TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    542 Posts 3 Posters 676.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      TripleA Move Summary: Italy round 2

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 2
      
          Research Technology - Italy
              Trigger italianaTIP: Italy gains access to ImprovedProduction
              Italy spend 0 on tech rolls
      
          Politics - Italy
              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              1 italianBattleship, 1 italianCruiser and 2 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
              1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to 53 Sea Zone
              1 italianFighter moved from Bessarabia to 53 Sea Zone
              1 italianStrategicBomber and 1 italianTacticalBomber moved from Kharkov to 53 Sea Zone
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut another battle real quick

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Italy round 2

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 2
          
              Research Technology - Italy
                  Trigger italianaTIP: Italy gains access to ImprovedProduction
                  Italy spend 0 on tech rolls
                      Italy roll 3,10,7,1,5,10 and gets 0 hits
          
              Politics - Italy
                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  1 italianBattleship, 1 italianCruiser and 2 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
                  1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to 53 Sea Zone
                  1 italianFighter moved from Bessarabia to 53 Sea Zone
                  1 italianStrategicBomber and 1 italianTacticalBomber moved from Kharkov to 53 Sea Zone
          
              Combat - Italy
                  Italy creates battle in territory 5 Sea Zone
                  Britain scrambles 2 units out of Cairo to defend against the attack in 53 Sea Zone
                  Battle in 5 Sea Zone
                      Italy attack with 2 italianSubmarines
                      Brazil defend with 1 brazilianDestroyer
                          Italy roll dice for 2 italianSubmarines in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                          1 brazilianDestroyer owned by the Brazil lost in 5 Sea Zone
                      Italy win with 2 italianSubmarines remaining. Battle score for attacker is 8
                      Casualties for Brazil: 1 brazilianDestroyer
                  Battle in 53 Sea Zone
                      Italy attack with 1 italianBattleship, 1 italianCruiser, 2 italianDestroyers, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber
                      Britain defend with 1 britishBattleship-damaged, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 4 britishTransports
                          Italy roll dice for 1 italianBattleship, 1 italianCruiser, 2 italianDestroyers, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in 53 Sea Zone, round 2 : 7/10 hits, 3.58 expected hits
                          Britain roll dice for 1 britishBattleship-damaged, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 4 britishTransports in 53 Sea Zone, round 2 : 1/10 hits, 2.58 expected hits
                          1 italianDestroyer owned by the Italy, 1 britishNavalFighter owned by the Britain, 4 britishTransports owned by the Britain and 2 britishDestroyers owned by the Britain lost in 53 Sea Zone
                          Italy roll dice for 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in 53 Sea Zone, round 3 : 3/9 hits, 3.33 expected hits
                          Britain roll dice for 1 britishBattleship-damaged, 1 britishCruiser and 1 britishNavalFighter in 53 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                          1 britishCruiser owned by the Britain, 1 britishBattleship-damaged owned by the Britain and 1 britishNavalFighter owned by the Britain lost in 53 Sea Zone
                      Italy win, taking 53 Sea Zone from Neutral with 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 87
                      Casualties for Italy: 1 italianDestroyer
                      Casualties for Britain: 1 britishBattleship-damaged, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 4 britishTransports
          
              Non Combat Move - Italy
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  2 italianMarines moved from Rome to 49 Sea Zone
                  1 italianBattleship, 2 italianMarines and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                  2 italianMarines moved from 51 Sea Zone to Tobruk
                  1 italianAntiTankGun, 1 italianArtillery and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                  1 italianFighter moved from 53 Sea Zone to Cyrenaica
                  1 italianNavalFighter moved from 53 Sea Zone to Cyrenaica
                  1 italianFighter moved from 53 Sea Zone to Crete
                  1 italianStrategicBomber moved from 53 Sea Zone to Greece
                  1 italianTacticalBomber moved from 53 Sea Zone to Crete
                  1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Western Ukraine to Kharkov
                  1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov
                  1 italianTank moved from Northern Yugoslavia to Western Ukraine
                  1 Truck moved from Northern Yugoslavia to Northern Italy
                  1 italianSubmarine moved from 43 Sea Zone to 61 Sea Zone
                  1 Truck moved from Al Kufrah to Tripolitania
                  1 italianCombatEngineer moved from Tripolitania to Cyrenaica
          
              Purchase Units - Italy
                  Italy buy 2 italianMarines and 2 italianTransports; Remaining resources: 0 PUs; 6 techTokens; 
          
              Place Units - Italy
                  2 italianTransports placed in 49 Sea Zone
                  2 italianMarines placed in Rome
          
              Turn Complete - Italy
                  Italy collect 26 PUs; end with 26 PUs
                  Units generate 6 techTokens; Italy end with 12 techTokens
          

          Combat Hit Differential Summary :

          Italy : 3.58
          Britain : -2.92
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Turn Summary: Usa round 2

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 2
            
                Research Technology - Usa
                    Note to players Usa: <body><img src="phillippines.png"/></body>
                    Trigger americanaTAD: Usa gains access to AdvancedDestroyers
                    Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                    Usa spend 0 on tech rolls
                        Usa roll 9,8,4,2,3,6,12,11,3 and gets 1 hit
                    Usa removing all Technology Tokens after successful research.
                    Usa discover ImprovedSubmarines
            
