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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Finland round 22

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 22
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 8 PUs
      
          Research Technology - Germany
              Trigger germanaTAGL: Germany gains access to AdvancedGunLaying
              Germany spend 0 on tech rolls
                  Germany roll 6,4,2,9,10,5,1,8,10,10,10,12,3,4,7,5,7,6,10,2,2,3,6,2,9,7,5 and gets 1 hit
              Germany removing all Technology Tokens after successful research.
              Germany discover AdvancedLogistics
      
          Combat Move - Germany
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              2 germanInfantrys moved from Belorussia to Pskov
              1 germanFighter moved from Belorussia to Pskov
              3 germanInfantrys moved from Kharkov to Voronezh
              1 germanFighter moved from Eastern Turkey to Voronezh
              1 germanFighter moved from Turkey to Voronezh
              2 germanFighters moved from Turkey to Voronezh
              2 germanStrategicBombers and 1 germanTacticalBomber moved from Turkey to Voronezh
              2 germanNavalFighters moved from Lithuania to Pskov
              4 germanNavalFighters moved from Lithuania to Pskov
      
          Combat - Germany
              Germany creates battle in territory 17 Sea Zone
              Battle in Pskov
                  Germany attack with 1 germanFighter, 2 germanInfantrys and 6 germanNavalFighters
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 1 germanFighter, 2 germanInfantrys and 6 germanNavalFighters in Pskov, round 2 : 4/9 hits, 2.75 expected hits
                      Russia roll dice for 1 russianInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                  Germany win, taking Pskov from Russia with 1 germanFighter, 1 germanInfantry and 6 germanNavalFighters remaining. Battle score for attacker is 0
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 1 russianInfantry
              Battle in Voronezh
                  Germany attack with 4 germanFighters, 3 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber
                  Russia defend with 1 Flagpole and 2 russianInfantrys
                      Germany roll dice for 4 germanFighters, 3 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Voronezh, round 2 : 3/10 hits, 3.67 expected hits
                      Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 1/2 hits, 0.50 expected hits
                      2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh
                  Germany win, taking Voronezh from Russia with 4 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 2 russianInfantrys
      
          Non Combat Move - Germany
              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanAP2: Germany has 1 Material placed in Berlin
              Trigger germanProd: Germany has 1 Material placed in Berlin
              4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Voronezh to Kharkov
              1 germanFighter moved from Pskov to Belorussia
              6 germanNavalFighters moved from Pskov to Lithuania
              4 germanBattleships, 6 germanCruisers, 8 germanDestroyers and 4 germanTransports moved from 29 Sea Zone to 27 Sea Zone
              3 germanAlpineInfantrys moved from Madrid to Southern Spain
              6 germanInfantrys moved from Northern France to Western France
              7 germanInfantrys moved from Low Countries to Northern France
              2 germanInfantrys moved from Northern France to Western France
              3 germanInfantrys moved from Northern Spain to Western France
              5 germanInfantrys moved from Southern Spain to Northern Spain
              2 germanInfantrys moved from Northern Spain to Western France
              1 germanFighter moved from Southern Germany to Belorussia
              6 germanNavalFighters moved from Lithuania to Poland
              3 germanInfantrys moved from Poland to Eastern Poland
              3 germanInfantrys moved from Eastern Poland to Belorussia
              5 germanAntiTankGuns and 2 germanArtillerys moved from Lithuania to Belorussia
              1 germanCombatEngineer moved from Lithuania to Belorussia
              3 germanInfantrys moved from Belorussia to Orel Kursk
              4 germanInfantrys moved from Romania to Western Ukraine
              4 germanInfantrys moved from Western Ukraine to Kharkov
              2 germanTanks moved from Eastern Poland to Orel Kursk
              4 germanInfantrys moved from Eastern Germany to 27 Sea Zone
              4 germanInfantrys moved from 27 Sea Zone to Lithuania
              13 germanInfantrys moved from Northern Germany to Low Countries
              1 Train moved from Western Germany to Berlin
              1 Train and 2 germanInfantrys moved from Berlin to Northern France
              1 Train moved from Northern France to Western Germany
              1 Train moved from Eastern Germany to Berlin
              1 Material and 1 Train moved from Berlin to Northern France
              1 Train moved from Northern France to Western Germany
              2 germanInfantrys moved from Berlin to Northern Germany
              1 Truck moved from Eastern Germany to Berlin
              1 Material and 1 germanAirTransport moved from Berlin to Western France
              1 germanSubmarine moved from 17 Sea Zone to 22 Sea Zone
              1 germanSubmarine moved from 34 Sea Zone to 23 Sea Zone
              1 germanNavalFighter moved from Morrocco to Western France
              1 germanNavalFighter moved from Algeria to Morrocco
              1 germanNavalFighter moved from Eastern Germany to Northern Germany
              1 germanInfantry moved from Austria to Bohemia Moravia
              2 germanAntiTankGuns moved from Southern Germany to Bohemia Moravia
      
