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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @Gully
      last edited by

      @Gully yeah but i get spain back toyu quickly prob just give me a minute or two here

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: China round 4

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 4
        
            Research Technology - China
                Trigger chineseaTIP: China gains access to ImprovedProduction
                China spend 0 on tech rolls
                    China roll 9,11,5 and gets 0 hits
        
            Combat Move - China
                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                1 chineseInfantry moved from Chungking to Kweichow
                1 chineseFighter moved from Eastern Szechwan to Kweichow
                1 chineseAlpineInfantry moved from Chungking to Kweichow
                1 chineseInfantry moved from Northern China to Inner Mongolia
                      China take Inner Mongolia from Japan
        
            Combat - China
                Battle in Kweichow
                    China attack with 1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseInfantry
                    Japan defend with 1 Flagpole, 1 Rail and 1 japaneseTank
                        China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseInfantry in Kweichow, round 2 : 2/3 hits, 0.75 expected hits
                        Japan roll dice for 1 japaneseTank in Kweichow, round 2 : 1/1 hits, 0.25 expected hits
                        1 chineseInfantry owned by the China and 1 japaneseTank owned by the Japan lost in Kweichow
                    China win, taking Kweichow from Japan with 1 chineseAlpineInfantry and 1 chineseFighter remaining. Battle score for attacker is 3
                    Casualties for China: 1 chineseInfantry
                    Casualties for Japan: 1 japaneseTank
        
            Non Combat Move - China
                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                Trigger chineseProd1: China has 1 Material placed in Chungking
                1 chineseFighter moved from Kweichow to Chungking
                1 chineseInfantry moved from Kansu to Hupeh
                1 Truck and 1 chineseArtillery moved from Northern China to Hupeh
                1 chineseAlpineInfantry moved from Chungking to Hupeh
                1 Truck moved from Hupeh to Northern China
                4 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 6 chineseInfantrys moved from Northern China to Inner Mongolia
                1 chineseAlpineInfantry, 1 chineseAntiTankGun and 1 chineseCombatEngineer moved from Northern China to Kansu
                1 Train and 1 chineseAntiAirGun moved from Ningsia to Northern China
                1 Train moved from Northern China to Singkiang
                1 Train and 2 chineseInfantrys moved from Singkiang to Northern China
        
            Purchase Units - China
                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                China buy 8 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
        
            Place Units - China
                3 chineseInfantrys placed in Chungking
                2 chineseInfantrys placed in Northern China
                3 chineseInfantrys placed in Singkiang
        
            Turn Complete - China
                China collect 23 PUs; end with 23 PUs
                Units generate 3 techTokens; China end with 6 techTokens
        

        Combat Hit Differential Summary :

        China : 1.25
        Japan : 0.75
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @Gully
          last edited by

          @Gully go for spain

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          G 1 Reply Last reply Reply Quote 0
          • G Offline
            Gully
            last edited by

            TripleA Turn Summary: Spain round 4

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 4
            
                Combat Move - Spain
            
                Non Combat Move - Spain
                    1 spanishArtillery and 2 spanishInfantrys moved from Tangier to Morrocco
                    1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                    1 spanishSubmarine moved from 43 Sea Zone to 48 Sea Zone
                    1 spanishDestroyer moved from 44 Sea Zone to 48 Sea Zone
            
                Purchase Units - Spain
                    Spain buy 2 spanishInfantrys; Remaining resources: 2 PUs; 
            
                Place Units - Spain
                    2 spanishInfantrys placed in Madrid
            
                Turn Complete - Spain
                    Spain collect 7 PUs; end with 9 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • G Offline
              Gully @ubernaut
              last edited by

              @ubernaut go for uk

              ubernautU 1 Reply Last reply Reply Quote 0
              • G Offline
                Gully
                last edited by

                @ubernaut I guess UK will take a while for you? Even just the combat move.

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                • ubernautU Offline
                  ubernaut Moderators @Gully
                  last edited by

                  @Gully yeah probably

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  G 1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully @ubernaut
                    last edited by

                    @ubernaut Ok then I'm going to sleep

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Gully
                      last edited by

                      @Gully cool i'll either have battles waiting for you in the am or italy either way i'll ping you when im up. good night! 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Sweden round 4

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 4
                        
                            Combat Move - Sweden
                                Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Sweden
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied
                                Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War
                                Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War
                                Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War
                                Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War
                                Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War
                                Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War
                                Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied
                                1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                      Sweden take 28 Sea Zone from Germany
                                1 swedishFighter moved from Sweden to 29 Sea Zone
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @Gully
                          last edited by ubernaut

                          @Gully so there was a scramble that seemed obvious as well as a few OOL decisions but those also seemed pretty straight forward if you want to edit different casualties or rerun the battle round please feel free to do so or let me know. Also, sweden is on my side now and you have a potential scramble on deck for sweden combat. i'll ping you when im ready for battle in the am and see if you are around.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          G 1 Reply Last reply Reply Quote 0
                          • G Offline
                            Gully @ubernaut
                            last edited by

                            @ubernaut I wanted to intercept not scramble in Algeria. An I want to scramble against Sweden. the rest was fine

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gully
                              last edited by

                              @ubernaut And OOL against the swedish attack is Transport, fighter, naval

                              ubernautU 2 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Gully
                                last edited by

                                @Gully intercept versus scramble is a totally different outcome i guess i missed that you want to run it from uk combat?

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @Gully
                                  last edited by ubernaut

                                  @Gully about to crash out if you can jump online in the next 5 ro 10 we can figure this out tonight (for me anyway) otherwise i guess we got to figure it out tomorrow.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @Gully
                                    last edited by

                                    @Gully ok looks like tomorrow. i'll ping when i'm up. in the meantime, hope you have a nice Monday! 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    G 2 Replies Last reply Reply Quote 0
                                    • G Offline
                                      Gully @ubernaut
                                      last edited by

                                      @ubernaut I'm back now

                                      1 Reply Last reply Reply Quote 0
                                      • G Offline
                                        Gully @ubernaut
                                        last edited by

                                        @ubernaut I'm going to head out for tonight. I'll be back later. Though I'm pretty sure the above OOL will be enough to do the battle

                                        ubernautU 4 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Gully
                                          last edited by

                                          @Gully was almost done 😛 so you want to scramble 1 nav and one fig then take the transport then fig then nav, correct?

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Gully
                                            last edited by ubernaut

                                            @Gully hey something strange just happened i killed your transport in the first round and you took out my destroyer. I didnt take out the sub because i wanted to retreat with the sub. anyway somehow i couldnt retreat because i submerged the sub basically i forgot that you cant retreat with no surface ship i should have not submerged but rather retreated anyway that locked me into losing my fighter because it would let me retreat after that so im editing to move my sub and recover my fighter let me know if you take issue with that.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            G 1 Reply Last reply Reply Quote 0

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