                Politics - Usa
                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 6 = Failure!
                        Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 18 = Failure!
                        Usa fails on action: Political Action AlliesProposeAlliancewithSweden
            
                Combat Move - Usa
                    Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                    Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                    Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    1 americanDestroyer moved from 7 Sea Zone to 10 Sea Zone
                    1 americanDestroyer moved from 36 Sea Zone to 5 Sea Zone
                    1 americanBattleship moved from 30 Sea Zone to 5 Sea Zone
                    1 americanStrategicBomber moved from New Brunswick to 5 Sea Zone
            
                Combat - Usa
                    Battle in 5 Sea Zone
                        Usa attack with 1 americanBattleship, 1 americanDestroyer and 1 americanStrategicBomber
                        Italy defend with 2 italianSubmarines
                            DepthChargeAttack fire in 5 Sea Zone : 1/2 hits, 0.33 expected hits
                            1 italianSubmarine owned by the Italy lost in 5 Sea Zone
                        1 italianSubmarine owned by the Italy Submerged
                        Usa win with 1 americanBattleship, 1 americanDestroyer and 1 americanStrategicBomber remaining. Battle score for attacker is 7
                        Casualties for Italy: 1 italianSubmarine
                    Battle in 10 Sea Zone
                        Usa attack with 1 americanDestroyer; Britain loiter and taunt
                        Germany defend with 1 germanSubmarine
                            DepthChargeAttack fire in 10 Sea Zone : 0/1 hits, 0.25 expected hits
                        1 germanSubmarine owned by the Germany Submerged
            
                Non Combat Move - Usa
                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                    Trigger americanProd1: Usa has 1 Material placed in Washington
                    1 americanTransport moved from 7 Sea Zone to 10 Sea Zone
                    1 americanStrategicBomber moved from 5 Sea Zone to Florida Peninsula
                    1 americanTank moved from New York to 30 Sea Zone
                    1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                    1 americanTank moved from 20 Sea Zone to Newfoundland
                    1 americanTransport moved from 36 Sea Zone to 5 Sea Zone
                    1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
                    1 americanAntiTankGun moved from Southeastern US to 36 Sea Zone
                    1 americanAntiTankGun, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 19 Sea Zone
                    1 americanAntiTankGun and 1 americanInfantry moved from 19 Sea Zone to Newfoundland
                    1 americanNavalFighter moved from Eastern US to Labrador
                    1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                    1 americanInfantry moved from Line Islands to 134 Sea Zone
                    1 americanInfantry and 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone
                    1 americanInfantry moved from Gilbert Islands to 132 Sea Zone
                    2 americanInfantrys and 1 americanTransport moved from 132 Sea Zone to 116 Sea Zone
                    2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                    1 americanDestroyer moved from 113 Sea Zone to 116 Sea Zone
                    1 americanCarrier moved from 113 Sea Zone to 116 Sea Zone
                    2 americanNavalFighters moved from 115 Sea Zone to 116 Sea Zone
                    1 americanNavalFighter moved from Chicago to Los Angeles
                    1 americanCarrier, 1 americanCruiser and 3 americanDestroyers moved from 115 Sea Zone to 116 Sea Zone
                    1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                    1 americanMarine and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                    1 americanMarine moved from 116 Sea Zone to Johnston Island
                    1 americanInfantry moved from Eastern US to Southeastern US
                    1 americanInfantry moved from Washington to Eastern US
                    1 Train moved from New York to Northeastern US
                    1 Truck moved from Southern Central US to Detroit
                    1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                    1 Train and 1 americanAntiAirGun moved from Northeastern US to New York
                    1 Train moved from New York to Washington
                    1 Material and 1 Train moved from Washington to Central US
                    1 americanMarine and 1 americanMech.Infantry moved from New York to Central US
                    1 Train moved from Los Angeles to Washington
                    2 americanInfantrys moved from San Francisco to Los Angeles
                    1 americanInfantry moved from Alaska to British Columbia
                    1 americanInfantry moved from Northwestern US to Western US
                    2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                    2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                    2 americanInfantrys moved from 116 Sea Zone to Johnston Island
            
                Purchase Units - Usa
                    Usa buy 2 americanInfantrys, 1 americanNavalFighter, 3 americanSubmarines and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Usa
                    2 americanSubmarines and 2 americanTransports placed in 156 Sea Zone
                    Usa undo move 1.
                    3 americanSubmarines and 1 americanTransport placed in 156 Sea Zone
                    2 americanTransports placed in 30 Sea Zone
                    2 americanInfantrys placed in Washington
                    1 americanNavalFighter placed in Chicago
            
                Activate Technology - Usa
                    Usa activating ImprovedSubmarines
                    Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry
                    Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry
                    Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper
                    Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer
                    Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine
                    Trigger americanImpS: Setting attack to 4 for unitAttachment attached to americanSubmarine
                    Trigger americanImpS: Setting defense to 2 for unitAttachment attached to americanSubmarine
                    Trigger americanSW3: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican
            
                Turn Complete - Usa
                    Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                    Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                    Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                    Usa collect 67 PUs; end with 67 PUs
                    Units generate 9 techTokens; Usa end with 9 techTokens
            

