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    A&A Revised take three

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    • I Offline
      iChasney
      last edited by

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 1 armour and 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 battleship moved from 7 Sea Zone to 8 Sea Zone
              1 submarine moved from 7 Sea Zone to 8 Sea Zone
              1 submarine moved from 7 Sea Zone to 8 Sea Zone
              1 transport moved from 13 Sea Zone to 8 Sea Zone
              1 infantry moved from Southern Europe to Western Europe
              1 infantry moved from Southern Europe to Western Europe
              1 armour moved from Germany to Eastern Europe
              1 armour moved from Germany to Eastern Europe
              1 armour moved from Germany to Eastern Europe
              1 armour moved from Germany to Ukraine S.S.R.
              1 infantry moved from Southern Europe to 14 Sea Zone
              1 infantry moved from Libya to 14 Sea Zone
              2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
              1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
              1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
              1 infantry moved from Algeria to Libya
              1 fighter moved from Germany to Western Europe
              1 bomber moved from Germany to Eastern Europe
              1 fighter moved from Germany to Ukraine S.S.R.
      
          Combat - Germans
              Battle in Eastern Europe
                  Germans attack with 3 armour and 1 bomber
                  Russians defend with 1 armour and 1 artillery
                      Germans roll dice for 3 armour and 1 bomber in Eastern Europe, round 2 : 2/1 hits, 2.17 expected hits
                      Russians roll dice for 1 armour and 1 artillery in Eastern Europe, round 2 : 1/1 hits, 0.83 expected hits
                      1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Eastern Europe
                  Germans win, taking Eastern Europe from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 armour
                  Casualties for Russians: 1 armour and 1 artillery
              Battle in Ukraine S.S.R.
                  Germans attack with 1 armour, 1 fighter and 2 infantry
                  Russians defend with 2 artilleries
                      Germans roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 1.33 expected hits
                      Russians roll dice for 2 artilleries in Ukraine S.S.R., round 2 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Ukraine S.S.R.
                  Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 artilleries
              Battle in Western Europe
                  Germans attack with 1 fighter and 2 infantry
                  Americans defend with 1 aaGun and 1 armour
                      AA fire in Western Europe : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 fighter and 2 infantry in Western Europe, round 2 : 0/1 hits, 0.83 expected hits
                      Americans roll dice for 1 armour in Western Europe, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans lost in Western Europe
                      Germans roll dice for 1 fighter and 1 infantry in Western Europe, round 3 : 0/1 hits, 0.67 expected hits
                      Americans roll dice for 1 armour in Western Europe, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans lost in Western Europe
                   retreated to Western Europe
                  Americans win with 1 armour remaining. Battle score for attacker is -6
                  Casualties for Germans: 2 infantry
              Battle in 8 Sea Zone
                  Germans attack with 1 battleship, 2 submarines and 1 transport
                  British defend with 2 destroyers and 2 submarines; Americans defend with 2 transports
                      Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 battleship and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 2 destroyers and 2 transports in 8 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 transport owned by the Americans lost in 8 Sea Zone
                      Germans roll dice for 2 submarines in 8 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      British roll dice for 2 submarines in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 transport owned by the Germans lost in 8 Sea Zone
                      Germans roll dice for 1 battleship in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 2 destroyers and 1 transport in 8 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
                      1 submarine owned by the Germans and 1 transport owned by the Americans lost in 8 Sea Zone
                      Germans roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 submarines in 8 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 battleship in 8 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      British roll dice for 2 destroyers in 8 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
                      1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 submarine owned by the British lost in 8 Sea Zone
                  British win with 2 destroyers and 1 submarine remaining. Battle score for attacker is -24
                  Casualties for Americans: 2 transports
                  Casualties for Germans: 1 battleship, 2 submarines and 1 transport
                  Casualties for British: 1 submarine
      
          Non Combat Move - Germans
              1 submarine moved from 5 Sea Zone to 7 Sea Zone
              1 fighter moved from Western Europe to Germany
              1 fighter moved from Ukraine S.S.R. to Germany
              1 bomber moved from Eastern Europe to Germany
      