          Purchase Units - Germany
              Germany buy 4 germanDestroyers, 10 germanInfantrys, 1 germanNavalFighter and 1 germanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Germany
              1 germanSubmarine placed in 25 Sea Zone
              4 germanDestroyers placed in 27 Sea Zone
              3 germanInfantrys placed in Poland
              Germany undo move 2.
              3 germanInfantrys placed in Northern Germany
              4 germanDestroyers placed in 27 Sea Zone
              4 germanInfantrys placed in Berlin
              1 germanNavalFighter placed in Southern Germany
      
          Activate Technology - Germany
              Germany activating AdvancedLogistics
              Trigger germanAL2: Setting transportCapacity to 4 for unitAttachment attached to germanAirTransport
              Trigger germanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to germanAirfield
              Trigger germanAL1: Setting transportCapacity to 7 for unitAttachment attached to germanTransport
              Trigger germanIGL3: Setting bombard to 6 for unitAttachment attached to germanBattleship-damaged
              Trigger germanIGL1: Setting bombard to 4 for unitAttachment attached to germanCruiser
              Trigger germanIGL2: Setting bombard to 6 for unitAttachment attached to germanBattleship
      
          Turn Complete - Germany
              Germany collect 73 PUs; end with 73 PUs
              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 76 PUs
              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
              Units generate 9 techTokens; Germany end with 9 techTokens
              Units Change Ownership
                  Some Units in Algeria change ownership: 1 Material
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  Some Units in Tunisia change ownership: 1 germanCombatEngineer
                  Some Units in Vichy France change ownership: 1 germanCombatEngineer
      
          Purchase Units - VichyFrance
              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
              VichyFrance buy 2 germanArtillerys; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              1 Material and 2 germanArtillerys placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 13 PUs; end with 13 PUs
              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Algeria change ownership: 1 Material
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  Some Units in Tunisia change ownership: 1 germanCombatEngineer
                  Some Units in Vichy France change ownership: 1 Material, 2 germanArtillerys and 1 germanCombatEngineer
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              4 germanInfantrys placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Some Units in Romania change ownership: 4 germanInfantrys
      
          Turn Complete - Finland
      

      Combat Hit Differential Summary :

      Germany : 0.58
      Russia : 1.17
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 3 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Move Summary: Russia round 22

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 22
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      Some non-combat units are destroyed: 
                  3 russianInfantrys moved from Stalingrad to Caucasus
                  1 russianInfantry moved from Astrakhan to Caucasus
                  1 russianFighter moved from Stalingrad to Caucasus
                  1 russianTacticalBomber moved from Moscow to Caucasus
                  2 russianInfantrys moved from Tula to Voronezh
                  2 russianInfantrys moved from Smolensk to Voronezh
                  1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Voronezh
                  2 russianFighters and 1 russianTacticalBomber moved from Moscow to Voronezh
                  1 russianFighter moved from Leningrad to Voronezh
                  1 russianAlpineInfantry moved from Northern Manchuria to Eastern Manchuria
                        Russia take Eastern Manchuria from Manchuria
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin got a scramble for you again

