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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Usa round 21

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 21
        
            Research Technology - Usa
                Usa spend 0 on tech rolls
                    Usa roll 10,11,8,1,11,8,10,5,7,3,5,7,7,5,5,3,7,8 and gets 0 hits
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                8 units repaired.
                    5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa removed in 115 Sea Zone
                    5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa added in 115 Sea Zone
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                1 americanAirTransport and 1 americanAlpineInfantry moved from Hawaiian Islands to Marshall Islands
        
            Combat - Usa
                Usa lands units in Marshall Islands
                Usa creates battle in territory Marshall Islands
        
            Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger americanProd1: Usa has 1 Material placed in Washington
                Trigger americanAP2: Usa has 1 Material placed in Washington
                1 americanAirTransport moved from Marshall Islands to Gilbert Islands
                2 americanAdvancedNavalFighters moved from Hawaiian Islands to 115 Sea Zone
                2 americanAdvancedNavalFighters moved from Los Angeles to 115 Sea Zone
                1 americanNavalFighter moved from Hawaiian Islands to 115 Sea Zone
                1 americanNavalFighter moved from 115 Sea Zone to Queensland
                1 americanNavalFighter moved from Hawaiian Islands to 115 Sea Zone
                6 americanInfantrys moved from Western Sahara to 61 Sea Zone
                3 americanArtillerys and 3 americanInfantrys moved from Azores to 39 Sea Zone
                3 americanArtillerys, 3 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                3 americanBattleships, 1 americanCruiser, 3 americanDestroyers, 6 americanInfantrys and 2 americanTransports moved from 61 Sea Zone to 41 Sea Zone
                3 americanArtillerys and 9 americanInfantrys moved from 41 Sea Zone to Gibraltar
                3 americanArtillerys and 1 americanTank moved from New York to 30 Sea Zone
                4 americanInfantrys moved from Washington to 30 Sea Zone
                2 americanInfantrys moved from Northeastern US to 30 Sea Zone
                3 americanArtillerys, 6 americanInfantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                3 americanArtillerys, 6 americanInfantrys and 1 americanTank moved from 39 Sea Zone to Azores
                5 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                2 Materials and 1 Train moved from Washington to Los Angeles
                1 Train moved from Los Angeles to Washington
        
            Purchase Units - Usa
                Usa buy 2 americanAdvancedNavalFighters, 1 americanAdvancedSubmarine, 3 americanArtillerys, 5 americanInfantrys, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 18 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                1 americanAdvancedSubmarine and 1 americanTransport placed in 156 Sea Zone
                2 americanAdvancedNavalFighters placed in Los Angeles
                3 americanArtillerys and 1 americanTank placed in New York
                4 americanInfantrys placed in Washington
                1 americanInfantry placed in Northeastern US
        
            Turn Complete - Usa
                Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                Usa collect 68 PUs; end with 68 PUs
                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 71 PUs
                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 74 PUs
                Units generate 9 techTokens; Usa end with 27 techTokens
        

        Combat Hit Differential Summary :

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin go for turkey

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Finland round 22

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 22
            
                Reinforcing - DanubeAxis
                    DanubeAxis collect 0 PUs; end with 12 PUs
            
                Counter Intelligence Operations - VichyFrance
                    VichyFrance collect 0 PUs; end with 8 PUs
            
                Research Technology - Germany
                    Trigger germanaTAGL: Germany gains access to AdvancedGunLaying
                    Germany spend 0 on tech rolls
                        Germany roll 6,4,2,9,10,5,1,8,10,10,10,12,3,4,7,5,7,6,10,2,2,3,6,2,9,7,5 and gets 1 hit
                    Germany removing all Technology Tokens after successful research.
                    Germany discover AdvancedLogistics
            
                Combat Move - Germany
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                    2 germanInfantrys moved from Belorussia to Pskov
                    1 germanFighter moved from Belorussia to Pskov
                    3 germanInfantrys moved from Kharkov to Voronezh
                    1 germanFighter moved from Eastern Turkey to Voronezh
                    1 germanFighter moved from Turkey to Voronezh
                    2 germanFighters moved from Turkey to Voronezh
                    2 germanStrategicBombers and 1 germanTacticalBomber moved from Turkey to Voronezh
                    2 germanNavalFighters moved from Lithuania to Pskov
                    4 germanNavalFighters moved from Lithuania to Pskov
            
