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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Usa round 22

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 22
        
            Research Technology - Usa
                Usa spend 0 on tech rolls
                    Usa roll 4,6,6,2,11,6,5,6,5,3,8,4,12,12,10,2,8,5,10,11,10,6,9,7,12,12,10 and gets 4 hits
                Usa removing all Technology Tokens after successful research.
                Usa discover ImprovedTanks
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
        
            Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger americanProd1: Usa has 1 Material placed in Washington
                Trigger americanAP2: Usa has 1 Material placed in Washington
                3 Materials moved from Los Angeles to 156 Sea Zone
                1 americanAdvancedSubmarine moved from 156 Sea Zone to 116 Sea Zone
                1 americanNavalFighter moved from 115 Sea Zone to Queensland
                2 americanAdvancedNavalFighters moved from Los Angeles to 132 Sea Zone
                1 americanAirTransport moved from Gilbert Islands to Hawaiian Islands
                2 americanAlpineInfantrys and 1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone
                8 americanAdvancedNavalFighters, 4 americanAdvancedSubmarines, 2 americanAlpineInfantrys, 5 americanBattleships, 5 americanCarriers, 1 americanCombatEngineer, 5 americanCruisers, 10 americanDestroyers, 10 americanSubmarines and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                5 americanNavalFighters moved from 115 Sea Zone to 132 Sea Zone
                2 americanAlpineInfantrys and 1 americanCombatEngineer moved from 132 Sea Zone to Marshall Islands
                1 americanNavalFighter moved from 115 Sea Zone to Gilbert Islands
                3 Materials and 1 Train moved from Washington to Los Angeles
                1 Train moved from Los Angeles to Washington
                1 americanInfantry moved from Northeastern US to 30 Sea Zone
                3 americanArtillerys and 1 americanTank moved from New York to 30 Sea Zone
                4 americanInfantrys moved from Washington to 30 Sea Zone
                3 americanArtillerys moved from Gibraltar to 41 Sea Zone
                3 americanArtillerys and 1 americanTransport moved from 41 Sea Zone to 61 Sea Zone
                4 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                3 americanArtillerys, 6 americanInfantrys, 1 americanMarine and 1 americanTank moved from Azores to 40 Sea Zone
                3 americanArtillerys, 6 americanInfantrys, 1 americanMarine, 1 americanTank and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                6 americanArtillerys, 6 americanInfantrys, 1 americanMarine and 1 americanTank moved from 61 Sea Zone to Western Sahara
                3 americanBattleships, 1 americanCruiser, 3 americanDestroyers and 4 americanTransports moved from 41 Sea Zone to 61 Sea Zone
                1 americanHeavyDestroyer moved from 39 Sea Zone to 61 Sea Zone
                4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                3 americanArtillerys, 5 americanInfantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                3 americanArtillerys, 5 americanInfantrys and 1 americanTank moved from 39 Sea Zone to Azores
                2 americanTransports moved from 7 Sea Zone to 33 Sea Zone
                3 Materials and 1 americanTransport moved from 156 Sea Zone to 133 Sea Zone
                4 americanNavalFighters moved from Hawaiian Islands to Gilbert Islands
        
            Purchase Units - Usa
                Usa buy 2 americanAdvancedNavalFighters, 1 americanAirTransport, 2 americanArtillerys, 7 americanInfantrys and 2 americanTanks; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                2 americanAdvancedNavalFighters and 1 americanAirTransport placed in Los Angeles
                2 americanArtillerys and 2 americanTanks placed in New York
                3 americanInfantrys placed in Northeastern US
                4 americanInfantrys placed in Washington
        
            Activate Technology - Usa
                Usa activating ImprovedTanks
                Trigger americanAdvAA1: Setting defense to 3 for unitAttachment attached to americanAntiAirGun
                Trigger americanAdvAA1: Setting attackAA to 3 for unitAttachment attached to americanAntiAirGun
                Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank
                Trigger americanAdvAA2: Setting targetsAA to germanRocket:germanAdvancedRocket:italianRocket:italianAdvancedRocket:japaneseRocket:japaneseAdvancedRocket for unitAttachment attached to americanFighter
                Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankImpamerican
        
