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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • G Offline
      Gully @ubernaut
      last edited by

      @ubernaut I don't see you

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        TripleA Turn Summary: Thailand round 5

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 5
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 8 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 5 PUs
        
            Research Technology - Japan
                Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                    Japan roll 6,6,5,1,7,2 and gets 0 hits
        
            Combat Move - Japan
                Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                1 japaneseNavalFighter moved from 98 Sea Zone to Vladivostok
                1 japaneseNavalFighter moved from Japan to Vladivostok
                2 japaneseNavalFighters moved from 99 Sea Zone to Phillippines
                3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                2 japaneseInfantrys moved from Japan to 98 Sea Zone
                1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
                4 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 127 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                1 japaneseBattleship and 1 japaneseCruiser moved from 96 Sea Zone to 127 Sea Zone
                4 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Southern Thailand
                2 japaneseInfantrys moved from Thailand to Southern Thailand
                1 japaneseMarine moved from Dutch East Indies to 150 Sea Zone
                1 japaneseMarine and 1 japaneseTransport moved from 150 Sea Zone to 148 Sea Zone
                1 japaneseMarine and 1 japaneseTransport moved from 148 Sea Zone to 92 Sea Zone
                1 japaneseMarine moved from Sumatra to 92 Sea Zone
                2 japaneseMarines moved from 92 Sea Zone to Malay
                1 japaneseBattleship and 1 japaneseCruiser moved from 150 Sea Zone to 92 Sea Zone
                1 japaneseInfantry moved from Sumatra to 148 Sea Zone
                1 japaneseInfantry and 2 japaneseTransports moved from 148 Sea Zone to 91 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from 91 Sea Zone to Malay
                2 japaneseNavalFighters moved from 148 Sea Zone to Southern Thailand
                1 japaneseInfantry moved from Eastern Manchuria to Vladivostok
        
            Combat - Japan
                Battle in Vladivostok
                    Japan attack with 3 japaneseInfantrys and 2 japaneseNavalFighters
                    Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks and 1 russianEntrenchment
                        Japan roll dice for 3 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 2 : 1/5 hits, 1,08 expected hits
                    Units damaged: 1 russianEntrenchment owned by the Russia
                        Russia roll dice for 1 russianEntrenchment in Vladivostok, round 2 : 0/1 hits, 0,58 expected hits
                        Japan roll dice for 3 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 3 : 0/5 hits, 1,08 expected hits
                        Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 1/1 hits, 0,58 expected hits
                        1 japaneseInfantry owned by the Japan lost in Vladivostok
                        Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 4 : 2/4 hits, 0,83 expected hits
                        Russia roll dice for 1 russianEntrenchment in Vladivostok, round 4 : 0/1 hits, 0,58 expected hits
                        1 russianEntrenchment owned by the Russia lost in Vladivostok
                    Some non-combat units are destroyed: 
                    Japan win, taking Vladivostok from Russia with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                    Casualties for Japan: 1 japaneseInfantry
                    Casualties for Russia: 1 russianEntrenchment
                Battle in Malay
                    Japan attack with 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMarines
                    Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun and 1 britishEntrenchment
                        Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Malay, round 2 : 0/3 hits, 1,08 expected hits
                        Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMarines in Malay, round 2 : 0/5 hits, 1,17 expected hits
                        Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 2 : 0/2 hits, 0,75 expected hits
                        Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMarines in Malay, round 3 : 2/5 hits, 1,17 expected hits
                        Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 3 : 1/2 hits, 0,75 expected hits
                        1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay
                    Some non-combat units are destroyed: 
                    Japan win, taking Malay from Britain with 1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 7
                    Casualties for Japan: 1 japaneseInfantry
                    Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment
                Battle in Phillippines
                    Japan attack with 4 japaneseInfantrys and 2 japaneseNavalFighters
                    Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                        Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Phillippines, round 2 : 3/3 hits, 1,08 expected hits
                        Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0,92 expected hits
                        1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines
                    Some non-combat units are destroyed: 
                    Japan win, taking Phillippines from Usa with 4 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                    Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                Battle in Southern Thailand
                    Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 4 japaneseNavalFighters
                    Britain defend with 1 Flagpole and 2 britishInfantrys
                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 4 japaneseNavalFighters in Southern Thailand, round 2 : 1/7 hits, 1,58 expected hits
                        Britain roll dice for 2 britishInfantrys in Southern Thailand, round 2 : 1/2 hits, 0,67 expected hits
                        1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                        Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 4 japaneseNavalFighters in Southern Thailand, round 3 : 2/6 hits, 1,42 expected hits
                        Britain roll dice for 1 britishInfantry in Southern Thailand, round 3 : 0/1 hits, 0,33 expected hits
                        1 britishInfantry owned by the Britain lost in Southern Thailand
                    Japan win, taking Southern Thailand from Britain with 1 japaneseFighter, 1 japaneseInfantry and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
                    Casualties for Japan: 1 japaneseInfantry
                    Casualties for Britain: 2 britishInfantrys
        
