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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin over to italy

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: Italy round 3

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 3
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                Italy removing all Technology Tokens after successful research.
                Italy discover SpecialWarfare
        
            Politics - Italy
                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                    Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                    Italy fails on action: Political Action AxisProposeAlliancewithSweden
                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                    Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                1 italianAntiTankGun, 2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Al Kufrah to Western Egypt
                2 italianArtillerys and 2 italianInfantrys moved from Tobruk to Western Egypt
                2 italianMarines moved from Rome to 49 Sea Zone
                2 italianMarines moved from Southern Italy to 49 Sea Zone
                4 italianMarines and 2 italianTransports moved from 49 Sea Zone to 48 Sea Zone
                4 italianMarines moved from 48 Sea Zone to Malta
                1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
                1 italianBattleship and 1 italianCruiser moved from 53 Sea Zone to 48 Sea Zone
                2 italianMarines moved from Tobruk to 51 Sea Zone
                2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                2 italianMarines moved from 48 Sea Zone to Malta
                1 italianAirTransport and 1 italianParatrooper moved from Sicily to Malta
                1 italianMarine moved from Tobruk to Western Egypt
                1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Western Egypt
                1 italianFighter moved from Crete to Western Egypt
                1 italianSubmarine moved from 5 Sea Zone to 30 Sea Zone
                1 italianMech.Infantry moved from Kharkov to Caucasus
                      Italy take Caucasus from Russia
                1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Orel Kursk
                1 italianTank moved from Western Ukraine to Orel Kursk
                1 italianMech.Infantry moved from Kharkov to Orel Kursk
                2 italianInfantrys moved from Kharkov to Orel Kursk
                1 italianStrategicBomber moved from Greece to Orel Kursk
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut ready again

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Italy round 3

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 3
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
                        Italy roll 10,9,5,10,12,10,10,5,12,10,2,1 and gets 2 hits
                    Italy removing all Technology Tokens after successful research.
                    Italy discover SpecialWarfare
            
                Politics - Italy
                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                        Italy fails on action: Political Action AxisProposeAlliancewithSpain
                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                        Italy fails on action: Political Action AxisProposeAlliancewithSweden
                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                        Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                        Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                        Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                        Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                        Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                        Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                        Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    1 italianAntiTankGun, 2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Al Kufrah to Western Egypt
                    2 italianArtillerys and 2 italianInfantrys moved from Tobruk to Western Egypt
                    2 italianMarines moved from Rome to 49 Sea Zone
                    2 italianMarines moved from Southern Italy to 49 Sea Zone
                    4 italianMarines and 2 italianTransports moved from 49 Sea Zone to 48 Sea Zone
                    4 italianMarines moved from 48 Sea Zone to Malta
                    1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
                    1 italianBattleship and 1 italianCruiser moved from 53 Sea Zone to 48 Sea Zone
                    2 italianMarines moved from Tobruk to 51 Sea Zone
                    2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                    2 italianMarines moved from 48 Sea Zone to Malta
                    1 italianAirTransport and 1 italianParatrooper moved from Sicily to Malta
                    1 italianMarine moved from Tobruk to Western Egypt
                    1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Western Egypt
                    1 italianFighter moved from Crete to Western Egypt
                    1 italianSubmarine moved from 5 Sea Zone to 30 Sea Zone
                    1 italianMech.Infantry moved from Kharkov to Caucasus
                          Italy take Caucasus from Russia
                    1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Orel Kursk
                    1 italianTank moved from Western Ukraine to Orel Kursk
                    1 italianMech.Infantry moved from Kharkov to Orel Kursk
                    2 italianInfantrys moved from Kharkov to Orel Kursk
                    1 italianStrategicBomber moved from Greece to Orel Kursk
            
