TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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TripleA Move Summary: Britain round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Britain Note to players Britain: <body><img src="singapore.png"/></body> Note to players Britain: <body><img src="dutchcolonies.png"/></body> Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover ImprovedProduction Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 2 britishAlpineInfantrys moved from Scotland to 7 Sea Zone 2 britishAlpineInfantrys and 2 britishMarines moved from Scotland to 10 Sea Zone 2 britishInfantrys moved from Scotland to 24 Sea Zone 2 britishInfantrys moved from Central Britain to 24 Sea Zone 1 britishBattleship, 1 britishCruiser, 4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 2 britishAlpineInfantrys, 1 britishBattleship, 1 britishCruiser, 2 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone 1 britishCruiser moved from 7 Sea Zone to 12 Sea Zone 1 britishDestroyer moved from 4 Sea Zone to 3 Sea Zone 1 britishNavalFighter moved from Labrador to 3 Sea Zone 2 britishStrategicBombers moved from Central Britain to 22 Sea Zone 2 britishNavalFighters moved from Scotland to 22 Sea Zone 2 britishAlpineInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway -
@colin battles up
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TripleA Turn Summary: Australia round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 5 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Note to players Britain: <body><img src="singapore.png"/></body> Note to players Britain: <body><img src="dutchcolonies.png"/></body> Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain spend 0 on tech rolls Britain roll 6,2,8,3,12,4 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover ImprovedProduction Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishAlpineInfantrys moved from Scotland to 7 Sea Zone 2 britishAlpineInfantrys and 2 britishMarines moved from Scotland to 10 Sea Zone 2 britishInfantrys moved from Scotland to 24 Sea Zone 2 britishInfantrys moved from Central Britain to 24 Sea Zone 1 britishBattleship, 1 britishCruiser, 4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 2 britishAlpineInfantrys, 1 britishBattleship, 1 britishCruiser, 2 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone 1 britishCruiser moved from 7 Sea Zone to 12 Sea Zone 1 britishDestroyer moved from 4 Sea Zone to 3 Sea Zone 1 britishNavalFighter moved from Labrador to 3 Sea Zone 2 britishStrategicBombers moved from Central Britain to 22 Sea Zone 2 britishNavalFighters moved from Scotland to 22 Sea Zone 2 britishAlpineInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway Combat - Britain Battle in 3 Sea Zone Britain attack with 1 britishDestroyer and 1 britishNavalFighter Germany defend with 1 germanSubmarine DepthChargeAttack fire in 3 Sea Zone : 0/1 hits, 0.08 expected hits 1 germanSubmarine owned by the Germany Submerged Battle in Norway Britain attack with 4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanInfantry and 1 germanParatrooper Britain roll dice for 2 britishBattleships and 3 britishCruisers in Norway, round 2 : 3/7 hits, 2.42 expected hits Britain roll dice for 4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines in Norway, round 2 : 1/10 hits, 2.00 expected hits Germany roll dice for 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanInfantry and 1 germanParatrooper in Norway, round 2 : 4/6 hits, 2.83 expected hits 1 germanInfantry owned by the Germany, 4 britishInfantrys owned by the Britain, 1 germanParatrooper owned by the Germany, 1 germanAlpineInfantry owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Norway Britain roll dice for 4 britishAlpineInfantrys and 2 britishMarines in Norway, round 3 : 1/6 hits, 1.67 expected hits Germany roll dice for 1 germanAlpineInfantry and 1 germanEntrenchment in Norway, round 3 : 0/2 hits, 1.25 expected hits 1 germanAlpineInfantry owned by the Germany lost in Norway Britain roll dice for 4 britishAlpineInfantrys and 2 britishMarines in Norway, round 4 : 3/6 hits, 1.67 expected hits Germany roll dice for 1 germanEntrenchment in Norway, round 4 : 1/1 hits, 0.67 expected hits 1 britishMarine owned by the Britain and 1 germanEntrenchment owned by the Germany lost in Norway Some non-combat units are destroyed: Britain winBritain win, taking 3 Sea Zone from Neutral with 1 britishDestroyer and 1 britishNavalFighter remaining, taking Norway from Germany with 4 britishAlpineInfantrys and 1 britishMarine remaining. Battle score for attacker is 9 Casualties for Britain: 4 britishInfantrys and 1 britishMarine Casualties for Germany: 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanInfantry and 1 germanParatrooper Battle in 22 Sea Zone Britain attack with 2 britishNavalFighters and 2 britishStrategicBombers Germany defend with 1 germanSubmarine DepthChargeAttack fire in 22 Sea Zone : 0/2 hits, 0.17 expected hits 1 germanSubmarine owned by the Germany Submerged Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry AntiAircraftGun fire in Burma : 0/1 hits, 0.08 expected hits Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger LLbFPESC: China has 1 chineseFighter placed in Eastern Szechwan Trigger britishProd1: Britain has 1 Material placed in London Trigger UnitsEANorway: ExiledAllies has 1 britishInfantry placed in Norway 1 britishNavalFighter moved from Ontario to Iceland 1 britishAirTransport and 1 britishParatrooper moved from London to Gibraltar 2 britishNavalFighters moved from 22 Sea Zone to Southern Britain 2 britishDestroyers moved from 10 Sea Zone to 12 Sea Zone 1 britishCarrier, 1 britishDestroyer and 1 britishSubmarine moved