            Non Combat Move - Japan
                Note to players Japan: <body><img src="phillippines.png"/></body>
                Note to players Japan: <body><img src="singapore.png"/></body>
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
                1 japaneseCarrier and 2 japaneseSubmarines moved from 99 Sea Zone to 127 Sea Zone
                1 japaneseSubmarine moved from 120 Sea Zone to 127 Sea Zone
                1 japaneseSubmarine moved from 123 Sea Zone to 127 Sea Zone
                1 japaneseSubmarine moved from 121 Sea Zone to 127 Sea Zone
                2 japaneseSubmarines moved from 122 Sea Zone to 127 Sea Zone
                1 japaneseCarrier moved from 98 Sea Zone to 127 Sea Zone
                1 japaneseNavalFighter moved from Vladivostok to 127 Sea Zone
                1 Material and 1 Truck moved from Luzon to 96 Sea Zone
                1 Material, 1 Truck and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone
                1 Material and 1 Truck moved from 93 Sea Zone to Borneo
                1 Material and 1 japaneseAirTransport moved from Japan to Borneo
                1 japaneseCombatEngineer moved from Thailand to 91 Sea Zone
                1 japaneseCombatEngineer and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
                1 japaneseCombatEngineer moved from 93 Sea Zone to Borneo
                1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Thailand
                1 Train moved from Thailand to Kwangtung
                1 japaneseMech.Infantry and 1 japaneseTank moved from Hunan to Shansi
                1 Material and 1 japaneseAirTransport moved from Korea to Shansi
                1 japaneseAirTransport moved from Shansi to Shanghai
                1 japaneseInfantry moved from Peking to Shansi
                2 japaneseArtillerys and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                3 japaneseInfantrys moved from Eastern Manchuria to Northern Manchuria
                1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Korea to Northern Manchuria
                1 Train moved from Northern Manchuria to Korea
                1 Train and 1 japaneseAntiAirGun moved from Korea to Manchuria
                1 japaneseArtillery moved from Korea to Manchuria
                1 japaneseDestroyer moved from 96 Sea Zone to 93 Sea Zone
                1 japaneseCarrier moved from 148 Sea Zone to 93 Sea Zone
                2 japaneseNavalFighters moved from Southern Thailand to 93 Sea Zone
                1 japaneseCarrier and 1 japaneseDestroyer moved from 148 Sea Zone to 92 Sea Zone
                1 japaneseFighter and 2 japaneseNavalFighters moved from Southern Thailand to Thailand
                1 japaneseNavalFighter moved from Vladivostok to Manchuria
                1 japaneseCombatEngineer moved from Kwangtung to French Indochina
                1 japaneseInfantry moved from French Indochina to Thailand
        