                Combat - Italy
                    Battle in 30 Sea Zone
                        Italy attack with 1 italianSubmarine
                        Usa defend with 2 americanTransports
                            Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                            Usa roll dice for 2 americanTransports in 30 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                            Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                            1 americanTransport owned by the Usa lost in 30 Sea Zone
                            Usa roll dice for 1 americanTransport in 30 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                            Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits
                            1 americanTransport owned by the Usa lost in 30 Sea Zone
                        Italy win with 1 italianSubmarine remaining. Battle score for attacker is 14
                        Casualties for Usa: 2 americanTransports
                    Battle in Western Egypt
                        Italy attack with 1 italianAntiTankGun, 4 italianArtillerys, 2 italianFighters, 5 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank
                        Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification; Britain defend with 1 britishAntiAirGun and 3 britishInfantrys
                            AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                            Italy roll dice for 1 italianAntiTankGun, 4 italianArtillerys, 2 italianFighters, 5 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank in Western Egypt, round 2 : 3/14 hits, 3.42 expected hits
                            Egypt roll dice for 1 britishAntiAirGun, 1 britishFortification and 3 britishInfantrys in Western Egypt, round 2 : 3/5 hits, 2.67 expected hits
                            2 britishInfantrys owned by the Britain, 1 italianAntiTankGun owned by the Italy, 1 britishAntiAirGun owned by the Britain and 2 italianInfantrys owned by the Italy lost in Western Egypt
                            Italy roll dice for 4 italianArtillerys, 2 italianFighters, 3 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank in Western Egypt, round 3 : 2/12 hits, 3.08 expected hits
                            Egypt roll dice for 1 britishFortification and 1 britishInfantry in Western Egypt, round 3 : 1/2 hits, 1.50 expected hits
                            1 britishInfantry owned by the Britain, 1 britishFortification owned by the Egypt and 1 italianInfantry owned by the Italy lost in Western Egypt
                        Some non-combat units are destroyed: 
                        Italy win, taking Western Egypt from Egypt with 4 italianArtillerys, 2 italianFighters, 2 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank remaining. Battle score for attacker is 12
                        Casualties for Italy: 1 italianAntiTankGun and 3 italianInfantrys
                        Casualties for Britain: 1 britishAntiAirGun and 3 britishInfantrys
                        Casualties for Egypt: 1 britishFortification
                    Battle in Orel Kursk
                        Italy attack with 1 italianArtillery, 4 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks
                        Russia defend with 1 Flagpole and 2 russianInfantrys
                            Italy roll dice for 1 italianArtillery, 4 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks in Orel Kursk, round 2 : 3/10 hits, 2.75 expected hits
                            Russia roll dice for 2 russianInfantrys in Orel Kursk, round 2 : 1/2 hits, 0.50 expected hits
                            2 russianInfantrys owned by the Russia and 1 italianInfantry owned by the Italy lost in Orel Kursk
                        Italy win, taking Orel Kursk from Russia with 1 italianArtillery, 3 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks remaining. Battle score for attacker is 3
                        Casualties for Italy: 1 italianInfantry
                        Casualties for Russia: 2 russianInfantrys
                    Battle in Malta
                        Italy attack with 1 italianAirTransport, 6 italianMarines and 1 italianParatrooper
                        Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                            AntiAircraftGun fire in Malta : 0/1 hits, 0.17 expected hits
                            Italy roll dice for 2 italianBattleships and 1 italianCruiser in Malta, round 2 : 1/5 hits, 1.92 expected hits
                            Italy roll dice for 1 italianAirTransport, 6 italianMarines and 1 italianParatrooper in Malta, round 2 : 3/7 hits, 1.58 expected hits
                            Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 2/4 hits, 2.50 expected hits
                            1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain, 1 britishFortification owned by the Britain, 1 italianMarine owned by the Italy and 1 italianParatrooper owned by the Italy lost in Malta
                        Some non-combat units are destroyed: 
                        Italy win, taking Malta from Britain with 1 italianAirTransport and 5 italianMarines remaining. Battle score for attacker is 17
                        Casualties for Italy: 1 italianMarine and 1 italianParatrooper
                        Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
            
                Non Combat Move - Italy
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    1 italianSubmarine moved from 61 Sea Zone to 32 Sea Zone
                    1 italianAntiAirGun and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                    1 italianAirTransport moved from Malta to Southern Italy
                    1 italianStrategicBomber moved from Orel Kursk to Kharkov
                    1 italianTacticalBomber moved from Crete to Kharkov
                    2 italianFighters moved from Western Egypt to Al Kufrah
                    1 italianNavalFighter moved from Western Egypt to Cyrenaica
                    1 italianDestroyer moved from 53 Sea Zone to 48 Sea Zone
                    1 italianCombatEngineer moved from Cyrenaica to Al Kufrah
                    1 Material and 1 Truck moved from Tripolitania to Al Kufrah
                    1 Train moved from Northern Italy to Greece
                    1 Train, 1 italianArtillery and 1 italianInfantry moved from Greece to Romania
                    3 italianInfantrys moved from Greece to Bulgaria
                    2 Trucks moved from Northern Italy to Romania
                    1 Truck moved from Northern Italy to Rome
                    1 Material and 1 Truck moved from Rome to Southern Italy
                    1 italianCombatEngineer moved from Northern Italy to Rome
            
                Purchase Units - Italy
                    Italy buy 3 italianInfantrys; Remaining resources: 2 PUs; 0 techTokens; 
            
                Place Units - Italy
                    3 italianInfantrys placed in Rome
            
                Activate Technology - Italy
                    Italy activating SpecialWarfare
                    Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine
                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry
                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry
                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper
                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer
                    Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian
                    Italy giving technology to Germany: SpecialWarfare
            
                Turn Complete - Italy
                    Italy collect 32 PUs; end with 34 PUs
                    Units generate 6 techTokens; Italy end with 6 techTokens
            

            Combat Hit Differential Summary :

            Usa : -0.25
            AntiAircraftGun fire in Western Egypt : : -0.17
            AntiAircraftGun fire in Malta : : -0.17
            Egypt : -0.17
            Italy : 0.50
            Britain : -0.50
            Russia : 0.50
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Move Summary: Usa round 3

