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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by ubernaut

      @colin gonna have to start my chore run right now so idk if i will be around or not by the time you are done or for battle but ill check-in when i am back.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Finland round 23

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 23
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 9 PUs
        
            Research Technology - Germany
                Germany spend 0 on tech rolls
                    Germany roll 11,3,8,11,1,9,3,1,6 and gets 0 hits
        
            Combat Move - Germany
                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                3 germanInfantrys moved from Eastern Ukraine to Caucasus
                2 germanFighters moved from Belorussia to Smolensk
                2 germanFighters moved from Kharkov to Smolensk
                2 germanInfantrys moved from Orel Kursk to Smolensk
                3 germanFighters and 1 germanStrategicBomber moved from Kharkov to Caucasus
                1 germanStrategicBomber moved from Kharkov to Smolensk
        
            Combat - Germany
                Germany creates battle in territory 25 Sea Zone
                Battle in Smolensk
                    Germany attack with 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber in Smolensk, round 2 : 3/7 hits, 2.67 expected hits
                        Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia lost in Smolensk
                    Germany win, taking Smolensk from Russia with 4 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Battle in Caucasus
                    Germany attack with 3 germanFighters, 3 germanInfantrys and 1 germanStrategicBomber
                    Russia defend with 1 Flagpole and 2 russianInfantrys
                        Germany roll dice for 3 germanFighters, 3 germanInfantrys and 1 germanStrategicBomber in Caucasus, round 2 : 4/7 hits, 2.08 expected hits
                        Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 1/2 hits, 0.50 expected hits
                        2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                    Germany win, taking Caucasus from Russia with 3 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
                    Casualties for Russia: 2 russianInfantrys
        
            Non Combat Move - Germany
                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanAP2: Germany has 1 Material placed in Berlin
                Trigger germanProd: Germany has 1 Material placed in Berlin
                3 germanFighters and 1 germanStrategicBomber moved from Caucasus to Kharkov
                4 germanFighters and 1 germanStrategicBomber moved from Smolensk to Belorussia
                1 germanInfantry moved from Kharkov to Voronezh
                3 germanInfantrys moved from Poland to Lithuania
                3 germanInfantrys moved from Eastern Poland to Belorussia
                4 germanInfantrys moved from Western Ukraine to Kharkov
                4 germanInfantrys moved from Romania to Western Ukraine
                1 Train moved from Western Germany to Berlin
                1 Material and 1 Truck moved from Algeria to Morrocco
                1 Truck moved from Morrocco to Algeria
                1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                2 germanArtillerys moved from Vichy France to 44 Sea Zone
                2 germanArtillerys and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                1 Material, 2 germanArtillerys and 1 germanInfantry moved from 43 Sea Zone to Morrocco
                1 Truck moved from Algeria to Tunisia
                1 Truck and 1 germanCombatEngineer moved from Tunisia to Morrocco
                4 germanInfantrys moved from Berlin to Northern Germany
                13 germanInfantrys moved from Low Countries to Northern France
                5 germanInfantrys moved from Northern Germany to Low Countries
                8 germanInfantrys moved from Northern France to Western France
                6 germanInfantrys moved from Western France to Northern Spain
                2 germanAntiTankGuns and 1 germanInfantry moved from Bohemia Moravia to Poland
                1 germanNavalFighter moved from Poland to Northern France
                1 germanNavalFighter moved from Poland to Western France
                1 germanAirTransport moved from Western France to Berlin
                1 germanNavalFighter moved from Southern Germany to Morrocco
                1 Material and 1 Truck moved from Berlin to Lithuania
                1 Material and 1 Train moved from Berlin to Belorussia
                1 Train moved from Belorussia to Eastern Poland
                3 germanNavalFighters moved from Turkey to Tripolitania
        
            Purchase Units - Germany
                Germany buy 2 germanAntiTankGuns, 1 germanArtillery, 2 germanEntrenchments, 2 germanFighters, 4 germanFortifications, 9 germanInfantrys and 2 germanTanks; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Germany
                Units in Lithuania being upgraded or consumed: 1 Material
                1 germanEntrenchment placed in Lithuania
                Units in Belorussia being upgraded or consumed: 1 Material and 1 germanEntrenchment
                1 germanFortification placed in Belorussia
                Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                1 germanFortification placed in Northern France
                Units in Western France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                1 germanFortification placed in Western France
                4 germanInfantrys placed in Berlin
                4 germanInfantrys placed in Northern Germany
                2 germanFighters placed in Southern Germany
                1 germanAntiTankGun, 1 germanArtillery and 2 germanTanks placed in Western Germany
                1 germanAntiTankGun and 1 germanInfantry placed in Eastern Germany
        
            Turn Complete - Germany
                Germany collect 77 PUs; end with 77 PUs
                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                Units generate 9 techTokens; Germany end with 18 techTokens
                Units Change Ownership
                    Some Units in Morrocco change ownership: 2 Materials and 2 germanCombatEngineers
                    Some Units in Vichy France change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                VichyFrance buy 1 germanArtillery, 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
        