            Purchase Units - Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japan from Peking: 1 Truck
                EDIT: Adding units owned by Japan to Korea: 1 Truck
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japan from Manchuria: 1 Truck
                EDIT: Removing units owned by Japan from Manchuria: 1 Truck
                EDIT: Adding units owned by Japan to Korea: 2 Trucks
                EDIT: Turning off Edit Mode
                Japan buy 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseEntrenchment, 6 japaneseInfantrys and 1 japaneseTransport; Remaining resources: 0 PUs; 6 techTokens; 
        
            Place Units - Japan
                Units in Shansi being upgraded or consumed: 1 Material
                1 japaneseEntrenchment and 2 japaneseInfantrys placed in Shansi
                3 japaneseArtillerys placed in Korea
                2 japaneseAlpineInfantrys placed in Hong Kong
                3 japaneseInfantrys placed in Kyushu Shikoku
                1 japaneseInfantry placed in Tokyo
                3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                Units in Borneo being upgraded or consumed: 2 Materials
                1 japaneseBarracks placed in Borneo
        
            Turn Complete - Japan
                Japan collect 68 PUs; end with 68 PUs
                Units generate 6 techTokens; Japan end with 12 techTokens
        
            Purchase Units - Manchuria
                Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 1 PUs; 
        
            Place Units - Manchuria
                1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 9 PUs; end with 10 PUs
                Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
        
            Purchase Units - Thailand
                Thailand buy 1 japaneseInfantry; Remaining resources: 2 PUs; 
        
            Place Units - Thailand
                1 japaneseInfantry placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 7 PUs; end with 9 PUs
                Some Units in Thailand change ownership: 1 japaneseInfantry
        

        Combat Hit Differential Summary :

        Usa : -0,92
        Japan : 0,50
        Britain : -0,50
        Russia : -0,75
        

        Savegame

        ubernautU 1 Reply Last reply Reply Quote 0
        • G Offline
          Gully @ubernaut
          last edited by

          @ubernaut China is up

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: China round 5

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 5
            
                Research Technology - China
                    China spend 0 on tech rolls
                        China roll 11,6,5,6,5,12 and gets 1 hit
                    China removing all Technology Tokens after successful research.
                    China discover ImprovedProduction
            
                Combat Move - China
                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                        Some non-combat units are destroyed: 
                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                    1 chineseInfantry moved from Inner Mongolia to Suiyuan
                          China take Suiyuan from Japan
                    1 chineseInfantry moved from Inner Mongolia to Shensi
                          China take Shensi from Japan
                    1 chineseInfantry moved from Hupeh to Hunan
                          China take Hunan from Japan
                    1 chineseAlpineInfantry moved from Kweichow to Kwangsi
                          China take Kwangsi from Japan
            
                Combat - China
            
                Non Combat Move - China
                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseProd1: China has 1 Material placed in Chungking
                    1 Truck moved from Hupeh to Chungking
                    1 Material and 1 Truck moved from Chungking to Kansu
                    1 chineseAlpineInfantry and 1 chineseAntiTankGun moved from Kansu to Hupeh
                    1 Truck and 1 chineseAntiAirGun moved from Northern China to Hupeh
                    2 chineseInfantrys moved from Chungking to Hupeh
                    1 chineseInfantry moved from Chungking to Kweichow
                    1 Train moved from Northern China to Singkiang
                    1 Train and 2 chineseInfantrys moved from Singkiang to Northern China
                    1 Train moved from Northern China to Ningsia
                    4 chineseInfantrys moved from Northern China to Inner Mongolia
                    1 chineseInfantry moved from Inner Mongolia to Hupeh
                    1 chineseFighter moved from Chungking to Northern China
            
                Purchase Units - China
                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                    China buy 1 Rail, 1 Truck and 5 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - China
                    Units in Kansu being upgraded or consumed: 1 Material
                    1 Rail placed in Kansu
                    2 chineseInfantrys placed in Northern China
                    1 Truck and 2 chineseInfantrys placed in Chungking
                    1 chineseInfantry placed in Singkiang
            
                Activate Technology - China
                    China activating ImprovedProduction
            
                Turn Complete - China
                    China collect 29 PUs; end with 29 PUs
                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                    Units generate 3 techTokens; China end with 3 techTokens
            

