TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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@ubernaut another battle real quick
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TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 2 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Italy spend 0 on tech rolls Italy roll 3,10,7,1,5,10 and gets 0 hits Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianBattleship, 1 italianCruiser and 2 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone 1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to 53 Sea Zone 1 italianFighter moved from Bessarabia to 53 Sea Zone 1 italianStrategicBomber and 1 italianTacticalBomber moved from Kharkov to 53 Sea Zone Combat - Italy Italy creates battle in territory 5 Sea Zone Britain scrambles 2 units out of Cairo to defend against the attack in 53 Sea Zone Battle in 5 Sea Zone Italy attack with 2 italianSubmarines Brazil defend with 1 brazilianDestroyer Italy roll dice for 2 italianSubmarines in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 brazilianDestroyer owned by the Brazil lost in 5 Sea Zone Italy win with 2 italianSubmarines remaining. Battle score for attacker is 8 Casualties for Brazil: 1 brazilianDestroyer Battle in 53 Sea Zone Italy attack with 1 italianBattleship, 1 italianCruiser, 2 italianDestroyers, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber Britain defend with 1 britishBattleship-damaged, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 4 britishTransports Italy roll dice for 1 italianBattleship, 1 italianCruiser, 2 italianDestroyers, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in 53 Sea Zone, round 2 : 7/10 hits, 3.58 expected hits Britain roll dice for 1 britishBattleship-damaged, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 4 britishTransports in 53 Sea Zone, round 2 : 1/10 hits, 2.58 expected hits 1 italianDestroyer owned by the Italy, 1 britishNavalFighter owned by the Britain, 4 britishTransports owned by the Britain and 2 britishDestroyers owned by the Britain lost in 53 Sea Zone Italy roll dice for 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in 53 Sea Zone, round 3 : 3/9 hits, 3.33 expected hits Britain roll dice for 1 britishBattleship-damaged, 1 britishCruiser and 1 britishNavalFighter in 53 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits 1 britishCruiser owned by the Britain, 1 britishBattleship-damaged owned by the Britain and 1 britishNavalFighter owned by the Britain lost in 53 Sea Zone Italy win, taking 53 Sea Zone from Neutral with 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 87 Casualties for Italy: 1 italianDestroyer Casualties for Britain: 1 britishBattleship-damaged, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 4 britishTransports Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 2 italianMarines moved from Rome to 49 Sea Zone 1 italianBattleship, 2 italianMarines and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 2 italianMarines moved from 51 Sea Zone to Tobruk 1 italianAntiTankGun, 1 italianArtillery and 1 italianInfantry moved from Cyrenaica to Al Kufrah 1 italianFighter moved from 53 Sea Zone to Cyrenaica 1 italianNavalFighter moved from 53 Sea Zone to Cyrenaica 1 italianFighter moved from 53 Sea Zone to Crete 1 italianStrategicBomber moved from 53 Sea Zone to Greece 1 italianTacticalBomber moved from 53 Sea Zone to Crete 1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Western Ukraine to Kharkov 1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov 1 italianTank moved from Northern Yugoslavia to Western Ukraine 1 Truck moved from Northern Yugoslavia to Northern Italy 1 italianSubmarine moved from 43 Sea Zone to 61 Sea Zone 1 Truck moved from Al Kufrah to Tripolitania 1 italianCombatEngineer moved from Tripolitania to Cyrenaica Purchase Units - Italy Italy buy 2 italianMarines and 2 italianTransports; Remaining resources: 0 PUs; 6 techTokens; Place Units - Italy 2 italianTransports placed in 49 Sea Zone 2 italianMarines placed in Rome Turn Complete - Italy Italy collect 26 PUs; end with 26 PUs Units generate 6 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
Italy : 3.58 Britain : -2.92 -