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 3
                
                    Research Technology - Usa
                        Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                        Usa spend 0 on tech rolls
                        Usa removing all Technology Tokens after successful research.
                        Usa discover ImprovedHulls
                
                    Politics - Usa
                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 11 = Failure!
                            Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 9 = Failure!
                            Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                
                    Combat Move - Usa
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        1 americanStrategicBomber moved from Florida Peninsula to 30 Sea Zone
                        1 americanDestroyer moved from 5 Sea Zone to 30 Sea Zone
                        1 americanDestroyer moved from 10 Sea Zone to 3 Sea Zone
                        5 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                        2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 5 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 124 Sea Zone
                        5 americanInfantrys and 1 americanMarine moved from 124 Sea Zone to Wake Island
                        2 americanNavalFighters moved from 124 Sea Zone to Wake Island
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin not sure if i really needed to do this one live but since I posted…

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Usa round 3

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 3
                    
                        Research Technology - Usa
                            Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                            Usa spend 0 on tech rolls
                                Usa roll 12,8,9,3,11,6,6,10,7 and gets 1 hit
                            Usa removing all Technology Tokens after successful research.
                            Usa discover ImprovedHulls
                    
                        Politics - Usa
                            Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 11 = Failure!
                                Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                            Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 9 = Failure!
                                Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                    
                        Combat Move - Usa
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            1 americanStrategicBomber moved from Florida Peninsula to 30 Sea Zone
                            1 americanDestroyer moved from 5 Sea Zone to 30 Sea Zone
                            1 americanDestroyer moved from 10 Sea Zone to 3 Sea Zone
                            5 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                            2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 5 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 124 Sea Zone
                            5 americanInfantrys and 1 americanMarine moved from 124 Sea Zone to Wake Island
                            2 americanNavalFighters moved from 124 Sea Zone to Wake Island
                    
                        Combat - Usa
                            Battle in 3 Sea Zone
                                Usa attack with 1 americanDestroyer; Britain loiter and taunt
                                Germany defend with 1 germanSubmarine
                                    DepthChargeAttack fire in 3 Sea Zone : 0/1 hits, 0.25 expected hits
                                1 germanSubmarine owned by the Germany Submerged
                            Battle in 30 Sea Zone
                                Usa attack with 1 americanDestroyer and 1 americanStrategicBomber
                                Italy defend with 1 italianSubmarine
                                    DepthChargeAttack fire in 30 Sea Zone : 0/2 hits, 0.33 expected hits
                                1 italianSubmarine owned by the Italy Submerged
                            Battle in Wake Island
                                Usa attack with 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters
                                Japan defend with 1 Flagpole and 3 japaneseMarines
                                    Usa roll dice for 1 americanCruiser in Wake Island, round 2 : 0/1 hits, 0.25 expected hits
                                    Usa roll dice for 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Wake Island, round 2 : 2/8 hits, 1.75 expected hits
                                    Japan roll dice for 3 japaneseMarines in Wake Island, round 2 : 2/3 hits, 1.25 expected hits
                                    2 japaneseMarines owned by the Japan and 2 americanInfantrys owned by the Usa lost in Wake Island
                                    Usa roll dice for 3 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Wake Island, round 3 : 1/6 hits, 1.58 expected hits
                                    Japan roll dice for 1 japaneseMarine in Wake Island, round 3 : 0/1 hits, 0.42 expected hits
                                    1 japaneseMarine owned by the Japan lost in Wake Island
                                Usa winUsa winUsa win with 1 americanDestroyer remaining, taking 30 Sea Zone from Neutral with 1 americanDestroyer and 1 americanStrategicBomber remaining, taking Wake Island from Japan with 3 americanInfantrys, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 6
                                Casualties for Usa: 2 americanInfantrys
                                Casualties for Japan: 3 japaneseMarines
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            1 americanTransport moved from 10 Sea Zone to 6 Sea Zone
                            1 Material and 1 Truck moved from Iceland to 6 Sea Zone
                            1 Material, 1 Truck and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                            1 Material and 1 Truck moved from 7 Sea Zone to Scotland
                            1 americanTank moved from Newfoundland to 20 Sea Zone
                            1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                            1 americanTank moved from 7 Sea Zone to Scotland
                            1 americanInfantry moved from Newfoundland to 19 Sea Zone
                            1 americanInfantry and 1 americanTransport moved from 19 Sea Zone to 30 Sea Zone
                            1 americanInfantry moved from 30 Sea Zone to New York
                            1 americanBattleship and 1 americanTransport moved from 5 Sea Zone to 30 Sea Zone
                            1 americanMarine and 1 americanMech.Infantry moved from Central US to Washington
                            1 Material and 1 Train moved from Central US to Los Angeles
                            2 americanNavalFighters moved from Wake Island to 124 Sea Zone
                            1 americanAntiAirGun and 1 americanArtillery moved from Los Angeles to 156 Sea Zone
                            1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 156 Sea Zone to 16 Sea Zone
                            3 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone
                            1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                            1 americanNavalFighter moved from Chicago to Los Angeles
                            1 americanStrategicBomber moved from 30 Sea Zone to Labrador
                            1 Material and 1 Train moved from Washington to Los Angeles
                            1 americanInfantry moved from Western US to San Francisco
                            1 americanInfantry moved from British Columbia to Northwestern US
                            1 americanAirTransport and 1 americanParatrooper moved from Hawaiian Islands to Gilbert Islands
                            1 Truck moved from Detroit to Washington
                            1 Train moved from Los Angeles to Southeastern US
                    
