TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    542 Posts 3 Posters 676.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin couple of small things

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Brazil round 3

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 3
        
            Combat Move - Brazil
                1 brazilianDestroyer moved from 58 Sea Zone to 5 Sea Zone
                1 brazilianTank moved from Northern Brazil to French Guyana
                      ExiledAllies take French Guyana from VichyFrance
        
            Combat - Brazil
                Battle in 5 Sea Zone
                    Usa loiter and taunt; Brazil attack with 1 brazilianDestroyer
                    Italy defend with 1 italianSubmarine
                        DepthChargeAttack fire in 5 Sea Zone : 0/1 hits, 0.08 expected hits
                    1 italianSubmarine owned by the Italy Submerged
        
            Non Combat Move - Brazil
                1 brazilianSubmarine moved from 58 Sea Zone to 65 Sea Zone
        
            Purchase Units - Brazil
                Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
        
            Place Units - Brazil
                1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
        
            Turn Complete - Brazil
                Brazil collect 7 PUs; end with 7 PUs
        

        Combat Hit Differential Summary :

        DepthChargeAttack fire in 5 Sea Zone : : -0.08
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin go for japan

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Move Summary: Japan round 3

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 3
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                    Japan removing all Technology Tokens after successful research.
                    Japan discover ImprovedFighters
            
                Politics - Japan
                    Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 3 = Failure!
                        Japan fails on action: Political Action AxisProposeAlliancewithSpain
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Inner Mongolia to Hupeh
                    1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Hunan to Hupeh
                    2 japaneseFighters moved from Shansi to Hupeh
                    1 japaneseStrategicBomber moved from Shansi to Northern China
                    1 japaneseMarine moved from Phillippines to 127 Sea Zone
                    1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                    1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                    1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                    2 japaneseMarines moved from Borneo to 93 Sea Zone
                    1 japaneseMarine moved from Brunei to 93 Sea Zone
                    1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                    1 japaneseInfantry moved from Thailand to 91 Sea Zone
                    1 japaneseInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay
                    1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Southern Thailand to Malay
                    4 japaneseNavalFighters moved from 93 Sea Zone to Malay
                    2 japaneseNavalFighters moved from 129 Sea Zone to Malay
                    1 japaneseFighter moved from Thailand to Malay
                    2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                    1 japaneseMarine moved from Brunei to 93 Sea Zone
                    1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                    1 japaneseBattleship moved from 93 Sea Zone to 147 Sea Zone
                    1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                    1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                    1 japaneseBattleship and 2 japaneseCruisers moved from 93 Sea Zone to 146 Sea Zone
                    2 japaneseTanks moved from Hong Kong to Kwangsi
                          Japan take Kwangsi from China
                    2 japaneseMarines moved from 147 Sea Zone to Celebes
                    1 japaneseFighter moved from Shanghai to Hupeh
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut ready again

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Thailand round 3

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 3
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 8 PUs
                
                    Consolidating - Thailand
                        Thailand collect 0 PUs; end with 7 PUs
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                            Japan roll 12,2,3,8,7,3,6,11,8,4,4,12,2,11,4 and gets 2 hits
                        Japan removing all Technology Tokens after successful research.
                        Japan discover ImprovedFighters
                
                    Politics - Japan
                        Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 3 = Failure!
                            Japan fails on action: Political Action AxisProposeAlliancewithSpain
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Inner Mongolia to Hupeh
                        1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Hunan to Hupeh
                        2 japaneseFighters moved from Shansi to Hupeh
                        1 japaneseStrategicBomber moved from Shansi to Northern China
                        1 japaneseMarine moved from Phillippines to 127 Sea Zone
                        1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                        1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                        1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                        1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                        2 japaneseMarines moved from Borneo to 93 Sea Zone
                        1 japaneseMarine moved from Brunei to 93 Sea Zone
                        1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                        1 japaneseInfantry moved from Thailand to 91 Sea Zone
                        1 japaneseInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay
                        1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Southern Thailand to Malay
                        4 japaneseNavalFighters moved from 93 Sea Zone to Malay
                        2 japaneseNavalFighters moved from 129 Sea Zone to Malay
                        1 japaneseFighter moved from Thailand to Malay
                        2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                        1 japaneseMarine moved from Brunei to 93 Sea Zone
                        1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                        1 japaneseBattleship moved from 93 Sea Zone to 147 Sea Zone
                        1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                        1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                        1 japaneseBattleship and 2 japaneseCruisers moved from 93 Sea Zone to 146 Sea Zone
                        2 japaneseTanks moved from Hong Kong to Kwangsi
                              Japan take Kwangsi from China
                        2 japaneseMarines moved from 147 Sea Zone to Celebes
                        1 japaneseFighter moved from Shanghai to Hupeh
                