TripleA Turn Summary: Usa round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 2 Research Technology - Usa Note to players Usa: <body><img src="phillippines.png"/></body> Trigger americanaTAD: Usa gains access to AdvancedDestroyers Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa spend 0 on tech rolls Usa roll 9,8,4,2,3,6,12,11,3 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedSubmarines Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 6 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSpain Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 18 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanDestroyer moved from 7 Sea Zone to 10 Sea Zone 1 americanDestroyer moved from 36 Sea Zone to 5 Sea Zone 1 americanBattleship moved from 30 Sea Zone to 5 Sea Zone 1 americanStrategicBomber moved from New Brunswick to 5 Sea Zone Combat - Usa Battle in 5 Sea Zone Usa attack with 1 americanBattleship, 1 americanDestroyer and 1 americanStrategicBomber Italy defend with 2 italianSubmarines DepthChargeAttack fire in 5 Sea Zone : 1/2 hits, 0.33 expected hits 1 italianSubmarine owned by the Italy lost in 5 Sea Zone 1 italianSubmarine owned by the Italy Submerged Usa win with 1 americanBattleship, 1 americanDestroyer and 1 americanStrategicBomber remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianSubmarine Battle in 10 Sea Zone Usa attack with 1 americanDestroyer; Britain loiter and taunt Germany defend with 1 germanSubmarine DepthChargeAttack fire in 10 Sea Zone : 0/1 hits, 0.25 expected hits 1 germanSubmarine owned by the Germany Submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanTransport moved from 7 Sea Zone to 10 Sea Zone 1 americanStrategicBomber moved from 5 Sea Zone to Florida Peninsula 1 americanTank moved from New York to 30 Sea Zone 1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone 1 americanTank moved from 20 Sea Zone to Newfoundland 1 americanTransport moved from 36 Sea Zone to 5 Sea Zone 1 americanInfantry moved from Florida Peninsula to 36 Sea Zone 1 americanAntiTankGun moved from Southeastern US to 36 Sea Zone 1 americanAntiTankGun, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 19 Sea Zone 1 americanAntiTankGun and 1 americanInfantry moved from 19 Sea Zone to Newfoundland 1 americanNavalFighter moved from Eastern US to Labrador 1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands 1 americanInfantry moved from Line Islands to 134 Sea Zone 1 americanInfantry and 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone 1 americanInfantry moved from Gilbert Islands to 132 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 132 Sea Zone to 116 Sea Zone 2 americanInfantrys moved from 116 Sea Zone to Johnston Island 1 americanDestroyer moved from 113 Sea Zone to 116 Sea Zone 1 americanCarrier moved from 113 Sea Zone to 116 Sea Zone 2 americanNavalFighters moved from 115 Sea Zone to 116 Sea Zone 1 americanNavalFighter moved from Chicago to Los Angeles 1 americanCarrier, 1 americanCruiser and 3 americanDestroyers moved from 115 Sea Zone to 116 Sea Zone 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone 1 americanMarine and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone 1 americanMarine moved from 116 Sea Zone to Johnston Island 1 americanInfantry moved from Eastern US to Southeastern US 1 americanInfantry moved from Washington to Eastern US 1 Train moved from New York to Northeastern US 1 Truck moved from Southern Central US to Detroit 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone 1 Train and 1 americanAntiAirGun moved from Northeastern US to New York 1 Train moved from New York to Washington 1 Material and 1 Train moved from Washington to Central US 1 americanMarine and 1 americanMech.Infantry moved from New York to Central US 1 Train moved from Los Angeles to Washington 2 americanInfantrys moved from San Francisco to Los Angeles 1 americanInfantry moved from Alaska to British Columbia 1 americanInfantry moved from Northwestern US to Western US 2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone 2 americanInfantrys moved from 116 Sea Zone to Johnston Island Purchase Units - Usa Usa buy 2 americanInfantrys, 1 americanNavalFighter, 3 americanSubmarines and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanSubmarines and 2 americanTransports placed in 156 Sea Zone Usa undo move 1. 3 americanSubmarines and 1 americanTransport placed in 156 Sea Zone 2 americanTransports placed in 30 Sea Zone 2 americanInfantrys placed in Washington 1 americanNavalFighter placed in Chicago Activate Technology - Usa Usa activating ImprovedSubmarines Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine Trigger americanImpS: Setting attack to 4 for unitAttachment attached to americanSubmarine Trigger americanImpS: Setting defense to 2 for unitAttachment attached to americanSubmarine Trigger americanSW3: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 67 PUs; end with 67 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
DepthChargeAttack fire in 10 Sea Zone : : -0.25 DepthChargeAttack fire in 5 Sea Zone : : 0.67 -
