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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Move Summary: China round 22

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 22
      
          Combat Move - China
              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
              1 chineseInfantry moved from Anhwei to Kwangtung
              2 chineseInfantrys moved from Hunan to Kwangtung
              4 chineseFighters moved from Shansi to Kwangtung
              1 chineseInfantry moved from Kwangsi to French Indochina
              1 chineseInfantry moved from Yunnan to French Indochina
              1 chineseFighter moved from Eastern Szechwan to French Indochina
              1 chineseFighter and 1 chineseTank moved from Chungking to Burma
              28 chineseAlpineInfantrys, 13 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters and 12 chineseInfantrys moved from Eastern Szechwan to Burma
              3 chineseInfantrys moved from Yunnan to Burma
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin got another big one here

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Move Summary: Britain round 22

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 22
          
              Research Technology - Britain
                  Britain spend 0 on tech rolls
                  Britain removing all Technology Tokens after successful research.
                  Britain discover AdvancedAntiAircraft
          
              Combat Move - Britain
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                  1 britishTransport moved from 163 Sea Zone to 149 Sea Zone
                  1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from Northwestern Australia to 149 Sea Zone
                  1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                  1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
                  4 britishStrategicBombers moved from Gibraltar to 22 Sea Zone
                  2 britishAdvancedNavalFighters moved from Central Britain to 27 Sea Zone
                  13 britishNavalFighters moved from Sweden to 27 Sea Zone
                  6 britishAdvancedNavalFighters and 6 britishNavalFighters moved from Norway to 27 Sea Zone
                  3 britishSubmarines moved from 26 Sea Zone to 27 Sea Zone
                  20 britishSubmarines moved from 28 Sea Zone to 27 Sea Zone
                  2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Norway to 27 Sea Zone
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin naval armageddon on deck

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Sweden round 22

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 22
              
                  Combat Move - Sweden
              
                  Combat - Sweden
                      Sweden creates battle in territory 28 Sea Zone
              
                  Non Combat Move - Sweden
                      5 swedishSubmarines moved from 28 Sea Zone to 26 Sea Zone
              
                  Purchase Units - Sweden
                      Sweden buy nothing; Remaining resources: 7 PUs; 
              
                  Turn Complete - Sweden
                      Sweden collect 7 PUs; end with 14 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin go for italy

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Italy round 22

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 22
                  
                      Research Technology - Italy
                          Trigger italianaTAGL: Italy gains access to AdvancedGunLaying
                          Italy spend 0 on tech rolls
                              Italy roll 3,4,10,3,8,1,8,2,8 and gets 0 hits
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          1 italianInfantry moved from Syria to Trans Jordan
                                Italy take Trans Jordan from Britain
                  
                      Combat - Italy
                  
                      Non Combat Move - Italy
                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger italianProd: Italy has 1 Material placed in Rome
                          2 italianTransports moved from 45 Sea Zone to 46 Sea Zone
                          4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                          4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 45 Sea Zone
                          4 italianInfantrys moved from Algeria to Morrocco
                          4 italianInfantrys moved from 45 Sea Zone to Algeria
                          2 italianArtillerys and 3 italianInfantrys moved from Syria to Iraq
                          2 italianTanks moved from Northern Italy to Romania
                          1 Train moved from Romania to Rome
                          1 Train and 2 italianInfantrys moved from Rome to Romania
                          2 Trucks and 2 italianInfantrys moved from Rome to Romania
                          1 italianTransport moved from 50 Sea Zone to 49 Sea Zone
                          1 italianCombatEngineer moved from Northern Italy to 49 Sea Zone
                          1 Material moved from Southern Italy to 49 Sea Zone
                          1 Material and 1 italianCombatEngineer moved from 49 Sea Zone to Greece
                          1 Material and 1 italianAirTransport moved from Rome to Greece
                          1 italianAirTransport moved from Greece to Rome
                          1 Truck and 1 italianArtillery moved from Northern Italy to Western Ukraine
                          2 italianArtillerys moved from Western Ukraine to Kharkov
                          2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Eastern Ukraine
                          2 italianFighters and 1 italianStrategicBomber moved from Southern Caucasus to Eastern Turkey
                  
