A&A Revised take three



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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 19.19.29
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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 19.34.16
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  • TripleA Move Summary: Russians round 1

    TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
            3 infantry moved from Russia to West Russia
            1 artillery moved from Russia to West Russia
            2 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Russia to Ukraine S.S.R.
            1 armour moved from Russia to West Russia
            1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
            1 armour moved from Archangel to Belorussia
            1 infantry moved from Archangel to West Russia
            1 armour moved from Russia to Ukraine S.S.R.
    

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  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
            3 infantry moved from Russia to West Russia
            1 artillery moved from Russia to West Russia
            2 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Russia to Ukraine S.S.R.
            1 armour moved from Russia to West Russia
            1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
            1 armour moved from Archangel to Belorussia
            1 infantry moved from Archangel to West Russia
            1 armour moved from Russia to Ukraine S.S.R.
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/0 hits, 1,00 expected hits
                    Germans roll dice for 3 infantry in Belorussia, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 1/1 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Belorussia, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 armour and 1 infantry in Belorussia, round 4 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in West Russia
                Russians attack with 1 armour, 1 artillery and 4 infantry
                Germans defend with 1 armour, 1 artillery and 3 infantry
                    Russians roll dice for 1 armour, 1 artillery and 4 infantry in West Russia, round 2 : 2/1 hits, 1,67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/1 hits, 1,83 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 1/1 hits, 1,33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 1/1 hits, 1,17 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 4 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 1 armour and 1 artillery in West Russia, round 4 : 0/1 hits, 0,83 expected hits
                    1 artillery owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 5 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in West Russia, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry
            Battle in Ukraine S.S.R.
                Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Russians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 3/0 hits, 3,00 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/1 hits, 2,50 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 3/1 hits, 2,67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 2/1 hits, 1,50 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine S.S.R. to Caucasus
            2 infantry moved from Archangel to Karelia S.S.R.
            2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
            2 infantry moved from Novosibirsk to Sinkiang
            2 infantry moved from Kazakh S.S.R. to Sinkiang
            2 infantry moved from Evenki National Okrug to Novosibirsk
            1 submarine moved from 4 Sea Zone to 2 Sea Zone
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Caucasus
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,50
    

    Territory Summary for Russians :

    Novosibirsk : 2 infantry
    Karelia S.S.R. : 2 infantry
    Caucasus : 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 2 infantry
    Sinkiang : 4 infantry
    Ukraine S.S.R. : 1 flag, 2 armour
    West Russia : 1 flag, 1 armour and 1 artillery
    Belorussia : 1 flag, 1 armour and 1 infantry
    Buryatia S.S.R. : 6 infantry
    Russia : 1 aaGun, 2 armour and 1 factory
    2 Sea Zone : 1 submarine
    

    Savegame



  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1
    
        Research Technology - British
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1
    
        Research Technology - British
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to 35 Sea Zone
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 armour and 1 transport moved from 1 Sea Zone to 7 Sea Zone
            1 transport moved from 2 Sea Zone to 7 Sea Zone
            1 battleship moved from 2 Sea Zone to 7 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to Western Europe
            2 fighters moved from United Kingdom to Western Europe
            1 bomber moved from United Kingdom to Western Europe
            1 destroyer moved from 35 Sea Zone to 59 Sea Zone
            1 carrier, 1 fighter, 1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from 48 Sea Zone to Borneo
            1 infantry moved from 48 Sea Zone to Borneo
            1 submarine moved from 40 Sea Zone to 45 Sea Zone
            2 infantry moved from Australia to 40 Sea Zone
            2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Guinea
    

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1
    
        Research Technology - British
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to 35 Sea Zone
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 armour and 1 transport moved from 1 Sea Zone to 7 Sea Zone
            1 transport moved from 2 Sea Zone to 7 Sea Zone
            1 battleship moved from 2 Sea Zone to 7 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to Western Europe
            2 fighters moved from United Kingdom to Western Europe
            1 bomber moved from United Kingdom to Western Europe
            1 destroyer moved from 35 Sea Zone to 59 Sea Zone
            1 carrier, 1 fighter, 1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from 48 Sea Zone to Borneo
            1 infantry moved from 48 Sea Zone to Borneo
            1 submarine moved from 40 Sea Zone to 45 Sea Zone
            2 infantry moved from Australia to 40 Sea Zone
            2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Guinea
    
