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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @Gully
      last edited by

      @Gully in the lobby

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      G 2 Replies Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        TripleA Turn Summary: Thailand round 4

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 4
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 7 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 5 PUs
        
            Research Technology - Japan
                    Japan roll 6,5,6,3,5,6,10,6,11,6,8,8,4,1,7,5,6,3,11,12,6,4,6 and gets 1 hit
                Japan removing all Technology Tokens after successful research.
                Japan discover SpecialWarfare
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                1 unit repaired.
                    1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone
                    1 japaneseBattleship owned by the Japan added in 96 Sea Zone
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                      Manchuria take Khabarovskiy Kray from Russia
                2 japaneseInfantrys moved from Manchuria to Eastern Manchuria
                1 japaneseFighter moved from Manchuria to Eastern Manchuria
                5 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 3 japaneseTanks moved from Inner Mongolia to Hupeh
                1 japaneseInfantry moved from Shensi to Hupeh
                2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Shansi to Hupeh
                3 japaneseFighters and 1 japaneseStrategicBomber moved from French Indochina to Hupeh
                1 japaneseMech.Infantry moved from French Indochina to Hunan
                1 japaneseTank moved from Kwangtung to Hunan
                1 japaneseTank moved from French Indochina to Yunnan
                      Japan take Yunnan from China
                1 japaneseTank moved from Yunnan to Kweichow
                      Japan take Kweichow from China
                1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
                2 japaneseInfantrys moved from Thailand to Southern Thailand
                1 japaneseNavalFighter moved from 128 Sea Zone to Southern Thailand
                1 japaneseMarine moved from Phillippines Islands to 128 Sea Zone
                1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                1 japaneseMarine moved from 148 Sea Zone to Sumatra
                2 japaneseNavalFighters moved from 146 Sea Zone to Dutch East Indies
                1 japaneseMarine moved from Celebes to 147 Sea Zone
                1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                2 japaneseMarines and 1 japaneseTransport moved from 146 Sea Zone to 150 Sea Zone
                2 japaneseMarines moved from 150 Sea Zone to Dutch East Indies
                1 japaneseBattleship moved from 146 Sea Zone to 150 Sea Zone
                1 japaneseCruiser moved from 147 Sea Zone to 150 Sea Zone
        