                Combat - Germany
                    Germany creates battle in territory 17 Sea Zone
                    Battle in Pskov
                        Germany attack with 1 germanFighter, 2 germanInfantrys and 6 germanNavalFighters
                        Russia defend with 1 Flagpole and 1 russianInfantry
                            Germany roll dice for 1 germanFighter, 2 germanInfantrys and 6 germanNavalFighters in Pskov, round 2 : 4/9 hits, 2.75 expected hits
                            Russia roll dice for 1 russianInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits
                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                        Germany win, taking Pskov from Russia with 1 germanFighter, 1 germanInfantry and 6 germanNavalFighters remaining. Battle score for attacker is 0
                        Casualties for Germany: 1 germanInfantry
                        Casualties for Russia: 1 russianInfantry
                    Battle in Voronezh
                        Germany attack with 4 germanFighters, 3 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber
                        Russia defend with 1 Flagpole and 2 russianInfantrys
                            Germany roll dice for 4 germanFighters, 3 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Voronezh, round 2 : 3/10 hits, 3.67 expected hits
                            Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 1/2 hits, 0.50 expected hits
                            2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh
                        Germany win, taking Voronezh from Russia with 4 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
                        Casualties for Russia: 2 russianInfantrys
            
                Non Combat Move - Germany
                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                    Trigger germanProd: Germany has 1 Material placed in Berlin
                    4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Voronezh to Kharkov
                    1 germanFighter moved from Pskov to Belorussia
                    6 germanNavalFighters moved from Pskov to Lithuania
                    4 germanBattleships, 6 germanCruisers, 8 germanDestroyers and 4 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                    3 germanAlpineInfantrys moved from Madrid to Southern Spain
                    6 germanInfantrys moved from Northern France to Western France
                    7 germanInfantrys moved from Low Countries to Northern France
                    2 germanInfantrys moved from Northern France to Western France
                    3 germanInfantrys moved from Northern Spain to Western France
                    5 germanInfantrys moved from Southern Spain to Northern Spain
                    2 germanInfantrys moved from Northern Spain to Western France
                    1 germanFighter moved from Southern Germany to Belorussia
                    6 germanNavalFighters moved from Lithuania to Poland
                    3 germanInfantrys moved from Poland to Eastern Poland
                    3 germanInfantrys moved from Eastern Poland to Belorussia
                    5 germanAntiTankGuns and 2 germanArtillerys moved from Lithuania to Belorussia
                    1 germanCombatEngineer moved from Lithuania to Belorussia
                    3 germanInfantrys moved from Belorussia to Orel Kursk
                    4 germanInfantrys moved from Romania to Western Ukraine
                    4 germanInfantrys moved from Western Ukraine to Kharkov
                    2 germanTanks moved from Eastern Poland to Orel Kursk
                    4 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                    4 germanInfantrys moved from 27 Sea Zone to Lithuania
                    13 germanInfantrys moved from Northern Germany to Low Countries
                    1 Train moved from Western Germany to Berlin
                    1 Train and 2 germanInfantrys moved from Berlin to Northern France
                    1 Train moved from Northern France to Western Germany
                    1 Train moved from Eastern Germany to Berlin
                    1 Material and 1 Train moved from Berlin to Northern France
                    1 Train moved from Northern France to Western Germany
                    2 germanInfantrys moved from Berlin to Northern Germany
                    1 Truck moved from Eastern Germany to Berlin
                    1 Material and 1 germanAirTransport moved from Berlin to Western France
                    1 germanSubmarine moved from 17 Sea Zone to 22 Sea Zone
                    1 germanSubmarine moved from 34 Sea Zone to 23 Sea Zone
                    1 germanNavalFighter moved from Morrocco to Western France
                    1 germanNavalFighter moved from Algeria to Morrocco
                    1 germanNavalFighter moved from Eastern Germany to Northern Germany
                    1 germanInfantry moved from Austria to Bohemia Moravia
                    2 germanAntiTankGuns moved from Southern Germany to Bohemia Moravia
            
