TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again
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@Gully intercept versus scramble is a totally different outcome i guess i missed that you want to run it from uk combat?
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@Gully about to crash out if you can jump online in the next 5 ro 10 we can figure this out tonight (for me anyway) otherwise i guess we got to figure it out tomorrow.
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@Gully ok looks like tomorrow. i'll ping when i'm up. in the meantime, hope you have a nice Monday!

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@ubernaut I'm back now
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@ubernaut I'm going to head out for tonight. I'll be back later. Though I'm pretty sure the above OOL will be enough to do the battle
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@Gully was almost done
so you want to scramble 1 nav and one fig then take the transport then fig then nav, correct? -
@Gully hey something strange just happened i killed your transport in the first round and you took out my destroyer. I didnt take out the sub because i wanted to retreat with the sub. anyway somehow i couldnt retreat because i submerged the sub basically i forgot that you cant retreat with no surface ship i should have not submerged but rather retreated anyway that locked me into losing my fighter because it would let me retreat after that so im editing to move my sub and recover my fighter let me know if you take issue with that.
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TripleA Turn Summary: Sweden round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Combat Move - Sweden Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Sweden Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied 1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone Sweden take 28 Sea Zone from Germany 1 swedishFighter moved from Sweden to 29 Sea Zone Combat - Sweden Germany scrambles 2 units out of Eastern Finland to defend against the attack in 29 Sea Zone Battle in 29 Sea Zone Sweden attack with 1 swedishDestroyer, 1 swedishFighter and 1 swedishSubmarine Germany defend with 1 germanFighter, 1 germanNavalFighter and 1 germanTransport Sweden roll dice for 1 swedishSubmarine in 29 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 germanTransport owned by the Germany lost in 29 Sea Zone Sweden roll dice for 1 swedishDestroyer and 1 swedishFighter in 29 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 germanFighter and 1 germanNavalFighter in 29 Sea Zone, round 2 : 1/2 hits, 0.75 expected hits 1 swedishDestroyer owned by the Sweden lost in 29 Sea Zone 1 swedishSubmarine owned by the Sweden Submerged Sweden roll dice for 1 swedishFighter in 29 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanFighter and 1 germanNavalFighter in 29 Sea Zone, round 3 : 1/2 hits, 0.75 expected hits 1 swedishFighter owned by the Sweden lost in 29 Sea Zone Germany win with 1 germanFighter and 1 germanNavalFighter remaining. Battle score for attacker is -12 Casualties for Germany: 1 germanTransport Casualties for Sweden: 1 swedishDestroyer and 1 swedishFighter Moving scrambled unit from 29 Sea Zone back to originating territory: Eastern Finland Moving scrambled unit from 29 Sea Zone back to originating territory: Eastern Finland Non Combat Move - Sweden 2 swedishInfantrys moved from Northern Sweden to Northern Norway 1 Truck moved from Sweden to Southern Sweden 1 Truck and 1 swedishAntiAirGun moved from Southern Sweden to Sweden 1 swedishArtillery, 1 swedishCombatEngineer and 1 swedishInfantry moved from Southern Sweden to Sweden 1 swedishArtillery moved from Northern Sweden to Sweden Purchase Units - Sweden Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter Turn Complete - Sweden Sweden collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Sweden : 0.00 Germany : 0.50 -
TripleA Turn Summary: Sweden round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Combat Move - Sweden Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Sweden Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied 1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone Sweden take 28 Sea Zone from Germany 1 swedishFighter moved from Sweden to 29 Sea Zone Combat - Sweden Germany scrambles 2 units out of Eastern Finland to defend against the attack in 29 Sea Zone Battle in 29 Sea Zone Sweden attack with 1 swedishDestroyer, 1 swedishFighter and 1 swedishSubmarine Germany defend with 1 germanFighter, 1 germanNavalFighter and 1 germanTransport Sweden roll dice for 1 swedishSubmarine in 29 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 germanTransport owned by the Germany lost in 29 Sea Zone Sweden roll dice for 1 swedishDestroyer and 1 swedishFighter in 29 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 germanFighter and 1 germanNavalFighter in 29 Sea Zone, round 2 : 1/2 hits, 0.75 expected hits 1 swedishDestroyer owned by the Sweden lost in 29 Sea Zone 1 swedishSubmarine owned by the Sweden Submerged Sweden roll dice for 1 swedishFighter in 29 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanFighter and 1 germanNavalFighter in 29 Sea Zone, round 3 : 1/2 hits, 0.75 expected hits 1 swedishFighter owned by the Sweden lost in 29 Sea Zone Germany win with 1 germanFighter and 1 germanNavalFighter remaining. Battle score for attacker is -12 Casualties for Germany: 1 germanTransport Casualties for Sweden: 1 swedishDestroyer and 1 swedishFighter Moving scrambled unit from 29 Sea Zone back to originating territory: Eastern Finland Moving scrambled unit from 29 Sea Zone back to originating territory: Eastern Finland Non Combat Move - Sweden 2 swedishInfantrys moved from Northern Sweden to Northern Norway 1 Truck moved from Sweden to Southern Sweden 1 Truck and 1 swedishAntiAirGun moved from Southern Sweden to Sweden 1 swedishArtillery, 1 swedishCombatEngineer and 1 swedishInfantry moved from Southern Sweden to Sweden 1 swedishArtillery moved from Northern Sweden to Sweden Purchase Units - Sweden Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter Turn Complete - Sweden Sweden collect 7 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Sweden from 29 Sea Zone: 1 swedishSubmarine EDIT: Adding units owned by Sweden to 28 Sea Zone: 1 swedishSubmarine EDIT: Adding units owned by Sweden to Sweden: 1 swedishFighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Sweden : 0.00 Germany : 0.50 -
@Gully whoops forgot do the edit please use the last post.
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@Gully so i looked at this battle again and im pretty sure what happened was some kind of map bug. no matter what you do it forces you to push the attack for two rounds it never lets you retreat no matter what you do until after the 2nd round of combat:
https://forums.triplea-game.org/assets/uploads/files/1568662350260-autosavebeforebattle.tsvg
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unless the sub is taken as a hit in the first round then the bug will not occur
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@ubernaut It's fine like you did it. It will be a while before I get around to Italy
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@Gully no worries, im about to go on my chore run you think today or no?
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@ubernaut today
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@Gully cool should be back in about an hour or so.

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TripleA Move Summary: Italy round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 italianFighters moved from Crete to 72 Sea Zone 1 italianNavalFighter moved from Crete to 72 Sea Zone 1 italianTank moved from Western Egypt to Central Egpyt Italy take Central Egpyt from Egypt 1 italianTank moved from Central Egpyt to Western Egypt 1 italianTransport moved from 53 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Peloponnese to 52 Sea Zone 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from 54 Sea Zone to Cyprus 1 italianInfantry moved from Pskov to Novgorod Italy take Novgorod from Russia -
@ubernaut scramble possible but unlikely
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@Gully waiting in the lobby
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TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 11,10,4,7,3,1,11,4,7,4,1,3 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianFighters moved from Crete to 72 Sea Zone 1 italianNavalFighter moved from Crete to 72 Sea Zone 1 italianTank moved from Western Egypt to Central Egpyt Italy take Central Egpyt from Egypt 1 italianTank moved from Central Egpyt to Western Egypt 1 italianTransport moved from 53 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Peloponnese to 52 Sea Zone 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from 54 Sea Zone to Cyprus 1 italianInfantry moved from Pskov to Novgorod Italy take Novgorod from Russia Combat - Italy Britain scrambles 2 units out of Cairo to defend against the attack in 72 Sea Zone Battle in Cyprus Battle in 72 Sea Zone Italy attack with 2 italianFighters and 1 italianNavalFighter Britain defend with 1 britishFighter, 1 britishNavalFighter and 1 britishTransport Italy roll dice for 2 italianFighters and 1 italianNavalFighter in 72 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Britain roll dice for 1 britishFighter, 1 britishNavalFighter and 1 britishTransport in 72 Sea Zone, round 2 : 1/3 hits, 0,83 expected hits 1 britishTransport owned by the Britain and 1 italianFighter owned by the Italy lost in 72 Sea Zone retreated to 72 Sea Zone Britain win, taking Cyprus from Britain with 1 britishFighter and 1 britishNavalFighter remaining. Battle score for attacker is -4 Casualties for Italy: 1 italianFighter Casualties for Britain: 1 britishTransport Moving scrambled unit from 72 Sea Zone back to originating territory: Cairo Moving scrambled unit from 72 Sea Zone back to originating territory: Cairo Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianMech.Infantry moved from Pskov to Novgorod 2 italianArtillerys, 1 italianInfantry and 1 italianMech.Infantry moved from Pskov to Novgorod 1 Truck and 1 italianAntiAirGun moved from Orel Kursk to Pskov 1 Truck moved from Pskov to Belorussia 1 Train, 1 italianAntiAirGun and 1 italianCombatEngineer moved from Rome to Belorussia 1 italianTransport moved from 51 Sea Zone to 49 Sea Zone 2 italianInfantrys moved from Rome to 49 Sea Zone 2 italianInfantrys moved from 49 Sea Zone to Greece 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianArtillery moved from Greece to 50 Sea Zone 2 italianMarines moved from Southern Italy to 50 Sea Zone 1 italianInfantry moved from Sinai to Trans Jordan 2 italianBattleships moved from 53 Sea Zone to 51 Sea Zone 2 italianInfantrys and 1 italianMech.Infantry moved from Southern Italy to 50 Sea Zone 1 italianArtillery, 2 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianArtillery, 2 italianInfantrys, 2 italianMarines and 1 italianMech.Infantry moved from 51 Sea Zone to Western Egypt 1 italianInfantry moved from Rome to Southern Italy 1 Truck and 1 italianCombatEngineer moved from Southern Italy to Northern Italy 1 italianAirTransport moved from Rome to Northern Italy 1 italianDestroyer moved from 53 Sea Zone to 54 Sea Zone 1 italianFighter and 1 italianNavalFighter moved from 72 Sea Zone to Crete 1 Material and 1 Truck moved from Tripolitania to Al Kufrah 1 italianDestroyer moved from 53 Sea Zone to 48 Sea Zone 1 italianDestroyer moved from 51 Sea Zone to 48 Sea Zone Purchase Units - Italy Italy buy 1 Material, 1 ResearchCenter, 1 italianAlpineInfantry, 3 italianInfantrys and 1 italianStrategicBomber; Remaining resources: 0 PUs; 12 techTokens; Place Units - Italy Units in Northern Italy being upgraded or consumed: 2 Materials 1 Material, 1 ResearchCenter and 1 italianStrategicBomber placed in Northern Italy 1 italianAlpineInfantry and 3 italianInfantrys placed in Rome Turn Complete - Italy Italy collect 34 PUs; end with 34 PUs Units generate 9 techTokens; Italy end with 21 techTokensCombat Hit Differential Summary :
Italy : 0,00 Britain : 0,17
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