            Combat Hit Differential Summary :

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by

              @Gully sorry for the delay got a call go for spain

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @Gully
                last edited by

                @Gully i can probably do uk combat before i leave depending on how fast you are with spain but i will probably have to do NC later.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                G 1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully
                  last edited by

                  TripleA Turn Summary: Spain round 5

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 5
                  
                      Combat Move - Spain
                          Trigger SpainSwedenWar2: Changing Relationship for Spain and Sweden from Neutral to War
                  
                      Combat - Spain
                  
                      Non Combat Move - Spain
                          1 Truck moved from Southern Spain to Madrid
                          1 Material and 1 Truck moved from Madrid to Southern Spain
                          2 spanishInfantrys moved from Madrid to Southern Spain
                          1 spanishFighter moved from Madrid to Southern Spain
                          1 spanishDestroyer moved from 48 Sea Zone to 43 Sea Zone
                          1 spanishArtillery and 2 spanishInfantrys moved from Morrocco to Algeria
                          1 spanishSubmarine moved from 48 Sea Zone to 45 Sea Zone
                  
                      Purchase Units - Spain
                          Spain buy 1 spanishEntrenchment and 2 spanishInfantrys; Remaining resources: 2 PUs; 
                  
                      Place Units - Spain
                          Units in Southern Spain being upgraded or consumed: 1 Material
                          1 spanishEntrenchment placed in Southern Spain
                          2 spanishInfantrys placed in Madrid
                  
                      Turn Complete - Spain
                          Spain collect 7 PUs; end with 9 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully @ubernaut
                    last edited by

                    @ubernaut go for uk

                    ubernautU 5 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Gully
                      last edited by

                      @Gully shouldn't be long i already know what i want to do.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        basically.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Britain round 5

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 5
                          
                              Research Technology - Britain
                                  Note to players Britain: <body><img src="singapore.png"/></body>
                                  Trigger britishaTIP: Britain gains access to ImprovedProduction
                                  Britain spend 0 on tech rolls
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                  2 britishMarines moved from Central Norway to Northern Sweden
                                  2 britishNavalFighters moved from Sweden to Northern Sweden
                                  2 britishNavalFighters moved from 13 Sea Zone to Northern Sweden
                                  1 britishTransport moved from 12 Sea Zone to 10 Sea Zone
                                  2 britishAlpineInfantrys moved from Scotland to 10 Sea Zone
                                  2 britishAlpineInfantrys and 1 britishTransport moved from 10 Sea Zone to 12 Sea Zone
                                  1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
                                  1 britishInfantry moved from Scotland to 24 Sea Zone
                                  1 britishInfantry moved from Central Britain to 24 Sea Zone
                                  2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                                  2 britishAlpineInfantrys and 2 britishInfantrys moved from 12 Sea Zone to Norway
                                  2 britishNavalFighters moved from Central Britain to 25 Sea Zone
                                  1 britishStrategicBomber moved from Gibraltar to Vichy France
                                  1 britishTacticalBomber moved from Gibraltar to Algeria
                                  1 britishStrategicBomber moved from Gibraltar to Algeria
                                  1 britishFighter moved from Gibraltar to Algeria
                                  1 britishInfantry moved from Western Sahara to 61 Sea Zone
                                  1 britishInfantry moved from 61 Sea Zone to Morrocco
                                  1 britishTransport moved from 61 Sea Zone to 42 Sea Zone
                                  1 britishCruiser moved from 61 Sea Zone to 42 Sea Zone
                                  1 britishInfantry moved from Gibraltar to 42 Sea Zone
                                  1 britishInfantry moved from 42 Sea Zone to Tangier
                                  1 britishInfantry moved from Cairo to Central Egpyt
                                        Egypt take Central Egpyt from Italy
                                  1 britishInfantry moved from Cairo to Sinai
                                        Egypt take Sinai from Italy
                                  1 britishArtillery moved from French Central Africa to Eastern French Africa
                                        ExiledAllies take Eastern French Africa from VichyFrance
                                  3 britishDestroyers moved from 158 Sea Zone to 161 Sea Zone
                                  2 britishNavalFighters moved from Gibraltar to 43 Sea Zone
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Gully
                            last edited by