        Combat - British
            Battle in 59 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    British roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 59 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 transport in 59 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Japanese lost in 59 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 transport
            Battle in Borneo
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Borneo, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Borneo
                British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in New Guinea
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 45 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 submarine
                    British roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
            Battle in Western Europe
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 aaGun, 2 armour and 3 infantry
                    AA fire in Western Europe : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Western Europe
                    British roll dice for 1 battleship in Western Europe, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Western Europe, round 2 : 3/1 hits, 2,50 expected hits
                    Germans roll dice for 2 armour and 3 infantry in Western Europe, round 2 : 2/0 hits, 2,00 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Western Europe, round 3 : 2/0 hits, 2,00 expected hits
                    Germans roll dice for 2 armour in Western Europe, round 3 : 1/0 hits, 1,00 expected hits
                    2 armour owned by the Germans and 1 artillery owned by the British lost in Western Europe
                British win, taking Western Europe from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery, 1 fighter and 2 infantry
                Casualties for Germans: 2 armour and 3 infantry
    
        Non Combat Move - British
            1 infantry moved from Persia to India
            1 fighter moved from Western Europe to United Kingdom
            1 bomber moved from Western Europe to United Kingdom
            1 infantry moved from Union of South Africa to Kenya
            1 infantry moved from Western Canada to Alaska
    
        Place Units - British
            1 destroyer and 1 submarine placed in 7 Sea Zone
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 1,50
    AA fire in Western Europe : : 0,50
    Japanese : -0,33
    

    Savegame



  • TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from French Indochina to China
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from French Indochina to China
            1 fighter moved from Japan to Buryatia S.S.R.
            1 armour moved from Japan to 60 Sea Zone
            1 infantry moved from Japan to 60 Sea Zone
            1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            1 armour moved from 60 Sea Zone to Buryatia S.S.R.
            1 battleship moved from 60 Sea Zone to 52 Sea Zone
            1 bomber moved from Japan to 52 Sea Zone
            1 fighter moved from 50 Sea Zone to 52 Sea Zone
            1 destroyer moved from 50 Sea Zone to 52 Sea Zone
            1 carrier moved from 50 Sea Zone to 52 Sea Zone
            1 battleship moved from 37 Sea Zone to 48 Sea Zone
            1 carrier moved from 37 Sea Zone to 48 Sea Zone
            1 fighter moved from 37 Sea Zone to 48 Sea Zone
            1 fighter moved from 37 Sea Zone to 47 Sea Zone
            1 infantry moved from Kwantung to China
            1 infantry moved from Kwantung to China
            1 infantry moved from Kwantung to China
    

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from French Indochina to China
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from French Indochina to China
            1 fighter moved from Japan to Buryatia S.S.R.
            1 armour moved from Japan to 60 Sea Zone
            1 infantry moved from Japan to 60 Sea Zone
            1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            1 armour moved from 60 Sea Zone to Buryatia S.S.R.
            1 battleship moved from 60 Sea Zone to 52 Sea Zone
            1 bomber moved from Japan to 52 Sea Zone
            1 fighter moved from 50 Sea Zone to 52 Sea Zone
            1 destroyer moved from 50 Sea Zone to 52 Sea Zone
            1 carrier moved from 50 Sea Zone to 52 Sea Zone
            1 battleship moved from 37 Sea Zone to 48 Sea Zone
            1 carrier moved from 37 Sea Zone to 48 Sea Zone
            1 fighter moved from 37 Sea Zone to 48 Sea Zone
            1 fighter moved from 37 Sea Zone to 47 Sea Zone
            1 infantry moved from Kwantung to China
            1 infantry moved from Kwantung to China
            1 infantry moved from Kwantung to China
    