                Purchase Units - Germany
                    Germany buy 4 germanDestroyers, 10 germanInfantrys, 1 germanNavalFighter and 1 germanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Germany
                    1 germanSubmarine placed in 25 Sea Zone
                    4 germanDestroyers placed in 27 Sea Zone
                    3 germanInfantrys placed in Poland
                    Germany undo move 2.
                    3 germanInfantrys placed in Northern Germany
                    4 germanDestroyers placed in 27 Sea Zone
                    4 germanInfantrys placed in Berlin
                    1 germanNavalFighter placed in Southern Germany
            
                Activate Technology - Germany
                    Germany activating AdvancedLogistics
                    Trigger germanAL2: Setting transportCapacity to 4 for unitAttachment attached to germanAirTransport
                    Trigger germanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to germanAirfield
                    Trigger germanAL1: Setting transportCapacity to 7 for unitAttachment attached to germanTransport
                    Trigger germanIGL3: Setting bombard to 6 for unitAttachment attached to germanBattleship-damaged
                    Trigger germanIGL1: Setting bombard to 4 for unitAttachment attached to germanCruiser
                    Trigger germanIGL2: Setting bombard to 6 for unitAttachment attached to germanBattleship
            
                Turn Complete - Germany
                    Germany collect 73 PUs; end with 73 PUs
                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 76 PUs
                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                    Units generate 9 techTokens; Germany end with 9 techTokens
                    Units Change Ownership
                        Some Units in Algeria change ownership: 1 Material
                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
                        Some Units in Tunisia change ownership: 1 germanCombatEngineer
                        Some Units in Vichy France change ownership: 1 germanCombatEngineer
            
                Purchase Units - VichyFrance
                    Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                    VichyFrance buy 2 germanArtillerys; Remaining resources: 0 PUs; 
            
                Place Units - VichyFrance
                    1 Material and 2 germanArtillerys placed in Vichy France
            
                Turn Complete - VichyFrance
                    VichyFrance collect 13 PUs; end with 13 PUs
                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                    Units Change Ownership
                        Some Units in Algeria change ownership: 1 Material
                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
                        Some Units in Tunisia change ownership: 1 germanCombatEngineer
                        Some Units in Vichy France change ownership: 1 Material, 2 germanArtillerys and 1 germanCombatEngineer
            
                Purchase Units - DanubeAxis
                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - DanubeAxis
                    4 germanInfantrys placed in Romania
            
                Turn Complete - DanubeAxis
                    DanubeAxis collect 12 PUs; end with 12 PUs
                    Some Units in Romania change ownership: 4 germanInfantrys
            
                Turn Complete - Finland
            

            Combat Hit Differential Summary :

            Germany : 0.58
            Russia : 1.17
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 3 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Move Summary: Russia round 22

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 22
                
                    Research Technology - Russia
                        Russia spend 0 on tech rolls
                
                    Combat Move - Russia
                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            Some non-combat units are destroyed: 
                        3 russianInfantrys moved from Stalingrad to Caucasus
                        1 russianInfantry moved from Astrakhan to Caucasus
                        1 russianFighter moved from Stalingrad to Caucasus
                        1 russianTacticalBomber moved from Moscow to Caucasus
                        2 russianInfantrys moved from Tula to Voronezh
                        2 russianInfantrys moved from Smolensk to Voronezh
                        1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Voronezh
                        2 russianFighters and 1 russianTacticalBomber moved from Moscow to Voronezh
                        1 russianFighter moved from Leningrad to Voronezh
                        1 russianAlpineInfantry moved from Northern Manchuria to Eastern Manchuria
                              Russia take Eastern Manchuria from Manchuria
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin got a scramble for you again

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Russia round 22

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 22
                    
                        Research Technology - Russia
                            Russia spend 0 on tech rolls
                                Russia roll 1,7,6,1,11,8,7,3,2,11,6,10,5,7,3,11,4,5 and gets 0 hits
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                Some non-combat units are destroyed: 
                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                            3 russianInfantrys moved from Stalingrad to Caucasus
                            1 russianInfantry moved from Astrakhan to Caucasus
                            1 russianFighter moved from Stalingrad to Caucasus
                            1 russianTacticalBomber moved from Moscow to Caucasus
                            2 russianInfantrys moved from Tula to Voronezh
                            2 russianInfantrys moved from Smolensk to Voronezh
                            1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Voronezh
                            2 russianFighters and 1 russianTacticalBomber moved from Moscow to Voronezh
                            1 russianFighter moved from Leningrad to Voronezh
                            1 russianAlpineInfantry moved from Northern Manchuria to Eastern Manchuria
                                  Russia take Eastern Manchuria from Manchuria
                    