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Russia round 22

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 22
              
                  Research Technology - Russia
                      Russia spend 0 on tech rolls
                          Russia roll 1,7,6,1,11,8,7,3,2,11,6,10,5,7,3,11,4,5 and gets 0 hits
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          Some non-combat units are destroyed: 
                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                      3 russianInfantrys moved from Stalingrad to Caucasus
                      1 russianInfantry moved from Astrakhan to Caucasus
                      1 russianFighter moved from Stalingrad to Caucasus
                      1 russianTacticalBomber moved from Moscow to Caucasus
                      2 russianInfantrys moved from Tula to Voronezh
                      2 russianInfantrys moved from Smolensk to Voronezh
                      1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Voronezh
                      2 russianFighters and 1 russianTacticalBomber moved from Moscow to Voronezh
                      1 russianFighter moved from Leningrad to Voronezh
                      1 russianAlpineInfantry moved from Northern Manchuria to Eastern Manchuria
                            Russia take Eastern Manchuria from Manchuria
              
                  Combat - Russia
                      Germany scrambles 6 units out of Kharkov to defend against the attack in Voronezh
                      Battle in Voronezh
                          Russia attack with 1 russianAirTransport, 3 russianFighters, 4 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber
                          Germany defend with 1 Flagpole, 5 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber
                              Russia roll dice for 1 russianAirTransport, 3 russianFighters, 4 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber in Voronezh, round 2 : 3/10 hits, 2.92 expected hits
                              Germany roll dice for 5 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber in Voronezh, round 2 : 4/8 hits, 3.67 expected hits
                              4 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 germanTacticalBomber owned by the Germany lost in Voronezh
                          1 russianParatrooper owned by the Russia retreated to Stalingrad
                          Germany win with 5 germanFighters remaining. Battle score for attacker is 6
                          Casualties for Russia: 4 russianInfantrys
                          Casualties for Germany: 2 germanInfantrys and 1 germanTacticalBomber
                      Battle in Caucasus
                          Russia attack with 1 russianFighter, 4 russianInfantrys and 1 russianTacticalBomber
                          Italy defend with 1 Flagpole and 4 italianArtillerys
                              Russia roll dice for 1 russianFighter, 4 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 2 : 1/6 hits, 1.58 expected hits
                              Italy roll dice for 4 italianArtillerys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                              1 russianInfantry owned by the Russia and 1 italianArtillery owned by the Italy lost in Caucasus
                              Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 3 : 1/5 hits, 1.42 expected hits
                              Italy roll dice for 3 italianArtillerys in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
                              1 italianArtillery owned by the Italy lost in Caucasus
                              Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 4 : 0/5 hits, 1.42 expected hits
                              Italy roll dice for 2 italianArtillerys in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                              Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 5 : 1/5 hits, 1.42 expected hits
                              Italy roll dice for 2 italianArtillerys in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
                              1 italianArtillery owned by the Italy lost in Caucasus
                              Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 6 : 0/5 hits, 1.42 expected hits
                              Italy roll dice for 1 italianArtillery in Caucasus, round 6 : 1/1 hits, 0.33 expected hits
                              1 russianInfantry owned by the Russia lost in Caucasus
                              Russia roll dice for 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 7 : 1/4 hits, 1.25 expected hits
                              Italy roll dice for 1 italianArtillery in Caucasus, round 7 : 0/1 hits, 0.33 expected hits
                              1 italianArtillery owned by the Italy lost in Caucasus
                          Russia win, taking Caucasus from Italy with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 10
                          Casualties for Russia: 2 russianInfantrys
                          Casualties for Italy: 4 italianArtillerys
                      Moving scrambled unit from Voronezh back to originating territory: Kharkov
                      Moving scrambled unit from Voronezh back to originating territory: Kharkov
                      Moving scrambled unit from Voronezh back to originating territory: Kharkov
                      Moving scrambled unit from Voronezh back to originating territory: Kharkov
                      Moving scrambled unit from Voronezh back to originating territory: Kharkov
                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                      4 Materials, 5 russianMech.Infantrys and 1 russianParatrooper moved from Finland to Leningrad
                      4 russianMobileArtillerys and 17 russianTanks moved from Finland to Leningrad
                      1 Truck moved from Leningrad to Eastern Finland
                      2 russianInfantrys moved from Leningrad to Novgorod
                      1 Truck and 1 russianAntiAirGun moved from Eastern Finland to Leningrad
                      1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow
                      1 russianCombatEngineer moved from Novgorod to Moscow
                      1 russianHeavyTank moved from Moscow to Leningrad
                      19 russianArtillerys, 2 russianCombatEngineers, 6 russianInfantrys and 2 russianMarines moved from Finland to Eastern Finland
                      1 Train and 2 russianInfantrys moved from Moscow to Leningrad
                      1 Train and 2 russianAntiTankGuns moved from Leningrad to Moscow
                      1 Train and 2 russianInfantrys moved from Moscow to Leningrad
                      2 russianInfantrys moved from Irkutsk to Western Evenki
                      1 russianCombatEngineer and 1 russianFighter moved from Irkutsk to Yakut
                      2 russianAlpineInfantrys, 2 russianArtillerys and 1 russianCombatEngineer moved from Northern Manchuria to Yakut
                      1 Truck moved from Northern Manchuria to Irkutsk
                      1 Truck and 1 russianAntiAirGun moved from Irkutsk to Yakut
                      2 Trucks and 2 russianArtillerys moved from Novosibirsk to Yakut
                      1 Truck moved from Kansk to Altay
                      1 Train moved from Stalingrad to Omsk
                      1 Train and 2 russianAlpineInfantrys moved from Omsk to Stalingrad
                      2 Trucks, 1 russianAlpineInfantry and 1 russianArtillery moved from Astrakhan to Eastern Iran
                      1 russianFighter moved from Caucasus to Stalingrad
                      1 russianFighter moved from Voronezh to Stalingrad
                      1 russianTacticalBomber moved from Caucasus to Volgarod
                      1 russianAirTransport moved from Voronezh to Leningrad
                      2 russianFighters moved from Voronezh to Moscow
                      1 russianTacticalBomber moved from Voronezh to Leningrad
                      4 russianInfantrys moved from Moscow to Tula
                      1 Train moved from Stalingrad to Moscow
                      1 Material and 1 Truck moved from Moscow to Astrakhan
                      1 russianCombatEngineer moved from Stalingrad to Astrakhan
                      1 russianCombatEngineer moved from Tula to Stalingrad
                      1 russianMobileArtillery moved from Moscow to Stalingrad
                      1 russianHeavyTank moved from Moscow to Stalingrad
                      1 russianInfantry moved from Moscow to Smolensk
                      1 Truck moved from Moscow to Vologda
                      1 russianTank moved from Moscow to Stalingrad
              
