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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @ubernaut
      last edited by

      @colin forgot cario too 😛 trade one there too if you dont mind

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by ubernaut

        @colin sorry i guess that wasnt very clear we can do it live if you want instead of the art i want produce inf and use the extra pu 2 for gibralter and 1 for cario to produce a trench/trench+fort

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Italy round 20

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 20
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                      Italy roll 9,9,11,1,1,8,10,7,6 and gets 0 hits
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  3 italianInfantrys moved from Eastern Ukraine to Caucasus
                  2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber moved from Southern Caucasus to Caucasus
          
              Combat - Italy
                  Battle in Caucasus
                      Italy attack with 2 italianFighters, 3 italianInfantrys, 3 italianNavalFighters and 1 italianStrategicBomber
                      Russia defend with 1 Flagpole and 2 russianInfantrys
                          Italy roll dice for 2 italianFighters, 3 italianInfantrys, 3 italianNavalFighters and 1 italianStrategicBomber in Caucasus, round 2 : 3/9 hits, 2.83 expected hits
                          Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits
                          2 russianInfantrys owned by the Russia lost in Caucasus
                      Italy win, taking Caucasus from Russia with 2 italianFighters, 3 italianInfantrys, 3 italianNavalFighters and 1 italianStrategicBomber remaining. Battle score for attacker is 6
                      Casualties for Russia: 2 russianInfantrys
          
              Non Combat Move - Italy
                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber moved from Caucasus to Southern Caucasus
                  2 italianArtillerys and 4 italianInfantrys moved from Western Egypt to 51 Sea Zone
                  2 italianArtillerys, 3 italianDestroyers, 4 italianInfantrys and 3 italianTransports moved from 51 Sea Zone to 54 Sea Zone
                  2 italianArtillerys and 4 italianInfantrys moved from 54 Sea Zone to Turkey
                  1 italianInfantry moved from Western Egypt to Al Kufrah
                  2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                  1 italianNavalFighter moved from Northern Italy to Algeria
                  1 italianCruiser, 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                  2 italianInfantrys moved from 48 Sea Zone to Tunisia
                  1 italianTransport moved from 43 Sea Zone to 48 Sea Zone
                  1 italianTank moved from Northern Italy to Romania
                  1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov
                  1 italianArtillery and 1 italianMech.Infantry moved from Western Ukraine to Eastern Ukraine
                  1 Train moved from Northern Italy to Rome
                  1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                  1 Train moved from Western Ukraine to Romania
                  1 italianInfantry moved from Tobruk to Cyrenaica
                  1 italianArtillery moved from Tobruk to Western Egypt
                  1 italianArtillery moved from Tobruk to Western Egypt
                  1 italianInfantry moved from Western Egypt to Tobruk
                  1 italianInfantry moved from Tobruk to Cyrenaica
                  1 italianInfantry moved from Western Egypt to Tobruk
                  1 Truck moved from Rome to Southern Italy
                  1 Material and 1 Truck moved from Southern Italy to Northern Italy
                  1 Material and 1 italianAirTransport moved from Rome to Northern Italy
                  1 italianAirTransport moved from Northern Italy to Rome
                  2 Trucks moved from Northern Italy to Rome
          
              Purchase Units - Italy
                  Italy buy 2 italianArtillerys, 1 italianCombatEngineer and 7 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
          
              Place Units - Italy
                  2 italianArtillerys placed in Northern Italy
                  1 italianCombatEngineer and 3 italianInfantrys placed in Rome
                  3 italianInfantrys placed in Southern Italy
          
              Turn Complete - Italy
                  Italy collect 32 PUs; end with 32 PUs
                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 35 PUs
                  Units generate 9 techTokens; Italy end with 18 techTokens
          

          Combat Hit Differential Summary :

          Italy : 0.17
          Russia : -0.50
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut yeah i didnt see all that but you can make the edits since you know what to do

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Usa round 20

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 20
              
                  Research Technology - Usa
                      Trigger americanaTAA: Usa gains access to AdvancedArtillery
                      Usa spend 0 on tech rolls
                          Usa roll 6,4,11,5,5,3,1,5,9 and gets 0 hits
              