            Place Units - VichyFrance
                Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment
                1 germanFortification placed in Morrocco
                Units in Morrocco being upgraded or consumed: 1 Material
                1 germanEntrenchment placed in Morrocco
                1 Material and 1 germanInfantry placed in Algeria
                1 germanArtillery placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 13 PUs; end with 13 PUs
                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 Material and 1 germanInfantry
                    Some Units in Morrocco change ownership: 2 germanCombatEngineers
                    Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanCombatEngineer
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                4 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Some Units in Romania change ownership: 4 germanInfantrys
        
            Turn Complete - Finland
        

        Combat Hit Differential Summary :

        Germany : 2.25
        Russia : 0.25
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you whenever

          ubernautU 4 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin starting my laundry now so probably see you tomorrow

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Move Summary: Russia round 23

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 23
              
                  Research Technology - Russia
                      Russia spend 0 on tech rolls
                      Russia removing all Technology Tokens after successful research.
                      Russia discover ImprovedTacticalBombers
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      3 russianInfantrys moved from Stalingrad to Caucasus
                      2 russianFighters moved from Stalingrad to Caucasus
                      4 russianInfantrys moved from Tula to Voronezh
                      4 russianInfantrys moved from Novgorod to Smolensk
                      2 russianFighters moved from Moscow to Voronezh
                      1 russianTacticalBomber moved from Volgarod to Voronezh
                      1 russianTacticalBomber moved from Leningrad to Voronezh
                      1 russianInfantry moved from Yakut to Far Eastern Republic
                            Russia take Far Eastern Republic from Japan
                      2 russianInfantrys moved from Western Evenki to Eastern Evenki
                            Russia take Eastern Evenki from Japan
                      1 russianAlpineInfantry moved from Eastern Manchuria to Vladivostok
                            Russia take Vladivostok from Manchuria
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin potential scramble to kick things off tomorrow

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin up for battle if you are around

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Brazil round 23

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 23
                    
                        Combat Move - Brazil
                            4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianInfantry and 5 brazilianTanks moved from Northern Brazil to Venezuela
                            1 brazilianFighter moved from Eastern Brazil to Venezuela
                    
                        Combat - Brazil
                            Battle in Venezuela
                                Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks
                                Neutral defend with 1 Flagpole, 3 Infantrys and 1 Rail
                                    Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks in Venezuela, round 2 : 4/12 hits, 2.17 expected hits
                                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.25 expected hits
                                    1 brazilianInfantry owned by the Brazil and 3 Infantrys owned by the Neutral lost in Venezuela
                                Brazil loses 0 PUs for violating Venezuelas neutrality.
                                Brazil win, taking Venezuela from Neutral with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter and 5 brazilianTanks remaining. Battle score for attacker is 6
                                Casualties for Brazil: 1 brazilianInfantry
                                Casualties for Neutral: 3 Infantrys
                    
                        Non Combat Move - Brazil
                            1 brazilianFighter moved from Venezuela to Eastern Brazil
                            1 Train and 1 Truck moved from Rio de Janeiro to Northern Brazil
                            3 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                    
                        Purchase Units - Brazil
                            Brazil repair damage of 1x Rail; Remaining resources: 16 PUs; 
                            Brazil buy 3 brazilianInfantrys; Remaining resources: 7 PUs; 
                    
                        Place Units - Brazil
                            3 brazilianInfantrys placed in Rio de Janeiro
                    
                        Turn Complete - Brazil
                            Brazil collect 14 PUs; end with 21 PUs
                    

                    Combat Hit Differential Summary :

                    Neutral : -0.25
                    Brazil : 1.83
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin go for japan

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Thailand round 23

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 23
                        
                            Consolidating - Thailand
                                Thailand collect 0 PUs; end with 9 PUs
                        
                            Research Technology - Japan
                                Trigger japaneseaTASW: Japan gains access to AdvancedSpecialWarfare
                                Japan spend 0 on tech rolls
                                    Japan roll 8,6,7,9,9,4,5,11,1 and gets 0 hits
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Some non-combat units are destroyed: 
                                    Some non-combat units are destroyed: 
                                    Some non-combat units are destroyed: 
                                    Some non-combat units are destroyed: 
                                    Some non-combat units are destroyed: 
                                    Some non-combat units are destroyed: 
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                11 japaneseArtillerys, 1 japaneseCombatEngineer and 14 japaneseInfantrys moved from Korea to Manchuria
                                      Manchuria take Manchuria from China
                                1 japaneseInfantry moved from Korea to Eastern Manchuria
                                      Manchuria take Eastern Manchuria from Russia
                                2 japaneseInfantrys moved from Khabarovskiy Kray to Vladivostok
                                3 japaneseArtillerys and 5 japaneseInfantrys moved from Khabarovskiy Kray to Northern Manchuria
                                      Manchuria take Northern Manchuria from Russia
                                2 japaneseNavalFighters moved from Korea to Vladivostok
                                1 japaneseInfantry moved from Shanghai to Shantung
                                      Japan take Shantung from China
                                1 japaneseInfantry moved from Shanghai to Anhwei
                                      Japan take Anhwei from China
                                4 japaneseInfantrys moved from New Dehli to Kashmir
                                      Japan take Kashmir from India
                                1 japaneseAdvancedNavalFighter moved from Western Bengal to Calcutta
                                2 japaneseInfantrys moved from Hong Kong to Kwangtung
                                1 japaneseInfantry moved from Fo Kien to Kwangtung
                                1 japaneseAdvancedNavalFighter and 2 japaneseNavalFighters moved from Shanghai to Kwangtung
                                1 japaneseAdvancedNavalFighter moved from Japan to Kwangtung
                                2 japaneseNavalFighters moved from 121 Sea Zone to Kwangtung
                        