from 24 Sea Zone to 12 Sea Zone 2 britishNavalFighters moved from Central Britain to 12 Sea Zone 1 britishFighter and 1 britishTacticalBomber moved from Central Britain to Gibraltar 1 Truck and 1 britishAntiAirGun moved from Western Egypt to Cairo 1 britishInfantry moved from Southern Iran to Iraq 1 britishInfantry and 1 britishMech.Infantry moved from Sinai to Iraq 1 britishInfantry moved from Sinai to Cairo 1 britishAntiTankGun, 2 britishArtillerys, 8 britishInfantrys, 2 britishMarines and 1 britishTank moved from Western Egypt to Cairo 1 britishFighter moved from Calcutta to Eastern Szechwan 1 Truck moved from Rangoon to Calcutta 1 britishInfantry moved from Calcutta to Bengal 1 britishInfantry moved from Bengal to Rangoon 1 britishArtillery moved from Eastern South Africa to Rhodesia 1 britishAntiAirGun and 1 britishMech.Infantry moved from Belgian Congo to Nigeria 1 britishInfantry moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan 1 Train moved from Cairo to Bombay 1 Material and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 Material, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 74 Sea Zone 1 Material and 1 britishInfantry moved from 74 Sea Zone to Iraq 1 Material and 1 britishMech.Infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 Truck and 1 britishArtillery moved from Rhodesia to Southern Anglo Egyptian Sudan 1 Truck moved from Belgian Congo to Rhodesia 1 Material and 1 Truck moved from Rhodesia to Belgian Congo 1 britishInfantry moved from Rhodesia to Belgian Congo 1 britishMech.Infantry moved from Cape Town to Rhodesia 2 britishStrategicBombers moved from 22 Sea Zone to Central Britain 1 britishNavalFighter moved from 3 Sea Zone to Iceland 1 britishAlpineInfantry and 1 britishCombatEngineer moved from Quebec to 19 Sea Zone 1 britishInfantry moved from Newfoundland to 20 Sea Zone 1 britishInfantry moved from Newfoundland to 20 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 20 Sea Zone to 7 Sea Zone 2 britishInfantrys moved from 7 Sea Zone to Central Britain 1 Train moved from Central Britain to London 1 Material, 1 Train and 1 britishCombatEngineer moved from London to Scotland 1 britishDestroyer and 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone 1 britishArtillery moved from Alberta to British Columbia 2 Trucks moved from Alberta to Ontario 1 Train and 1 britishInfantry moved from Alberta to Quebec 1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport moved from 19 Sea Zone to 2 Sea Zone 1 britishInfantry moved from Newfoundland to 19 Sea Zone 1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 2 Sea Zone 1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishInfantry moved from 2 Sea Zone to Labrador 1 Truck and 1 britishAntiAirGun moved from New Zealand to 159 Sea Zone 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishSubmarine and 1 britishTransport moved from 163 Sea Zone to 162 Sea Zone 1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 159 Sea Zone to 162 Sea Zone 1 britishTransport moved from 160 Sea Zone to 162 Sea Zone 1 Truck and 1 britishAntiAirGun moved from 162 Sea Zone to Southwestern Australia 1 britishFighter moved from Southwestern Australia to New South Wales 1 britishNavalFighter moved from New South Wales to Southwestern Australia 1 britishInfantry moved from Southern Australia to Southwestern Australia 1 britishInfantry moved from New South Wales to Queensland 2 britishInfantrys moved from Southwestern Australia to Northwestern Australia 1 britishAntiAirGun and 1 britishMech.Infantry moved from New South Wales to Queensland 1 britishFighter moved from New South Wales to Queensland 2 britishInfantrys moved from Exiled Allies to Central Britain 1 britishDestroyer moved from 7 Sea Zone to 12 Sea Zone Purchase Units - Britain Trigger LLbFPESC1: has removed 1 britishFighter owned by Britain in Eastern Szechwan Britain buy 2 britishArtillerys, 5 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 2 britishArtillerys and 1 britishNavalFighter placed in Central Britain 3 britishInfantrys placed in Scotland 2 britishInfantrys placed in London Activate Technology - Britain Britain activating ImprovedProduction Britain giving technology to Usa: ImprovedProduction Turn Complete - Britain Britain collect 37 PUs; end with 37 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs Units generate 6 techTokens; Britain end with 6 techTokens Units Change Ownership Some Units in Anglo Egyptian Sudan change ownership: 1 Material Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishArtillery and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Canada 1 britishArtillery and 1 britishNavalFighter placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in Ontario change ownership: 1 britishArtillery and 1 britishNavalFighter Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishCombatEngineer; Remaining resources: 1 PUs; Place Units - ExiledAllies 1 britishCombatEngineer placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 19 PUs; end with 20 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 15 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 1 britishInfantry Purchase Units - Egypt Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Anglo Egyptian Sudan change ownership: 1 Material Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 Material; Remaining resources: 2 PUs; Place Units - SouthAfrica 1 Material placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 9 PUs Some Units in Cape Town change ownership: 1 Material Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 britishArtillery and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; Place Units - Australia 1 Material, 1 britishNavalFighter and 1 britishTank placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 Materials, 1 britishNavalFighter and 1 britishTank Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