                  Combat Move - Usa
                      Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield
                      Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield
                      Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield
                      Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield
                      Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield
                      Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield
                      Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield
                      Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield
                      Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield
                      Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield
                      Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield
                      Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield
                      Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield
                      Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Turning on Edit Mode
                      EDIT: Removing units owned by Britain from Gibraltar: 2 Materials
                      EDIT: Adding units owned by Britain to Gibraltar: 1 britishFortification
                      EDIT: Removing units owned by Britain from Central Britain: 1 britishArtillery
                      EDIT: Removing units owned by Britain from London: 1 britishArtillery
                      EDIT: Adding units owned by Britain to London: 2 britishInfantrys
                      EDIT: Turning off Edit Mode
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                      Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                      Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      Trigger americanAP2: Usa has 1 Material placed in Washington
                      1 americanNavalFighter moved from Gilbert Islands to Queensland
                      2 americanInfantrys moved from Gilbert Islands to 132 Sea Zone
                      1 americanAdvancedNavalFighter, 4 americanAdvancedSubmarines, 2 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 2 americanInfantrys, 5 americanNavalFighters, 4 americanSubmarines and 1 americanTransport moved from 132 Sea Zone to 115 Sea Zone
                      5 americanBattleship-damageds, 3 americanCarrier-damageds and 2 americanSubmarines moved from 116 Sea Zone to 115 Sea Zone
                      3 americanNavalFighters moved from Gilbert Islands to Hawaiian Islands
                      3 americanNavalFighters moved from Johnston Island to Hawaiian Islands
                      2 americanAdvancedNavalFighters moved from Los Angeles to Hawaiian Islands
                      2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                      2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                      6 americanInfantrys moved from Azores to 40 Sea Zone
                      6 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                      6 americanInfantrys moved from 61 Sea Zone to Western Sahara
                      3 americanArtillerys moved from New York to 30 Sea Zone
                      3 americanInfantrys and 1 americanMarine moved from Washington to 30 Sea Zone
                      3 americanArtillerys, 3 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                      3 americanArtillerys, 3 americanInfantrys and 1 americanMarine moved from 39 Sea Zone to Azores
                      2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                      2 americanTransports moved from 12 Sea Zone to 7 Sea Zone
                      2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                      1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                      1 americanHeavyDestroyer moved from 30 Sea Zone to 39 Sea Zone
                      2 americanTransports moved from 20 Sea Zone to 39 Sea Zone
                      1 americanAdvancedNavalFighter moved from Gibraltar to Azores
                      4 americanTransports moved from 61 Sea Zone to 39 Sea Zone
              
                  Purchase Units - Usa
                      Usa buy 2 americanAdvancedNavalFighters, 3 americanArtillerys, 6 americanInfantrys, 2 americanSubmarines and 1 americanTank; Remaining resources: 0 PUs; 9 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      2 americanSubmarines placed in 115 Sea Zone
                      2 americanAdvancedNavalFighters placed in Los Angeles
                      3 americanArtillerys and 1 americanTank placed in New York
                      4 americanInfantrys placed in Washington
                      2 americanInfantrys placed in Northeastern US
              
                  Turn Complete - Usa
                      Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                      Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                      Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                      Usa collect 69 PUs; end with 69 PUs
                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 72 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                      Units generate 9 techTokens; Usa end with 18 techTokens
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin i guess i only screwed up uk not cario go for turkey

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Finland round 21

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 21
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 6 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 8 PUs
                  
                      Research Technology - Germany
                          Germany spend 0 on tech rolls
                              Germany roll 10,6,9,1,9,4,11,11,8,1,6,2,2,5,10,4,6,8 and gets 0 hits
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanInfantry moved from Orel Kursk to Smolensk
                                Germany take Smolensk from Russia
                  