                        Combat - Russia
                            Germany scrambles 6 units out of Kharkov to defend against the attack in Voronezh
                            Battle in Voronezh
                                Russia attack with 1 russianAirTransport, 3 russianFighters, 4 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber
                                Germany defend with 1 Flagpole, 5 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber
                                    Russia roll dice for 1 russianAirTransport, 3 russianFighters, 4 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber in Voronezh, round 2 : 3/10 hits, 2.92 expected hits
                                    Germany roll dice for 5 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber in Voronezh, round 2 : 4/8 hits, 3.67 expected hits
                                    4 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 germanTacticalBomber owned by the Germany lost in Voronezh
                                1 russianParatrooper owned by the Russia retreated to Stalingrad
                                Germany win with 5 germanFighters remaining. Battle score for attacker is 6
                                Casualties for Russia: 4 russianInfantrys
                                Casualties for Germany: 2 germanInfantrys and 1 germanTacticalBomber
                            Battle in Caucasus
                                Russia attack with 1 russianFighter, 4 russianInfantrys and 1 russianTacticalBomber
                                Italy defend with 1 Flagpole and 4 italianArtillerys
                                    Russia roll dice for 1 russianFighter, 4 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 2 : 1/6 hits, 1.58 expected hits
                                    Italy roll dice for 4 italianArtillerys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                                    1 russianInfantry owned by the Russia and 1 italianArtillery owned by the Italy lost in Caucasus
                                    Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 3 : 1/5 hits, 1.42 expected hits
                                    Italy roll dice for 3 italianArtillerys in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
                                    1 italianArtillery owned by the Italy lost in Caucasus
                                    Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 4 : 0/5 hits, 1.42 expected hits
                                    Italy roll dice for 2 italianArtillerys in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                                    Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 5 : 1/5 hits, 1.42 expected hits
                                    Italy roll dice for 2 italianArtillerys in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
                                    1 italianArtillery owned by the Italy lost in Caucasus
                                    Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 6 : 0/5 hits, 1.42 expected hits
                                    Italy roll dice for 1 italianArtillery in Caucasus, round 6 : 1/1 hits, 0.33 expected hits
                                    1 russianInfantry owned by the Russia lost in Caucasus
                                    Russia roll dice for 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 7 : 1/4 hits, 1.25 expected hits
                                    Italy roll dice for 1 italianArtillery in Caucasus, round 7 : 0/1 hits, 0.33 expected hits
                                    1 italianArtillery owned by the Italy lost in Caucasus
                                Russia win, taking Caucasus from Italy with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 10
                                Casualties for Russia: 2 russianInfantrys
                                Casualties for Italy: 4 italianArtillerys
                            Moving scrambled unit from Voronezh back to originating territory: Kharkov
                            Moving scrambled unit from Voronezh back to originating territory: Kharkov
                            Moving scrambled unit from Voronezh back to originating territory: Kharkov
                            Moving scrambled unit from Voronezh back to originating territory: Kharkov
                            Moving scrambled unit from Voronezh back to originating territory: Kharkov
                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                            4 Materials, 5 russianMech.Infantrys and 1 russianParatrooper moved from Finland to Leningrad
                            4 russianMobileArtillerys and 17 russianTanks moved from Finland to Leningrad
                            1 Truck moved from Leningrad to Eastern Finland
                            2 russianInfantrys moved from Leningrad to Novgorod
                            1 Truck and 1 russianAntiAirGun moved from Eastern Finland to Leningrad
                            1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow
                            1 russianCombatEngineer moved from Novgorod to Moscow
                            1 russianHeavyTank moved from Moscow to Leningrad
                            19 russianArtillerys, 2 russianCombatEngineers, 6 russianInfantrys and 2 russianMarines moved from Finland to Eastern Finland
                            1 Train and 2 russianInfantrys moved from Moscow to Leningrad
                            1 Train and 2 russianAntiTankGuns moved from Leningrad to Moscow
                            1 Train and 2 russianInfantrys moved from Moscow to Leningrad
                            2 russianInfantrys moved from Irkutsk to Western Evenki
                            1 russianCombatEngineer and 1 russianFighter moved from Irkutsk to Yakut
                            2 russianAlpineInfantrys, 2 russianArtillerys and 1 russianCombatEngineer moved from Northern Manchuria to Yakut
                            1 Truck moved from Northern Manchuria to Irkutsk
                            1 Truck and 1 russianAntiAirGun moved from Irkutsk to Yakut
                            2 Trucks and 2 russianArtillerys moved from Novosibirsk to Yakut
                            1 Truck moved from Kansk to Altay
                            1 Train moved from Stalingrad to Omsk
                            1 Train and 2 russianAlpineInfantrys moved from Omsk to Stalingrad
                            2 Trucks, 1 russianAlpineInfantry and 1 russianArtillery moved from Astrakhan to Eastern Iran
                            1 russianFighter moved from Caucasus to Stalingrad
                            1 russianFighter moved from Voronezh to Stalingrad
                            1 russianTacticalBomber moved from Caucasus to Volgarod
                            1 russianAirTransport moved from Voronezh to Leningrad
                            2 russianFighters moved from Voronezh to Moscow
                            1 russianTacticalBomber moved from Voronezh to Leningrad
                            4 russianInfantrys moved from Moscow to Tula
                            1 Train moved from Stalingrad to Moscow
                            1 Material and 1 Truck moved from Moscow to Astrakhan
                            1 russianCombatEngineer moved from Stalingrad to Astrakhan
                            1 russianCombatEngineer moved from Tula to Stalingrad
                            1 russianMobileArtillery moved from Moscow to Stalingrad
                            1 russianHeavyTank moved from Moscow to Stalingrad
                            1 russianInfantry moved from Moscow to Smolensk
                            1 Truck moved from Moscow to Vologda
                            1 russianTank moved from Moscow to Stalingrad
                    