                        Purchase Units - Usa
                            Usa buy 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanFactory, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                            Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador
                            Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador
                            Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador
                    
                        Place Units - Usa
                            Units in Los Angeles being upgraded or consumed: 2 Materials
                            1 americanFactory placed in Los Angeles
                            1 americanCruiser, 1 americanDestroyer and 1 americanTransport placed in 30 Sea Zone
                            1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone
                            1 americanCombatEngineer placed in Washington
                            1 americanNavalFighter placed in Chicago
                    
                        Activate Technology - Usa
                            Usa activating ImprovedHulls
                            Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                            Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                            Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                            Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                            Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                            Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                            Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                            Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                            Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                    
                        Turn Complete - Usa
                            Usa collect 69 PUs; end with 69 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 72 PUs
                            Units generate 9 techTokens; Usa end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    DepthChargeAttack fire in 3 Sea Zone : : -0.25
                    Usa : -0.58
                    DepthChargeAttack fire in 30 Sea Zone : : -0.33
                    Japan : 0.33
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin over to turkey

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Finland round 4

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 4
                        
                            Reconnaissance Missions - Finland
                                Finland collect 0 PUs; end with 7 PUs
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 12 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 24 PUs
                        
                            Research Technology - Germany
                                Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
                                Germany spend 0 on tech rolls
                                    Germany roll 3,8,8,7,7,5,3,11,9 and gets 0 hits
                        
                            Politics - Germany
                                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                                    Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                    Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure!
                                    Germany fails on action: Political Action AxisProposeAlliancewithSweden
                        
                            Combat Move - Germany
                                Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                                Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    Some non-combat units are destroyed: 
                                    Some non-combat units are destroyed: 
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                1 germanSubmarine moved from 3 Sea Zone to 2 Sea Zone
                                2 germanStrategicBombers moved from Belorussia to Vologda
                                1 germanTacticalBomber moved from Belorussia to Moscow
                                1 germanTacticalBomber moved from Belorussia to Moscow
                                1 germanTank moved from Lithuania to Pskov
                                1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Belorussia to Pskov
                                6 germanTanks moved from Eastern Ukraine to Smolensk
                                      Germany take Voronezh from Russia
                                1 germanFighter moved from Kharkov to Smolensk
                                1 germanInfantry moved from Eastern Finland to Western Karelia
                                      Finland take Western Karelia from Russia
                        
                            Combat - Germany
                                Strategic bombing raid in Moscow
                                        AntiAircraftGun fire in Moscow : 0/2 hits, 0.17 expected hits
                                    Bombing raid in Moscow rolls: 1 and causes: 1 damage to unit: Truck
                                    Bombing raid in Moscow rolls: 2 and causes: 1 damage to unit: Material
                                    Bombing raid in Moscow causes 2 damage total.  Damaged units is as follows: Truck = 1, Material = 1
                                        1 Truck owned by the Russia and 1 Material owned by the Russia lost in Moscow
                                Strategic bombing raid in Vologda
                                    Bombing raid in Vologda rolls: 0,0 and causes: 0 damage to unit: russianBarracks
                                    Bombing raid in Vologda causes 0 damage total. 
                                Battle in 2 Sea Zone
                                    Germany attack with 1 germanSubmarine
                                    Britain defend with 2 britishTransports
                                        Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                        1 britishTransport owned by the Britain lost in 2 Sea Zone
                                        Britain roll dice for 1 britishTransport in 2 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                        Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                        Britain roll dice for 1 britishTransport in 2 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                                        Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                        Britain roll dice for 1 britishTransport in 2 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits
                                        Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                                        Britain roll dice for 1 britishTransport in 2 Sea Zone, round 5 : 0/1 hits, 0.08 expected hits
                                        Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits
                                        Britain roll dice for 1 britishTransport in 2 Sea Zone, round 6 : 0/1 hits, 0.08 expected hits
                                        Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 7 : 0/1 hits, 0.25 expected hits
                                        Britain roll dice for 1 britishTransport in 2 Sea Zone, round 7 : 0/1 hits, 0.08 expected hits
                                        Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 8 : 0/1 hits, 0.25 expected hits
                                        Britain roll dice for 1 britishTransport in 2 Sea Zone, round 8 : 0/1 hits, 0.08 expected hits
                                        Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 9 : 0/1 hits, 0.25 expected hits
                                        Britain roll dice for 1 britishTransport in 2 Sea Zone, round 9 : 0/1 hits, 0.08 expected hits
                                        Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 10 : 0/1 hits, 0.25 expected hits
                                        Britain roll dice for 1 britishTransport in 2 Sea Zone, round 10 : 1/1 hits, 0.08 expected hits
                                        1 germanSubmarine owned by the Germany lost in 2 Sea Zone
                                    Britain win with 1 britishTransport remaining. Battle score for attacker is 0
                                    Casualties for Britain: 1 britishTransport
                                    Casualties for Germany: 1 germanSubmarine
                                Battle in Pskov
                                    Germany attack with 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks
                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                        Germany roll dice for 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks in Pskov, round 2 : 2/7 hits, 1.75 expected hits
                                        Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                        1 russianInfantry owned by the Russia lost in Pskov
                                    Germany win, taking Pskov from Russia with 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks remaining. Battle score for attacker is 3
                                    Casualties for Russia: 1 russianInfantry
                                Battle in Smolensk
                                    Germany attack with 1 germanFighter and 6 germanTanks
                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                        Germany roll dice for 1 germanFighter and 6 germanTanks in Smolensk, round 2 : 3/7 hits, 3.42 expected hits
                                        Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                                        1 russianInfantry owned by the Russia lost in Smolensk
                                    Germany win, taking Smolensk from Russia with 1 germanFighter and 6 germanTanks remaining. Battle score for attacker is 3
                                    Casualties for Russia: 1 russianInfantry
                        