          Place Units - Germans
              1 armour and 3 infantry placed in Germany
              1 infantry placed in Southern Europe
              Germans undo move 1.
              Germans undo move 1.
              2 infantry placed in Southern Europe
              1 armour and 2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 30 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.83
      British : -0.50
      Americans : 1.00
      AA fire in Western Europe : : -0.17
      Russians : 0.17
      

      Savegame

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      • A Offline
        Akylle
        last edited by

        TripleA Move Summary: British round 6

        TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

        Game History

        Round: 6
        
            Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
        
            Combat Move - British
                4 armour and 1 infantry moved from India to French Indochina
                2 destroyers and 1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 bomber moved from United Kingdom to Germany
        

        Savegame

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        • A Offline
          Akylle
          last edited by

          TripleA Turn Summary: British round 6

          TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

          Game History

          Round: 6
          
              Purchase Units - British
                  British buy 1 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
          
              Combat Move - British
                  4 armour and 1 infantry moved from India to French Indochina
                  2 destroyers and 1 submarine moved from 8 Sea Zone to 7 Sea Zone
                  1 bomber moved from United Kingdom to Germany
          
              Combat - British
                  Strategic bombing raid in Germany
                          AA fire in Germany : 0/1 hits, 0,17 expected hits
                      Bombing raid in Germany rolls: 4 and costs: 4 PUs.
                      Bombing raid costs 4 PUs
                  Battle in 7 Sea Zone
                      British attack with 2 destroyers and 1 submarine
                      Germans defend with 1 submarine
                          British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                          British roll dice for 2 destroyers in 7 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                          1 submarine owned by the Germans and 1 submarine owned by the British lost in 7 Sea Zone
                      British win with 2 destroyers remaining. Battle score for attacker is 0
                      Casualties for British: 1 submarine
                      Casualties for Germans: 1 submarine
                  Battle in French Indochina
                      British attack with 4 armour and 1 infantry
                      Japanese defend with 1 armour, 1 artillery and 1 infantry
                          British roll dice for 4 armour and 1 infantry in French Indochina, round 2 : 2/1 hits, 2,17 expected hits
                          Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indochina, round 2 : 1/1 hits, 1,17 expected hits
                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indochina
                          British roll dice for 4 armour in French Indochina, round 3 : 2/0 hits, 2,00 expected hits
                          Japanese roll dice for 1 armour in French Indochina, round 3 : 0/1 hits, 0,50 expected hits
                          1 armour owned by the Japanese lost in French Indochina
                      British win, taking French Indochina from Japanese with 4 armour remaining. Battle score for attacker is 9
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
          
              Non Combat Move - British
                  1 bomber moved from Germany to United Kingdom
          
              Place Units - British
                  2 transports placed in 7 Sea Zone
                  1 armour, 1 fighter and 1 infantry placed in India
          
              Turn Complete - British
                  British collect 35 PUs; end with 36 PUs
          

          Combat Hit Differential Summary :

          Germans : 0,67
          British : -0,50
          Japanese : -0,67
          AA fire in Germany : : -0,17
          

          Savegame

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          • I Offline
            iChasney
            last edited by

            TripleA Turn Summary: Japanese round 6

            TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

            Game History

            Round: 6
            
                Purchase Units - Japanese
                    Japanese buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Japanese
                    1 infantry moved from Philipine Islands to 49 Sea Zone
                    1 infantry moved from Philipine Islands to 49 Sea Zone
                    2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                    1 infantry moved from 48 Sea Zone to Borneo
                    1 infantry moved from 48 Sea Zone to Borneo
                    1 transport moved from 36 Sea Zone to 37 Sea Zone
                    1 infantry moved from East Indies to 37 Sea Zone
                    1 infantry moved from East Indies to 37 Sea Zone
                    2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                    1 infantry moved from 36 Sea Zone to French Indochina
                    1 infantry moved from 36 Sea Zone to French Indochina
                    1 artillery moved from Manchuria to Buryatia S.S.R.
                    1 infantry moved from Manchuria to Buryatia S.S.R.
                    1 fighter moved from 60 Sea Zone to Buryatia S.S.R.
                    1 battleship moved from 60 Sea Zone to 36 Sea Zone
                    1 battleship moved from 60 Sea Zone to 36 Sea Zone
                    1 fighter moved from 60 Sea Zone to French Indochina
                    1 carrier moved from 60 Sea Zone to 48 Sea Zone
                    1 fighter moved from Philipine Islands to Borneo
                    1 armour moved from Kwantung to China
                    1 armour moved from Kwantung to China
                    1 armour moved from Kwantung to China
            