                    Combat - Japan
                        Strategic bombing raid in Northern China
                                AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                            Bombing raid in Northern China rolls: 0 and causes: 0 damage to unit: chineseBarracks
                            Bombing raid in Northern China causes 0 damage total. 
                        Battle in Celebes
                            Japan attack with 2 japaneseMarines
                            ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                Japan roll dice for 1 japaneseBattleship in Celebes, round 2 : 0/2 hits, 0.83 expected hits
                                Japan roll dice for 2 japaneseMarines in Celebes, round 2 : 1/2 hits, 0.50 expected hits
                                ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                                1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Celebes
                            Some non-combat units are destroyed: 
                            Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1
                            Casualties for Japan: 1 japaneseMarine
                            Casualties for Britain: 1 britishInfantry
                        Battle in Malay
                            Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters
                            Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                                AntiAircraftGun fire in Malay : 0/1 hits, 0.17 expected hits
                                Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters in Malay, round 2 : 4/12 hits, 2.08 expected hits
                                Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 1/4 hits, 1.75 expected hits
                                2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay
                            Some non-combat units are destroyed: 
                            Japan win, taking Malay from Britain with 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters remaining. Battle score for attacker is 13
                            Casualties for Japan: 1 japaneseInfantry
                            Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                        Battle in Dutch New Guinea
                            Japan attack with 1 japaneseInfantry and 2 japaneseMarines
                            ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys
                                Japan roll dice for 1 japaneseBattleship and 2 japaneseCruisers in Dutch New Guinea, round 2 : 2/4 hits, 1.33 expected hits
                                ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                2 britishInfantrys owned by the Britain lost in Dutch New Guinea
                            Some non-combat units are destroyed: 
                            Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 6
                            Casualties for Britain: 2 britishInfantrys
                        Battle in Hupeh
                            Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTank
                            China defend with 1 Flagpole, 1 Truck, 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                                AntiAircraftGun fire in Hupeh : 0/1 hits, 0.08 expected hits
                                Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTank in Hupeh, round 2 : 2/12 hits, 2.42 expected hits
                                China roll dice for 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank in Hupeh, round 2 : 2/8 hits, 2.58 expected hits
                                1 japaneseAntiTankGun owned by the Japan, 1 chineseAntiAirGun owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTank in Hupeh, round 3 : 3/11 hits, 2.33 expected hits
                                China roll dice for 2 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry and 1 chineseMech.Infantry in Hupeh, round 3 : 2/6 hits, 2.25 expected hits
                            1 chineseMech.Infantry owned by the China, 1 chineseCombatEngineer owned by the China, 1 chineseInfantry owned by the China and 2 japaneseInfantrys owned by the Japan lost in Hupeh
                                Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseFighters, 1 japaneseInfantry and 1 japaneseTank in Hupeh, round 4 : 1/9 hits, 2.08 expected hits
                                China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Hupeh, round 4 : 2/3 hits, 1.33 expected hits
                                1 japaneseArtillery owned by the Japan, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseFighters and 1 japaneseTank in Hupeh, round 5 : 1/7 hits, 1.75 expected hits
                                China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 5 : 1/2 hits, 0.92 expected hits
                                1 japaneseArtillery owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseTank in Hupeh, round 6 : 2/6 hits, 1.58 expected hits
                                China roll dice for 1 chineseArtillery in Hupeh, round 6 : 1/1 hits, 0.42 expected hits
                                1 chineseArtillery owned by the China and 1 japaneseTank owned by the Japan lost in Hupeh
                            Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 3 japaneseFighters remaining. Battle score for attacker is 4
                            Casualties for Japan: 1 japaneseAntiTankGun, 2 japaneseArtillerys, 4 japaneseInfantrys and 1 japaneseTank
                            Casualties for China: 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                
                    Non Combat Move - Japan
                        Note to players Japan: <body><img src="dutchcolonies.png"/></body>
                        Note to players Japan: <body><img src="singapore.png"/></body>
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        1 japaneseFighter moved from Malay to Thailand
                        1 Truck, 1 japaneseAntiAirGun and 1 japaneseArtillery moved from Thailand to Burma
                        1 Train moved from Thailand to French Indochina
                        1 Train and 1 japaneseAntiAirGun moved from French Indochina to Thailand
                        4 japaneseNavalFighters moved from Malay to 93 Sea Zone
                        2 japaneseNavalFighters moved from Malay to 92 Sea Zone
                        1 japaneseCarrier moved from 129 Sea Zone to 92 Sea Zone
                        1 japaneseDestroyer moved from 93 Sea Zone to 91 Sea Zone
                        1 japaneseDestroyer moved from 93 Sea Zone to 147 Sea Zone
                        1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hong Kong to Hunan
                        1 japaneseArtillery and 1 japaneseInfantry moved from Hong Kong to Kwangtung
                        1 japaneseTacticalBomber moved from Fo Kien to French Indochina
                        2 japaneseFighters moved from Hupeh to Shansi
                        1 japaneseFighter moved from Hupeh to Shensi
                        1 japaneseStrategicBomber moved from Northern China to Shansi
                        1 japaneseAntiAirGun and 1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
                        1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                        2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                        1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                        2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                        1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                        2 japaneseAntiAirGuns, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseMarines moved from 98 Sea Zone to Eastern Manchuria
                        1 Truck moved from Burma to Thailand
                        1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                        1 japaneseCarrier moved from 127 Sea Zone to 121 Sea Zone
                        1 japaneseNavalFighter moved from Japan to 121 Sea Zone
                        1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                        1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                        1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Northern Manchuria
                        1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Suiyuan
                        2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                        1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                        1 Truck moved from Northern Manchuria to Manchuria
                
                    Purchase Units - Japan
                        Japan buy 1 Material, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Japan
                        1 japaneseDestroyer placed in 99 Sea Zone
                        Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                        1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone
                        1 Material and 1 japaneseNavalFighter placed in Japan
                        1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                        2 japaneseInfantrys placed in Tokyo
                
                    Activate Technology - Japan
                        Japan activating ImprovedFighters
                        Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter
                        Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter
                        Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter
                        Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter
                        Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter
                        Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter
                        Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter
                        Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter
                
                    Turn Complete - Japan
                        Japan collect 70 PUs; end with 70 PUs
                        Units generate 9 techTokens; Japan end with 9 techTokens
                        Units Change Ownership
                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                            Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                            Some Units in Malay change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Manchuria
                        Manchuria buy 2 japaneseInfantrys; Remaining resources: 2 PUs; 
                
                    Place Units - Manchuria
                        2 japaneseInfantrys placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 7 PUs; end with 9 PUs
                        Units Change Ownership
                            Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                            Some Units in Manchuria change ownership: 2 japaneseInfantrys
                