                            Non Combat Move - Germany
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                2 germanTacticalBombers moved from Moscow to Orel Kursk
                                2 germanStrategicBombers moved from Vologda to Belorussia
                                2 germanAntiTankGuns and 2 germanMech.Infantrys moved from Eastern Ukraine to Smolensk
                                1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Kharkov to Smolensk
                                1 germanInfantry moved from Eastern Ukraine to Voronezh
                                2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine
                                1 germanArtillery and 4 germanInfantrys moved from Bessarabia to Southern Ukraine
                                1 Truck and 1 germanAntiTankGun moved from Romania to Kharkov
                                4 germanInfantrys moved from Romania to Bessarabia
                                1 germanFighter moved from Bessarabia to Belorussia
                                1 germanFighter moved from Smolensk to Belorussia
                                1 germanInfantry and 1 germanMech.Infantry moved from Lithuania to Pskov
                                1 germanAlpineInfantry moved from Eastern Germany to 27 Sea Zone
                                1 germanInfantry moved from Northern Germany to 27 Sea Zone
                                1 germanAlpineInfantry, 1 germanInfantry and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                                1 germanAlpineInfantry and 1 germanInfantry moved from 29 Sea Zone to Eastern Finland
                                1 Material and 1 Truck moved from Central Norway to Northern Finland
                                1 germanNavalFighter moved from Central Norway to Northern Finland
                                1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper moved from Central Norway to Northern Norway
                                1 germanArtillery and 1 germanInfantry moved from Finland to Eastern Finland
                                1 germanAirTransport and 1 germanParatrooper moved from Eastern Germany to Eastern Finland
                                1 germanAirTransport moved from Eastern Finland to Finland
                                1 germanNavalFighter moved from Eastern Germany to Low Countries
                                1 germanSubmarine moved from 22 Sea Zone to 17 Sea Zone
                                1 germanAntiTankGun moved from Bohemia Moravia to Poland
                                1 germanFighter moved from Vichy France to Bessarabia
                                1 germanCombatEngineer moved from Northern Germany to Denmark
                                1 germanNavalFighter moved from Northern France to Denmark
                                2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                2 germanBattleships, 1 germanCruiser, 1 germanDestroyer, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                                2 germanInfantrys moved from 29 Sea Zone to Eastern Finland
                                1 germanCombatEngineer moved from Eastern Finland to Northern Finland
                                1 Material and 1 Truck moved from Berlin to Denmark
                                1 Truck moved from Low Countries to Northern Germany
                                1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark
                                1 Truck moved from Low Countries to Western Germany
                                1 Material and 1 Truck moved from Western Germany to Northern Germany
                                1 Train moved from Belorussia to Western Germany
                                1 germanInfantry moved from Tunisia to Algeria
                                1 germanSubmarine moved from 62 Sea Zone to 40 Sea Zone
                                1 germanNavalFighter moved from West Africa to Algeria
                                1 Train, 1 germanAntiTankGun and 1 germanArtillery moved from Western Germany to Belorussia
                                1 germanArtillery and 1 germanCombatEngineer moved from Lithuania to Belorussia
                                1 germanInfantry moved from Bulgaria to Romania
                                1 germanInfantry and 1 germanParatrooper moved from Syria to Eastern Turkey
                                1 Material and 1 germanAirTransport moved from Crete to Algeria
                                1 Material moved from Vichy France to 44 Sea Zone
                                1 germanDestroyer moved from 44 Sea Zone to 45 Sea Zone
                                1 Material and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                                1 Material moved from 45 Sea Zone to Algeria
                                1 Train moved from Eastern France to Vichy France
                                1 Train and 1 germanAntiAirGun moved from Vichy France to Low Countries
                                1 Train moved from Low Countries to Vichy France
                                1 germanMarine moved from Northern Germany to Low Countries
                                1 germanInfantry moved from Northern Germany to Denmark
                                1 germanInfantry moved from Low Countries to Northern France
                                1 germanMarine moved from Western France to Northern France
                                1 germanInfantry moved from Northern France to Western France
                        