        Combat - Japanese
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    Japanese roll dice for 1 fighter in 47 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the British lost in 47 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 transport
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 2 fighters and 3 infantry
                Russians defend with 6 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Buryatia S.S.R., round 2 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/0 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Buryatia S.S.R., round 3 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 2/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R.
                Russians win with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour and 3 infantry
                Casualties for Russians: 4 infantry
                2 fighters owned by the Japanese retreated
            Battle in 48 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 1 fighter
                British defend with 1 carrier and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 48 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    British roll dice for 1 carrier and 1 transport in 48 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the British and 1 carrier owned by the British lost in 48 Sea Zone
                Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 24
                Casualties for British: 1 carrier and 1 transport
            Battle in China
                Japanese attack with 1 fighter and 4 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 fighter and 4 infantry in China, round 2 : 1/1 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
                    Japanese roll dice for 1 fighter and 2 infantry in China, round 3 : 1/1 hits, 0.83 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
                    Japanese roll dice for 1 fighter and 1 infantry in China, round 4 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in China, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in China
                Japanese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 4 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in 52 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 fighter
                Americans defend with 1 carrier, 1 fighter and 1 submarine
                    Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 fighter in 52 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 52 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 fighter in 52 Sea Zone, round 3 : 3/1 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter in 52 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 52 Sea Zone
                Japanese win with 1 battleship, 1 bomber, 1 carrier and 1 destroyer remaining. Battle score for attacker is 24
                Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Japanese
            1 bomber moved from 52 Sea Zone to Wake Island
            1 fighter moved from 47 Sea Zone to 52 Sea Zone
            1 fighter moved from 48 Sea Zone to 52 Sea Zone
            1 fighter moved from China to Kwantung
            1 fighter moved from Buryatia S.S.R. to Kwantung
            1 fighter moved from Buryatia S.S.R. to Kwantung
    
        Place Units - Japanese
            1 factory placed in Kwantung
            1 transport placed in 61 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 25 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    British : 0.17
    Americans : 0.83
    Russians : 0.67
    Japanese : 1.83
    

    Savegame



  • TripleA Move Summary: Americans round 1

    TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier and 1 factory; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Algeria
    

    Savegame



  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier and 1 factory; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Algeria
    
        Combat - Americans
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 1/1 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 : 2/1 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Algeria
                Americans win, taking Algeria from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to United Kingdom
            2 infantry moved from Central United States to Eastern United States
            2 infantry moved from Western United States to Western Canada
            1 fighter moved from Western United States to 55 Sea Zone
            2 infantry moved from Sinkiang to China
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 55 Sea Zone
            2 armour placed in Eastern United States
            1 factory placed in Sinkiang
    
        Turn Complete - Americans
            Americans collect 43 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Americans : 0,50
    

    Savegame



  • TripleA Move Summary: Russians round 2

    TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from West Russia to Karelia S.S.R.
            2 armour moved from Russia to Karelia S.S.R.
            2 infantry moved from Caucasus to Ukraine S.S.R.
            2 artilleries moved from Caucasus to Ukraine S.S.R.
            2 fighters moved from Caucasus to Karelia S.S.R.
            2 infantry moved from Buryatia S.S.R. to Manchuria
                  Russians take Manchuria from Japanese
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from West Russia to Karelia S.S.R.
            2 armour moved from Russia to Karelia S.S.R.
            2 infantry moved from Caucasus to Ukraine S.S.R.
            2 artilleries moved from Caucasus to Ukraine S.S.R.
            2 fighters moved from Caucasus to Karelia S.S.R.
            2 infantry moved from Buryatia S.S.R. to Manchuria
                  Russians take Manchuria from Japanese
    