                    Purchase Units - Thailand
                        Thailand repair damage of 1x Rail, 1x Rail; Remaining resources: 5 PUs; 
                        Thailand buy 1 japaneseInfantry; Remaining resources: 2 PUs; 
                
                    Place Units - Thailand
                        1 japaneseInfantry placed in Thailand
                
                    Turn Complete - Thailand
                        Thailand collect 9 PUs; end with 11 PUs
                        Units Change Ownership
                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                            Some Units in Malay change ownership: 1 japaneseCombatEngineer
                            Some Units in Thailand change ownership: 1 japaneseInfantry
                

                Combat Hit Differential Summary :

                ExiledAllies : -0.17
                Japan : 1.08
                China : 0.50
                Britain : -0.75
                AntiAircraftGun fire in Malay : : -0.17
                AntiAircraftGun fire in Northern China : : -0.08
                AntiAircraftGun fire in Hupeh : : -0.08
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 3 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Move Summary: China round 3

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 3
                    
                        Research Technology - China
                            China spend 0 on tech rolls
                            China removing all Technology Tokens after successful research.
                            China discover Production
                    
                        Combat Move - China
                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                            2 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Inner Mongolia
                            1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Kansu to Hupeh
                            1 chineseInfantry moved from Kansu to Hupeh
                            1 chineseAlpineInfantry moved from Kansu to Inner Mongolia
                            1 chineseFighter moved from Kansu to Hupeh
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin couple of small ones

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: Britain round 3

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 3
                        
                            Research Technology - Britain
                                Note to players Britain: <body><img src="singapore.png"/></body>
                                Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                                Britain spend 0 on tech rolls
                                Britain removing all Technology Tokens after successful research.
                                Britain discover ImprovedProduction
                        
                            Politics - Britain
                                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure!
                                    Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure!
                                    Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                        
                            Combat Move - Britain
                                Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                                Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                                Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                2 britishAlpineInfantrys moved from Scotland to 7 Sea Zone
                                2 britishAlpineInfantrys and 2 britishMarines moved from Scotland to 10 Sea Zone
                                2 britishInfantrys moved from Scotland to 24 Sea Zone
                                2 britishInfantrys moved from Central Britain to 24 Sea Zone
                                1 britishBattleship, 1 britishCruiser, 4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                2 britishAlpineInfantrys, 1 britishBattleship, 1 britishCruiser, 2 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone
                                1 britishCruiser moved from 7 Sea Zone to 12 Sea Zone
                                1 britishDestroyer moved from 4 Sea Zone to 3 Sea Zone
                                1 britishNavalFighter moved from Labrador to 3 Sea Zone
                                2 britishStrategicBombers moved from Central Britain to 22 Sea Zone
                                2 britishNavalFighters moved from Scotland to 22 Sea Zone
                                2 britishAlpineInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                                4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin battles up

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Australia round 3

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 3
                            
                                Supporting Britain - Canada
                                    Canada collect 0 PUs; end with 15 PUs
                            
                                Organizing Partisan Operations - ExiledAllies
                                    ExiledAllies collect 0 PUs; end with 5 PUs
                            
                                Preparing Defense - Egypt
                                    Egypt collect 0 PUs; end with 9 PUs
                            
                                Marching Orders - SouthAfrica
                                    SouthAfrica collect 0 PUs; end with 7 PUs
                            
                                Preparing Ambushes - India
                                    India collect 0 PUs; end with 13 PUs
                            
                                Preparing Naval Operations - Australia
                                    Australia collect 0 PUs; end with 17 PUs
                            
                                Research Technology - Britain
                                    Note to players Britain: <body><img src="singapore.png"/></body>
                                    Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                    Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                                    Britain spend 0 on tech rolls
                                        Britain roll 6,2,8,3,12,4 and gets 1 hit
                                    Britain removing all Technology Tokens after successful research.
                                    Britain discover ImprovedProduction
                            
                                Politics - Britain
                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure!
                                        Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure!
                                        Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                            
                                Combat Move - Britain
                                    Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                                    Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                                    Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                    2 britishAlpineInfantrys moved from Scotland to 7 Sea Zone
                                    2 britishAlpineInfantrys and 2 britishMarines moved from Scotland to 10 Sea Zone
                                    2 britishInfantrys moved from Scotland to 24 Sea Zone
                                    2 britishInfantrys moved from Central Britain to 24 Sea Zone
                                    1 britishBattleship, 1 britishCruiser, 4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                    2 britishAlpineInfantrys, 1 britishBattleship, 1 britishCruiser, 2 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone
                                    1 britishCruiser moved from 7 Sea Zone to 12 Sea Zone
                                    1 britishDestroyer moved from 4 Sea Zone to 3 Sea Zone
                                    1 britishNavalFighter moved from Labrador to 3 Sea Zone
                                    2 britishStrategicBombers moved from Central Britain to 22 Sea Zone
                                    2 britishNavalFighters moved from Scotland to 22 Sea Zone
                                    2 britishAlpineInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                                    4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway
                            