DepthChargeAttack fire in 3 Sea Zone : : -0.08 AntiAircraftGun fire in Burma : : -0.08 DepthChargeAttack fire in 22 Sea Zone : : -0.17 Britain : 0.25 Germany : 0.25 -
@colin over to italy
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TripleA Move Summary: Italy round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSweden Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success! Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: 1 italianAntiTankGun, 2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Al Kufrah to Western Egypt 2 italianArtillerys and 2 italianInfantrys moved from Tobruk to Western Egypt 2 italianMarines moved from Rome to 49 Sea Zone 2 italianMarines moved from Southern Italy to 49 Sea Zone 4 italianMarines and 2 italianTransports moved from 49 Sea Zone to 48 Sea Zone 4 italianMarines moved from 48 Sea Zone to Malta 1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone 1 italianBattleship and 1 italianCruiser moved from 53 Sea Zone to 48 Sea Zone 2 italianMarines moved from Tobruk to 51 Sea Zone 2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone 2 italianMarines moved from 48 Sea Zone to Malta 1 italianAirTransport and 1 italianParatrooper moved from Sicily to Malta 1 italianMarine moved from Tobruk to Western Egypt 1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Western Egypt 1 italianFighter moved from Crete to Western Egypt 1 italianSubmarine moved from 5 Sea Zone to 30 Sea Zone 1 italianMech.Infantry moved from Kharkov to Caucasus Italy take Caucasus from Russia 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Orel Kursk 1 italianTank moved from Western Ukraine to Orel Kursk 1 italianMech.Infantry moved from Kharkov to Orel Kursk 2 italianInfantrys moved from Kharkov to Orel Kursk 1 italianStrategicBomber moved from Greece to Orel Kursk -
@ubernaut ready again
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TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 10,9,5,10,12,10,10,5,12,10,2,1 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSweden Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success! Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAntiTankGun, 2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Al Kufrah to Western Egypt 2 italianArtillerys and 2 italianInfantrys moved from Tobruk to Western Egypt 2 italianMarines moved from Rome to 49 Sea Zone 2 italianMarines moved from Southern Italy to 49 Sea Zone 4 italianMarines and 2 italianTransports moved from 49 Sea Zone to 48 Sea Zone 4 italianMarines moved from 48 Sea Zone to Malta 1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone 1 italianBattleship and 1 italianCruiser moved from 53 Sea Zone to 48 Sea Zone 2 italianMarines moved from Tobruk to 51 Sea Zone 2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone 2 italianMarines moved from 48 Sea Zone to Malta 1 italianAirTransport and 1 italianParatrooper moved from Sicily to Malta 1 italianMarine moved from Tobruk to Western Egypt 1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Western Egypt 1 italianFighter moved from Crete to Western Egypt 1 italianSubmarine moved from 5 Sea Zone to 30 Sea Zone 1 italianMech.Infantry moved from Kharkov to Caucasus Italy take Caucasus from Russia 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Orel Kursk 1 italianTank moved from Western Ukraine to Orel Kursk 1 italianMech.Infantry moved from Kharkov to Orel Kursk 2 italianInfantrys moved from Kharkov to Orel Kursk 1 italianStrategicBomber moved from Greece to Orel Kursk Combat - Italy Battle in 30 Sea Zone Italy attack with 1 italianSubmarine Usa defend with 2 americanTransports Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Usa roll dice for 2 americanTransports in 30 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits 1 americanTransport owned by the Usa lost in 30 Sea Zone Usa roll dice for 1 americanTransport in 30 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits 1 americanTransport owned by the Usa lost in 30 Sea Zone Italy win with 1 italianSubmarine remaining. Battle score for attacker is 14 Casualties for Usa: 2 americanTransports Battle in Western Egypt Italy attack with 1 italianAntiTankGun, 4 italianArtillerys, 2 italianFighters, 5 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification; Britain defend with 1 britishAntiAirGun and 3 britishInfantrys AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits Italy roll dice for 1 italianAntiTankGun, 4 italianArtillerys, 2 italianFighters, 5 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank in Western Egypt, round 2 : 3/14 hits, 3.42 expected hits Egypt roll dice for 1 britishAntiAirGun, 1 britishFortification and 3 britishInfantrys in Western Egypt, round 2 : 3/5 hits, 2.67 expected hits 2 britishInfantrys owned by the Britain, 1 italianAntiTankGun owned by the Italy, 1 britishAntiAirGun owned by the Britain and 2 italianInfantrys owned by the Italy lost in Western Egypt Italy roll dice for 4 italianArtillerys, 2 italianFighters, 3 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank in Western Egypt, round 3 : 2/12 hits, 3.08 expected hits Egypt roll dice for 1 britishFortification and 1 britishInfantry in Western Egypt, round 3 : 1/2 hits, 1.50 expected hits 1 britishInfantry owned by the Britain, 1 britishFortification owned by the Egypt and 1 italianInfantry owned by the Italy lost in Western Egypt Some non-combat units are destroyed: Italy win, taking Western Egypt from Egypt with 4 italianArtillerys, 2 italianFighters, 2 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank remaining. Battle score for attacker is 12 Casualties for Italy: 1 italianAntiTankGun and 3 italianInfantrys Casualties for Britain: 1 britishAntiAirGun and 3 britishInfantrys Casualties for Egypt: 1 britishFortification Battle in Orel Kursk Italy attack with 1 italianArtillery, 4 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks Russia defend with 1 Flagpole and 2 russianInfantrys Italy roll dice for 1 italianArtillery, 4 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks in Orel Kursk, round 2 : 3/10 hits, 2.75 expected hits Russia roll dice for 2 russianInfantrys in Orel Kursk, round 2 : 1/2 hits, 0.50 expected hits 2 russianInfantrys owned by the Russia and 1 italianInfantry owned by the Italy lost in Orel Kursk Italy win, taking Orel Kursk from Russia with 1 italianArtillery, 3 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Casualties for Russia: 2 russianInfantrys Battle in Malta Italy attack with 1 italianAirTransport, 6 italianMarines and 1 italianParatrooper Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry AntiAircraftGun fire in Malta : 0/1 hits, 0.17 expected hits Italy roll dice for 2 italianBattleships and 1 italianCruiser in Malta, round 2 : 1/5 hits, 1.92 expected hits Italy roll dice for 1 italianAirTransport, 6 italianMarines and 1 italianParatrooper in Malta, round 2 : 3/7 hits, 1.58 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 2/4 hits, 2.50 expected hits 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain, 1 britishFortification owned by the Britain, 1 italianMarine owned by the Italy and 1 italianParatrooper owned by the Italy lost in Malta Some non-combat units are destroyed: Italy win, taking Malta from Britain with 1 italianAirTransport and 5 italianMarines remaining. Battle score for attacker is 17 Casualties for Italy: 1 italianMarine and 1 italianParatrooper Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianSubmarine moved from 61 Sea Zone to 32 Sea Zone 1 italianAntiAirGun and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt 1 italianAirTransport moved from Malta to Southern Italy 1 italianStrategicBomber moved from Orel Kursk to Kharkov 1 italianTacticalBomber moved from Crete to Kharkov 2 italianFighters moved from Western Egypt to Al Kufrah 1 italianNavalFighter moved from Western Egypt to Cyrenaica 1 italianDestroyer moved from 53 Sea Zone to 48 Sea Zone 1 italianCombatEngineer moved from Cyrenaica to Al Kufrah 1 Material and 1 Truck moved from Tripolitania to Al Kufrah 1 Train moved from Northern Italy to Greece 1 Train, 1 italianArtillery and 1 italianInfantry moved from Greece to Romania 3 italianInfantrys moved from Greece to Bulgaria 2 Trucks moved from Northern Italy to Romania 1 Truck moved from Northern Italy to Rome 1 Material and 1 Truck moved from Rome to Southern Italy 1 italianCombatEngineer moved from Northern Italy to Rome Purchase Units - Italy Italy buy 3 italianInfantrys; Remaining resources: 2 PUs; 0 techTokens; Place Units - Italy 3 italianInfantrys placed in Rome Activate Technology - Italy Italy activating SpecialWarfare Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian Italy giving technology to Germany: SpecialWarfare Turn Complete - Italy Italy collect 32 PUs; end with 34 PUs Units generate 6 techTokens; Italy end with 6 techTokensCombat Hit Differential Summary :
Usa : -0.25 AntiAircraftGun fire in Western Egypt : : -0.17 AntiAircraftGun fire in Malta : : -0.17 Egypt : -0.17 Italy : 0.50 Britain : -0.50 Russia : 0.50 -
@ubernaut back to you
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TripleA Move Summary: Usa round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Usa Trigger americanaTAS: Usa gains access to AdvancedSubmarines Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover ImprovedHulls Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 11 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSpain Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 9 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanStrategicBomber moved from Florida Peninsula to 30 Sea Zone 1 americanDestroyer moved from 5 Sea Zone to 30 Sea Zone 1 americanDestroyer moved from 10 Sea Zone to 3 Sea Zone 5 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 5 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 124 Sea Zone 5 americanInfantrys and 1 americanMarine moved from 124 Sea Zone to Wake Island 2 americanNavalFighters moved from 124 Sea Zone to Wake Island -
@colin not sure if i really needed to do this one live but since I posted…
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TripleA Turn Summary: Usa round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Usa Trigger americanaTAS: Usa gains access to AdvancedSubmarines Usa spend 0 on tech rolls Usa roll 12,8,9,3,11,6,6,10,7 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedHulls Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 11 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSpain Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 9 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Florida Peninsula to 30 Sea Zone 1 americanDestroyer moved from 5 Sea Zone to 30 Sea Zone 1 americanDestroyer moved from 10 Sea Zone to 3 Sea Zone 5 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 5 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 124 Sea Zone 5 americanInfantrys and 1 americanMarine moved from 124 Sea Zone to Wake Island 2 americanNavalFighters moved from 124 Sea Zone to Wake Island Combat - Usa Battle in 3 Sea Zone Usa attack with 1 americanDestroyer; Britain loiter and taunt Germany defend with 1 germanSubmarine DepthChargeAttack fire in 3 Sea Zone : 0/1 hits, 0.25 expected hits 1 