                      Combat - Germany
                  
                      Non Combat Move - Germany
                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          1 germanInfantry moved from Kharkov to Voronezh
                          4 germanAntiTankGuns moved from Finland to 29 Sea Zone
                          2 Trucks moved from Finland to 29 Sea Zone
                          2 germanArtillerys moved from Finland to 29 Sea Zone
                          2 Trucks moved from 29 Sea Zone to Lithuania
                          4 germanAntiTankGuns and 2 germanArtillerys moved from 29 Sea Zone to Lithuania
                          3 germanInfantrys moved from Lithuania to Belorussia
                          2 germanInfantrys moved from Eastern Poland to Belorussia
                          2 germanInfantrys moved from Pskov to Orel Kursk
                          2 germanAntiTankGuns moved from Belorussia to Orel Kursk
                          1 germanNavalFighter moved from Turkey to Eastern Germany
                          1 germanFighter moved from Turkey to Kharkov
                          1 germanFighter moved from Eastern Germany to Belorussia
                          3 germanNavalFighters moved from Finland to Lithuania
                          3 germanNavalFighters moved from Belorussia to Lithuania
                          1 Train moved from Western Germany to Berlin
                          2 germanTanks moved from Eastern Germany to Eastern Poland
                          3 germanInfantrys moved from Poland to Eastern Poland
                          1 germanAntiTankGun moved from Poland to Lithuania
                          1 Truck moved from Poland to Western Germany
                          3 germanAlpineInfantrys moved from Madrid to Southern Spain
                          4 germanInfantrys moved from Southern Spain to Northern Spain
                          1 germanSubmarine moved from 34 Sea Zone to 17 Sea Zone
                          1 germanSubmarine moved from 22 Sea Zone to 17 Sea Zone
                          1 germanInfantry moved from Berlin to Northern Germany
                          1 germanInfantry moved from Eastern Germany to Northern Germany
                          4 germanInfantrys moved from Romania to Western Ukraine
                          2 Materials and 1 Train moved from Berlin to Lithuania
                          1 Train moved from Lithuania to Eastern Germany
                          1 germanAirTransport and 1 germanCombatEngineer moved from Finland to Lithuania
                          1 germanAirTransport moved from Lithuania to Berlin
                          1 Train moved from Kharkov to Western Germany
                          2 germanAntiTankGuns moved from Western Germany to Southern Germany
                          3 germanInfantrys moved from Western France to Northern France
                          2 germanInfantrys moved from Northern France to Low Countries
                          1 Material, 1 Truck and 1 germanCombatEngineer moved from Algeria to Tunisia
                          1 Truck moved from Tunisia to Algeria
                          1 germanNavalFighter moved from Morrocco to Algeria
                          1 germanArtillery moved from Vichy France to 44 Sea Zone
                          1 germanArtillery moved from 44 Sea Zone to Southern Spain
                          1 germanParatrooper moved from Northern Germany to Berlin
                          2 germanStrategicBombers and 1 germanTacticalBomber moved from Southern Caucasus to Turkey
                          3 germanNavalFighters moved from Southern Caucasus to Turkey
                          1 germanFighter moved from Southern Caucasus to Eastern Turkey
                          3 germanFighters moved from Southern Caucasus to Turkey
                          2 germanInfantrys moved from Western Ukraine to Kharkov
                          2 germanInfantrys moved from Kharkov to Eastern Ukraine
                          1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                          1 germanAirTransport moved from Madrid to Berlin
                          1 germanAirTransport moved from Madrid to Berlin
                          1 germanCombatEngineer moved from Madrid to Northern Spain
                          1 germanCombatEngineer moved from Northern Spain to Western France
                          1 germanCombatEngineer moved from Western France to Northern France
                          1 germanCombatEngineer moved from Northern France to Low Countries
                          1 germanCombatEngineer moved from Low Countries to Northern Germany
                          1 germanCombatEngineer moved from Northern Germany to Eastern Germany
                  
                      Purchase Units - Germany
                          Germany buy 1 germanAirfield, 3 germanAlpineInfantrys, 1 germanEntrenchment, 1 germanFighter, 16 germanInfantrys and 1 germanSubmarine; Remaining resources: 0 PUs; 18 techTokens; 
                  
                      Place Units - Germany
                          Units in Lithuania being upgraded or consumed: 2 Materials
                          1 germanAirfield and 1 germanEntrenchment placed in Lithuania
                          3 germanInfantrys placed in Poland
                          1 germanSubmarine placed in 34 Sea Zone
                          3 germanAlpineInfantrys placed in Madrid
                          4 germanInfantrys placed in Eastern Germany
                          1 germanFighter placed in Southern Germany
                          4 germanInfantrys placed in Northern Germany
                          4 germanInfantrys placed in Berlin
                          1 germanInfantry placed in Austria
                  
                      Turn Complete - Germany
                          Germany collect 74 PUs; end with 74 PUs
                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 77 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                          Units generate 9 techTokens; Germany end with 27 techTokens
                          Units Change Ownership
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              Some Units in Tunisia change ownership: 1 Material and 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                          VichyFrance buy 1 germanArtillery, 1 germanEntrenchment and 1 germanInfantry; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          Units in Tunisia being upgraded or consumed: 1 Material
                          1 germanEntrenchment placed in Tunisia
                          1 Material placed in Algeria
                          1 germanArtillery and 1 germanInfantry placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 12 PUs; end with 12 PUs
                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 Material
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              Some Units in Tunisia change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Finland
                          2 germanInfantrys placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 3 PUs; end with 3 PUs
                          Some Units in Finland change ownership: 2 germanInfantrys
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin still there?