            Turn Complete - Usa
                Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                Usa collect 68 PUs; end with 68 PUs
                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 71 PUs
                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 74 PUs
                Units generate 9 techTokens; Usa end with 9 techTokens
        

        Combat Hit Differential Summary :

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by ubernaut

          @colin gonna have to start my chore run right now so idk if i will be around or not by the time you are done or for battle but ill check-in when i am back.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Finland round 23

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 23
            
                Reinforcing - DanubeAxis
                    DanubeAxis collect 0 PUs; end with 12 PUs
            
                Counter Intelligence Operations - VichyFrance
                    VichyFrance collect 0 PUs; end with 9 PUs
            
                Research Technology - Germany
                    Germany spend 0 on tech rolls
                        Germany roll 11,3,8,11,1,9,3,1,6 and gets 0 hits
            
                Combat Move - Germany
                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                    3 germanInfantrys moved from Eastern Ukraine to Caucasus
                    2 germanFighters moved from Belorussia to Smolensk
                    2 germanFighters moved from Kharkov to Smolensk
                    2 germanInfantrys moved from Orel Kursk to Smolensk
                    3 germanFighters and 1 germanStrategicBomber moved from Kharkov to Caucasus
                    1 germanStrategicBomber moved from Kharkov to Smolensk
            
                Combat - Germany
                    Germany creates battle in territory 25 Sea Zone
                    Battle in Smolensk
                        Germany attack with 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber
                        Russia defend with 1 Flagpole and 1 russianInfantry
                            Germany roll dice for 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber in Smolensk, round 2 : 3/7 hits, 2.67 expected hits
                            Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                            1 russianInfantry owned by the Russia lost in Smolensk
                        Germany win, taking Smolensk from Russia with 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                        Casualties for Russia: 1 russianInfantry
                    Battle in Caucasus
                        Germany attack with 3 germanFighters, 3 germanInfantrys and 1 germanStrategicBomber
                        Russia defend with 1 Flagpole and 2 russianInfantrys
                            Germany roll dice for 3 germanFighters, 3 germanInfantrys and 1 germanStrategicBomber in Caucasus, round 2 : 4/7 hits, 2.08 expected hits
                            Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 1/2 hits, 0.50 expected hits
                            2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                        Germany win, taking Caucasus from Russia with 3 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
                        Casualties for Russia: 2 russianInfantrys
            
                Non Combat Move - Germany
                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                    Trigger germanProd: Germany has 1 Material placed in Berlin
                    3 germanFighters and 1 germanStrategicBomber moved from Caucasus to Kharkov
                    4 germanFighters and 1 germanStrategicBomber moved from Smolensk to Belorussia
                    1 germanInfantry moved from Kharkov to Voronezh
                    3 germanInfantrys moved from Poland to Lithuania
                    3 germanInfantrys moved from Eastern Poland to Belorussia
                    4 germanInfantrys moved from Western Ukraine to Kharkov
                    4 germanInfantrys moved from Romania to Western Ukraine
                    1 Train moved from Western Germany to Berlin
                    1 Material and 1 Truck moved from Algeria to Morrocco
                    1 Truck moved from Morrocco to Algeria
                    1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                    1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                    1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                    1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                    2 germanArtillerys moved from Vichy France to 44 Sea Zone
                    2 germanArtillerys and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                    1 Material, 2 germanArtillerys and 1 germanInfantry moved from 43 Sea Zone to Morrocco
                    1 Truck moved from Algeria to Tunisia
                    1 Truck and 1 germanCombatEngineer moved from Tunisia to Morrocco
                    4 germanInfantrys moved from Berlin to Northern Germany
                    13 germanInfantrys moved from Low Countries to Northern France
                    5 germanInfantrys moved from Northern Germany to Low Countries
                    8 germanInfantrys moved from Northern France to Western France
                    6 germanInfantrys moved from Western France to Northern Spain
                    2 germanAntiTankGuns and 1 germanInfantry moved from Bohemia Moravia to Poland
                    1 germanNavalFighter moved from Poland to Northern France
                    1 germanNavalFighter moved from Poland to Western France
                    1 germanAirTransport moved from Western France to Berlin
                    1 germanNavalFighter moved from Southern Germany to Morrocco
                    1 Material and 1 Truck moved from Berlin to Lithuania
                    1 Material and 1 Train moved from Berlin to Belorussia
                    1 Train moved from Belorussia to Eastern Poland
                    3 germanNavalFighters moved from Turkey to Tripolitania
            