TripleA Move Summary: Germany round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Germany Note to players Germany: <body><img src="winteroffensive.png"/></body> Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedAntiTank Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 8 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanAirTransport and 1 germanParatrooper moved from Crete to Syria 1 germanBattleship and 1 germanDestroyer moved from 29 Sea Zone to 27 Sea Zone 1 germanSubmarine moved from 10 Sea Zone to 3 Sea Zone 1 germanAntiTankGun and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 3 germanTanks moved from Crimea to Eastern Ukraine 3 germanArtillerys, 1 germanCombatEngineer and 6 germanInfantrys moved from Eastern Finland to Leningrad 1 germanFighter moved from Finland to Leningrad 2 germanFighters moved from Belorussia to Leningrad 1 germanTacticalBomber moved from Eastern Finland to Leningrad 1 germanStrategicBomber moved from Belorussia to Leningrad 1 germanStrategicBomber and 1 germanTacticalBomber moved from Kharkov to Leningrad 2 germanArtillerys and 2 germanInfantrys moved from Belorussia to Orel Kursk 2 germanAntiTankGuns, 4 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks moved from Pskov to Leningrad 1 germanInfantry moved from Kharkov to Orel Kursk 3 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks moved from Kharkov to Eastern Ukraine -
@ubernaut got some combat when you're up. also I was confused by one of the dice emails, it said deciding which planes die due to aa fire but I didnt see that anywhere, unless I'm missing something
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@colin going into the lobby

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TripleA Turn Summary: Finland round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 7 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 21 PUs Research Technology - Germany Note to players Germany: <body><img src="winteroffensive.png"/></body> Germany spend 0 on tech rolls Germany roll 7,10,6,9,7,6,12,12,4 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover AdvancedAntiTank Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 8 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanAirTransport and 1 germanParatrooper moved from Crete to Syria 1 germanBattleship and 1 germanDestroyer moved from 29 Sea Zone to 27 Sea Zone 1 germanSubmarine moved from 10 Sea Zone to 3 Sea Zone 1 germanAntiTankGun and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 3 germanTanks moved from Crimea to Eastern Ukraine 3 germanArtillerys, 1 germanCombatEngineer and 6 germanInfantrys moved from Eastern Finland to Leningrad 1 germanFighter moved from Finland to Leningrad 2 germanFighters moved from Belorussia to Leningrad 1 germanTacticalBomber moved from Eastern Finland to Leningrad 1 germanStrategicBomber moved from Belorussia to Leningrad 1 germanStrategicBomber and 1 germanTacticalBomber moved from Kharkov to Leningrad 2 germanArtillerys and 2 germanInfantrys moved from Belorussia to Orel Kursk 2 germanAntiTankGuns, 4 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks moved from Pskov to Leningrad 1 germanInfantry moved from Kharkov to Orel Kursk 3 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks moved from Kharkov to Eastern Ukraine Combat - Germany Germany lands units in Syria Germany creates battle in territory Syria Some non-combat units are destroyed: Battle in 27 Sea Zone Germany attack with 1 germanBattleship and 1 germanDestroyer Russia defend with 1 russianSubmarine DepthChargeAttack fire in 27 Sea Zone : 1/1 hits, 0.08 expected hits 1 russianSubmarine owned by the Russia lost in 27 Sea Zone Germany win, taking Syria from ExiledAllies, taking 27 Sea Zone from Neutral with 1 germanBattleship and 1 germanDestroyer remaining. Battle score for attacker is 7 Casualties for Russia: 1 russianSubmarine Battle in Leningrad Germany attack with 2 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 3 germanFighters, 12 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 2 germanTacticalBombers and 2 germanTanks Russia defend with 1 Flagpole, 2 Rails, 1 Truck, 1 russianAirTransport, 1 russianAirfield, 2 russianAlpineInfantrys, 4 russianAntiAirGuns, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 1 russianEntrenchment, 2 russianFighters, 1 russianFortification, 7 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 3 russianTanks AntiAircraftGun fire in Leningrad : 0/4 hits, 0.33 expected hits AntiTankGun fire in Leningrad : 0/1 hits, 0.17 expected hits Germany roll dice for 2 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 