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: Russia round 21

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 21
                        
                            Research Technology - Russia
                                Trigger russianaTIFR: Russia gains access to IncreasedFighterRange
                                Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers
                                Russia spend 0 on tech rolls
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                19 russianArtillerys, 2 russianCombatEngineers, 23 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry and 1 russianParatrooper moved from Eastern Finland to Finland
                                1 russianMech.Infantry and 7 russianTanks moved from Murmansk to Finland
                                3 russianMech.Infantrys, 4 russianMobileArtillerys and 10 russianTanks moved from Leningrad to Finland
                                2 russianFighters and 2 russianInfantrys moved from Leningrad to Pskov
                                2 russianFighters moved from Leningrad to Smolensk
                                2 russianInfantrys moved from Novgorod to Smolensk
                                2 russianInfantrys moved from Tula to Voronezh
                                1 russianTacticalBomber moved from Moscow to Voronezh
                                1 russianTacticalBomber moved from Volgarod to Caucasus
                                4 russianInfantrys moved from Stalingrad to Caucasus
                                15 russianAlpineInfantrys, 5 russianArtillerys, 1 russianCombatEngineer, 1 russianFighter and 19 russianInfantrys moved from Yakut to Northern Manchuria
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin two monster battles if you are still up

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Brazil round 21

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 21
                            
                                Combat Move - Brazil
                            
                                Non Combat Move - Brazil
                                    1 Train and 2 brazilianInfantrys moved from Rio de Janeiro to Northern Brazil
                                    1 Train moved from Northern Brazil to Rio de Janeiro
                                    1 Truck and 1 brazilianInfantry moved from Rio de Janeiro to Northern Brazil
                            
                                Purchase Units - Brazil
                                    Brazil buy 1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTank; Remaining resources: 2 PUs; 
                            
                                Place Units - Brazil
                                    1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTank placed in Rio de Janeiro
                            
                                Turn Complete - Brazil
                                    Brazil collect 12 PUs; end with 14 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Thailand round 21

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 21
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 10 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 9 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 4,6,3,2,7,6,8,7,10 and gets 0 hits
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseCruiser and 1 japaneseDestroyer moved from 85 Sea Zone to 75 Sea Zone
                                      1 japaneseInfantry moved from French Indochina to Kwangsi
                                      1 japaneseInfantry moved from French Indochina to Yunnan
                                      1 japaneseFighter moved from Burma to Kwangsi
                                      1 japaneseFighter moved from Burma to Yunnan
                                      3 japaneseInfantrys and 3 japaneseMarines moved from Marshall Islands to 125 Sea Zone
                                      8 japaneseBattleships, 8 japaneseCarriers, 7 japaneseCruisers, 16 japaneseDestroyers, 3 japaneseInfantrys, 3 japaneseMarines, 18 japaneseNavalFighters and 3 japaneseTransports moved from 125 Sea Zone to 120 Sea Zone
                                      3 japaneseInfantrys and 3 japaneseMarines moved from 120 Sea Zone to Wake Island
                              