                        Purchase Units - Russia
                            Russia buy 2 russianHeavyTanks, 16 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 18 techTokens; 
                    
                        Place Units - Russia
                            2 russianInfantrys placed in Leningrad
                            3 russianInfantrys placed in Stalingrad
                            2 russianHeavyTanks placed in Moscow
                            2 russianInfantrys placed in Moscow
                            2 russianInfantrys placed in Vologda
                            3 russianInfantrys placed in Volgarod
                            2 russianInfantrys placed in Irkutsk
                            2 russianInfantrys placed in Omsk
                            1 russianMech.Infantry placed in Novosibirsk
                    
                        Turn Complete - Russia
                            Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                            Trigger LLrTRA: China has 1 Truck placed in Altay
                            Russia collect 66 PUs; end with 66 PUs
                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 69 PUs
                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 72 PUs
                            Units generate 9 techTokens; Russia end with 27 techTokens
                    

                    Combat Hit Differential Summary :

                    Italy : -2.33
                    Germany : 0.33
                    Russia : -4.42
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin shoot sorry forgot to do brazil 1 sec

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Turn Summary: Brazil round 22

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 22
                        
                            Combat Move - Brazil
                                3 brazilianArtillerys, 1 brazilianCombatEngineer, 3 brazilianInfantrys and 4 brazilianTanks moved from Northern Brazil to Venezuela
                                1 brazilianFighter moved from Eastern Brazil to Venezuela
                        
                            Combat - Brazil
                                Battle in Venezuela
                                    Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 4 brazilianTanks
                                    Neutral defend with 1 Artillery, 1 Flagpole, 4 Infantrys and 1 Rail
                                        Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 4 brazilianTanks in Venezuela, round 2 : 2/12 hits, 2.25 expected hits
                                        Neutral roll dice for 1 Artillery and 4 Infantrys in Venezuela, round 2 : 2/5 hits, 2.00 expected hits
                                        2 brazilianInfantrys owned by the Brazil, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Venezuela
                                        Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 4 brazilianTanks in Venezuela, round 3 : 0/10 hits, 1.83 expected hits
                                        Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 1/3 hits, 1.25 expected hits
                                        1 brazilianInfantry owned by the Brazil lost in Venezuela
                                    4 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 3 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                                    Neutral win with 3 Infantrys remaining. Battle score for attacker is -2
                                    Casualties for Brazil: 3 brazilianInfantrys
                                    Casualties for Neutral: 1 Artillery and 1 Infantry
                        
