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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut got one battle

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Thailand round 22

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 22
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 9 PUs
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
                    Japan roll 9,3,7,10,4,10,8,10,12,6,6,2,7,2,8,7,12,5 and gets 2 hits
                Japan removing all Technology Tokens after successful research.
                Japan discover ImprovedSpecialWarfare
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                Battle in Bombay
                    Japan attack with 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks
                    Britain defend with 1 Truck, 1 britishAirTransport, 4 britishArtillerys, 2 britishCombatEngineers, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks; India defend with 1 Flagpole, 1 britishEntrenchment, 1 britishFactory and 1 britishFortification
                        Japan roll dice for 1 japaneseCruiser in Bombay, round 2 : 1/1 hits, 0.25 expected hits
                    Units damaged: 1 britishEntrenchment owned by the India
                        Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks in Bombay, round 2 : 11/38 hits, 9.83 expected hits
                    Units damaged: 1 britishFortification owned by the India
                        India roll dice for 1 britishAirTransport, 4 britishArtillerys, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks in Bombay, round 2 : 13/26 hits, 10.58 expected hits
                        3 britishInfantrys owned by the Britain, 3 britishTanks owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 4 britishArtillerys owned by the Britain, 2 japaneseTanks owned by the Japan and 10 japaneseInfantrys owned by the Japan lost in Bombay
                        Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry and 4 japaneseMarines in Bombay, round 3 : 4/25 hits, 6.83 expected hits
                        India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 4 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys and 3 britishParatroopers in Bombay, round 3 : 7/16 hits, 7.83 expected hits
                        3 japaneseArtillerys owned by the Japan, 4 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Bombay
                        Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 4 : 4/18 hits, 4.75 expected hits
                        India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 1 britishMarine, 4 britishMech.Infantrys and 3 britishParatroopers in Bombay, round 4 : 7/12 hits, 6.17 expected hits
                        4 japaneseArtillerys owned by the Japan, 3 britishMech.Infantrys owned by the Britain, 1 britishMarine owned by the Britain and 3 japaneseAlpineInfantrys owned by the Japan lost in Bombay
                        Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAlpineInfantrys, 4 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 5 : 3/11 hits, 3.00 expected hits
                        India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 1 britishMech.Infantry and 3 britishParatroopers in Bombay, round 5 : 3/8 hits, 4.50 expected hits
                        1 japaneseArtillery owned by the Japan, 1 britishMech.Infantry owned by the Britain, 2 britishParatroopers owned by the Britain and 2 japaneseAlpineInfantrys owned by the Japan lost in Bombay
                        Japan roll dice for 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 6 : 2/8 hits, 2.25 expected hits
                        India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification and 1 britishParatrooper in Bombay, round 6 : 3/5 hits, 3.08 expected hits
                        2 japaneseArtillerys owned by the Japan, 1 japaneseMarine owned by the Japan, 1 britishParatrooper owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Bombay
                        Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseFighters in Bombay, round 7 : 0/5 hits, 1.42 expected hits
                        India roll dice for 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification in Bombay, round 7 : 2/3 hits, 2.08 expected hits
                        2 japaneseFighters owned by the Japan lost in Bombay
                        Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery and 1 japaneseCombatEngineer in Bombay, round 8 : 0/3 hits, 0.92 expected hits
                        India roll dice for 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification in Bombay, round 8 : 2/3 hits, 2.08 expected hits
                        1 japaneseArtillery owned by the Japan and 1 japaneseCombatEngineer owned by the Japan lost in Bombay
                    India win with 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification remaining. Battle score for attacker is -61
                    Casualties for Japan: 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks
                    Casualties for Britain: 4 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks
                    1 japaneseAdvancedNavalFighter owned by the Japan retreated
                5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 6 japaneseInfantrys and 1 japaneseTank moved from New Dehli to Bombay
                1 japaneseMech.Infantry and 1 japaneseTank moved from Western Bengal to Bombay
                1 japaneseAdvancedNavalFighter and 2 japaneseFighters moved from Burma to Bombay
                1 japaneseCombatEngineer and 4 japaneseMarines moved from Calcutta to 85 Sea Zone
                5 japaneseInfantrys moved from Bengal to 85 Sea Zone
                1 japaneseCombatEngineer, 5 japaneseInfantrys, 4 japaneseMarines and 5 japaneseTransports moved from 85 Sea Zone to 75 Sea Zone
                1 japaneseCombatEngineer, 5 japaneseInfantrys and 4 japaneseMarines moved from 75 Sea Zone to Bombay
                1 japaneseInfantry moved from Hong Kong to Fo Kien
                      Japan take Fo Kien from China
        