                Purchase Units - Germany
                    Germany buy 2 germanAntiTankGuns, 1 germanArtillery, 2 germanEntrenchments, 2 germanFighters, 4 germanFortifications, 9 germanInfantrys and 2 germanTanks; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Germany
                    Units in Lithuania being upgraded or consumed: 1 Material
                    1 germanEntrenchment placed in Lithuania
                    Units in Belorussia being upgraded or consumed: 1 Material and 1 germanEntrenchment
                    1 germanFortification placed in Belorussia
                    Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                    1 germanFortification placed in Northern France
                    Units in Western France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                    1 germanFortification placed in Western France
                    4 germanInfantrys placed in Berlin
                    4 germanInfantrys placed in Northern Germany
                    2 germanFighters placed in Southern Germany
                    1 germanAntiTankGun, 1 germanArtillery and 2 germanTanks placed in Western Germany
                    1 germanAntiTankGun and 1 germanInfantry placed in Eastern Germany
            
                Turn Complete - Germany
                    Germany collect 77 PUs; end with 77 PUs
                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                    Units generate 9 techTokens; Germany end with 18 techTokens
                    Units Change Ownership
                        Some Units in Morrocco change ownership: 2 Materials and 2 germanCombatEngineers
                        Some Units in Vichy France change ownership: 1 germanCombatEngineer
            
                Purchase Units - VichyFrance
                    Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                    VichyFrance buy 1 germanArtillery, 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
            
                Place Units - VichyFrance
                    Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment
                    1 germanFortification placed in Morrocco
                    Units in Morrocco being upgraded or consumed: 1 Material
                    1 germanEntrenchment placed in Morrocco
                    1 Material and 1 germanInfantry placed in Algeria
                    1 germanArtillery placed in Vichy France
            
                Turn Complete - VichyFrance
                    VichyFrance collect 13 PUs; end with 13 PUs
                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                    Units Change Ownership
                        Some Units in Algeria change ownership: 1 Material and 1 germanInfantry
                        Some Units in Morrocco change ownership: 2 germanCombatEngineers
                        Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanCombatEngineer
            
                Purchase Units - DanubeAxis
                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - DanubeAxis
                    4 germanInfantrys placed in Romania
            
                Turn Complete - DanubeAxis
                    DanubeAxis collect 12 PUs; end with 12 PUs
                    Some Units in Romania change ownership: 4 germanInfantrys
            
                Turn Complete - Finland
            

            Combat Hit Differential Summary :

            Germany : 2.25
            Russia : 0.25
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut back to you whenever

              ubernautU 4 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin starting my laundry now so probably see you tomorrow

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Move Summary: Russia round 23

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 23
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                          Russia removing all Technology Tokens after successful research.
                          Russia discover ImprovedTacticalBombers
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          3 russianInfantrys moved from Stalingrad to Caucasus
                          2 russianFighters moved from Stalingrad to Caucasus
                          4 russianInfantrys moved from Tula to Voronezh
                          4 russianInfantrys moved from Novgorod to Smolensk
                          2 russianFighters moved from Moscow to Voronezh
                          1 russianTacticalBomber moved from Volgarod to Voronezh
                          1 russianTacticalBomber moved from Leningrad to Voronezh
                          1 russianInfantry moved from Yakut to Far Eastern Republic
                                Russia take Far Eastern Republic from Japan
                          2 russianInfantrys moved from Western Evenki to Eastern Evenki
                                Russia take Eastern Evenki from Japan
                          1 russianAlpineInfantry moved from Eastern Manchuria to Vladivostok
                                Russia take Vladivostok from Manchuria
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin potential scramble to kick things off tomorrow

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin up for battle if you are around

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Turn Summary: Brazil round 23

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 23
                        
                            Combat Move - Brazil
                                4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianInfantry and 5 brazilianTanks moved from Northern Brazil to Venezuela
                                1 brazilianFighter moved from Eastern Brazil to Venezuela
                        