3 germanFighters, 12 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 2 germanTacticalBombers and 2 germanTanks in Leningrad, round 2 : 6/30 hits, 9.67 expected hits Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 4 russianAntiAirGuns, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters, 1 russianFortification, 7 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 3 russianTanks in Leningrad, round 2 : 17/29 hits, 10.25 expected hits 5 russianInfantrys owned by the Russia, 7 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany, 2 germanTanks owned by the Germany, 7 germanArtillerys owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Leningrad 1 germanCombatEngineer owned by the Germany, 5 germanInfantrys owned by the Germany and 2 germanAntiTankGuns owned by the Germany retreated to Eastern Finland Russia win with 1 russianAirTransport, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters, 1 russianFortification, 2 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 3 russianTanks remaining. Battle score for attacker is -47 Casualties for Germany: 7 germanArtillerys, 7 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks Casualties for Russia: 1 russianAntiAirGun and 5 russianInfantrys Battle in Orel Kursk Germany attack with 2 germanArtillerys and 3 germanInfantrys Russia defend with 1 Flagpole and 3 russianInfantrys Germany roll dice for 2 germanArtillerys and 3 germanInfantrys in Orel Kursk, round 2 : 1/5 hits, 1.17 expected hits Russia roll dice for 3 russianInfantrys in Orel Kursk, round 2 : 0/3 hits, 0.75 expected hits 1 russianInfantry owned by the Russia lost in Orel Kursk Germany roll dice for 2 germanArtillerys and 3 germanInfantrys in Orel Kursk, round 3 : 0/5 hits, 1.17 expected hits Russia roll dice for 2 russianInfantrys in Orel Kursk, round 3 : 1/2 hits, 0.50 expected hits 1 germanInfantry owned by the Germany lost in Orel Kursk Germany roll dice for 2 germanArtillerys and 2 germanInfantrys in Orel Kursk, round 4 : 2/4 hits, 1.00 expected hits Russia roll dice for 2 russianInfantrys in Orel Kursk, round 4 : 0/2 hits, 0.50 expected hits 2 russianInfantrys owned by the Russia lost in Orel Kursk Germany win, taking Orel Kursk from Russia with 2 germanArtillerys and 2 germanInfantrys remaining. Battle score for attacker is 6 Casualties for Russia: 3 russianInfantrys Casualties for Germany: 1 germanInfantry Battle in Eastern Ukraine Germany attack with 4 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanMech.Infantrys and 6 germanTanks Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 4 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanMech.Infantrys and 6 germanTanks in Eastern Ukraine, round 2 : 5/17 hits, 4.83 expected hits Russia roll dice for 2 russianInfantrys in Eastern Ukraine, round 2 : 1/2 hits, 0.50 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 4 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 6 germanTanks remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanArtillerys moved from Finland to Eastern Finland 1 germanArtillery and 1 germanParatrooper moved from Northern Finland to Eastern Finland 1 germanFighter moved from Leningrad to Finland 2 germanStrategicBombers and 2 germanTacticalBombers moved from Leningrad to Belorussia 1 Material and 1 Truck moved from Northern Finland to Central Norway 1 germanAirTransport moved from Syria to Crete 1 germanCombatEngineer moved from French West Africa to Gold Coast 1 germanSubmarine moved from 64 Sea Zone to 62 Sea Zone 1 germanSubmarine moved from 25 Sea Zone to 22 Sea Zone 1 germanBattleship moved from 28 Sea Zone to 27 Sea Zone 1 germanCruiser and 1 germanTransport moved from 29 Sea Zone to 27 Sea Zone 1 germanInfantry moved from Western France to Northern France 1 germanAlpineInfantry moved from Central Norway to Norway 1 germanInfantry moved from Norway to Central Norway 1 germanParatrooper moved from Norway to Central Norway 1 Truck moved from Northern Finland to Finland 1 germanCombatEngineer moved from Northern Germany to Low Countries 1 Material and 1 Truck moved from Berlin to Low Countries 1 Truck moved from Low Countries to Western Germany 1 Material and 1 Truck moved from Western Germany to Low Countries 1 Train, 1 germanAntiTankGun and 1 germanArtillery moved from Western Germany to Belorussia 1 Train moved from Belorussia to Western Germany 1 Truck moved from Kharkov to Romania 2 germanInfantrys moved from Bessarabia to Southern Ukraine 1 germanArtillery and 4 germanInfantrys moved from Romania to Bessarabia 1 germanAntiTankGun moved from Hungary Slovakia to Romania 1 germanFighter moved from Hungary Slovakia to