            Non Combat Move - Japan
                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                1 japaneseAdvancedNavalFighter moved from Bombay to Western Bengal
                4 Trucks moved from New Dehli to Burma
                2 Trains and 4 japaneseInfantrys moved from Burma to New Dehli
                2 Trains moved from New Dehli to Burma
                3 japaneseInfantrys moved from Thailand to Burma
                3 japaneseInfantrys and 3 japaneseMarines moved from Wake Island to 120 Sea Zone
                8 japaneseBattleships, 9 japaneseCarriers, 7 japaneseCruisers, 17 japaneseDestroyers, 3 japaneseInfantrys, 3 japaneseMarines, 18 japaneseNavalFighters and 3 japaneseTransports moved from 120 Sea Zone to 121 Sea Zone
                2 japaneseInfantrys moved from New Guinea to Dutch New Guinea
                1 japaneseCombatEngineer moved from New Guinea to Dutch New Guinea
                1 japaneseInfantry moved from New Guinea to Papua
                1 japaneseInfantry moved from Hong Kong to Kwangtung
                1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                1 Material and 1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                1 Material, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                3 japaneseInfantrys and 3 japaneseMarines moved from 121 Sea Zone to Iwo Jima
                1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                1 Material, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Korea
                1 japaneseAdvancedNavalFighter moved from Japan to Shanghai
                2 japaneseNavalFighters moved from 121 Sea Zone to Shanghai
                2 japaneseNavalFighters moved from 121 Sea Zone to Korea
                1 japaneseInfantry moved from Burma to French Indochina
                3 japaneseArtillerys and 7 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
        
            Purchase Units - Japan
                Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 1 japaneseEntrenchment, 5 japaneseInfantrys and 2 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Japan
                3 japaneseDestroyers placed in 99 Sea Zone
                1 japaneseAdvancedNavalFighter placed in Japan
                Units in Korea being upgraded or consumed: 1 Material
                3 japaneseArtillerys and 1 japaneseEntrenchment placed in Korea
                3 japaneseInfantrys placed in Shanghai
                1 japaneseCombatEngineer placed in Kyushu Shikoku
                2 japaneseInfantrys placed in Hong Kong
                2 japaneseMarines placed in Calcutta
        
            Activate Technology - Japan
                Japan activating ImprovedSpecialWarfare
                Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
        
            Turn Complete - Japan
                Japan collect 72 PUs; end with 72 PUs
                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 75 PUs
                Units generate 9 techTokens; Japan end with 9 techTokens
        
            Purchase Units - Manchuria
                Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
        
            Purchase Units - Thailand
                Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Thailand
                3 japaneseInfantrys placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 9 PUs; end with 9 PUs
                Some Units in Thailand change ownership: 3 japaneseInfantrys
        

        Combat Hit Differential Summary :

        Japan : -4.25
        India : 0.67
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 3 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Move Summary: China round 22

