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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin not sure if i really needed to do this one live but since I posted…

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Usa round 3

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 3
        
            Research Technology - Usa
                Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                Usa spend 0 on tech rolls
                    Usa roll 12,8,9,3,11,6,6,10,7 and gets 1 hit
                Usa removing all Technology Tokens after successful research.
                Usa discover ImprovedHulls
        
            Politics - Usa
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 11 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 9 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithSweden
        
            Combat Move - Usa
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                1 americanStrategicBomber moved from Florida Peninsula to 30 Sea Zone
                1 americanDestroyer moved from 5 Sea Zone to 30 Sea Zone
                1 americanDestroyer moved from 10 Sea Zone to 3 Sea Zone
                5 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 5 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 124 Sea Zone
                5 americanInfantrys and 1 americanMarine moved from 124 Sea Zone to Wake Island
                2 americanNavalFighters moved from 124 Sea Zone to Wake Island
        
            Combat - Usa
                Battle in 3 Sea Zone
                    Usa attack with 1 americanDestroyer; Britain loiter and taunt
                    Germany defend with 1 germanSubmarine
                        DepthChargeAttack fire in 3 Sea Zone : 0/1 hits, 0.25 expected hits
                    1 germanSubmarine owned by the Germany Submerged
                Battle in 30 Sea Zone
                    Usa attack with 1 americanDestroyer and 1 americanStrategicBomber
                    Italy defend with 1 italianSubmarine
                        DepthChargeAttack fire in 30 Sea Zone : 0/2 hits, 0.33 expected hits
                    1 italianSubmarine owned by the Italy Submerged
                Battle in Wake Island
                    Usa attack with 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters
                    Japan defend with 1 Flagpole and 3 japaneseMarines
                        Usa roll dice for 1 americanCruiser in Wake Island, round 2 : 0/1 hits, 0.25 expected hits
                        Usa roll dice for 5 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Wake Island, round 2 : 2/8 hits, 1.75 expected hits
                        Japan roll dice for 3 japaneseMarines in Wake Island, round 2 : 2/3 hits, 1.25 expected hits
                        2 japaneseMarines owned by the Japan and 2 americanInfantrys owned by the Usa lost in Wake Island
                        Usa roll dice for 3 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Wake Island, round 3 : 1/6 hits, 1.58 expected hits
                        Japan roll dice for 1 japaneseMarine in Wake Island, round 3 : 0/1 hits, 0.42 expected hits
                        1 japaneseMarine owned by the Japan lost in Wake Island
                    Usa winUsa winUsa win with 1 americanDestroyer remaining, taking 30 Sea Zone from Neutral with 1 americanDestroyer and 1 americanStrategicBomber remaining, taking Wake Island from Japan with 3 americanInfantrys, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 6
                    Casualties for Usa: 2 americanInfantrys
                    Casualties for Japan: 3 japaneseMarines
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                Trigger americanProd1: Usa has 1 Material placed in Washington
                1 americanTransport moved from 10 Sea Zone to 6 Sea Zone
                1 Material and 1 Truck moved from Iceland to 6 Sea Zone
                1 Material, 1 Truck and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                1 Material and 1 Truck moved from 7 Sea Zone to Scotland
                1 americanTank moved from Newfoundland to 20 Sea Zone
                1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                1 americanTank moved from 7 Sea Zone to Scotland
                1 americanInfantry moved from Newfoundland to 19 Sea Zone
                1 americanInfantry and 1 americanTransport moved from 19 Sea Zone to 30 Sea Zone
                1 americanInfantry moved from 30 Sea Zone to New York
                1 americanBattleship and 1 americanTransport moved from 5 Sea Zone to 30 Sea Zone
                1 americanMarine and 1 americanMech.Infantry moved from Central US to Washington
                1 Material and 1 Train moved from Central US to Los Angeles
                2 americanNavalFighters moved from Wake Island to 124 Sea Zone
                1 americanAntiAirGun and 1 americanArtillery moved from Los Angeles to 156 Sea Zone
                1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 156 Sea Zone to 16 Sea Zone
                3 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone
                1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                1 americanNavalFighter moved from Chicago to Los Angeles
                1 americanStrategicBomber moved from 30 Sea Zone to Labrador
                1 Material and 1 Train moved from Washington to Los Angeles
                1 americanInfantry moved from Western US to San Francisco
                1 americanInfantry moved from British Columbia to Northwestern US
                1 americanAirTransport and 1 americanParatrooper moved from Hawaiian Islands to Gilbert Islands
                1 Truck moved from Detroit to Washington
                1 Train moved from Los Angeles to Southeastern US
        
            Purchase Units - Usa
                Usa buy 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanFactory, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador
                Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador
                Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador
        
            Place Units - Usa
                Units in Los Angeles being upgraded or consumed: 2 Materials
                1 americanFactory placed in Los Angeles
                1 americanCruiser, 1 americanDestroyer and 1 americanTransport placed in 30 Sea Zone
                1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone
                1 americanCombatEngineer placed in Washington
                1 americanNavalFighter placed in Chicago
        
            Activate Technology - Usa
                Usa activating ImprovedHulls
                Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
        
            Turn Complete - Usa
                Usa collect 69 PUs; end with 69 PUs
                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 72 PUs
                Units generate 9 techTokens; Usa end with 9 techTokens
        

        Combat Hit Differential Summary :

        DepthChargeAttack fire in 3 Sea Zone : : -0.25
        Usa : -0.58
        DepthChargeAttack fire in 30 Sea Zone : : -0.33
        Japan : 0.33
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin over to turkey

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Finland round 4

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 4
            
                Reconnaissance Missions - Finland
                    Finland collect 0 PUs; end with 7 PUs
            
                Reinforcing - DanubeAxis
                    DanubeAxis collect 0 PUs; end with 12 PUs
            
                Counter Intelligence Operations - VichyFrance
                    VichyFrance collect 0 PUs; end with 24 PUs
            