            Combat Hit Differential Summary :

            DepthChargeAttack fire in 10 Sea Zone : : -0.25
            DepthChargeAttack fire in 5 Sea Zone : : 0.67
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Move Summary: Germany round 3

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 3
              
                  Research Technology - Germany
                      Note to players Germany: <body><img src="winteroffensive.png"/></body>
                      Germany spend 0 on tech rolls
                      Germany removing all Technology Tokens after successful research.
                      Germany discover AdvancedAntiTank
              
                  Politics - Germany
                      Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                          Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                          Germany fails on action: Political Action AxisProposeAlliancewithSweden
                      Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 8 = Failure!
                          Germany fails on action: Political Action AxisProposeAlliancewithSpain
              
                  Combat Move - Germany
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      1 germanAirTransport and 1 germanParatrooper moved from Crete to Syria
                      1 germanBattleship and 1 germanDestroyer moved from 29 Sea Zone to 27 Sea Zone
                      1 germanSubmarine moved from 10 Sea Zone to 3 Sea Zone
                      1 germanAntiTankGun and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                      3 germanTanks moved from Crimea to Eastern Ukraine
                      3 germanArtillerys, 1 germanCombatEngineer and 6 germanInfantrys moved from Eastern Finland to Leningrad
                      1 germanFighter moved from Finland to Leningrad
                      2 germanFighters moved from Belorussia to Leningrad
                      1 germanTacticalBomber moved from Eastern Finland to Leningrad
                      1 germanStrategicBomber moved from Belorussia to Leningrad
                      1 germanStrategicBomber and 1 germanTacticalBomber moved from Kharkov to Leningrad
                      2 germanArtillerys and 2 germanInfantrys moved from Belorussia to Orel Kursk
                      2 germanAntiTankGuns, 4 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks moved from Pskov to Leningrad
                      1 germanInfantry moved from Kharkov to Orel Kursk
                      3 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks moved from Kharkov to Eastern Ukraine
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut got some combat when you're up. also I was confused by one of the dice emails, it said deciding which planes die due to aa fire but I didnt see that anywhere, unless I'm missing something

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin going into the lobby 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Finland round 3

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 3
                    
                        Reconnaissance Missions - Finland
                            Finland collect 0 PUs; end with 7 PUs
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 12 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 21 PUs
                    
                        Research Technology - Germany
                            Note to players Germany: <body><img src="winteroffensive.png"/></body>
                            Germany spend 0 on tech rolls
                                Germany roll 7,10,6,9,7,6,12,12,4 and gets 2 hits
                            Germany removing all Technology Tokens after successful research.
                            Germany discover AdvancedAntiTank
                    
                        Politics - Germany
                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                                Germany fails on action: Political Action AxisProposeAlliancewithSweden
                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 8 = Failure!
                                Germany fails on action: Political Action AxisProposeAlliancewithSpain
                    
                        Combat Move - Germany
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                            1 germanAirTransport and 1 germanParatrooper moved from Crete to Syria
                            1 germanBattleship and 1 germanDestroyer moved from 29 Sea Zone to 27 Sea Zone
                            1 germanSubmarine moved from 10 Sea Zone to 3 Sea Zone
                            1 germanAntiTankGun and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                            3 germanTanks moved from Crimea to Eastern Ukraine
                            3 germanArtillerys, 1 germanCombatEngineer and 6 germanInfantrys moved from Eastern Finland to Leningrad
                            1 germanFighter moved from Finland to Leningrad
                            2 germanFighters moved from Belorussia to Leningrad
                            1 germanTacticalBomber moved from Eastern Finland to Leningrad
                            1 germanStrategicBomber moved from Belorussia to Leningrad
                            1 germanStrategicBomber and 1 germanTacticalBomber moved from Kharkov to Leningrad
                            2 germanArtillerys and 2 germanInfantrys moved from Belorussia to Orel Kursk
                            2 germanAntiTankGuns, 4 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks moved from Pskov to Leningrad
                            1 germanInfantry moved from Kharkov to Orel Kursk
                            3 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks moved from Kharkov to Eastern Ukraine
                    