                      Purchase Units - Italy
                          Italy buy 1 italianArtillery, 1 italianBarracks, 6 italianInfantrys and 2 italianTanks; Remaining resources: 0 PUs; 9 techTokens; 
                  
                      Place Units - Italy
                          Units in Greece being upgraded or consumed: 2 Materials
                          1 italianBarracks placed in Greece
                          1 italianArtillery and 2 italianTanks placed in Northern Italy
                          4 italianInfantrys placed in Rome
                          2 italianInfantrys placed in Southern Italy
                  
                      Turn Complete - Italy
                          Italy collect 31 PUs; end with 31 PUs
                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 34 PUs
                          Units generate 9 techTokens; Italy end with 18 techTokens
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Turn Summary: Usa round 22

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 22
                      
                          Research Technology - Usa
                              Usa spend 0 on tech rolls
                                  Usa roll 4,6,6,2,11,6,5,6,5,3,8,4,12,12,10,2,8,5,10,11,10,6,9,7,12,12,10 and gets 4 hits
                              Usa removing all Technology Tokens after successful research.
                              Usa discover ImprovedTanks
                      
                          Combat Move - Usa
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              Trigger americanAP2: Usa has 1 Material placed in Washington
                              3 Materials moved from Los Angeles to 156 Sea Zone
                              1 americanAdvancedSubmarine moved from 156 Sea Zone to 116 Sea Zone
                              1 americanNavalFighter moved from 115 Sea Zone to Queensland
                              2 americanAdvancedNavalFighters moved from Los Angeles to 132 Sea Zone
                              1 americanAirTransport moved from Gilbert Islands to Hawaiian Islands
                              2 americanAlpineInfantrys and 1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone
                              8 americanAdvancedNavalFighters, 4 americanAdvancedSubmarines, 2 americanAlpineInfantrys, 5 americanBattleships, 5 americanCarriers, 1 americanCombatEngineer, 5 americanCruisers, 10 americanDestroyers, 10 americanSubmarines and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                              5 americanNavalFighters moved from 115 Sea Zone to 132 Sea Zone
                              2 americanAlpineInfantrys and 1 americanCombatEngineer moved from 132 Sea Zone to Marshall Islands
                              1 americanNavalFighter moved from 115 Sea Zone to Gilbert Islands
                              3 Materials and 1 Train moved from Washington to Los Angeles
                              1 Train moved from Los Angeles to Washington
                              1 americanInfantry moved from Northeastern US to 30 Sea Zone
                              3 americanArtillerys and 1 americanTank moved from New York to 30 Sea Zone
                              4 americanInfantrys moved from Washington to 30 Sea Zone
                              3 americanArtillerys moved from Gibraltar to 41 Sea Zone
                              3 americanArtillerys and 1 americanTransport moved from 41 Sea Zone to 61 Sea Zone
                              4 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                              3 americanArtillerys, 6 americanInfantrys, 1 americanMarine and 1 americanTank moved from Azores to 40 Sea Zone
                              3 americanArtillerys, 6 americanInfantrys, 1 americanMarine, 1 americanTank and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                              6 americanArtillerys, 6 americanInfantrys, 1 americanMarine and 1 americanTank moved from 61 Sea Zone to Western Sahara
                              3 americanBattleships, 1 americanCruiser, 3 americanDestroyers and 4 americanTransports moved from 41 Sea Zone to 61 Sea Zone
                              1 americanHeavyDestroyer moved from 39 Sea Zone to 61 Sea Zone
                              4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                              3 americanArtillerys, 5 americanInfantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                              3 americanArtillerys, 5 americanInfantrys and 1 americanTank moved from 39 Sea Zone to Azores
                              2 americanTransports moved from 7 Sea Zone to 33 Sea Zone
                              3 Materials and 1 americanTransport moved from 156 Sea Zone to 133 Sea Zone
                              4 americanNavalFighters moved from Hawaiian Islands to Gilbert Islands
                      