            Combat - Japan
                China scrambles 2 units out of Chungking to defend against the attack in Hupeh
                Britain scrambles 2 units out of Malay to defend against the attack in Southern Thailand
                Battle in Sumatra
                    Some non-combat units are destroyed: 
                Battle in Hupeh
                    Japan attack with 5 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 5 japaneseFighters, 7 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 3 japaneseTanks
                    China defend with 1 Flagpole, 1 Truck, 4 chineseAlpineInfantrys, 3 chineseAntiAirGuns, 1 chineseAntiTankGun, 3 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseEntrenchment, 2 chineseFighters, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank
                        AntiAircraftGun fire in Hupeh : 0/3 hits, 0,25 expected hits
                        AntiTankGun fire in Hupeh : 0/1 hits, 0,17 expected hits
                        Japan roll dice for 5 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 5 japaneseFighters, 7 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 3 japaneseTanks in Hupeh, round 2 : 7/32 hits, 6,08 expected hits
                        China roll dice for 4 chineseAlpineInfantrys, 3 chineseAntiAirGuns, 1 chineseAntiTankGun, 3 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseEntrenchment, 2 chineseFighters, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank in Hupeh, round 2 : 12/21 hits, 7,25 expected hits
                        1 japaneseCombatEngineer owned by the Japan, 1 chineseMech.Infantry owned by the China, 1 chineseInfantry owned by the China, 3 chineseAntiAirGuns owned by the China, 3 japaneseMech.Infantrys owned by the Japan, 1 chineseAntiTankGun owned by the China, 1 chineseTank owned by the China, 7 japaneseInfantrys owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Hupeh
                        Japan roll dice for 5 japaneseAlpineInfantrys, 6 japaneseArtillerys, 5 japaneseFighters, 1 japaneseTacticalBomber and 3 japaneseTanks in Hupeh, round 3 : 5/20 hits, 5,00 expected hits
                        China roll dice for 4 chineseAlpineInfantrys, 3 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseEntrenchment, 2 chineseFighters and 3 chineseInfantrys in Hupeh, round 3 : 3/14 hits, 5,83 expected hits
                        3 japaneseArtillerys owned by the Japan, 2 chineseArtillerys owned by the China and 3 chineseInfantrys owned by the China lost in Hupeh
                        Japan roll dice for 5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 1 japaneseTacticalBomber and 3 japaneseTanks in Hupeh, round 4 : 3/17 hits, 4,33 expected hits
                        China roll dice for 4 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseEntrenchment and 2 chineseFighters in Hupeh, round 4 : 6/9 hits, 4,00 expected hits
                        3 japaneseArtillerys owned by the Japan, 1 chineseArtillery owned by the China, 1 chineseCombatEngineer owned by the China, 2 japaneseTanks owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                        Japan roll dice for 4 japaneseAlpineInfantrys, 5 japaneseFighters, 1 japaneseTacticalBomber and 1 japaneseTank in Hupeh, round 5 : 2/11 hits, 2,83 expected hits
                        China roll dice for 3 chineseAlpineInfantrys, 1 chineseEntrenchment and 2 chineseFighters in Hupeh, round 5 : 4/6 hits, 2,83 expected hits
                        4 japaneseAlpineInfantrys owned by the Japan and 2 chineseAlpineInfantrys owned by the China lost in Hupeh
                        Japan roll dice for 5 japaneseFighters, 1 japaneseTacticalBomber and 1 japaneseTank in Hupeh, round 6 : 1/7 hits, 1,83 expected hits
                        China roll dice for 1 chineseAlpineInfantry, 1 chineseEntrenchment and 2 chineseFighters in Hupeh, round 6 : 2/4 hits, 1,92 expected hits
                        1 japaneseFighter owned by the Japan, 1 japaneseTank owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                        Japan roll dice for 4 japaneseFighters and 1 japaneseTacticalBomber in Hupeh, round 7 : 2/5 hits, 1,25 expected hits
                        China roll dice for 1 chineseEntrenchment and 2 chineseFighters in Hupeh, round 7 : 1/3 hits, 1,42 expected hits
                        1 japaneseFighter owned by the Japan and 2 chineseFighters owned by the China lost in Hupeh
                        Japan roll dice for 3 japaneseFighters and 1 japaneseTacticalBomber in Hupeh, round 8 : 0/4 hits, 1,00 expected hits
                        China roll dice for 1 chineseEntrenchment in Hupeh, round 8 : 1/1 hits, 0,58 expected hits
                        1 japaneseFighter owned by the Japan lost in Hupeh
                     retreated to Hupeh
                    China win, taking Sumatra from ExiledAllies with 1 chineseEntrenchment remaining. Battle score for attacker is -55
                    Casualties for Japan: 5 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters, 7 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 3 japaneseTanks
                    Casualties for China: 4 chineseAlpineInfantrys, 3 chineseAntiAirGuns, 1 chineseAntiTankGun, 3 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank
                Battle in Hunan
                    Japan attack with 1 japaneseMech.Infantry and 1 japaneseTank
                    China defend with 1 Flagpole and 1 chineseInfantry
                        Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 2 : 0/2 hits, 0,58 expected hits
                        China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 3 : 0/2 hits, 0,58 expected hits
                        China roll dice for 1 chineseInfantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 4 : 0/2 hits, 0,58 expected hits
                        China roll dice for 1 chineseInfantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 5 : 0/2 hits, 0,58 expected hits
                        China roll dice for 1 chineseInfantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 6 : 0/2 hits, 0,58 expected hits
                        China roll dice for 1 chineseInfantry in Hunan, round 6 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 7 : 1/2 hits, 0,58 expected hits
                        China roll dice for 1 chineseInfantry in Hunan, round 7 : 0/1 hits, 0,33 expected hits
                        1 chineseInfantry owned by the China lost in Hunan
                    Japan win, taking Hunan from China with 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 3
                    Casualties for China: 1 chineseInfantry
                Battle in Eastern Manchuria
                    Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                    Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                        Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Eastern Manchuria, round 2 : 0/3 hits, 0,58 expected hits
                        Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Eastern Manchuria, round 3 : 0/3 hits, 0,58 expected hits
                        Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Eastern Manchuria, round 4 : 0/3 hits, 0,58 expected hits
                        Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Eastern Manchuria, round 5 : 1/3 hits, 0,58 expected hits
                        Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 5 : 0/1 hits, 0,33 expected hits
                        1 russianInfantry owned by the Russia lost in Eastern Manchuria
                    Some non-combat units are destroyed: 
                    Japan win, taking Eastern Manchuria from Russia with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Battle in Dutch East Indies
                    Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                    ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                        Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Dutch East Indies, round 2 : 0/3 hits, 1,08 expected hits
                        Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Dutch East Indies, round 2 : 3/4 hits, 1,33 expected hits
                        ExiledAllies roll dice for 1 britishInfantry in Dutch East Indies, round 2 : 1/1 hits, 0,42 expected hits
                        1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Dutch East Indies
                    Some non-combat units are destroyed: 
                    Japan win, taking Dutch East Indies from ExiledAllies with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -1
                    Casualties for Japan: 1 japaneseMarine
                    Casualties for Britain: 1 britishInfantry
                Battle in Southern Thailand
                    Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters
                    Britain defend with 1 Flagpole, 2 britishInfantrys and 2 britishNavalFighters
                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters in Southern Thailand, round 2 : 0/5 hits, 1,08 expected hits
                        Britain roll dice for 2 britishInfantrys and 2 britishNavalFighters in Southern Thailand, round 2 : 1/4 hits, 1,33 expected hits
                        1 japaneseInfantry owned by the Japan lost in Southern Thailand
                        Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 2 japaneseNavalFighters in Southern Thailand, round 3 : 1/4 hits, 0,92 expected hits
                        Britain roll dice for 2 britishInfantrys and 2 britishNavalFighters in Southern Thailand, round 3 : 1/4 hits, 1,33 expected hits
                        1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                     retreated to Southern Thailand
                    Britain win with 1 britishInfantry and 2 britishNavalFighters remaining. Battle score for attacker is -3
                    Casualties for Japan: 2 japaneseInfantrys
                    Casualties for Britain: 1 britishInfantry
                Moving scrambled unit from Southern Thailand back to originating territory: Malay
                Moving scrambled unit from Southern Thailand back to originating territory: Malay
        
            Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                2 japaneseFighters and 1 japaneseTacticalBomber moved from Hupeh to Shansi
                1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from French Indochina to Thailand
                1 japaneseFighter and 2 japaneseNavalFighters moved from Southern Thailand to Thailand
                1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                1 Truck moved from Japan to 98 Sea Zone
                1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                1 Truck, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                1 Truck and 1 japaneseInfantry moved from 96 Sea Zone to Luzon
                1 japaneseCarrier moved from 146 Sea Zone to 148 Sea Zone
                1 japaneseDestroyer moved from 147 Sea Zone to 148 Sea Zone
                2 japaneseNavalFighters moved from Dutch East Indies to 148 Sea Zone
                1 japaneseInfantry and 1 japaneseTransport moved from 146 Sea Zone to 148 Sea Zone
                1 japaneseInfantry moved from 148 Sea Zone to Sumatra
                2 japaneseTransports moved from 128 Sea Zone to 98 Sea Zone
                2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                1 Train moved from Japan to 98 Sea Zone
                1 Train moved from 98 Sea Zone to Korea
                2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                1 japaneseFighter moved from Eastern Manchuria to Manchuria
                1 japaneseInfantry moved from Manchuria to Northern Manchuria
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Northern Manchuria
                1 japaneseCarrier moved from 128 Sea Zone to 98 Sea Zone
                1 japaneseInfantry moved from Hong Kong to 95 Sea Zone
                1 japaneseArtillery moved from Hainan to 95 Sea Zone
                1 japaneseArtillery, 1 japaneseDestroyer, 1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
                1 japaneseArtillery and 1 japaneseInfantry moved from 91 Sea Zone to Thailand
                1 japaneseCombatEngineer moved from Hong Kong to Kwangtung
                1 japaneseArtillery moved from Peking to Shansi
                1 Truck moved from Inner Mongolia to Peking
                1 Truck moved from Shansi to Manchuria
                2 japaneseArtillerys moved from Korea to Manchuria
                1 japaneseNavalFighter moved from 146 Sea Zone to 99 Sea Zone
                1 japaneseNavalFighter moved from 146 Sea Zone to 98 Sea Zone
                1 japaneseCruiser moved from 127 Sea Zone to 96 Sea Zone
                1 japaneseCarrier moved from 127 Sea Zone to 99 Sea Zone
                1 japaneseNavalFighter moved from 127 Sea Zone to 99 Sea Zone
                1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone
                1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 98 Sea Zone
                1 japaneseAntiAirGun moved from Japan to 98 Sea Zone
                1 japaneseAntiAirGun and 1 japaneseInfantry moved from 98 Sea Zone to Korea
                1 japaneseAirTransport moved from Shanghai to Japan
                1 japaneseAirTransport moved from Northern Manchuria to Korea
                1 japaneseCarrier moved from 146 Sea Zone to 148 Sea Zone
                1 japaneseDestroyer moved from 128 Sea Zone to 96 Sea Zone
                1 japaneseSubmarine moved from 99 Sea Zone to 120 Sea Zone
                2 japaneseSubmarines moved from 99 Sea Zone to 121 Sea Zone
                2 japaneseSubmarines moved from 99 Sea Zone to 122 Sea Zone
                1 japaneseSubmarine moved from 121 Sea Zone to 123 Sea Zone
        
            Purchase Units - Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japan from Thailand: 1 Train
                EDIT: Adding units owned by Japan to Hong Kong: 1 Train
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japan from Tokyo: 2 japaneseInfantrys
                EDIT: Adding units owned by Japan to Japan: 2 japaneseInfantrys
                EDIT: Turning off Edit Mode
                Japan buy 2 Materials, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Japan
                1 Material and 1 japaneseNavalFighter placed in Japan
                1 Material and 2 japaneseArtillerys placed in Korea
                2 japaneseAlpineInfantrys placed in Hong Kong
                2 japaneseCombatEngineers placed in Shansi
                3 japaneseInfantrys placed in Kyushu Shikoku
                2 japaneseSubmarines placed in 99 Sea Zone
        