                            Combat - Japan
                                Battle in Kwangtung
                                    Japan attack with 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters
                                    China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                        Japan roll dice for 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters in Kwangtung, round 2 : 3/9 hits, 3.33 expected hits
                                        China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                                        2 chineseInfantrys owned by the China lost in Kwangtung
                                    Japan win, taking Kwangtung from China with 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters remaining. Battle score for attacker is 6
                                    Casualties for China: 2 chineseInfantrys
                                Battle in Vladivostok
                                    Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                                    Russia defend with 1 Flagpole and 1 russianAlpineInfantry
                                        Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 2 : 1/4 hits, 1.00 expected hits
                                        Russia roll dice for 1 russianAlpineInfantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
                                        1 russianAlpineInfantry owned by the Russia lost in Vladivostok
                                    Japan win, taking Vladivostok from Russia with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                    Casualties for Russia: 1 russianAlpineInfantry
                        
                            Non Combat Move - Japan
                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                2 japaneseNavalFighters moved from Vladivostok to Korea
                                3 japaneseNavalFighters moved from 121 Sea Zone to Soviet Far East
                                1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                                1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                1 Material moved from Tokyo to 99 Sea Zone
                                1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                1 Material and 1 japaneseCombatEngineer moved from 100 Sea Zone to Soviet Far East
                                9 japaneseBattleships, 9 japaneseCarriers, 7 japaneseCruisers, 18 japaneseDestroyers, 9 japaneseNavalFighters and 3 japaneseTransports moved from 121 Sea Zone to 122 Sea Zone
                                2 japaneseNavalFighters moved from Kwangtung to Shanghai
                                2 japaneseNavalFighters moved from Kwangtung to Hong Kong
                                2 japaneseAdvancedNavalFighters moved from Kwangtung to Shanghai
                                1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                                2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                3 japaneseDestroyers moved from 99 Sea Zone to 97 Sea Zone
                        
                            Purchase Units - Japan
                                Japan buy 2 japaneseAdvancedNavalFighters, 3 japaneseArtillerys, 1 japaneseCruiser, 1 japaneseFortification and 8 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Japan
                                Units in Soviet Far East being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                1 japaneseFortification placed in Soviet Far East
                                3 japaneseArtillerys placed in Korea
                                3 japaneseInfantrys placed in Shanghai
                                2 japaneseInfantrys placed in Hong Kong
                                3 japaneseInfantrys placed in Kyushu Shikoku
                                2 japaneseAdvancedNavalFighters placed in Japan
                                1 japaneseCruiser placed in 99 Sea Zone
                        
                            Turn Complete - Japan
                                Japan collect 69 PUs; end with 69 PUs
                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 72 PUs
                                Units generate 9 techTokens; Japan end with 18 techTokens
                                Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                        
                            Turn Complete - Manchuria
                                Manchuria collect 9 PUs; end with 9 PUs
                                Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Thailand
                                Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Thailand
                                3 japaneseInfantrys placed in Thailand
                        
                            Turn Complete - Thailand
                                Thailand collect 7 PUs; end with 7 PUs
                                Some Units in Thailand change ownership: 3 japaneseInfantrys
                        

                        Combat Hit Differential Summary :

                        Japan : -0.33
                        China : -0.50
                        Russia : -0.33
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Move Summary: China round 23

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 23
                            
                                Combat Move - China
                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                        Some non-combat units are destroyed: 
                                    1 chineseAlpineInfantry moved from Burma to Bengal
                                          Britain take Bengal from Japan
                                    1 chineseAlpineInfantry moved from Burma to Rangoon
                                          Britain take Rangoon from Japan
                                    1 chineseAlpineInfantry moved from Burma to Southern Thailand
                                          China take Southern Thailand from Thailand
                                    1 chineseInfantry moved from French Indochina to Saigon
                                          China take Saigon from Japan
                                    7 chineseAlpineInfantrys moved from Burma to Thailand
                                    4 chineseFighters moved from Eastern Szechwan to Thailand
                                    4 chineseFighters and 2 chineseInfantrys moved from Hunan to Kwangtung
                                    1 chineseInfantry moved from Shensi to Shantung
                                    3 chineseInfantrys moved from Shansi to Shantung
                                    1 chineseFighter moved from Chungking to Shantung
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin got a scramble

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                @colin once again great game, look forward to our future wars. 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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