Kharkov 1 germanInfantry and 1 germanMech.Infantry moved from Crimea to Kharkov 1 germanArtillery and 1 germanMech.Infantry moved from Crimea to Kharkov 1 germanCombatEngineer and 1 germanInfantry moved from Northern Germany to 27 Sea Zone 1 germanCombatEngineer and 1 germanInfantry moved from 27 Sea Zone to Copenhagen 2 germanMarines moved from Eastern Germany to Northern Germany 1 germanInfantry moved from Northern Germany to Low Countries 1 germanNavalFighter moved from Norway to Central Norway 1 germanNavalFighter moved from Southern Germany to Low Countries 1 germanAntiTankGun moved from Southern Germany to Bohemia Moravia 1 germanCombatEngineer, 1 germanMech.Infantry and 1 germanTank moved from Eastern Germany to Lithuania 2 germanArtillerys and 1 germanInfantry moved from Poland to Lithuania 1 germanArtillery moved from Norway to Central Norway 1 germanAlpineInfantry moved from Central Norway to Norway 1 germanFighter moved from Al Kufrah to Greece 1 germanNavalFighter moved from Low Countries to Northern France 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Poland to Belorussia 1 germanInfantry moved from Lithuania to Lativa Estonia 1 germanInfantry moved from Cyrenaica to Al Kufrah 1 Truck moved from Cyrenaica to Algeria 1 Material, 1 Train and 1 germanAntiAirGun moved from Vichy France to Northern Germany 1 Train moved from Northern Germany to Eastern France 1 germanFighter moved from Vichy France to Bessarabia 2 germanMarines moved from Vichy France to Western France 2 germanInfantrys moved from Western France to Northern France 1 germanInfantry moved from Northern France to Low Countries 1 germanAirTransport moved from Eastern Germany to Berlin 1 Truck moved from Eastern Germany to Berlin 1 germanFighter moved from Leningrad to Finland 1 germanFighter moved from Leningrad to Eastern Finland 1 germanAirTransport moved from Berlin to Eastern Germany Purchase Units - Germany Trigger germanIP1: buygermanAirTransport added to germanMinorProduction Trigger germanIP1: buygermanAirTransport added to germanMinorInfProduction Germany buy 1 Material, 1 Rail, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 2 germanEntrenchments, 1 germanFortification, 3 germanInfantrys, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 1 germanParatrooper placed in Eastern Germany Units in Northern Germany being upgraded or consumed: 1 Material 1 germanCombatEngineer, 1 germanEntrenchment and 3 germanInfantrys placed in Northern Germany Units in Low Countries being upgraded or consumed: 2 Materials 1 Rail and 1 germanEntrenchment placed in Low Countries Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Northern France 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun and 1 germanArtillery placed in Western Germany 1 germanNavalFighter placed in Eastern Germany 1 germanTransport placed in 27 Sea Zone Activate Technology - Germany Germany activating AdvancedAntiTank Trigger germanAdvAT: Setting attackAA to 4 for unitAttachment attached to germanAntiTankGun Trigger germanAdvAT: Setting defense to 3 for unitAttachment attached to germanAntiTankGun Trigger germanAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to germanAntiTankGun Turn Complete - Germany Germany collect 68 PUs; end with 68 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 71 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanAntiAirGun and 1 germanFighter; Remaining resources: 6 PUs; Place Units - VichyFrance 1 Material, 1 germanAntiAirGun and 1 germanFighter placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 22 PUs; end with 28 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 26 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 24 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Syria change ownership: 1 germanInfantry Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 1 germanFighter Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 1 germanInfantry placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantryCombat Hit Differential Summary :
AntiTankGun fire in Leningrad : : -0.17 DepthChargeAttack fire in 27 Sea Zone : : 0.92 AntiAircraftGun fire in Leningrad : : -0.33 Germany : -3.83 Russia : 6.50 -
@ubernaut back to you