                        Combat - Germany
                            Germany lands units in Syria
                            Germany creates battle in territory Syria
                                Some non-combat units are destroyed: 
                            Battle in 27 Sea Zone
                                Germany attack with 1 germanBattleship and 1 germanDestroyer
                                Russia defend with 1 russianSubmarine
                                    DepthChargeAttack fire in 27 Sea Zone : 1/1 hits, 0.08 expected hits
                                    1 russianSubmarine owned by the Russia lost in 27 Sea Zone
                                Germany win, taking Syria from ExiledAllies, taking 27 Sea Zone from Neutral with 1 germanBattleship and 1 germanDestroyer remaining. Battle score for attacker is 7
                                Casualties for Russia: 1 russianSubmarine
                            Battle in Leningrad
                                Germany attack with 2 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 3 germanFighters, 12 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 2 germanTacticalBombers and 2 germanTanks
                                Russia defend with 1 Flagpole, 2 Rails, 1 Truck, 1 russianAirTransport, 1 russianAirfield, 2 russianAlpineInfantrys, 4 russianAntiAirGuns, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 1 russianEntrenchment, 2 russianFighters, 1 russianFortification, 7 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 3 russianTanks
                                    AntiAircraftGun fire in Leningrad : 0/4 hits, 0.33 expected hits
                                    AntiTankGun fire in Leningrad : 0/1 hits, 0.17 expected hits
                                    Germany roll dice for 2 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 3 germanFighters, 12 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 2 germanTacticalBombers and 2 germanTanks in Leningrad, round 2 : 6/30 hits, 9.67 expected hits
                                    Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 4 russianAntiAirGuns, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters, 1 russianFortification, 7 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 3 russianTanks in Leningrad, round 2 : 17/29 hits, 10.25 expected hits
                                    5 russianInfantrys owned by the Russia, 7 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany, 2 germanTanks owned by the Germany, 7 germanArtillerys owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Leningrad
                                1 germanCombatEngineer owned by the Germany, 5 germanInfantrys owned by the Germany and 2 germanAntiTankGuns owned by the Germany retreated to Eastern Finland
                                Russia win with 1 russianAirTransport, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters, 1 russianFortification, 2 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 3 russianTanks remaining. Battle score for attacker is -47
                                Casualties for Germany: 7 germanArtillerys, 7 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks
                                Casualties for Russia: 1 russianAntiAirGun and 5 russianInfantrys
                            Battle in Orel Kursk
                                Germany attack with 2 germanArtillerys and 3 germanInfantrys
                                Russia defend with 1 Flagpole and 3 russianInfantrys
                                    Germany roll dice for 2 germanArtillerys and 3 germanInfantrys in Orel Kursk, round 2 : 1/5 hits, 1.17 expected hits
                                    Russia roll dice for 3 russianInfantrys in Orel Kursk, round 2 : 0/3 hits, 0.75 expected hits
                                    1 russianInfantry owned by the Russia lost in Orel Kursk
                                    Germany roll dice for 2 germanArtillerys and 3 germanInfantrys in Orel Kursk, round 3 : 0/5 hits, 1.17 expected hits
                                    Russia roll dice for 2 russianInfantrys in Orel Kursk, round 3 : 1/2 hits, 0.50 expected hits
                                    1 germanInfantry owned by the Germany lost in Orel Kursk
                                    Germany roll dice for 2 germanArtillerys and 2 germanInfantrys in Orel Kursk, round 4 : 2/4 hits, 1.00 expected hits
                                    Russia roll dice for 2 russianInfantrys in Orel Kursk, round 4 : 0/2 hits, 0.50 expected hits
                                    2 russianInfantrys owned by the Russia lost in Orel Kursk
                                Germany win, taking Orel Kursk from Russia with 2 germanArtillerys and 2 germanInfantrys remaining. Battle score for attacker is 6
                                Casualties for Russia: 3 russianInfantrys
                                Casualties for Germany: 1 germanInfantry
                            Battle in Eastern Ukraine
                                Germany attack with 4 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanMech.Infantrys and 6 germanTanks
                                Russia defend with 1 Flagpole and 2 russianInfantrys
                                    Germany roll dice for 4 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanMech.Infantrys and 6 germanTanks in Eastern Ukraine, round 2 : 5/17 hits, 4.83 expected hits
                                    Russia roll dice for 2 russianInfantrys in Eastern Ukraine, round 2 : 1/2 hits, 0.50 expected hits
                                    2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Ukraine
                                Germany win, taking Eastern Ukraine from Russia with 4 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 6 germanTanks remaining. Battle score for attacker is 3
                                Casualties for Germany: 1 germanInfantry
                                Casualties for Russia: 2 russianInfantrys
                    