                Research Technology - Germany
                    Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
                    Germany spend 0 on tech rolls
                        Germany roll 3,8,8,7,7,5,3,11,9 and gets 0 hits
            
                Politics - Germany
                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                        Germany fails on action: Political Action AxisProposeAlliancewithSpain
                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure!
                        Germany fails on action: Political Action AxisProposeAlliancewithSweden
            
                Combat Move - Germany
                    Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                    Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                    Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                    1 germanSubmarine moved from 3 Sea Zone to 2 Sea Zone
                    2 germanStrategicBombers moved from Belorussia to Vologda
                    1 germanTacticalBomber moved from Belorussia to Moscow
                    1 germanTacticalBomber moved from Belorussia to Moscow
                    1 germanTank moved from Lithuania to Pskov
                    1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Belorussia to Pskov
                    6 germanTanks moved from Eastern Ukraine to Smolensk
                          Germany take Voronezh from Russia
                    1 germanFighter moved from Kharkov to Smolensk
                    1 germanInfantry moved from Eastern Finland to Western Karelia
                          Finland take Western Karelia from Russia
            
                Combat - Germany
                    Strategic bombing raid in Moscow
                            AntiAircraftGun fire in Moscow : 0/2 hits, 0.17 expected hits
                        Bombing raid in Moscow rolls: 1 and causes: 1 damage to unit: Truck
                        Bombing raid in Moscow rolls: 2 and causes: 1 damage to unit: Material
                        Bombing raid in Moscow causes 2 damage total.  Damaged units is as follows: Truck = 1, Material = 1
                            1 Truck owned by the Russia and 1 Material owned by the Russia lost in Moscow
                    Strategic bombing raid in Vologda
                        Bombing raid in Vologda rolls: 0,0 and causes: 0 damage to unit: russianBarracks
                        Bombing raid in Vologda causes 0 damage total. 
                    Battle in 2 Sea Zone
                        Germany attack with 1 germanSubmarine
                        Britain defend with 2 britishTransports
                            Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                            1 britishTransport owned by the Britain lost in 2 Sea Zone
                            Britain roll dice for 1 britishTransport in 2 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                            Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                            Britain roll dice for 1 britishTransport in 2 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                            Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                            Britain roll dice for 1 britishTransport in 2 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits
                            Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                            Britain roll dice for 1 britishTransport in 2 Sea Zone, round 5 : 0/1 hits, 0.08 expected hits
                            Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits
                            Britain roll dice for 1 britishTransport in 2 Sea Zone, round 6 : 0/1 hits, 0.08 expected hits
                            Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 7 : 0/1 hits, 0.25 expected hits
                            Britain roll dice for 1 britishTransport in 2 Sea Zone, round 7 : 0/1 hits, 0.08 expected hits
                            Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 8 : 0/1 hits, 0.25 expected hits
                            Britain roll dice for 1 britishTransport in 2 Sea Zone, round 8 : 0/1 hits, 0.08 expected hits
                            Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 9 : 0/1 hits, 0.25 expected hits
                            Britain roll dice for 1 britishTransport in 2 Sea Zone, round 9 : 0/1 hits, 0.08 expected hits
                            Germany roll dice for 1 germanSubmarine in 2 Sea Zone, round 10 : 0/1 hits, 0.25 expected hits
                            Britain roll dice for 1 britishTransport in 2 Sea Zone, round 10 : 1/1 hits, 0.08 expected hits
                            1 germanSubmarine owned by the Germany lost in 2 Sea Zone
                        Britain win with 1 britishTransport remaining. Battle score for attacker is 0
                        Casualties for Britain: 1 britishTransport
                        Casualties for Germany: 1 germanSubmarine
                    Battle in Pskov
                        Germany attack with 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks
                        Russia defend with 1 Flagpole and 1 russianInfantry
                            Germany roll dice for 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks in Pskov, round 2 : 2/7 hits, 1.75 expected hits
                            Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                            1 russianInfantry owned by the Russia lost in Pskov
                        Germany win, taking Pskov from Russia with 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks remaining. Battle score for attacker is 3
                        Casualties for Russia: 1 russianInfantry
                    Battle in Smolensk
                        Germany attack with 1 germanFighter and 6 germanTanks
                        Russia defend with 1 Flagpole and 1 russianInfantry
                            Germany roll dice for 1 germanFighter and 6 germanTanks in Smolensk, round 2 : 3/7 hits, 3.42 expected hits
                            Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                            1 russianInfantry owned by the Russia lost in Smolensk
                        Germany win, taking Smolensk from Russia with 1 germanFighter and 6 germanTanks remaining. Battle score for attacker is 3
                        Casualties for Russia: 1 russianInfantry
            
