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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Move Summary: Britain round 22

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 22
      
          Research Technology - Britain
              Britain spend 0 on tech rolls
              Britain removing all Technology Tokens after successful research.
              Britain discover AdvancedAntiAircraft
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger LLquLL: Britain has 1 Pg placed in Queensland
              1 britishTransport moved from 163 Sea Zone to 149 Sea Zone
              1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from Northwestern Australia to 149 Sea Zone
              1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
              1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
              4 britishStrategicBombers moved from Gibraltar to 22 Sea Zone
              2 britishAdvancedNavalFighters moved from Central Britain to 27 Sea Zone
              13 britishNavalFighters moved from Sweden to 27 Sea Zone
              6 britishAdvancedNavalFighters and 6 britishNavalFighters moved from Norway to 27 Sea Zone
              3 britishSubmarines moved from 26 Sea Zone to 27 Sea Zone
              20 britishSubmarines moved from 28 Sea Zone to 27 Sea Zone
              2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Norway to 27 Sea Zone
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin naval armageddon on deck

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Turn Summary: Sweden round 22

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 22
          
              Combat Move - Sweden
          
              Combat - Sweden
                  Sweden creates battle in territory 28 Sea Zone
          
              Non Combat Move - Sweden
                  5 swedishSubmarines moved from 28 Sea Zone to 26 Sea Zone
          
              Purchase Units - Sweden
                  Sweden buy nothing; Remaining resources: 7 PUs; 
          
              Turn Complete - Sweden
                  Sweden collect 7 PUs; end with 14 PUs
          

          Combat Hit Differential Summary :

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin go for italy

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Italy round 22

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 22
              
                  Research Technology - Italy
                      Trigger italianaTAGL: Italy gains access to AdvancedGunLaying
                      Italy spend 0 on tech rolls
                          Italy roll 3,4,10,3,8,1,8,2,8 and gets 0 hits
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      1 italianInfantry moved from Syria to Trans Jordan
                            Italy take Trans Jordan from Britain
              
                  Combat - Italy
              
                  Non Combat Move - Italy
                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      2 italianTransports moved from 45 Sea Zone to 46 Sea Zone
                      4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                      4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 45 Sea Zone
                      4 italianInfantrys moved from Algeria to Morrocco
                      4 italianInfantrys moved from 45 Sea Zone to Algeria
                      2 italianArtillerys and 3 italianInfantrys moved from Syria to Iraq
                      2 italianTanks moved from Northern Italy to Romania
                      1 Train moved from Romania to Rome
                      1 Train and 2 italianInfantrys moved from Rome to Romania
                      2 Trucks and 2 italianInfantrys moved from Rome to Romania
                      1 italianTransport moved from 50 Sea Zone to 49 Sea Zone
                      1 italianCombatEngineer moved from Northern Italy to 49 Sea Zone
                      1 Material moved from Southern Italy to 49 Sea Zone
                      1 Material and 1 italianCombatEngineer moved from 49 Sea Zone to Greece
                      1 Material and 1 italianAirTransport moved from Rome to Greece
                      1 italianAirTransport moved from Greece to Rome
                      1 Truck and 1 italianArtillery moved from Northern Italy to Western Ukraine
                      2 italianArtillerys moved from Western Ukraine to Kharkov
                      2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Eastern Ukraine
                      2 italianFighters and 1 italianStrategicBomber moved from Southern Caucasus to Eastern Turkey
              
                  Purchase Units - Italy
                      Italy buy 1 italianArtillery, 1 italianBarracks, 6 italianInfantrys and 2 italianTanks; Remaining resources: 0 PUs; 9 techTokens; 
              
                  Place Units - Italy
                      Units in Greece being upgraded or consumed: 2 Materials
                      1 italianBarracks placed in Greece
                      1 italianArtillery and 2 italianTanks placed in Northern Italy
                      4 italianInfantrys placed in Rome
                      2 italianInfantrys placed in Southern Italy
              