                            @Gully got a quick 2 scramble or intercept choice for ya

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Gully
                              last edited by

                              @Gully in the lobby fyi 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Sweden round 5

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 5
                                
                                    Combat Move - Sweden
                                        1 swedishSubmarine moved from 28 Sea Zone to 26 Sea Zone
                                        4 swedishInfantrys moved from Sweden to Southern Sweden
                                        1 swedishFighter moved from Sweden to Southern Sweden
                                
                                    Combat - Sweden
                                        Battle in Southern Sweden
                                            Sweden attack with 1 swedishFighter and 4 swedishInfantrys
                                            Germany defend with 1 Flagpole, 1 Rail and 2 germanInfantrys
                                                Sweden roll dice for 1 swedishFighter and 4 swedishInfantrys in Southern Sweden, round 2 : 1/5 hits, 0.92 expected hits
                                                Germany roll dice for 2 germanInfantrys in Southern Sweden, round 2 : 1/2 hits, 0.67 expected hits
                                                1 germanInfantry owned by the Germany and 1 swedishInfantry owned by the Sweden lost in Southern Sweden
                                                Sweden roll dice for 1 swedishFighter and 3 swedishInfantrys in Southern Sweden, round 3 : 0/4 hits, 0.75 expected hits
                                                Germany roll dice for 1 germanInfantry in Southern Sweden, round 3 : 0/1 hits, 0.33 expected hits
                                                Sweden roll dice for 1 swedishFighter and 3 swedishInfantrys in Southern Sweden, round 4 : 2/4 hits, 0.75 expected hits
                                                Germany roll dice for 1 germanInfantry in Southern Sweden, round 4 : 1/1 hits, 0.33 expected hits
                                                1 germanInfantry owned by the Germany and 1 swedishInfantry owned by the Sweden lost in Southern Sweden
                                            Sweden win, taking Southern Sweden from Germany with 1 swedishFighter and 2 swedishInfantrys remaining. Battle score for attacker is 0
                                            Casualties for Sweden: 2 swedishInfantrys
                                            Casualties for Germany: 2 germanInfantrys
                                
                                    Non Combat Move - Sweden
                                        1 swedishFighter moved from Southern Sweden to Sweden
                                
                                    Purchase Units - Sweden
                                        Sweden buy 1 swedishEntrenchment and 2 swedishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Sweden
                                        Units in Sweden being upgraded or consumed: 1 Material
                                        1 swedishEntrenchment and 2 swedishInfantrys placed in Sweden
                                
                                    Turn Complete - Sweden
                                        Sweden collect 7 PUs; end with 7 PUs
                                

                                Combat Hit Differential Summary :

                                Sweden : 0.58
                                Germany : 0.67
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @Gully
                                  last edited by

                                  @Gully over to you for italy

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Sweden round 5

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 5
                                    
                                        Combat Move - Sweden
                                            1 swedishSubmarine moved from 28 Sea Zone to 26 Sea Zone
                                            4 swedishInfantrys moved from Sweden to Southern Sweden
                                            1 swedishFighter moved from Sweden to Southern Sweden
                                    
