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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • G Offline
      Gully
      last edited by

      TripleA Turn Summary: Thailand round 5

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 5
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 8 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 5 PUs
      
          Research Technology - Japan
              Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                  Japan roll 6,6,5,1,7,2 and gets 0 hits
      
          Combat Move - Japan
              Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
              Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
              Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseNavalFighter moved from 98 Sea Zone to Vladivostok
              1 japaneseNavalFighter moved from Japan to Vladivostok
              2 japaneseNavalFighters moved from 99 Sea Zone to Phillippines
              3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
              2 japaneseInfantrys moved from Japan to 98 Sea Zone
              1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
              1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
              4 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 127 Sea Zone
              2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
              2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
              1 japaneseBattleship and 1 japaneseCruiser moved from 96 Sea Zone to 127 Sea Zone
              4 japaneseInfantrys moved from 127 Sea Zone to Phillippines
              1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Southern Thailand
              2 japaneseInfantrys moved from Thailand to Southern Thailand
              1 japaneseMarine moved from Dutch East Indies to 150 Sea Zone
              1 japaneseMarine and 1 japaneseTransport moved from 150 Sea Zone to 148 Sea Zone
              1 japaneseMarine and 1 japaneseTransport moved from 148 Sea Zone to 92 Sea Zone
              1 japaneseMarine moved from Sumatra to 92 Sea Zone
              2 japaneseMarines moved from 92 Sea Zone to Malay
              1 japaneseBattleship and 1 japaneseCruiser moved from 150 Sea Zone to 92 Sea Zone
              1 japaneseInfantry moved from Sumatra to 148 Sea Zone
              1 japaneseInfantry and 2 japaneseTransports moved from 148 Sea Zone to 91 Sea Zone
              1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
              1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from 91 Sea Zone to Malay
              2 japaneseNavalFighters moved from 148 Sea Zone to Southern Thailand
              1 japaneseInfantry moved from Eastern Manchuria to Vladivostok
      
          Combat - Japan
              Battle in Vladivostok
                  Japan attack with 3 japaneseInfantrys and 2 japaneseNavalFighters
                  Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks and 1 russianEntrenchment
                      Japan roll dice for 3 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 2 : 1/5 hits, 1,08 expected hits
                  Units damaged: 1 russianEntrenchment owned by the Russia
                      Russia roll dice for 1 russianEntrenchment in Vladivostok, round 2 : 0/1 hits, 0,58 expected hits
                      Japan roll dice for 3 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 3 : 0/5 hits, 1,08 expected hits
                      Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 1/1 hits, 0,58 expected hits
                      1 japaneseInfantry owned by the Japan lost in Vladivostok
                      Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 4 : 2/4 hits, 0,83 expected hits
                      Russia roll dice for 1 russianEntrenchment in Vladivostok, round 4 : 0/1 hits, 0,58 expected hits
                      1 russianEntrenchment owned by the Russia lost in Vladivostok
                  Some non-combat units are destroyed: 
                  Japan win, taking Vladivostok from Russia with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for Russia: 1 russianEntrenchment
              Battle in Malay
                  Japan attack with 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMarines
                  Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun and 1 britishEntrenchment
                      Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Malay, round 2 : 0/3 hits, 1,08 expected hits
                      Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMarines in Malay, round 2 : 0/5 hits, 1,17 expected hits
                      Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 2 : 0/2 hits, 0,75 expected hits
                      Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMarines in Malay, round 3 : 2/5 hits, 1,17 expected hits
                      Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 3 : 1/2 hits, 0,75 expected hits
                      1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay
                  Some non-combat units are destroyed: 
                  Japan win, taking Malay from Britain with 1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 7
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment
              Battle in Phillippines
                  Japan attack with 4 japaneseInfantrys and 2 japaneseNavalFighters
                  Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                      Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Phillippines, round 2 : 3/3 hits, 1,08 expected hits
                      Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0,92 expected hits
                      1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines
                  Some non-combat units are destroyed: 
                  Japan win, taking Phillippines from Usa with 4 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                  Casualties for Usa: 1 americanArtillery and 1 americanInfantry
              Battle in Southern Thailand
                  Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 4 japaneseNavalFighters
                  Britain defend with 1 Flagpole and 2 britishInfantrys
                      Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 4 japaneseNavalFighters in Southern Thailand, round 2 : 1/7 hits, 1,58 expected hits
                      Britain roll dice for 2 britishInfantrys in Southern Thailand, round 2 : 1/2 hits, 0,67 expected hits
                      1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                      Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 4 japaneseNavalFighters in Southern Thailand, round 3 : 2/6 hits, 1,42 expected hits
                      Britain roll dice for 1 britishInfantry in Southern Thailand, round 3 : 0/1 hits, 0,33 expected hits
                      1 britishInfantry owned by the Britain lost in Southern Thailand
                  Japan win, taking Southern Thailand from Britain with 1 japaneseFighter, 1 japaneseInfantry and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for Britain: 2 britishInfantrys
      