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 22
            
                Combat Move - China
                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                    1 chineseInfantry moved from Anhwei to Kwangtung
                    2 chineseInfantrys moved from Hunan to Kwangtung
                    4 chineseFighters moved from Shansi to Kwangtung
                    1 chineseInfantry moved from Kwangsi to French Indochina
                    1 chineseInfantry moved from Yunnan to French Indochina
                    1 chineseFighter moved from Eastern Szechwan to French Indochina
                    1 chineseFighter and 1 chineseTank moved from Chungking to Burma
                    28 chineseAlpineInfantrys, 13 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters and 12 chineseInfantrys moved from Eastern Szechwan to Burma
                    3 chineseInfantrys moved from Yunnan to Burma
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin got another big one here

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Move Summary: Britain round 22

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 22
                
                    Research Technology - Britain
                        Britain spend 0 on tech rolls
                        Britain removing all Technology Tokens after successful research.
                        Britain discover AdvancedAntiAircraft
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger LLquLL: Britain has 1 Pg placed in Queensland
                        1 britishTransport moved from 163 Sea Zone to 149 Sea Zone
                        1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from Northwestern Australia to 149 Sea Zone
                        1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                        1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
                        4 britishStrategicBombers moved from Gibraltar to 22 Sea Zone
                        2 britishAdvancedNavalFighters moved from Central Britain to 27 Sea Zone
                        13 britishNavalFighters moved from Sweden to 27 Sea Zone
                        6 britishAdvancedNavalFighters and 6 britishNavalFighters moved from Norway to 27 Sea Zone
                        3 britishSubmarines moved from 26 Sea Zone to 27 Sea Zone
                        20 britishSubmarines moved from 28 Sea Zone to 27 Sea Zone
                        2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Norway to 27 Sea Zone
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin naval armageddon on deck

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Sweden round 22

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 22
                    
                        Combat Move - Sweden
                    
                        Combat - Sweden
                            Sweden creates battle in territory 28 Sea Zone
                    
                        Non Combat Move - Sweden
                            5 swedishSubmarines moved from 28 Sea Zone to 26 Sea Zone
                    
                        Purchase Units - Sweden
                            Sweden buy nothing; Remaining resources: 7 PUs; 
                    
                        Turn Complete - Sweden
                            Sweden collect 7 PUs; end with 14 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin go for italy

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Italy round 22

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 22
                        
                            Research Technology - Italy
                                Trigger italianaTAGL: Italy gains access to AdvancedGunLaying
                                Italy spend 0 on tech rolls
                                    Italy roll 3,4,10,3,8,1,8,2,8 and gets 0 hits
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                1 italianInfantry moved from Syria to Trans Jordan
                                      Italy take Trans Jordan from Britain
                        
                            Combat - Italy
                        
                            Non Combat Move - Italy
                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger italianProd: Italy has 1 Material placed in Rome
                                2 italianTransports moved from 45 Sea Zone to 46 Sea Zone
                                4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 45 Sea Zone
                                4 italianInfantrys moved from Algeria to Morrocco
                                4 italianInfantrys moved from 45 Sea Zone to Algeria
                                2 italianArtillerys and 3 italianInfantrys moved from Syria to Iraq
                                2 italianTanks moved from Northern Italy to Romania
                                1 Train moved from Romania to Rome
                                1 Train and 2 italianInfantrys moved from Rome to Romania
                                2 Trucks and 2 italianInfantrys moved from Rome to Romania
                                1 italianTransport moved from 50 Sea Zone to 49 Sea Zone
                                1 italianCombatEngineer moved from Northern Italy to 49 Sea Zone
                                1 Material moved from Southern Italy to 49 Sea Zone
                                1 Material and 1 italianCombatEngineer moved from 49 Sea Zone to Greece
                                1 Material and 1 italianAirTransport moved from Rome to Greece
                                1 italianAirTransport moved from Greece to Rome
                                1 Truck and 1 italianArtillery moved from Northern Italy to Western Ukraine
                                2 italianArtillerys moved from Western Ukraine to Kharkov
                                2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Eastern Ukraine
                                2 italianFighters and 1 italianStrategicBomber moved from Southern Caucasus to Eastern Turkey
                        