        Combat - Russians
            Battle in Ukraine S.S.R.
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Karelia S.S.R.
                Russians attack with 3 armour and 2 fighters
                Germans defend with 2 armour and 2 infantry
                    Russians roll dice for 3 armour and 2 fighters in Karelia S.S.R., round 2 : 3/1 hits, 2,50 expected hits
                    Germans roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 1,67 expected hits
                    1 armour owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 2 armour and 2 fighters in Karelia S.S.R., round 3 : 2/0 hits, 2,00 expected hits
                    Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 11
                Casualties for Russians: 1 armour
                Casualties for Germans: 2 armour and 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Karelia S.S.R. to Archangel
            4 infantry moved from Sinkiang to China
            2 infantry moved from Novosibirsk to Russia
            1 submarine moved from 2 Sea Zone to 7 Sea Zone
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Caucasus
            3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,17
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Norway to 7 Sea Zone
            1 armour moved from Anglo Egypt to French Equatorial Africa
                  Germans take French Equatorial Africa from British
            1 armour moved from French Equatorial Africa to French West Africa
                  Germans take French West Africa from British
            1 infantry moved from Germany to Western Europe
            1 infantry moved from Germany to Western Europe
            1 infantry moved from Germany to Western Europe
            1 bomber moved from Germany to 5 Sea Zone
            1 bomber moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to 7 Sea Zone
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 battleship moved from 15 Sea Zone to 16 Sea Zone
            1 infantry moved from Balkans to 16 Sea Zone
            1 artillery moved from Balkans to 16 Sea Zone
            1 artillery moved from 16 Sea Zone to Ukraine S.S.R.
            1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
            1 fighter moved from Germany to Ukraine S.S.R.
            1 armour moved from Germany to Karelia S.S.R.
            1 armour moved from Germany to Karelia S.S.R.
            1 armour moved from Germany to Karelia S.S.R.
            1 infantry moved from Eastern Europe to Karelia S.S.R.
            1 fighter moved from Germany to Karelia S.S.R.
            1 fighter moved from Southern Europe to Western Europe
            1 transport moved from 6 Sea Zone to 7 Sea Zone
    
        Combat - Germans
            Battle in Ukraine S.S.R.
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 battleship in Ukraine S.S.R., round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Germans roll dice for 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 2 artilleries in Ukraine S.S.R., round 3 : 0/1 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Ukraine S.S.R.
                    Germans roll dice for 1 artillery and 1 fighter in Ukraine S.S.R., round 4 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 3 armour, 1 fighter and 1 infantry
                Russians defend with 2 armour
                    Germans roll dice for 3 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 1/0 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour
            Battle in Western Europe
                Germans attack with 1 fighter and 3 infantry
                British defend with 1 aaGun and 1 armour
                    AA fire in Western Europe : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Western Europe, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 armour in Western Europe, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in 7 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter, 4 submarines and 1 transport
                British defend with 1 battleship, 1 destroyer, 1 submarine and 2 transports; Russians defend with 1 submarine
                    Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 2 transports in 7 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                    1 transport owned by the British, 1 submarine owned by the Germans and 1 transport owned by the Germans lost in 7 Sea Zone
                    Germans roll dice for 3 submarines in 7 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    British roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 7 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
                    1 submarine owned by the Russians, 1 transport owned by the British, 2 submarines owned by the Germans and 1 submarine owned by the British lost in 7 Sea Zone
                    Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 4 : 2/1 hits, 1.67 expected hits
                    British roll dice for 1 battleship and 1 destroyer in 7 Sea Zone, round 4 : 1/1 hits, 1.17 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
                Germans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 28
                Casualties for Germans: 4 submarines and 1 transport
                Casualties for British: 1 battleship, 1 destroyer, 1 submarine and 2 transports
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter moved from Western Europe to Germany
            1 bomber moved from 7 Sea Zone to Germany
            1 fighter moved from 7 Sea Zone to Germany
            1 fighter moved from Karelia S.S.R. to Norway
            1 fighter moved from Ukraine S.S.R. to Eastern Europe
    
        Place Units - Germans
            1 submarine placed in 5 Sea Zone
            3 armour and 3 infantry placed in Germany
            3 infantry placed in Southern Europe
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 0.17
    AA fire in Western Europe : : -0.17
    Russians : -1.00
    

    Savegame



  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 carrier, 1 factory and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Anglo Egypt
                  British take Anglo Egypt from Germans
            3 infantry moved from India to French Indochina
            1 destroyer moved from 59 Sea Zone to 61 Sea Zone
            1 submarine moved from 45 Sea Zone to 60 Sea Zone
            1 fighter moved from United Kingdom to 7 Sea Zone
            1 bomber moved from United Kingdom to 7 Sea Zone
    

    Savegame



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 carrier, 1 factory and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Anglo Egypt
                  British take Anglo Egypt from Germans
            3 infantry moved from India to French Indochina
            1 destroyer moved from 59 Sea Zone to 61 Sea Zone
            1 submarine moved from 45 Sea Zone to 60 Sea Zone
            1 fighter moved from United Kingdom to 7 Sea Zone
            1 bomber moved from United Kingdom to 7 Sea Zone
    
        Combat - British
            Battle in 61 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    British roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 transport in 61 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 61 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 transport in 61 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 61 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 transport in 61 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Japanese lost in 61 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 transport
            Battle in 60 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    British roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 transport in 60 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 submarine in 60 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 transport in 60 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 submarine in 60 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 transport in 60 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 submarine in 60 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 60 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 transport
            Battle in 7 Sea Zone
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 destroyer
                    British roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 fighter
                Casualties for Germans: 1 destroyer
            Battle in French Indochina
                British attack with 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry in French Indochina, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indochina
                British win, taking French Indochina from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from 7 Sea Zone to United Kingdom
            1 infantry moved from Kenya to Belgian Congo
    
        Place Units - British
            1 carrier and 1 transport placed in 6 Sea Zone
            1 factory placed in India
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : -0,50
    Japanese : -1,33
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 52 Sea Zone to 55 Sea Zone
            1 bomber moved from Wake Island to 55 Sea Zone
            1 carrier moved from 48 Sea Zone to 60 Sea Zone
            1 battleship moved from 48 Sea Zone to 60 Sea Zone
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters
                Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 55 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 transport owned by the Americans lost in 55 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 55 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 55 Sea Zone
                    Japanese roll dice for 1 battleship and 1 bomber in 55 Sea Zone, round 4 : 2/1 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits
                    1 bomber owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 bomber, 1 carrier, 1 destroyer and 2 fighters
                Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
            Battle in 60 Sea Zone
                Japanese attack with 1 battleship and 1 carrier
                British defend with 1 submarine
                    British roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 carrier in 60 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 submarine owned by the British lost in 60 Sea Zone
                Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 8
                Casualties for British: 1 submarine
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 armour placed in Kwantung
            1 transport placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 19 PUs; end with 21 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -1.00
    Japanese : 0.50
    

    Savegame



  • TripleA Move Summary: Americans round 2

    TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Algeria to 12 Sea Zone
            1 armour moved from Algeria to Anglo Egypt
                  Americans take Libya from Germans
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Norway
            1 infantry moved from 6 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 bomber moved from United Kingdom to Norway
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Algeria to 12 Sea Zone
            1 armour moved from Algeria to Anglo Egypt
                  Americans take Libya from Germans
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Norway
            1 infantry moved from 6 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 bomber moved from United Kingdom to Norway
    
        Combat - Americans
            Battle in Norway
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 fighter and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 1/1 hits, 1,83 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Norway, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Norway, round 3 : 2/1 hits, 1,50 expected hits
                    Germans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Norway
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 fighter and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Norway to United Kingdom
            1 fighter moved from Norway to 6 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from Western Canada to Alaska
    
        Place Units - Americans
            2 armour placed in Sinkiang
            1 carrier and 1 transport placed in 55 Sea Zone
            Americans undo move 2.
            1 transport placed in 10 Sea Zone
            1 carrier placed in 55 Sea Zone
            1 fighter placed in 55 Sea Zone
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : -0,33
    

    Savegame


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