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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @Gully
      last edited by

      @Gully but yeah if i had to guess now.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      G 1 Reply Last reply Reply Quote 0
      • G Offline
        Gully @ubernaut
        last edited by

        @ubernaut Ok then I'm going to sleep. I figure it'll be at most scramble decisions for me. So I can probably make those in the morning.

        ubernautU 4 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Gully
          last edited by

          @Gully yeah it's def gonna be a thinker might not even get to it tonight already getting a bit late. 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Brazil round 6

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 6
            
                Combat Move - Brazil
                    2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
            
                Combat - Brazil
                    Battle in 161 Sea Zone
                        Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                        Germany defend with 1 germanSubmarine
                            DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                        1 germanSubmarine owned by the Germany Submerged
            
                Non Combat Move - Brazil
                    2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                    2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                    2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                    1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                    1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
            
                Purchase Units - Brazil
                    Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
            
                Place Units - Brazil
                    1 brazilianTank placed in Rio de Janeiro
            
                Turn Complete - Brazil
                    Brazil collect 7 PUs; end with 9 PUs
            

            Combat Hit Differential Summary :

            DepthChargeAttack fire in 161 Sea Zone : : -0.17
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by

              @Gully no scramble this time although it was tempting.

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Brazil round 6

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 6
                
                    Combat Move - Brazil
                        2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
                
                    Combat - Brazil
                        Battle in 161 Sea Zone
                            Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                            Germany defend with 1 germanSubmarine
                                DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                            1 germanSubmarine owned by the Germany Submerged
                
                    Non Combat Move - Brazil
                        2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                        2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                        2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                        1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                        1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
                
                    Purchase Units - Brazil
                        Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
                
                    Place Units - Brazil
                        1 brazilianTank placed in Rio de Janeiro
                
                    Turn Complete - Brazil
                        Brazil collect 7 PUs; end with 9 PUs
                        Turning on Edit Mode
                        EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                        EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                        EDIT: Turning off Edit Mode
                

                Combat Hit Differential Summary :

                DepthChargeAttack fire in 161 Sea Zone : : -0.17
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @Gully
                  last edited by

                  @Gully forgot Iceland doesn't have a port so ill leave my guys in the transport if you don't mind. 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Manual Gamesave Post: Brazil round 6

                    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 6
                    
                        Combat Move - Brazil
                            2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
                    
                        Combat - Brazil
                            Battle in 161 Sea Zone
                                Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                                Germany defend with 1 germanSubmarine
                                    DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                                1 germanSubmarine owned by the Germany Submerged
                    
                        Non Combat Move - Brazil
                            2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                            2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                            2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                            1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                            1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
                    
                        Purchase Units - Brazil
                            Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
                    
                        Place Units - Brazil
                            1 brazilianTank placed in Rio de Janeiro
                    
                        Turn Complete - Brazil
                            Brazil collect 7 PUs; end with 9 PUs
                            Turning on Edit Mode
                            EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                            EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russia from Moscow: 1 russianAntiTankGun
                            EDIT: Adding units owned by Russia to Moscow: 1 russianParatrooper
                            EDIT: Turning off Edit Mode
                    

                    Combat Hit Differential Summary :

                    DepthChargeAttack fire in 161 Sea Zone : : -0.17
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Gully
                      last edited by ubernaut

                      @Gully sorry one more small edit, paratroop instead of ATG in moscow.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      G 1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully
                        last edited by

                        TripleA Move Summary: Japan round 6

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 6
                        
                            Research Technology - Japan
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                                1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                2 japaneseMarines moved from Malay to 92 Sea Zone
                                1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                                1 japaneseInfantry moved from Malay to 91 Sea Zone
                                1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                                1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                                1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                                1 japaneseInfantry moved from Shansi to Shensi
                                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                                1 japaneseInfantry moved from Shansi to Shensi
                                1 japaneseInfantry moved from Shansi to Suiyuan
                                1 japaneseFighter moved from Shansi to Suiyuan
                                1 japaneseFighter moved from Manchuria to Suiyuan
                                1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                                1 japaneseArtillery moved from Korea to Eastern Manchuria
                                1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                                1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                      Manchuria take Khabarovskiy Kray from Russia
                                1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                                1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                                2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                                2 japaneseNavalFighters moved from 93 Sea Zone to Java
                                1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                                1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                                2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                        