                            Purchase Units - Italy
                                Italy buy 1 italianArtillery, 1 italianBarracks, 6 italianInfantrys and 2 italianTanks; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Italy
                                Units in Greece being upgraded or consumed: 2 Materials
                                1 italianBarracks placed in Greece
                                1 italianArtillery and 2 italianTanks placed in Northern Italy
                                4 italianInfantrys placed in Rome
                                2 italianInfantrys placed in Southern Italy
                        
                            Turn Complete - Italy
                                Italy collect 31 PUs; end with 31 PUs
                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 34 PUs
                                Units generate 9 techTokens; Italy end with 18 techTokens
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Usa round 22

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 22
                            
                                Research Technology - Usa
                                    Usa spend 0 on tech rolls
                                        Usa roll 4,6,6,2,11,6,5,6,5,3,8,4,12,12,10,2,8,5,10,11,10,6,9,7,12,12,10 and gets 4 hits
                                    Usa removing all Technology Tokens after successful research.
                                    Usa discover ImprovedTanks
                            
                                Combat Move - Usa
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            
                                Non Combat Move - Usa
                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                    3 Materials moved from Los Angeles to 156 Sea Zone
                                    1 americanAdvancedSubmarine moved from 156 Sea Zone to 116 Sea Zone
                                    1 americanNavalFighter moved from 115 Sea Zone to Queensland
                                    2 americanAdvancedNavalFighters moved from Los Angeles to 132 Sea Zone
                                    1 americanAirTransport moved from Gilbert Islands to Hawaiian Islands
                                    2 americanAlpineInfantrys and 1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone
                                    8 americanAdvancedNavalFighters, 4 americanAdvancedSubmarines, 2 americanAlpineInfantrys, 5 americanBattleships, 5 americanCarriers, 1 americanCombatEngineer, 5 americanCruisers, 10 americanDestroyers, 10 americanSubmarines and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                                    5 americanNavalFighters moved from 115 Sea Zone to 132 Sea Zone
                                    2 americanAlpineInfantrys and 1 americanCombatEngineer moved from 132 Sea Zone to Marshall Islands
                                    1 americanNavalFighter moved from 115 Sea Zone to Gilbert Islands
                                    3 Materials and 1 Train moved from Washington to Los Angeles
                                    1 Train moved from Los Angeles to Washington
                                    1 americanInfantry moved from Northeastern US to 30 Sea Zone
                                    3 americanArtillerys and 1 americanTank moved from New York to 30 Sea Zone
                                    4 americanInfantrys moved from Washington to 30 Sea Zone
                                    3 americanArtillerys moved from Gibraltar to 41 Sea Zone
                                    3 americanArtillerys and 1 americanTransport moved from 41 Sea Zone to 61 Sea Zone
                                    4 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                                    3 americanArtillerys, 6 americanInfantrys, 1 americanMarine and 1 americanTank moved from Azores to 40 Sea Zone
                                    3 americanArtillerys, 6 americanInfantrys, 1 americanMarine, 1 americanTank and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                    6 americanArtillerys, 6 americanInfantrys, 1 americanMarine and 1 americanTank moved from 61 Sea Zone to Western Sahara
                                    3 americanBattleships, 1 americanCruiser, 3 americanDestroyers and 4 americanTransports moved from 41 Sea Zone to 61 Sea Zone
                                    1 americanHeavyDestroyer moved from 39 Sea Zone to 61 Sea Zone
                                    4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                    3 americanArtillerys, 5 americanInfantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                    3 americanArtillerys, 5 americanInfantrys and 1 americanTank moved from 39 Sea Zone to Azores
                                    2 americanTransports moved from 7 Sea Zone to 33 Sea Zone
                                    3 Materials and 1 americanTransport moved from 156 Sea Zone to 133 Sea Zone
                                    4 americanNavalFighters moved from Hawaiian Islands to Gilbert Islands
                            
