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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin go for italy

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: Italy round 2

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 2
        
            Research Technology - Italy
                Trigger italianaTIP: Italy gains access to ImprovedProduction
                Italy spend 0 on tech rolls
        
            Politics - Italy
                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                1 italianBattleship, 1 italianCruiser and 2 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
                1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to 53 Sea Zone
                1 italianFighter moved from Bessarabia to 53 Sea Zone
                1 italianStrategicBomber and 1 italianTacticalBomber moved from Kharkov to 53 Sea Zone
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut another battle real quick

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Italy round 2

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 2
            
                Research Technology - Italy
                    Trigger italianaTIP: Italy gains access to ImprovedProduction
                    Italy spend 0 on tech rolls
                        Italy roll 3,10,7,1,5,10 and gets 0 hits
            
                Politics - Italy
                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                        Italy fails on action: Political Action AxisProposeAlliancewithSpain
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    1 italianBattleship, 1 italianCruiser and 2 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
                    1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to 53 Sea Zone
                    1 italianFighter moved from Bessarabia to 53 Sea Zone
                    1 italianStrategicBomber and 1 italianTacticalBomber moved from Kharkov to 53 Sea Zone
            
                Combat - Italy
                    Italy creates battle in territory 5 Sea Zone
                    Britain scrambles 2 units out of Cairo to defend against the attack in 53 Sea Zone
                    Battle in 5 Sea Zone
                        Italy attack with 2 italianSubmarines
                        Brazil defend with 1 brazilianDestroyer
                            Italy roll dice for 2 italianSubmarines in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                            1 brazilianDestroyer owned by the Brazil lost in 5 Sea Zone
                        Italy win with 2 italianSubmarines remaining. Battle score for attacker is 8
                        Casualties for Brazil: 1 brazilianDestroyer
                    Battle in 53 Sea Zone
                        Italy attack with 1 italianBattleship, 1 italianCruiser, 2 italianDestroyers, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber
                        Britain defend with 1 britishBattleship-damaged, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 4 britishTransports
                            Italy roll dice for 1 italianBattleship, 1 italianCruiser, 2 italianDestroyers, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in 53 Sea Zone, round 2 : 7/10 hits, 3.58 expected hits
                            Britain roll dice for 1 britishBattleship-damaged, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 4 britishTransports in 53 Sea Zone, round 2 : 1/10 hits, 2.58 expected hits
                            1 italianDestroyer owned by the Italy, 1 britishNavalFighter owned by the Britain, 4 britishTransports owned by the Britain and 2 britishDestroyers owned by the Britain lost in 53 Sea Zone
                            Italy roll dice for 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in 53 Sea Zone, round 3 : 3/9 hits, 3.33 expected hits
                            Britain roll dice for 1 britishBattleship-damaged, 1 britishCruiser and 1 britishNavalFighter in 53 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                            1 britishCruiser owned by the Britain, 1 britishBattleship-damaged owned by the Britain and 1 britishNavalFighter owned by the Britain lost in 53 Sea Zone
                        Italy win, taking 53 Sea Zone from Neutral with 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 87
                        Casualties for Italy: 1 italianDestroyer
                        Casualties for Britain: 1 britishBattleship-damaged, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 4 britishTransports
            
                Non Combat Move - Italy
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    2 italianMarines moved from Rome to 49 Sea Zone
                    1 italianBattleship, 2 italianMarines and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                    2 italianMarines moved from 51 Sea Zone to Tobruk
                    1 italianAntiTankGun, 1 italianArtillery and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                    1 italianFighter moved from 53 Sea Zone to Cyrenaica
                    1 italianNavalFighter moved from 53 Sea Zone to Cyrenaica
                    1 italianFighter moved from 53 Sea Zone to Crete
                    1 italianStrategicBomber moved from 53 Sea Zone to Greece
                    1 italianTacticalBomber moved from 53 Sea Zone to Crete
                    1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Western Ukraine to Kharkov
                    1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov
                    1 italianTank moved from Northern Yugoslavia to Western Ukraine
                    1 Truck moved from Northern Yugoslavia to Northern Italy
                    1 italianSubmarine moved from 43 Sea Zone to 61 Sea Zone
                    1 Truck moved from Al Kufrah to Tripolitania
                    1 italianCombatEngineer moved from Tripolitania to Cyrenaica
            
                Purchase Units - Italy
                    Italy buy 2 italianMarines and 2 italianTransports; Remaining resources: 0 PUs; 6 techTokens; 
            
                Place Units - Italy
                    2 italianTransports placed in 49 Sea Zone
                    2 italianMarines placed in Rome
            
                Turn Complete - Italy
                    Italy collect 26 PUs; end with 26 PUs
                    Units generate 6 techTokens; Italy end with 12 techTokens
            

            Combat Hit Differential Summary :

            Italy : 3.58
            Britain : -2.92
            

            Savegame

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            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Usa round 2

