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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you whenever

      ubernautU 4 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin starting my laundry now so probably see you tomorrow

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Move Summary: Russia round 23

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 23
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedTacticalBombers
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  3 russianInfantrys moved from Stalingrad to Caucasus
                  2 russianFighters moved from Stalingrad to Caucasus
                  4 russianInfantrys moved from Tula to Voronezh
                  4 russianInfantrys moved from Novgorod to Smolensk
                  2 russianFighters moved from Moscow to Voronezh
                  1 russianTacticalBomber moved from Volgarod to Voronezh
                  1 russianTacticalBomber moved from Leningrad to Voronezh
                  1 russianInfantry moved from Yakut to Far Eastern Republic
                        Russia take Far Eastern Republic from Japan
                  2 russianInfantrys moved from Western Evenki to Eastern Evenki
                        Russia take Eastern Evenki from Japan
                  1 russianAlpineInfantry moved from Eastern Manchuria to Vladivostok
                        Russia take Vladivostok from Manchuria
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin potential scramble to kick things off tomorrow

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin up for battle if you are around

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Turn Summary: Brazil round 23

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 23
                
                    Combat Move - Brazil
                        4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianInfantry and 5 brazilianTanks moved from Northern Brazil to Venezuela
                        1 brazilianFighter moved from Eastern Brazil to Venezuela
                
                    Combat - Brazil
                        Battle in Venezuela
                            Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks
                            Neutral defend with 1 Flagpole, 3 Infantrys and 1 Rail
                                Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 5 brazilianTanks in Venezuela, round 2 : 4/12 hits, 2.17 expected hits
                                Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.25 expected hits
                                1 brazilianInfantry owned by the Brazil and 3 Infantrys owned by the Neutral lost in Venezuela
                            Brazil loses 0 PUs for violating Venezuelas neutrality.
                            Brazil win, taking Venezuela from Neutral with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter and 5 brazilianTanks remaining. Battle score for attacker is 6
                            Casualties for Brazil: 1 brazilianInfantry
                            Casualties for Neutral: 3 Infantrys
                
                    Non Combat Move - Brazil
                        1 brazilianFighter moved from Venezuela to Eastern Brazil
                        1 Train and 1 Truck moved from Rio de Janeiro to Northern Brazil
                        3 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                
                    Purchase Units - Brazil
                        Brazil repair damage of 1x Rail; Remaining resources: 16 PUs; 
                        Brazil buy 3 brazilianInfantrys; Remaining resources: 7 PUs; 
                
                    Place Units - Brazil
                        3 brazilianInfantrys placed in Rio de Janeiro
                
                    Turn Complete - Brazil
                        Brazil collect 14 PUs; end with 21 PUs
                

                Combat Hit Differential Summary :

                Neutral : -0.25
                Brazil : 1.83
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin go for japan

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Thailand round 23

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 23
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                            Trigger japaneseaTASW: Japan gains access to AdvancedSpecialWarfare
                            Japan spend 0 on tech rolls
                                Japan roll 8,6,7,9,9,4,5,11,1 and gets 0 hits
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Some non-combat units are destroyed: 
                                Some non-combat units are destroyed: 
                                Some non-combat units are destroyed: 
                                Some non-combat units are destroyed: 
                                Some non-combat units are destroyed: 
                                Some non-combat units are destroyed: 
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            11 japaneseArtillerys, 1 japaneseCombatEngineer and 14 japaneseInfantrys moved from Korea to Manchuria
                                  Manchuria take Manchuria from China
                            1 japaneseInfantry moved from Korea to Eastern Manchuria
                                  Manchuria take Eastern Manchuria from Russia
                            2 japaneseInfantrys moved from Khabarovskiy Kray to Vladivostok
                            3 japaneseArtillerys and 5 japaneseInfantrys moved from Khabarovskiy Kray to Northern Manchuria
                                  Manchuria take Northern Manchuria from Russia
                            2 japaneseNavalFighters moved from Korea to Vladivostok
                            1 japaneseInfantry moved from Shanghai to Shantung
                                  Japan take Shantung from China
                            1 japaneseInfantry moved from Shanghai to Anhwei
                                  Japan take Anhwei from China
                            4 japaneseInfantrys moved from New Dehli to Kashmir
                                  Japan take Kashmir from India
                            1 japaneseAdvancedNavalFighter moved from Western Bengal to Calcutta
                            2 japaneseInfantrys moved from Hong Kong to Kwangtung
                            1 japaneseInfantry moved from Fo Kien to Kwangtung
                            1 japaneseAdvancedNavalFighter and 2 japaneseNavalFighters moved from Shanghai to Kwangtung
                            1 japaneseAdvancedNavalFighter moved from Japan to Kwangtung
                            2 japaneseNavalFighters moved from 121 Sea Zone to Kwangtung
                    