                                Combat - Britain
                                    Battle in 3 Sea Zone
                                        Britain attack with 1 britishDestroyer and 1 britishNavalFighter
                                        Germany defend with 1 germanSubmarine
                                            DepthChargeAttack fire in 3 Sea Zone : 0/1 hits, 0.08 expected hits
                                        1 germanSubmarine owned by the Germany Submerged
                                    Battle in Norway
                                        Britain attack with 4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines
                                        Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanInfantry and 1 germanParatrooper
                                            Britain roll dice for 2 britishBattleships and 3 britishCruisers in Norway, round 2 : 3/7 hits, 2.42 expected hits
                                            Britain roll dice for 4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines in Norway, round 2 : 1/10 hits, 2.00 expected hits
                                            Germany roll dice for 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanInfantry and 1 germanParatrooper in Norway, round 2 : 4/6 hits, 2.83 expected hits
                                            1 germanInfantry owned by the Germany, 4 britishInfantrys owned by the Britain, 1 germanParatrooper owned by the Germany, 1 germanAlpineInfantry owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Norway
                                            Britain roll dice for 4 britishAlpineInfantrys and 2 britishMarines in Norway, round 3 : 1/6 hits, 1.67 expected hits
                                            Germany roll dice for 1 germanAlpineInfantry and 1 germanEntrenchment in Norway, round 3 : 0/2 hits, 1.25 expected hits
                                            1 germanAlpineInfantry owned by the Germany lost in Norway
                                            Britain roll dice for 4 britishAlpineInfantrys and 2 britishMarines in Norway, round 4 : 3/6 hits, 1.67 expected hits
                                            Germany roll dice for 1 germanEntrenchment in Norway, round 4 : 1/1 hits, 0.67 expected hits
                                            1 britishMarine owned by the Britain and 1 germanEntrenchment owned by the Germany lost in Norway
                                        Some non-combat units are destroyed: 
                                        Britain winBritain win, taking 3 Sea Zone from Neutral with 1 britishDestroyer and 1 britishNavalFighter remaining, taking Norway from Germany with 4 britishAlpineInfantrys and 1 britishMarine remaining. Battle score for attacker is 9
                                        Casualties for Britain: 4 britishInfantrys and 1 britishMarine
                                        Casualties for Germany: 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanInfantry and 1 germanParatrooper
                                    Battle in 22 Sea Zone
                                        Britain attack with 2 britishNavalFighters and 2 britishStrategicBombers
                                        Germany defend with 1 germanSubmarine
                                            DepthChargeAttack fire in 22 Sea Zone : 0/2 hits, 0.17 expected hits
                                        1 germanSubmarine owned by the Germany Submerged
                                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                            AntiAircraftGun fire in Burma : 0/1 hits, 0.08 expected hits
                                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                    Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                    Trigger LLbFPESC: China has 1 chineseFighter placed in Eastern Szechwan
                                    Trigger britishProd1: Britain has 1 Material placed in London
                                    Trigger UnitsEANorway: ExiledAllies has 1 britishInfantry placed in Norway
                                    1 britishNavalFighter moved from Ontario to Iceland
                                    1 britishAirTransport and 1 britishParatrooper moved from London to Gibraltar
                                    2 britishNavalFighters moved from 22 Sea Zone to Southern Britain
                                    2 britishDestroyers moved from 10 Sea Zone to 12 Sea Zone
                                    1 britishCarrier, 1 britishDestroyer and 1 britishSubmarine moved from 24 Sea Zone to 12 Sea Zone
                                    2 britishNavalFighters moved from Central Britain to 12 Sea Zone
                                    1 britishFighter and 1 britishTacticalBomber moved from Central Britain to Gibraltar
                                    1 Truck and 1 britishAntiAirGun moved from Western Egypt to Cairo
                                    1 britishInfantry moved from Southern Iran to Iraq
                                    1 britishInfantry and 1 britishMech.Infantry moved from Sinai to Iraq
                                    1 britishInfantry moved from Sinai to Cairo
                                    1 britishAntiTankGun, 2 britishArtillerys, 8 britishInfantrys, 2 britishMarines and 1 britishTank moved from Western Egypt to Cairo
                                    1 britishFighter moved from Calcutta to Eastern Szechwan
                                    1 Truck moved from Rangoon to Calcutta
                                    1 britishInfantry moved from Calcutta to Bengal
                                    1 britishInfantry moved from Bengal to Rangoon
                                    1 britishArtillery moved from Eastern South Africa to Rhodesia
                                    1 britishAntiAirGun and 1 britishMech.Infantry moved from Belgian Congo to Nigeria
                                    1 britishInfantry moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                    1 Train moved from Cairo to Bombay
                                    1 Material and 1 britishInfantry moved from Bombay to 75 Sea Zone
                                    1 Material, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
                                    1 Material and 1 britishInfantry moved from 74 Sea Zone to Iraq
                                    1 Material and 1 britishMech.Infantry moved from Belgian Congo to Anglo Egyptian Sudan
                                    1 Truck and 1 britishArtillery moved from Rhodesia to Southern Anglo Egyptian Sudan
                                    1 Truck moved from Belgian Congo to Rhodesia
                                    1 Material and 1 Truck moved from Rhodesia to Belgian Congo
                                    1 britishInfantry moved from Rhodesia to Belgian Congo
                                    1 britishMech.Infantry moved from Cape Town to Rhodesia
                                    2 britishStrategicBombers moved from 22 Sea Zone to Central Britain
                                    1 britishNavalFighter moved from 3 Sea Zone to Iceland
                                    1 britishAlpineInfantry and 1 britishCombatEngineer moved from Quebec to 19 Sea Zone
                                    1 britishInfantry moved from Newfoundland to 20 Sea Zone
                                    1 britishInfantry moved from Newfoundland to 20 Sea Zone
                                    2 britishInfantrys and 1 britishTransport moved from 20 Sea Zone to 7 Sea Zone
                                    2 britishInfantrys moved from 7 Sea Zone to Central Britain
                                    1 Train moved from Central Britain to London
                                    1 Material, 1 Train and 1 britishCombatEngineer moved from London to Scotland
                                    1 britishDestroyer and 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
                                    1 britishArtillery moved from Alberta to British Columbia
                                    2 Trucks moved from Alberta to Ontario
                                    1 Train and 1 britishInfantry moved from Alberta to Quebec
                                    1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport moved from 19 Sea Zone to 2 Sea Zone
                                    1 britishInfantry moved from Newfoundland to 19 Sea Zone
                                    1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 2 Sea Zone
                                    1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishInfantry moved from 2 Sea Zone to Labrador
                                    1 Truck and 1 britishAntiAirGun moved from New Zealand to 159 Sea Zone
                                    1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishSubmarine and 1 britishTransport moved from 163 Sea Zone to 162 Sea Zone
                                    1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 159 Sea Zone to 162 Sea Zone
                                    1 britishTransport moved from 160 Sea Zone to 162 Sea Zone
                                    1 Truck and 1 britishAntiAirGun moved from 162 Sea Zone to Southwestern Australia
                                    1 britishFighter moved from Southwestern Australia to New South Wales
                                    1 britishNavalFighter moved from New South Wales to Southwestern Australia
                                    1 britishInfantry moved from Southern Australia to Southwestern Australia
                                    1 britishInfantry moved from New South Wales to Queensland
                                    2 britishInfantrys moved from Southwestern Australia to Northwestern Australia
                                    1 britishAntiAirGun and 1 britishMech.Infantry moved from New South Wales to Queensland
                                    1 britishFighter moved from New South Wales to Queensland
                                    2 britishInfantrys moved from Exiled Allies to Central Britain
                                    1 britishDestroyer moved from 7 Sea Zone to 12 Sea Zone
                            