            Activate Technology - Japan
                Japan activating SpecialWarfare
                Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese
        
            Turn Complete - Japan
                Japan collect 71 PUs; end with 71 PUs
                Units generate 6 techTokens; Japan end with 6 techTokens
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japan from Northern Manchuria: 1 japaneseInfantry
                EDIT: Adding units owned by Japan to Peking: 1 japaneseInfantry
                EDIT: Turning off Edit Mode
                Manchuria buy 2 Trucks and 1 japaneseInfantry; Remaining resources: 0 PUs; 
        
            Place Units - Manchuria
                2 Trucks and 1 japaneseInfantry placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 8 PUs; end with 8 PUs
                Some Units in Manchuria change ownership: 2 Trucks and 1 japaneseInfantry
        
            Purchase Units - Thailand
                Thailand buy 1 japaneseInfantry; Remaining resources: 2 PUs; 
        
            Place Units - Thailand
                1 japaneseInfantry placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 3 PUs; end with 5 PUs
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
        

        Combat Hit Differential Summary :

        ExiledAllies : 0,58
        Japan : -6,58
        China : 3,17
        AntiTankGun fire in Hupeh : : -0,17
        Britain : -0,67
        AntiAircraftGun fire in Hupeh : : -0,25
        Russia : -1,33
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • G Offline
          Gully @ubernaut
          last edited by

          @ubernaut China is up

          1 Reply Last reply Reply Quote 0
          • G Offline
            Gully
            last edited by

            What a Clusterfuck that Hupeh battle was

            ubernautU 1 Reply Last reply Reply Quote 0
            • G Offline
              Gully
              last edited by

              TripleA Turn Summary: Thailand round 4

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 4
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 7 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 5 PUs
              
                  Research Technology - Japan
                          Japan roll 6,5,6,3,5,6,10,6,11,6,8,8,4,1,7,5,6,3,11,12,6,4,6 and gets 1 hit
                      Japan removing all Technology Tokens after successful research.
                      Japan discover SpecialWarfare
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      1 unit repaired.
                          1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone
                          1 japaneseBattleship owned by the Japan added in 96 Sea Zone
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                            Manchuria take Khabarovskiy Kray from Russia
                      2 japaneseInfantrys moved from Manchuria to Eastern Manchuria
                      1 japaneseFighter moved from Manchuria to Eastern Manchuria
                      5 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 3 japaneseTanks moved from Inner Mongolia to Hupeh
                      1 japaneseInfantry moved from Shensi to Hupeh
                      2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Shansi to Hupeh
                      3 japaneseFighters and 1 japaneseStrategicBomber moved from French Indochina to Hupeh
                      1 japaneseMech.Infantry moved from French Indochina to Hunan
                      1 japaneseTank moved from Kwangtung to Hunan
                      1 japaneseTank moved from French Indochina to Yunnan
                            Japan take Yunnan from China
                      1 japaneseTank moved from Yunnan to Kweichow
                            Japan take Kweichow from China
                      1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
                      2 japaneseInfantrys moved from Thailand to Southern Thailand
                      1 japaneseNavalFighter moved from 128 Sea Zone to Southern Thailand
                      1 japaneseMarine moved from Phillippines Islands to 128 Sea Zone
                      1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                      1 japaneseMarine moved from 148 Sea Zone to Sumatra
                      2 japaneseNavalFighters moved from 146 Sea Zone to Dutch East Indies
                      1 japaneseMarine moved from Celebes to 147 Sea Zone
                      1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                      1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                      2 japaneseMarines and 1 japaneseTransport moved from 146 Sea Zone to 150 Sea Zone
                      2 japaneseMarines moved from 150 Sea Zone to Dutch East Indies
                      1 japaneseBattleship moved from 146 Sea Zone to 150 Sea Zone
                      1 japaneseCruiser moved from 147 Sea Zone to 150 Sea Zone
              
