDestroyer placed in 99 Sea Zone
                                            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                            1 japaneseBattleship placed in 99 Sea Zone
                                            1 japaneseAdvancedNavalFighter placed in Japan
                                            3 japaneseArtillerys placed in Korea
                                            1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                            2 japaneseMarines placed in Calcutta
                                            2 japaneseInfantrys placed in Hong Kong
                                            3 japaneseInfantrys placed in Shanghai
                                            1 japaneseInfantry placed in Tokyo
                                    
                                        Turn Complete - Japan
                                            Japan collect 74 PUs; end with 74 PUs
                                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 77 PUs
                                            Units generate 9 techTokens; Japan end with 18 techTokens
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 8 PUs; end with 8 PUs
                                            Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Thailand
                                            3 japaneseInfantrys placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 9 PUs; end with 9 PUs
                                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                                    

                                    Combat Hit Differential Summary :

                                    Japan : 2.58
                                    China : -0.83
                                    Britain : -0.25
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: China round 21

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 21
                                        
                                            Combat Move - China
                                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                1 chineseInfantry moved from Peking to Manchuria
                                                4 chineseArtillerys, 1 chineseCombatEngineer, 12 chineseInfantrys and 10 chineseTanks moved from Chahar to Manchuria
                                                5 chineseFighters moved from Shansi to Shanghai
                                                1 chineseInfantry moved from Fo Kien to Shanghai
                                                1 chineseInfantry moved from Anhwei to Shanghai
                                                1 chineseInfantry moved from Shantung to Shanghai
                                                1 chineseInfantry moved from Hunan to Kwangsi
                                                1 chineseFighter moved from Chungking to Kwangsi
                                                4 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                                2 chineseFighters moved from Chungking to Yunnan
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin got a scramble for ya

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut sorry didnt get the email again but I'm ready

                                            ubernautU 1 Reply Last reply Reply Quote 0

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