                            Non Combat Move - Brazil
                                1 Train, 1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to Northern Brazil
                                1 Train moved from Northern Brazil to Rio de Janeiro
                                1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                                1 brazilianFighter moved from Venezuela to Eastern Brazil
                                1 Truck moved from Northern Brazil to Rio de Janeiro
                                1 brazilianSubmarine moved from 41 Sea Zone to 39 Sea Zone
                        
                            Purchase Units - Brazil
                                Brazil buy 3 brazilianInfantrys; Remaining resources: 5 PUs; 
                        
                            Place Units - Brazil
                                3 brazilianInfantrys placed in Rio de Janeiro
                        
                            Turn Complete - Brazil
                                Brazil collect 12 PUs; end with 17 PUs
                        

                        Combat Hit Differential Summary :

                        Neutral : -0.25
                        Brazil : -2.08
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin go for japan

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Japan round 22

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 22
                            
                                Research Technology - Japan
                                    Japan spend 0 on tech rolls
                                    Japan removing all Technology Tokens after successful research.
                                    Japan discover ImprovedSpecialWarfare
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 6 japaneseInfantrys and 1 japaneseTank moved from New Dehli to Bombay
                                    1 japaneseMech.Infantry and 1 japaneseTank moved from Western Bengal to Bombay
                                    1 japaneseAdvancedNavalFighter and 2 japaneseFighters moved from Burma to Bombay
                                    1 japaneseCombatEngineer and 4 japaneseMarines moved from Calcutta to 85 Sea Zone
                                    5 japaneseInfantrys moved from Bengal to 85 Sea Zone
                                    1 japaneseCombatEngineer, 5 japaneseInfantrys, 4 japaneseMarines and 5 japaneseTransports moved from 85 Sea Zone to 75 Sea Zone
                                    1 japaneseCombatEngineer, 5 japaneseInfantrys and 4 japaneseMarines moved from 75 Sea Zone to Bombay
                                    1 japaneseInfantry moved from Hong Kong to Fo Kien
                                          Japan take Fo Kien from China
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut got one battle