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TripleA Move Summary: Russia round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedProduction Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 12 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Smolensk to Orel Kursk 2 russianInfantrys moved from Voronezh to Orel Kursk 1 russianFighter and 1 russianTacticalBomber moved from Stalingrad to Orel Kursk 2 russianFighters moved from Leningrad to Orel Kursk 1 russianInfantry moved from Novgorod to Pskov Russia take Pskov from Germany 1 russianAlpineInfantry moved from Far Eastern Republic to Khabarovskiy Kray 1 russianInfantry moved from Yakut to Khabarovskiy Kray 1 russianFighter moved from Vladivostok to Khabarovskiy Kray 1 russianArtillery moved from Yakut to Khabarovskiy Kray 1 russianStrategicBomber moved from Moscow to Orel Kursk 2 russianInfantrys moved from Leningrad to Lativa Estonia 1 russianAirTransport and 1 russianParatrooper moved from Leningrad to Lativa Estonia -
@colin couple of small things
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TripleA Turn Summary: Brazil round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Combat Move - Brazil 1 brazilianDestroyer moved from 58 Sea Zone to 5 Sea Zone 1 brazilianTank moved from Northern Brazil to French Guyana ExiledAllies take French Guyana from VichyFrance Combat - Brazil Battle in 5 Sea Zone Usa loiter and taunt; Brazil attack with 1 brazilianDestroyer Italy defend with 1 italianSubmarine DepthChargeAttack fire in 5 Sea Zone : 0/1 hits, 0.08 expected hits 1 italianSubmarine owned by the Italy Submerged Non Combat Move - Brazil 1 brazilianSubmarine moved from 58 Sea Zone to 65 Sea Zone Purchase Units - Brazil Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; Place Units - Brazil 1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
DepthChargeAttack fire in 5 Sea Zone : : -0.08 -
@colin go for japan
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TripleA Move Summary: Japan round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedFighters Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 3 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Inner Mongolia to Hupeh 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Hunan to Hupeh 2 japaneseFighters moved from Shansi to Hupeh 1 japaneseStrategicBomber moved from Shansi to Northern China 1 japaneseMarine moved from Phillippines to 127 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone 1 japaneseInfantry moved from Palau Island to 130 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea 2 japaneseMarines moved from Borneo to 93 Sea Zone 1 japaneseMarine moved from Brunei to 93 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone 1 japaneseInfantry moved from Thailand to 91 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Southern Thailand to Malay 4 japaneseNavalFighters moved from 93 Sea Zone to Malay 2 japaneseNavalFighters moved from 129 Sea Zone to Malay 1 japaneseFighter moved from Thailand to Malay 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 1 japaneseMarine moved from Brunei to 93 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 1 japaneseBattleship moved from 93 Sea Zone to 147 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea 1 japaneseBattleship and 2 japaneseCruisers moved from 93 Sea Zone to 146 Sea Zone 2 japaneseTanks moved from Hong Kong to Kwangsi Japan take Kwangsi from China 2 japaneseMarines moved from 147 Sea Zone to Celebes 1 japaneseFighter moved from Shanghai to Hupeh -
@ubernaut ready again
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TripleA Turn Summary: Thailand round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Training Troops - Manchuria Manchuria collect 0 PUs; end with 8 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 12,2,3,8,7,3,6,11,8,4,4,12,2,11,4 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedFighters Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 3 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Inner Mongolia to Hupeh 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Hunan to Hupeh 2 japaneseFighters moved from Shansi to Hupeh 1 japaneseStrategicBomber moved from Shansi to Northern China 1 japaneseMarine moved from Phillippines to 127 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone 1 japaneseInfantry moved from Palau Island to 130 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea 2 japaneseMarines moved from Borneo to 93 Sea Zone 1 japaneseMarine moved from Brunei to 93 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone 1 japaneseInfantry moved from Thailand to 91 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Southern Thailand to Malay 4 japaneseNavalFighters moved from 93 Sea Zone to Malay 2 japaneseNavalFighters moved from 129 Sea Zone to Malay 1 japaneseFighter moved from Thailand to Malay 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 1 japaneseMarine moved from Brunei to 93 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 1 japaneseBattleship moved from 93 Sea Zone to 147 