                                  Combat - Japan
                                      Battle in 75 Sea Zone
                                          Japan attack with 1 japaneseCruiser and 1 japaneseDestroyer
                                          Britain defend with 2 britishTransports
                                              Japan roll dice for 1 japaneseCruiser and 1 japaneseDestroyer in 75 Sea Zone, round 2 : 1/2 hits, 0.75 expected hits
                                              Britain roll dice for 2 britishTransports in 75 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                                              1 britishTransport owned by the Britain lost in 75 Sea Zone
                                              Japan roll dice for 1 japaneseCruiser and 1 japaneseDestroyer in 75 Sea Zone, round 3 : 2/2 hits, 0.75 expected hits
                                              Britain roll dice for 1 britishTransport in 75 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                                              1 britishTransport owned by the Britain lost in 75 Sea Zone
                                          Japan win, taking 75 Sea Zone from Neutral with 1 japaneseCruiser and 1 japaneseDestroyer remaining. Battle score for attacker is 14
                                          Casualties for Britain: 2 britishTransports
                                      Battle in Wake Island
                                      Battle in Kwangsi
                                          Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                                          China defend with 1 Flagpole and 1 chineseInfantry
                                              Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                                              China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                                              China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 0/1 hits, 0.25 expected hits
                                              1 chineseInfantry owned by the China lost in Kwangsi
                                          Japan win, taking Wake Island from Usa, taking Kwangsi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                          Casualties for China: 1 chineseInfantry
                                      Battle in Yunnan
                                          Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                                          China defend with 1 Flagpole and 1 chineseInfantry
                                              Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Yunnan, round 2 : 2/2 hits, 0.58 expected hits
                                              China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                              1 chineseInfantry owned by the China lost in Yunnan
                                          Japan win, taking Yunnan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                          Casualties for China: 1 chineseInfantry
                                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      1 japaneseArtillery and 6 japaneseInfantrys moved from Manchuria to Korea
                                      3 japaneseArtillerys and 6 japaneseInfantrys moved from Eastern Evenki to Far Eastern Republic
                                      1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                      2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                      2 japaneseInfantrys moved from 98 Sea Zone to Korea
                                      1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                      2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                      2 japaneseInfantrys moved from 98 Sea Zone to Korea
                                      2 Trains and 4 japaneseArtillerys moved from Burma to New Dehli
                                      2 Trains moved from New Dehli to Burma
                                      2 japaneseInfantrys moved from Bengal to Burma
                                      3 japaneseInfantrys moved from Thailand to Burma
                                      1 japaneseAlpineInfantry and 1 japaneseInfantry moved from French Indochina to Burma
                                      4 Trucks, 3 japaneseArtillerys and 1 japaneseInfantry moved from Burma to New Dehli
                                      1 japaneseMech.Infantry and 1 japaneseTank moved from Burma to Western Bengal
                                      1 japaneseFighter moved from Yunnan to Burma
                                      1 japaneseFighter moved from Kwangsi to Burma
                                      2 japaneseTransports moved from 128 Sea Zone to 96 Sea Zone
                                      2 japaneseInfantrys moved from Hong Kong to 96 Sea Zone
                                      1 japaneseArtillery moved from Shanghai to 96 Sea Zone
                                      1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                      1 japaneseArtillery and 2 japaneseInfantrys moved from 98 Sea Zone to Korea
                                      1 japaneseCarrier and 1 japaneseDestroyer moved from 99 Sea Zone to 120 Sea Zone
                                      1 Truck moved from French Indochina to Burma
                                      1 japaneseAdvancedNavalFighter moved from Japan to Burma
                                      2 Trucks moved from Hong Kong to Burma
                              
                                  Purchase Units - Japan
                                      Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 8 japaneseInfantrys and 2 japaneseMarines; Remaining resources: 0 PUs; 9 techTokens; 
                              
                                  Place Units - Japan
                                      1 japaneseDestroyer placed in 99 Sea Zone
                                      Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                      1 japaneseBattleship placed in 99 Sea Zone
                                      1 japaneseAdvancedNavalFighter placed in Japan
                                      3 japaneseArtillerys placed in Korea
                                      1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                      2 japaneseMarines placed in Calcutta
                                      2 japaneseInfantrys placed in Hong Kong
                                      3 japaneseInfantrys placed in Shanghai
                                      1 japaneseInfantry placed in Tokyo
                              
                                  Turn Complete - Japan
                                      Japan collect 74 PUs; end with 74 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 77 PUs
                                      Units generate 9 techTokens; Japan end with 18 techTokens
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 8 PUs; end with 8 PUs
                                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                              
                                  Purchase Units - Thailand
                                      Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      3 japaneseInfantrys placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 9 PUs
                                      Some Units in Thailand change ownership: 3 japaneseInfantrys
                              

                              Combat Hit Differential Summary :

                              Japan : 2.58
                              China : -0.83
                              Britain : -0.25
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Move Summary: China round 21

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 21
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          1 chineseInfantry moved from Peking to Manchuria
                                          4 chineseArtillerys, 1 chineseCombatEngineer, 12 chineseInfantrys and 10 chineseTanks moved from Chahar to Manchuria
                                          5 chineseFighters moved from Shansi to Shanghai
                                          1 chineseInfantry moved from Fo Kien to Shanghai
                                          1 chineseInfantry moved from Anhwei to Shanghai
                                          1 chineseInfantry moved from Shantung to Shanghai
                                          1 chineseInfantry moved from Hunan to Kwangsi
                                          1 chineseFighter moved from Chungking to Kwangsi
                                          4 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                          2 chineseFighters moved from Chungking to Yunnan
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin got a scramble for ya