                                        Combat - Sweden
                                            Battle in Southern Sweden
                                                Sweden attack with 1 swedishFighter and 4 swedishInfantrys
                                                Germany defend with 1 Flagpole, 1 Rail and 2 germanInfantrys
                                                    Sweden roll dice for 1 swedishFighter and 4 swedishInfantrys in Southern Sweden, round 2 : 1/5 hits, 0.92 expected hits
                                                    Germany roll dice for 2 germanInfantrys in Southern Sweden, round 2 : 1/2 hits, 0.67 expected hits
                                                    1 germanInfantry owned by the Germany and 1 swedishInfantry owned by the Sweden lost in Southern Sweden
                                                    Sweden roll dice for 1 swedishFighter and 3 swedishInfantrys in Southern Sweden, round 3 : 0/4 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanInfantry in Southern Sweden, round 3 : 0/1 hits, 0.33 expected hits
                                                    Sweden roll dice for 1 swedishFighter and 3 swedishInfantrys in Southern Sweden, round 4 : 2/4 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanInfantry in Southern Sweden, round 4 : 1/1 hits, 0.33 expected hits
                                                    1 germanInfantry owned by the Germany and 1 swedishInfantry owned by the Sweden lost in Southern Sweden
                                                Sweden win, taking Southern Sweden from Germany with 1 swedishFighter and 2 swedishInfantrys remaining. Battle score for attacker is 0
                                                Casualties for Sweden: 2 swedishInfantrys
                                                Casualties for Germany: 2 germanInfantrys
                                    
                                        Non Combat Move - Sweden
                                            1 swedishFighter moved from Southern Sweden to Sweden
                                    
                                        Purchase Units - Sweden
                                            Sweden buy 1 swedishEntrenchment and 2 swedishInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Sweden
                                            Units in Sweden being upgraded or consumed: 1 Material
                                            1 swedishEntrenchment and 2 swedishInfantrys placed in Sweden
                                    
                                        Turn Complete - Sweden
                                            Sweden collect 7 PUs; end with 7 PUs
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Britain from Italian Somaliland: 2 britishMarines
                                            EDIT: Removing units owned by Britain from 75 Sea Zone: 1 britishTransport
                                            EDIT: Adding units owned by Britain to 72 Sea Zone: 1 britishTransport
                                            EDIT: Adding units owned by Britain to Cairo: 2 britishMarines
                                            EDIT: Turning off Edit Mode
                                    

                                    Combat Hit Differential Summary :

                                    Sweden : 0.58
                                    Germany : 0.67
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @Gully
                                      last edited by

                                      @Gully hey for some reason i was blind to my British marines in Italian Somaliland. was wondering why Cairo looked a lot worse than i thought it was supposed to be. 😛 anyway if you don't mind i'd prefer to have moved my marines to Cairo instead of putting the transport in Bombay's harbor. the latest post reflects the edit.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • G Offline
                                        Gully
                                        last edited by

                                        TripleA Move Summary: Italy round 5

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 5
                                        
                                            Research Technology - Italy
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover ImprovedFighters
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                2 italianArtillerys, 2 italianInfantrys and 1 italianMech.Infantry moved from Novgorod to Eastern Karelia
                                                1 italianAlpineInfantry moved from Western Egypt to 51 Sea Zone
                                                1 italianInfantry moved from Western Egypt to 51 Sea Zone
                                                1 italianStrategicBomber moved from Northern Italy to Crimea
                                                1 italianInfantry moved from Cyprus to 54 Sea Zone
                                                1 italianInfantry and 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone
                                                1 italianInfantry moved from Greece to 52 Sea Zone
                                                1 italianInfantry moved from Western Egypt to 51 Sea Zone
                                                1 italianAlpineInfantry, 2 italianInfantrys and 2 italianTransports moved from 51 Sea Zone to 52 Sea Zone
                                                1 italianInfantry moved from Greece to 52 Sea Zone
                                                1 italianAlpineInfantry, 5 italianInfantrys and 3 italianTransports moved from 52 Sea Zone to 55 Sea Zone
                                                1 italianAlpineInfantry and 5 italianInfantrys moved from 55 Sea Zone to Crimea
                                                1 italianStrategicBomber moved from Crete to Crimea
                                                1 italianTacticalBomber moved from Crete to Crimea
                                        

                                        Savegame

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                                        • G Offline
                                          Gully @ubernaut
                                          last edited by

                                          @ubernaut A bit of OOL in Crimea to decide

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                                          • G Offline
                                            Gully @ubernaut
                                            last edited by

                                            @ubernaut wait I forgot something

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