                            Purchase Units - Germany
                                Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 3 germanArtillerys, 2 germanEntrenchments, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Germany
                                Units in Northern Germany being upgraded or consumed: 1 Material
                                1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany
                                Units in Denmark being upgraded or consumed: 1 Material
                                1 germanEntrenchment placed in Denmark
                                1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun and 1 germanArtillery placed in Western Germany
                                1 germanNavalFighter placed in Southern Germany
                                Germany undo move 4.
                                Germany undo move 3.
                                Germany undo move 1.
                                Units in Northern Germany being upgraded or consumed: 1 Material
                                1 germanEntrenchment and 3 germanInfantrys placed in Northern Germany
                                1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry placed in Eastern Germany
                                1 Material, 1 germanAntiAirGun, 1 germanArtillery and 1 germanTank placed in Western Germany
                                1 germanNavalFighter placed in Southern Germany
                                Germany undo move 3.
                                1 germanAntiTankGun, 2 germanArtillerys and 1 germanMech.Infantry placed in Eastern Germany
                                1 germanInfantry placed in Northern Germany
                        
                            Activate Technology - Germany
                                Trigger germanSW1: Setting isMarine to true for unitAttachment attached to germanMarine
                                Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanInfantry
                                Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAlpineInfantry
                                Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanParatrooper
                                Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanCombatEngineer
                                Trigger germanSW3: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman
                        
                            Turn Complete - Germany
                                Germany collect 67 PUs; end with 67 PUs
                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 70 PUs
                                Units generate 9 techTokens; Germany end with 18 techTokens
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer
                                    Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                    Some Units in Northern Finland change ownership: 1 Material and 1 germanCombatEngineer
                        
                            Purchase Units - VichyFrance
                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                VichyFrance buy 1 germanFactory and 2 germanFighters; Remaining resources: 1 PUs; 
                        
                            Place Units - VichyFrance
                                Units in Algeria being upgraded or consumed: 2 Materials
                                1 germanFactory placed in Algeria
                                1 Material and 2 germanFighters placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 21 PUs; end with 22 PUs
                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 20 PUs
                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                                    Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                    Some Units in Vichy France change ownership: 1 Material and 2 germanFighters
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - DanubeAxis
                                4 germanInfantrys placed in Romania
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 12 PUs
                                Some Units in Romania change ownership: 4 germanInfantrys
                        
                            Purchase Units - Finland
                                Finland buy 1 germanEntrenchment and 2 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Finland
                                Units in Northern Finland being upgraded or consumed: 1 Material
                                1 germanEntrenchment placed in Northern Finland
                                2 germanInfantrys placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 8 PUs; end with 8 PUs
                                Units Change Ownership
                                    Some Units in Finland change ownership: 2 germanInfantrys
                                    Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                        

                        Combat Hit Differential Summary :

                        AntiAircraftGun fire in Moscow : : -0.17
                        Britain : 0.25
                        Germany : -1.42
                        Russia : -0.58
                        

                        Savegame

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Move Summary: Russia round 4

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 4
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover ImprovedDefensiveStructures
                          
                              Politics - Russia
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 15 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  2 russianInfantrys and 1 russianParatrooper moved from Lativa Estonia to Pskov
                                  2 russianAlpineInfantrys, 7 russianArtillerys, 1 russianCombatEngineer, 8 russianInfantrys and 2 russianMarines moved from Leningrad to Pskov
                                  1 russianInfantry moved from Tula to Smolensk
                                  1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Smolensk
                                  1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 4 russianInfantrys and 1 russianTank moved from Moscow to Smolensk
                                  2 russianFighters, 1 russianMech.Infantry and 3 russianTanks moved from Stalingrad to Smolensk
                                  5 russianArtillerys, 4 russianInfantrys and 1 russianMarine moved from Stalingrad to Caucasus
                                  3 russianInfantrys moved from Stalingrad to Voronezh
                                  1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Smolensk
                                  1 russianFighter and 3 russianTanks moved from Leningrad to Smolensk
                                  2 russianInfantrys moved from Novgorod to Smolensk
                                  1 russianMech.Infantry moved from Leningrad to Smolensk
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin battles if you are still up

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut when you're up, do you mind if I move the german units to western egypt? I meant to do it but i was in a bit of a rush to get to bed, and this wouldn't have been influenced by the russian move

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin up for battle 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: Brazil round 4

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 4
                                  
                                      Combat Move - Brazil
                                          1 brazilianDestroyer moved from 5 Sea Zone to 30 Sea Zone
                                  
                                      Combat - Brazil
                                          Battle in 30 Sea Zone
                                              Usa loiter and taunt; Brazil attack with 1 brazilianDestroyer
                                              Italy defend with 1 italianSubmarine
                                                  DepthChargeAttack fire in 30 Sea Zone : 0/1 hits, 0.08 expected hits
                                              1 italianSubmarine owned by the Italy Submerged
                                  
                                      Non Combat Move - Brazil
                                          1 Train moved from Rio de Janeiro to Eastern Brazil
                                          1 Truck moved from Eastern Brazil to Rio de Janeiro
                                          1 Train, 1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to Southern Brazil
                                          2 brazilianArtillerys, 1 brazilianCombatEngineer and 1 brazilianInfantry moved from Rio de Janeiro to Southern Brazil
                                          1 brazilianFighter moved from Eastern Brazil to Rio de Janeiro
                                          1 brazilianTank moved from French Guyana to Eastern Brazil
                                  
                                      Purchase Units - Brazil
                                          Brazil buy 1 brazilianTank; Remaining resources: 1 PUs; 
                                  
                                      Place Units - Brazil
                                          1 brazilianTank placed in Rio de Janeiro
                                  
                                      Turn Complete - Brazil
                                          Brazil collect 7 PUs; end with 8 PUs
                                  

                                  Combat Hit Differential Summary :

                                  DepthChargeAttack fire in 30 Sea Zone : : -0.08
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin over to japan

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 4

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 4
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 9 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 11 PUs
                                      
                                          Research Technology - Japan
                                              Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                              Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                              Japan spend 0 on tech rolls
                                                  Japan roll 2,11,3,12,9,5,5,10,11 and gets 1 hit
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover Production
                                      
                                          Politics - Japan
                                              Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                                                  Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                              Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                  Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 6 = Failure!
                                                  Japan fails on action: Political Action AxisProposeAlliancewithSweden
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                                                    Japan take New Guinea from Australia
                                              1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                              2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                              2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                              1 japaneseBattleship moved from 99 Sea Zone to 100 Sea Zone
                                              2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                              2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
                                              1 japaneseMarine moved from Celebes to 147 Sea Zone
                                              1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                                              1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                                              2 japaneseMarines and 1 japaneseTransport moved from 146 Sea Zone to 145 Sea Zone
                                              2 japaneseMarines moved from 145 Sea Zone to Papua
                                              1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                                              1 japaneseMarine and 1 japaneseTransport moved from 146 Sea Zone to 131 Sea Zone
                                              1 japaneseInfantry moved from Caroline Islands to 131 Sea Zone
                                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 144 Sea Zone
                                              1 japaneseInfantry and 1 japaneseMarine moved from 144 Sea Zone to New Britain
                                              1 japaneseBattleship moved from 147 Sea Zone to 144 Sea Zone
                                              1 japaneseBattleship moved from 146 Sea Zone to 145 Sea Zone
                                              1 japaneseCruiser moved from 146 Sea Zone to 144 Sea Zone
                                              1 japaneseCruiser moved from 146 Sea Zone to 145 Sea Zone
                                              1 japaneseStrategicBomber moved from Shansi to Northern China
                                      
                                          Combat - Japan
                                              Strategic bombing raid in Northern China
                                                      AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                                                  Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks
                                                  Bombing raid in Northern China causes 4 damage total. 
                                              Battle in Soviet Far East
                                              Battle in New Britain
                                                  Japan attack with 1 japaneseInfantry and 1 japaneseMarine
                                                  Britain defend with 1 britishArtillery; Australia defend with 1 Flagpole
                                                      Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in New Britain, round 2 : 2/3 hits, 1.08 expected hits
                                                      Australia roll dice for 1 britishArtillery in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 britishArtillery owned by the Britain lost in New Britain
                                                  Japan win, taking Soviet Far East from Russia, taking New Britain from Australia with 1 japaneseInfantry and 1 japaneseMarine remaining. Battle score for attacker is 4
                                                  Casualties for Britain: 1 britishArtillery
                                              Battle in Kamchatka
                                                  Some non-combat units are destroyed: 
                                              Battle in Papua
                                                  Japan attack with 2 japaneseMarines
                                                  Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                                                      Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Papua, round 2 : 0/3 hits, 1.08 expected hits
                                                      Japan roll dice for 2 japaneseMarines in Papua, round 2 : 0/2 hits, 0.50 expected hits
                                                      Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                                                      Japan roll dice for 2 japaneseMarines in Papua, round 3 : 0/2 hits, 0.50 expected hits
                                                      Australia roll dice for 1 britishAntiAirGun in Papua, round 3 : 0/1 hits, 0.17 expected hits
                                                      Japan roll dice for 2 japaneseMarines in Papua, round 4 : 0/2 hits, 0.50 expected hits
                                                      Australia roll dice for 1 britishAntiAirGun in Papua, round 4 : 0/1 hits, 0.17 expected hits
                                                      Japan roll dice for 2 japaneseMarines in Papua, round 5 : 1/2 hits, 0.50 expected hits
                                                      Australia roll dice for 1 britishAntiAirGun in Papua, round 5 : 0/1 hits, 0.17 expected hits
                                                      1 britishAntiAirGun owned by the Britain lost in Papua
                                                  Some non-combat units are destroyed: 
                                                  Japan win, taking Kamchatka from Russia, taking Papua from Australia with 2 japaneseMarines remaining. Battle score for attacker is 4
                                                  Casualties for Britain: 1 britishAntiAirGun
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                                              1 Material moved from Japan to 98 Sea Zone
                                              1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Kwangsi
                                              1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hunan to Kwangsi
                                              1 japaneseFighter moved from Shensi to Shanghai
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Suiyuan to Chahar
                                              2 japaneseFighters moved from Shansi to Manchuria
                                              1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 1 japaneseNavalFighter moved from 121 Sea Zone to 127 Sea Zone
                                              1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                                              1 Material and 1 japaneseCombatEngineer moved from 95 Sea Zone to Hong Kong
                                              1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
                                              1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                                              1 japaneseTacticalBomber moved from French Indochina to Thailand
                                              1 Train moved from Thailand to Malay
                                              1 japaneseDestroyer moved from 147 Sea Zone to 127 Sea Zone
                                              2 japaneseCarriers and 4 japaneseNavalFighters moved from 93 Sea Zone to 127 Sea Zone
                                              1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                              1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                                              1 japaneseCarrier and 2 japaneseNavalFighters moved from 92 Sea Zone to 147 Sea Zone
                                              1 japaneseDestroyer moved from 91 Sea Zone to 147 Sea Zone
                                              1 japaneseMarine moved from Malay to 91 Sea Zone
                                              1 Train, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Malay to Burma
                                              1 Train moved from Burma to Thailand
                                              1 japaneseInfantry moved from Malay to 91 Sea Zone
                                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 147 Sea Zone
                                              1 japaneseInfantry and 1 japaneseMarine moved from 147 Sea Zone to Celebes
                                              1 japaneseTransport moved from 146 Sea Zone to 127 Sea Zone
                                              1 japaneseInfantry moved from Thailand to Burma
                                              1 japaneseStrategicBomber moved from Northern China to Peking
                                              2 japaneseInfantrys moved from Manchuria to Eastern Manchuria
                                      
                                          Purchase Units - Japan
                                              Japan buy 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseFactory, 1 japaneseHull, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseDestroyer placed in 99 Sea Zone
                                              Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                              1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone
                                              1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                              1 japaneseNavalFighter placed in Japan
                                              1 japaneseInfantry placed in Kyushu Shikoku
                                              Units in Hong Kong being upgraded or consumed: 2 Materials
                                              1 japaneseFactory placed in Hong Kong
                                      
                                          Activate Technology - Japan
                                              Japan activating Production
                                      
                                          Turn Complete - Japan
                                              Japan collect 70 PUs; end with 70 PUs
                                              Units generate 9 techTokens; Japan end with 9 techTokens
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Manchuria
                                              3 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 7 PUs; end with 7 PUs
                                              Units Change Ownership
                                                  Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Thailand
                                              1 Material and 2 japaneseInfantrys placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 9 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
                                      

                                      Combat Hit Differential Summary :

                                      Japan : -1.17
                                      Australia : -1.00
                                      AntiAircraftGun fire in Northern China : : -0.08
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut there was a potential scramble from vladivostok but I was pretty sure you wouldnt want to. If im wrong we can redo it

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: Britain round 4

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 4
                                          
                                              Research Technology - Britain
                                                  Britain spend 0 on tech rolls
                                          
                                              Politics - Britain
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 2 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                  1 britishDestroyer moved from 3 Sea Zone to 17 Sea Zone
                                                  1 britishStrategicBomber moved from Labrador to 17 Sea Zone
                                                  1 britishDestroyer moved from 7 Sea Zone to 17 Sea Zone
                                                  2 britishStrategicBombers moved from Central Britain to 17 Sea Zone
                                                  2 britishInfantrys moved from Scotland to 7 Sea Zone
                                                  4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from Norway to 12 Sea Zone
                                                  2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
                                                  4 britishAlpineInfantrys, 2 britishBattleships, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                                                  4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                                                  2 britishNavalFighters moved from 12 Sea Zone to Northern Norway
                                                  4 britishInfantrys moved from Central Britain to 24 Sea Zone
                                                  2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                                                  4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                                  6 britishInfantrys moved from 12 Sea Zone to Central Norway
                                                  1 britishInfantry moved from Iraq to Syria
                                                        ExiledAllies take Syria from VichyFrance
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin couple of small ones

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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