          Non Combat Move - Japan
              Note to players Japan: <body><img src="phillippines.png"/></body>
              Note to players Japan: <body><img src="singapore.png"/></body>
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
              1 japaneseCarrier and 2 japaneseSubmarines moved from 99 Sea Zone to 127 Sea Zone
              1 japaneseSubmarine moved from 120 Sea Zone to 127 Sea Zone
              1 japaneseSubmarine moved from 123 Sea Zone to 127 Sea Zone
              1 japaneseSubmarine moved from 121 Sea Zone to 127 Sea Zone
              2 japaneseSubmarines moved from 122 Sea Zone to 127 Sea Zone
              1 japaneseCarrier moved from 98 Sea Zone to 127 Sea Zone
              1 japaneseNavalFighter moved from Vladivostok to 127 Sea Zone
              1 Material and 1 Truck moved from Luzon to 96 Sea Zone
              1 Material, 1 Truck and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone
              1 Material and 1 Truck moved from 93 Sea Zone to Borneo
              1 Material and 1 japaneseAirTransport moved from Japan to Borneo
              1 japaneseCombatEngineer moved from Thailand to 91 Sea Zone
              1 japaneseCombatEngineer and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
              1 japaneseCombatEngineer moved from 93 Sea Zone to Borneo
              1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Thailand
              1 Train moved from Thailand to Kwangtung
              1 japaneseMech.Infantry and 1 japaneseTank moved from Hunan to Shansi
              1 Material and 1 japaneseAirTransport moved from Korea to Shansi
              1 japaneseAirTransport moved from Shansi to Shanghai
              1 japaneseInfantry moved from Peking to Shansi
              2 japaneseArtillerys and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
              3 japaneseInfantrys moved from Eastern Manchuria to Northern Manchuria
              1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Korea to Northern Manchuria
              1 Train moved from Northern Manchuria to Korea
              1 Train and 1 japaneseAntiAirGun moved from Korea to Manchuria
              1 japaneseArtillery moved from Korea to Manchuria
              1 japaneseDestroyer moved from 96 Sea Zone to 93 Sea Zone
              1 japaneseCarrier moved from 148 Sea Zone to 93 Sea Zone
              2 japaneseNavalFighters moved from Southern Thailand to 93 Sea Zone
              1 japaneseCarrier and 1 japaneseDestroyer moved from 148 Sea Zone to 92 Sea Zone
              1 japaneseFighter and 2 japaneseNavalFighters moved from Southern Thailand to Thailand
              1 japaneseNavalFighter moved from Vladivostok to Manchuria
              1 japaneseCombatEngineer moved from Kwangtung to French Indochina
              1 japaneseInfantry moved from French Indochina to Thailand
      
          Purchase Units - Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japan from Peking: 1 Truck
              EDIT: Adding units owned by Japan to Korea: 1 Truck
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japan from Manchuria: 1 Truck
              EDIT: Removing units owned by Japan from Manchuria: 1 Truck
              EDIT: Adding units owned by Japan to Korea: 2 Trucks
              EDIT: Turning off Edit Mode
              Japan buy 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseEntrenchment, 6 japaneseInfantrys and 1 japaneseTransport; Remaining resources: 0 PUs; 6 techTokens; 
      
          Place Units - Japan
              Units in Shansi being upgraded or consumed: 1 Material
              1 japaneseEntrenchment and 2 japaneseInfantrys placed in Shansi
              3 japaneseArtillerys placed in Korea
              2 japaneseAlpineInfantrys placed in Hong Kong
              3 japaneseInfantrys placed in Kyushu Shikoku
              1 japaneseInfantry placed in Tokyo
              3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
              Units in Borneo being upgraded or consumed: 2 Materials
              1 japaneseBarracks placed in Borneo
      