                Combat - Japanese
                    Battle in French Indochina
                        Japanese attack with 1 fighter and 2 infantry
                        British defend with 4 armour
                            Japanese roll dice for 2 battleships in French Indochina, round 2 : 1/1 hits, 1.33 expected hits
                            1 armour owned by the British lost in French Indochina
                            Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 1/1 hits, 0.83 expected hits
                            British roll dice for 3 armour in French Indochina, round 2 : 1/1 hits, 1.50 expected hits
                            1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indochina
                            Japanese roll dice for 1 fighter and 1 infantry in French Indochina, round 3 : 1/1 hits, 0.67 expected hits
                            British roll dice for 2 armour in French Indochina, round 3 : 1/0 hits, 1.00 expected hits
                            1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indochina
                        British win with 1 armour remaining. Battle score for attacker is 9
                        Casualties for British: 3 armour
                        Casualties for Japanese: 2 infantry
                        1 fighter owned by the Japanese retreated
                    Battle in Borneo
                        Japanese attack with 1 fighter and 2 infantry
                        British defend with 1 infantry
                            Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 1/1 hits, 0.83 expected hits
                            British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the British lost in Borneo
                        Japanese win, taking Borneo from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                        Casualties for British: 1 infantry
                    Battle in Buryatia S.S.R.
                        Japanese attack with 1 artillery, 1 fighter and 1 infantry
                        Russians defend with 2 armour
                            Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 1.17 expected hits
                            Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 1/0 hits, 1.00 expected hits
                            1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Buryatia S.S.R.
                            Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 3 : 0/1 hits, 0.83 expected hits
                            Russians roll dice for 1 armour in Buryatia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                            Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 4 : 0/1 hits, 0.83 expected hits
                            Russians roll dice for 1 armour in Buryatia S.S.R., round 4 : 0/1 hits, 0.50 expected hits
                            Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 5 : 0/1 hits, 0.83 expected hits
                            Russians roll dice for 1 armour in Buryatia S.S.R., round 5 : 0/1 hits, 0.50 expected hits
                            Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 6 : 0/1 hits, 0.83 expected hits
                            Russians roll dice for 1 armour in Buryatia S.S.R., round 6 : 0/1 hits, 0.50 expected hits
                            Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 7 : 1/1 hits, 0.83 expected hits
                            Russians roll dice for 1 armour in Buryatia S.S.R., round 7 : 1/1 hits, 0.50 expected hits
                            1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Buryatia S.S.R.
                        Japanese win with 1 fighter remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 artillery and 1 infantry
                        Casualties for Russians: 2 armour
                    Battle in China
                        Japanese attack with 3 armour
                        Americans defend with 1 armour
                            Japanese roll dice for 3 armour in China, round 2 : 1/1 hits, 1.50 expected hits
                            Americans roll dice for 1 armour in China, round 2 : 1/1 hits, 0.50 expected hits
                            1 armour owned by the Japanese and 1 armour owned by the Americans lost in China
                        Japanese win, taking China from Americans with 2 armour remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 armour
                        Casualties for Americans: 1 armour
            
                Non Combat Move - Japanese
                    1 fighter moved from Borneo to 48 Sea Zone
                    1 fighter moved from French Indochina to Kwantung
                    1 fighter moved from Buryatia S.S.R. to Kwantung
            
                Place Units - Japanese
                    3 armour placed in Kwantung
                    2 armour and 1 infantry placed in Manchuria
            
                Turn Complete - Japanese
                    Japanese collect 28 PUs; end with 28 PUs
            

            Combat Hit Differential Summary :

            British : -0.83
            Americans : 0.50
            Russians : -1.50
            Japanese : -3.50
            

            Savegame

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            • A Offline
              Akylle
              last edited by

              TripleA Move Summary: Americans round 6

              TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

              Game History

              Round: 6
              
                  Purchase Units - Americans
                      Americans buy 4 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
              