                  Combat - Japan
                      China scrambles 2 units out of Chungking to defend against the attack in Hupeh
                      Britain scrambles 2 units out of Malay to defend against the attack in Southern Thailand
                      Battle in Sumatra
                          Some non-combat units are destroyed: 
                      Battle in Hupeh
                          Japan attack with 5 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 5 japaneseFighters, 7 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 3 japaneseTanks
                          China defend with 1 Flagpole, 1 Truck, 4 chineseAlpineInfantrys, 3 chineseAntiAirGuns, 1 chineseAntiTankGun, 3 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseEntrenchment, 2 chineseFighters, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank
                              AntiAircraftGun fire in Hupeh : 0/3 hits, 0,25 expected hits
                              AntiTankGun fire in Hupeh : 0/1 hits, 0,17 expected hits
                              Japan roll dice for 5 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 5 japaneseFighters, 7 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 3 japaneseTanks in Hupeh, round 2 : 7/32 hits, 6,08 expected hits
                              China roll dice for 4 chineseAlpineInfantrys, 3 chineseAntiAirGuns, 1 chineseAntiTankGun, 3 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseEntrenchment, 2 chineseFighters, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank in Hupeh, round 2 : 12/21 hits, 7,25 expected hits
                              1 japaneseCombatEngineer owned by the Japan, 1 chineseMech.Infantry owned by the China, 1 chineseInfantry owned by the China, 3 chineseAntiAirGuns owned by the China, 3 japaneseMech.Infantrys owned by the Japan, 1 chineseAntiTankGun owned by the China, 1 chineseTank owned by the China, 7 japaneseInfantrys owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Hupeh
                              Japan roll dice for 5 japaneseAlpineInfantrys, 6 japaneseArtillerys, 5 japaneseFighters, 1 japaneseTacticalBomber and 3 japaneseTanks in Hupeh, round 3 : 5/20 hits, 5,00 expected hits
                              China roll dice for 4 chineseAlpineInfantrys, 3 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseEntrenchment, 2 chineseFighters and 3 chineseInfantrys in Hupeh, round 3 : 3/14 hits, 5,83 expected hits
                              3 japaneseArtillerys owned by the Japan, 2 chineseArtillerys owned by the China and 3 chineseInfantrys owned by the China lost in Hupeh
                              Japan roll dice for 5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 1 japaneseTacticalBomber and 3 japaneseTanks in Hupeh, round 4 : 3/17 hits, 4,33 expected hits
                              China roll dice for 4 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseEntrenchment and 2 chineseFighters in Hupeh, round 4 : 6/9 hits, 4,00 expected hits
                              3 japaneseArtillerys owned by the Japan, 1 chineseArtillery owned by the China, 1 chineseCombatEngineer owned by the China, 2 japaneseTanks owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                              Japan roll dice for 4 japaneseAlpineInfantrys, 5 japaneseFighters, 1 japaneseTacticalBomber and 1 japaneseTank in Hupeh, round 5 : 2/11 hits, 2,83 expected hits
                              China roll dice for 3 chineseAlpineInfantrys, 1 chineseEntrenchment and 2 chineseFighters in Hupeh, round 5 : 4/6 hits, 2,83 expected hits
                              4 japaneseAlpineInfantrys owned by the Japan and 2 chineseAlpineInfantrys owned by the China lost in Hupeh
                              Japan roll dice for 5 japaneseFighters, 1 japaneseTacticalBomber and 1 japaneseTank in Hupeh, round 6 : 1/7 hits, 1,83 expected hits
                              China roll dice for 1 chineseAlpineInfantry, 1 chineseEntrenchment and 2 chineseFighters in Hupeh, round 6 : 2/4 hits, 1,92 expected hits
                              1 japaneseFighter owned by the Japan, 1 japaneseTank owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                              Japan roll dice for 4 japaneseFighters and 1 japaneseTacticalBomber in Hupeh, round 7 : 2/5 hits, 1,25 expected hits
                              China roll dice for 1 chineseEntrenchment and 2 chineseFighters in Hupeh, round 7 : 1/3 hits, 1,42 expected hits
                              1 japaneseFighter owned by the Japan and 2 chineseFighters owned by the China lost in Hupeh
                              Japan roll dice for 3 japaneseFighters and 1 japaneseTacticalBomber in Hupeh, round 8 : 0/4 hits, 1,00 expected hits
                              China roll dice for 1 chineseEntrenchment in Hupeh, round 8 : 1/1 hits, 0,58 expected hits
                              1 japaneseFighter owned by the Japan lost in Hupeh
                           retreated to Hupeh
                          China win, taking Sumatra from ExiledAllies with 1 chineseEntrenchment remaining. Battle score for attacker is -55
                          Casualties for Japan: 5 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters, 7 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 3 japaneseTanks
                          Casualties for China: 4 chineseAlpineInfantrys, 3 chineseAntiAirGuns, 1 chineseAntiTankGun, 3 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank
                      Battle in Hunan
                          Japan attack with 1 japaneseMech.Infantry and 1 japaneseTank
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 2 : 0/2 hits, 0,58 expected hits
                              China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                              Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 3 : 0/2 hits, 0,58 expected hits
                              China roll dice for 1 chineseInfantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                              Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 4 : 0/2 hits, 0,58 expected hits
                              China roll dice for 1 chineseInfantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                              Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 5 : 0/2 hits, 0,58 expected hits
                              China roll dice for 1 chineseInfantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                              Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 6 : 0/2 hits, 0,58 expected hits
                              China roll dice for 1 chineseInfantry in Hunan, round 6 : 0/1 hits, 0,33 expected hits
                              Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Hunan, round 7 : 1/2 hits, 0,58 expected hits
                              China roll dice for 1 chineseInfantry in Hunan, round 7 : 0/1 hits, 0,33 expected hits
                              1 chineseInfantry owned by the China lost in Hunan
                          Japan win, taking Hunan from China with 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
                      Battle in Eastern Manchuria
                          Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                          Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                              Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Eastern Manchuria, round 2 : 0/3 hits, 0,58 expected hits
                              Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                              Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Eastern Manchuria, round 3 : 0/3 hits, 0,58 expected hits
                              Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                              Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Eastern Manchuria, round 4 : 0/3 hits, 0,58 expected hits
                              Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                              Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Eastern Manchuria, round 5 : 1/3 hits, 0,58 expected hits
                              Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 5 : 0/1 hits, 0,33 expected hits
                              1 russianInfantry owned by the Russia lost in Eastern Manchuria
                          Some non-combat units are destroyed: 
                          Japan win, taking Eastern Manchuria from Russia with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                          Casualties for Russia: 1 russianInfantry
                      Battle in Dutch East Indies
                          Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                          ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                              Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Dutch East Indies, round 2 : 0/3 hits, 1,08 expected hits
                              Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Dutch East Indies, round 2 : 3/4 hits, 1,33 expected hits
                              ExiledAllies roll dice for 1 britishInfantry in Dutch East Indies, round 2 : 1/1 hits, 0,42 expected hits
                              1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Dutch East Indies
                          Some non-combat units are destroyed: 
                          Japan win, taking Dutch East Indies from ExiledAllies with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -1
                          Casualties for Japan: 1 japaneseMarine
                          Casualties for Britain: 1 britishInfantry
                      Battle in Southern Thailand
                          Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters
                          Britain defend with 1 Flagpole, 2 britishInfantrys and 2 britishNavalFighters
                              Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters in Southern Thailand, round 2 : 0/5 hits, 1,08 expected hits
                              Britain roll dice for 2 britishInfantrys and 2 britishNavalFighters in Southern Thailand, round 2 : 1/4 hits, 1,33 expected hits
                              1 japaneseInfantry owned by the Japan lost in Southern Thailand
                              Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 2 japaneseNavalFighters in Southern Thailand, round 3 : 1/4 hits, 0,92 expected hits
                              Britain roll dice for 2 britishInfantrys and 2 britishNavalFighters in Southern Thailand, round 3 : 1/4 hits, 1,33 expected hits
                              1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                           retreated to Southern Thailand
                          Britain win with 1 britishInfantry and 2 britishNavalFighters remaining. Battle score for attacker is -3
                          Casualties for Japan: 2 japaneseInfantrys
                          Casualties for Britain: 1 britishInfantry
                      Moving scrambled unit from Southern Thailand back to originating territory: Malay
                      Moving scrambled unit from Southern Thailand back to originating territory: Malay
              
                  Non Combat Move - Japan
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      2 japaneseFighters and 1 japaneseTacticalBomber moved from Hupeh to Shansi
                      1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from French Indochina to Thailand
                      1 japaneseFighter and 2 japaneseNavalFighters moved from Southern Thailand to Thailand
                      1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                      1 Truck moved from Japan to 98 Sea Zone
                      1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                      1 Truck, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                      1 Truck and 1 japaneseInfantry moved from 96 Sea Zone to Luzon
                      1 japaneseCarrier moved from 146 Sea Zone to 148 Sea Zone
                      1 japaneseDestroyer moved from 147 Sea Zone to 148 Sea Zone
                      2 japaneseNavalFighters moved from Dutch East Indies to 148 Sea Zone
                      1 japaneseInfantry and 1 japaneseTransport moved from 146 Sea Zone to 148 Sea Zone
                      1 japaneseInfantry moved from 148 Sea Zone to Sumatra
                      2 japaneseTransports moved from 128 Sea Zone to 98 Sea Zone
                      2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                      1 Train moved from Japan to 98 Sea Zone
                      1 Train moved from 98 Sea Zone to Korea
                      2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                      1 japaneseFighter moved from Eastern Manchuria to Manchuria
                      1 japaneseInfantry moved from Manchuria to Northern Manchuria
                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Northern Manchuria
                      1 japaneseCarrier moved from 128 Sea Zone to 98 Sea Zone
                      1 japaneseInfantry moved from Hong Kong to 95 Sea Zone
                      1 japaneseArtillery moved from Hainan to 95 Sea Zone
                      1 japaneseArtillery, 1 japaneseDestroyer, 1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
                      1 japaneseArtillery and 1 japaneseInfantry moved from 91 Sea Zone to Thailand
                      1 japaneseCombatEngineer moved from Hong Kong to Kwangtung
                      1 japaneseArtillery moved from Peking to Shansi
                      1 Truck moved from Inner Mongolia to Peking
                      1 Truck moved from Shansi to Manchuria
                      2 japaneseArtillerys moved from Korea to Manchuria
                      1 japaneseNavalFighter moved from 146 Sea Zone to 99 Sea Zone
                      1 japaneseNavalFighter moved from 146 Sea Zone to 98 Sea Zone
                      1 japaneseCruiser moved from 127 Sea Zone to 96 Sea Zone
                      1 japaneseCarrier moved from 127 Sea Zone to 99 Sea Zone
                      1 japaneseNavalFighter moved from 127 Sea Zone to 99 Sea Zone
                      1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone
                      1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                      1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 98 Sea Zone
                      1 japaneseAntiAirGun moved from Japan to 98 Sea Zone
                      1 japaneseAntiAirGun and 1 japaneseInfantry moved from 98 Sea Zone to Korea
                      1 japaneseAirTransport moved from Shanghai to Japan
                      1 japaneseAirTransport moved from Northern Manchuria to Korea
                      1 japaneseCarrier moved from 146 Sea Zone to 148 Sea Zone
                      1 japaneseDestroyer moved from 128 Sea Zone to 96 Sea Zone
                      1 japaneseSubmarine moved from 99 Sea Zone to 120 Sea Zone
                      2 japaneseSubmarines moved from 99 Sea Zone to 121 Sea Zone
                      2 japaneseSubmarines moved from 99 Sea Zone to 122 Sea Zone
                      1 japaneseSubmarine moved from 121 Sea Zone to 123 Sea Zone
              
                  Purchase Units - Japan
                      Turning on Edit Mode
                      EDIT: Removing units owned by Japan from Thailand: 1 Train
                      EDIT: Adding units owned by Japan to Hong Kong: 1 Train
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Removing units owned by Japan from Tokyo: 2 japaneseInfantrys
                      EDIT: Adding units owned by Japan to Japan: 2 japaneseInfantrys
                      EDIT: Turning off Edit Mode
                      Japan buy 2 Materials, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Japan
                      1 Material and 1 japaneseNavalFighter placed in Japan
                      1 Material and 2 japaneseArtillerys placed in Korea
                      2 japaneseAlpineInfantrys placed in Hong Kong
                      2 japaneseCombatEngineers placed in Shansi
                      3 japaneseInfantrys placed in Kyushu Shikoku
                      2 japaneseSubmarines placed in 99 Sea Zone
              
                  Activate Technology - Japan
                      Japan activating SpecialWarfare
                      Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese
              
                  Turn Complete - Japan
                      Japan collect 71 PUs; end with 71 PUs
                      Units generate 6 techTokens; Japan end with 6 techTokens
                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Manchuria
                      Turning on Edit Mode
                      EDIT: Removing units owned by Japan from Northern Manchuria: 1 japaneseInfantry
                      EDIT: Adding units owned by Japan to Peking: 1 japaneseInfantry
                      EDIT: Turning off Edit Mode
                      Manchuria buy 2 Trucks and 1 japaneseInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      2 Trucks and 1 japaneseInfantry placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 8 PUs; end with 8 PUs
                      Some Units in Manchuria change ownership: 2 Trucks and 1 japaneseInfantry
              
                  Purchase Units - Thailand
                      Thailand buy 1 japaneseInfantry; Remaining resources: 2 PUs; 
              
                  Place Units - Thailand
                      1 japaneseInfantry placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 3 PUs; end with 5 PUs
                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                      Turning on Edit Mode
                      EDIT: Removing units owned by Japan from Thailand: 1 japaneseInfantry
                      EDIT: Adding units owned by Japan to French Indochina: 1 japaneseInfantry
                      EDIT: Turning off Edit Mode
              

              Combat Hit Differential Summary :

              ExiledAllies : 0,58
              Japan : -6,58
              China : 3,17
              AntiTankGun fire in Hupeh : : -0,17
              Britain : -0,67
              AntiAircraftGun fire in Hupeh : : -0,25
              Russia : -1,33
              

              Savegame

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              • G Offline
                Gully @ubernaut
                last edited by

                @ubernaut made a small edit

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                • ubernautU Offline
                  ubernaut Moderators @Gully
                  last edited by ubernaut

                  @Gully you still up or should i not rush china? also if you need to change moves its often better to just reopen the after noncombat move file undo whatever and then replay it from there.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • G Offline
                    Gully @ubernaut
                    last edited by

                    @ubernaut still up

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                    • G Offline
                      Gully
                      last edited by

                      though I think China should be decision free for me

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                      • ubernautU Offline
                        ubernaut Moderators @Gully
                        last edited by

                        @Gully yeah but i get spain back toyu quickly prob just give me a minute or two here

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: China round 4

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 4
                          
                              Research Technology - China
                                  Trigger chineseaTIP: China gains access to ImprovedProduction
                                  China spend 0 on tech rolls
                                      China roll 9,11,5 and gets 0 hits
                          
                              Combat Move - China
                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                  1 chineseInfantry moved from Chungking to Kweichow
                                  1 chineseFighter moved from Eastern Szechwan to Kweichow
                                  1 chineseAlpineInfantry moved from Chungking to Kweichow
                                  1 chineseInfantry moved from Northern China to Inner Mongolia
                                        China take Inner Mongolia from Japan
                          
                              Combat - China
                                  Battle in Kweichow
                                      China attack with 1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseInfantry
                                      Japan defend with 1 Flagpole, 1 Rail and 1 japaneseTank
                                          China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseInfantry in Kweichow, round 2 : 2/3 hits, 0.75 expected hits
                                          Japan roll dice for 1 japaneseTank in Kweichow, round 2 : 1/1 hits, 0.25 expected hits
                                          1 chineseInfantry owned by the China and 1 japaneseTank owned by the Japan lost in Kweichow
                                      China win, taking Kweichow from Japan with 1 chineseAlpineInfantry and 1 chineseFighter remaining. Battle score for attacker is 3
                                      Casualties for China: 1 chineseInfantry
                                      Casualties for Japan: 1 japaneseTank
                          
                              Non Combat Move - China
                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                  1 chineseFighter moved from Kweichow to Chungking
                                  1 chineseInfantry moved from Kansu to Hupeh
                                  1 Truck and 1 chineseArtillery moved from Northern China to Hupeh
                                  1 chineseAlpineInfantry moved from Chungking to Hupeh
                                  1 Truck moved from Hupeh to Northern China
                                  4 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 6 chineseInfantrys moved from Northern China to Inner Mongolia
                                  1 chineseAlpineInfantry, 1 chineseAntiTankGun and 1 chineseCombatEngineer moved from Northern China to Kansu
                                  1 Train and 1 chineseAntiAirGun moved from Ningsia to Northern China
                                  1 Train moved from Northern China to Singkiang
                                  1 Train and 2 chineseInfantrys moved from Singkiang to Northern China
                          
                              Purchase Units - China
                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                  China buy 8 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                          
                              Place Units - China
                                  3 chineseInfantrys placed in Chungking
                                  2 chineseInfantrys placed in Northern China
                                  3 chineseInfantrys placed in Singkiang
                          
                              Turn Complete - China
                                  China collect 23 PUs; end with 23 PUs
                                  Units generate 3 techTokens; China end with 6 techTokens
                          

                          Combat Hit Differential Summary :

                          China : 1.25
                          Japan : 0.75
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @Gully
                            last edited by

                            @Gully go for spain

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            G 1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gully
                              last edited by

                              TripleA Turn Summary: Spain round 4

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 4
                              
                                  Combat Move - Spain
                              
                                  Non Combat Move - Spain
                                      1 spanishArtillery and 2 spanishInfantrys moved from Tangier to Morrocco
                                      1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                                      1 spanishSubmarine moved from 43 Sea Zone to 48 Sea Zone
                                      1 spanishDestroyer moved from 44 Sea Zone to 48 Sea Zone
                              
                                  Purchase Units - Spain
                                      Spain buy 2 spanishInfantrys; Remaining resources: 2 PUs; 
                              
                                  Place Units - Spain
                                      2 spanishInfantrys placed in Madrid
                              
                                  Turn Complete - Spain
                                      Spain collect 7 PUs; end with 9 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • G Offline
                                Gully @ubernaut
                                last edited by

                                @ubernaut go for uk

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                                • G Offline
                                  Gully
                                  last edited by

                                  @ubernaut I guess UK will take a while for you? Even just the combat move.

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                                  • ubernautU Offline
                                    ubernaut Moderators @Gully
                                    last edited by

                                    @Gully yeah probably

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • G Offline
                                      Gully @ubernaut
                                      last edited by

                                      @ubernaut Ok then I'm going to sleep

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                                      • ubernautU Offline
                                        ubernaut Moderators @Gully
                                        last edited by

                                        @Gully cool i'll either have battles waiting for you in the am or italy either way i'll ping you when im up. good night! 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Sweden round 4

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 4
                                          
                                              Combat Move - Sweden
                                                  Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Sweden
                                                  Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied
                                                  Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied
                                                  Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied
                                                  Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied
                                                  Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied
                                                  Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied
                                                  Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied
                                                  Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War
                                                  Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War
                                                  Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War
                                                  Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War
                                                  Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War
                                                  Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War
                                                  Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied
                                                  1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                                        Sweden take 28 Sea Zone from Germany
                                                  1 swedishFighter moved from Sweden to 29 Sea Zone
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Gully
                                            last edited by ubernaut

                                            @Gully so there was a scramble that seemed obvious as well as a few OOL decisions but those also seemed pretty straight forward if you want to edit different casualties or rerun the battle round please feel free to do so or let me know. Also, sweden is on my side now and you have a potential scramble on deck for sweden combat. i'll ping you when im ready for battle in the am and see if you are around.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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