          Turn Complete - Japan
              Japan collect 68 PUs; end with 68 PUs
              Units generate 6 techTokens; Japan end with 12 techTokens
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 1 PUs; 
      
          Place Units - Manchuria
              1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 9 PUs; end with 10 PUs
              Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
      
          Purchase Units - Thailand
              Thailand buy 1 japaneseInfantry; Remaining resources: 2 PUs; 
      
          Place Units - Thailand
              1 japaneseInfantry placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 7 PUs; end with 9 PUs
              Some Units in Thailand change ownership: 1 japaneseInfantry
      

      Combat Hit Differential Summary :

      Usa : -0,92
      Japan : 0,50
      Britain : -0,50
      Russia : -0,75
      

      Savegame

      ubernautU 1 Reply Last reply Reply Quote 0
      • G Offline
        Gully @ubernaut
        last edited by

        @ubernaut China is up

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: China round 5

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 5
          
              Research Technology - China
                  China spend 0 on tech rolls
                      China roll 11,6,5,6,5,12 and gets 1 hit
                  China removing all Technology Tokens after successful research.
                  China discover ImprovedProduction
          
              Combat Move - China
                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                      Some non-combat units are destroyed: 
                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                  1 chineseInfantry moved from Inner Mongolia to Suiyuan
                        China take Suiyuan from Japan
                  1 chineseInfantry moved from Inner Mongolia to Shensi
                        China take Shensi from Japan
                  1 chineseInfantry moved from Hupeh to Hunan
                        China take Hunan from Japan
                  1 chineseAlpineInfantry moved from Kweichow to Kwangsi
                        China take Kwangsi from Japan
          
              Combat - China
          
              Non Combat Move - China
                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseProd1: China has 1 Material placed in Chungking
                  1 Truck moved from Hupeh to Chungking
                  1 Material and 1 Truck moved from Chungking to Kansu
                  1 chineseAlpineInfantry and 1 chineseAntiTankGun moved from Kansu to Hupeh
                  1 Truck and 1 chineseAntiAirGun moved from Northern China to Hupeh
                  2 chineseInfantrys moved from Chungking to Hupeh
                  1 chineseInfantry moved from Chungking to Kweichow
                  1 Train moved from Northern China to Singkiang
                  1 Train and 2 chineseInfantrys moved from Singkiang to Northern China
                  1 Train moved from Northern China to Ningsia
                  4 chineseInfantrys moved from Northern China to Inner Mongolia
                  1 chineseInfantry moved from Inner Mongolia to Hupeh
                  1 chineseFighter moved from Chungking to Northern China
          
              Purchase Units - China
                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                  China buy 1 Rail, 1 Truck and 5 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - China
                  Units in Kansu being upgraded or consumed: 1 Material
                  1 Rail placed in Kansu
                  2 chineseInfantrys placed in Northern China
                  1 Truck and 2 chineseInfantrys placed in Chungking
                  1 chineseInfantry placed in Singkiang
          
              Activate Technology - China
                  China activating ImprovedProduction
          
              Turn Complete - China
                  China collect 29 PUs; end with 29 PUs
                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                  Units generate 3 techTokens; China end with 3 techTokens
          

          Combat Hit Differential Summary :

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Gully
            last edited by

            @Gully sorry for the delay got a call go for spain

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by

              @Gully i can probably do uk combat before i leave depending on how fast you are with spain but i will probably have to do NC later.

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              G 1 Reply Last reply Reply Quote 0
              • G Offline
                Gully
                last edited by

                TripleA Turn Summary: Spain round 5

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 5
                
                    Combat Move - Spain
                        Trigger SpainSwedenWar2: Changing Relationship for Spain and Sweden from Neutral to War
                
                    Combat - Spain
                
                    Non Combat Move - Spain
                        1 Truck moved from Southern Spain to Madrid
                        1 Material and 1 Truck moved from Madrid to Southern Spain
                        2 spanishInfantrys moved from Madrid to Southern Spain
                        1 spanishFighter moved from Madrid to Southern Spain
                        1 spanishDestroyer moved from 48 Sea Zone to 43 Sea Zone
                        1 spanishArtillery and 2 spanishInfantrys moved from Morrocco to Algeria
                        1 spanishSubmarine moved from 48 Sea Zone to 45 Sea Zone
                
                    Purchase Units - Spain
                        Spain buy 1 spanishEntrenchment and 2 spanishInfantrys; Remaining resources: 2 PUs; 
                