                Non Combat Move - Germany
                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanProd: Germany has 1 Material placed in Berlin
                    2 germanTacticalBombers moved from Moscow to Orel Kursk
                    2 germanStrategicBombers moved from Vologda to Belorussia
                    2 germanAntiTankGuns and 2 germanMech.Infantrys moved from Eastern Ukraine to Smolensk
                    1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Kharkov to Smolensk
                    1 germanInfantry moved from Eastern Ukraine to Voronezh
                    2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine
                    1 germanArtillery and 4 germanInfantrys moved from Bessarabia to Southern Ukraine
                    1 Truck and 1 germanAntiTankGun moved from Romania to Kharkov
                    4 germanInfantrys moved from Romania to Bessarabia
                    1 germanFighter moved from Bessarabia to Belorussia
                    1 germanFighter moved from Smolensk to Belorussia
                    1 germanInfantry and 1 germanMech.Infantry moved from Lithuania to Pskov
                    1 germanAlpineInfantry moved from Eastern Germany to 27 Sea Zone
                    1 germanInfantry moved from Northern Germany to 27 Sea Zone
                    1 germanAlpineInfantry, 1 germanInfantry and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                    1 germanAlpineInfantry and 1 germanInfantry moved from 29 Sea Zone to Eastern Finland
                    1 Material and 1 Truck moved from Central Norway to Northern Finland
                    1 germanNavalFighter moved from Central Norway to Northern Finland
                    1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper moved from Central Norway to Northern Norway
                    1 germanArtillery and 1 germanInfantry moved from Finland to Eastern Finland
                    1 germanAirTransport and 1 germanParatrooper moved from Eastern Germany to Eastern Finland
                    1 germanAirTransport moved from Eastern Finland to Finland
                    1 germanNavalFighter moved from Eastern Germany to Low Countries
                    1 germanSubmarine moved from 22 Sea Zone to 17 Sea Zone
                    1 germanAntiTankGun moved from Bohemia Moravia to Poland
                    1 germanFighter moved from Vichy France to Bessarabia
                    1 germanCombatEngineer moved from Northern Germany to Denmark
                    1 germanNavalFighter moved from Northern France to Denmark
                    2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                    2 germanBattleships, 1 germanCruiser, 1 germanDestroyer, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                    2 germanInfantrys moved from 29 Sea Zone to Eastern Finland
                    1 germanCombatEngineer moved from Eastern Finland to Northern Finland
                    1 Material and 1 Truck moved from Berlin to Denmark
                    1 Truck moved from Low Countries to Northern Germany
                    1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark
                    1 Truck moved from Low Countries to Western Germany
                    1 Material and 1 Truck moved from Western Germany to Northern Germany
                    1 Train moved from Belorussia to Western Germany
                    1 germanInfantry moved from Tunisia to Algeria
                    1 germanSubmarine moved from 62 Sea Zone to 40 Sea Zone
                    1 germanNavalFighter moved from West Africa to Algeria
                    1 Train, 1 germanAntiTankGun and 1 germanArtillery moved from Western Germany to Belorussia
                    1 germanArtillery and 1 germanCombatEngineer moved from Lithuania to Belorussia
                    1 germanInfantry moved from Bulgaria to Romania
                    1 germanInfantry and 1 germanParatrooper moved from Syria to Eastern Turkey
                    1 Material and 1 germanAirTransport moved from Crete to Algeria
                    1 Material moved from Vichy France to 44 Sea Zone
                    1 germanDestroyer moved from 44 Sea Zone to 45 Sea Zone
                    1 Material and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                    1 Material moved from 45 Sea Zone to Algeria
                    1 Train moved from Eastern France to Vichy France
                    1 Train and 1 germanAntiAirGun moved from Vichy France to Low Countries
                    1 Train moved from Low Countries to Vichy France
                    1 germanMarine moved from Northern Germany to Low Countries
                    1 germanInfantry moved from Northern Germany to Denmark
                    1 germanInfantry moved from Low Countries to Northern France
                    1 germanMarine moved from Western France to Northern France
                    1 germanInfantry moved from Northern France to Western France
            
                Purchase Units - Germany
                    Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 3 germanArtillerys, 2 germanEntrenchments, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Germany
                    Units in Northern Germany being upgraded or consumed: 1 Material
                    1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany
                    Units in Denmark being upgraded or consumed: 1 Material
                    1 germanEntrenchment placed in Denmark
                    1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun and 1 germanArtillery placed in Western Germany
                    1 germanNavalFighter placed in Southern Germany
                    Germany undo move 4.
                    Germany undo move 3.
                    Germany undo move 1.
                    Units in Northern Germany being upgraded or consumed: 1 Material
                    1 germanEntrenchment and 3 germanInfantrys placed in Northern Germany
                    1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry placed in Eastern Germany
                    1 Material, 1 germanAntiAirGun, 1 germanArtillery and 1 germanTank placed in Western Germany
                    1 germanNavalFighter placed in Southern Germany
                    Germany undo move 3.
                    1 germanAntiTankGun, 2 germanArtillerys and 1 germanMech.Infantry placed in Eastern Germany
                    1 germanInfantry placed in Northern Germany
            
                Activate Technology - Germany
                    Trigger germanSW1: Setting isMarine to true for unitAttachment attached to germanMarine
                    Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanInfantry
                    Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAlpineInfantry
                    Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanParatrooper
                    Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanCombatEngineer
                    Trigger germanSW3: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman
            
                Turn Complete - Germany
                    Germany collect 67 PUs; end with 67 PUs
                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 70 PUs
                    Units generate 9 techTokens; Germany end with 18 techTokens
                    Units Change Ownership
                        Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer
                        Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                        Some Units in Northern Finland change ownership: 1 Material and 1 germanCombatEngineer
            
                Purchase Units - VichyFrance
                    Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                    VichyFrance buy 1 germanFactory and 2 germanFighters; Remaining resources: 1 PUs; 
            
                Place Units - VichyFrance
                    Units in Algeria being upgraded or consumed: 2 Materials
                    1 germanFactory placed in Algeria
                    1 Material and 2 germanFighters placed in Vichy France
            
                Turn Complete - VichyFrance
                    VichyFrance collect 21 PUs; end with 22 PUs
                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 20 PUs
                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                    Units Change Ownership
                        Some Units in Algeria change ownership: 1 germanCombatEngineer
                        Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                        Some Units in Vichy France change ownership: 1 Material and 2 germanFighters
            
                Purchase Units - DanubeAxis
                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - DanubeAxis
                    4 germanInfantrys placed in Romania
            
                Turn Complete - DanubeAxis
                    DanubeAxis collect 12 PUs; end with 12 PUs
                    Some Units in Romania change ownership: 4 germanInfantrys
            
                Purchase Units - Finland
                    Finland buy 1 germanEntrenchment and 2 germanInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Finland
                    Units in Northern Finland being upgraded or consumed: 1 Material
                    1 germanEntrenchment placed in Northern Finland
                    2 germanInfantrys placed in Finland
            
                Turn Complete - Finland
                    Finland collect 8 PUs; end with 8 PUs
                    Units Change Ownership
                        Some Units in Finland change ownership: 2 germanInfantrys
                        Some Units in Northern Finland change ownership: 1 germanCombatEngineer
            

            Combat Hit Differential Summary :

            AntiAircraftGun fire in Moscow : : -0.17
            Britain : 0.25
            Germany : -1.42
            Russia : -0.58
            

            Savegame

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Move Summary: Russia round 4

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 4
              
                  Research Technology - Russia
                      Russia spend 0 on tech rolls
                      Russia removing all Technology Tokens after successful research.
                      Russia discover ImprovedDefensiveStructures
              
                  Politics - Russia
                      Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                          Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                          Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                      Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 15 = Failure!
                          Russia fails on action: Political Action AlliesProposeAlliancewithSpain
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      2 russianInfantrys and 1 russianParatrooper moved from Lativa Estonia to Pskov
                      2 russianAlpineInfantrys, 7 russianArtillerys, 1 russianCombatEngineer, 8 russianInfantrys and 2 russianMarines moved from Leningrad to Pskov
                      1 russianInfantry moved from Tula to Smolensk
                      1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Smolensk
                      1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 4 russianInfantrys and 1 russianTank moved from Moscow to Smolensk
                      2 russianFighters, 1 russianMech.Infantry and 3 russianTanks moved from Stalingrad to Smolensk
                      5 russianArtillerys, 4 russianInfantrys and 1 russianMarine moved from Stalingrad to Caucasus
                      3 russianInfantrys moved from Stalingrad to Voronezh
                      1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Smolensk
                      1 russianFighter and 3 russianTanks moved from Leningrad to Smolensk
                      2 russianInfantrys moved from Novgorod to Smolensk
                      1 russianMech.Infantry moved from Leningrad to Smolensk
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin battles if you are still up

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  @ubernaut when you're up, do you mind if I move the german units to western egypt? I meant to do it but i was in a bit of a rush to get to bed, and this wouldn't have been influenced by the russian move

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                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin up for battle đŸ™‚

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Turn Summary: Brazil round 4

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 4
                      
                          Combat Move - Brazil
                              1 brazilianDestroyer moved from 5 Sea Zone to 30 Sea Zone
                      
                          Combat - Brazil
                              Battle in 30 Sea Zone
                                  Usa loiter and taunt; Brazil attack with 1 brazilianDestroyer
                                  Italy defend with 1 italianSubmarine
                                      DepthChargeAttack fire in 30 Sea Zone : 0/1 hits, 0.08 expected hits
                                  1 italianSubmarine owned by the Italy Submerged
                      
                          Non Combat Move - Brazil
                              1 Train moved from Rio de Janeiro to Eastern Brazil
                              1 Truck moved from Eastern Brazil to Rio de Janeiro
                              1 Train, 1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to Southern Brazil
                              2 brazilianArtillerys, 1 brazilianCombatEngineer and 1 brazilianInfantry moved from Rio de Janeiro to Southern Brazil
                              1 brazilianFighter moved from Eastern Brazil to Rio de Janeiro
                              1 brazilianTank moved from French Guyana to Eastern Brazil
                      
                          Purchase Units - Brazil
                              Brazil buy 1 brazilianTank; Remaining resources: 1 PUs; 
                      
                          Place Units - Brazil
                              1 brazilianTank placed in Rio de Janeiro
                      
                          Turn Complete - Brazil
                              Brazil collect 7 PUs; end with 8 PUs
                      

                      Combat Hit Differential Summary :

                      DepthChargeAttack fire in 30 Sea Zone : : -0.08
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin over to japan

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Thailand round 4

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 4
                          
                              Training Troops - Manchuria
                                  Manchuria collect 0 PUs; end with 9 PUs
                          
                              Consolidating - Thailand
                                  Thailand collect 0 PUs; end with 11 PUs
                          
                              Research Technology - Japan
                                  Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                  Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                  Japan spend 0 on tech rolls
                                      Japan roll 2,11,3,12,9,5,5,10,11 and gets 1 hit
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover Production
                          
                              Politics - Japan
                                  Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                                      Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                  Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                      Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 6 = Failure!
                                      Japan fails on action: Political Action AxisProposeAlliancewithSweden
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                                        Japan take New Guinea from Australia
                                  1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                  2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                  1 japaneseBattleship moved from 99 Sea Zone to 100 Sea Zone
                                  2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                  2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
                                  1 japaneseMarine moved from Celebes to 147 Sea Zone
                                  1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                                  1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                                  2 japaneseMarines and 1 japaneseTransport moved from 146 Sea Zone to 145 Sea Zone
                                  2 japaneseMarines moved from 145 Sea Zone to Papua
                                  1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                                  1 japaneseMarine and 1 japaneseTransport moved from 146 Sea Zone to 131 Sea Zone
                                  1 japaneseInfantry moved from Caroline Islands to 131 Sea Zone
                                  1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 144 Sea Zone
                                  1 japaneseInfantry and 1 japaneseMarine moved from 144 Sea Zone to New Britain
                                  1 japaneseBattleship moved from 147 Sea Zone to 144 Sea Zone
                                  1 japaneseBattleship moved from 146 Sea Zone to 145 Sea Zone
                                  1 japaneseCruiser moved from 146 Sea Zone to 144 Sea Zone
                                  1 japaneseCruiser moved from 146 Sea Zone to 145 Sea Zone
                                  1 japaneseStrategicBomber moved from Shansi to Northern China
                          
                              Combat - Japan
                                  Strategic bombing raid in Northern China
                                          AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                                      Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks
                                      Bombing raid in Northern China causes 4 damage total. 
                                  Battle in Soviet Far East
                                  Battle in New Britain
                                      Japan attack with 1 japaneseInfantry and 1 japaneseMarine
                                      Britain defend with 1 britishArtillery; Australia defend with 1 Flagpole
                                          Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in New Britain, round 2 : 2/3 hits, 1.08 expected hits
                                          Australia roll dice for 1 britishArtillery in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                                          1 britishArtillery owned by the Britain lost in New Britain
                                      Japan win, taking Soviet Far East from Russia, taking New Britain from Australia with 1 japaneseInfantry and 1 japaneseMarine remaining. Battle score for attacker is 4
                                      Casualties for Britain: 1 britishArtillery
                                  Battle in Kamchatka
                                      Some non-combat units are destroyed: 
                                  Battle in Papua
                                      Japan attack with 2 japaneseMarines
                                      Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                                          Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Papua, round 2 : 0/3 hits, 1.08 expected hits
                                          Japan roll dice for 2 japaneseMarines in Papua, round 2 : 0/2 hits, 0.50 expected hits
                                          Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                                          Japan roll dice for 2 japaneseMarines in Papua, round 3 : 0/2 hits, 0.50 expected hits
                                          Australia roll dice for 1 britishAntiAirGun in Papua, round 3 : 0/1 hits, 0.17 expected hits
                                          Japan roll dice for 2 japaneseMarines in Papua, round 4 : 0/2 hits, 0.50 expected hits
                                          Australia roll dice for 1 britishAntiAirGun in Papua, round 4 : 0/1 hits, 0.17 expected hits
                                          Japan roll dice for 2 japaneseMarines in Papua, round 5 : 1/2 hits, 0.50 expected hits
                                          Australia roll dice for 1 britishAntiAirGun in Papua, round 5 : 0/1 hits, 0.17 expected hits
                                          1 britishAntiAirGun owned by the Britain lost in Papua
                                      Some non-combat units are destroyed: 
                                      Japan win, taking Kamchatka from Russia, taking Papua from Australia with 2 japaneseMarines remaining. Battle score for attacker is 4
                                      Casualties for Britain: 1 britishAntiAirGun
                          
                              Non Combat Move - Japan
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                                  1 Material moved from Japan to 98 Sea Zone
                                  1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                  1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Kwangsi
                                  1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hunan to Kwangsi
                                  1 japaneseFighter moved from Shensi to Shanghai
                                  1 japaneseArtillery and 1 japaneseInfantry moved from Suiyuan to Chahar
                                  2 japaneseFighters moved from Shansi to Manchuria
                                  1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 1 japaneseNavalFighter moved from 121 Sea Zone to 127 Sea Zone
                                  1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                                  1 Material and 1 japaneseCombatEngineer moved from 95 Sea Zone to Hong Kong
                                  1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                                  1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
                                  1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                                  1 japaneseTacticalBomber moved from French Indochina to Thailand
                                  1 Train moved from Thailand to Malay
                                  1 japaneseDestroyer moved from 147 Sea Zone to 127 Sea Zone
                                  2 japaneseCarriers and 4 japaneseNavalFighters moved from 93 Sea Zone to 127 Sea Zone
                                  1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                  1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                                  1 japaneseCarrier and 2 japaneseNavalFighters moved from 92 Sea Zone to 147 Sea Zone
                                  1 japaneseDestroyer moved from 91 Sea Zone to 147 Sea Zone
                                  1 japaneseMarine moved from Malay to 91 Sea Zone
                                  1 Train, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Malay to Burma
                                  1 Train moved from Burma to Thailand
                                  1 japaneseInfantry moved from Malay to 91 Sea Zone
                                  1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 147 Sea Zone
                                  1 japaneseInfantry and 1 japaneseMarine moved from 147 Sea Zone to Celebes
                                  1 japaneseTransport moved from 146 Sea Zone to 127 Sea Zone
                                  1 japaneseInfantry moved from Thailand to Burma
                                  1 japaneseStrategicBomber moved from Northern China to Peking
                                  2 japaneseInfantrys moved from Manchuria to Eastern Manchuria
                          
                              Purchase Units - Japan
                                  Japan buy 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseFactory, 1 japaneseHull, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Japan
                                  1 japaneseDestroyer placed in 99 Sea Zone
                                  Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                  1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone
                                  1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                  1 japaneseNavalFighter placed in Japan
                                  1 japaneseInfantry placed in Kyushu Shikoku
                                  Units in Hong Kong being upgraded or consumed: 2 Materials
                                  1 japaneseFactory placed in Hong Kong
                          
                              Activate Technology - Japan
                                  Japan activating Production
                          
                              Turn Complete - Japan
                                  Japan collect 70 PUs; end with 70 PUs
                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                      Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                          
                              Purchase Units - Manchuria
                                  Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Manchuria
                                  3 japaneseInfantrys placed in Manchuria
                          
                              Turn Complete - Manchuria
                                  Manchuria collect 7 PUs; end with 7 PUs
                                  Units Change Ownership
                                      Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                      Some Units in Manchuria change ownership: 3 japaneseInfantrys
                          
                              Purchase Units - Thailand
                                  Thailand buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Thailand
                                  1 Material and 2 japaneseInfantrys placed in Thailand
                          
                              Turn Complete - Thailand
                                  Thailand collect 9 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                      Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
                          

                          Combat Hit Differential Summary :

                          Japan : -1.17
                          Australia : -1.00
                          AntiAircraftGun fire in Northern China : : -0.08
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut there was a potential scramble from vladivostok but I was pretty sure you wouldnt want to. If im wrong we can redo it

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                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Move Summary: Britain round 4

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 4
                              
                                  Research Technology - Britain
                                      Britain spend 0 on tech rolls
                              
                                  Politics - Britain
                                      Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 2 = Failure!
                                          Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                      Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                          Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                                          Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                              
                                  Combat Move - Britain
                                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                      Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                      1 britishDestroyer moved from 3 Sea Zone to 17 Sea Zone
                                      1 britishStrategicBomber moved from Labrador to 17 Sea Zone
                                      1 britishDestroyer moved from 7 Sea Zone to 17 Sea Zone
                                      2 britishStrategicBombers moved from Central Britain to 17 Sea Zone
                                      2 britishInfantrys moved from Scotland to 7 Sea Zone
                                      4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from Norway to 12 Sea Zone
                                      2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
                                      4 britishAlpineInfantrys, 2 britishBattleships, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                                      4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                                      2 britishNavalFighters moved from 12 Sea Zone to Northern Norway
                                      4 britishInfantrys moved from Central Britain to 24 Sea Zone
                                      2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                                      4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                      6 britishInfantrys moved from 12 Sea Zone to Central Norway
                                      1 britishInfantry moved from Iraq to Syria
                                            ExiledAllies take Syria from VichyFrance
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin couple of small ones

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: Australia round 4

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 4
                                  
                                      Supporting Britain - Canada
                                          Canada collect 0 PUs; end with 15 PUs
                                  
                                      Organizing Partisan Operations - ExiledAllies
                                          ExiledAllies collect 0 PUs; end with 9 PUs
                                  
                                      Preparing Defense - Egypt
                                          Egypt collect 0 PUs; end with 9 PUs
                                  
                                      Marching Orders - SouthAfrica
                                          SouthAfrica collect 0 PUs; end with 9 PUs
                                  
                                      Preparing Ambushes - India
                                          India collect 0 PUs; end with 13 PUs
                                  
                                      Preparing Naval Operations - Australia
                                          Australia collect 0 PUs; end with 17 PUs
                                  
                                      Research Technology - Britain
                                          Britain spend 0 on tech rolls
                                              Britain roll 2,4,5,6,9,5 and gets 0 hits
                                  
                                      Politics - Britain
                                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                              Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 2 = Failure!
                                              Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                              Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                                              Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                          1 britishDestroyer moved from 3 Sea Zone to 17 Sea Zone
                                          1 britishStrategicBomber moved from Labrador to 17 Sea Zone
                                          1 britishDestroyer moved from 7 Sea Zone to 17 Sea Zone
                                          2 britishStrategicBombers moved from Central Britain to 17 Sea Zone
                                          2 britishInfantrys moved from Scotland to 7 Sea Zone
                                          4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from Norway to 12 Sea Zone
                                          2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
                                          4 britishAlpineInfantrys, 2 britishBattleships, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                                          4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                                          2 britishNavalFighters moved from 12 Sea Zone to Northern Norway
                                          4 britishInfantrys moved from Central Britain to 24 Sea Zone
                                          2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                                          4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                          6 britishInfantrys moved from 12 Sea Zone to Central Norway
                                          1 britishInfantry moved from Iraq to Syria
                                                ExiledAllies take Syria from VichyFrance
                                  
                                      Combat - Britain
                                          Battle in Central Norway
                                              Britain attack with 6 britishInfantrys
                                              Germany defend with 1 Flagpole, 1 Rail and 1 germanAntiAirGun
                                                  Britain roll dice for 1 britishCruiser in Central Norway, round 2 : 0/1 hits, 0.25 expected hits
                                                  Britain roll dice for 6 britishInfantrys in Central Norway, round 2 : 1/6 hits, 0.50 expected hits
                                                  Germany roll dice for 1 germanAntiAirGun in Central Norway, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 germanAntiAirGun owned by the Germany lost in Central Norway
                                              Britain win, taking Central Norway from Germany with 6 britishInfantrys remaining. Battle score for attacker is 4
                                              Casualties for Germany: 1 germanAntiAirGun
                                          Battle in 17 Sea Zone
                                              Britain attack with 2 britishDestroyers and 3 britishStrategicBombers
                                              Germany defend with 1 germanSubmarine
                                                  DepthChargeAttack fire in 17 Sea Zone : 0/5 hits, 0.42 expected hits
                                              1 germanSubmarine owned by the Germany Submerged
                                          Battle in Northern Norway
                                              Britain attack with 4 britishAlpineInfantrys, 1 britishInfantry, 1 britishMarine and 2 britishNavalFighters
                                              Germany defend with 1 Flagpole, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper
                                                  Britain roll dice for 2 britishBattleships and 2 britishCruisers in Northern Norway, round 2 : 2/6 hits, 2.17 expected hits
                                                  Britain roll dice for 4 britishAlpineInfantrys, 1 britishInfantry, 1 britishMarine and 2 britishNavalFighters in Northern Norway, round 2 : 4/8 hits, 2.25 expected hits
                                                  Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper in Northern Norway, round 2 : 1/5 hits, 1.75 expected hits
                                                  1 germanInfantry owned by the Germany, 1 germanCombatEngineer owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanArtillery owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway
                                              Some non-combat units are destroyed: 
                                              Britain winBritain win, taking 17 Sea Zone from Neutral with 2 britishDestroyers and 3 britishStrategicBombers remaining, taking Northern Norway from Germany with 4 britishAlpineInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 16
                                              Casualties for Britain: 1 britishInfantry
                                              Casualties for Germany: 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper
                                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                          Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                          Trigger britishProd1: Britain has 1 Material placed in London
                                          1 britishAlpineInfantry and 1 britishCombatEngineer moved from Labrador to 2 Sea Zone
                                          1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                                          1 britishAlpineInfantry and 1 britishCombatEngineer moved from 7 Sea Zone to Scotland
                                          1 Material and 1 Truck moved from London to Scotland
                                          1 britishCombatEngineer moved from Scotland to Central Britain
                                          1 britishCombatEngineer moved from Central Britain to London
                                          2 britishInfantrys moved from London to Central Britain
                                          1 britishCombatEngineer moved from Exiled Allies to Central Britain
                                          3 britishStrategicBombers moved from 17 Sea Zone to Central Britain
                                          2 britishNavalFighters moved from Iceland to Central Britain
                                          2 britishNavalFighters moved from Southern Britain to Gibraltar
                                          1 britishAirTransport moved from Gibraltar to Exiled Allies
                                          2 britishNavalFighters moved from Northern Norway to 12 Sea Zone
                                          1 britishDestroyer moved from 12 Sea Zone to 7 Sea Zone
                                          1 Train and 1 britishInfantry moved from Quebec to British Columbia
                                          1 britishNavalFighter moved from Ontario to Alaska
                                          1 britishAntiAirGun and 1 britishMech.Infantry moved from Southwestern Australia to Northwestern Australia
                                          1 britishMech.Infantry moved from Queensland to Northern Territory
                                          1 britishAntiAirGun and 1 britishMech.Infantry moved from Northern Territory to Queensland
                                          1 britishInfantry moved from Northern Territory to Queensland
                                          1 britishArtillery and 1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                                          1 britishNavalFighter moved from New South Wales to Queensland
                                          1 Train moved from New South Wales to Queensland
                                          1 Train and 1 britishAntiAirGun moved from Queensland to New South Wales
                                          1 Truck and 1 britishCombatEngineer moved from Southwestern Australia to New South Wales
                                          1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishSubmarine and 3 britishTransports moved from 162 Sea Zone to 161 Sea Zone
                                          1 britishNavalFighter moved from Southwestern Australia to New South Wales
                                          1 britishInfantry moved from Northwestern Australia to Southwestern Australia
                                          1 britishInfantry moved from Queensland to New South Wales
                                          1 britishFighter moved from Queensland to Southwestern Australia
                                          1 britishNavalFighter moved from New South Wales to Queensland
                                          1 Material and 1 Truck moved from Cape Town to Rhodesia
                                          1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Cameroon
                                          1 britishInfantry moved from Belgian Congo to Cameroon
                                          1 Truck moved from Belgian Congo to Eastern South Africa
                                          1 Material and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo
                                          1 Train moved from Bombay to Iraq
                                          1 Material, 1 Train and 1 britishInfantry moved from Iraq to Cairo
                                          1 britishInfantry moved from Iraq to Trans Jordan
                                          2 britishInfantrys moved from Calcutta to Bengal
                                          1 britishStrategicBomber moved from Calcutta to Cairo
                                          1 Truck moved from Calcutta to New Dehli
                                          1 britishNavalFighter moved from Central Britain to Gibraltar
                                          1 Truck and 1 britishArtillery moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                          1 Truck moved from Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
                                          1 britishInfantry moved from Cairo to Sinai
                                          1 Truck and 1 britishArtillery moved from Ontario to Alberta
                                          2 britishInfantrys moved from Labrador to Quebec
                                          1 Truck moved from Ontario to Quebec
                                          1 britishDestroyer and 1 britishTransport moved from 104 Sea Zone to 103 Sea Zone
                                          1 britishArtillery moved from British Columbia to Alaska
                                          1 britishArtillery moved from British Columbia to Alaska
                                          1 britishMech.Infantry moved from Iraq to 74 Sea Zone
                                          1 britishArtillery moved from Bombay to New Dehli
                                          1 britishInfantry moved from Bombay to 74 Sea Zone
                                          1 britishInfantry, 1 britishMech.Infantry and 1 britishTransport moved from 74 Sea Zone to 73 Sea Zone
                                          1 britishInfantry and 1 britishMech.Infantry moved from 73 Sea Zone to Abyssinia
                                  
                                      Purchase Units - Britain
                                          Britain buy 1 ResearchCenter, 2 britishMarines, 1 britishNavalFighter and 2 britishSubmarines; Remaining resources: 0 PUs; 6 techTokens; 
                                          Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Britain
                                          Units in Scotland being upgraded or consumed: 2 Materials
                                          1 ResearchCenter placed in Scotland
                                          2 britishMarines placed in London
                                          2 britishSubmarines placed in 7 Sea Zone
                                          1 britishNavalFighter placed in Central Britain
                                  
                                      Turn Complete - Britain
                                          Britain collect 36 PUs; end with 36 PUs
                                          Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 39 PUs
                                          Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
                                          Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
                                          Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                                          Units generate 9 techTokens; Britain end with 15 techTokens
                                          Units Change Ownership
                                              Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                                              Some Units in Cairo change ownership: 2 Materials and 1 britishCombatEngineer
                                              Some Units in Java change ownership: 1 britishCombatEngineer
                                              Some Units in New South Wales change ownership: 2 Materials and 1 britishCombatEngineer
                                  
                                      Purchase Units - Canada
                                          Canada buy 1 britishAlpineInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Canada
                                          1 britishNavalFighter placed in Ontario
                                          1 britishAlpineInfantry placed in British Columbia
                                  
                                      Turn Complete - Canada
                                          Canada collect 15 PUs; end with 15 PUs
                                          Units Change Ownership
                                              Some Units in Ontario change ownership: 1 britishNavalFighter
                                              Some Units in British Columbia change ownership: 1 britishAlpineInfantry
                                          Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                          Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                          Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                  
                                      Purchase Units - ExiledAllies
                                          ExiledAllies buy 2 britishParatroopers; Remaining resources: 1 PUs; 
                                  
                                      Place Units - ExiledAllies
                                          2 britishParatroopers placed in Exiled Allies
                                  
                                      Turn Complete - ExiledAllies
                                          ExiledAllies collect 23 PUs; end with 24 PUs
                                          Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs
                                          Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 19 PUs
                                          Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                                          Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                                          Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
                                          Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
                                          Units Change Ownership
                                              Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                                              Some Units in Exiled Allies change ownership: 2 britishParatroopers
                                              Some Units in Java change ownership: 1 britishCombatEngineer
                                  
                                      Purchase Units - Egypt
                                          Egypt buy 2 britishArtillerys and 1 britishEntrenchment; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Egypt
                                          Units in Cairo being upgraded or consumed: 1 Material
                                          2 britishArtillerys and 1 britishEntrenchment placed in Cairo
                                  
                                      Turn Complete - Egypt
                                          Egypt collect 8 PUs; end with 8 PUs
                                          Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer
                                  
                                      Purchase Units - SouthAfrica
                                          SouthAfrica buy 1 Material and 1 britishArtillery; Remaining resources: 0 PUs; 
                                  
                                      Place Units - SouthAfrica
                                          1 Material and 1 britishArtillery placed in Cape Town
                                  
                                      Turn Complete - SouthAfrica
                                          SouthAfrica collect 7 PUs; end with 7 PUs
                                          Some Units in Cape Town change ownership: 1 Material and 1 britishArtillery
                                  
                                      Purchase Units - India
                                          India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - India
                                          1 britishArtillery and 1 britishInfantry placed in Bombay
                                          2 britishInfantrys placed in Calcutta
                                  
                                      Turn Complete - India
                                          India collect 13 PUs; end with 13 PUs
                                          Units Change Ownership
                                              Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                              Some Units in Calcutta change ownership: 2 britishInfantrys
                                  
                                      Purchase Units - Australia
                                          Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                                          Australia buy 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Australia
                                          1 Material, 1 britishNavalFighter and 1 britishTank placed in New South Wales
                                  
                                      Turn Complete - Australia
                                          Australia collect 14 PUs; end with 14 PUs
                                          Some Units in New South Wales change ownership: 3 Materials, 1 britishCombatEngineer, 1 britishNavalFighter and 1 britishTank
                                  

                                  Combat Hit Differential Summary :

                                  Britain : 1.83
                                  DepthChargeAttack fire in 17 Sea Zone : : -0.42
                                  Germany : -0.92
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin over to italy

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Italy round 4

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 4
                                      
                                          Research Technology - Italy
                                              Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                              Italy spend 0 on tech rolls
                                                  Italy roll 5,6,10,2,10,7 and gets 0 hits
                                      
                                          Politics - Italy
                                              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                  Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                                                  Italy fails on action: Political Action AxisProposeAlliancewithSweden
                                      
                                          Combat Move - Italy
                                              Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                              Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                              Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                              1 italianSubmarine moved from 30 Sea Zone to 2 Sea Zone
                                              1 italianStrategicBomber moved from Kharkov to Volgarod
                                              1 italianInfantry moved from Western Egypt to Central Egpyt
                                                    Italy take Central Egpyt from Egypt
                                              4 italianMarines moved from Malta to 48 Sea Zone
                                              1 italianBattleship, 4 italianMarines and 2 italianTransports moved from 48 Sea Zone to 53 Sea Zone
                                              4 italianMarines moved from 53 Sea Zone to Trans Jordan
                                              1 italianInfantry moved from Sicily to 48 Sea Zone
                                              1 italianMarine moved from Malta to 48 Sea Zone
                                              1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
                                              1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Trans Jordan
                                              1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 53 Sea Zone
                                      
                                          Combat - Italy
                                              Strategic bombing raid in Volgarod
                                                      AntiAircraftGun fire in Volgarod : 0/1 hits, 0.08 expected hits
                                                  Bombing raid in Volgarod rolls: 5 and causes: 5 damage to unit: russianAirfield
                                                  Bombing raid in Volgarod causes 5 damage total. 
                                              Battle in Trans Jordan
                                                  Italy attack with 1 italianInfantry and 5 italianMarines
                                                  Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                                                      Italy roll dice for 2 italianBattleships and 1 italianCruiser in Trans Jordan, round 2 : 1/5 hits, 1.92 expected hits
                                                      Britain roll dice for 1 britishInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 britishInfantry owned by the Britain lost in Trans Jordan
                                                  Italy win, taking Trans Jordan from Britain with 1 italianInfantry and 5 italianMarines remaining. Battle score for attacker is 3
                                                  Casualties for Britain: 1 britishInfantry
                                      
                                          Non Combat Move - Italy
                                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianProd: Italy has 1 Material placed in Rome
                                              1 Truck moved from Southern Italy to Rome
                                              1 italianStrategicBomber moved from Volgarod to Kharkov
                                              1 italianArtillery, 3 italianInfantrys, 2 italianMech.Infantrys and 2 italianTanks moved from Orel Kursk to Pskov
                                              2 Trucks, 1 italianArtillery and 1 italianInfantry moved from Romania to Kharkov
                                              1 Train moved from Romania to Bulgaria
                                              1 Train and 2 italianInfantrys moved from Bulgaria to Western Ukraine
                                              1 Train moved from Western Ukraine to Northern Yugoslavia
                                              1 italianInfantry moved from Bulgaria to Romania
                                              1 Material, 1 Truck and 1 italianCombatEngineer moved from Al Kufrah to Western Egypt
                                              2 italianFighters moved from Al Kufrah to Greece
                                              1 italianNavalFighter moved from Cyrenaica to Al Kufrah
                                              3 italianInfantrys moved from Rome to Northern Italy
                                              1 Material, 1 Truck and 1 italianCombatEngineer moved from Rome to Southern Italy
                                      
                                          Purchase Units - Italy
                                              Italy buy 1 ResearchCenter, 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 2 PUs; 6 techTokens; 
                                      
                                          Place Units - Italy
                                              Units in Southern Italy being upgraded or consumed: 2 Materials
                                              1 ResearchCenter placed in Southern Italy
                                              1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Northern Italy
                                              2 italianInfantrys placed in Rome
                                      
                                          Turn Complete - Italy
                                              Italy collect 32 PUs; end with 34 PUs
                                              Units generate 9 techTokens; Italy end with 15 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      AntiAircraftGun fire in Volgarod : : -0.08
                                      Italy : -0.92
                                      Britain : -0.25
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut I think that's it for me today unless there's combat for the us, but I'll leave germany for tomorrow

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: Usa round 4

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 4
                                          
                                              Research Technology - Usa
                                                  Trigger americanaTAH: Usa gains access to AdvancedHulls
                                                  Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                                  Usa spend 0 on tech rolls
                                          
                                              Politics - Usa
                                                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                                                      Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                                                      Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                                          
                                              Combat Move - Usa
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                  1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                                                  2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                                                  3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                                                  2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                                                  3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                                                  1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin got a few quick ones

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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