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Thailand round 22

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 22
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 9 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 9,3,7,10,4,10,8,10,12,6,6,2,7,2,8,7,12,5 and gets 2 hits
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover ImprovedSpecialWarfare
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        Battle in Bombay
                                            Japan attack with 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks
                                            Britain defend with 1 Truck, 1 britishAirTransport, 4 britishArtillerys, 2 britishCombatEngineers, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks; India defend with 1 Flagpole, 1 britishEntrenchment, 1 britishFactory and 1 britishFortification
                                                Japan roll dice for 1 japaneseCruiser in Bombay, round 2 : 1/1 hits, 0.25 expected hits
                                            Units damaged: 1 britishEntrenchment owned by the India
                                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks in Bombay, round 2 : 11/38 hits, 9.83 expected hits
                                            Units damaged: 1 britishFortification owned by the India
                                                India roll dice for 1 britishAirTransport, 4 britishArtillerys, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks in Bombay, round 2 : 13/26 hits, 10.58 expected hits
                                                3 britishInfantrys owned by the Britain, 3 britishTanks owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 4 britishArtillerys owned by the Britain, 2 japaneseTanks owned by the Japan and 10 japaneseInfantrys owned by the Japan lost in Bombay
                                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry and 4 japaneseMarines in Bombay, round 3 : 4/25 hits, 6.83 expected hits
                                                India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 4 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys and 3 britishParatroopers in Bombay, round 3 : 7/16 hits, 7.83 expected hits
                                                3 japaneseArtillerys owned by the Japan, 4 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Bombay
                                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 4 : 4/18 hits, 4.75 expected hits
                                                India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 1 britishMarine, 4 britishMech.Infantrys and 3 britishParatroopers in Bombay, round 4 : 7/12 hits, 6.17 expected hits
                                                4 japaneseArtillerys owned by the Japan, 3 britishMech.Infantrys owned by the Britain, 1 britishMarine owned by the Britain and 3 japaneseAlpineInfantrys owned by the Japan lost in Bombay
                                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAlpineInfantrys, 4 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 5 : 3/11 hits, 3.00 expected hits
                                                India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 1 britishMech.Infantry and 3 britishParatroopers in Bombay, round 5 : 3/8 hits, 4.50 expected hits
                                                1 japaneseArtillery owned by the Japan, 1 britishMech.Infantry owned by the Britain, 2 britishParatroopers owned by the Britain and 2 japaneseAlpineInfantrys owned by the Japan lost in Bombay
                                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 6 : 2/8 hits, 2.25 expected hits
                                                India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification and 1 britishParatrooper in Bombay, round 6 : 3/5 hits, 3.08 expected hits
                                                2 japaneseArtillerys owned by the Japan, 1 japaneseMarine owned by the Japan, 1 britishParatrooper owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Bombay
                                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseFighters in Bombay, round 7 : 0/5 hits, 1.42 expected hits
                                                India roll dice for 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification in Bombay, round 7 : 2/3 hits, 2.08 expected hits
                                                2 japaneseFighters owned by the Japan lost in Bombay
                                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery and 1 japaneseCombatEngineer in Bombay, round 8 : 0/3 hits, 0.92 expected hits
                                                India roll dice for 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification in Bombay, round 8 : 2/3 hits, 2.08 expected hits
                                                1 japaneseArtillery owned by the Japan and 1 japaneseCombatEngineer owned by the Japan lost in Bombay
                                            India win with 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification remaining. Battle score for attacker is -61
                                            Casualties for Japan: 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks
                                            Casualties for Britain: 4 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks
                                            1 japaneseAdvancedNavalFighter owned by the Japan retreated
                                        5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 6 japaneseInfantrys and 1 japaneseTank moved from New Dehli to Bombay
                                        1 japaneseMech.Infantry and 1 japaneseTank moved from Western Bengal to Bombay
                                        1 japaneseAdvancedNavalFighter and 2 japaneseFighters moved from Burma to Bombay
                                        1 japaneseCombatEngineer and 4 japaneseMarines moved from Calcutta to 85 Sea Zone
                                        5 japaneseInfantrys moved from Bengal to 85 Sea Zone
                                        1 japaneseCombatEngineer, 5 japaneseInfantrys, 4 japaneseMarines and 5 japaneseTransports moved from 85 Sea Zone to 75 Sea Zone
                                        1 japaneseCombatEngineer, 5 japaneseInfantrys and 4 japaneseMarines moved from 75 Sea Zone to Bombay
                                        1 japaneseInfantry moved from Hong Kong to Fo Kien
                                              Japan take Fo Kien from China
                                
                                    Non Combat Move - Japan
                                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                        1 japaneseAdvancedNavalFighter moved from Bombay to Western Bengal
                                        4 Trucks moved from New Dehli to Burma
                                        2 Trains and 4 japaneseInfantrys moved from Burma to New Dehli
                                        2 Trains moved from New Dehli to Burma
                                        3 japaneseInfantrys moved from Thailand to Burma
                                        3 japaneseInfantrys and 3 japaneseMarines moved from Wake Island to 120 Sea Zone
                                        8 japaneseBattleships, 9 japaneseCarriers, 7 japaneseCruisers, 17 japaneseDestroyers, 3 japaneseInfantrys, 3 japaneseMarines, 18 japaneseNavalFighters and 3 japaneseTransports moved from 120 Sea Zone to 121 Sea Zone
                                        2 japaneseInfantrys moved from New Guinea to Dutch New Guinea
                                        1 japaneseCombatEngineer moved from New Guinea to Dutch New Guinea
                                        1 japaneseInfantry moved from New Guinea to Papua
                                        1 japaneseInfantry moved from Hong Kong to Kwangtung
                                        1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                                        2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                                        1 Material and 1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                        2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                        1 Material, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                                        3 japaneseInfantrys and 3 japaneseMarines moved from 121 Sea Zone to Iwo Jima
                                        1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                                        1 Material, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Korea
                                        1 japaneseAdvancedNavalFighter moved from Japan to Shanghai
                                        2 japaneseNavalFighters moved from 121 Sea Zone to Shanghai
                                        2 japaneseNavalFighters moved from 121 Sea Zone to Korea
                                        1 japaneseInfantry moved from Burma to French Indochina
                                        3 japaneseArtillerys and 7 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                                
                                    Purchase Units - Japan
                                        Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 1 japaneseEntrenchment, 5 japaneseInfantrys and 2 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        3 japaneseDestroyers placed in 99 Sea Zone
                                        1 japaneseAdvancedNavalFighter placed in Japan
                                        Units in Korea being upgraded or consumed: 1 Material
                                        3 japaneseArtillerys and 1 japaneseEntrenchment placed in Korea
                                        3 japaneseInfantrys placed in Shanghai
                                        1 japaneseCombatEngineer placed in Kyushu Shikoku
                                        2 japaneseInfantrys placed in Hong Kong
                                        2 japaneseMarines placed in Calcutta
                                