                                Purchase Units - Usa
                                    Usa buy 2 americanAdvancedNavalFighters, 1 americanAirTransport, 2 americanArtillerys, 7 americanInfantrys and 2 americanTanks; Remaining resources: 0 PUs; 0 techTokens; 
                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Usa
                                    2 americanAdvancedNavalFighters and 1 americanAirTransport placed in Los Angeles
                                    2 americanArtillerys and 2 americanTanks placed in New York
                                    3 americanInfantrys placed in Northeastern US
                                    4 americanInfantrys placed in Washington
                            
                                Activate Technology - Usa
                                    Usa activating ImprovedTanks
                                    Trigger americanAdvAA1: Setting defense to 3 for unitAttachment attached to americanAntiAirGun
                                    Trigger americanAdvAA1: Setting attackAA to 3 for unitAttachment attached to americanAntiAirGun
                                    Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank
                                    Trigger americanAdvAA2: Setting targetsAA to germanRocket:germanAdvancedRocket:italianRocket:italianAdvancedRocket:japaneseRocket:japaneseAdvancedRocket for unitAttachment attached to americanFighter
                                    Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankImpamerican
                            
                                Turn Complete - Usa
                                    Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                    Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                    Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                    Usa collect 68 PUs; end with 68 PUs
                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 71 PUs
                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 74 PUs
                                    Units generate 9 techTokens; Usa end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by ubernaut

                              @colin gonna have to start my chore run right now so idk if i will be around or not by the time you are done or for battle but ill check-in when i am back.

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Finland round 23

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 23
                                
                                    Reinforcing - DanubeAxis
                                        DanubeAxis collect 0 PUs; end with 12 PUs
                                
                                    Counter Intelligence Operations - VichyFrance
                                        VichyFrance collect 0 PUs; end with 9 PUs
                                
                                    Research Technology - Germany
                                        Germany spend 0 on tech rolls
                                            Germany roll 11,3,8,11,1,9,3,1,6 and gets 0 hits
                                
                                    Combat Move - Germany
                                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                        3 germanInfantrys moved from Eastern Ukraine to Caucasus
                                        2 germanFighters moved from Belorussia to Smolensk
                                        2 germanFighters moved from Kharkov to Smolensk
                                        2 germanInfantrys moved from Orel Kursk to Smolensk
                                        3 germanFighters and 1 germanStrategicBomber moved from Kharkov to Caucasus
                                        1 germanStrategicBomber moved from Kharkov to Smolensk
                                
                                    Combat - Germany
                                        Germany creates battle in territory 25 Sea Zone
                                        Battle in Smolensk
                                            Germany attack with 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber
                                            Russia defend with 1 Flagpole and 1 russianInfantry
                                                Germany roll dice for 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber in Smolensk, round 2 : 3/7 hits, 2.67 expected hits
                                                Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                                                1 russianInfantry owned by the Russia lost in Smolensk
                                            Germany win, taking Smolensk from Russia with 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                                            Casualties for Russia: 1 russianInfantry
                                        Battle in Caucasus
                                            Germany attack with 3 germanFighters, 3 germanInfantrys and 1 germanStrategicBomber
                                            Russia defend with 1 Flagpole and 2 russianInfantrys
                                                Germany roll dice for 3 germanFighters, 3 germanInfantrys and 1 germanStrategicBomber in Caucasus, round 2 : 4/7 hits, 2.08 expected hits
                                                Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 1/2 hits, 0.50 expected hits
                                                2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                                            Germany win, taking Caucasus from Russia with 3 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                                            Casualties for Germany: 1 germanInfantry
                                            Casualties for Russia: 2 russianInfantrys
                                