                  Purchase Units - Russia
                      Russia buy 2 russianHeavyTanks, 16 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 18 techTokens; 
              
                  Place Units - Russia
                      2 russianInfantrys placed in Leningrad
                      3 russianInfantrys placed in Stalingrad
                      2 russianHeavyTanks placed in Moscow
                      2 russianInfantrys placed in Moscow
                      2 russianInfantrys placed in Vologda
                      3 russianInfantrys placed in Volgarod
                      2 russianInfantrys placed in Irkutsk
                      2 russianInfantrys placed in Omsk
                      1 russianMech.Infantry placed in Novosibirsk
              
                  Turn Complete - Russia
                      Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                      Trigger LLrTRA: China has 1 Truck placed in Altay
                      Russia collect 66 PUs; end with 66 PUs
                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 69 PUs
                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 72 PUs
                      Units generate 9 techTokens; Russia end with 27 techTokens
              

              Combat Hit Differential Summary :

              Italy : -2.33
              Germany : 0.33
              Russia : -4.42
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin shoot sorry forgot to do brazil 1 sec

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Turn Summary: Brazil round 22

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 22
                  
                      Combat Move - Brazil
                          3 brazilianArtillerys, 1 brazilianCombatEngineer, 3 brazilianInfantrys and 4 brazilianTanks moved from Northern Brazil to Venezuela
                          1 brazilianFighter moved from Eastern Brazil to Venezuela
                  