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut sorry didnt get the email again but I'm ready

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Turn Summary: Sweden round 21

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 21
                                        
                                            Combat Move - Sweden
                                                2 swedishSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                        
                                            Combat - Sweden
                                        
                                            Non Combat Move - Sweden
                                        
                                            Purchase Units - Sweden
                                                Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Sweden
                                                1 swedishSubmarine placed in 28 Sea Zone
                                        
                                            Turn Complete - Sweden
                                                Sweden collect 7 PUs; end with 7 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin over to italy

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Italy round 21

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 21
                                            
                                                Research Technology - Italy
                                                    Italy spend 0 on tech rolls
                                                        Italy roll 8,10,12,7,8,6,3,3,6,9,11,1,6,10,5,2,11,11 and gets 1 hit
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover ImprovedGunLaying
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                    2 italianArtillerys and 4 italianInfantrys moved from Turkey to Syria
                                                          VichyFrance take Syria from ExiledAllies
                                                    4 italianArtillerys moved from Eastern Ukraine to Caucasus
                                                    2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber moved from Southern Caucasus to Caucasus
                                            
                                                Combat - Italy
                                                    Battle in Caucasus
                                                        Italy attack with 4 italianArtillerys, 2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber
                                                        Russia defend with 1 Flagpole and 4 russianInfantrys
                                                            Italy roll dice for 4 italianArtillerys, 2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber in Caucasus, round 2 : 6/10 hits, 3.33 expected hits
                                                            Russia roll dice for 4 russianInfantrys in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
                                                            4 russianInfantrys owned by the Russia lost in Caucasus
                                                        Italy win, taking Caucasus from Russia with 4 italianArtillerys, 2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber remaining. Battle score for attacker is 12
                                                        Casualties for Russia: 4 russianInfantrys
                                            
                                                Non Combat Move - Italy
                                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                                    2 italianFighters, 3 italianNavalFighters and 1 italianStrategicBomber moved from Caucasus to Southern Caucasus
                                                    1 italianInfantry moved from Tangier to Morrocco
                                                    1 italianTank moved from Romania to Kharkov
                                                    2 italianInfantrys moved from Western Ukraine to Kharkov
                                                    2 italianTanks moved from Kharkov to Eastern Ukraine
                                                    1 Train moved from Romania to Northern Italy
                                                    1 Train and 2 italianArtillerys moved from Northern Italy to Western Ukraine
                                                    1 Train moved from Western Ukraine to Romania
                                                    1 italianCombatEngineer moved from Rome to Northern Italy
                                                    1 Material and 1 Truck moved from Rome to Southern Italy
                                                    1 Truck moved from Southern Italy to Rome
                                                    2 italianTransports moved from 48 Sea Zone to 46 Sea Zone
                                                    3 italianInfantrys moved from Rome to 46 Sea Zone
                                                    1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                                    4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 45 Sea Zone
                                                    1 italianCruiser moved from 48 Sea Zone to 45 Sea Zone
                                                    4 italianInfantrys moved from 45 Sea Zone to Algeria
                                                    2 italianInfantrys moved from Algeria to Morrocco
                                                    3 italianDestroyers and 3 italianTransports moved from 54 Sea Zone to 50 Sea Zone
                                            
                                                Purchase Units - Italy
                                                    Italy buy 1 italianArtillery, 1 italianBarracks, 6 italianInfantrys and 2 italianTanks; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Italy
                                                    Units in Northern Italy being upgraded or consumed: 2 Materials
                                                    1 italianArtillery, 1 italianBarracks and 2 italianTanks placed in Northern Italy
                                                    4 italianInfantrys placed in Rome
                                                    3 italianInfantrys placed in Southern Italy
                                            
                                                Activate Technology - Italy
                                                    Italy activating ImprovedGunLaying
                                                    Trigger italianIGL3: Setting bombard to 6 for unitAttachment attached to italianBattleship-damaged
                                                    Trigger italianIGL1: Setting bombard to 4 for unitAttachment attached to italianCruiser
                                                    Trigger italianIGL2: Setting bombard to 6 for unitAttachment attached to italianBattleship
                                                    Italy giving technology to Germany: ImprovedGunLaying
                                            
                                                Turn Complete - Italy
                                                    Italy collect 32 PUs; end with 32 PUs
                                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 35 PUs
                                                    Units generate 9 techTokens; Italy end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Italy : 2.67
                                            Russia : -1.00
                                            

                                            Savegame

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