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea 1 japaneseBattleship and 2 japaneseCruisers moved from 93 Sea Zone to 146 Sea Zone 2 japaneseTanks moved from Hong Kong to Kwangsi Japan take Kwangsi from China 2 japaneseMarines moved from 147 Sea Zone to Celebes 1 japaneseFighter moved from Shanghai to Hupeh Combat - Japan Strategic bombing raid in Northern China AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits Bombing raid in Northern China rolls: 0 and causes: 0 damage to unit: chineseBarracks Bombing raid in Northern China causes 0 damage total. Battle in Celebes Japan attack with 2 japaneseMarines ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseBattleship in Celebes, round 2 : 0/2 hits, 0.83 expected hits Japan roll dice for 2 japaneseMarines in Celebes, round 2 : 1/2 hits, 0.50 expected hits ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Celebes Some non-combat units are destroyed: Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Battle in Malay Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys AntiAircraftGun fire in Malay : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters in Malay, round 2 : 4/12 hits, 2.08 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 1/4 hits, 1.75 expected hits 2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay Some non-combat units are destroyed: Japan win, taking Malay from Britain with 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters remaining. Battle score for attacker is 13 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys Battle in Dutch New Guinea Japan attack with 1 japaneseInfantry and 2 japaneseMarines ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys Japan roll dice for 1 japaneseBattleship and 2 japaneseCruisers in Dutch New Guinea, round 2 : 2/4 hits, 1.33 expected hits ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 britishInfantrys owned by the Britain lost in Dutch New Guinea Some non-combat units are destroyed: Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Battle in Hupeh Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTank China defend with 1 Flagpole, 1 Truck, 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank AntiAircraftGun fire in Hupeh : 0/1 hits, 0.08 expected hits Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTank in Hupeh, round 2 : 2/12 hits, 2.42 expected hits China roll dice for 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank in Hupeh, round 2 : 2/8 hits, 2.58 expected hits 1 japaneseAntiTankGun owned by the Japan, 1 chineseAntiAirGun owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTank in Hupeh, round 3 : 3/11 hits, 2.33 expected hits China roll dice for 2 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry and 1 chineseMech.Infantry in Hupeh, round 3 : 2/6 hits, 2.25 expected hits 1 chineseMech.Infantry owned by the China, 1 chineseCombatEngineer owned by the China, 1 chineseInfantry owned by the China and 2 japaneseInfantrys owned by the Japan lost in Hupeh Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseFighters, 1 japaneseInfantry and 1 japaneseTank in Hupeh, round 4 : 1/9 hits, 2.08 expected hits China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Hupeh, round 4 : 2/3 hits, 1.33 expected hits 1 japaneseArtillery owned by the Japan, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseFighters and 1 japaneseTank in Hupeh, round 5 : 1/7 hits, 1.75 expected hits China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 5 : 1/2 hits, 0.92 expected hits 1 japaneseArtillery owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseTank in Hupeh, round 6 : 2/6 hits, 1.58 expected hits China roll dice for 1 chineseArtillery in Hupeh, round 6 : 1/1 hits, 0.42 expected hits 1 chineseArtillery owned by the China and 1 japaneseTank owned by the Japan lost in Hupeh Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 3 japaneseFighters remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseAntiTankGun, 2 japaneseArtillerys, 4 japaneseInfantrys and 1 japaneseTank Casualties for China: 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank Non Combat Move - Japan Note to players Japan: <body><img src="dutchcolonies.png"/></body> Note to players Japan: <body><img src="singapore.