                      Combat - Brazil
                          Battle in Venezuela
                              Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 4 brazilianTanks
                              Neutral defend with 1 Artillery, 1 Flagpole, 4 Infantrys and 1 Rail
                                  Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 4 brazilianTanks in Venezuela, round 2 : 2/12 hits, 2.25 expected hits
                                  Neutral roll dice for 1 Artillery and 4 Infantrys in Venezuela, round 2 : 2/5 hits, 2.00 expected hits
                                  2 brazilianInfantrys owned by the Brazil, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Venezuela
                                  Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 4 brazilianTanks in Venezuela, round 3 : 0/10 hits, 1.83 expected hits
                                  Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 1/3 hits, 1.25 expected hits
                                  1 brazilianInfantry owned by the Brazil lost in Venezuela
                              4 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 3 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                              Neutral win with 3 Infantrys remaining. Battle score for attacker is -2
                              Casualties for Brazil: 3 brazilianInfantrys
                              Casualties for Neutral: 1 Artillery and 1 Infantry
                  
                      Non Combat Move - Brazil
                          1 Train, 1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to Northern Brazil
                          1 Train moved from Northern Brazil to Rio de Janeiro
                          1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                          1 brazilianFighter moved from Venezuela to Eastern Brazil
                          1 Truck moved from Northern Brazil to Rio de Janeiro
                          1 brazilianSubmarine moved from 41 Sea Zone to 39 Sea Zone
                  
                      Purchase Units - Brazil
                          Brazil buy 3 brazilianInfantrys; Remaining resources: 5 PUs; 
                  
                      Place Units - Brazil
                          3 brazilianInfantrys placed in Rio de Janeiro
                  
                      Turn Complete - Brazil
                          Brazil collect 12 PUs; end with 17 PUs
                  

                  Combat Hit Differential Summary :

                  Neutral : -0.25
                  Brazil : -2.08
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin go for japan

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Move Summary: Japan round 22

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 22
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                              Japan removing all Technology Tokens after successful research.
                              Japan discover ImprovedSpecialWarfare
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 6 japaneseInfantrys and 1 japaneseTank moved from New Dehli to Bombay
                              1 japaneseMech.Infantry and 1 japaneseTank moved from Western Bengal to Bombay
                              1 japaneseAdvancedNavalFighter and 2 japaneseFighters moved from Burma to Bombay
                              1 japaneseCombatEngineer and 4 japaneseMarines moved from Calcutta to 85 Sea Zone
                              5 japaneseInfantrys moved from Bengal to 85 Sea Zone
                              1 japaneseCombatEngineer, 5 japaneseInfantrys, 4 japaneseMarines and 5 japaneseTransports moved from 85 Sea Zone to 75 Sea Zone
                              1 japaneseCombatEngineer, 5 japaneseInfantrys and 4 japaneseMarines moved from 75 Sea Zone to Bombay
                              1 japaneseInfantry moved from Hong Kong to Fo Kien
                                    Japan take Fo Kien from China
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut got one battle