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 2
              
                  Research Technology - Usa
                      Note to players Usa: <body><img src="phillippines.png"/></body>
                      Trigger americanaTAD: Usa gains access to AdvancedDestroyers
                      Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                      Usa spend 0 on tech rolls
                          Usa roll 9,8,4,2,3,6,12,11,3 and gets 1 hit
                      Usa removing all Technology Tokens after successful research.
                      Usa discover ImprovedSubmarines
              
                  Politics - Usa
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 6 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                          Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 18 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithSweden
              
                  Combat Move - Usa
                      Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                      Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                      Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      1 americanDestroyer moved from 7 Sea Zone to 10 Sea Zone
                      1 americanDestroyer moved from 36 Sea Zone to 5 Sea Zone
                      1 americanBattleship moved from 30 Sea Zone to 5 Sea Zone
                      1 americanStrategicBomber moved from New Brunswick to 5 Sea Zone
              
                  Combat - Usa
                      Battle in 5 Sea Zone
                          Usa attack with 1 americanBattleship, 1 americanDestroyer and 1 americanStrategicBomber
                          Italy defend with 2 italianSubmarines
                              DepthChargeAttack fire in 5 Sea Zone : 1/2 hits, 0.33 expected hits
                              1 italianSubmarine owned by the Italy lost in 5 Sea Zone
                          1 italianSubmarine owned by the Italy Submerged
                          Usa win with 1 americanBattleship, 1 americanDestroyer and 1 americanStrategicBomber remaining. Battle score for attacker is 7
                          Casualties for Italy: 1 italianSubmarine
                      Battle in 10 Sea Zone
                          Usa attack with 1 americanDestroyer; Britain loiter and taunt
                          Germany defend with 1 germanSubmarine
                              DepthChargeAttack fire in 10 Sea Zone : 0/1 hits, 0.25 expected hits
                          1 germanSubmarine owned by the Germany Submerged
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      1 americanTransport moved from 7 Sea Zone to 10 Sea Zone
                      1 americanStrategicBomber moved from 5 Sea Zone to Florida Peninsula
                      1 americanTank moved from New York to 30 Sea Zone
                      1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                      1 americanTank moved from 20 Sea Zone to Newfoundland
                      1 americanTransport moved from 36 Sea Zone to 5 Sea Zone
                      1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
                      1 americanAntiTankGun moved from Southeastern US to 36 Sea Zone
                      1 americanAntiTankGun, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 19 Sea Zone
                      1 americanAntiTankGun and 1 americanInfantry moved from 19 Sea Zone to Newfoundland
                      1 americanNavalFighter moved from Eastern US to Labrador
                      1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                      1 americanInfantry moved from Line Islands to 134 Sea Zone
                      1 americanInfantry and 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone
                      1 americanInfantry moved from Gilbert Islands to 132 Sea Zone
                      2 americanInfantrys and 1 americanTransport moved from 132 Sea Zone to 116 Sea Zone
                      2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                      1 americanDestroyer moved from 113 Sea Zone to 116 Sea Zone
                      1 americanCarrier moved from 113 Sea Zone to 116 Sea Zone
                      2 americanNavalFighters moved from 115 Sea Zone to 116 Sea Zone
                      1 americanNavalFighter moved from Chicago to Los Angeles
                      1 americanCarrier, 1 americanCruiser and 3 americanDestroyers moved from 115 Sea Zone to 116 Sea Zone
                      1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                      1 americanMarine and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                      1 americanMarine moved from 116 Sea Zone to Johnston Island
                      1 americanInfantry moved from Eastern US to Southeastern US
                      1 americanInfantry moved from Washington to Eastern US
                      1 Train moved from New York to Northeastern US
                      1 Truck moved from Southern Central US to Detroit
                      1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                      1 Train and 1 americanAntiAirGun moved from Northeastern US to New York
                      1 Train moved from New York to Washington
                      1 Material and 1 Train moved from Washington to Central US
                      1 americanMarine and 1 americanMech.Infantry moved from New York to Central US
                      1 Train moved from Los Angeles to Washington
                      2 americanInfantrys moved from San Francisco to Los Angeles
                      1 americanInfantry moved from Alaska to British Columbia
                      1 americanInfantry moved from Northwestern US to Western US
                      2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                      2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                      2 americanInfantrys moved from 116 Sea Zone to Johnston Island
              
                  Purchase Units - Usa
                      Usa buy 2 americanInfantrys, 1 americanNavalFighter, 3 americanSubmarines and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      2 americanSubmarines and 2 americanTransports placed in 156 Sea Zone
                      Usa undo move 1.
                      3 americanSubmarines and 1 americanTransport placed in 156 Sea Zone
                      2 americanTransports placed in 30 Sea Zone
                      2 americanInfantrys placed in Washington
                      1 americanNavalFighter placed in Chicago
              
                  Activate Technology - Usa
                      Usa activating ImprovedSubmarines
                      Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry
                      Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry
                      Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper
                      Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer
                      Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine
                      Trigger americanImpS: Setting attack to 4 for unitAttachment attached to americanSubmarine
                      Trigger americanImpS: Setting defense to 2 for unitAttachment attached to americanSubmarine
                      Trigger americanSW3: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican
              
                  Turn Complete - Usa
                      Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                      Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                      Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                      Usa collect 67 PUs; end with 67 PUs
                      Units generate 9 techTokens; Usa end with 9 techTokens
              

              Combat Hit Differential Summary :

              DepthChargeAttack fire in 10 Sea Zone : : -0.25
              DepthChargeAttack fire in 5 Sea Zone : : 0.67
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Move Summary: Germany round 3

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 3
                
                    Research Technology - Germany
                        Note to players Germany: <body><img src="winteroffensive.png"/></body>
                        Germany spend 0 on tech rolls
                        Germany removing all Technology Tokens after successful research.
                        Germany discover AdvancedAntiTank
                
                    Politics - Germany
                        Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                            Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                            Germany fails on action: Political Action AxisProposeAlliancewithSweden
                        Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 8 = Failure!
                            Germany fails on action: Political Action AxisProposeAlliancewithSpain
                
                    Combat Move - Germany
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        1 germanAirTransport and 1 germanParatrooper moved from Crete to Syria
                        1 germanBattleship and 1 germanDestroyer moved from 29 Sea Zone to 27 Sea Zone
                        1 germanSubmarine moved from 10 Sea Zone to 3 Sea Zone
                        1 germanAntiTankGun and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                        3 germanTanks moved from Crimea to Eastern Ukraine
                        3 germanArtillerys, 1 germanCombatEngineer and 6 germanInfantrys moved from Eastern Finland to Leningrad
                        1 germanFighter moved from Finland to Leningrad
                        2 germanFighters moved from Belorussia to Leningrad
                        1 germanTacticalBomber moved from Eastern Finland to Leningrad
                        1 germanStrategicBomber moved from Belorussia to Leningrad
                        1 germanStrategicBomber and 1 germanTacticalBomber moved from Kharkov to Leningrad
                        2 germanArtillerys and 2 germanInfantrys moved from Belorussia to Orel Kursk
                        2 germanAntiTankGuns, 4 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks moved from Pskov to Leningrad
                        1 germanInfantry moved from Kharkov to Orel Kursk
                        3 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks moved from Kharkov to Eastern Ukraine
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut got some combat when you're up. also I was confused by one of the dice emails, it said deciding which planes die due to aa fire but I didnt see that anywhere, unless I'm missing something

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin going into the lobby 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Finland round 3

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 3
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 7 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 21 PUs
                      
                          Research Technology - Germany
                              Note to players Germany: <body><img src="winteroffensive.png"/></body>
                              Germany spend 0 on tech rolls
                                  Germany roll 7,10,6,9,7,6,12,12,4 and gets 2 hits
                              Germany removing all Technology Tokens after successful research.
                              Germany discover AdvancedAntiTank
                      
                          Politics - Germany
                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                  Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                                  Germany fails on action: Political Action AxisProposeAlliancewithSweden
                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 8 = Failure!
                                  Germany fails on action: Political Action AxisProposeAlliancewithSpain
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              1 germanAirTransport and 1 germanParatrooper moved from Crete to Syria
                              1 germanBattleship and 1 germanDestroyer moved from 29 Sea Zone to 27 Sea Zone
                              1 germanSubmarine moved from 10 Sea Zone to 3 Sea Zone
                              1 germanAntiTankGun and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                              3 germanTanks moved from Crimea to Eastern Ukraine
                              3 germanArtillerys, 1 germanCombatEngineer and 6 germanInfantrys moved from Eastern Finland to Leningrad
                              1 germanFighter moved from Finland to Leningrad
                              2 germanFighters moved from Belorussia to Leningrad
                              1 germanTacticalBomber moved from Eastern Finland to Leningrad
                              1 germanStrategicBomber moved from Belorussia to Leningrad
                              1 germanStrategicBomber and 1 germanTacticalBomber moved from Kharkov to Leningrad
                              2 germanArtillerys and 2 germanInfantrys moved from Belorussia to Orel Kursk
                              2 germanAntiTankGuns, 4 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks moved from Pskov to Leningrad
                              1 germanInfantry moved from Kharkov to Orel Kursk
                              3 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks moved from Kharkov to Eastern Ukraine
                      
                          Combat - Germany
                              Germany lands units in Syria
                              Germany creates battle in territory Syria
                                  Some non-combat units are destroyed: 
                              Battle in 27 Sea Zone
                                  Germany attack with 1 germanBattleship and 1 germanDestroyer
                                  Russia defend with 1 russianSubmarine
                                      DepthChargeAttack fire in 27 Sea Zone : 1/1 hits, 0.08 expected hits
                                      1 russianSubmarine owned by the Russia lost in 27 Sea Zone
                                  Germany win, taking Syria from ExiledAllies, taking 27 Sea Zone from Neutral with 1 germanBattleship and 1 germanDestroyer remaining. Battle score for attacker is 7
                                  Casualties for Russia: 1 russianSubmarine
                              Battle in Leningrad
                                  Germany attack with 2 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 3 germanFighters, 12 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 2 germanTacticalBombers and 2 germanTanks
                                  Russia defend with 1 Flagpole, 2 Rails, 1 Truck, 1 russianAirTransport, 1 russianAirfield, 2 russianAlpineInfantrys, 4 russianAntiAirGuns, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 1 russianEntrenchment, 2 russianFighters, 1 russianFortification, 7 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 3 russianTanks
                                      AntiAircraftGun fire in Leningrad : 0/4 hits, 0.33 expected hits
                                      AntiTankGun fire in Leningrad : 0/1 hits, 0.17 expected hits
                                      Germany roll dice for 2 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 3 germanFighters, 12 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 2 germanTacticalBombers and 2 germanTanks in Leningrad, round 2 : 6/30 hits, 9.67 expected hits
                                      Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 4 russianAntiAirGuns, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters, 1 russianFortification, 7 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 3 russianTanks in Leningrad, round 2 : 17/29 hits, 10.25 expected hits
                                      5 russianInfantrys owned by the Russia, 7 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany, 2 germanTanks owned by the Germany, 7 germanArtillerys owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Leningrad
                                  1 germanCombatEngineer owned by the Germany, 5 germanInfantrys owned by the Germany and 2 germanAntiTankGuns owned by the Germany retreated to Eastern Finland
                                  Russia win with 1 russianAirTransport, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters, 1 russianFortification, 2 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 3 russianTanks remaining. Battle score for attacker is -47
                                  Casualties for Germany: 7 germanArtillerys, 7 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks
                                  Casualties for Russia: 1 russianAntiAirGun and 5 russianInfantrys
                              Battle in Orel Kursk
                                  Germany attack with 2 germanArtillerys and 3 germanInfantrys
                                  Russia defend with 1 Flagpole and 3 russianInfantrys
                                      Germany roll dice for 2 germanArtillerys and 3 germanInfantrys in Orel Kursk, round 2 : 1/5 hits, 1.17 expected hits
                                      Russia roll dice for 3 russianInfantrys in Orel Kursk, round 2 : 0/3 hits, 0.75 expected hits
                                      1 russianInfantry owned by the Russia lost in Orel Kursk
                                      Germany roll dice for 2 germanArtillerys and 3 germanInfantrys in Orel Kursk, round 3 : 0/5 hits, 1.17 expected hits
                                      Russia roll dice for 2 russianInfantrys in Orel Kursk, round 3 : 1/2 hits, 0.50 expected hits
                                      1 germanInfantry owned by the Germany lost in Orel Kursk
                                      Germany roll dice for 2 germanArtillerys and 2 germanInfantrys in Orel Kursk, round 4 : 2/4 hits, 1.00 expected hits
                                      Russia roll dice for 2 russianInfantrys in Orel Kursk, round 4 : 0/2 hits, 0.50 expected hits
                                      2 russianInfantrys owned by the Russia lost in Orel Kursk
                                  Germany win, taking Orel Kursk from Russia with 2 germanArtillerys and 2 germanInfantrys remaining. Battle score for attacker is 6
                                  Casualties for Russia: 3 russianInfantrys
                                  Casualties for Germany: 1 germanInfantry
                              Battle in Eastern Ukraine
                                  Germany attack with 4 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanMech.Infantrys and 6 germanTanks
                                  Russia defend with 1 Flagpole and 2 russianInfantrys
                                      Germany roll dice for 4 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanMech.Infantrys and 6 germanTanks in Eastern Ukraine, round 2 : 5/17 hits, 4.83 expected hits
                                      Russia roll dice for 2 russianInfantrys in Eastern Ukraine, round 2 : 1/2 hits, 0.50 expected hits
                                      2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Ukraine
                                  Germany win, taking Eastern Ukraine from Russia with 4 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 6 germanTanks remaining. Battle score for attacker is 3
                                  Casualties for Germany: 1 germanInfantry
                                  Casualties for Russia: 2 russianInfantrys
                      
                          Non Combat Move - Germany
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              2 germanArtillerys moved from Finland to Eastern Finland
                              1 germanArtillery and 1 germanParatrooper moved from Northern Finland to Eastern Finland
                              1 germanFighter moved from Leningrad to Finland
                              2 germanStrategicBombers and 2 germanTacticalBombers moved from Leningrad to Belorussia
                              1 Material and 1 Truck moved from Northern Finland to Central Norway
                              1 germanAirTransport moved from Syria to Crete
                              1 germanCombatEngineer moved from French West Africa to Gold Coast
                              1 germanSubmarine moved from 64 Sea Zone to 62 Sea Zone
                              1 germanSubmarine moved from 25 Sea Zone to 22 Sea Zone
                              1 germanBattleship moved from 28 Sea Zone to 27 Sea Zone
                              1 germanCruiser and 1 germanTransport moved from 29 Sea Zone to 27 Sea Zone
                              1 germanInfantry moved from Western France to Northern France
                              1 germanAlpineInfantry moved from Central Norway to Norway
                              1 germanInfantry moved from Norway to Central Norway
                              1 germanParatrooper moved from Norway to Central Norway
                              1 Truck moved from Northern Finland to Finland
                              1 germanCombatEngineer moved from Northern Germany to Low Countries
                              1 Material and 1 Truck moved from Berlin to Low Countries
                              1 Truck moved from Low Countries to Western Germany
                              1 Material and 1 Truck moved from Western Germany to Low Countries
                              1 Train, 1 germanAntiTankGun and 1 germanArtillery moved from Western Germany to Belorussia
                              1 Train moved from Belorussia to Western Germany
                              1 Truck moved from Kharkov to Romania
                              2 germanInfantrys moved from Bessarabia to Southern Ukraine
                              1 germanArtillery and 4 germanInfantrys moved from Romania to Bessarabia
                              1 germanAntiTankGun moved from Hungary Slovakia to Romania
                              1 germanFighter moved from Hungary Slovakia to Kharkov
                              1 germanInfantry and 1 germanMech.Infantry moved from Crimea to Kharkov
                              1 germanArtillery and 1 germanMech.Infantry moved from Crimea to Kharkov
                              1 germanCombatEngineer and 1 germanInfantry moved from Northern Germany to 27 Sea Zone
                              1 germanCombatEngineer and 1 germanInfantry moved from 27 Sea Zone to Copenhagen
                              2 germanMarines moved from Eastern Germany to Northern Germany
                              1 germanInfantry moved from Northern Germany to Low Countries
                              1 germanNavalFighter moved from Norway to Central Norway
                              1 germanNavalFighter moved from Southern Germany to Low Countries
                              1 germanAntiTankGun moved from Southern Germany to Bohemia Moravia
                              1 germanCombatEngineer, 1 germanMech.Infantry and 1 germanTank moved from Eastern Germany to Lithuania
                              2 germanArtillerys and 1 germanInfantry moved from Poland to Lithuania
                              1 germanArtillery moved from Norway to Central Norway
                              1 germanAlpineInfantry moved from Central Norway to Norway
                              1 germanFighter moved from Al Kufrah to Greece
                              1 germanNavalFighter moved from Low Countries to Northern France
                              1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Poland to Belorussia
                              1 germanInfantry moved from Lithuania to Lativa Estonia
                              1 germanInfantry moved from Cyrenaica to Al Kufrah
                              1 Truck moved from Cyrenaica to Algeria
                              1 Material, 1 Train and 1 germanAntiAirGun moved from Vichy France to Northern Germany
                              1 Train moved from Northern Germany to Eastern France
                              1 germanFighter moved from Vichy France to Bessarabia
                              2 germanMarines moved from Vichy France to Western France
                              2 germanInfantrys moved from Western France to Northern France
                              1 germanInfantry moved from Northern France to Low Countries
                              1 germanAirTransport moved from Eastern Germany to Berlin
                              1 Truck moved from Eastern Germany to Berlin
                              1 germanFighter moved from Leningrad to Finland
                              1 germanFighter moved from Leningrad to Eastern Finland
                              1 germanAirTransport moved from Berlin to Eastern Germany
                      
                          Purchase Units - Germany
                              Trigger germanIP1: buygermanAirTransport added to germanMinorProduction
                              Trigger germanIP1: buygermanAirTransport added to germanMinorInfProduction
                              Germany buy 1 Material, 1 Rail, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 2 germanEntrenchments, 1 germanFortification, 3 germanInfantrys, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Germany
                              1 germanParatrooper placed in Eastern Germany
                              Units in Northern Germany being upgraded or consumed: 1 Material
                              1 germanCombatEngineer, 1 germanEntrenchment and 3 germanInfantrys placed in Northern Germany
                              Units in Low Countries being upgraded or consumed: 2 Materials
                              1 Rail and 1 germanEntrenchment placed in Low Countries
                              Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                              1 germanFortification placed in Northern France
                              1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun and 1 germanArtillery placed in Western Germany
                              1 germanNavalFighter placed in Eastern Germany
                              1 germanTransport placed in 27 Sea Zone
                      
                          Activate Technology - Germany
                              Germany activating AdvancedAntiTank
                              Trigger germanAdvAT: Setting attackAA to 4 for unitAttachment attached to germanAntiTankGun
                              Trigger germanAdvAT: Setting defense to 3 for unitAttachment attached to germanAntiTankGun
                              Trigger germanAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to germanAntiTankGun
                      
                          Turn Complete - Germany
                              Germany collect 68 PUs; end with 68 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 71 PUs
                              Units generate 9 techTokens; Germany end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                              VichyFrance buy 1 germanAntiAirGun and 1 germanFighter; Remaining resources: 6 PUs; 
                      
                          Place Units - VichyFrance
                              1 Material, 1 germanAntiAirGun and 1 germanFighter placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 22 PUs; end with 28 PUs
                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 26 PUs
                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 24 PUs
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                  Some Units in Syria change ownership: 1 germanInfantry
                                  Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 1 germanFighter
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              4 germanInfantrys placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Some Units in Romania change ownership: 4 germanInfantrys
                      
                          Purchase Units - Finland
                              Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - Finland
                              1 germanArtillery and 1 germanInfantry placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 7 PUs; end with 7 PUs
                              Units Change Ownership
                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                      

                      Combat Hit Differential Summary :

                      AntiTankGun fire in Leningrad : : -0.17
                      DepthChargeAttack fire in 27 Sea Zone : : 0.92
                      AntiAircraftGun fire in Leningrad : : -0.33
                      Germany : -3.83
                      Russia : 6.50
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

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                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Move Summary: Russia round 3

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 3
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover ImprovedProduction
                          
                              Politics - Russia
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 12 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  1 russianInfantry moved from Smolensk to Orel Kursk
                                  2 russianInfantrys moved from Voronezh to Orel Kursk
                                  1 russianFighter and 1 russianTacticalBomber moved from Stalingrad to Orel Kursk
                                  2 russianFighters moved from Leningrad to Orel Kursk
                                  1 russianInfantry moved from Novgorod to Pskov
                                        Russia take Pskov from Germany
                                  1 russianAlpineInfantry moved from Far Eastern Republic to Khabarovskiy Kray
                                  1 russianInfantry moved from Yakut to Khabarovskiy Kray
                                  1 russianFighter moved from Vladivostok to Khabarovskiy Kray
                                  1 russianArtillery moved from Yakut to Khabarovskiy Kray
                                  1 russianStrategicBomber moved from Moscow to Orel Kursk
                                  2 russianInfantrys moved from Leningrad to Lativa Estonia
                                  1 russianAirTransport and 1 russianParatrooper moved from Leningrad to Lativa Estonia
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin couple of small things

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Brazil round 3

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 3
                              
                                  Combat Move - Brazil
                                      1 brazilianDestroyer moved from 58 Sea Zone to 5 Sea Zone
                                      1 brazilianTank moved from Northern Brazil to French Guyana
                                            ExiledAllies take French Guyana from VichyFrance
                              
                                  Combat - Brazil
                                      Battle in 5 Sea Zone
                                          Usa loiter and taunt; Brazil attack with 1 brazilianDestroyer
                                          Italy defend with 1 italianSubmarine
                                              DepthChargeAttack fire in 5 Sea Zone : 0/1 hits, 0.08 expected hits
                                          1 italianSubmarine owned by the Italy Submerged
                              
                                  Non Combat Move - Brazil
                                      1 brazilianSubmarine moved from 58 Sea Zone to 65 Sea Zone
                              
                                  Purchase Units - Brazil
                                      Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Brazil
                                      1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
                              
                                  Turn Complete - Brazil
                                      Brazil collect 7 PUs; end with 7 PUs
                              

                              Combat Hit Differential Summary :

                              DepthChargeAttack fire in 5 Sea Zone : : -0.08
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin go for japan

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Move Summary: Japan round 3

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 3
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover ImprovedFighters
                                  
                                      Politics - Japan
                                          Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 3 = Failure!
                                              Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Inner Mongolia to Hupeh
                                          1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Hunan to Hupeh
                                          2 japaneseFighters moved from Shansi to Hupeh
                                          1 japaneseStrategicBomber moved from Shansi to Northern China
                                          1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                          1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                          1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                          1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                          1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                          2 japaneseMarines moved from Borneo to 93 Sea Zone
                                          1 japaneseMarine moved from Brunei to 93 Sea Zone
                                          1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                                          1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                          1 japaneseInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay
                                          1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Southern Thailand to Malay
                                          4 japaneseNavalFighters moved from 93 Sea Zone to Malay
                                          2 japaneseNavalFighters moved from 129 Sea Zone to Malay
                                          1 japaneseFighter moved from Thailand to Malay
                                          2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                                          1 japaneseMarine moved from Brunei to 93 Sea Zone
                                          1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                                          1 japaneseBattleship moved from 93 Sea Zone to 147 Sea Zone
                                          1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                                          1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                          1 japaneseBattleship and 2 japaneseCruisers moved from 93 Sea Zone to 146 Sea Zone
                                          2 japaneseTanks moved from Hong Kong to Kwangsi
                                                Japan take Kwangsi from China
                                          2 japaneseMarines moved from 147 Sea Zone to Celebes
                                          1 japaneseFighter moved from Shanghai to Hupeh
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut ready again

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 3

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 3
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 8 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 7 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 12,2,3,8,7,3,6,11,8,4,4,12,2,11,4 and gets 2 hits
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover ImprovedFighters
                                      
                                          Politics - Japan
                                              Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 3 = Failure!
                                                  Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Inner Mongolia to Hupeh
                                              1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Hunan to Hupeh
                                              2 japaneseFighters moved from Shansi to Hupeh
                                              1 japaneseStrategicBomber moved from Shansi to Northern China
                                              1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                              1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                              1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                              1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                              2 japaneseMarines moved from Borneo to 93 Sea Zone
                                              1 japaneseMarine moved from Brunei to 93 Sea Zone
                                              1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                                              1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                              1 japaneseInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay
                                              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Southern Thailand to Malay
                                              4 japaneseNavalFighters moved from 93 Sea Zone to Malay
                                              2 japaneseNavalFighters moved from 129 Sea Zone to Malay
                                              1 japaneseFighter moved from Thailand to Malay
                                              2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                                              1 japaneseMarine moved from Brunei to 93 Sea Zone
                                              1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                                              1 japaneseBattleship moved from 93 Sea Zone to 147 Sea Zone
                                              1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                                              1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                              1 japaneseBattleship and 2 japaneseCruisers moved from 93 Sea Zone to 146 Sea Zone
                                              2 japaneseTanks moved from Hong Kong to Kwangsi
                                                    Japan take Kwangsi from China
                                              2 japaneseMarines moved from 147 Sea Zone to Celebes
                                              1 japaneseFighter moved from Shanghai to Hupeh
                                      
                                          Combat - Japan
                                              Strategic bombing raid in Northern China
                                                      AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                                                  Bombing raid in Northern China rolls: 0 and causes: 0 damage to unit: chineseBarracks
                                                  Bombing raid in Northern China causes 0 damage total. 
                                              Battle in Celebes
                                                  Japan attack with 2 japaneseMarines
                                                  ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                                      Japan roll dice for 1 japaneseBattleship in Celebes, round 2 : 0/2 hits, 0.83 expected hits
                                                      Japan roll dice for 2 japaneseMarines in Celebes, round 2 : 1/2 hits, 0.50 expected hits
                                                      ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                                                      1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Celebes
                                                  Some non-combat units are destroyed: 
                                                  Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1
                                                  Casualties for Japan: 1 japaneseMarine
                                                  Casualties for Britain: 1 britishInfantry
                                              Battle in Malay
                                                  Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters
                                                  Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                                                      AntiAircraftGun fire in Malay : 0/1 hits, 0.17 expected hits
                                                      Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters in Malay, round 2 : 4/12 hits, 2.08 expected hits
                                                      Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 1/4 hits, 1.75 expected hits
                                                      2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay
                                                  Some non-combat units are destroyed: 
                                                  Japan win, taking Malay from Britain with 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters remaining. Battle score for attacker is 13
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                                              Battle in Dutch New Guinea
                                                  Japan attack with 1 japaneseInfantry and 2 japaneseMarines
                                                  ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys
                                                      Japan roll dice for 1 japaneseBattleship and 2 japaneseCruisers in Dutch New Guinea, round 2 : 2/4 hits, 1.33 expected hits
                                                      ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                                      2 britishInfantrys owned by the Britain lost in Dutch New Guinea
                                                  Some non-combat units are destroyed: 
                                                  Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 6
                                                  Casualties for Britain: 2 britishInfantrys
                                              Battle in Hupeh
                                                  Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTank
                                                  China defend with 1 Flagpole, 1 Truck, 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                                                      AntiAircraftGun fire in Hupeh : 0/1 hits, 0.08 expected hits
                                                      Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTank in Hupeh, round 2 : 2/12 hits, 2.42 expected hits
                                                      China roll dice for 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank in Hupeh, round 2 : 2/8 hits, 2.58 expected hits
                                                      1 japaneseAntiTankGun owned by the Japan, 1 chineseAntiAirGun owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                                      Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTank in Hupeh, round 3 : 3/11 hits, 2.33 expected hits
                                                      China roll dice for 2 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry and 1 chineseMech.Infantry in Hupeh, round 3 : 2/6 hits, 2.25 expected hits
                                                  1 chineseMech.Infantry owned by the China, 1 chineseCombatEngineer owned by the China, 1 chineseInfantry owned by the China and 2 japaneseInfantrys owned by the Japan lost in Hupeh
                                                      Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseFighters, 1 japaneseInfantry and 1 japaneseTank in Hupeh, round 4 : 1/9 hits, 2.08 expected hits
                                                      China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Hupeh, round 4 : 2/3 hits, 1.33 expected hits
                                                      1 japaneseArtillery owned by the Japan, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                                      Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseFighters and 1 japaneseTank in Hupeh, round 5 : 1/7 hits, 1.75 expected hits
                                                      China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 5 : 1/2 hits, 0.92 expected hits
                                                      1 japaneseArtillery owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                                      Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseTank in Hupeh, round 6 : 2/6 hits, 1.58 expected hits
                                                      China roll dice for 1 chineseArtillery in Hupeh, round 6 : 1/1 hits, 0.42 expected hits
                                                      1 chineseArtillery owned by the China and 1 japaneseTank owned by the Japan lost in Hupeh
                                                  Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 3 japaneseFighters remaining. Battle score for attacker is 4
                                                  Casualties for Japan: 1 japaneseAntiTankGun, 2 japaneseArtillerys, 4 japaneseInfantrys and 1 japaneseTank
                                                  Casualties for China: 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                                      
                                          Non Combat Move - Japan
                                              Note to players Japan: <body><img src="dutchcolonies.png"/></body>
                                              Note to players Japan: <body><img src="singapore.png"/></body>
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseFighter moved from Malay to Thailand
                                              1 Truck, 1 japaneseAntiAirGun and 1 japaneseArtillery moved from Thailand to Burma
                                              1 Train moved from Thailand to French Indochina
                                              1 Train and 1 japaneseAntiAirGun moved from French Indochina to Thailand
                                              4 japaneseNavalFighters moved from Malay to 93 Sea Zone
                                              2 japaneseNavalFighters moved from Malay to 92 Sea Zone
                                              1 japaneseCarrier moved from 129 Sea Zone to 92 Sea Zone
                                              1 japaneseDestroyer moved from 93 Sea Zone to 91 Sea Zone
                                              1 japaneseDestroyer moved from 93 Sea Zone to 147 Sea Zone
                                              1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hong Kong to Hunan
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Hong Kong to Kwangtung
                                              1 japaneseTacticalBomber moved from Fo Kien to French Indochina
                                              2 japaneseFighters moved from Hupeh to Shansi
                                              1 japaneseFighter moved from Hupeh to Shensi
                                              1 japaneseStrategicBomber moved from Northern China to Shansi
                                              1 japaneseAntiAirGun and 1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
                                              1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                                              2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                                              1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                                              2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                                              1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                              2 japaneseAntiAirGuns, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseMarines moved from 98 Sea Zone to Eastern Manchuria
                                              1 Truck moved from Burma to Thailand
                                              1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                                              1 japaneseCarrier moved from 127 Sea Zone to 121 Sea Zone
                                              1 japaneseNavalFighter moved from Japan to 121 Sea Zone
                                              1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Northern Manchuria
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Suiyuan
                                              2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                                              1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                                              1 Truck moved from Northern Manchuria to Manchuria
                                      
                                          Purchase Units - Japan
                                              Japan buy 1 Material, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseDestroyer placed in 99 Sea Zone
                                              Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                              1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone
                                              1 Material and 1 japaneseNavalFighter placed in Japan
                                              1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                              2 japaneseInfantrys placed in Tokyo
                                      
                                          Activate Technology - Japan
                                              Japan activating ImprovedFighters
                                              Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter
                                              Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter
                                              Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter
                                              Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter
                                              Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter
                                              Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter
                                              Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter
                                              Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter
                                      
                                          Turn Complete - Japan
                                              Japan collect 70 PUs; end with 70 PUs
                                              Units generate 9 techTokens; Japan end with 9 techTokens
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                  Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Malay change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 2 japaneseInfantrys; Remaining resources: 2 PUs; 
                                      
                                          Place Units - Manchuria
                                              2 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 7 PUs; end with 9 PUs
                                              Units Change Ownership
                                                  Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                      
                                          Purchase Units - Thailand
                                              Thailand repair damage of 1x Rail, 1x Rail; Remaining resources: 5 PUs; 
                                              Thailand buy 1 japaneseInfantry; Remaining resources: 2 PUs; 
                                      
                                          Place Units - Thailand
                                              1 japaneseInfantry placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 11 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                  Some Units in Malay change ownership: 1 japaneseCombatEngineer
                                                  Some Units in Thailand change ownership: 1 japaneseInfantry
                                      

                                      Combat Hit Differential Summary :

                                      ExiledAllies : -0.17
                                      Japan : 1.08
                                      China : 0.50
                                      Britain : -0.75
                                      AntiAircraftGun fire in Malay : : -0.17
                                      AntiAircraftGun fire in Northern China : : -0.08
                                      AntiAircraftGun fire in Hupeh : : -0.08
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 3 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: China round 3

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 3
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                                  China removing all Technology Tokens after successful research.
                                                  China discover Production
                                          
                                              Combat Move - China
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  2 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Inner Mongolia
                                                  1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Kansu to Hupeh
                                                  1 chineseInfantry moved from Kansu to Hupeh
                                                  1 chineseAlpineInfantry moved from Kansu to Inner Mongolia
                                                  1 chineseFighter moved from Kansu to Hupeh
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin couple of small ones

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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