                                Purchase Units - Britain
                                    Trigger LLbFPESC1: has removed 1 britishFighter owned by Britain in Eastern Szechwan
                                    Britain buy 2 britishArtillerys, 5 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Britain
                                    2 britishArtillerys and 1 britishNavalFighter placed in Central Britain
                                    3 britishInfantrys placed in Scotland
                                    2 britishInfantrys placed in London
                            
                                Activate Technology - Britain
                                    Britain activating ImprovedProduction
                                    Britain giving technology to Usa: ImprovedProduction
                            
                                Turn Complete - Britain
                                    Britain collect 37 PUs; end with 37 PUs
                                    Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs
                                    Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
                                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                                    Units generate 6 techTokens; Britain end with 6 techTokens
                                    Units Change Ownership
                                        Some Units in Anglo Egyptian Sudan change ownership: 1 Material
                                        Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                                        Some Units in Cairo change ownership: 1 britishCombatEngineer
                                        Some Units in Java change ownership: 1 britishCombatEngineer
                                        Some Units in New South Wales change ownership: 1 Material
                                        Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                            
                                Purchase Units - Canada
                                    Canada buy 1 britishArtillery and 1 britishNavalFighter; Remaining resources: 0 PUs; 
                            
                                Place Units - Canada
                                    1 britishArtillery and 1 britishNavalFighter placed in Ontario
                            
                                Turn Complete - Canada
                                    Canada collect 15 PUs; end with 15 PUs
                                    Some Units in Ontario change ownership: 1 britishArtillery and 1 britishNavalFighter
                                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                            
                                Purchase Units - ExiledAllies
                                    ExiledAllies buy 1 britishCombatEngineer; Remaining resources: 1 PUs; 
                            
                                Place Units - ExiledAllies
                                    1 britishCombatEngineer placed in Exiled Allies
                            
                                Turn Complete - ExiledAllies
                                    ExiledAllies collect 19 PUs; end with 20 PUs
                                    Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs
                                    Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 15 PUs
                                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs
                                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                    Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
                                    Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                                    Units Change Ownership
                                        Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                                        Some Units in Exiled Allies change ownership: 1 britishCombatEngineer
                                        Some Units in Java change ownership: 1 britishCombatEngineer
                                        Some Units in Norway change ownership: 1 britishInfantry
                            
                                Purchase Units - Egypt
                                    Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Egypt
                                    3 britishInfantrys placed in Cairo
                            
                                Turn Complete - Egypt
                                    Egypt collect 9 PUs; end with 9 PUs
                                    Units Change Ownership
                                        Some Units in Anglo Egyptian Sudan change ownership: 1 Material
                                        Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys
                            
                                Purchase Units - SouthAfrica
                                    SouthAfrica buy 1 Material; Remaining resources: 2 PUs; 
                            
                                Place Units - SouthAfrica
                                    1 Material placed in Cape Town
                            
                                Turn Complete - SouthAfrica
                                    SouthAfrica collect 7 PUs; end with 9 PUs
                                    Some Units in Cape Town change ownership: 1 Material
                            
                                Purchase Units - India
                                    India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - India
                                    2 britishInfantrys placed in Calcutta
                                    1 britishArtillery and 1 britishInfantry placed in Bombay
                            
                                Turn Complete - India
                                    India collect 13 PUs; end with 13 PUs
                                    Units Change Ownership
                                        Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                        Some Units in Calcutta change ownership: 2 britishInfantrys
                            
                                Purchase Units - Australia
                                    Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                                    Australia buy 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; 
                            
                                Place Units - Australia
                                    1 Material, 1 britishNavalFighter and 1 britishTank placed in New South Wales
                            
                                Turn Complete - Australia
                                    Australia collect 17 PUs; end with 17 PUs
                                    Units Change Ownership
                                        Some Units in New South Wales change ownership: 2 Materials, 1 britishNavalFighter and 1 britishTank
                                        Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                            

                            Combat Hit Differential Summary :

                            DepthChargeAttack fire in 3 Sea Zone : : -0.08
                            AntiAircraftGun fire in Burma : : -0.08
                            DepthChargeAttack fire in 22 Sea Zone : : -0.17
                            Britain : 0.25
                            Germany : 0.25
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin over to italy

