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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @Gully
      last edited by ubernaut

      @Gully about to crash out if you can jump online in the next 5 ro 10 we can figure this out tonight (for me anyway) otherwise i guess we got to figure it out tomorrow.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @Gully
        last edited by

        @Gully ok looks like tomorrow. i'll ping when i'm up. in the meantime, hope you have a nice Monday! 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • G Offline
          Gully @ubernaut
          last edited by

          @ubernaut I'm back now

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          • G Offline
            Gully @ubernaut
            last edited by

            @ubernaut I'm going to head out for tonight. I'll be back later. Though I'm pretty sure the above OOL will be enough to do the battle

            ubernautU 4 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by

              @Gully was almost done 😛 so you want to scramble 1 nav and one fig then take the transport then fig then nav, correct?

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @Gully
                last edited by ubernaut

                @Gully hey something strange just happened i killed your transport in the first round and you took out my destroyer. I didnt take out the sub because i wanted to retreat with the sub. anyway somehow i couldnt retreat because i submerged the sub basically i forgot that you cant retreat with no surface ship i should have not submerged but rather retreated anyway that locked me into losing my fighter because it would let me retreat after that so im editing to move my sub and recover my fighter let me know if you take issue with that.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Sweden round 4

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 4
                  
                      Combat Move - Sweden
                          Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Sweden
                          Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied
                          Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied
                          Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied
                          Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied
                          Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied
                          Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied
                          Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied
                          Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War
                          Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War
                          Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War
                          Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War
                          Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War
                          Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War
                          Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied
                          1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                Sweden take 28 Sea Zone from Germany
                          1 swedishFighter moved from Sweden to 29 Sea Zone
                  
                      Combat - Sweden
                          Germany scrambles 2 units out of Eastern Finland to defend against the attack in 29 Sea Zone
                          Battle in 29 Sea Zone
                              Sweden attack with 1 swedishDestroyer, 1 swedishFighter and 1 swedishSubmarine
                              Germany defend with 1 germanFighter, 1 germanNavalFighter and 1 germanTransport
                                  Sweden roll dice for 1 swedishSubmarine in 29 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                  1 germanTransport owned by the Germany lost in 29 Sea Zone
                                  Sweden roll dice for 1 swedishDestroyer and 1 swedishFighter in 29 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                  Germany roll dice for 1 germanFighter and 1 germanNavalFighter in 29 Sea Zone, round 2 : 1/2 hits, 0.75 expected hits
                                  1 swedishDestroyer owned by the Sweden lost in 29 Sea Zone
                              1 swedishSubmarine owned by the Sweden Submerged
                                  Sweden roll dice for 1 swedishFighter in 29 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                  Germany roll dice for 1 germanFighter and 1 germanNavalFighter in 29 Sea Zone, round 3 : 1/2 hits, 0.75 expected hits
                                  1 swedishFighter owned by the Sweden lost in 29 Sea Zone
                              Germany win with 1 germanFighter and 1 germanNavalFighter remaining. Battle score for attacker is -12
                              Casualties for Germany: 1 germanTransport
                              Casualties for Sweden: 1 swedishDestroyer and 1 swedishFighter
                          Moving scrambled unit from 29 Sea Zone back to originating territory: Eastern Finland
                          Moving scrambled unit from 29 Sea Zone back to originating territory: Eastern Finland
                  
                      Non Combat Move - Sweden
                          2 swedishInfantrys moved from Northern Sweden to Northern Norway
                          1 Truck moved from Sweden to Southern Sweden
                          1 Truck and 1 swedishAntiAirGun moved from Southern Sweden to Sweden
                          1 swedishArtillery, 1 swedishCombatEngineer and 1 swedishInfantry moved from Southern Sweden to Sweden
                          1 swedishArtillery moved from Northern Sweden to Sweden
                  
                      Purchase Units - Sweden
                          Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer
                          Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun
                          Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport
                          Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine
                          Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank
                          Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery
                          Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry
                          Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer
                          Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter
                  
                      Turn Complete - Sweden
                          Sweden collect 7 PUs; end with 7 PUs
                  

                  Combat Hit Differential Summary :

                  Sweden : 0.00
                  Germany : 0.50
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Sweden round 4

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 4
                    
                        Combat Move - Sweden
                            Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Sweden
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied
                            Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied
                            Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War
                            Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War
                            Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War
                            Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War
                            Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War
                            Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War
                            Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied
                            1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                  Sweden take 28 Sea Zone from Germany
                            1 swedishFighter moved from Sweden to 29 Sea Zone
                    
                        Combat - Sweden
                            Germany scrambles 2 units out of Eastern Finland to defend against the attack in 29 Sea Zone
                            Battle in 29 Sea Zone
                                Sweden attack with 1 swedishDestroyer, 1 swedishFighter and 1 swedishSubmarine
                                Germany defend with 1 germanFighter, 1 germanNavalFighter and 1 germanTransport
                                    Sweden roll dice for 1 swedishSubmarine in 29 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                    1 germanTransport owned by the Germany lost in 29 Sea Zone
                                    Sweden roll dice for 1 swedishDestroyer and 1 swedishFighter in 29 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                    Germany roll dice for 1 germanFighter and 1 germanNavalFighter in 29 Sea Zone, round 2 : 1/2 hits, 0.75 expected hits
                                    1 swedishDestroyer owned by the Sweden lost in 29 Sea Zone
                                1 swedishSubmarine owned by the Sweden Submerged
                                    Sweden roll dice for 1 swedishFighter in 29 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanFighter and 1 germanNavalFighter in 29 Sea Zone, round 3 : 1/2 hits, 0.75 expected hits
                                    1 swedishFighter owned by the Sweden lost in 29 Sea Zone
                                Germany win with 1 germanFighter and 1 germanNavalFighter remaining. Battle score for attacker is -12
                                Casualties for Germany: 1 germanTransport
                                Casualties for Sweden: 1 swedishDestroyer and 1 swedishFighter
                            Moving scrambled unit from 29 Sea Zone back to originating territory: Eastern Finland
                            Moving scrambled unit from 29 Sea Zone back to originating territory: Eastern Finland
                    
                        Non Combat Move - Sweden
                            2 swedishInfantrys moved from Northern Sweden to Northern Norway
                            1 Truck moved from Sweden to Southern Sweden
                            1 Truck and 1 swedishAntiAirGun moved from Southern Sweden to Sweden
                            1 swedishArtillery, 1 swedishCombatEngineer and 1 swedishInfantry moved from Southern Sweden to Sweden
                            1 swedishArtillery moved from Northern Sweden to Sweden
                    
                        Purchase Units - Sweden
                            Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer
                            Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun
                            Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport
                            Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine
                            Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank
                            Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery
                            Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry
                            Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer
                            Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter
                    
                        Turn Complete - Sweden
                            Sweden collect 7 PUs; end with 7 PUs
                            Turning on Edit Mode
                            EDIT: Removing units owned by Sweden from 29 Sea Zone: 1 swedishSubmarine
                            EDIT: Adding units owned by Sweden to 28 Sea Zone: 1 swedishSubmarine
                            EDIT: Adding units owned by Sweden to Sweden: 1 swedishFighter
                            EDIT: Turning off Edit Mode
                    

                    Combat Hit Differential Summary :

                    Sweden : 0.00
                    Germany : 0.50
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @Gully
                      last edited by

                      @Gully whoops forgot do the edit please use the last post.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @Gully
                        last edited by

                        @Gully so i looked at this battle again and im pretty sure what happened was some kind of map bug. no matter what you do it forces you to push the attack for two rounds it never lets you retreat no matter what you do until after the 2nd round of combat:

                        https://forums.triplea-game.org/assets/uploads/files/1568662350260-autosavebeforebattle.tsvg

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          unless the sub is taken as a hit in the first round then the bug will not occur

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • G Offline
                            Gully @ubernaut
                            last edited by

                            @ubernaut It's fine like you did it. It will be a while before I get around to Italy

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Gully
                              last edited by

                              @Gully no worries, im about to go on my chore run you think today or no?

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • G Offline
                                Gully
                                last edited by

                                @ubernaut today

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Gully
                                  last edited by

                                  @Gully cool should be back in about an hour or so. 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  G 1 Reply Last reply Reply Quote 0
                                  • G Offline
                                    Gully
                                    last edited by

                                    TripleA Move Summary: Italy round 4

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 4
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            2 italianFighters moved from Crete to 72 Sea Zone
                                            1 italianNavalFighter moved from Crete to 72 Sea Zone
                                            1 italianTank moved from Western Egypt to Central Egpyt
                                                  Italy take Central Egpyt from Egypt
                                            1 italianTank moved from Central Egpyt to Western Egypt
                                            1 italianTransport moved from 53 Sea Zone to 52 Sea Zone
                                            1 italianInfantry moved from Peloponnese to 52 Sea Zone
                                            1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone
                                            1 italianInfantry moved from 54 Sea Zone to Cyprus
                                            1 italianInfantry moved from Pskov to Novgorod
                                                  Italy take Novgorod from Russia
                                    

                                    Savegame

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                                    • G Offline
                                      Gully @ubernaut
                                      last edited by

                                      @ubernaut scramble possible but unlikely

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @Gully
                                        last edited by

                                        @Gully waiting in the lobby

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        G 1 Reply Last reply Reply Quote 0
                                        • G Offline
                                          Gully
                                          last edited by

                                          TripleA Turn Summary: Italy round 4

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 4
                                          
                                              Research Technology - Italy
                                                  Italy spend 0 on tech rolls
                                                      Italy roll 11,10,4,7,3,1,11,4,7,4,1,3 and gets 0 hits
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                  2 italianFighters moved from Crete to 72 Sea Zone
                                                  1 italianNavalFighter moved from Crete to 72 Sea Zone
                                                  1 italianTank moved from Western Egypt to Central Egpyt
                                                        Italy take Central Egpyt from Egypt
                                                  1 italianTank moved from Central Egpyt to Western Egypt
                                                  1 italianTransport moved from 53 Sea Zone to 52 Sea Zone
                                                  1 italianInfantry moved from Peloponnese to 52 Sea Zone
                                                  1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone
                                                  1 italianInfantry moved from 54 Sea Zone to Cyprus
                                                  1 italianInfantry moved from Pskov to Novgorod
                                                        Italy take Novgorod from Russia
                                          
                                              Combat - Italy
                                                  Britain scrambles 2 units out of Cairo to defend against the attack in 72 Sea Zone
                                                  Battle in Cyprus
                                                  Battle in 72 Sea Zone
                                                      Italy attack with 2 italianFighters and 1 italianNavalFighter
                                                      Britain defend with 1 britishFighter, 1 britishNavalFighter and 1 britishTransport
                                                          Italy roll dice for 2 italianFighters and 1 italianNavalFighter in 72 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                                                          Britain roll dice for 1 britishFighter, 1 britishNavalFighter and 1 britishTransport in 72 Sea Zone, round 2 : 1/3 hits, 0,83 expected hits
                                                          1 britishTransport owned by the Britain and 1 italianFighter owned by the Italy lost in 72 Sea Zone
                                                       retreated to 72 Sea Zone
                                                      Britain win, taking Cyprus from Britain with 1 britishFighter and 1 britishNavalFighter remaining. Battle score for attacker is -4
                                                      Casualties for Italy: 1 italianFighter
                                                      Casualties for Britain: 1 britishTransport
                                                  Moving scrambled unit from 72 Sea Zone back to originating territory: Cairo
                                                  Moving scrambled unit from 72 Sea Zone back to originating territory: Cairo
                                          
                                              Non Combat Move - Italy
                                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                  1 italianMech.Infantry moved from Pskov to Novgorod
                                                  2 italianArtillerys, 1 italianInfantry and 1 italianMech.Infantry moved from Pskov to Novgorod
                                                  1 Truck and 1 italianAntiAirGun moved from Orel Kursk to Pskov
                                                  1 Truck moved from Pskov to Belorussia
                                                  1 Train, 1 italianAntiAirGun and 1 italianCombatEngineer moved from Rome to Belorussia
                                                  1 italianTransport moved from 51 Sea Zone to 49 Sea Zone
                                                  2 italianInfantrys moved from Rome to 49 Sea Zone
                                                  2 italianInfantrys moved from 49 Sea Zone to Greece
                                                  2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                                  1 italianArtillery moved from Greece to 50 Sea Zone
                                                  2 italianMarines moved from Southern Italy to 50 Sea Zone
                                                  1 italianInfantry moved from Sinai to Trans Jordan
                                                  2 italianBattleships moved from 53 Sea Zone to 51 Sea Zone
                                                  2 italianInfantrys and 1 italianMech.Infantry moved from Southern Italy to 50 Sea Zone
                                                  1 italianArtillery, 2 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                                  1 italianArtillery, 2 italianInfantrys, 2 italianMarines and 1 italianMech.Infantry moved from 51 Sea Zone to Western Egypt
                                                  1 italianInfantry moved from Rome to Southern Italy
                                                  1 Truck and 1 italianCombatEngineer moved from Southern Italy to Northern Italy
                                                  1 italianAirTransport moved from Rome to Northern Italy
                                                  1 italianDestroyer moved from 53 Sea Zone to 54 Sea Zone
                                                  1 italianFighter and 1 italianNavalFighter moved from 72 Sea Zone to Crete
                                                  1 Material and 1 Truck moved from Tripolitania to Al Kufrah
                                                  1 italianDestroyer moved from 53 Sea Zone to 48 Sea Zone
                                                  1 italianDestroyer moved from 51 Sea Zone to 48 Sea Zone
                                          
                                              Purchase Units - Italy
                                                  Italy buy 1 Material, 1 ResearchCenter, 1 italianAlpineInfantry, 3 italianInfantrys and 1 italianStrategicBomber; Remaining resources: 0 PUs; 12 techTokens; 
                                          
                                              Place Units - Italy
                                                  Units in Northern Italy being upgraded or consumed: 2 Materials
                                                  1 Material, 1 ResearchCenter and 1 italianStrategicBomber placed in Northern Italy
                                                  1 italianAlpineInfantry and 3 italianInfantrys placed in Rome
                                          
                                              Turn Complete - Italy
                                                  Italy collect 34 PUs; end with 34 PUs
                                                  Units generate 9 techTokens; Italy end with 21 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Italy : 0,00
                                          Britain : 0,17
                                          

                                          Savegame

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                                          • G Offline
                                            Gully @ubernaut
                                            last edited by

                                            @ubernaut USAs turn

                                            ubernautU 2 Replies Last reply Reply Quote 0

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