                                    Non Combat Move - Germany
                                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                                        Trigger germanProd: Germany has 1 Material placed in Berlin
                                        3 germanFighters and 1 germanStrategicBomber moved from Caucasus to Kharkov
                                        4 germanFighters and 1 germanStrategicBomber moved from Smolensk to Belorussia
                                        1 germanInfantry moved from Kharkov to Voronezh
                                        3 germanInfantrys moved from Poland to Lithuania
                                        3 germanInfantrys moved from Eastern Poland to Belorussia
                                        4 germanInfantrys moved from Western Ukraine to Kharkov
                                        4 germanInfantrys moved from Romania to Western Ukraine
                                        1 Train moved from Western Germany to Berlin
                                        1 Material and 1 Truck moved from Algeria to Morrocco
                                        1 Truck moved from Morrocco to Algeria
                                        1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                                        1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                                        1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                                        1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                                        2 germanArtillerys moved from Vichy France to 44 Sea Zone
                                        2 germanArtillerys and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                                        1 Material, 2 germanArtillerys and 1 germanInfantry moved from 43 Sea Zone to Morrocco
                                        1 Truck moved from Algeria to Tunisia
                                        1 Truck and 1 germanCombatEngineer moved from Tunisia to Morrocco
                                        4 germanInfantrys moved from Berlin to Northern Germany
                                        13 germanInfantrys moved from Low Countries to Northern France
                                        5 germanInfantrys moved from Northern Germany to Low Countries
                                        8 germanInfantrys moved from Northern France to Western France
                                        6 germanInfantrys moved from Western France to Northern Spain
                                        2 germanAntiTankGuns and 1 germanInfantry moved from Bohemia Moravia to Poland
                                        1 germanNavalFighter moved from Poland to Northern France
                                        1 germanNavalFighter moved from Poland to Western France
                                        1 germanAirTransport moved from Western France to Berlin
                                        1 germanNavalFighter moved from Southern Germany to Morrocco
                                        1 Material and 1 Truck moved from Berlin to Lithuania
                                        1 Material and 1 Train moved from Berlin to Belorussia
                                        1 Train moved from Belorussia to Eastern Poland
                                        3 germanNavalFighters moved from Turkey to Tripolitania
                                
                                    Purchase Units - Germany
                                        Germany buy 2 germanAntiTankGuns, 1 germanArtillery, 2 germanEntrenchments, 2 germanFighters, 4 germanFortifications, 9 germanInfantrys and 2 germanTanks; Remaining resources: 0 PUs; 9 techTokens; 
                                
                                    Place Units - Germany
                                        Units in Lithuania being upgraded or consumed: 1 Material
                                        1 germanEntrenchment placed in Lithuania
                                        Units in Belorussia being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                        1 germanFortification placed in Belorussia
                                        Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                        1 germanFortification placed in Northern France
                                        Units in Western France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                        1 germanFortification placed in Western France
                                        4 germanInfantrys placed in Berlin
                                        4 germanInfantrys placed in Northern Germany
                                        2 germanFighters placed in Southern Germany
                                        1 germanAntiTankGun, 1 germanArtillery and 2 germanTanks placed in Western Germany
                                        1 germanAntiTankGun and 1 germanInfantry placed in Eastern Germany
                                
                                    Turn Complete - Germany
                                        Germany collect 77 PUs; end with 77 PUs
                                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                        Units generate 9 techTokens; Germany end with 18 techTokens
                                        Units Change Ownership
                                            Some Units in Morrocco change ownership: 2 Materials and 2 germanCombatEngineers
                                            Some Units in Vichy France change ownership: 1 germanCombatEngineer
                                
                                    Purchase Units - VichyFrance
                                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                        VichyFrance buy 1 germanArtillery, 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
                                
                                    Place Units - VichyFrance
                                        Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                        1 germanFortification placed in Morrocco
                                        Units in Morrocco being upgraded or consumed: 1 Material
                                        1 germanEntrenchment placed in Morrocco
                                        1 Material and 1 germanInfantry placed in Algeria
                                        1 germanArtillery placed in Vichy France
                                