                          Purchase Units - Usa
                              Usa buy 2 americanAdvancedNavalFighters, 1 americanAirTransport, 2 americanArtillerys, 7 americanInfantrys and 2 americanTanks; Remaining resources: 0 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              2 americanAdvancedNavalFighters and 1 americanAirTransport placed in Los Angeles
                              2 americanArtillerys and 2 americanTanks placed in New York
                              3 americanInfantrys placed in Northeastern US
                              4 americanInfantrys placed in Washington
                      
                          Activate Technology - Usa
                              Usa activating ImprovedTanks
                              Trigger americanAdvAA1: Setting defense to 3 for unitAttachment attached to americanAntiAirGun
                              Trigger americanAdvAA1: Setting attackAA to 3 for unitAttachment attached to americanAntiAirGun
                              Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank
                              Trigger americanAdvAA2: Setting targetsAA to germanRocket:germanAdvancedRocket:italianRocket:italianAdvancedRocket:japaneseRocket:japaneseAdvancedRocket for unitAttachment attached to americanFighter
                              Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankImpamerican
                      
                          Turn Complete - Usa
                              Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                              Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                              Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                              Usa collect 68 PUs; end with 68 PUs
                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 71 PUs
                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 74 PUs
                              Units generate 9 techTokens; Usa end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by ubernaut

                        @colin gonna have to start my chore run right now so idk if i will be around or not by the time you are done or for battle but ill check-in when i am back.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Finland round 23

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 23
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 9 PUs
                          
                              Research Technology - Germany
                                  Germany spend 0 on tech rolls
                                      Germany roll 11,3,8,11,1,9,3,1,6 and gets 0 hits
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  3 germanInfantrys moved from Eastern Ukraine to Caucasus
                                  2 germanFighters moved from Belorussia to Smolensk
                                  2 germanFighters moved from Kharkov to Smolensk
                                  2 germanInfantrys moved from Orel Kursk to Smolensk
                                  3 germanFighters and 1 germanStrategicBomber moved from Kharkov to Caucasus
                                  1 germanStrategicBomber moved from Kharkov to Smolensk
                          
                              Combat - Germany
                                  Germany creates battle in territory 25 Sea Zone
                                  Battle in Smolensk
                                      Germany attack with 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber in Smolensk, round 2 : 3/7 hits, 2.67 expected hits
                                          Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia lost in Smolensk
                                      Germany win, taking Smolensk from Russia with 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Caucasus
                                      Germany attack with 3 germanFighters, 3 germanInfantrys and 1 germanStrategicBomber
                                      Russia defend with 1 Flagpole and 2 russianInfantrys
                                          Germany roll dice for 3 germanFighters, 3 germanInfantrys and 1 germanStrategicBomber in Caucasus, round 2 : 4/7 hits, 2.08 expected hits
                                          Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 1/2 hits, 0.50 expected hits
                                          2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                                      Germany win, taking Caucasus from Russia with 3 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                      Casualties for Russia: 2 russianInfantrys
                          
                              Non Combat Move - Germany
                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  3 germanFighters and 1 germanStrategicBomber moved from Caucasus to Kharkov
                                  4 germanFighters and 1 germanStrategicBomber moved from Smolensk to Belorussia
                                  1 germanInfantry moved from Kharkov to Voronezh
                                  3 germanInfantrys moved from Poland to Lithuania
                                  3 germanInfantrys moved from Eastern Poland to Belorussia
                                  4 germanInfantrys moved from Western Ukraine to Kharkov
                                  4 germanInfantrys moved from Romania to Western Ukraine
                                  1 Train moved from Western Germany to Berlin
                                  1 Material and 1 Truck moved from Algeria to Morrocco
                                  1 Truck moved from Morrocco to Algeria
                                  1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                                  1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                                  1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                                  1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                                  2 germanArtillerys moved from Vichy France to 44 Sea Zone
                                  2 germanArtillerys and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                                  1 Material, 2 germanArtillerys and 1 germanInfantry moved from 43 Sea Zone to Morrocco
                                  1 Truck moved from Algeria to Tunisia
                                  1 Truck and 1 germanCombatEngineer moved from Tunisia to Morrocco
                                  4 germanInfantrys moved from Berlin to Northern Germany
                                  13 germanInfantrys moved from Low Countries to Northern France
                                  5 germanInfantrys moved from Northern Germany to Low Countries
                                  8 germanInfantrys moved from Northern France to Western France
                                  6 germanInfantrys moved from Western France to Northern Spain
                                  2 germanAntiTankGuns and 1 germanInfantry moved from Bohemia Moravia to Poland
                                  1 germanNavalFighter moved from Poland to Northern France
                                  1 germanNavalFighter moved from Poland to Western France
                                  1 germanAirTransport moved from Western France to Berlin
                                  1 germanNavalFighter moved from Southern Germany to Morrocco
                                  1 Material and 1 Truck moved from Berlin to Lithuania
                                  1 Material and 1 Train moved from Berlin to Belorussia
                                  1 Train moved from Belorussia to Eastern Poland
                                  3 germanNavalFighters moved from Turkey to Tripolitania
                          
                              Purchase Units - Germany
                                  Germany buy 2 germanAntiTankGuns, 1 germanArtillery, 2 germanEntrenchments, 2 germanFighters, 4 germanFortifications, 9 germanInfantrys and 2 germanTanks; Remaining resources: 0 PUs; 9 techTokens; 
                          
                              Place Units - Germany
                                  Units in Lithuania being upgraded or consumed: 1 Material
                                  1 germanEntrenchment placed in Lithuania
                                  Units in Belorussia being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                  1 germanFortification placed in Belorussia
                                  Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                  1 germanFortification placed in Northern France
                                  Units in Western France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                  1 germanFortification placed in Western France
                                  4 germanInfantrys placed in Berlin
                                  4 germanInfantrys placed in Northern Germany
                                  2 germanFighters placed in Southern Germany
                                  1 germanAntiTankGun, 1 germanArtillery and 2 germanTanks placed in Western Germany
                                  1 germanAntiTankGun and 1 germanInfantry placed in Eastern Germany
                          
                              Turn Complete - Germany
                                  Germany collect 77 PUs; end with 77 PUs
                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                  Units generate 9 techTokens; Germany end with 18 techTokens
                                  Units Change Ownership
                                      Some Units in Morrocco change ownership: 2 Materials and 2 germanCombatEngineers
                                      Some Units in Vichy France change ownership: 1 germanCombatEngineer
                          
                              Purchase Units - VichyFrance
                                  Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                  VichyFrance buy 1 germanArtillery, 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                  1 germanFortification placed in Morrocco
                                  Units in Morrocco being upgraded or consumed: 1 Material
                                  1 germanEntrenchment placed in Morrocco
                                  1 Material and 1 germanInfantry placed in Algeria
                                  1 germanArtillery placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 13 PUs; end with 13 PUs
                                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 Material and 1 germanInfantry
                                      Some Units in Morrocco change ownership: 2 germanCombatEngineers
                                      Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanCombatEngineer
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  4 germanInfantrys placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Some Units in Romania change ownership: 4 germanInfantrys
                          
                              Turn Complete - Finland
                          

                          Combat Hit Differential Summary :

                          Germany : 2.25
                          Russia : 0.25
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you whenever

                            ubernautU 4 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin starting my laundry now so probably see you tomorrow

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Move Summary: Russia round 23

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 23
                                
                                    Research Technology - Russia
                                        Russia spend 0 on tech rolls
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover ImprovedTacticalBombers
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                        3 russianInfantrys moved from Stalingrad to Caucasus
                                        2 russianFighters moved from Stalingrad to Caucasus
                                        4 russianInfantrys moved from Tula to Voronezh
                                        4 russianInfantrys moved from Novgorod to Smolensk
                                        2 russianFighters moved from Moscow to Voronezh
                                        1 russianTacticalBomber moved from Volgarod to Voronezh
                                        1 russianTacticalBomber moved from Leningrad to Voronezh
                                        1 russianInfantry moved from Yakut to Far Eastern Republic
                                              Russia take Far Eastern Republic from Japan
                                        2 russianInfantrys moved from Western Evenki to Eastern Evenki
                                              Russia take Eastern Evenki from Japan
                                        1 russianAlpineInfantry moved from Eastern Manchuria to Vladivostok
                                              Russia take Vladivostok from Manchuria
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin potential scramble to kick things off tomorrow

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin up for battle if you are around

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Turn Summary: Brazil round 23

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 23
                                      
                                          Combat Move - Brazil
                                              4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianInfantry and 5 brazilianTanks moved from Northern Brazil to Venezuela
                                              1 brazilianFighter moved from Eastern Brazil to Venezuela
                                      
                                          Combat - Brazil
                                              Battle in Venezuela
                                                  Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks
                                                  Neutral defend with 1 Flagpole, 3 Infantrys and 1 Rail
                                                      Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks in Venezuela, round 2 : 4/12 hits, 2.17 expected hits
                                                      Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.25 expected hits
                                                      1 brazilianInfantry owned by the Brazil and 3 Infantrys owned by the Neutral lost in Venezuela
                                                  Brazil loses 0 PUs for violating Venezuelas neutrality.
                                                  Brazil win, taking Venezuela from Neutral with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter and 5 brazilianTanks remaining. Battle score for attacker is 6
                                                  Casualties for Brazil: 1 brazilianInfantry
                                                  Casualties for Neutral: 3 Infantrys
                                      
                                          Non Combat Move - Brazil
                                              1 brazilianFighter moved from Venezuela to Eastern Brazil
                                              1 Train and 1 Truck moved from Rio de Janeiro to Northern Brazil
                                              3 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                                      
                                          Purchase Units - Brazil
                                              Brazil repair damage of 1x Rail; Remaining resources: 16 PUs; 
                                              Brazil buy 3 brazilianInfantrys; Remaining resources: 7 PUs; 
                                      
                                          Place Units - Brazil
                                              3 brazilianInfantrys placed in Rio de Janeiro
                                      
                                          Turn Complete - Brazil
                                              Brazil collect 14 PUs; end with 21 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Neutral : -0.25
                                      Brazil : 1.83
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin go for japan

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Thailand round 23

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 23
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 9 PUs
                                          
                                              Research Technology - Japan
                                                  Trigger japaneseaTASW: Japan gains access to AdvancedSpecialWarfare
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 8,6,7,9,9,4,5,11,1 and gets 0 hits
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                      Some non-combat units are destroyed: 
                                                      Some non-combat units are destroyed: 
                                                      Some non-combat units are destroyed: 
                                                      Some non-combat units are destroyed: 
                                                      Some non-combat units are destroyed: 
                                                      Some non-combat units are destroyed: 
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  11 japaneseArtillerys, 1 japaneseCombatEngineer and 14 japaneseInfantrys moved from Korea to Manchuria
                                                        Manchuria take Manchuria from China
                                                  1 japaneseInfantry moved from Korea to Eastern Manchuria
                                                        Manchuria take Eastern Manchuria from Russia
                                                  2 japaneseInfantrys moved from Khabarovskiy Kray to Vladivostok
                                                  3 japaneseArtillerys and 5 japaneseInfantrys moved from Khabarovskiy Kray to Northern Manchuria
                                                        Manchuria take Northern Manchuria from Russia
                                                  2 japaneseNavalFighters moved from Korea to Vladivostok
                                                  1 japaneseInfantry moved from Shanghai to Shantung
                                                        Japan take Shantung from China
                                                  1 japaneseInfantry moved from Shanghai to Anhwei
                                                        Japan take Anhwei from China
                                                  4 japaneseInfantrys moved from New Dehli to Kashmir
                                                        Japan take Kashmir from India
                                                  1 japaneseAdvancedNavalFighter moved from Western Bengal to Calcutta
                                                  2 japaneseInfantrys moved from Hong Kong to Kwangtung
                                                  1 japaneseInfantry moved from Fo Kien to Kwangtung
                                                  1 japaneseAdvancedNavalFighter and 2 japaneseNavalFighters moved from Shanghai to Kwangtung
                                                  1 japaneseAdvancedNavalFighter moved from Japan to Kwangtung
                                                  2 japaneseNavalFighters moved from 121 Sea Zone to Kwangtung
                                          