                    Place Units - Spain
                        Units in Southern Spain being upgraded or consumed: 1 Material
                        1 spanishEntrenchment placed in Southern Spain
                        2 spanishInfantrys placed in Madrid
                
                    Turn Complete - Spain
                        Spain collect 7 PUs; end with 9 PUs
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully @ubernaut
                  last edited by

                  @ubernaut go for uk

                  ubernautU 5 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Gully
                    last edited by

                    @Gully shouldn't be long i already know what i want to do.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      basically.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Britain round 5

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 5
                        
                            Research Technology - Britain
                                Note to players Britain: <body><img src="singapore.png"/></body>
                                Trigger britishaTIP: Britain gains access to ImprovedProduction
                                Britain spend 0 on tech rolls
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                2 britishMarines moved from Central Norway to Northern Sweden
                                2 britishNavalFighters moved from Sweden to Northern Sweden
                                2 britishNavalFighters moved from 13 Sea Zone to Northern Sweden
                                1 britishTransport moved from 12 Sea Zone to 10 Sea Zone
                                2 britishAlpineInfantrys moved from Scotland to 10 Sea Zone
                                2 britishAlpineInfantrys and 1 britishTransport moved from 10 Sea Zone to 12 Sea Zone
                                1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
                                1 britishInfantry moved from Scotland to 24 Sea Zone
                                1 britishInfantry moved from Central Britain to 24 Sea Zone
                                2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                                2 britishAlpineInfantrys and 2 britishInfantrys moved from 12 Sea Zone to Norway
                                2 britishNavalFighters moved from Central Britain to 25 Sea Zone
                                1 britishStrategicBomber moved from Gibraltar to Vichy France
                                1 britishTacticalBomber moved from Gibraltar to Algeria
                                1 britishStrategicBomber moved from Gibraltar to Algeria
                                1 britishFighter moved from Gibraltar to Algeria
                                1 britishInfantry moved from Western Sahara to 61 Sea Zone
                                1 britishInfantry moved from 61 Sea Zone to Morrocco
                                1 britishTransport moved from 61 Sea Zone to 42 Sea Zone
                                1 britishCruiser moved from 61 Sea Zone to 42 Sea Zone
                                1 britishInfantry moved from Gibraltar to 42 Sea Zone
                                1 britishInfantry moved from 42 Sea Zone to Tangier
                                1 britishInfantry moved from Cairo to Central Egpyt
                                      Egypt take Central Egpyt from Italy
                                1 britishInfantry moved from Cairo to Sinai
                                      Egypt take Sinai from Italy
                                1 britishArtillery moved from French Central Africa to Eastern French Africa
                                      ExiledAllies take Eastern French Africa from VichyFrance
                                3 britishDestroyers moved from 158 Sea Zone to 161 Sea Zone
                                2 britishNavalFighters moved from Gibraltar to 43 Sea Zone
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Gully
                          last edited by

                          @Gully got a quick 2 scramble or intercept choice for ya

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Gully
                            last edited by

                            @Gully in the lobby fyi 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Sweden round 5

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 5
                              
                                  Combat Move - Sweden
                                      1 swedishSubmarine moved from 28 Sea Zone to 26 Sea Zone
                                      4 swedishInfantrys moved from Sweden to Southern Sweden
                                      1 swedishFighter moved from Sweden to Southern Sweden
                              
                                  Combat - Sweden
                                      Battle in Southern Sweden
                                          Sweden attack with 1 swedishFighter and 4 swedishInfantrys
                                          Germany defend with 1 Flagpole, 1 Rail and 2 germanInfantrys
                                              Sweden roll dice for 1 swedishFighter and 4 swedishInfantrys in Southern Sweden, round 2 : 1/5 hits, 0.92 expected hits
                                              Germany roll dice for 2 germanInfantrys in Southern Sweden, round 2 : 1/2 hits, 0.67 expected hits
                                              1 germanInfantry owned by the Germany and 1 swedishInfantry owned by the Sweden lost in Southern Sweden
                                              Sweden roll dice for 1 swedishFighter and 3 swedishInfantrys in Southern Sweden, round 3 : 0/4 hits, 0.75 expected hits
                                              Germany roll dice for 1 germanInfantry in Southern Sweden, round 3 : 0/1 hits, 0.33 expected hits
                                              Sweden roll dice for 1 swedishFighter and 3 swedishInfantrys in Southern Sweden, round 4 : 2/4 hits, 0.75 expected hits
                                              Germany roll dice for 1 germanInfantry in Southern Sweden, round 4 : 1/1 hits, 0.33 expected hits
                                              1 germanInfantry owned by the Germany and 1 swedishInfantry owned by the Sweden lost in Southern Sweden
                                          Sweden win, taking Southern Sweden from Germany with 1 swedishFighter and 2 swedishInfantrys remaining. Battle score for attacker is 0
                                          Casualties for Sweden: 2 swedishInfantrys
                                          Casualties for Germany: 2 germanInfantrys
                              