                            Combat - Brazil
                                Battle in Venezuela
                                    Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks
                                    Neutral defend with 1 Flagpole, 3 Infantrys and 1 Rail
                                        Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks in Venezuela, round 2 : 4/12 hits, 2.17 expected hits
                                        Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.25 expected hits
                                        1 brazilianInfantry owned by the Brazil and 3 Infantrys owned by the Neutral lost in Venezuela
                                    Brazil loses 0 PUs for violating Venezuelas neutrality.
                                    Brazil win, taking Venezuela from Neutral with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter and 5 brazilianTanks remaining. Battle score for attacker is 6
                                    Casualties for Brazil: 1 brazilianInfantry
                                    Casualties for Neutral: 3 Infantrys
                        
                            Non Combat Move - Brazil
                                1 brazilianFighter moved from Venezuela to Eastern Brazil
                                1 Train and 1 Truck moved from Rio de Janeiro to Northern Brazil
                                3 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                        
                            Purchase Units - Brazil
                                Brazil repair damage of 1x Rail; Remaining resources: 16 PUs; 
                                Brazil buy 3 brazilianInfantrys; Remaining resources: 7 PUs; 
                        
                            Place Units - Brazil
                                3 brazilianInfantrys placed in Rio de Janeiro
                        
                            Turn Complete - Brazil
                                Brazil collect 14 PUs; end with 21 PUs
                        

                        Combat Hit Differential Summary :

                        Neutral : -0.25
                        Brazil : 1.83
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin go for japan

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Thailand round 23

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 23
                            
                                Consolidating - Thailand
                                    Thailand collect 0 PUs; end with 9 PUs
                            
                                Research Technology - Japan
                                    Trigger japaneseaTASW: Japan gains access to AdvancedSpecialWarfare
                                    Japan spend 0 on tech rolls
                                        Japan roll 8,6,7,9,9,4,5,11,1 and gets 0 hits
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Some non-combat units are destroyed: 
                                        Some non-combat units are destroyed: 
                                        Some non-combat units are destroyed: 
                                        Some non-combat units are destroyed: 
                                        Some non-combat units are destroyed: 
                                        Some non-combat units are destroyed: 
                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                    11 japaneseArtillerys, 1 japaneseCombatEngineer and 14 japaneseInfantrys moved from Korea to Manchuria
                                          Manchuria take Manchuria from China
                                    1 japaneseInfantry moved from Korea to Eastern Manchuria
                                          Manchuria take Eastern Manchuria from Russia
                                    2 japaneseInfantrys moved from Khabarovskiy Kray to Vladivostok
                                    3 japaneseArtillerys and 5 japaneseInfantrys moved from Khabarovskiy Kray to Northern Manchuria
                                          Manchuria take Northern Manchuria from Russia
                                    2 japaneseNavalFighters moved from Korea to Vladivostok
                                    1 japaneseInfantry moved from Shanghai to Shantung
                                          Japan take Shantung from China
                                    1 japaneseInfantry moved from Shanghai to Anhwei
                                          Japan take Anhwei from China
                                    4 japaneseInfantrys moved from New Dehli to Kashmir
                                          Japan take Kashmir from India
                                    1 japaneseAdvancedNavalFighter moved from Western Bengal to Calcutta
                                    2 japaneseInfantrys moved from Hong Kong to Kwangtung
                                    1 japaneseInfantry moved from Fo Kien to Kwangtung
                                    1 japaneseAdvancedNavalFighter and 2 japaneseNavalFighters moved from Shanghai to Kwangtung
                                    1 japaneseAdvancedNavalFighter moved from Japan to Kwangtung
                                    2 japaneseNavalFighters moved from 121 Sea Zone to Kwangtung
                            