                        Non Combat Move - Germany
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria
                            Trigger germanProd: Germany has 1 Material placed in Berlin
                            2 germanArtillerys moved from Finland to Eastern Finland
                            1 germanArtillery and 1 germanParatrooper moved from Northern Finland to Eastern Finland
                            1 germanFighter moved from Leningrad to Finland
                            2 germanStrategicBombers and 2 germanTacticalBombers moved from Leningrad to Belorussia
                            1 Material and 1 Truck moved from Northern Finland to Central Norway
                            1 germanAirTransport moved from Syria to Crete
                            1 germanCombatEngineer moved from French West Africa to Gold Coast
                            1 germanSubmarine moved from 64 Sea Zone to 62 Sea Zone
                            1 germanSubmarine moved from 25 Sea Zone to 22 Sea Zone
                            1 germanBattleship moved from 28 Sea Zone to 27 Sea Zone
                            1 germanCruiser and 1 germanTransport moved from 29 Sea Zone to 27 Sea Zone
                            1 germanInfantry moved from Western France to Northern France
                            1 germanAlpineInfantry moved from Central Norway to Norway
                            1 germanInfantry moved from Norway to Central Norway
                            1 germanParatrooper moved from Norway to Central Norway
                            1 Truck moved from Northern Finland to Finland
                            1 germanCombatEngineer moved from Northern Germany to Low Countries
                            1 Material and 1 Truck moved from Berlin to Low Countries
                            1 Truck moved from Low Countries to Western Germany
                            1 Material and 1 Truck moved from Western Germany to Low Countries
                            1 Train, 1 germanAntiTankGun and 1 germanArtillery moved from Western Germany to Belorussia
                            1 Train moved from Belorussia to Western Germany
                            1 Truck moved from Kharkov to Romania
                            2 germanInfantrys moved from Bessarabia to Southern Ukraine
                            1 germanArtillery and 4 germanInfantrys moved from Romania to Bessarabia
                            1 germanAntiTankGun moved from Hungary Slovakia to Romania
                            1 germanFighter moved from Hungary Slovakia to Kharkov
                            1 germanInfantry and 1 germanMech.Infantry moved from Crimea to Kharkov
                            1 germanArtillery and 1 germanMech.Infantry moved from Crimea to Kharkov
                            1 germanCombatEngineer and 1 germanInfantry moved from Northern Germany to 27 Sea Zone
                            1 germanCombatEngineer and 1 germanInfantry moved from 27 Sea Zone to Copenhagen
                            2 germanMarines moved from Eastern Germany to Northern Germany
                            1 germanInfantry moved from Northern Germany to Low Countries
                            1 germanNavalFighter moved from Norway to Central Norway
                            1 germanNavalFighter moved from Southern Germany to Low Countries
                            1 germanAntiTankGun moved from Southern Germany to Bohemia Moravia
                            1 germanCombatEngineer, 1 germanMech.Infantry and 1 germanTank moved from Eastern Germany to Lithuania
                            2 germanArtillerys and 1 germanInfantry moved from Poland to Lithuania
                            1 germanArtillery moved from Norway to Central Norway
                            1 germanAlpineInfantry moved from Central Norway to Norway
                            1 germanFighter moved from Al Kufrah to Greece
                            1 germanNavalFighter moved from Low Countries to Northern France
                            1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Poland to Belorussia
                            1 germanInfantry moved from Lithuania to Lativa Estonia
                            1 germanInfantry moved from Cyrenaica to Al Kufrah
                            1 Truck moved from Cyrenaica to Algeria
                            1 Material, 1 Train and 1 germanAntiAirGun moved from Vichy France to Northern Germany
                            1 Train moved from Northern Germany to Eastern France
                            1 germanFighter moved from Vichy France to Bessarabia
                            2 germanMarines moved from Vichy France to Western France
                            2 germanInfantrys moved from Western France to Northern France
                            1 germanInfantry moved from Northern France to Low Countries
                            1 germanAirTransport moved from Eastern Germany to Berlin
                            1 Truck moved from Eastern Germany to Berlin
                            1 germanFighter moved from Leningrad to Finland
                            1 germanFighter moved from Leningrad to Eastern Finland
                            1 germanAirTransport moved from Berlin to Eastern Germany
                    
                        Purchase Units - Germany
                            Trigger germanIP1: buygermanAirTransport added to germanMinorProduction
                            Trigger germanIP1: buygermanAirTransport added to germanMinorInfProduction
                            Germany buy 1 Material, 1 Rail, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 2 germanEntrenchments, 1 germanFortification, 3 germanInfantrys, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Germany
                            1 germanParatrooper placed in Eastern Germany
                            Units in Northern Germany being upgraded or consumed: 1 Material
                            1 germanCombatEngineer, 1 germanEntrenchment and 3 germanInfantrys placed in Northern Germany
                            Units in Low Countries being upgraded or consumed: 2 Materials
                            1 Rail and 1 germanEntrenchment placed in Low Countries
                            Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                            1 germanFortification placed in Northern France
                            1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun and 1 germanArtillery placed in Western Germany
                            1 germanNavalFighter placed in Eastern Germany
                            1 germanTransport placed in 27 Sea Zone
                    
                        Activate Technology - Germany
                            Germany activating AdvancedAntiTank
                            Trigger germanAdvAT: Setting attackAA to 4 for unitAttachment attached to germanAntiTankGun
                            Trigger germanAdvAT: Setting defense to 3 for unitAttachment attached to germanAntiTankGun
                            Trigger germanAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to germanAntiTankGun
                    
                        Turn Complete - Germany
                            Germany collect 68 PUs; end with 68 PUs
                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 71 PUs
                            Units generate 9 techTokens; Germany end with 9 techTokens
                            Units Change Ownership
                                Some Units in Algeria change ownership: 1 germanCombatEngineer
                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                    
                        Purchase Units - VichyFrance
                            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                            VichyFrance buy 1 germanAntiAirGun and 1 germanFighter; Remaining resources: 6 PUs; 
                    
                        Place Units - VichyFrance
                            1 Material, 1 germanAntiAirGun and 1 germanFighter placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 22 PUs; end with 28 PUs
                            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 26 PUs
                            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 24 PUs
                            Units Change Ownership
                                Some Units in Algeria change ownership: 1 germanCombatEngineer
                                Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                Some Units in Syria change ownership: 1 germanInfantry
                                Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 1 germanFighter
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - DanubeAxis
                            4 germanInfantrys placed in Romania
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 12 PUs
                            Some Units in Romania change ownership: 4 germanInfantrys
                    
                        Purchase Units - Finland
                            Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Finland
                            1 germanArtillery and 1 germanInfantry placed in Finland
                    