                                  Non Combat Move - Sweden
                                      1 swedishFighter moved from Southern Sweden to Sweden
                              
                                  Purchase Units - Sweden
                                      Sweden buy 1 swedishEntrenchment and 2 swedishInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Sweden
                                      Units in Sweden being upgraded or consumed: 1 Material
                                      1 swedishEntrenchment and 2 swedishInfantrys placed in Sweden
                              
                                  Turn Complete - Sweden
                                      Sweden collect 7 PUs; end with 7 PUs
                              

                              Combat Hit Differential Summary :

                              Sweden : 0.58
                              Germany : 0.67
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Gully
                                last edited by

                                @Gully over to you for italy

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Sweden round 5

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 5
                                  
                                      Combat Move - Sweden
                                          1 swedishSubmarine moved from 28 Sea Zone to 26 Sea Zone
                                          4 swedishInfantrys moved from Sweden to Southern Sweden
                                          1 swedishFighter moved from Sweden to Southern Sweden
                                  
                                      Combat - Sweden
                                          Battle in Southern Sweden
                                              Sweden attack with 1 swedishFighter and 4 swedishInfantrys
                                              Germany defend with 1 Flagpole, 1 Rail and 2 germanInfantrys
                                                  Sweden roll dice for 1 swedishFighter and 4 swedishInfantrys in Southern Sweden, round 2 : 1/5 hits, 0.92 expected hits
                                                  Germany roll dice for 2 germanInfantrys in Southern Sweden, round 2 : 1/2 hits, 0.67 expected hits
                                                  1 germanInfantry owned by the Germany and 1 swedishInfantry owned by the Sweden lost in Southern Sweden
                                                  Sweden roll dice for 1 swedishFighter and 3 swedishInfantrys in Southern Sweden, round 3 : 0/4 hits, 0.75 expected hits
                                                  Germany roll dice for 1 germanInfantry in Southern Sweden, round 3 : 0/1 hits, 0.33 expected hits
                                                  Sweden roll dice for 1 swedishFighter and 3 swedishInfantrys in Southern Sweden, round 4 : 2/4 hits, 0.75 expected hits
                                                  Germany roll dice for 1 germanInfantry in Southern Sweden, round 4 : 1/1 hits, 0.33 expected hits
                                                  1 germanInfantry owned by the Germany and 1 swedishInfantry owned by the Sweden lost in Southern Sweden
                                              Sweden win, taking Southern Sweden from Germany with 1 swedishFighter and 2 swedishInfantrys remaining. Battle score for attacker is 0
                                              Casualties for Sweden: 2 swedishInfantrys
                                              Casualties for Germany: 2 germanInfantrys
                                  
                                      Non Combat Move - Sweden
                                          1 swedishFighter moved from Southern Sweden to Sweden
                                  
                                      Purchase Units - Sweden
                                          Sweden buy 1 swedishEntrenchment and 2 swedishInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Sweden
                                          Units in Sweden being upgraded or consumed: 1 Material
                                          1 swedishEntrenchment and 2 swedishInfantrys placed in Sweden
                                  
                                      Turn Complete - Sweden
                                          Sweden collect 7 PUs; end with 7 PUs
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Britain from Italian Somaliland: 2 britishMarines
                                          EDIT: Removing units owned by Britain from 75 Sea Zone: 1 britishTransport
                                          EDIT: Adding units owned by Britain to 72 Sea Zone: 1 britishTransport
                                          EDIT: Adding units owned by Britain to Cairo: 2 britishMarines
                                          EDIT: Turning off Edit Mode
                                  

                                  Combat Hit Differential Summary :

                                  Sweden : 0.58
                                  Germany : 0.67
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @Gully
                                    last edited by

                                    @Gully hey for some reason i was blind to my British marines in Italian Somaliland. was wondering why Cairo looked a lot worse than i thought it was supposed to be. 😛 anyway if you don't mind i'd prefer to have moved my marines to Cairo instead of putting the transport in Bombay's harbor. the latest post reflects the edit.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • G Offline
                                      Gully
                                      last edited by

                                      TripleA Move Summary: Italy round 5

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 5
                                      
                                          Research Technology - Italy
                                              Italy removing all Technology Tokens after successful research.
                                              Italy discover ImprovedFighters
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              2 italianArtillerys, 2 italianInfantrys and 1 italianMech.Infantry moved from Novgorod to Eastern Karelia
                                              1 italianAlpineInfantry moved from Western Egypt to 51 Sea Zone
                                              1 italianInfantry moved from Western Egypt to 51 Sea Zone
                                              1 italianStrategicBomber moved from Northern Italy to Crimea
                                              1 italianInfantry moved from Cyprus to 54 Sea Zone
                                              1 italianInfantry and 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone
                                              1 italianInfantry moved from Greece to 52 Sea Zone
                                              1 italianInfantry moved from Western Egypt to 51 Sea Zone
                                              1 italianAlpineInfantry, 2 italianInfantrys and 2 italianTransports moved from 51 Sea Zone to 52 Sea Zone
                                              1 italianInfantry moved from Greece to 52 Sea Zone
                                              1 italianAlpineInfantry, 5 italianInfantrys and 3 italianTransports moved from 52 Sea Zone to 55 Sea Zone
                                              1 italianAlpineInfantry and 5 italianInfantrys moved from 55 Sea Zone to Crimea
                                              1 italianStrategicBomber moved from Crete to Crimea
                                              1 italianTacticalBomber moved from Crete to Crimea
                                      

                                      Savegame

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                                      • G Offline
                                        Gully @ubernaut
                                        last edited by

                                        @ubernaut A bit of OOL in Crimea to decide

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                                        • G Offline
                                          Gully @ubernaut
                                          last edited by

                                          @ubernaut wait I forgot something

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                                          • G Offline
                                            Gully
                                            last edited by

                                            TripleA Move Summary: Italy round 5

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 5
                                            
                                                Research Technology - Italy
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover ImprovedFighters
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    2 italianArtillerys, 2 italianInfantrys and 1 italianMech.Infantry moved from Novgorod to Eastern Karelia
                                                    1 italianAlpineInfantry moved from Western Egypt to 51 Sea Zone
                                                    1 italianInfantry moved from Western Egypt to 51 Sea Zone
                                                    1 italianStrategicBomber moved from Northern Italy to Crimea
                                                    1 italianInfantry moved from Cyprus to 54 Sea Zone
                                                    1 italianInfantry and 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone
                                                    1 italianInfantry moved from Greece to 52 Sea Zone
                                                    1 italianInfantry moved from Western Egypt to 51 Sea Zone
                                                    1 italianAlpineInfantry, 2 italianInfantrys and 2 italianTransports moved from 51 Sea Zone to 52 Sea Zone
                                                    1 italianInfantry moved from Greece to 52 Sea Zone
                                                    1 italianAlpineInfantry, 5 italianInfantrys and 3 italianTransports moved from 52 Sea Zone to 55 Sea Zone
                                                    1 italianAlpineInfantry and 5 italianInfantrys moved from 55 Sea Zone to Crimea
                                                    1 italianStrategicBomber moved from Crete to Crimea
                                                    1 italianTacticalBomber moved from Crete to Crimea
                                                    1 italianDestroyer moved from 54 Sea Zone to 53 Sea Zone
                                                    1 italianBattleship moved from 51 Sea Zone to 53 Sea Zone
                                                    1 italianCruiser moved from 51 Sea Zone to 53 Sea Zone
                                                    1 italianBattleship moved from 51 Sea Zone to 55 Sea Zone
                                                    1 italianFighter and 1 italianNavalFighter moved from Crete to Central Egpyt
                                                    1 italianInfantry moved from Western Egypt to Central Egpyt
                                                    1 italianInfantry moved from Western Egypt to Central Egpyt
                                                    1 italianInfantry moved from Western Egypt to 51 Sea Zone
                                                    1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                                                    1 italianInfantry moved from Trans Jordan to 53 Sea Zone
                                                    2 italianInfantrys moved from 53 Sea Zone to Sinai
                                            

                                            Savegame

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