                                Combat - Japan
                                    Battle in Kwangtung
                                        Japan attack with 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters
                                        China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                            Japan roll dice for 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters in Kwangtung, round 2 : 3/9 hits, 3.33 expected hits
                                            China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                                            2 chineseInfantrys owned by the China lost in Kwangtung
                                        Japan win, taking Kwangtung from China with 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters remaining. Battle score for attacker is 6
                                        Casualties for China: 2 chineseInfantrys
                                    Battle in Vladivostok
                                        Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                                        Russia defend with 1 Flagpole and 1 russianAlpineInfantry
                                            Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 2 : 1/4 hits, 1.00 expected hits
                                            Russia roll dice for 1 russianAlpineInfantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
                                            1 russianAlpineInfantry owned by the Russia lost in Vladivostok
                                        Japan win, taking Vladivostok from Russia with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                        Casualties for Russia: 1 russianAlpineInfantry
                            
                                Non Combat Move - Japan
                                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                    2 japaneseNavalFighters moved from Vladivostok to Korea
                                    3 japaneseNavalFighters moved from 121 Sea Zone to Soviet Far East
                                    1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                                    1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                    1 Material moved from Tokyo to 99 Sea Zone
                                    1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                    1 Material and 1 japaneseCombatEngineer moved from 100 Sea Zone to Soviet Far East
                                    9 japaneseBattleships, 9 japaneseCarriers, 7 japaneseCruisers, 18 japaneseDestroyers, 9 japaneseNavalFighters and 3 japaneseTransports moved from 121 Sea Zone to 122 Sea Zone
                                    2 japaneseNavalFighters moved from Kwangtung to Shanghai
                                    2 japaneseNavalFighters moved from Kwangtung to Hong Kong
                                    2 japaneseAdvancedNavalFighters moved from Kwangtung to Shanghai
                                    1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                                    2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                    2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                    2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                    1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                    2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                    2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                    2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                    3 japaneseDestroyers moved from 99 Sea Zone to 97 Sea Zone
                            
                                Purchase Units - Japan
                                    Japan buy 2 japaneseAdvancedNavalFighters, 3 japaneseArtillerys, 1 japaneseCruiser, 1 japaneseFortification and 8 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                            
                                Place Units - Japan
                                    Units in Soviet Far East being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                    1 japaneseFortification placed in Soviet Far East
                                    3 japaneseArtillerys placed in Korea
                                    3 japaneseInfantrys placed in Shanghai
                                    2 japaneseInfantrys placed in Hong Kong
                                    3 japaneseInfantrys placed in Kyushu Shikoku
                                    2 japaneseAdvancedNavalFighters placed in Japan
                                    1 japaneseCruiser placed in 99 Sea Zone
                            
                                Turn Complete - Japan
                                    Japan collect 69 PUs; end with 69 PUs
                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 72 PUs
                                    Units generate 9 techTokens; Japan end with 18 techTokens
                                    Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                            
                                Turn Complete - Manchuria
                                    Manchuria collect 9 PUs; end with 9 PUs
                                    Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                            
                                Purchase Units - Thailand
                                    Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Thailand
                                    3 japaneseInfantrys placed in Thailand
                            
                                Turn Complete - Thailand
                                    Thailand collect 7 PUs; end with 7 PUs
                                    Some Units in Thailand change ownership: 3 japaneseInfantrys
                            

                            Combat Hit Differential Summary :

                            Japan : -0.33
                            China : -0.50
                            Russia : -0.33
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Move Summary: China round 23

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 23
                                
                                    Combat Move - China
                                        Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            Some non-combat units are destroyed: 
                                        1 chineseAlpineInfantry moved from Burma to Bengal
                                              Britain take Bengal from Japan
                                        1 chineseAlpineInfantry moved from Burma to Rangoon
                                              Britain take Rangoon from Japan
                                        1 chineseAlpineInfantry moved from Burma to Southern Thailand
                                              China take Southern Thailand from Thailand
                                        1 chineseInfantry moved from French Indochina to Saigon
                                              China take Saigon from Japan
                                        7 chineseAlpineInfantrys moved from Burma to Thailand
                                        4 chineseFighters moved from Eastern Szechwan to Thailand
                                        4 chineseFighters and 2 chineseInfantrys moved from Hunan to Kwangtung
                                        1 chineseInfantry moved from Shensi to Shantung
                                        3 chineseInfantrys moved from Shansi to Shantung
                                        1 chineseFighter moved from Chungking to Shantung
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin got a scramble

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    @colin once again great game, look forward to our future wars. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0

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