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Italy round 3

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 3
                                
                                    Research Technology - Italy
                                        Italy spend 0 on tech rolls
                                        Italy removing all Technology Tokens after successful research.
                                        Italy discover SpecialWarfare
                                
                                    Politics - Italy
                                        Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                            Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                        Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                            Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                            Italy fails on action: Political Action AxisProposeAlliancewithSweden
                                        Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                                            Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                                            Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                                            Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                                            Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                                            Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                                            Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                                            Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War
                                
                                    Combat Move - Italy
                                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Some non-combat units are destroyed: 
                                            Some non-combat units are destroyed: 
                                            Some non-combat units are destroyed: 
                                            Some non-combat units are destroyed: 
                                            Some non-combat units are destroyed: 
                                        1 italianAntiTankGun, 2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Al Kufrah to Western Egypt
                                        2 italianArtillerys and 2 italianInfantrys moved from Tobruk to Western Egypt
                                        2 italianMarines moved from Rome to 49 Sea Zone
                                        2 italianMarines moved from Southern Italy to 49 Sea Zone
                                        4 italianMarines and 2 italianTransports moved from 49 Sea Zone to 48 Sea Zone
                                        4 italianMarines moved from 48 Sea Zone to Malta
                                        1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
                                        1 italianBattleship and 1 italianCruiser moved from 53 Sea Zone to 48 Sea Zone
                                        2 italianMarines moved from Tobruk to 51 Sea Zone
                                        2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                                        2 italianMarines moved from 48 Sea Zone to Malta
                                        1 italianAirTransport and 1 italianParatrooper moved from Sicily to Malta
                                        1 italianMarine moved from Tobruk to Western Egypt
                                        1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Western Egypt
                                        1 italianFighter moved from Crete to Western Egypt
                                        1 italianSubmarine moved from 5 Sea Zone to 30 Sea Zone
                                        1 italianMech.Infantry moved from Kharkov to Caucasus
                                              Italy take Caucasus from Russia
                                        1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Orel Kursk
                                        1 italianTank moved from Western Ukraine to Orel Kursk
                                        1 italianMech.Infantry moved from Kharkov to Orel Kursk
                                        2 italianInfantrys moved from Kharkov to Orel Kursk
                                        1 italianStrategicBomber moved from Greece to Orel Kursk
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut ready again

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Italy round 3

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 3
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                                Italy roll 10,9,5,10,12,10,10,5,12,10,2,1 and gets 2 hits
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover SpecialWarfare
                                    
                                        Politics - Italy
                                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                                Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                                Italy fails on action: Political Action AxisProposeAlliancewithSweden
                                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                                                Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            1 italianAntiTankGun, 2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Al Kufrah to Western Egypt
                                            2 italianArtillerys and 2 italianInfantrys moved from Tobruk to Western Egypt
                                            2 italianMarines moved from Rome to 49 Sea Zone
                                            2 italianMarines moved from Southern Italy to 49 Sea Zone
                                            4 italianMarines and 2 italianTransports moved from 49 Sea Zone to 48 Sea Zone
                                            4 italianMarines moved from 48 Sea Zone to Malta
                                            1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
                                            1 italianBattleship and 1 italianCruiser moved from 53 Sea Zone to 48 Sea Zone
                                            2 italianMarines moved from Tobruk to 51 Sea Zone
                                            2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                                            2 italianMarines moved from 48 Sea Zone to Malta
                                            1 italianAirTransport and 1 italianParatrooper moved from Sicily to Malta
                                            1 italianMarine moved from Tobruk to Western Egypt
                                            1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Western Egypt
                                            1 italianFighter moved from Crete to Western Egypt
                                            1 italianSubmarine moved from 5 Sea Zone to 30 Sea Zone
                                            1 italianMech.Infantry moved from Kharkov to Caucasus
                                                  Italy take Caucasus from Russia
                                            1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Orel Kursk
                                            1 italianTank moved from Western Ukraine to Orel Kursk
                                            1 italianMech.Infantry moved from Kharkov to Orel Kursk
                                            2 italianInfantrys moved from Kharkov to Orel Kursk
                                            1 italianStrategicBomber moved from Greece to Orel Kursk
                                    