                                              Combat - Japan
                                                  Battle in Kwangtung
                                                      Japan attack with 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters
                                                      China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                                          Japan roll dice for 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters in Kwangtung, round 2 : 3/9 hits, 3.33 expected hits
                                                          China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                                                          2 chineseInfantrys owned by the China lost in Kwangtung
                                                      Japan win, taking Kwangtung from China with 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters remaining. Battle score for attacker is 6
                                                      Casualties for China: 2 chineseInfantrys
                                                  Battle in Vladivostok
                                                      Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                                                      Russia defend with 1 Flagpole and 1 russianAlpineInfantry
                                                          Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 2 : 1/4 hits, 1.00 expected hits
                                                          Russia roll dice for 1 russianAlpineInfantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 russianAlpineInfantry owned by the Russia lost in Vladivostok
                                                      Japan win, taking Vladivostok from Russia with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                                      Casualties for Russia: 1 russianAlpineInfantry
                                          
                                              Non Combat Move - Japan
                                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  2 japaneseNavalFighters moved from Vladivostok to Korea
                                                  3 japaneseNavalFighters moved from 121 Sea Zone to Soviet Far East
                                                  1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                                                  1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                                  1 Material moved from Tokyo to 99 Sea Zone
                                                  1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                                  1 Material and 1 japaneseCombatEngineer moved from 100 Sea Zone to Soviet Far East
                                                  9 japaneseBattleships, 9 japaneseCarriers, 7 japaneseCruisers, 18 japaneseDestroyers, 9 japaneseNavalFighters and 3 japaneseTransports moved from 121 Sea Zone to 122 Sea Zone
                                                  2 japaneseNavalFighters moved from Kwangtung to Shanghai
                                                  2 japaneseNavalFighters moved from Kwangtung to Hong Kong
                                                  2 japaneseAdvancedNavalFighters moved from Kwangtung to Shanghai
                                                  1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                                                  2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                                  2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                                  1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                                  2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                                  2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                                  3 japaneseDestroyers moved from 99 Sea Zone to 97 Sea Zone
                                          
                                              Purchase Units - Japan
                                                  Japan buy 2 japaneseAdvancedNavalFighters, 3 japaneseArtillerys, 1 japaneseCruiser, 1 japaneseFortification and 8 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                                          
                                              Place Units - Japan
                                                  Units in Soviet Far East being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                                  1 japaneseFortification placed in Soviet Far East
                                                  3 japaneseArtillerys placed in Korea
                                                  3 japaneseInfantrys placed in Shanghai
                                                  2 japaneseInfantrys placed in Hong Kong
                                                  3 japaneseInfantrys placed in Kyushu Shikoku
                                                  2 japaneseAdvancedNavalFighters placed in Japan
                                                  1 japaneseCruiser placed in 99 Sea Zone
                                          
                                              Turn Complete - Japan
                                                  Japan collect 69 PUs; end with 69 PUs
                                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 72 PUs
                                                  Units generate 9 techTokens; Japan end with 18 techTokens
                                                  Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 9 PUs; end with 9 PUs
                                                  Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Thailand
                                                  Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Thailand
                                                  3 japaneseInfantrys placed in Thailand
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 7 PUs; end with 7 PUs
                                                  Some Units in Thailand change ownership: 3 japaneseInfantrys
                                          

                                          Combat Hit Differential Summary :

                                          Japan : -0.33
                                          China : -0.50
                                          Russia : -0.33
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 1 Reply Last reply Reply Quote 0

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