                                    Turn Complete - VichyFrance
                                        VichyFrance collect 13 PUs; end with 13 PUs
                                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                                        Units Change Ownership
                                            Some Units in Algeria change ownership: 1 Material and 1 germanInfantry
                                            Some Units in Morrocco change ownership: 2 germanCombatEngineers
                                            Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanCombatEngineer
                                
                                    Purchase Units - DanubeAxis
                                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - DanubeAxis
                                        4 germanInfantrys placed in Romania
                                
                                    Turn Complete - DanubeAxis
                                        DanubeAxis collect 12 PUs; end with 12 PUs
                                        Some Units in Romania change ownership: 4 germanInfantrys
                                
                                    Turn Complete - Finland
                                

                                Combat Hit Differential Summary :

                                Germany : 2.25
                                Russia : 0.25
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you whenever

                                  ubernautU 4 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin starting my laundry now so probably see you tomorrow

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: Russia round 23

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 23
                                      
                                          Research Technology - Russia
                                              Russia spend 0 on tech rolls
                                              Russia removing all Technology Tokens after successful research.
                                              Russia discover ImprovedTacticalBombers
                                      
                                          Combat Move - Russia
                                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                              3 russianInfantrys moved from Stalingrad to Caucasus
                                              2 russianFighters moved from Stalingrad to Caucasus
                                              4 russianInfantrys moved from Tula to Voronezh
                                              4 russianInfantrys moved from Novgorod to Smolensk
                                              2 russianFighters moved from Moscow to Voronezh
                                              1 russianTacticalBomber moved from Volgarod to Voronezh
                                              1 russianTacticalBomber moved from Leningrad to Voronezh
                                              1 russianInfantry moved from Yakut to Far Eastern Republic
                                                    Russia take Far Eastern Republic from Japan
                                              2 russianInfantrys moved from Western Evenki to Eastern Evenki
                                                    Russia take Eastern Evenki from Japan
                                              1 russianAlpineInfantry moved from Eastern Manchuria to Vladivostok
                                                    Russia take Vladivostok from Manchuria
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin potential scramble to kick things off tomorrow

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin up for battle if you are around

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Brazil round 23

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 23
                                            
                                                Combat Move - Brazil
                                                    4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianInfantry and 5 brazilianTanks moved from Northern Brazil to Venezuela
                                                    1 brazilianFighter moved from Eastern Brazil to Venezuela
                                            
                                                Combat - Brazil
                                                    Battle in Venezuela
                                                        Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks
                                                        Neutral defend with 1 Flagpole, 3 Infantrys and 1 Rail
                                                            Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks in Venezuela, round 2 : 4/12 hits, 2.17 expected hits
                                                            Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.25 expected hits
                                                            1 brazilianInfantry owned by the Brazil and 3 Infantrys owned by the Neutral lost in Venezuela
                                                        Brazil loses 0 PUs for violating Venezuelas neutrality.
                                                        Brazil win, taking Venezuela from Neutral with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter and 5 brazilianTanks remaining. Battle score for attacker is 6
                                                        Casualties for Brazil: 1 brazilianInfantry
                                                        Casualties for Neutral: 3 Infantrys
                                            
                                                Non Combat Move - Brazil
                                                    1 brazilianFighter moved from Venezuela to Eastern Brazil
                                                    1 Train and 1 Truck moved from Rio de Janeiro to Northern Brazil
                                                    3 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                                            
                                                Purchase Units - Brazil
                                                    Brazil repair damage of 1x Rail; Remaining resources: 16 PUs; 
                                                    Brazil buy 3 brazilianInfantrys; Remaining resources: 7 PUs; 
                                            
                                                Place Units - Brazil
                                                    3 brazilianInfantrys placed in Rio de Janeiro
                                            
                                                Turn Complete - Brazil
                                                    Brazil collect 14 PUs; end with 21 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Neutral : -0.25
                                            Brazil : 1.83
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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