                                        Combat - Italy
                                            Battle in 30 Sea Zone
                                                Italy attack with 1 italianSubmarine
                                                Usa defend with 2 americanTransports
                                                    Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                    Usa roll dice for 2 americanTransports in 30 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                                                    Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                                    1 americanTransport owned by the Usa lost in 30 Sea Zone
                                                    Usa roll dice for 1 americanTransport in 30 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                                                    Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits
                                                    1 americanTransport owned by the Usa lost in 30 Sea Zone
                                                Italy win with 1 italianSubmarine remaining. Battle score for attacker is 14
                                                Casualties for Usa: 2 americanTransports
                                            Battle in Western Egypt
                                                Italy attack with 1 italianAntiTankGun, 4 italianArtillerys, 2 italianFighters, 5 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank
                                                Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification; Britain defend with 1 britishAntiAirGun and 3 britishInfantrys
                                                    AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                                    Italy roll dice for 1 italianAntiTankGun, 4 italianArtillerys, 2 italianFighters, 5 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank in Western Egypt, round 2 : 3/14 hits, 3.42 expected hits
                                                    Egypt roll dice for 1 britishAntiAirGun, 1 britishFortification and 3 britishInfantrys in Western Egypt, round 2 : 3/5 hits, 2.67 expected hits
                                                    2 britishInfantrys owned by the Britain, 1 italianAntiTankGun owned by the Italy, 1 britishAntiAirGun owned by the Britain and 2 italianInfantrys owned by the Italy lost in Western Egypt
                                                    Italy roll dice for 4 italianArtillerys, 2 italianFighters, 3 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank in Western Egypt, round 3 : 2/12 hits, 3.08 expected hits
                                                    Egypt roll dice for 1 britishFortification and 1 britishInfantry in Western Egypt, round 3 : 1/2 hits, 1.50 expected hits
                                                    1 britishInfantry owned by the Britain, 1 britishFortification owned by the Egypt and 1 italianInfantry owned by the Italy lost in Western Egypt
                                                Some non-combat units are destroyed: 
                                                Italy win, taking Western Egypt from Egypt with 4 italianArtillerys, 2 italianFighters, 2 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank remaining. Battle score for attacker is 12
                                                Casualties for Italy: 1 italianAntiTankGun and 3 italianInfantrys
                                                Casualties for Britain: 1 britishAntiAirGun and 3 britishInfantrys
                                                Casualties for Egypt: 1 britishFortification
                                            Battle in Orel Kursk
                                                Italy attack with 1 italianArtillery, 4 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks
                                                Russia defend with 1 Flagpole and 2 russianInfantrys
                                                    Italy roll dice for 1 italianArtillery, 4 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks in Orel Kursk, round 2 : 3/10 hits, 2.75 expected hits
                                                    Russia roll dice for 2 russianInfantrys in Orel Kursk, round 2 : 1/2 hits, 0.50 expected hits
                                                    2 russianInfantrys owned by the Russia and 1 italianInfantry owned by the Italy lost in Orel Kursk
                                                Italy win, taking Orel Kursk from Russia with 1 italianArtillery, 3 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks remaining. Battle score for attacker is 3
                                                Casualties for Italy: 1 italianInfantry
                                                Casualties for Russia: 2 russianInfantrys
                                            Battle in Malta
                                                Italy attack with 1 italianAirTransport, 6 italianMarines and 1 italianParatrooper
                                                Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                                                    AntiAircraftGun fire in Malta : 0/1 hits, 0.17 expected hits
                                                    Italy roll dice for 2 italianBattleships and 1 italianCruiser in Malta, round 2 : 1/5 hits, 1.92 expected hits
                                                    Italy roll dice for 1 italianAirTransport, 6 italianMarines and 1 italianParatrooper in Malta, round 2 : 3/7 hits, 1.58 expected hits
                                                    Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 2/4 hits, 2.50 expected hits
                                                    1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain, 1 britishFortification owned by the Britain, 1 italianMarine owned by the Italy and 1 italianParatrooper owned by the Italy lost in Malta
                                                Some non-combat units are destroyed: 
                                                Italy win, taking Malta from Britain with 1 italianAirTransport and 5 italianMarines remaining. Battle score for attacker is 17
                                                Casualties for Italy: 1 italianMarine and 1 italianParatrooper
                                                Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                                    
                                        Non Combat Move - Italy
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            1 italianSubmarine moved from 61 Sea Zone to 32 Sea Zone
                                            1 italianAntiAirGun and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                                            1 italianAirTransport moved from Malta to Southern Italy
                                            1 italianStrategicBomber moved from Orel Kursk to Kharkov
                                            1 italianTacticalBomber moved from Crete to Kharkov
                                            2 italianFighters moved from Western Egypt to Al Kufrah
                                            1 italianNavalFighter moved from Western Egypt to Cyrenaica
                                            1 italianDestroyer moved from 53 Sea Zone to 48 Sea Zone
                                            1 italianCombatEngineer moved from Cyrenaica to Al Kufrah
                                            1 Material and 1 Truck moved from Tripolitania to Al Kufrah
                                            1 Train moved from Northern Italy to Greece
                                            1 Train, 1 italianArtillery and 1 italianInfantry moved from Greece to Romania
                                            3 italianInfantrys moved from Greece to Bulgaria
                                            2 Trucks moved from Northern Italy to Romania
                                            1 Truck moved from Northern Italy to Rome
                                            1 Material and 1 Truck moved from Rome to Southern Italy
                                            1 italianCombatEngineer moved from Northern Italy to Rome
                                    
                                        Purchase Units - Italy
                                            Italy buy 3 italianInfantrys; Remaining resources: 2 PUs; 0 techTokens; 
                                    
                                        Place Units - Italy
                                            3 italianInfantrys placed in Rome
                                    
                                        Activate Technology - Italy
                                            Italy activating SpecialWarfare
                                            Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine
                                            Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry
                                            Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry
                                            Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper
                                            Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer
                                            Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian
                                            Italy giving technology to Germany: SpecialWarfare
                                    
                                        Turn Complete - Italy
                                            Italy collect 32 PUs; end with 34 PUs
                                            Units generate 6 techTokens; Italy end with 6 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Usa : -0.25
                                    AntiAircraftGun fire in Western Egypt : : -0.17
                                    AntiAircraftGun fire in Malta : : -0.17
                                    Egypt : -0.17
                                    Italy : 0.50
                                    Britain : -0.50
                                    Russia : 0.50
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: Usa round 3

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 3
                                        
                                            Research Technology - Usa
                                                Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                                                Usa spend 0 on tech rolls
                                                Usa removing all Technology Tokens after successful research.
                                                Usa discover ImprovedHulls
                                        
                                            Politics - Usa
                                                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 11 = Failure!
                                                    Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 9 = Failure!
                                                    Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                                        
                                            Combat Move - Usa
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                1 americanStrategicBomber moved from Florida Peninsula to 30 Sea Zone
                                                1 americanDestroyer moved from 5 Sea Zone to 30 Sea Zone
                                                1 americanDestroyer moved from 10 Sea Zone to 3 Sea Zone
                                                5 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                                2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 5 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 124 Sea Zone
                                                5 americanInfantrys and 1 americanMarine moved from 124 Sea Zone to Wake Island
                                                2 americanNavalFighters moved from 124 Sea Zone to Wake Island
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin not sure if i really needed to do this one live but since I posted…