                        Savegame

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                        • G Offline
                          Gully @ubernaut
                          last edited by

                          @ubernaut Live Battle for Java OOL

                          1 Reply Last reply Reply Quote 0
                          • G Offline
                            Gully
                            last edited by

                            TripleA Turn Summary: Thailand round 6

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 6
                            
                                Training Troops - Manchuria
                                    Manchuria collect 0 PUs; end with 10 PUs
                            
                                Consolidating - Thailand
                                    Thailand collect 0 PUs; end with 9 PUs
                            
                                Research Technology - Japan
                                        Japan roll 4,1,6,7,3,8,5,2,6,1,2,6 and gets 0 hits
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                    1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                                    1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                    2 japaneseMarines moved from Malay to 92 Sea Zone
                                    1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                                    1 japaneseInfantry moved from Malay to 91 Sea Zone
                                    1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                                    1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                                    1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                                    1 japaneseInfantry moved from Shansi to Shensi
                                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                                    1 japaneseInfantry moved from Shansi to Shensi
                                    1 japaneseInfantry moved from Shansi to Suiyuan
                                    1 japaneseFighter moved from Shansi to Suiyuan
                                    1 japaneseFighter moved from Manchuria to Suiyuan
                                    1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                                    1 japaneseArtillery moved from Korea to Eastern Manchuria
                                    1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                                    1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                          Manchuria take Khabarovskiy Kray from Russia
                                    1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                    1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                                    1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                                    2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                                    2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                                    2 japaneseNavalFighters moved from 93 Sea Zone to Java
                                    1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                                    1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                    1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                                    1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                                    2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                            
                                Combat - Japan
                                    Battle in Wake Island
                                    Battle in Java
                                        Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters
                                        ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                            AntiAircraftGun fire in Java : 0/1 hits, 0,17 expected hits
                                            Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Java, round 2 : 0/3 hits, 1,08 expected hits
                                            Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 2 : 3/10 hits, 2,17 expected hits
                                            ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2,58 expected hits
                                            2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                                            Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 3 : 1/8 hits, 2,00 expected hits
                                            ExiledAllies roll dice for 1 britishCombatEngineer and 1 britishEntrenchment in Java, round 3 : 1/2 hits, 1,25 expected hits
                                            1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Java
                                            Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 4 : 4/7 hits, 1,92 expected hits
                                            ExiledAllies roll dice for 1 britishEntrenchment in Java, round 4 : 1/1 hits, 0,67 expected hits
                                            1 britishEntrenchment owned by the ExiledAllies and 1 japaneseCombatEngineer owned by the Japan lost in Java
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Wake Island from Usa, taking Java from ExiledAllies with 2 japaneseAlpineInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                                        Casualties for Japan: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                                        Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                        Casualties for ExiledAllies: 1 britishEntrenchment
                                    Battle in Kwangsi
                                        Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters
                                        China defend with 1 Flagpole and 1 chineseAlpineInfantry
                                            Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters in Kwangsi, round 2 : 2/4 hits, 1,25 expected hits
                                            China roll dice for 1 chineseAlpineInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                                            1 chineseAlpineInfantry owned by the China lost in Kwangsi
                                        Japan win, taking Kwangsi from China with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                        Casualties for China: 1 chineseAlpineInfantry
                                    Battle in Suiyuan
                                        Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                        China defend with 1 Flagpole and 1 chineseInfantry
                                            Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Suiyuan, round 2 : 1/3 hits, 1,00 expected hits
                                            China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0,25 expected hits
                                            1 chineseInfantry owned by the China lost in Suiyuan
                                        Japan win, taking Suiyuan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                        Casualties for China: 1 chineseInfantry
                                    Battle in Eastern Manchuria
                                        Japan attack with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 2 : 0/3 hits, 0,75 expected hits
                                            Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                                            Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 3 : 1/3 hits, 0,75 expected hits
                                            Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                                            1 russianInfantry owned by the Russia lost in Eastern Manchuria
                                        Japan win, taking Eastern Manchuria from Russia with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                                    Battle in Shensi
                                        Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                        China defend with 1 Flagpole and 1 chineseInfantry
                                            Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 0/4 hits, 1,25 expected hits
                                            China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0,25 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Shensi
                                            Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 3 : 2/3 hits, 1,08 expected hits
                                            China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0,25 expected hits
                                            1 chineseInfantry owned by the China lost in Shensi
                                        Japan win, taking Shensi from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                        Casualties for Japan: 1 japaneseInfantry
                                        Casualties for China: 1 chineseInfantry
                            
                                Non Combat Move - Japan
                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                    2 Trucks and 2 japaneseArtillerys moved from Korea to Northern Manchuria
                                    1 Truck and 1 japaneseArtillery moved from Northern Manchuria to Shansi
                                    4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                    4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                                    1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                                    1 japaneseInfantry moved from Luzon to 128 Sea Zone
                                    1 japaneseInfantry and 1 japaneseTransport moved from 128 Sea Zone to 95 Sea Zone
                                    1 japaneseInfantry moved from Hainan to 95 Sea Zone
                                    2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                                    1 Train moved from Kwangtung to Hong Kong
                                    1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Thailand
                                    1 japaneseFighter and 2 japaneseNavalFighters moved from Kwangsi to Thailand
                                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi
                                    2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                    2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                                    2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                    2 japaneseNavalFighters moved from Java to 148 Sea Zone
                                    4 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                                    1 japaneseAirTransport moved from Borneo to Brunei
                                    3 japaneseDestroyers moved from 99 Sea Zone to 120 Sea Zone
                                    1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseNavalFighters and 7 japaneseSubmarines moved from 127 Sea Zone to 120 Sea Zone
                                    1 japaneseCarrier moved from 92 Sea Zone to 148 Sea Zone
                                    1 japaneseDestroyer moved from 92 Sea Zone to 148 Sea Zone
                                    1 japaneseDestroyer moved from 93 Sea Zone to 127 Sea Zone
                                    1 japaneseDestroyer moved from 91 Sea Zone to 148 Sea Zone
                                    1 japaneseCarrier moved from 93 Sea Zone to 127 Sea Zone
                                    1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi
                                    1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shansi
                                    1 Train moved from Shansi to Korea
                                    1 japaneseNavalFighter moved from Eastern Manchuria to Japan
                                    2 japaneseFighters moved from Suiyuan to Shansi
                                    1 japaneseAirTransport moved from Shanghai to Japan
                                    1 Truck moved from Korea to Manchuria
                                    1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                            
                                Purchase Units - Japan
                                    Japan buy 1 Material, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 12 techTokens; 
                            
                                Place Units - Japan
                                    2 japaneseAlpineInfantrys placed in Hong Kong
                                    1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo
                                    2 japaneseInfantrys placed in Shansi
                                    2 japaneseInfantrys placed in Kyushu Shikoku
                                    2 japaneseArtillerys and 1 japaneseTank placed in Korea
                                    1 Material and 1 japaneseNavalFighter placed in Japan
                                    1 japaneseDestroyer placed in 99 Sea Zone
                            
                                Turn Complete - Japan
                                    Japan collect 72 PUs; end with 72 PUs
                                    Units generate 6 techTokens; Japan end with 18 techTokens
                            
                                Purchase Units - Manchuria
                                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                            
                                Place Units - Manchuria
                                    3 japaneseInfantrys placed in Manchuria
                            
                                Turn Complete - Manchuria
                                    Manchuria collect 10 PUs; end with 11 PUs
                                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
                            
                                Purchase Units - Thailand
                                    Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Thailand
                                    3 japaneseInfantrys placed in Thailand
                            
                                Turn Complete - Thailand
                                    Thailand collect 7 PUs; end with 7 PUs
                                    Some Units in Thailand change ownership: 3 japaneseInfantrys
                            

                            Combat Hit Differential Summary :

                            AntiAircraftGun fire in Java : : -0,17
                            ExiledAllies : -0,50
                            Japan : 0,75
                            China : 0,00
                            Russia : -0,67
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gully
                              last edited by

                              @ubernaut China is up

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • G Offline
                                Gully
                                last edited by

                                @ubernaut I'm away for about half an hour

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Gully
                                  last edited by

                                  @Gully np 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: China round 6

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 6
                                    
                                        Research Technology - China
                                            China spend 0 on tech rolls
                                            China removing all Technology Tokens after successful research.
                                            China discover ImprovedAntiAircraft
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            3 chineseInfantrys moved from Inner Mongolia to Shensi
                                            1 chineseFighter moved from Northern China to Shensi
                                            1 chineseInfantry moved from Hunan to Anhwei
                                                  China take Anhwei from Japan
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @Gully
                                      last edited by

                                      @Gully scramble gamble for when you get back

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • G Offline
                                        Gully
                                        last edited by

                                        @ubernaut no scramble

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 6

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 6
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                                      China roll 6,11,12 and gets 1 hit
                                                  China removing all Technology Tokens after successful research.
                                                  China discover ImprovedAntiAircraft
                                          
                                              Combat Move - China
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  3 chineseInfantrys moved from Inner Mongolia to Shensi
                                                  1 chineseFighter moved from Northern China to Shensi
                                                  1 chineseInfantry moved from Hunan to Anhwei
                                                        China take Anhwei from Japan
                                          
                                              Combat - China
                                                  Battle in Shensi
                                                      China attack with 1 chineseFighter and 3 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                          China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 2 : 0/4 hits, 0.92 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                          China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 3 : 1/4 hits, 0.92 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Shensi
                                                      China win, taking Shensi from Japan with 1 chineseFighter and 3 chineseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                          
                                              Non Combat Move - China
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  1 chineseCombatEngineer moved from Kansu to Inner Mongolia
                                                  1 Material and 1 Truck moved from Chungking to Inner Mongolia
                                                  1 Truck moved from Kansu to Northern China
                                                  1 Truck, 1 chineseAntiAirGun and 4 chineseInfantrys moved from Northern China to Inner Mongolia
                                                  1 Truck moved from Hupeh to Northern China
                                                  1 Train moved from Ningsia to Singkiang
                                                  1 chineseInfantry moved from Kweichow to Hunan
                                                  1 chineseInfantry moved from Hupeh to Hunan
                                                  2 chineseInfantrys moved from Chungking to Kweichow
                                                  1 chineseFighter moved from Shensi to Northern China
                                                  1 Train and 2 chineseInfantrys moved from Singkiang to Chungking
                                                  1 Train moved from Chungking to Kansu
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseEntrenchment, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - China
                                                  Units in Inner Mongolia being upgraded or consumed: 1 Material
                                                  1 chineseEntrenchment placed in Inner Mongolia
                                                  1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                                                  3 chineseInfantrys placed in Singkiang
                                                  1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                          
                                              Activate Technology - China
                                                  China activating ImprovedAntiAircraft
                                                  Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                                                  Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                                          
                                              Turn Complete - China
                                                  China collect 28 PUs; end with 28 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs
                                                  Units generate 3 techTokens; China end with 3 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          China : -0.83
                                          Japan : -0.50
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Gully
                                            last edited by

                                            @Gully over to spain

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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