                  Combat Move - Americans
                      1 armour and 1 infantry moved from Sinkiang to China
                      1 bomber moved from United Kingdom to Germany
                      2 battleships, 2 submarines and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                      2 infantry moved from Hawaiian Islands to 52 Sea Zone
                      2 battleships, 2 infantry, 2 submarines and 1 transport moved from 52 Sea Zone to 51 Sea Zone
                      2 infantry moved from 51 Sea Zone to Wake Island
              

              Savegame

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              • A Offline
                Akylle
                last edited by

                TripleA Turn Summary: Americans round 6

                TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

                Game History

                Round: 6
                
                    Purchase Units - Americans
                        Americans buy 4 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
                
                    Combat Move - Americans
                        1 armour and 1 infantry moved from Sinkiang to China
                        1 bomber moved from United Kingdom to Germany
                        2 battleships, 2 submarines and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                        2 infantry moved from Hawaiian Islands to 52 Sea Zone
                        2 battleships, 2 infantry, 2 submarines and 1 transport moved from 52 Sea Zone to 51 Sea Zone
                        2 infantry moved from 51 Sea Zone to Wake Island
                
                    Combat - Americans
                        Strategic bombing raid in Germany
                                AA fire in Germany : 1/1 hits, 0,17 expected hits
                            1 bomber killed by AA
                            Bombing raid costs 0 PUs
                        Battle in China
                            Americans attack with 1 armour and 1 infantry
                            Japanese defend with 2 armour
                                Americans roll dice for 1 armour and 1 infantry in China, round 2 : 0/1 hits, 0,67 expected hits
                                Japanese roll dice for 2 armour in China, round 2 : 1/0 hits, 1,00 expected hits
                                1 infantry owned by the Americans lost in China
                                Americans roll dice for 1 armour in China, round 3 : 0/1 hits, 0,50 expected hits
                                Japanese roll dice for 2 armour in China, round 3 : 1/0 hits, 1,00 expected hits
                                1 armour owned by the Americans lost in China
                            Japanese win with 2 armour remaining. Battle score for attacker is -8
                            Casualties for Americans: 1 armour and 1 infantry
                        Battle in Wake Island
                            Americans attack with 2 infantry
                            Japanese defend with 1 infantry
                                Americans roll dice for 2 battleships in Wake Island, round 2 : 2/1 hits, 1,33 expected hits
                                1 infantry owned by the Japanese lost in Wake Island
                            Americans win, taking Wake Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                
                    Non Combat Move - Americans
                        1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                
                    Place Units - Americans
                        2 armour placed in Sinkiang
                        1 destroyer and 2 transports placed in 55 Sea Zone
                        2 armour and 2 infantry placed in Western United States
                
                    Turn Complete - Americans
                        Americans collect 46 PUs; end with 46 PUs
                

                Combat Hit Differential Summary :

                Americans : -0,50
                Japanese : 0,00
                AA fire in Germany : : 0,83
                

                Savegame

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                • A Offline
                  Akylle
                  last edited by

                  TripleA Move Summary: Russians round 7

                  TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

                  Game History

                  Round: 7
                  
                      Research Technology - Russians
                  
                      Purchase Units - Russians
                          Russians buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
                  
                      Combat Move - Russians
                          1 armour moved from Belorussia to Eastern Europe
                          2 fighters moved from Belorussia to Eastern Europe
                          1 fighter moved from Russia to Eastern Europe
                          2 armour moved from Sinkiang to China
                          1 artillery and 4 infantry moved from Caucasus to Ukraine S.S.R.
                          1 armour moved from Russia to Ukraine S.S.R.
                  

                  Savegame

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                  • A Offline
                    Akylle
                    last edited by

                    TripleA Turn Summary: Russians round 7

                    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

                    Game History

                    Round: 7
                    
                        Research Technology - Russians
                    
                        Purchase Units - Russians
                            Russians buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
                    
                        Combat Move - Russians
                            1 armour moved from Belorussia to Eastern Europe
                            2 fighters moved from Belorussia to Eastern Europe
                            1 fighter moved from Russia to Eastern Europe
                            2 armour moved from Sinkiang to China
                            1 artillery and 4 infantry moved from Caucasus to Ukraine S.S.R.
                            1 armour moved from Russia to Ukraine S.S.R.
                    