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Usa round 3

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 3
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 12,8,9,3,11,6,6,10,7 and gets 1 hit
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover ImprovedHulls
                                            
                                                Politics - Usa
                                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 11 = Failure!
                                                        Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 9 = Failure!
                                                        Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    1 americanStrategicBomber moved from Florida Peninsula to 30 Sea Zone
                                                    1 americanDestroyer moved from 5 Sea Zone to 30 Sea Zone
                                                    1 americanDestroyer moved from 10 Sea Zone to 3 Sea Zone
                                                    5 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                                    2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 5 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 124 Sea Zone
                                                    5 americanInfantrys and 1 americanMarine moved from 124 Sea Zone to Wake Island
                                                    2 americanNavalFighters moved from 124 Sea Zone to Wake Island
                                            
                                                Combat - Usa
                                                    Battle in 3 Sea Zone
                                                        Usa attack with 1 americanDestroyer; Britain loiter and taunt
                                                        Germany defend with 1 germanSubmarine
                                                            DepthChargeAttack fire in 3 Sea Zone : 0/1 hits, 0.25 expected hits
                                                        1 germanSubmarine owned by the Germany Submerged
                                                    Battle in 30 Sea Zone
                                                        Usa attack with 1 americanDestroyer and 1 americanStrategicBomber
                                                        Italy defend with 1 italianSubmarine
                                                            DepthChargeAttack fire in 30 Sea Zone : 0/2 hits, 0.33 expected hits
                                                        1 italianSubmarine owned by the Italy Submerged
                                                    Battle in Wake Island
                                                        Usa attack with 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters
                                                        Japan defend with 1 Flagpole and 3 japaneseMarines
                                                            Usa roll dice for 1 americanCruiser in Wake Island, round 2 : 0/1 hits, 0.25 expected hits
                                                            Usa roll dice for 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Wake Island, round 2 : 2/8 hits, 1.75 expected hits
                                                            Japan roll dice for 3 japaneseMarines in Wake Island, round 2 : 2/3 hits, 1.25 expected hits
                                                            2 japaneseMarines owned by the Japan and 2 americanInfantrys owned by the Usa lost in Wake Island
                                                            Usa roll dice for 3 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Wake Island, round 3 : 1/6 hits, 1.58 expected hits
                                                            Japan roll dice for 1 japaneseMarine in Wake Island, round 3 : 0/1 hits, 0.42 expected hits
                                                            1 japaneseMarine owned by the Japan lost in Wake Island
                                                        Usa winUsa winUsa win with 1 americanDestroyer remaining, taking 30 Sea Zone from Neutral with 1 americanDestroyer and 1 americanStrategicBomber remaining, taking Wake Island from Japan with 3 americanInfantrys, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 6
                                                        Casualties for Usa: 2 americanInfantrys
                                                        Casualties for Japan: 3 japaneseMarines
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    1 americanTransport moved from 10 Sea Zone to 6 Sea Zone
                                                    1 Material and 1 Truck moved from Iceland to 6 Sea Zone
                                                    1 Material, 1 Truck and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                                                    1 Material and 1 Truck moved from 7 Sea Zone to Scotland
                                                    1 americanTank moved from Newfoundland to 20 Sea Zone
                                                    1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                                                    1 americanTank moved from 7 Sea Zone to Scotland
                                                    1 americanInfantry moved from Newfoundland to 19 Sea Zone
                                                    1 americanInfantry and 1 americanTransport moved from 19 Sea Zone to 30 Sea Zone
                                                    1 americanInfantry moved from 30 Sea Zone to New York
                                                    1 americanBattleship and 1 americanTransport moved from 5 Sea Zone to 30 Sea Zone
                                                    1 americanMarine and 1 americanMech.Infantry moved from Central US to Washington
                                                    1 Material and 1 Train moved from Central US to Los Angeles
                                                    2 americanNavalFighters moved from Wake Island to 124 Sea Zone
                                                    1 americanAntiAirGun and 1 americanArtillery moved from Los Angeles to 156 Sea Zone
                                                    1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 156 Sea Zone to 16 Sea Zone
                                                    3 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone
                                                    1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                                    1 americanNavalFighter moved from Chicago to Los Angeles
                                                    1 americanStrategicBomber moved from 30 Sea Zone to Labrador
                                                    1 Material and 1 Train moved from Washington to Los Angeles
                                                    1 americanInfantry moved from Western US to San Francisco
                                                    1 americanInfantry moved from British Columbia to Northwestern US
                                                    1 americanAirTransport and 1 americanParatrooper moved from Hawaiian Islands to Gilbert Islands
                                                    1 Truck moved from Detroit to Washington
                                                    1 Train moved from Los Angeles to Southeastern US
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanFactory, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                                    Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador
                                                    Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador
                                                    Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador
                                            
                                                Place Units - Usa
                                                    Units in Los Angeles being upgraded or consumed: 2 Materials
                                                    1 americanFactory placed in Los Angeles
                                                    1 americanCruiser, 1 americanDestroyer and 1 americanTransport placed in 30 Sea Zone
                                                    1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone
                                                    1 americanCombatEngineer placed in Washington
                                                    1 americanNavalFighter placed in Chicago
                                            
                                                Activate Technology - Usa
                                                    Usa activating ImprovedHulls
                                                    Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                                                    Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                                                    Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                                            
                                                Turn Complete - Usa
                                                    Usa collect 69 PUs; end with 69 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 72 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            DepthChargeAttack fire in 3 Sea Zone : : -0.25
                                            Usa : -0.58
                                            DepthChargeAttack fire in 30 Sea Zone : : -0.33
                                            Japan : 0.33
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better đŸ’—

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 27
                                            • 28
                                            • 3 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums