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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin up for battle 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Brazil round 4

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 4
        
            Combat Move - Brazil
                1 brazilianDestroyer moved from 5 Sea Zone to 30 Sea Zone
        
            Combat - Brazil
                Battle in 30 Sea Zone
                    Usa loiter and taunt; Brazil attack with 1 brazilianDestroyer
                    Italy defend with 1 italianSubmarine
                        DepthChargeAttack fire in 30 Sea Zone : 0/1 hits, 0.08 expected hits
                    1 italianSubmarine owned by the Italy Submerged
        
            Non Combat Move - Brazil
                1 Train moved from Rio de Janeiro to Eastern Brazil
                1 Truck moved from Eastern Brazil to Rio de Janeiro
                1 Train, 1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to Southern Brazil
                2 brazilianArtillerys, 1 brazilianCombatEngineer and 1 brazilianInfantry moved from Rio de Janeiro to Southern Brazil
                1 brazilianFighter moved from Eastern Brazil to Rio de Janeiro
                1 brazilianTank moved from French Guyana to Eastern Brazil
        
            Purchase Units - Brazil
                Brazil buy 1 brazilianTank; Remaining resources: 1 PUs; 
        
            Place Units - Brazil
                1 brazilianTank placed in Rio de Janeiro
        
            Turn Complete - Brazil
                Brazil collect 7 PUs; end with 8 PUs
        

        Combat Hit Differential Summary :

        DepthChargeAttack fire in 30 Sea Zone : : -0.08
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin over to japan

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Thailand round 4

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 4
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 9 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 11 PUs
            
                Research Technology - Japan
                    Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                    Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                    Japan spend 0 on tech rolls
                        Japan roll 2,11,3,12,9,5,5,10,11 and gets 1 hit
                    Japan removing all Technology Tokens after successful research.
                    Japan discover Production
            
                Politics - Japan
                    Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                        Japan fails on action: Political Action AxisProposeAlliancewithSpain
                    Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 6 = Failure!
                        Japan fails on action: Political Action AxisProposeAlliancewithSweden
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                          Japan take New Guinea from Australia
                    1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                    2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                    2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                    1 japaneseBattleship moved from 99 Sea Zone to 100 Sea Zone
                    2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                    2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
                    1 japaneseMarine moved from Celebes to 147 Sea Zone
                    1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                    1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                    2 japaneseMarines and 1 japaneseTransport moved from 146 Sea Zone to 145 Sea Zone
                    2 japaneseMarines moved from 145 Sea Zone to Papua
                    1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                    1 japaneseMarine and 1 japaneseTransport moved from 146 Sea Zone to 131 Sea Zone
                    1 japaneseInfantry moved from Caroline Islands to 131 Sea Zone
                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 144 Sea Zone
                    1 japaneseInfantry and 1 japaneseMarine moved from 144 Sea Zone to New Britain
                    1 japaneseBattleship moved from 147 Sea Zone to 144 Sea Zone
                    1 japaneseBattleship moved from 146 Sea Zone to 145 Sea Zone
                    1 japaneseCruiser moved from 146 Sea Zone to 144 Sea Zone
                    1 japaneseCruiser moved from 146 Sea Zone to 145 Sea Zone
                    1 japaneseStrategicBomber moved from Shansi to Northern China
            
                Combat - Japan
                    Strategic bombing raid in Northern China
                            AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                        Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks
                        Bombing raid in Northern China causes 4 damage total. 
                    Battle in Soviet Far East
                    Battle in New Britain
                        Japan attack with 1 japaneseInfantry and 1 japaneseMarine
                        Britain defend with 1 britishArtillery; Australia defend with 1 Flagpole
                            Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in New Britain, round 2 : 2/3 hits, 1.08 expected hits
                            Australia roll dice for 1 britishArtillery in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                            1 britishArtillery owned by the Britain lost in New Britain
                        Japan win, taking Soviet Far East from Russia, taking New Britain from Australia with 1 japaneseInfantry and 1 japaneseMarine remaining. Battle score for attacker is 4
                        Casualties for Britain: 1 britishArtillery
                    Battle in Kamchatka
                        Some non-combat units are destroyed: 
                    Battle in Papua
                        Japan attack with 2 japaneseMarines
                        Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                            Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Papua, round 2 : 0/3 hits, 1.08 expected hits
                            Japan roll dice for 2 japaneseMarines in Papua, round 2 : 0/2 hits, 0.50 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 2 japaneseMarines in Papua, round 3 : 0/2 hits, 0.50 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 3 : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 2 japaneseMarines in Papua, round 4 : 0/2 hits, 0.50 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 4 : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 2 japaneseMarines in Papua, round 5 : 1/2 hits, 0.50 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 5 : 0/1 hits, 0.17 expected hits
                            1 britishAntiAirGun owned by the Britain lost in Papua
                        Some non-combat units are destroyed: 
                        Japan win, taking Kamchatka from Russia, taking Papua from Australia with 2 japaneseMarines remaining. Battle score for attacker is 4
                        Casualties for Britain: 1 britishAntiAirGun
            
                Non Combat Move - Japan
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                    1 Material moved from Japan to 98 Sea Zone
                    1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                    1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Kwangsi
                    1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hunan to Kwangsi
                    1 japaneseFighter moved from Shensi to Shanghai
                    1 japaneseArtillery and 1 japaneseInfantry moved from Suiyuan to Chahar
                    2 japaneseFighters moved from Shansi to Manchuria
                    1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 1 japaneseNavalFighter moved from 121 Sea Zone to 127 Sea Zone
                    1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                    1 Material and 1 japaneseCombatEngineer moved from 95 Sea Zone to Hong Kong
                    1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                    1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
                    1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                    1 japaneseTacticalBomber moved from French Indochina to Thailand
                    1 Train moved from Thailand to Malay
                    1 japaneseDestroyer moved from 147 Sea Zone to 127 Sea Zone
                    2 japaneseCarriers and 4 japaneseNavalFighters moved from 93 Sea Zone to 127 Sea Zone
                    1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                    1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                    1 japaneseCarrier and 2 japaneseNavalFighters moved from 92 Sea Zone to 147 Sea Zone
                    1 japaneseDestroyer moved from 91 Sea Zone to 147 Sea Zone
                    1 japaneseMarine moved from Malay to 91 Sea Zone
                    1 Train, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Malay to Burma
                    1 Train moved from Burma to Thailand
                    1 japaneseInfantry moved from Malay to 91 Sea Zone
                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 147 Sea Zone
                    1 japaneseInfantry and 1 japaneseMarine moved from 147 Sea Zone to Celebes
                    1 japaneseTransport moved from 146 Sea Zone to 127 Sea Zone
                    1 japaneseInfantry moved from Thailand to Burma
                    1 japaneseStrategicBomber moved from Northern China to Peking
                    2 japaneseInfantrys moved from Manchuria to Eastern Manchuria
            
                Purchase Units - Japan
                    Japan buy 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseFactory, 1 japaneseHull, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Japan
                    1 japaneseDestroyer placed in 99 Sea Zone
                    Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                    1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone
                    1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                    1 japaneseNavalFighter placed in Japan
                    1 japaneseInfantry placed in Kyushu Shikoku
                    Units in Hong Kong being upgraded or consumed: 2 Materials
                    1 japaneseFactory placed in Hong Kong
            
                Activate Technology - Japan
                    Japan activating Production
            
                Turn Complete - Japan
                    Japan collect 70 PUs; end with 70 PUs
                    Units generate 9 techTokens; Japan end with 9 techTokens
                    Units Change Ownership
                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                        Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
            
                Purchase Units - Manchuria
                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    3 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 7 PUs; end with 7 PUs
                    Units Change Ownership
                        Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                        Some Units in Manchuria change ownership: 3 japaneseInfantrys
            
                Purchase Units - Thailand
                    Thailand buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    1 Material and 2 japaneseInfantrys placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 9 PUs
                    Units Change Ownership
                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                        Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
            

            Combat Hit Differential Summary :

            Japan : -1.17
            Australia : -1.00
            AntiAircraftGun fire in Northern China : : -0.08
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut there was a potential scramble from vladivostok but I was pretty sure you wouldnt want to. If im wrong we can redo it

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Move Summary: Britain round 4

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 4
                
                    Research Technology - Britain
                        Britain spend 0 on tech rolls
                
                    Politics - Britain
                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 2 = Failure!
                            Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                            Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger LLabLL: Britain has 1 Pg placed in Labrador
                        1 britishDestroyer moved from 3 Sea Zone to 17 Sea Zone
                        1 britishStrategicBomber moved from Labrador to 17 Sea Zone
                        1 britishDestroyer moved from 7 Sea Zone to 17 Sea Zone
                        2 britishStrategicBombers moved from Central Britain to 17 Sea Zone
                        2 britishInfantrys moved from Scotland to 7 Sea Zone
                        4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from Norway to 12 Sea Zone
                        2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
                        4 britishAlpineInfantrys, 2 britishBattleships, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                        4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                        2 britishNavalFighters moved from 12 Sea Zone to Northern Norway
                        4 britishInfantrys moved from Central Britain to 24 Sea Zone
                        2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                        4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                        6 britishInfantrys moved from 12 Sea Zone to Central Norway
                        1 britishInfantry moved from Iraq to Syria
                              ExiledAllies take Syria from VichyFrance
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin couple of small ones

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Australia round 4

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 4
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 15 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 9 PUs
                    
                        Preparing Defense - Egypt
                            Egypt collect 0 PUs; end with 9 PUs
                    
                        Marching Orders - SouthAfrica
                            SouthAfrica collect 0 PUs; end with 9 PUs
                    
                        Preparing Ambushes - India
                            India collect 0 PUs; end with 13 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 17 PUs
                    
                        Research Technology - Britain
                            Britain spend 0 on tech rolls
                                Britain roll 2,4,5,6,9,5 and gets 0 hits
                    
                        Politics - Britain
                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 2 = Failure!
                                Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                                Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger LLabLL: Britain has 1 Pg placed in Labrador
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            1 britishDestroyer moved from 3 Sea Zone to 17 Sea Zone
                            1 britishStrategicBomber moved from Labrador to 17 Sea Zone
                            1 britishDestroyer moved from 7 Sea Zone to 17 Sea Zone
                            2 britishStrategicBombers moved from Central Britain to 17 Sea Zone
                            2 britishInfantrys moved from Scotland to 7 Sea Zone
                            4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from Norway to 12 Sea Zone
                            2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
                            4 britishAlpineInfantrys, 2 britishBattleships, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                            4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                            2 britishNavalFighters moved from 12 Sea Zone to Northern Norway
                            4 britishInfantrys moved from Central Britain to 24 Sea Zone
                            2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                            4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                            6 britishInfantrys moved from 12 Sea Zone to Central Norway
                            1 britishInfantry moved from Iraq to Syria
                                  ExiledAllies take Syria from VichyFrance
                    
                        Combat - Britain
                            Battle in Central Norway
                                Britain attack with 6 britishInfantrys
                                Germany defend with 1 Flagpole, 1 Rail and 1 germanAntiAirGun
                                    Britain roll dice for 1 britishCruiser in Central Norway, round 2 : 0/1 hits, 0.25 expected hits
                                    Britain roll dice for 6 britishInfantrys in Central Norway, round 2 : 1/6 hits, 0.50 expected hits
                                    Germany roll dice for 1 germanAntiAirGun in Central Norway, round 2 : 0/1 hits, 0.17 expected hits
                                    1 germanAntiAirGun owned by the Germany lost in Central Norway
                                Britain win, taking Central Norway from Germany with 6 britishInfantrys remaining. Battle score for attacker is 4
                                Casualties for Germany: 1 germanAntiAirGun
                            Battle in 17 Sea Zone
                                Britain attack with 2 britishDestroyers and 3 britishStrategicBombers
                                Germany defend with 1 germanSubmarine
                                    DepthChargeAttack fire in 17 Sea Zone : 0/5 hits, 0.42 expected hits
                                1 germanSubmarine owned by the Germany Submerged
                            Battle in Northern Norway
                                Britain attack with 4 britishAlpineInfantrys, 1 britishInfantry, 1 britishMarine and 2 britishNavalFighters
                                Germany defend with 1 Flagpole, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper
                                    Britain roll dice for 2 britishBattleships and 2 britishCruisers in Northern Norway, round 2 : 2/6 hits, 2.17 expected hits
                                    Britain roll dice for 4 britishAlpineInfantrys, 1 britishInfantry, 1 britishMarine and 2 britishNavalFighters in Northern Norway, round 2 : 4/8 hits, 2.25 expected hits
                                    Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper in Northern Norway, round 2 : 1/5 hits, 1.75 expected hits
                                    1 germanInfantry owned by the Germany, 1 germanCombatEngineer owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanArtillery owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway
                                Some non-combat units are destroyed: 
                                Britain winBritain win, taking 17 Sea Zone from Neutral with 2 britishDestroyers and 3 britishStrategicBombers remaining, taking Northern Norway from Germany with 4 britishAlpineInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 16
                                Casualties for Britain: 1 britishInfantry
                                Casualties for Germany: 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                            Trigger britishProd1: Britain has 1 Material placed in London
                            1 britishAlpineInfantry and 1 britishCombatEngineer moved from Labrador to 2 Sea Zone
                            1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                            1 britishAlpineInfantry and 1 britishCombatEngineer moved from 7 Sea Zone to Scotland
                            1 Material and 1 Truck moved from London to Scotland
                            1 britishCombatEngineer moved from Scotland to Central Britain
                            1 britishCombatEngineer moved from Central Britain to London
                            2 britishInfantrys moved from London to Central Britain
                            1 britishCombatEngineer moved from Exiled Allies to Central Britain
                            3 britishStrategicBombers moved from 17 Sea Zone to Central Britain
                            2 britishNavalFighters moved from Iceland to Central Britain
                            2 britishNavalFighters moved from Southern Britain to Gibraltar
                            1 britishAirTransport moved from Gibraltar to Exiled Allies
                            2 britishNavalFighters moved from Northern Norway to 12 Sea Zone
                            1 britishDestroyer moved from 12 Sea Zone to 7 Sea Zone
                            1 Train and 1 britishInfantry moved from Quebec to British Columbia
                            1 britishNavalFighter moved from Ontario to Alaska
                            1 britishAntiAirGun and 1 britishMech.Infantry moved from Southwestern Australia to Northwestern Australia
                            1 britishMech.Infantry moved from Queensland to Northern Territory
                            1 britishAntiAirGun and 1 britishMech.Infantry moved from Northern Territory to Queensland
                            1 britishInfantry moved from Northern Territory to Queensland
                            1 britishArtillery and 1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                            1 britishNavalFighter moved from New South Wales to Queensland
                            1 Train moved from New South Wales to Queensland
                            1 Train and 1 britishAntiAirGun moved from Queensland to New South Wales
                            1 Truck and 1 britishCombatEngineer moved from Southwestern Australia to New South Wales
                            1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishSubmarine and 3 britishTransports moved from 162 Sea Zone to 161 Sea Zone
                            1 britishNavalFighter moved from Southwestern Australia to New South Wales
                            1 britishInfantry moved from Northwestern Australia to Southwestern Australia
                            1 britishInfantry moved from Queensland to New South Wales
                            1 britishFighter moved from Queensland to Southwestern Australia
                            1 britishNavalFighter moved from New South Wales to Queensland
                            1 Material and 1 Truck moved from Cape Town to Rhodesia
                            1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Cameroon
                            1 britishInfantry moved from Belgian Congo to Cameroon
                            1 Truck moved from Belgian Congo to Eastern South Africa
                            1 Material and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo
                            1 Train moved from Bombay to Iraq
                            1 Material, 1 Train and 1 britishInfantry moved from Iraq to Cairo
                            1 britishInfantry moved from Iraq to Trans Jordan
                            2 britishInfantrys moved from Calcutta to Bengal
                            1 britishStrategicBomber moved from Calcutta to Cairo
                            1 Truck moved from Calcutta to New Dehli
                            1 britishNavalFighter moved from Central Britain to Gibraltar
                            1 Truck and 1 britishArtillery moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                            1 Truck moved from Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
                            1 britishInfantry moved from Cairo to Sinai
                            1 Truck and 1 britishArtillery moved from Ontario to Alberta
                            2 britishInfantrys moved from Labrador to Quebec
                            1 Truck moved from Ontario to Quebec
                            1 britishDestroyer and 1 britishTransport moved from 104 Sea Zone to 103 Sea Zone
                            1 britishArtillery moved from British Columbia to Alaska
                            1 britishArtillery moved from British Columbia to Alaska
                            1 britishMech.Infantry moved from Iraq to 74 Sea Zone
                            1 britishArtillery moved from Bombay to New Dehli
                            1 britishInfantry moved from Bombay to 74 Sea Zone
                            1 britishInfantry, 1 britishMech.Infantry and 1 britishTransport moved from 74 Sea Zone to 73 Sea Zone
                            1 britishInfantry and 1 britishMech.Infantry moved from 73 Sea Zone to Abyssinia
                    
                        Purchase Units - Britain
                            Britain buy 1 ResearchCenter, 2 britishMarines, 1 britishNavalFighter and 2 britishSubmarines; Remaining resources: 0 PUs; 6 techTokens; 
                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Britain
                            Units in Scotland being upgraded or consumed: 2 Materials
                            1 ResearchCenter placed in Scotland
                            2 britishMarines placed in London
                            2 britishSubmarines placed in 7 Sea Zone
                            1 britishNavalFighter placed in Central Britain
                    
                        Turn Complete - Britain
                            Britain collect 36 PUs; end with 36 PUs
                            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 39 PUs
                            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                            Units generate 9 techTokens; Britain end with 15 techTokens
                            Units Change Ownership
                                Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                                Some Units in Cairo change ownership: 2 Materials and 1 britishCombatEngineer
                                Some Units in Java change ownership: 1 britishCombatEngineer
                                Some Units in New South Wales change ownership: 2 Materials and 1 britishCombatEngineer
                    
                        Purchase Units - Canada
                            Canada buy 1 britishAlpineInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; 
                    
                        Place Units - Canada
                            1 britishNavalFighter placed in Ontario
                            1 britishAlpineInfantry placed in British Columbia
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 15 PUs
                            Units Change Ownership
                                Some Units in Ontario change ownership: 1 britishNavalFighter
                                Some Units in British Columbia change ownership: 1 britishAlpineInfantry
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 2 britishParatroopers; Remaining resources: 1 PUs; 
                    
                        Place Units - ExiledAllies
                            2 britishParatroopers placed in Exiled Allies
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 23 PUs; end with 24 PUs
                            Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs
                            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 19 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
                            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
                            Units Change Ownership
                                Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                                Some Units in Exiled Allies change ownership: 2 britishParatroopers
                                Some Units in Java change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - Egypt
                            Egypt buy 2 britishArtillerys and 1 britishEntrenchment; Remaining resources: 0 PUs; 
                    
                        Place Units - Egypt
                            Units in Cairo being upgraded or consumed: 1 Material
                            2 britishArtillerys and 1 britishEntrenchment placed in Cairo
                    
                        Turn Complete - Egypt
                            Egypt collect 8 PUs; end with 8 PUs
                            Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer
                    
                        Purchase Units - SouthAfrica
                            SouthAfrica buy 1 Material and 1 britishArtillery; Remaining resources: 0 PUs; 
                    
                        Place Units - SouthAfrica
                            1 Material and 1 britishArtillery placed in Cape Town
                    
                        Turn Complete - SouthAfrica
                            SouthAfrica collect 7 PUs; end with 7 PUs
                            Some Units in Cape Town change ownership: 1 Material and 1 britishArtillery
                    
                        Purchase Units - India
                            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - India
                            1 britishArtillery and 1 britishInfantry placed in Bombay
                            2 britishInfantrys placed in Calcutta
                    
                        Turn Complete - India
                            India collect 13 PUs; end with 13 PUs
                            Units Change Ownership
                                Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                Some Units in Calcutta change ownership: 2 britishInfantrys
                    
                        Purchase Units - Australia
                            Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                            Australia buy 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; 
                    
                        Place Units - Australia
                            1 Material, 1 britishNavalFighter and 1 britishTank placed in New South Wales
                    
                        Turn Complete - Australia
                            Australia collect 14 PUs; end with 14 PUs
                            Some Units in New South Wales change ownership: 3 Materials, 1 britishCombatEngineer, 1 britishNavalFighter and 1 britishTank
                    

                    Combat Hit Differential Summary :

                    Britain : 1.83
                    DepthChargeAttack fire in 17 Sea Zone : : -0.42
                    Germany : -0.92
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin over to italy

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Italy round 4

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 4
                        
                            Research Technology - Italy
                                Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                Italy spend 0 on tech rolls
                                    Italy roll 5,6,10,2,10,7 and gets 0 hits
                        
                            Politics - Italy
                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                    Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                                    Italy fails on action: Political Action AxisProposeAlliancewithSweden
                        
                            Combat Move - Italy
                                Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                1 italianSubmarine moved from 30 Sea Zone to 2 Sea Zone
                                1 italianStrategicBomber moved from Kharkov to Volgarod
                                1 italianInfantry moved from Western Egypt to Central Egpyt
                                      Italy take Central Egpyt from Egypt
                                4 italianMarines moved from Malta to 48 Sea Zone
                                1 italianBattleship, 4 italianMarines and 2 italianTransports moved from 48 Sea Zone to 53 Sea Zone
                                4 italianMarines moved from 53 Sea Zone to Trans Jordan
                                1 italianInfantry moved from Sicily to 48 Sea Zone
                                1 italianMarine moved from Malta to 48 Sea Zone
                                1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
                                1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Trans Jordan
                                1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 53 Sea Zone
                        
                            Combat - Italy
                                Strategic bombing raid in Volgarod
                                        AntiAircraftGun fire in Volgarod : 0/1 hits, 0.08 expected hits
                                    Bombing raid in Volgarod rolls: 5 and causes: 5 damage to unit: russianAirfield
                                    Bombing raid in Volgarod causes 5 damage total. 
                                Battle in Trans Jordan
                                    Italy attack with 1 italianInfantry and 5 italianMarines
                                    Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                                        Italy roll dice for 2 italianBattleships and 1 italianCruiser in Trans Jordan, round 2 : 1/5 hits, 1.92 expected hits
                                        Britain roll dice for 1 britishInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits
                                        1 britishInfantry owned by the Britain lost in Trans Jordan
                                    Italy win, taking Trans Jordan from Britain with 1 italianInfantry and 5 italianMarines remaining. Battle score for attacker is 3
                                    Casualties for Britain: 1 britishInfantry
                        
                            Non Combat Move - Italy
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianProd: Italy has 1 Material placed in Rome
                                1 Truck moved from Southern Italy to Rome
                                1 italianStrategicBomber moved from Volgarod to Kharkov
                                1 italianArtillery, 3 italianInfantrys, 2 italianMech.Infantrys and 2 italianTanks moved from Orel Kursk to Pskov
                                2 Trucks, 1 italianArtillery and 1 italianInfantry moved from Romania to Kharkov
                                1 Train moved from Romania to Bulgaria
                                1 Train and 2 italianInfantrys moved from Bulgaria to Western Ukraine
                                1 Train moved from Western Ukraine to Northern Yugoslavia
                                1 italianInfantry moved from Bulgaria to Romania
                                1 Material, 1 Truck and 1 italianCombatEngineer moved from Al Kufrah to Western Egypt
                                2 italianFighters moved from Al Kufrah to Greece
                                1 italianNavalFighter moved from Cyrenaica to Al Kufrah
                                3 italianInfantrys moved from Rome to Northern Italy
                                1 Material, 1 Truck and 1 italianCombatEngineer moved from Rome to Southern Italy
                        
                            Purchase Units - Italy
                                Italy buy 1 ResearchCenter, 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 2 PUs; 6 techTokens; 
                        
                            Place Units - Italy
                                Units in Southern Italy being upgraded or consumed: 2 Materials
                                1 ResearchCenter placed in Southern Italy
                                1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Northern Italy
                                2 italianInfantrys placed in Rome
                        
                            Turn Complete - Italy
                                Italy collect 32 PUs; end with 34 PUs
                                Units generate 9 techTokens; Italy end with 15 techTokens
                        

                        Combat Hit Differential Summary :

                        AntiAircraftGun fire in Volgarod : : -0.08
                        Italy : -0.92
                        Britain : -0.25
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut I think that's it for me today unless there's combat for the us, but I'll leave germany for tomorrow

                          ubernautU 2 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Move Summary: Usa round 4

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 4
                            
                                Research Technology - Usa
                                    Trigger americanaTAH: Usa gains access to AdvancedHulls
                                    Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                    Usa spend 0 on tech rolls
                            
                                Politics - Usa
                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                                        Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                                        Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                            
                                Combat Move - Usa
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                    1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                                    2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                                    3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                                    2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                                    3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                                    1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin got a few quick ones

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Turn Summary: Usa round 4

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 4
                                
                                    Research Technology - Usa
                                        Trigger americanaTAH: Usa gains access to AdvancedHulls
                                        Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                        Usa spend 0 on tech rolls
                                            Usa roll 2,5,11,8,2,3,2,4,8 and gets 0 hits
                                
                                    Politics - Usa
                                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                                            Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                                            Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                                
                                    Combat Move - Usa
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                                        2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                                        3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                                        2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                                        3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                                        1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
                                        2 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
                                
                                    Combat - Usa
                                        Battle in Marshall Islands
                                            Usa attack with 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper
                                            Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                                AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                                                Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                                                Usa roll dice for 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 2 : 2/7 hits, 1.75 expected hits
                                                Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 3/3 hits, 1.17 expected hits
                                                1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 3 americanInfantrys owned by the Usa lost in Marshall Islands
                                                Usa roll dice for 1 americanAirTransport, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 3 : 2/4 hits, 1.50 expected hits
                                                Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/1 hits, 0.58 expected hits
                                                1 japaneseEntrenchment owned by the Japan and 1 americanParatrooper owned by the Usa lost in Marshall Islands
                                            Some non-combat units are destroyed: 
                                            Usa win, taking Marshall Islands from Japan with 1 americanAirTransport, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 1
                                            Casualties for Usa: 3 americanInfantrys and 1 americanParatrooper
                                            Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                        Battle in 2 Sea Zone
                                            Usa attack with 1 americanDestroyer
                                            Italy defend with 1 italianSubmarine
                                                DepthChargeAttack fire in 2 Sea Zone : 0/1 hits, 0.25 expected hits
                                            1 italianSubmarine owned by the Italy Submerged
                                        Battle in 32 Sea Zone
                                            Usa attack with 2 americanDestroyers
                                            Italy defend with 1 italianSubmarine
                                                DepthChargeAttack fire in 32 Sea Zone : 1/2 hits, 0.50 expected hits
                                                1 italianSubmarine owned by the Italy lost in 32 Sea Zone
                                            Usa winUsa win, taking 2 Sea Zone from Neutral with 1 americanDestroyer remaining, taking 32 Sea Zone from Neutral with 2 americanDestroyers remaining. Battle score for attacker is 7
                                            Casualties for Italy: 1 italianSubmarine
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        1 Material and 1 Truck moved from Washington to 30 Sea Zone
                                        1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                                        1 Material, 1 Truck, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                        1 Material, 1 Truck, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                                        1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 16 Sea Zone to 103 Sea Zone
                                        1 americanAntiAirGun and 1 americanArtillery moved from 103 Sea Zone to Alaska
                                        1 americanAirTransport moved from Marshall Islands to Johnston Island
                                        2 americanInfantrys moved from Los Angeles to 156 Sea Zone
                                        3 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
                                        2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                                        2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                                        1 americanInfantry moved from Northwestern US to British Columbia
                                        1 americanNavalFighter moved from Chicago to Labrador
                                        1 Material, 2 Trucks and 1 americanAntiAirGun moved from Scotland to 7 Sea Zone
                                        1 Material, 2 Trucks, 1 americanAntiAirGun and 2 americanTransports moved from 7 Sea Zone to 12 Sea Zone
                                        1 Material, 2 Trucks and 1 americanAntiAirGun moved from 12 Sea Zone to Central Norway
                                        1 Train moved from Southeastern US to Florida Peninsula
                                        1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Los Angeles
                                        1 americanInfantry moved from San Francisco to Los Angeles
                                        1 americanInfantry moved from Southeastern US to Eastern US
                                        1 americanInfantry moved from Eastern US to Washington
                                        1 americanInfantry moved from Northeastern US to New York
                                        2 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                                        1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                                        1 americanNavalFighter moved from Los Angeles to 132 Sea Zone
                                        2 americanFighters moved from Hawaiian Islands to Johnston Island
                                
                                    Purchase Units - Usa
                                        Usa buy 1 americanAirfield, 1 americanAlpineInfantry, 1 americanCruiser, 2 americanHulls, 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        Units in Azores being upgraded or consumed: 1 Material
                                        1 americanAirfield placed in Azores
                                        1 americanCruiser and 2 americanHulls placed in 156 Sea Zone
                                        1 americanAlpineInfantry, 1 americanInfantry and 1 americanMarine placed in San Francisco
                                        1 americanNavalFighter placed in Chicago
                                        1 americanInfantry placed in Washington
                                
                                    Turn Complete - Usa
                                        Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                                        Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                                        Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                                        Usa collect 70 PUs; end with 70 PUs
                                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                        Units generate 9 techTokens; Usa end with 18 techTokens
                                

                                Combat Hit Differential Summary :

                                Usa : 0.50
                                DepthChargeAttack fire in 2 Sea Zone : : -0.25
                                Japan : 2.25
                                DepthChargeAttack fire in 32 Sea Zone : : 0.50
                                AntiAircraftGun fire in Marshall Islands : : -0.08
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin over to turkey for whenever 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Finland round 5

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 5
                                    
                                        Reconnaissance Missions - Finland
                                            Finland collect 0 PUs; end with 8 PUs
                                    
                                        Reinforcing - DanubeAxis
                                            DanubeAxis collect 0 PUs; end with 12 PUs
                                    
                                        Counter Intelligence Operations - VichyFrance
                                            VichyFrance collect 0 PUs; end with 18 PUs
                                    
                                        Research Technology - Germany
                                            Germany spend 0 on tech rolls
                                                Germany roll 2,3,10,12,3,7,3,6,4,1,5,10,3,6,6,4,4,11 and gets 1 hit
                                            Germany removing all Technology Tokens after successful research.
                                            Germany discover ImprovedAntiAircraft
                                    
                                        Politics - Germany
                                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                                Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                                Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                    
                                        Combat Move - Germany
                                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                Some non-combat units are destroyed: 
                                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                            1 germanSubmarine moved from 17 Sea Zone to 3 Sea Zone
                                            1 germanInfantry and 1 germanParatrooper moved from Eastern Turkey to Northern Iran
                                                  Germany take Northern Iran from Russia
                                            1 germanArtillery moved from Lithuania to Lativa Estonia
                                                  Germany take Lativa Estonia from Russia
                                            2 germanStrategicBombers moved from Belorussia to Leningrad
                                            2 germanFighters moved from Belorussia to Leningrad
                                            2 germanFighters moved from Finland to Leningrad
                                            1 germanFighter moved from Eastern Finland to Leningrad
                                    
                                        Combat - Germany
                                            Air Battle in Leningrad
                                                Germany attacks with 7 units heading to Leningrad
                                                Air Battle is over, the remaining bombers go on to their targets
                                            Strategic bombing raid in Leningrad
                                                    AntiAircraftGun fire in Leningrad : 0/2 hits, 0.17 expected hits
                                                Bombing raid in Leningrad rolls: 3,1 and causes: 4 damage to unit: russianAirfield
                                                Bombing raid in Leningrad causes 4 damage total. 
                                            Cleaning up after air battles
                                    
                                        Non Combat Move - Germany
                                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                            Trigger UnitsGIraq: Germany has 2 germanInfantrys placed in Iraq
                                            Trigger germanProd: Germany has 1 Material placed in Berlin
                                            2 germanFighters moved from Leningrad to Finland
                                            1 germanInfantry moved from Western Karelia to Eastern Finland
                                            2 germanTacticalBombers moved from Orel Kursk to Belorussia
                                            1 germanArtillery and 4 germanInfantrys moved from Southern Ukraine to Kharkov
                                            4 germanInfantrys moved from Bessarabia to Southern Ukraine
                                            1 germanFighter moved from Bessarabia to Kharkov
                                            5 germanInfantrys moved from Romania to Bessarabia
                                            1 germanAntiTankGun moved from Poland to Lithuania
                                            2 germanBattleships, 1 germanDestroyer and 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                                            1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
                                            2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                            2 germanInfantrys moved from 27 Sea Zone to Copenhagen
                                            2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                            2 germanInfantrys moved from 27 Sea Zone to Lithuania
                                            1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                                            2 germanArtillerys moved from Eastern Germany to Poland
                                            2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Eastern Ukraine to Kharkov
                                            1 germanAntiTankGun, 2 germanArtillerys and 1 germanCombatEngineer moved from Belorussia to Pskov
                                            1 germanNavalFighter moved from Northern Finland to Finland
                                            1 germanFighter moved from Leningrad to Kharkov
                                            2 germanFighters and 2 germanStrategicBombers moved from Leningrad to Belorussia
                                            1 Truck, 1 germanAlpineInfantry, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Northern Finland to Eastern Finland
                                            2 germanInfantrys moved from Finland to Eastern Finland
                                            1 Train moved from Belorussia to Western Germany
                                            1 germanAntiTankGun moved from Kharkov to Orel Kursk
                                            1 Material, 1 Train and 1 germanArtillery moved from Western Germany to Belorussia
                                            1 germanNavalFighter moved from Algeria to Morrocco
                                            1 germanInfantry moved from Algeria to Morrocco
                                            2 germanFighters moved from Vichy France to Bessarabia
                                            1 Material and 1 Train moved from Vichy France to Western Ukraine
                                            1 Train moved from Western Ukraine to Eastern Poland
                                            1 Truck moved from Northern Germany to Western Germany
                                            1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany
                                            1 Truck moved from Denmark to Northern Germany
                                            1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark
                                            1 Truck moved from Denmark to Berlin
                                            1 germanAirTransport moved from Finland to Berlin
                                            1 germanNavalFighter moved from Southern Germany to Northern France
                                            1 germanInfantry moved from Northern France to Western France
                                            1 germanTank moved from Western Germany to Eastern Germany
                                            1 germanCombatEngineer moved from Northern France to Western France
                                            1 germanCombatEngineer moved from Low Countries to Northern France
                                            1 germanCombatEngineer moved from Northern Germany to Low Countries
                                            1 germanAirTransport moved from Algeria to Austria
                                            1 germanCombatEngineer and 2 germanInfantrys moved from Gold Coast to French West Africa
                                            1 germanFighter moved from Greece to Kharkov
                                            1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 50 Sea Zone
                                            1 germanNavalFighter moved from Low Countries to Northern Germany
                                            1 germanSubmarine moved from 40 Sea Zone to 11 Sea Zone
                                            1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria
                                            1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco
                                            1 Truck moved from Morrocco to Southwestern Algeria
                                    
                                        Purchase Units - Germany
                                            Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanEntrenchment, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Germany
                                            Units in Belorussia being upgraded or consumed: 1 Material
                                            1 germanEntrenchment placed in Belorussia
                                            1 germanCombatEngineer placed in Northern Germany
                                            1 germanParatrooper placed in Austria
                                            1 Material, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany
                                            1 germanAntiAirGun placed in Western Germany
                                            1 germanArtillery placed in Western Germany
                                            3 germanInfantrys placed in Northern Germany
                                            1 germanInfantry placed in Berlin
                                            1 germanNavalFighter placed in Southern Germany
                                    
                                        Activate Technology - Germany
                                            Germany activating ImprovedAntiAircraft
                                            triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun
                                            triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun
                                    
                                        Turn Complete - Germany
                                            Germany collect 63 PUs; end with 63 PUs
                                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                                            Units generate 9 techTokens; Germany end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Algeria change ownership: 1 germanCombatEngineer
                                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                Some Units in French West Africa change ownership: 1 germanCombatEngineer
                                    
                                        Purchase Units - VichyFrance
                                            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                            VichyFrance buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                                    
                                        Place Units - VichyFrance
                                            1 germanAntiAirGun and 1 germanArtillery placed in Algeria
                                            1 Material and 1 germanInfantry placed in Vichy France
                                            1 germanTransport placed in 44 Sea Zone
                                    
                                        Turn Complete - VichyFrance
                                            VichyFrance collect 20 PUs; end with 20 PUs
                                            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                                            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                                            Units Change Ownership
                                                Some Units in 44 Sea Zone change ownership: 1 germanTransport
                                                Some Units in Algeria change ownership: 1 germanAntiAirGun, 1 germanArtillery and 1 germanCombatEngineer
                                                Some Units in French West Africa change ownership: 1 germanCombatEngineer
                                                Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                                    
                                        Purchase Units - DanubeAxis
                                            DanubeAxis buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 2 PUs; 
                                    
                                        Place Units - DanubeAxis
                                            2 germanInfantrys placed in Romania
                                            1 germanArtillery placed in Hungary Slovakia
                                    
                                        Turn Complete - DanubeAxis
                                            DanubeAxis collect 12 PUs; end with 14 PUs
                                            Units Change Ownership
                                                Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                                                Some Units in Romania change ownership: 2 germanInfantrys
                                    
                                        Purchase Units - Finland
                                            Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Finland
                                            2 germanInfantrys placed in Finland
                                    
                                        Turn Complete - Finland
                                            Finland collect 8 PUs; end with 10 PUs
                                            Units Change Ownership
                                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                Some Units in Finland change ownership: 2 germanInfantrys
                                    

                                    Combat Hit Differential Summary :

                                    AntiAircraftGun fire in Leningrad : : -0.17
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut yours whenever you're up

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: Russia round 5

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 5
                                        
                                            Research Technology - Russia
                                                Trigger russianaTAP: Russia gains access to AdvancedProduction
                                                Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures
                                                Russia spend 0 on tech rolls
                                                Russia removing all Technology Tokens after successful research.
                                                Russia discover AdvancedProduction
                                        
                                            Politics - Russia
                                                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 10 = Failure!
                                                    Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                                    Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                                        
                                            Combat Move - Russia
                                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                1 russianInfantry moved from Caucasus to Eastern Ukraine
                                                      Russia take Eastern Ukraine from Germany
                                                2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Northern Iran
                                                2 russianInfantrys moved from Voronezh to Orel Kursk
                                                1 russianFighter moved from Stalingrad to Orel Kursk
                                                1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                                                1 russianFighter moved from Leningrad to Orel Kursk
                                                1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Smolensk to Pskov
                                                1 russianInfantry moved from Novgorod to Pskov
                                                1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Pskov
                                                2 russianAlpineInfantrys, 3 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 9 russianInfantrys, 2 russianMarines and 1 russianParatrooper moved from Leningrad to Pskov
                                                1 russianInfantry moved from Eastern Karelia to Western Karelia
                                                      Russia take Western Karelia from Finland
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin battles on deck

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Brazil round 5

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 5
                                            
                                                Combat Move - Brazil
                                                    1 brazilianTank moved from Eastern Brazil to Argentina Paraguay
                                                    3 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys moved from Southern Brazil to Argentina Paraguay
                                                    1 brazilianFighter and 1 brazilianTank moved from Rio de Janeiro to Argentina Paraguay
                                            
                                                Combat - Brazil
                                                    Battle in Argentina Paraguay
                                                        Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks
                                                        Neutral defend with 1 AntiAirGun, 2 Artillerys, 1 Flagpole, 4 Infantrys, 1 Rail and 1 Tank
                                                            AntiAircraftGun fire in Argentina Paraguay : 0/1 hits, 0.08 expected hits
                                                            Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 2/10 hits, 3.08 expected hits
                                                            Neutral roll dice for 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank in Argentina Paraguay, round 2 : 1/8 hits, 1.92 expected hits
                                                            1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Argentina Paraguay
                                                            Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 3 : 4/9 hits, 2.92 expected hits
                                                            Neutral roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Argentina Paraguay, round 3 : 3/6 hits, 1.58 expected hits
                                                            2 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina Paraguay
                                                        2 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Southern Brazil
                                                        Neutral win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7
                                                        Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                                                        Casualties for Neutral: 1 AntiAirGun, 1 Artillery and 4 Infantrys
                                            
                                                Non Combat Move - Brazil
                                                    1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro
                                                    1 brazilianDestroyer moved from 30 Sea Zone to 5 Sea Zone
                                            
                                                Purchase Units - Brazil
                                                    Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                                            
                                                Place Units - Brazil
                                                    2 brazilianInfantrys placed in Rio de Janeiro
                                            
                                                Turn Complete - Brazil
                                                    Brazil collect 7 PUs; end with 9 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Neutral : 0.50
                                            AntiAircraftGun fire in Argentina Paraguay : : -0.08
                                            Brazil : 0.00
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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