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Thailand round 22

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 22
                          
                              Consolidating - Thailand
                                  Thailand collect 0 PUs; end with 9 PUs
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                      Japan roll 9,3,7,10,4,10,8,10,12,6,6,2,7,2,8,7,12,5 and gets 2 hits
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover ImprovedSpecialWarfare
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  Battle in Bombay
                                      Japan attack with 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks
                                      Britain defend with 1 Truck, 1 britishAirTransport, 4 britishArtillerys, 2 britishCombatEngineers, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks; India defend with 1 Flagpole, 1 britishEntrenchment, 1 britishFactory and 1 britishFortification
                                          Japan roll dice for 1 japaneseCruiser in Bombay, round 2 : 1/1 hits, 0.25 expected hits
                                      Units damaged: 1 britishEntrenchment owned by the India
                                          Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks in Bombay, round 2 : 11/38 hits, 9.83 expected hits
                                      Units damaged: 1 britishFortification owned by the India
                                          India roll dice for 1 britishAirTransport, 4 britishArtillerys, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks in Bombay, round 2 : 13/26 hits, 10.58 expected hits
                                          3 britishInfantrys owned by the Britain, 3 britishTanks owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 4 britishArtillerys owned by the Britain, 2 japaneseTanks owned by the Japan and 10 japaneseInfantrys owned by the Japan lost in Bombay
                                          Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry and 4 japaneseMarines in Bombay, round 3 : 4/25 hits, 6.83 expected hits
                                          India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 4 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys and 3 britishParatroopers in Bombay, round 3 : 7/16 hits, 7.83 expected hits
                                          3 japaneseArtillerys owned by the Japan, 4 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Bombay
                                          Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 4 : 4/18 hits, 4.75 expected hits
                                          India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 1 britishMarine, 4 britishMech.Infantrys and 3 britishParatroopers in Bombay, round 4 : 7/12 hits, 6.17 expected hits
                                          4 japaneseArtillerys owned by the Japan, 3 britishMech.Infantrys owned by the Britain, 1 britishMarine owned by the Britain and 3 japaneseAlpineInfantrys owned by the Japan lost in Bombay
                                          Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAlpineInfantrys, 4 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 5 : 3/11 hits, 3.00 expected hits
                                          India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 1 britishMech.Infantry and 3 britishParatroopers in Bombay, round 5 : 3/8 hits, 4.50 expected hits
                                          1 japaneseArtillery owned by the Japan, 1 britishMech.Infantry owned by the Britain, 2 britishParatroopers owned by the Britain and 2 japaneseAlpineInfantrys owned by the Japan lost in Bombay
                                          Japan roll dice for 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 6 : 2/8 hits, 2.25 expected hits
                                          India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification and 1 britishParatrooper in Bombay, round 6 : 3/5 hits, 3.08 expected hits
                                          2 japaneseArtillerys owned by the Japan, 1 japaneseMarine owned by the Japan, 1 britishParatrooper owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Bombay
                                          Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseFighters in Bombay, round 7 : 0/5 hits, 1.42 expected hits
                                          India roll dice for 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification in Bombay, round 7 : 2/3 hits, 2.08 expected hits
                                          2 japaneseFighters owned by the Japan lost in Bombay
                                          Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery and 1 japaneseCombatEngineer in Bombay, round 8 : 0/3 hits, 0.92 expected hits
                                          India roll dice for 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification in Bombay, round 8 : 2/3 hits, 2.08 expected hits
                                          1 japaneseArtillery owned by the Japan and 1 japaneseCombatEngineer owned by the Japan lost in Bombay
                                      India win with 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification remaining. Battle score for attacker is -61
                                      Casualties for Japan: 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks
                                      Casualties for Britain: 4 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks
                                      1 japaneseAdvancedNavalFighter owned by the Japan retreated
                                  5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 6 japaneseInfantrys and 1 japaneseTank moved from New Dehli to Bombay
                                  1 japaneseMech.Infantry and 1 japaneseTank moved from Western Bengal to Bombay
                                  1 japaneseAdvancedNavalFighter and 2 japaneseFighters moved from Burma to Bombay
                                  1 japaneseCombatEngineer and 4 japaneseMarines moved from Calcutta to 85 Sea Zone
                                  5 japaneseInfantrys moved from Bengal to 85 Sea Zone
                                  1 japaneseCombatEngineer, 5 japaneseInfantrys, 4 japaneseMarines and 5 japaneseTransports moved from 85 Sea Zone to 75 Sea Zone
                                  1 japaneseCombatEngineer, 5 japaneseInfantrys and 4 japaneseMarines moved from 75 Sea Zone to Bombay
                                  1 japaneseInfantry moved from Hong Kong to Fo Kien
                                        Japan take Fo Kien from China
                          