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseFighter moved from Malay to Thailand 1 Truck, 1 japaneseAntiAirGun and 1 japaneseArtillery moved from Thailand to Burma 1 Train moved from Thailand to French Indochina 1 Train and 1 japaneseAntiAirGun moved from French Indochina to Thailand 4 japaneseNavalFighters moved from Malay to 93 Sea Zone 2 japaneseNavalFighters moved from Malay to 92 Sea Zone 1 japaneseCarrier moved from 129 Sea Zone to 92 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 91 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 147 Sea Zone 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hong Kong to Hunan 1 japaneseArtillery and 1 japaneseInfantry moved from Hong Kong to Kwangtung 1 japaneseTacticalBomber moved from Fo Kien to French Indochina 2 japaneseFighters moved from Hupeh to Shansi 1 japaneseFighter moved from Hupeh to Shensi 1 japaneseStrategicBomber moved from Northern China to Shansi 1 japaneseAntiAirGun and 1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone 2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseAntiAirGuns, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseMarines moved from 98 Sea Zone to Eastern Manchuria 1 Truck moved from Burma to Thailand 1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone 1 japaneseCarrier moved from 127 Sea Zone to 121 Sea Zone 1 japaneseNavalFighter moved from Japan to 121 Sea Zone 1 japaneseInfantry moved from Manchuria to Eastern Manchuria 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria 1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Northern Manchuria 1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Suiyuan 2 japaneseInfantrys moved from Suiyuan to Inner Mongolia 1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria 1 Truck moved from Northern Manchuria to Manchuria Purchase Units - Japan Japan buy 1 Material, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseDestroyer placed in 99 Sea Zone Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone 1 Material and 1 japaneseNavalFighter placed in Japan 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku 2 japaneseInfantrys placed in Tokyo Activate Technology - Japan Japan activating ImprovedFighters Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter Turn Complete - Japan Japan collect 70 PUs; end with 70 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Some Units in Malay change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 2 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Some Units in Manchuria change ownership: 2 japaneseInfantrys Purchase Units - Thailand Thailand repair damage of 1x Rail, 1x Rail; Remaining resources: 5 PUs; Thailand buy 1 japaneseInfantry; Remaining resources: 2 PUs; Place Units - Thailand 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Malay change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseInfantryCombat Hit Differential Summary :
ExiledAllies : -0.17 Japan : 1.08 China : 0.50 Britain : -0.75 AntiAircraftGun fire in Malay : : -0.17 AntiAircraftGun fire in Northern China : : -0.08 AntiAircraftGun fire in Hupeh : : -0.08 -
@ubernaut back to you
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TripleA Move Summary: China round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - China China spend 0 on tech rolls China removing all Technology Tokens after successful research. China discover Production Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Inner Mongolia 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Kansu to Hupeh 1 chineseInfantry moved from Kansu to Hupeh 1 chineseAlpineInfantry moved from Kansu to Inner Mongolia 1 chineseFighter moved from Kansu to Hupeh -
@colin couple of small ones
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TripleA Move Summary: Britain round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Britain Note to players Britain: <body><img src="singapore.png"/></body> Note to players Britain: <body><img src="dutchcolonies.png"/></body> Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover ImprovedProduction Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 2 britishAlpineInfantrys moved from Scotland to 7 Sea Zone 2 britishAlpineInfantrys and 2 britishMarines moved from Scotland to 10 Sea Zone 2 britishInfantrys moved from Scotland to 24 Sea Zone 2 britishInfantrys moved from Central Britain to 24 Sea Zone 1 britishBattleship, 1 britishCruiser, 4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 2 britishAlpineInfantrys, 1 britishBattleship, 1 britishCruiser, 2 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone 1 britishCruiser moved from 7 Sea Zone to 12 Sea Zone 1 britishDestroyer moved from 4 Sea Zone to 3 Sea Zone 1 britishNavalFighter moved from Labrador to 3 Sea Zone 2 britishStrategicBombers moved from Central Britain to 22 Sea Zone 2 britishNavalFighters moved from Scotland to 22 Sea Zone 2 britishAlpineInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway -
@colin battles up
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