                  Turn Complete - Italy
                      Italy collect 31 PUs; end with 31 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 34 PUs
                      Units generate 9 techTokens; Italy end with 18 techTokens
              

              Combat Hit Differential Summary :

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut back to you

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Turn Summary: Usa round 22

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 22
                  
                      Research Technology - Usa
                          Usa spend 0 on tech rolls
                              Usa roll 4,6,6,2,11,6,5,6,5,3,8,4,12,12,10,2,8,5,10,11,10,6,9,7,12,12,10 and gets 4 hits
                          Usa removing all Technology Tokens after successful research.
                          Usa discover ImprovedTanks
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          3 Materials moved from Los Angeles to 156 Sea Zone
                          1 americanAdvancedSubmarine moved from 156 Sea Zone to 116 Sea Zone
                          1 americanNavalFighter moved from 115 Sea Zone to Queensland
                          2 americanAdvancedNavalFighters moved from Los Angeles to 132 Sea Zone
                          1 americanAirTransport moved from Gilbert Islands to Hawaiian Islands
                          2 americanAlpineInfantrys and 1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone
                          8 americanAdvancedNavalFighters, 4 americanAdvancedSubmarines, 2 americanAlpineInfantrys, 5 americanBattleships, 5 americanCarriers, 1 americanCombatEngineer, 5 americanCruisers, 10 americanDestroyers, 10 americanSubmarines and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                          5 americanNavalFighters moved from 115 Sea Zone to 132 Sea Zone
                          2 americanAlpineInfantrys and 1 americanCombatEngineer moved from 132 Sea Zone to Marshall Islands
                          1 americanNavalFighter moved from 115 Sea Zone to Gilbert Islands
                          3 Materials and 1 Train moved from Washington to Los Angeles
                          1 Train moved from Los Angeles to Washington
                          1 americanInfantry moved from Northeastern US to 30 Sea Zone
                          3 americanArtillerys and 1 americanTank moved from New York to 30 Sea Zone
                          4 americanInfantrys moved from Washington to 30 Sea Zone
                          3 americanArtillerys moved from Gibraltar to 41 Sea Zone
                          3 americanArtillerys and 1 americanTransport moved from 41 Sea Zone to 61 Sea Zone
                          4 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                          3 americanArtillerys, 6 americanInfantrys, 1 americanMarine and 1 americanTank moved from Azores to 40 Sea Zone
                          3 americanArtillerys, 6 americanInfantrys, 1 americanMarine, 1 americanTank and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                          6 americanArtillerys, 6 americanInfantrys, 1 americanMarine and 1 americanTank moved from 61 Sea Zone to Western Sahara
                          3 americanBattleships, 1 americanCruiser, 3 americanDestroyers and 4 americanTransports moved from 41 Sea Zone to 61 Sea Zone
                          1 americanHeavyDestroyer moved from 39 Sea Zone to 61 Sea Zone
                          4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                          3 americanArtillerys, 5 americanInfantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          3 americanArtillerys, 5 americanInfantrys and 1 americanTank moved from 39 Sea Zone to Azores
                          2 americanTransports moved from 7 Sea Zone to 33 Sea Zone
                          3 Materials and 1 americanTransport moved from 156 Sea Zone to 133 Sea Zone
                          4 americanNavalFighters moved from Hawaiian Islands to Gilbert Islands
                  
                      Purchase Units - Usa
                          Usa buy 2 americanAdvancedNavalFighters, 1 americanAirTransport, 2 americanArtillerys, 7 americanInfantrys and 2 americanTanks; Remaining resources: 0 PUs; 0 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          2 americanAdvancedNavalFighters and 1 americanAirTransport placed in Los Angeles
                          2 americanArtillerys and 2 americanTanks placed in New York
                          3 americanInfantrys placed in Northeastern US
                          4 americanInfantrys placed in Washington
                  