                        Combat - Russians
                            Battle in China
                                Russians attack with 2 armour
                                Japanese defend with 2 armour
                                    Russians roll dice for 2 armour in China, round 2 : 1/0 hits, 1.00 expected hits
                                    Japanese roll dice for 2 armour in China, round 2 : 1/0 hits, 1.00 expected hits
                                    1 armour owned by the Russians and 1 armour owned by the Japanese lost in China
                                    Russians roll dice for 1 armour in China, round 3 : 1/1 hits, 0.50 expected hits
                                    Japanese roll dice for 1 armour in China, round 3 : 0/1 hits, 0.50 expected hits
                                    1 armour owned by the Japanese lost in China
                                Russians win, taking China from Japanese with 1 armour remaining. Battle score for attacker is 5
                                Casualties for Russians: 1 armour
                                Casualties for Japanese: 2 armour
                            Battle in Ukraine S.S.R.
                                Russians attack with 1 armour, 1 artillery and 4 infantry
                                Germans defend with 1 armour and 1 infantry
                                    Russians roll dice for 1 armour, 1 artillery and 4 infantry in Ukraine S.S.R., round 2 : 2/1 hits, 1.67 expected hits
                                    Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.83 expected hits
                                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
                                Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                                Casualties for Germans: 1 armour and 1 infantry
                            Battle in Eastern Europe
                                Russians attack with 1 armour and 3 fighters
                                Germans defend with 2 armour
                                    Russians roll dice for 1 armour and 3 fighters in Eastern Europe, round 2 : 2/0 hits, 2.00 expected hits
                                    Germans roll dice for 2 armour in Eastern Europe, round 2 : 1/0 hits, 1.00 expected hits
                                    1 fighter owned by the Russians and 2 armour owned by the Germans lost in Eastern Europe
                                Russians win, taking Eastern Europe from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                                Casualties for Russians: 1 fighter
                                Casualties for Germans: 2 armour
                    
                        Non Combat Move - Russians
                            1 fighter moved from Eastern Europe to Russia
                            1 fighter moved from Eastern Europe to Belorussia
                            2 armour moved from Russia to Novosibirsk
                    
                        Place Units - Russians
                            1 artillery and 3 infantry placed in Caucasus
                            2 armour, 1 fighter and 1 infantry placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 37 PUs; end with 38 PUs
                    

                    Combat Hit Differential Summary :

                    Germans : -0.83
                    Russians : 0.83
                    Japanese : -0.50
                    

                    Savegame

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                    • I Offline
                      iChasney
                      last edited by

                      TripleA Turn Summary: Germans round 7

                      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

                      Game History

                      Round: 7
                      
                          Purchase Units - Germans
                              Germans buy 2 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Germans
                                      AA fire in Western Europe : 0/1 hits, 0.17 expected hits
                                      AA fire in Western Europe : 0/1 hits, 0.17 expected hits
                              1 bomber moved from Germany to 6 Sea Zone
                              1 bomber moved from 6 Sea Zone to 7 Sea Zone
                              1 fighter moved from Germany to 7 Sea Zone
                              1 fighter moved from Germany to 7 Sea Zone
                              1 armour moved from Germany to Eastern Europe
                              1 infantry moved from Germany to Eastern Europe
                              1 infantry moved from Southern Europe to Balkans
                              1 infantry moved from Germany to Western Europe
                              1 infantry moved from Southern Europe to Western Europe
                              1 transport moved from 16 Sea Zone to 14 Sea Zone
                              1 infantry moved from Libya to 14 Sea Zone
                              1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                              1 infantry moved from 15 Sea Zone to Trans-Jordan
                                    Germans take Trans-Jordan from British
                      
                          Combat - Germans
                              Battle in Eastern Europe
                                  Germans attack with 1 armour and 1 infantry
                                  Russians defend with 1 armour
                                      Germans roll dice for 1 armour and 1 infantry in Eastern Europe, round 2 : 1/1 hits, 0.67 expected hits
                                      Russians roll dice for 1 armour in Eastern Europe, round 2 : 0/1 hits, 0.50 expected hits
                                      1 armour owned by the Russians lost in Eastern Europe
                                  Germans win, taking Eastern Europe from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                                  Casualties for Russians: 1 armour
                              Battle in 7 Sea Zone
                                  Germans attack with 1 bomber and 2 fighters
                                  British defend with 2 destroyers and 2 transports
                                      Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                                      British roll dice for 2 destroyers and 2 transports in 7 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                      2 transports owned by the British and 1 fighter owned by the Germans lost in 7 Sea Zone
                                      Germans roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
                                      British roll dice for 2 destroyers in 7 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                                      1 destroyer owned by the British and 1 fighter owned by the Germans lost in 7 Sea Zone
                                      Germans roll dice for 1 bomber in 7 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                                      British roll dice for 1 destroyer in 7 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                      1 bomber owned by the Germans lost in 7 Sea Zone
                                  British win with 1 destroyer remaining. Battle score for attacker is -7
                                  Casualties for Germans: 1 bomber and 2 fighters
                                  Casualties for British: 1 destroyer and 2 transports
                              Battle in Western Europe
                                  Germans attack with 2 infantry
                                  Americans defend with 1 aaGun and 1 armour
                                      Germans roll dice for 2 infantry in Western Europe, round 2 : 1/1 hits, 0.33 expected hits
                                      Americans roll dice for 1 armour in Western Europe, round 2 : 1/1 hits, 0.50 expected hits
                                      1 infantry owned by the Germans and 1 armour owned by the Americans lost in Western Europe
                                  Germans win, taking Western Europe from Americans with 1 infantry remaining. Battle score for attacker is 2
                                  Casualties for Germans: 1 infantry
                                  Casualties for Americans: 1 armour
                      
                          Non Combat Move - Germans
                      
                          Place Units - Germans
                              2 armour, 1 artillery, 1 fighter and 1 infantry placed in Germany
                      
                          Turn Complete - Germans
                              Germans collect 34 PUs; end with 34 PUs
                      

                      Combat Hit Differential Summary :

                      Germans : 0.50
                      British : 0.17
                      Americans : 0.50
                      AA fire in Western Europe : : -0.33
                      Russians : -0.50
                      

                      Savegame

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                      • A Offline
                        Akylle
                        last edited by

                        TripleA Move Summary: British round 7

                        TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1

                        Game History

                        Round: 7
                        
                            Purchase Units - British
                                British buy 2 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
                        
                            Combat Move - British
                                1 bomber moved from United Kingdom to Germany
                                1 fighter moved from India to Trans-Jordan
                                1 armour moved from India to Trans-Jordan
                                1 infantry moved from Anglo Egypt to Libya
                                      British take Libya from Germans
                        

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                          Akylle
                          last edited by

                          TripleA Turn Summary: British round 7

                          TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

                          Game History

                          Round: 7
                          
                              Purchase Units - British
                                  British buy 2 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
                          
                              Combat Move - British
                                  1 bomber moved from United Kingdom to Germany
                                  1 fighter moved from India to Trans-Jordan
                                  1 armour moved from India to Trans-Jordan
                                  1 infantry moved from Anglo Egypt to Libya
                                        British take Libya from Germans
                          
                              Combat - British
                                  Strategic bombing raid in Germany
                                          AA fire in Germany : 0/1 hits, 0,17 expected hits
                                      Bombing raid in Germany rolls: 4 and costs: 4 PUs.
                                      Bombing raid costs 4 PUs
                                  Battle in Trans-Jordan
                                      British attack with 1 armour and 1 fighter
                                      Germans defend with 1 infantry
                                          British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 : 1/0 hits, 1,00 expected hits
                                          Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                                          1 infantry owned by the Germans lost in Trans-Jordan
                                      British win, taking Trans-Jordan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                                      Casualties for Germans: 1 infantry
                          
                              Non Combat Move - British
                                  1 fighter moved from Trans-Jordan to India
                                  1 infantry moved from India to French Indochina
                                  1 armour moved from French Indochina to India
                                  1 bomber moved from Germany to United Kingdom
                          
                              Place Units - British
                                  2 transports placed in 7 Sea Zone
                                  2 armour and 1 fighter placed in India
                          
                              Turn Complete - British
                                  British collect 32 PUs; end with 32 PUs
                          

                          Combat Hit Differential Summary :

                          Germans : -0,33
                          British : 0,00
                          AA fire in Germany : : -0,17
                          

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