                        Combat - Japan
                            Battle in Kwangtung
                                Japan attack with 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters
                                China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                    Japan roll dice for 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters in Kwangtung, round 2 : 3/9 hits, 3.33 expected hits
                                    China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                                    2 chineseInfantrys owned by the China lost in Kwangtung
                                Japan win, taking Kwangtung from China with 2 japaneseAdvancedNavalFighters, 3 japaneseInfantrys and 4 japaneseNavalFighters remaining. Battle score for attacker is 6
                                Casualties for China: 2 chineseInfantrys
                            Battle in Vladivostok
                                Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                                Russia defend with 1 Flagpole and 1 russianAlpineInfantry
                                    Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 2 : 1/4 hits, 1.00 expected hits
                                    Russia roll dice for 1 russianAlpineInfantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
                                    1 russianAlpineInfantry owned by the Russia lost in Vladivostok
                                Japan win, taking Vladivostok from Russia with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                Casualties for Russia: 1 russianAlpineInfantry
                    
                        Non Combat Move - Japan
                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            2 japaneseNavalFighters moved from Vladivostok to Korea
                            3 japaneseNavalFighters moved from 121 Sea Zone to Soviet Far East
                            1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                            1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                            1 Material moved from Tokyo to 99 Sea Zone
                            1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                            1 Material and 1 japaneseCombatEngineer moved from 100 Sea Zone to Soviet Far East
                            9 japaneseBattleships, 9 japaneseCarriers, 7 japaneseCruisers, 18 japaneseDestroyers, 9 japaneseNavalFighters and 3 japaneseTransports moved from 121 Sea Zone to 122 Sea Zone
                            2 japaneseNavalFighters moved from Kwangtung to Shanghai
                            2 japaneseNavalFighters moved from Kwangtung to Hong Kong
                            2 japaneseAdvancedNavalFighters moved from Kwangtung to Shanghai
                            1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                            2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                            2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                            1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                            2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                            2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                            3 japaneseDestroyers moved from 99 Sea Zone to 97 Sea Zone
                    
                        Purchase Units - Japan
                            Japan buy 2 japaneseAdvancedNavalFighters, 3 japaneseArtillerys, 1 japaneseCruiser, 1 japaneseFortification and 8 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                    
                        Place Units - Japan
                            Units in Soviet Far East being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                            1 japaneseFortification placed in Soviet Far East
                            3 japaneseArtillerys placed in Korea
                            3 japaneseInfantrys placed in Shanghai
                            2 japaneseInfantrys placed in Hong Kong
                            3 japaneseInfantrys placed in Kyushu Shikoku
                            2 japaneseAdvancedNavalFighters placed in Japan
                            1 japaneseCruiser placed in 99 Sea Zone
                    
                        Turn Complete - Japan
                            Japan collect 69 PUs; end with 69 PUs
                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 72 PUs
                            Units generate 9 techTokens; Japan end with 18 techTokens
                            Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Turn Complete - Manchuria
                            Manchuria collect 9 PUs; end with 9 PUs
                            Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Thailand
                            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            3 japaneseInfantrys placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 7 PUs; end with 7 PUs
                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                    

                    Combat Hit Differential Summary :

                    Japan : -0.33
                    China : -0.50
                    Russia : -0.33
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: China round 23

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 23
                        
                            Combat Move - China
                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    Some non-combat units are destroyed: 
                                1 chineseAlpineInfantry moved from Burma to Bengal
                                      Britain take Bengal from Japan
                                1 chineseAlpineInfantry moved from Burma to Rangoon
                                      Britain take Rangoon from Japan
                                1 chineseAlpineInfantry moved from Burma to Southern Thailand
                                      China take Southern Thailand from Thailand
                                1 chineseInfantry moved from French Indochina to Saigon
                                      China take Saigon from Japan
                                7 chineseAlpineInfantrys moved from Burma to Thailand
                                4 chineseFighters moved from Eastern Szechwan to Thailand
                                4 chineseFighters and 2 chineseInfantrys moved from Hunan to Kwangtung
                                1 chineseInfantry moved from Shensi to Shantung
                                3 chineseInfantrys moved from Shansi to Shantung
                                1 chineseFighter moved from Chungking to Shantung
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin got a scramble

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            @colin once again great game, look forward to our future wars. 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0

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