                        Turn Complete - Finland
                            Finland collect 7 PUs; end with 7 PUs
                            Units Change Ownership
                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                    

                    Combat Hit Differential Summary :

                    AntiTankGun fire in Leningrad : : -0.17
                    DepthChargeAttack fire in 27 Sea Zone : : 0.92
                    AntiAircraftGun fire in Leningrad : : -0.33
                    Germany : -3.83
                    Russia : 6.50
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: Russia round 3

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 3
                        
                            Research Technology - Russia
                                Russia spend 0 on tech rolls
                                Russia removing all Technology Tokens after successful research.
                                Russia discover ImprovedProduction
                        
                            Politics - Russia
                                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 12 = Failure!
                                    Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                1 russianInfantry moved from Smolensk to Orel Kursk
                                2 russianInfantrys moved from Voronezh to Orel Kursk
                                1 russianFighter and 1 russianTacticalBomber moved from Stalingrad to Orel Kursk
                                2 russianFighters moved from Leningrad to Orel Kursk
                                1 russianInfantry moved from Novgorod to Pskov
                                      Russia take Pskov from Germany
                                1 russianAlpineInfantry moved from Far Eastern Republic to Khabarovskiy Kray
                                1 russianInfantry moved from Yakut to Khabarovskiy Kray
                                1 russianFighter moved from Vladivostok to Khabarovskiy Kray
                                1 russianArtillery moved from Yakut to Khabarovskiy Kray
                                1 russianStrategicBomber moved from Moscow to Orel Kursk
                                2 russianInfantrys moved from Leningrad to Lativa Estonia
                                1 russianAirTransport and 1 russianParatrooper moved from Leningrad to Lativa Estonia
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin couple of small things

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Brazil round 3

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 3
                            
                                Combat Move - Brazil
                                    1 brazilianDestroyer moved from 58 Sea Zone to 5 Sea Zone
                                    1 brazilianTank moved from Northern Brazil to French Guyana
                                          ExiledAllies take French Guyana from VichyFrance
                            
                                Combat - Brazil
                                    Battle in 5 Sea Zone
                                        Usa loiter and taunt; Brazil attack with 1 brazilianDestroyer
                                        Italy defend with 1 italianSubmarine
                                            DepthChargeAttack fire in 5 Sea Zone : 0/1 hits, 0.08 expected hits
                                        1 italianSubmarine owned by the Italy Submerged
                            
                                Non Combat Move - Brazil
                                    1 brazilianSubmarine moved from 58 Sea Zone to 65 Sea Zone
                            
                                Purchase Units - Brazil
                                    Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
                            
                                Place Units - Brazil
                                    1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
                            
                                Turn Complete - Brazil
                                    Brazil collect 7 PUs; end with 7 PUs
                            

                            Combat Hit Differential Summary :

                            DepthChargeAttack fire in 5 Sea Zone : : -0.08
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin go for japan

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Japan round 3

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 3
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover ImprovedFighters
                                
                                    Politics - Japan
                                        Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 3 = Failure!
                                            Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Inner Mongolia to Hupeh
                                        1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Hunan to Hupeh
                                        2 japaneseFighters moved from Shansi to Hupeh
                                        1 japaneseStrategicBomber moved from Shansi to Northern China
                                        1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                        1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                        1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                        1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                        1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                        2 japaneseMarines moved from Borneo to 93 Sea Zone
                                        1 japaneseMarine moved from Brunei to 93 Sea Zone
                                        1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                                        1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                        1 japaneseInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay
                                        1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Southern Thailand to Malay
                                        4 japaneseNavalFighters moved from 93 Sea Zone to Malay
                                        2 japaneseNavalFighters moved from 129 Sea Zone to Malay
                                        1 japaneseFighter moved from Thailand to Malay
                                        2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                                        1 japaneseMarine moved from Brunei to 93 Sea Zone
                                        1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                                        1 japaneseBattleship moved from 93 Sea Zone to 147 Sea Zone
                                        1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                                        1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                        1 japaneseBattleship and 2 japaneseCruisers moved from 93 Sea Zone to 146 Sea Zone
                                        2 japaneseTanks moved from Hong Kong to Kwangsi
                                              Japan take Kwangsi from China
                                        2 japaneseMarines moved from 147 Sea Zone to Celebes
                                        1 japaneseFighter moved from Shanghai to Hupeh
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut ready again

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 3

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 3
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 8 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 7 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 12,2,3,8,7,3,6,11,8,4,4,12,2,11,4 and gets 2 hits
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover ImprovedFighters
                                    