germanSubmarine owned by the Germany Submerged Battle in 30 Sea Zone Usa attack with 1 americanDestroyer and 1 americanStrategicBomber Italy defend with 1 italianSubmarine DepthChargeAttack fire in 30 Sea Zone : 0/2 hits, 0.33 expected hits 1 italianSubmarine owned by the Italy Submerged Battle in Wake Island Usa attack with 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters Japan defend with 1 Flagpole and 3 japaneseMarines Usa roll dice for 1 americanCruiser in Wake Island, round 2 : 0/1 hits, 0.25 expected hits Usa roll dice for 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Wake Island, round 2 : 2/8 hits, 1.75 expected hits Japan roll dice for 3 japaneseMarines in Wake Island, round 2 : 2/3 hits, 1.25 expected hits 2 japaneseMarines owned by the Japan and 2 americanInfantrys owned by the Usa lost in Wake Island Usa roll dice for 3 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Wake Island, round 3 : 1/6 hits, 1.58 expected hits Japan roll dice for 1 japaneseMarine in Wake Island, round 3 : 0/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Wake Island Usa winUsa winUsa win with 1 americanDestroyer remaining, taking 30 Sea Zone from Neutral with 1 americanDestroyer and 1 americanStrategicBomber remaining, taking Wake Island from Japan with 3 americanInfantrys, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 6 Casualties for Usa: 2 americanInfantrys Casualties for Japan: 3 japaneseMarines Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanTransport moved from 10 Sea Zone to 6 Sea Zone 1 Material and 1 Truck moved from Iceland to 6 Sea Zone 1 Material, 1 Truck and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone 1 Material and 1 Truck moved from 7 Sea Zone to Scotland 1 americanTank moved from Newfoundland to 20 Sea Zone 1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone 1 americanTank moved from 7 Sea Zone to Scotland 1 americanInfantry moved from Newfoundland to 19 Sea Zone 1 americanInfantry and 1 americanTransport moved from 19 Sea Zone to 30 Sea Zone 1 americanInfantry moved from 30 Sea Zone to New York 1 americanBattleship and 1 americanTransport moved from 5 Sea Zone to 30 Sea Zone 1 americanMarine and 1 americanMech.Infantry moved from Central US to Washington 1 Material and 1 Train moved from Central US to Los Angeles 2 americanNavalFighters moved from Wake Island to 124 Sea Zone 1 americanAntiAirGun and 1 americanArtillery moved from Los Angeles to 156 Sea Zone 1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 156 Sea Zone to 16 Sea Zone 3 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone 1 americanNavalFighter moved from Los Angeles to Hawaiian Islands 1 americanNavalFighter moved from Chicago to Los Angeles 1 americanStrategicBomber moved from 30 Sea Zone to Labrador 1 Material and 1 Train moved from Washington to Los Angeles 1 americanInfantry moved from Western US to San Francisco 1 americanInfantry moved from British Columbia to Northwestern US 1 americanAirTransport and 1 americanParatrooper moved from Hawaiian Islands to Gilbert Islands 1 Truck moved from Detroit to Washington 1 Train moved from Los Angeles to Southeastern US Purchase Units - Usa Usa buy 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanFactory, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador Place Units - Usa Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanFactory placed in Los Angeles 1 americanCruiser, 1 americanDestroyer and 1 americanTransport placed in 30 Sea Zone 1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone 1 americanCombatEngineer placed in Washington 1 americanNavalFighter placed in Chicago Activate Technology - Usa Usa activating ImprovedHulls Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser Turn Complete - Usa Usa collect 69 PUs; end with 69 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
DepthChargeAttack fire in 3 Sea Zone : : -0.25 Usa : -0.58 DepthChargeAttack fire in 30 Sea Zone : : -0.33 Japan : 0.33 -
@colin over to turkey
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TripleA Turn Summary: Finland round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 7 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 24 PUs Research Technology - Germany Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare Germany spend 0 on tech rolls Germany roll 3,8,8,7,7,5,3,11,9 and gets 0 hits Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanSubmarine moved from 3 Sea Zone to 2 Sea Zone 2 germanStrategicBombers moved from Belorussia to Vologda 1 germanTacticalBomber moved from Belorussia to Moscow 1 germanTacticalBomber moved from Belorussia to Moscow 1 germanTank moved from Lithuania to Pskov 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Belorussia to Pskov 6 germanTanks moved from Eastern Ukraine to Smolensk Germany take Voronezh from Russia 1 germanFighter moved from Kharkov to Smolensk 1 germanInfantry moved from Eastern Finland to Western Karelia Finland take Western Karelia from Russia Combat - Germany Strategic bombing raid in Moscow AntiAircraftGun fire in Moscow : 0/2 hits, 0.17 expected hits Bombing raid in Moscow rolls: 1 and causes: 1 damage to unit: Truck Bombing raid in Moscow rolls: 2 and causes: 1 damage to unit: Material Bombing raid in Moscow causes 2 damage total. Damaged units is as follows: Truck = 1, Material = 1 1 Truck owned by the Russia and 1 Material owned by the Russia lost in Moscow Strategic bombing raid in Vologda Bombing raid in Vologda rolls: 0,0 and causes: 0 damage to unit: russianBarracks Bombing raid in Vologda causes 0 damage total. Battle in 2 Sea Zone Germany attack with 1 germanSubmarine Britain defend with 2 britishTransports Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 britishTransport owned by the Britain lost in 2 Sea Zone Britain roll dice for 1 britishTransport in 2 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishTransport in 2 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishTransport in 2 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishTransport in 2 Sea Zone, round 5 : 0/1 hits, 0.08 expected hits Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishTransport in 2 Sea Zone, round 6 : 0/1 hits, 0.08 expected hits Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 7 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishTransport in 2 Sea Zone, round 7 : 0/1 hits, 0.08 expected hits Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 8 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishTransport in 2 Sea Zone, round 8 : 0/1 hits, 0.08 expected hits Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 9 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishTransport in 2 Sea Zone, round 9 : 0/1 hits, 0.08 expected hits Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 10 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishTransport in 2 Sea Zone, round 10 : 1/1 hits, 0.08 expected hits 1 germanSubmarine owned by the Germany lost in 2 Sea Zone Britain win with 1 britishTransport remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishTransport Casualties for Germany: 1 germanSubmarine Battle in Pskov Germany attack with 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks in Pskov, round 2 : 2/7 hits, 1.75 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Pskov Germany win, taking Pskov from Russia with 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Smolensk Germany attack with 1 germanFighter and 6 germanTanks Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanFighter and 6 germanTanks in Smolensk, round 2 : 3/7 hits, 3.42 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 germanFighter and 6 germanTanks remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanTacticalBombers moved from Moscow to Orel Kursk 2 germanStrategicBombers moved from Vologda to Belorussia 2 germanAntiTankGuns and 2 germanMech.Infantrys moved from Eastern Ukraine to Smolensk 1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Kharkov to Smolensk 1 germanInfantry moved from Eastern Ukraine to Voronezh 2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine 1 germanArtillery and 4 germanInfantrys moved from Bessarabia to Southern Ukraine 1 Truck and 1 germanAntiTankGun moved from Romania to Kharkov 4 germanInfantrys moved from Romania to Bessarabia 1 germanFighter moved from Bessarabia to Belorussia 1 germanFighter moved from Smolensk to Belorussia 1 germanInfantry and 1 germanMech.Infantry moved from Lithuania to Pskov 1 germanAlpineInfantry moved from Eastern Germany to 27 Sea Zone 1 germanInfantry moved from Northern Germany to 27 Sea Zone 1 germanAlpineInfantry, 1 germanInfantry and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 1 germanAlpineInfantry and 1 germanInfantry moved from 29 Sea Zone to Eastern Finland 1 Material and 1 Truck moved from Central Norway to Northern Finland 1 germanNavalFighter moved from Central Norway to Northern Finland 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper moved from Central Norway to Northern Norway 1 germanArtillery and 1 germanInfantry moved from Finland to Eastern Finland 1 germanAirTransport and 1 germanParatrooper moved from Eastern Germany to Eastern Finland 1 germanAirTransport moved from Eastern Finland to Finland 1 germanNavalFighter moved from Eastern Germany to Low Countries 1 germanSubmarine moved from 22 Sea Zone to 17 Sea Zone 1 germanAntiTankGun moved from Bohemia Moravia to Poland 1 germanFighter moved from Vichy France to Bessarabia 1 germanCombatEngineer moved from Northern Germany to Denmark 1 germanNavalFighter moved from Northern France to Denmark 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanBattleships, 1 germanCruiser, 1 germanDestroyer, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 2 germanInfantrys moved from 29 Sea Zone to Eastern Finland 1 germanCombatEngineer moved from Eastern Finland to Northern Finland 1 Material and 1 Truck moved from Berlin to Denmark 1 Truck moved from Low Countries to Northern Germany 1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark 1 Truck moved from Low Countries to Western Germany 1 Material and 1 Truck moved from Western Germany to Northern Germany 1 Train moved from Belorussia to Western Germany 1 germanInfantry moved from Tunisia to Algeria 1 germanSubmarine moved from 62 Sea Zone to 40 Sea Zone 1 germanNavalFighter moved from West Africa to Algeria 1 Train, 1 germanAntiTankGun and 1 germanArtillery moved from Western Germany to Belorussia 1 germanArtillery and 1 germanCombatEngineer moved from Lithuania to Belorussia 1 germanInfantry moved from Bulgaria to Romania 1 germanInfantry and 1 germanParatrooper moved from Syria to Eastern Turkey 1 Material and 1 germanAirTransport moved from Crete to Algeria 1 Material moved from Vichy France to 44 Sea Zone 1 germanDestroyer moved from 44 Sea Zone to 45 Sea Zone 1 Material and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone 1 Material moved from 45 Sea Zone to Algeria 1 Train moved from Eastern France to Vichy France 1 Train and 1 germanAntiAirGun moved from Vichy France to Low Countries 1 Train moved from Low Countries to Vichy France 1 germanMarine moved from Northern Germany to Low Countries 1 germanInfantry moved from Northern Germany to Denmark 1 germanInfantry moved from Low Countries to Northern France 1 germanMarine moved from Western France to Northern France 1 germanInfantry moved from Northern France to Western France