                      Activate Technology - Usa
                          Usa activating ImprovedTanks
                          Trigger americanAdvAA1: Setting defense to 3 for unitAttachment attached to americanAntiAirGun
                          Trigger americanAdvAA1: Setting attackAA to 3 for unitAttachment attached to americanAntiAirGun
                          Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank
                          Trigger americanAdvAA2: Setting targetsAA to germanRocket:germanAdvancedRocket:italianRocket:italianAdvancedRocket:japaneseRocket:japaneseAdvancedRocket for unitAttachment attached to americanFighter
                          Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankImpamerican
                  
                      Turn Complete - Usa
                          Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                          Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                          Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                          Usa collect 68 PUs; end with 68 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 71 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 74 PUs
                          Units generate 9 techTokens; Usa end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by ubernaut

                    @colin gonna have to start my chore run right now so idk if i will be around or not by the time you are done or for battle but ill check-in when i am back.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Finland round 23

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 23
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 9 PUs
                      
                          Research Technology - Germany
                              Germany spend 0 on tech rolls
                                  Germany roll 11,3,8,11,1,9,3,1,6 and gets 0 hits
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              3 germanInfantrys moved from Eastern Ukraine to Caucasus
                              2 germanFighters moved from Belorussia to Smolensk
                              2 germanFighters moved from Kharkov to Smolensk
                              2 germanInfantrys moved from Orel Kursk to Smolensk
                              3 germanFighters and 1 germanStrategicBomber moved from Kharkov to Caucasus
                              1 germanStrategicBomber moved from Kharkov to Smolensk
                      
                          Combat - Germany
                              Germany creates battle in territory 25 Sea Zone
                              Battle in Smolensk
                                  Germany attack with 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber in Smolensk, round 2 : 3/7 hits, 2.67 expected hits
                                      Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                                      1 russianInfantry owned by the Russia lost in Smolensk
                                  Germany win, taking Smolensk from Russia with 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                              Battle in Caucasus
                                  Germany attack with 3 germanFighters, 3 germanInfantrys and 1 germanStrategicBomber
                                  Russia defend with 1 Flagpole and 2 russianInfantrys
                                      Germany roll dice for 3 germanFighters, 3 germanInfantrys and 1 germanStrategicBomber in Caucasus, round 2 : 4/7 hits, 2.08 expected hits
                                      Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 1/2 hits, 0.50 expected hits
                                      2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                                  Germany win, taking Caucasus from Russia with 3 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                                  Casualties for Germany: 1 germanInfantry
                                  Casualties for Russia: 2 russianInfantrys
                      
                          Non Combat Move - Germany
                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanAP2: Germany has 1 Material placed in Berlin
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              3 germanFighters and 1 germanStrategicBomber moved from Caucasus to Kharkov
                              4 germanFighters and 1 germanStrategicBomber moved from Smolensk to Belorussia
                              1 germanInfantry moved from Kharkov to Voronezh
                              3 germanInfantrys moved from Poland to Lithuania
                              3 germanInfantrys moved from Eastern Poland to Belorussia
                              4 germanInfantrys moved from Western Ukraine to Kharkov
                              4 germanInfantrys moved from Romania to Western Ukraine
                              1 Train moved from Western Germany to Berlin
                              1 Material and 1 Truck moved from Algeria to Morrocco
                              1 Truck moved from Morrocco to Algeria
                              1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                              1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                              1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                              1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                              2 germanArtillerys moved from Vichy France to 44 Sea Zone
                              2 germanArtillerys and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                              1 Material, 2 germanArtillerys and 1 germanInfantry moved from 43 Sea Zone to Morrocco
                              1 Truck moved from Algeria to Tunisia
                              1 Truck and 1 germanCombatEngineer moved from Tunisia to Morrocco
                              4 germanInfantrys moved from Berlin to Northern Germany
                              13 germanInfantrys moved from Low Countries to Northern France
                              5 germanInfantrys moved from Northern Germany to Low Countries
                              8 germanInfantrys moved from Northern France to Western France
                              6 germanInfantrys moved from Western France to Northern Spain
                              2 germanAntiTankGuns and 1 germanInfantry moved from Bohemia Moravia to Poland
                              1 germanNavalFighter moved from Poland to Northern France
                              1 germanNavalFighter moved from Poland to Western France
                              1 germanAirTransport moved from Western France to Berlin
                              1 germanNavalFighter moved from Southern Germany to Morrocco
                              1 Material and 1 Truck moved from Berlin to Lithuania
                              1 Material and 1 Train moved from Berlin to Belorussia
                              1 Train moved from Belorussia to Eastern Poland
                              3 germanNavalFighters moved from Turkey to Tripolitania
                      
                          Purchase Units - Germany
                              Germany buy 2 germanAntiTankGuns, 1 germanArtillery, 2 germanEntrenchments, 2 germanFighters, 4 germanFortifications, 9 germanInfantrys and 2 germanTanks; Remaining resources: 0 PUs; 9 techTokens; 
                      
                          Place Units - Germany
                              Units in Lithuania being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Lithuania
                              Units in Belorussia being upgraded or consumed: 1 Material and 1 germanEntrenchment
                              1 germanFortification placed in Belorussia
                              Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                              1 germanFortification placed in Northern France
                              Units in Western France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                              1 germanFortification placed in Western France
                              4 germanInfantrys placed in Berlin
                              4 germanInfantrys placed in Northern Germany
                              2 germanFighters placed in Southern Germany
                              1 germanAntiTankGun, 1 germanArtillery and 2 germanTanks placed in Western Germany
                              1 germanAntiTankGun and 1 germanInfantry placed in Eastern Germany
                      
                          Turn Complete - Germany
                              Germany collect 77 PUs; end with 77 PUs
                              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                              Units generate 9 techTokens; Germany end with 18 techTokens
                              Units Change Ownership
                                  Some Units in Morrocco change ownership: 2 Materials and 2 germanCombatEngineers
                                  Some Units in Vichy France change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                              VichyFrance buy 1 germanArtillery, 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - VichyFrance
                              Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment
                              1 germanFortification placed in Morrocco
                              Units in Morrocco being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Morrocco
                              1 Material and 1 germanInfantry placed in Algeria
                              1 germanArtillery placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 13 PUs; end with 13 PUs
                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 Material and 1 germanInfantry
                                  Some Units in Morrocco change ownership: 2 germanCombatEngineers
                                  Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanCombatEngineer
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              4 germanInfantrys placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Some Units in Romania change ownership: 4 germanInfantrys
                      
                          Turn Complete - Finland
                      

                      Combat Hit Differential Summary :

                      Germany : 2.25
                      Russia : 0.25
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you whenever

                        ubernautU 4 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin starting my laundry now so probably see you tomorrow

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Move Summary: Russia round 23

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 23
                            
                                Research Technology - Russia
                                    Russia spend 0 on tech rolls
                                    Russia removing all Technology Tokens after successful research.
                                    Russia discover ImprovedTacticalBombers
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    3 russianInfantrys moved from Stalingrad to Caucasus
                                    2 russianFighters moved from Stalingrad to Caucasus
                                    4 russianInfantrys moved from Tula to Voronezh
                                    4 russianInfantrys moved from Novgorod to Smolensk
                                    2 russianFighters moved from Moscow to Voronezh
                                    1 russianTacticalBomber moved from Volgarod to Voronezh
                                    1 russianTacticalBomber moved from Leningrad to Voronezh
                                    1 russianInfantry moved from Yakut to Far Eastern Republic
                                          Russia take Far Eastern Republic from Japan
                                    2 russianInfantrys moved from Western Evenki to Eastern Evenki
                                          Russia take Eastern Evenki from Japan
                                    1 russianAlpineInfantry moved from Eastern Manchuria to Vladivostok
                                          Russia take Vladivostok from Manchuria
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin potential scramble to kick things off tomorrow

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin up for battle if you are around

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: Brazil round 23

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 23
                                  
                                      Combat Move - Brazil
                                          4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianInfantry and 5 brazilianTanks moved from Northern Brazil to Venezuela
                                          1 brazilianFighter moved from Eastern Brazil to Venezuela
                                  
                                      Combat - Brazil
                                          Battle in Venezuela
                                              Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks
                                              Neutral defend with 1 Flagpole, 3 Infantrys and 1 Rail
                                                  Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks in Venezuela, round 2 : 4/12 hits, 2.17 expected hits
                                                  Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.25 expected hits
                                                  1 brazilianInfantry owned by the Brazil and 3 Infantrys owned by the Neutral lost in Venezuela
                                              Brazil loses 0 PUs for violating Venezuelas neutrality.
                                              Brazil win, taking Venezuela from Neutral with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter and 5 brazilianTanks remaining. Battle score for attacker is 6
                                              Casualties for Brazil: 1 brazilianInfantry
                                              Casualties for Neutral: 3 Infantrys
                                  
                                      Non Combat Move - Brazil
                                          1 brazilianFighter moved from Venezuela to Eastern Brazil
                                          1 Train and 1 Truck moved from Rio de Janeiro to Northern Brazil
                                          3 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                                  
                                      Purchase Units - Brazil
                                          Brazil repair damage of 1x Rail; Remaining resources: 16 PUs; 
                                          Brazil buy 3 brazilianInfantrys; Remaining resources: 7 PUs; 
                                  
                                      Place Units - Brazil
                                          3 brazilianInfantrys placed in Rio de Janeiro
                                  
                                      Turn Complete - Brazil
                                          Brazil collect 14 PUs; end with 21 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Neutral : -0.25
                                  Brazil : 1.83
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin go for japan

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 23

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 23
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 9 PUs
                                      
                                          Research Technology - Japan
                                              Trigger japaneseaTASW: Japan gains access to AdvancedSpecialWarfare
                                              Japan spend 0 on tech rolls
                                                  Japan roll 8,6,7,9,9,4,5,11,1 and gets 0 hits
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Some non-combat units are destroyed: 
                                                  Some non-combat units are destroyed: 
                                                  Some non-combat units are destroyed: 
                                                  Some non-combat units are destroyed: 
                                                  Some non-combat units are destroyed: 
                                                  Some non-combat units are destroyed: 
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              11 japaneseArtillerys, 1 japaneseCombatEngineer and 14 japaneseInfantrys moved from Korea to Manchuria
                                                    Manchuria take Manchuria from China
                                              1 japaneseInfantry moved from Korea to Eastern Manchuria
                                                    Manchuria take Eastern Manchuria from Russia
                                              2 japaneseInfantrys moved from Khabarovskiy Kray to Vladivostok
                                              3 japaneseArtillerys and 5 japaneseInfantrys moved from Khabarovskiy Kray to Northern Manchuria
                                                    Manchuria take Northern Manchuria from Russia
                                              2 japaneseNavalFighters moved from Korea to Vladivostok
                                              1 japaneseInfantry moved from Shanghai to Shantung
                                                    Japan take Shantung from China
                                              1 japaneseInfantry moved from Shanghai to Anhwei
                                                    Japan take Anhwei from China
                                              4 japaneseInfantrys moved from New Dehli to Kashmir
                                                    Japan take Kashmir from India
                                              1 japaneseAdvancedNavalFighter moved from Western Bengal to Calcutta
                                              2 japaneseInfantrys moved from Hong Kong to Kwangtung
                                              1 japaneseInfantry moved from Fo Kien to Kwangtung
                                              1 japaneseAdvancedNavalFighter and 2 japaneseNavalFighters moved from Shanghai to Kwangtung
                                              1 japaneseAdvancedNavalFighter moved from Japan to Kwangtung
                                              2 japaneseNavalFighters moved from 121 Sea Zone to Kwangtung
                                      
                                          Combat - Japan
                                              Battle in Kwangtung
                                                  Japan attack with 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters
                                                  China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                                      Japan roll dice for 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters in Kwangtung, round 2 : 3/9 hits, 3.33 expected hits
                                                      China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                                                      2 chineseInfantrys owned by the China lost in Kwangtung
                                                  Japan win, taking Kwangtung from China with 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters remaining. Battle score for attacker is 6
                                                  Casualties for China: 2 chineseInfantrys
                                              Battle in Vladivostok
                                                  Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                                                  Russia defend with 1 Flagpole and 1 russianAlpineInfantry
                                                      Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 2 : 1/4 hits, 1.00 expected hits
                                                      Russia roll dice for 1 russianAlpineInfantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 russianAlpineInfantry owned by the Russia lost in Vladivostok
                                                  Japan win, taking Vladivostok from Russia with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                                  Casualties for Russia: 1 russianAlpineInfantry
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              2 japaneseNavalFighters moved from Vladivostok to Korea
                                              3 japaneseNavalFighters moved from 121 Sea Zone to Soviet Far East
                                              1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                                              1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                              1 Material moved from Tokyo to 99 Sea Zone
                                              1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                              1 Material and 1 japaneseCombatEngineer moved from 100 Sea Zone to Soviet Far East
                                              9 japaneseBattleships, 9 japaneseCarriers, 7 japaneseCruisers, 18 japaneseDestroyers, 9 japaneseNavalFighters and 3 japaneseTransports moved from 121 Sea Zone to 122 Sea Zone
                                              2 japaneseNavalFighters moved from Kwangtung to Shanghai
                                              2 japaneseNavalFighters moved from Kwangtung to Hong Kong
                                              2 japaneseAdvancedNavalFighters moved from Kwangtung to Shanghai
                                              1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                                              2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                              2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                              1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                              2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                              2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                              3 japaneseDestroyers moved from 99 Sea Zone to 97 Sea Zone
                                      
                                          Purchase Units - Japan
                                              Japan buy 2 japaneseAdvancedNavalFighters, 3 japaneseArtillerys, 1 japaneseCruiser, 1 japaneseFortification and 8 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                                      
                                          Place Units - Japan
                                              Units in Soviet Far East being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                              1 japaneseFortification placed in Soviet Far East
                                              3 japaneseArtillerys placed in Korea
                                              3 japaneseInfantrys placed in Shanghai
                                              2 japaneseInfantrys placed in Hong Kong
                                              3 japaneseInfantrys placed in Kyushu Shikoku
                                              2 japaneseAdvancedNavalFighters placed in Japan
                                              1 japaneseCruiser placed in 99 Sea Zone
                                      
                                          Turn Complete - Japan
                                              Japan collect 69 PUs; end with 69 PUs
                                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 72 PUs
                                              Units generate 9 techTokens; Japan end with 18 techTokens
                                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 9 PUs; end with 9 PUs
                                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Thailand
                                              3 japaneseInfantrys placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 7 PUs; end with 7 PUs
                                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                                      

                                      Combat Hit Differential Summary :

                                      Japan : -0.33
                                      China : -0.50
                                      Russia : -0.33
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: China round 23

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 23
                                          
                                              Combat Move - China
                                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                      Some non-combat units are destroyed: 
                                                  1 chineseAlpineInfantry moved from Burma to Bengal
                                                        Britain take Bengal from Japan
                                                  1 chineseAlpineInfantry moved from Burma to Rangoon
                                                        Britain take Rangoon from Japan
                                                  1 chineseAlpineInfantry moved from Burma to Southern Thailand
                                                        China take Southern Thailand from Thailand
                                                  1 chineseInfantry moved from French Indochina to Saigon
                                                        China take Saigon from Japan
                                                  7 chineseAlpineInfantrys moved from Burma to Thailand
                                                  4 chineseFighters moved from Eastern Szechwan to Thailand
                                                  4 chineseFighters and 2 chineseInfantrys moved from Hunan to Kwangtung
                                                  1 chineseInfantry moved from Shensi to Shantung
                                                  3 chineseInfantrys moved from Shansi to Shantung
                                                  1 chineseFighter moved from Chungking to Shantung
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin got a scramble

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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