                              Non Combat Move - Japan
                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                  1 japaneseAdvancedNavalFighter moved from Bombay to Western Bengal
                                  4 Trucks moved from New Dehli to Burma
                                  2 Trains and 4 japaneseInfantrys moved from Burma to New Dehli
                                  2 Trains moved from New Dehli to Burma
                                  3 japaneseInfantrys moved from Thailand to Burma
                                  3 japaneseInfantrys and 3 japaneseMarines moved from Wake Island to 120 Sea Zone
                                  8 japaneseBattleships, 9 japaneseCarriers, 7 japaneseCruisers, 17 japaneseDestroyers, 3 japaneseInfantrys, 3 japaneseMarines, 18 japaneseNavalFighters and 3 japaneseTransports moved from 120 Sea Zone to 121 Sea Zone
                                  2 japaneseInfantrys moved from New Guinea to Dutch New Guinea
                                  1 japaneseCombatEngineer moved from New Guinea to Dutch New Guinea
                                  1 japaneseInfantry moved from New Guinea to Papua
                                  1 japaneseInfantry moved from Hong Kong to Kwangtung
                                  1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                                  2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                                  1 Material and 1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                  2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                  1 Material, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                                  3 japaneseInfantrys and 3 japaneseMarines moved from 121 Sea Zone to Iwo Jima
                                  1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                                  1 Material, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Korea
                                  1 japaneseAdvancedNavalFighter moved from Japan to Shanghai
                                  2 japaneseNavalFighters moved from 121 Sea Zone to Shanghai
                                  2 japaneseNavalFighters moved from 121 Sea Zone to Korea
                                  1 japaneseInfantry moved from Burma to French Indochina
                                  3 japaneseArtillerys and 7 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                          
                              Purchase Units - Japan
                                  Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 1 japaneseEntrenchment, 5 japaneseInfantrys and 2 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Japan
                                  3 japaneseDestroyers placed in 99 Sea Zone
                                  1 japaneseAdvancedNavalFighter placed in Japan
                                  Units in Korea being upgraded or consumed: 1 Material
                                  3 japaneseArtillerys and 1 japaneseEntrenchment placed in Korea
                                  3 japaneseInfantrys placed in Shanghai
                                  1 japaneseCombatEngineer placed in Kyushu Shikoku
                                  2 japaneseInfantrys placed in Hong Kong
                                  2 japaneseMarines placed in Calcutta
                          
                              Activate Technology - Japan
                                  Japan activating ImprovedSpecialWarfare
                                  Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                                  Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                                  Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                                  Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                                  Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
                          
                              Turn Complete - Japan
                                  Japan collect 72 PUs; end with 72 PUs
                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 75 PUs
                                  Units generate 9 techTokens; Japan end with 9 techTokens
                          
                              Purchase Units - Manchuria
                                  Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                          
                              Purchase Units - Thailand
                                  Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                                  Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Thailand
                                  3 japaneseInfantrys placed in Thailand
                          
                              Turn Complete - Thailand
                                  Thailand collect 9 PUs; end with 9 PUs
                                  Some Units in Thailand change ownership: 3 japaneseInfantrys
                          

                          Combat Hit Differential Summary :

                          Japan : -4.25
                          India : 0.67
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

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                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Move Summary: China round 22

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 22
                              
                                  Combat Move - China
                                      Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                      1 chineseInfantry moved from Anhwei to Kwangtung
                                      2 chineseInfantrys moved from Hunan to Kwangtung
                                      4 chineseFighters moved from Shansi to Kwangtung
                                      1 chineseInfantry moved from Kwangsi to French Indochina
                                      1 chineseInfantry moved from Yunnan to French Indochina
                                      1 chineseFighter moved from Eastern Szechwan to French Indochina
                                      1 chineseFighter and 1 chineseTank moved from Chungking to Burma
                                      28 chineseAlpineInfantrys, 13 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters and 12 chineseInfantrys moved from Eastern Szechwan to Burma
                                      3 chineseInfantrys moved from Yunnan to Burma
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin got another big one here

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Move Summary: Britain round 22

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 22
                                  
                                      Research Technology - Britain
                                          Britain spend 0 on tech rolls
                                          Britain removing all Technology Tokens after successful research.
                                          Britain discover AdvancedAntiAircraft
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                          1 britishTransport moved from 163 Sea Zone to 149 Sea Zone
                                          1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from Northwestern Australia to 149 Sea Zone
                                          1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                          1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
                                          4 britishStrategicBombers moved from Gibraltar to 22 Sea Zone
                                          2 britishAdvancedNavalFighters moved from Central Britain to 27 Sea Zone
                                          13 britishNavalFighters moved from Sweden to 27 Sea Zone
                                          6 britishAdvancedNavalFighters and 6 britishNavalFighters moved from Norway to 27 Sea Zone
                                          3 britishSubmarines moved from 26 Sea Zone to 27 Sea Zone
                                          20 britishSubmarines moved from 28 Sea Zone to 27 Sea Zone
                                          2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Norway to 27 Sea Zone
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin naval armageddon on deck

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Turn Summary: Sweden round 22

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 22
                                      
                                          Combat Move - Sweden
                                      
                                          Combat - Sweden
                                              Sweden creates battle in territory 28 Sea Zone
                                      
                                          Non Combat Move - Sweden
                                              5 swedishSubmarines moved from 28 Sea Zone to 26 Sea Zone
                                      
                                          Purchase Units - Sweden
                                              Sweden buy nothing; Remaining resources: 7 PUs; 
                                      
                                          Turn Complete - Sweden
                                              Sweden collect 7 PUs; end with 14 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin go for italy

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Italy round 22

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 22
                                          
                                              Research Technology - Italy
                                                  Trigger italianaTAGL: Italy gains access to AdvancedGunLaying
                                                  Italy spend 0 on tech rolls
                                                      Italy roll 3,4,10,3,8,1,8,2,8 and gets 0 hits
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                  1 italianInfantry moved from Syria to Trans Jordan
                                                        Italy take Trans Jordan from Britain
                                          
                                              Combat - Italy
                                          
                                              Non Combat Move - Italy
                                                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                                  2 italianTransports moved from 45 Sea Zone to 46 Sea Zone
                                                  4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                                  4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 45 Sea Zone
                                                  4 italianInfantrys moved from Algeria to Morrocco
                                                  4 italianInfantrys moved from 45 Sea Zone to Algeria
                                                  2 italianArtillerys and 3 italianInfantrys moved from Syria to Iraq
                                                  2 italianTanks moved from Northern Italy to Romania
                                                  1 Train moved from Romania to Rome
                                                  1 Train and 2 italianInfantrys moved from Rome to Romania
                                                  2 Trucks and 2 italianInfantrys moved from Rome to Romania
                                                  1 italianTransport moved from 50 Sea Zone to 49 Sea Zone
                                                  1 italianCombatEngineer moved from Northern Italy to 49 Sea Zone
                                                  1 Material moved from Southern Italy to 49 Sea Zone
                                                  1 Material and 1 italianCombatEngineer moved from 49 Sea Zone to Greece
                                                  1 Material and 1 italianAirTransport moved from Rome to Greece
                                                  1 italianAirTransport moved from Greece to Rome
                                                  1 Truck and 1 italianArtillery moved from Northern Italy to Western Ukraine
                                                  2 italianArtillerys moved from Western Ukraine to Kharkov
                                                  2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Eastern Ukraine
                                                  2 italianFighters and 1 italianStrategicBomber moved from Southern Caucasus to Eastern Turkey
                                          
                                              Purchase Units - Italy
                                                  Italy buy 1 italianArtillery, 1 italianBarracks, 6 italianInfantrys and 2 italianTanks; Remaining resources: 0 PUs; 9 techTokens; 
                                          
                                              Place Units - Italy
                                                  Units in Greece being upgraded or consumed: 2 Materials
                                                  1 italianBarracks placed in Greece
                                                  1 italianArtillery and 2 italianTanks placed in Northern Italy
                                                  4 italianInfantrys placed in Rome
                                                  2 italianInfantrys placed in Southern Italy
                                          
                                              Turn Complete - Italy
                                                  Italy collect 31 PUs; end with 31 PUs
                                                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 34 PUs
                                                  Units generate 9 techTokens; Italy end with 18 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 1 Reply Last reply Reply Quote 0

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