                                    Activate Technology - Japan
                                        Japan activating ImprovedSpecialWarfare
                                        Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                                        Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                                        Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                                        Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                                        Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
                                
                                    Turn Complete - Japan
                                        Japan collect 72 PUs; end with 72 PUs
                                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 75 PUs
                                        Units generate 9 techTokens; Japan end with 9 techTokens
                                
                                    Purchase Units - Manchuria
                                        Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                                
                                    Purchase Units - Thailand
                                        Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                                        Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Thailand
                                        3 japaneseInfantrys placed in Thailand
                                
                                    Turn Complete - Thailand
                                        Thailand collect 9 PUs; end with 9 PUs
                                        Some Units in Thailand change ownership: 3 japaneseInfantrys
                                

                                Combat Hit Differential Summary :

                                Japan : -4.25
                                India : 0.67
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    TripleA Move Summary: China round 22

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 22
                                    
                                        Combat Move - China
                                            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            1 chineseInfantry moved from Anhwei to Kwangtung
                                            2 chineseInfantrys moved from Hunan to Kwangtung
                                            4 chineseFighters moved from Shansi to Kwangtung
                                            1 chineseInfantry moved from Kwangsi to French Indochina
                                            1 chineseInfantry moved from Yunnan to French Indochina
                                            1 chineseFighter moved from Eastern Szechwan to French Indochina
                                            1 chineseFighter and 1 chineseTank moved from Chungking to Burma
                                            28 chineseAlpineInfantrys, 13 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters and 12 chineseInfantrys moved from Eastern Szechwan to Burma
                                            3 chineseInfantrys moved from Yunnan to Burma
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin got another big one here

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: Britain round 22

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 22
                                        
                                            Research Technology - Britain
                                                Britain spend 0 on tech rolls
                                                Britain removing all Technology Tokens after successful research.
                                                Britain discover AdvancedAntiAircraft
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                1 britishTransport moved from 163 Sea Zone to 149 Sea Zone
                                                1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from Northwestern Australia to 149 Sea Zone
                                                1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                                1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
                                                4 britishStrategicBombers moved from Gibraltar to 22 Sea Zone
                                                2 britishAdvancedNavalFighters moved from Central Britain to 27 Sea Zone
                                                13 britishNavalFighters moved from Sweden to 27 Sea Zone
                                                6 britishAdvancedNavalFighters and 6 britishNavalFighters moved from Norway to 27 Sea Zone
                                                3 britishSubmarines moved from 26 Sea Zone to 27 Sea Zone
                                                20 britishSubmarines moved from 28 Sea Zone to 27 Sea Zone
                                                2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Norway to 27 Sea Zone
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin naval armageddon on deck

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Sweden round 22

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 22
                                            
                                                Combat Move - Sweden
                                            
                                                Combat - Sweden
                                                    Sweden creates battle in territory 28 Sea Zone
                                            
                                                Non Combat Move - Sweden
                                                    5 swedishSubmarines moved from 28 Sea Zone to 26 Sea Zone
                                            
                                                Purchase Units - Sweden
                                                    Sweden buy nothing; Remaining resources: 7 PUs; 
                                            
                                                Turn Complete - Sweden
                                                    Sweden collect 7 PUs; end with 14 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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