                                        Politics - Japan
                                            Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 3 = Failure!
                                                Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Inner Mongolia to Hupeh
                                            1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Hunan to Hupeh
                                            2 japaneseFighters moved from Shansi to Hupeh
                                            1 japaneseStrategicBomber moved from Shansi to Northern China
                                            1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                            1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                            1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                            1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                            1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                            2 japaneseMarines moved from Borneo to 93 Sea Zone
                                            1 japaneseMarine moved from Brunei to 93 Sea Zone
                                            1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                                            1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                            1 japaneseInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay
                                            1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Southern Thailand to Malay
                                            4 japaneseNavalFighters moved from 93 Sea Zone to Malay
                                            2 japaneseNavalFighters moved from 129 Sea Zone to Malay
                                            1 japaneseFighter moved from Thailand to Malay
                                            2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                                            1 japaneseMarine moved from Brunei to 93 Sea Zone
                                            1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                                            1 japaneseBattleship moved from 93 Sea Zone to 147 Sea Zone
                                            1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                                            1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                            1 japaneseBattleship and 2 japaneseCruisers moved from 93 Sea Zone to 146 Sea Zone
                                            2 japaneseTanks moved from Hong Kong to Kwangsi
                                                  Japan take Kwangsi from China
                                            2 japaneseMarines moved from 147 Sea Zone to Celebes
                                            1 japaneseFighter moved from Shanghai to Hupeh
                                    
                                        Combat - Japan
                                            Strategic bombing raid in Northern China
                                                    AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                                                Bombing raid in Northern China rolls: 0 and causes: 0 damage to unit: chineseBarracks
                                                Bombing raid in Northern China causes 0 damage total. 
                                            Battle in Celebes
                                                Japan attack with 2 japaneseMarines
                                                ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                                    Japan roll dice for 1 japaneseBattleship in Celebes, round 2 : 0/2 hits, 0.83 expected hits
                                                    Japan roll dice for 2 japaneseMarines in Celebes, round 2 : 1/2 hits, 0.50 expected hits
                                                    ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                                                    1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Celebes
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1
                                                Casualties for Japan: 1 japaneseMarine
                                                Casualties for Britain: 1 britishInfantry
                                            Battle in Malay
                                                Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters
                                                Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                                                    AntiAircraftGun fire in Malay : 0/1 hits, 0.17 expected hits
                                                    Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters in Malay, round 2 : 4/12 hits, 2.08 expected hits
                                                    Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 1/4 hits, 1.75 expected hits
                                                    2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Malay from Britain with 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters remaining. Battle score for attacker is 13
                                                Casualties for Japan: 1 japaneseInfantry
                                                Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                                            Battle in Dutch New Guinea
                                                Japan attack with 1 japaneseInfantry and 2 japaneseMarines
                                                ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys
                                                    Japan roll dice for 1 japaneseBattleship and 2 japaneseCruisers in Dutch New Guinea, round 2 : 2/4 hits, 1.33 expected hits
                                                    ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                                    2 britishInfantrys owned by the Britain lost in Dutch New Guinea
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 6
                                                Casualties for Britain: 2 britishInfantrys
                                            Battle in Hupeh
                                                Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTank
                                                China defend with 1 Flagpole, 1 Truck, 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                                                    AntiAircraftGun fire in Hupeh : 0/1 hits, 0.08 expected hits
                                                    Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTank in Hupeh, round 2 : 2/12 hits, 2.42 expected hits
                                                    China roll dice for 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank in Hupeh, round 2 : 2/8 hits, 2.58 expected hits
                                                    1 japaneseAntiTankGun owned by the Japan, 1 chineseAntiAirGun owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                                    Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTank in Hupeh, round 3 : 3/11 hits, 2.33 expected hits
                                                    China roll dice for 2 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry and 1 chineseMech.Infantry in Hupeh, round 3 : 2/6 hits, 2.25 expected hits
                                                1 chineseMech.Infantry owned by the China, 1 chineseCombatEngineer owned by the China, 1 chineseInfantry owned by the China and 2 japaneseInfantrys owned by the Japan lost in Hupeh
                                                    Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseFighters, 1 japaneseInfantry and 1 japaneseTank in Hupeh, round 4 : 1/9 hits, 2.08 expected hits
                                                    China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Hupeh, round 4 : 2/3 hits, 1.33 expected hits
                                                    1 japaneseArtillery owned by the Japan, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                                    Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseFighters and 1 japaneseTank in Hupeh, round 5 : 1/7 hits, 1.75 expected hits
                                                    China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 5 : 1/2 hits, 0.92 expected hits
                                                    1 japaneseArtillery owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                                    Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseTank in Hupeh, round 6 : 2/6 hits, 1.58 expected hits
                                                    China roll dice for 1 chineseArtillery in Hupeh, round 6 : 1/1 hits, 0.42 expected hits
                                                    1 chineseArtillery owned by the China and 1 japaneseTank owned by the Japan lost in Hupeh
                                                Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 3 japaneseFighters remaining. Battle score for attacker is 4
                                                Casualties for Japan: 1 japaneseAntiTankGun, 2 japaneseArtillerys, 4 japaneseInfantrys and 1 japaneseTank
                                                Casualties for China: 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                                    
                                        Non Combat Move - Japan
                                            Note to players Japan: <body><img src="dutchcolonies.png"/></body>
                                            Note to players Japan: <body><img src="singapore.png"/></body>
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseFighter moved from Malay to Thailand
                                            1 Truck, 1 japaneseAntiAirGun and 1 japaneseArtillery moved from Thailand to Burma
                                            1 Train moved from Thailand to French Indochina
                                            1 Train and 1 japaneseAntiAirGun moved from French Indochina to Thailand
                                            4 japaneseNavalFighters moved from Malay to 93 Sea Zone
                                            2 japaneseNavalFighters moved from Malay to 92 Sea Zone
                                            1 japaneseCarrier moved from 129 Sea Zone to 92 Sea Zone
                                            1 japaneseDestroyer moved from 93 Sea Zone to 91 Sea Zone
                                            1 japaneseDestroyer moved from 93 Sea Zone to 147 Sea Zone
                                            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hong Kong to Hunan
                                            1 japaneseArtillery and 1 japaneseInfantry moved from Hong Kong to Kwangtung
                                            1 japaneseTacticalBomber moved from Fo Kien to French Indochina
                                            2 japaneseFighters moved from Hupeh to Shansi
                                            1 japaneseFighter moved from Hupeh to Shensi
                                            1 japaneseStrategicBomber moved from Northern China to Shansi
                                            1 japaneseAntiAirGun and 1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
                                            1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                                            2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                                            1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                                            2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                                            1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                            2 japaneseAntiAirGuns, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseMarines moved from 98 Sea Zone to Eastern Manchuria
                                            1 Truck moved from Burma to Thailand
                                            1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                                            1 japaneseCarrier moved from 127 Sea Zone to 121 Sea Zone
                                            1 japaneseNavalFighter moved from Japan to 121 Sea Zone
                                            1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                            1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                            1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Northern Manchuria
                                            1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Suiyuan
                                            2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                                            1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                                            1 Truck moved from Northern Manchuria to Manchuria
                                    