Purchase Units - Germany Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 3 germanArtillerys, 2 germanEntrenchments, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; Place Units - Germany Units in Northern Germany being upgraded or consumed: 1 Material 1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany Units in Denmark being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Denmark 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun and 1 germanArtillery placed in Western Germany 1 germanNavalFighter placed in Southern Germany Germany undo move 4. Germany undo move 3. Germany undo move 1. Units in Northern Germany being upgraded or consumed: 1 Material 1 germanEntrenchment and 3 germanInfantrys placed in Northern Germany 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry placed in Eastern Germany 1 Material, 1 germanAntiAirGun, 1 germanArtillery and 1 germanTank placed in Western Germany 1 germanNavalFighter placed in Southern Germany Germany undo move 3. 1 germanAntiTankGun, 2 germanArtillerys and 1 germanMech.Infantry placed in Eastern Germany 1 germanInfantry placed in Northern Germany Activate Technology - Germany Trigger germanSW1: Setting isMarine to true for unitAttachment attached to germanMarine Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanInfantry Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAlpineInfantry Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanParatrooper Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanCombatEngineer Trigger germanSW3: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman Turn Complete - Germany Germany collect 67 PUs; end with 67 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 70 PUs Units generate 9 techTokens; Germany end with 18 techTokens Units Change Ownership Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Northern Finland change ownership: 1 Material and 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanFactory and 2 germanFighters; Remaining resources: 1 PUs; Place Units - VichyFrance Units in Algeria being upgraded or consumed: 2 Materials 1 germanFactory placed in Algeria 1 Material and 2 germanFighters placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 21 PUs; end with 22 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 20 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 2 germanFighters Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanEntrenchment and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland Units in Northern Finland being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Northern Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Finland change ownership: 2 germanInfantrys Some Units in Northern Finland change ownership: 1 germanCombatEngineerCombat Hit Differential Summary :
AntiAircraftGun fire in Moscow : : -0.17 Britain : 0.25 Germany : -1.42 Russia : -0.58 -
TripleA Move Summary: Russia round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedDefensiveStructures Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 15 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSpain Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianInfantrys and 1 russianParatrooper moved from Lativa Estonia to Pskov 2 russianAlpineInfantrys, 7 russianArtillerys, 1 russianCombatEngineer, 8 russianInfantrys and 2 russianMarines moved from Leningrad to Pskov 1 russianInfantry moved from Tula to Smolensk 1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Smolensk 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 4 russianInfantrys and 1 russianTank moved from Moscow to Smolensk 2 russianFighters, 1 russianMech.Infantry and 3 russianTanks moved from Stalingrad to Smolensk 5 russianArtillerys, 4 russianInfantrys and 1 russianMarine moved from Stalingrad to Caucasus 3 russianInfantrys moved from Stalingrad to Voronezh 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Smolensk 1 russianFighter and 3 russianTanks moved from Leningrad to Smolensk 2 russianInfantrys moved from Novgorod to Smolensk 1 russianMech.Infantry moved from Leningrad to Smolensk -
@colin battles if you are still up
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@ubernaut when you're up, do you mind if I move the german units to western egypt? I meant to do it but i was in a bit of a rush to get to bed, and this wouldn't have been influenced by the russian move
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@colin up for battle

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TripleA Turn Summary: Brazil round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Combat Move - Brazil 1 brazilianDestroyer moved from 5 Sea Zone to 30 Sea Zone Combat - Brazil Battle in 30 Sea Zone Usa loiter and taunt; Brazil attack with 1 brazilianDestroyer Italy defend with 1 italianSubmarine DepthChargeAttack fire in 30 Sea Zone : 0/1 hits, 0.08 expected hits 1 italianSubmarine owned by the Italy Submerged Non Combat Move - Brazil 1 Train moved from Rio de Janeiro to Eastern Brazil 1 Truck moved from Eastern Brazil to Rio de Janeiro 1 Train, 1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to Southern Brazil 2 brazilianArtillerys, 1 brazilianCombatEngineer and 1 brazilianInfantry moved from Rio de Janeiro to Southern Brazil 1 brazilianFighter moved from Eastern Brazil to Rio de Janeiro 1 brazilianTank moved from French Guyana to Eastern Brazil Purchase Units - Brazil Brazil buy 1 brazilianTank; Remaining resources: 1 PUs; Place Units - Brazil 1 brazilianTank placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
DepthChargeAttack fire in 30 Sea Zone : : -0.08 -
@colin over to japan
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TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 11 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan roll 2,11,3,12,9,5,5,10,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover Production Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 6 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Dutch New Guinea to New Guinea Japan take New Guinea from Australia 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseBattleship moved from 99 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka 1 japaneseMarine moved from Celebes to 147 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone 1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 146 Sea Zone to 145 Sea Zone 2 japaneseMarines moved from 145 Sea Zone to Papua 1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 146 Sea Zone to 131 Sea Zone 1 japaneseInfantry moved from Caroline Islands to 131 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 144 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 144 Sea Zone to New Britain 1 japaneseBattleship moved from 147 Sea Zone to 144 Sea Zone 1 japaneseBattleship moved from 146 Sea Zone to 145 Sea Zone 1 japaneseCruiser moved from 146 Sea Zone to 144 Sea Zone 1 japaneseCruiser moved from 146 Sea Zone to 145 Sea Zone 1 japaneseStrategicBomber moved from Shansi to Northern China Combat - Japan Strategic bombing raid in Northern China AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks Bombing raid in Northern China causes 4 damage total. Battle in Soviet Far East Battle in New Britain Japan attack with 1 japaneseInfantry and 1 japaneseMarine Britain defend with 1 britishArtillery; Australia defend with 1 Flagpole Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in New Britain, round 2 : 2/3 hits, 1.08 expected hits Australia roll dice for 1 britishArtillery in New Britain, round 2 : 0/1 hits, 0.33 expected hits 1 britishArtillery owned by the Britain lost in New Britain Japan win, taking Soviet Far East from Russia, taking New Britain from Australia with 1 japaneseInfantry and 1 japaneseMarine remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishArtillery Battle in Kamchatka Some non-combat units are destroyed: Battle in Papua Japan attack with 2 japaneseMarines Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Papua, round 2 : 0/3 hits, 1.08 expected hits Japan roll dice for 2 japaneseMarines in Papua, round 2 : 0/2 hits, 0.50 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseMarines in Papua, round 3 : 0/2 hits, 0.50 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 3 : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseMarines in Papua, round 4 : 0/2 hits, 0.50 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 4 : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseMarines in Papua, round 5 : 1/2 hits, 0.50 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 5 : 0/1 hits, 0.17 expected hits 1 britishAntiAirGun owned by the Britain lost in Papua Some non-combat units are destroyed: Japan win, taking Kamchatka from Russia, taking Papua from Australia with 2 japaneseMarines remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishAntiAirGun Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone 1 Material moved from Japan to 98 Sea Zone 1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Kwangsi 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hunan to Kwangsi 1 japaneseFighter moved from Shensi to Shanghai 1 japaneseArtillery and 1 japaneseInfantry moved from Suiyuan to Chahar 2 japaneseFighters moved from Shansi to Manchuria 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 1 japaneseNavalFighter moved from 121 Sea Zone to 127 Sea Zone 1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone 1 Material and 1 japaneseCombatEngineer moved from 95 Sea Zone to Hong Kong 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseTacticalBomber moved from French Indochina to Thailand 1 Train moved from Thailand to Malay 1 japaneseDestroyer moved from 147 Sea Zone to 127 Sea Zone 2 japaneseCarriers and 4 japaneseNavalFighters moved from 93 Sea Zone to 127 Sea Zone 1 japaneseNavalFighter moved from Japan to 127 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone 1 japaneseCarrier and 2 japaneseNavalFighters moved from 92 Sea Zone to 147 Sea Zone 1 japaneseDestroyer moved from 91 Sea Zone to 147 Sea Zone 1 japaneseMarine moved from Malay to 91 Sea Zone 1 Train, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Malay to Burma 1 Train moved from Burma to Thailand 1 japaneseInfantry moved from Malay to 91 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 147 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 147 Sea Zone to Celebes 1 japaneseTransport moved from 146 Sea Zone to 127 Sea Zone 1 japaneseInfantry moved from Thailand to Burma 1 japaneseStrategicBomber moved from Northern China to Peking 2 japaneseInfantrys moved from Manchuria to Eastern Manchuria Purchase Units - Japan Japan buy 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseFactory, 1 japaneseHull, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseDestroyer placed in 99 Sea Zone Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea 1 japaneseNavalFighter placed in Japan 1 japaneseInfantry placed in Kyushu Shikoku Units in Hong Kong being upgraded or consumed: 2 Materials 1 japaneseFactory placed in Hong Kong Activate Technology - Japan Japan activating Production Turn Complete - Japan Japan collect 70 PUs; end with 70 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 1 Material and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrysCombat Hit Differential Summary :
Japan : -1.17 Australia : -1.00 AntiAircraftGun fire in Northern China : : -0.08
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