                                        Purchase Units - Japan
                                            Japan buy 1 Material, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            1 japaneseDestroyer placed in 99 Sea Zone
                                            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                            1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone
                                            1 Material and 1 japaneseNavalFighter placed in Japan
                                            1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                            2 japaneseInfantrys placed in Tokyo
                                    
                                        Activate Technology - Japan
                                            Japan activating ImprovedFighters
                                            Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter
                                            Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter
                                            Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter
                                            Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter
                                            Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter
                                            Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter
                                            Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter
                                            Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter
                                    
                                        Turn Complete - Japan
                                            Japan collect 70 PUs; end with 70 PUs
                                            Units generate 9 techTokens; Japan end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                                Some Units in Malay change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 2 japaneseInfantrys; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Manchuria
                                            2 japaneseInfantrys placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 7 PUs; end with 9 PUs
                                            Units Change Ownership
                                                Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                                Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                    
                                        Purchase Units - Thailand
                                            Thailand repair damage of 1x Rail, 1x Rail; Remaining resources: 5 PUs; 
                                            Thailand buy 1 japaneseInfantry; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Thailand
                                            1 japaneseInfantry placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 9 PUs; end with 11 PUs
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                Some Units in Malay change ownership: 1 japaneseCombatEngineer
                                                Some Units in Thailand change ownership: 1 japaneseInfantry
                                    

                                    Combat Hit Differential Summary :

                                    ExiledAllies : -0.17
                                    Japan : 1.08
                                    China : 0.50
                                    Britain : -0.75
                                    AntiAircraftGun fire in Malay : : -0.17
                                    AntiAircraftGun fire in Northern China : : -0.08
                                    AntiAircraftGun fire in Hupeh : : -0.08
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 3 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: China round 3

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 3
                                        
                                            Research Technology - China
                                                China spend 0 on tech rolls
                                                China removing all Technology Tokens after successful research.
                                                China discover Production
                                        
                                            Combat Move - China
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                2 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Inner Mongolia
                                                1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Kansu to Hupeh
                                                1 chineseInfantry moved from Kansu to Hupeh
                                                1 chineseAlpineInfantry moved from Kansu to Inner Mongolia
                                                1 chineseFighter moved from Kansu to Hupeh
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin couple of small ones

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Move Summary: Britain round 3

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 3
                                            
                                                Research Technology - Britain
                                                    Note to players Britain: <body><img src="singapore.png"/></body>
                                                    Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                                    Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                                                    Britain spend 0 on tech rolls
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover ImprovedProduction
                                            
                                                Politics - Britain
                                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure!
                                                        Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure!
                                                        Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                            
                                                Combat Move - Britain
                                                    Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                                                    Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                                                    Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                    2 britishAlpineInfantrys moved from Scotland to 7 Sea Zone
                                                    2 britishAlpineInfantrys and 2 britishMarines moved from Scotland to 10 Sea Zone
                                                    2 britishInfantrys moved from Scotland to 24 Sea Zone
                                                    2 britishInfantrys moved from Central Britain to 24 Sea Zone
                                                    1 britishBattleship, 1 britishCruiser, 4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                                    2 britishAlpineInfantrys, 1 britishBattleship, 1 britishCruiser, 2 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone
                                                    1 britishCruiser moved from 7 Sea Zone to 12 Sea Zone
                                                    1 britishDestroyer moved from 4 Sea Zone to 3 Sea Zone
                                                    1 britishNavalFighter moved from Labrador to 3 Sea Zone
                                                    2 britishStrategicBombers moved from Central Britain to 22 Sea Zone
                                                    2 britishNavalFighters moved from Scotland to 22 Sea Zone
                                                    2 britishAlpineInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                                                    4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 10
                                            • 11
                                            • 12
                                            • 13
                                            • 14
                                            • 27
                                            • 28
                                            • 12 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums