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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • G Offline
      Gully @ubernaut
      last edited by

      @ubernaut Ok then I'm going to sleep. I figure it'll be at most scramble decisions for me. So I can probably make those in the morning.

      ubernautU 4 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Gully
        last edited by

        @Gully yeah it's def gonna be a thinker might not even get to it tonight already getting a bit late. 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Brazil round 6

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 6
          
              Combat Move - Brazil
                  2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
          
              Combat - Brazil
                  Battle in 161 Sea Zone
                      Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                      Germany defend with 1 germanSubmarine
                          DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                      1 germanSubmarine owned by the Germany Submerged
          
              Non Combat Move - Brazil
                  2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                  2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                  2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                  1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                  1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
          
              Purchase Units - Brazil
                  Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
          
              Place Units - Brazil
                  1 brazilianTank placed in Rio de Janeiro
          
              Turn Complete - Brazil
                  Brazil collect 7 PUs; end with 9 PUs
          

          Combat Hit Differential Summary :

          DepthChargeAttack fire in 161 Sea Zone : : -0.17
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @Gully
            last edited by

            @Gully no scramble this time although it was tempting.

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Brazil round 6

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 6
              
                  Combat Move - Brazil
                      2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
              
                  Combat - Brazil
                      Battle in 161 Sea Zone
                          Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                          Germany defend with 1 germanSubmarine
                              DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                          1 germanSubmarine owned by the Germany Submerged
              
                  Non Combat Move - Brazil
                      2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                      2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                      2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                      1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                      1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
              
                  Purchase Units - Brazil
                      Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
              
                  Place Units - Brazil
                      1 brazilianTank placed in Rio de Janeiro
              
                  Turn Complete - Brazil
                      Brazil collect 7 PUs; end with 9 PUs
                      Turning on Edit Mode
                      EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                      EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                      EDIT: Turning off Edit Mode
              

              Combat Hit Differential Summary :

              DepthChargeAttack fire in 161 Sea Zone : : -0.17
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Gully
                last edited by

                @Gully forgot Iceland doesn't have a port so ill leave my guys in the transport if you don't mind. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Manual Gamesave Post: Brazil round 6

                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 6
                  
                      Combat Move - Brazil
                          2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
                  
                      Combat - Brazil
                          Battle in 161 Sea Zone
                              Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                              Germany defend with 1 germanSubmarine
                                  DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                              1 germanSubmarine owned by the Germany Submerged
                  
                      Non Combat Move - Brazil
                          2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                          2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                          2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                          1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                          1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
                  
                      Purchase Units - Brazil
                          Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
                  
                      Place Units - Brazil
                          1 brazilianTank placed in Rio de Janeiro
                  
                      Turn Complete - Brazil
                          Brazil collect 7 PUs; end with 9 PUs
                          Turning on Edit Mode
                          EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                          EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Removing units owned by Russia from Moscow: 1 russianAntiTankGun
                          EDIT: Adding units owned by Russia to Moscow: 1 russianParatrooper
                          EDIT: Turning off Edit Mode
                  

                  Combat Hit Differential Summary :

                  DepthChargeAttack fire in 161 Sea Zone : : -0.17
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Gully
                    last edited by ubernaut

                    @Gully sorry one more small edit, paratroop instead of ATG in moscow.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    G 1 Reply Last reply Reply Quote 0
                    • G Offline
                      Gully
                      last edited by

                      TripleA Move Summary: Japan round 6

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 6
                      
                          Research Technology - Japan
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                              1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                              2 japaneseMarines moved from Malay to 92 Sea Zone
                              1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                              1 japaneseInfantry moved from Malay to 91 Sea Zone
                              1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                              1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                              1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                              1 japaneseInfantry moved from Shansi to Shensi
                              1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                              1 japaneseInfantry moved from Shansi to Shensi
                              1 japaneseInfantry moved from Shansi to Suiyuan
                              1 japaneseFighter moved from Shansi to Suiyuan
                              1 japaneseFighter moved from Manchuria to Suiyuan
                              1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                              1 japaneseArtillery moved from Korea to Eastern Manchuria
                              1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                              1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                    Manchuria take Khabarovskiy Kray from Russia
                              1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                              1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                              2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                              2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                              2 japaneseNavalFighters moved from 93 Sea Zone to Java
                              1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                              1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                              1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                              1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                              2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully @ubernaut
                        last edited by

                        @ubernaut Live Battle for Java OOL

                        1 Reply Last reply Reply Quote 0
                        • G Offline
                          Gully
                          last edited by

                          TripleA Turn Summary: Thailand round 6

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 6
                          
                              Training Troops - Manchuria
                                  Manchuria collect 0 PUs; end with 10 PUs
                          
                              Consolidating - Thailand
                                  Thailand collect 0 PUs; end with 9 PUs
                          
                              Research Technology - Japan
                                      Japan roll 4,1,6,7,3,8,5,2,6,1,2,6 and gets 0 hits
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                                  1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                  2 japaneseMarines moved from Malay to 92 Sea Zone
                                  1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                                  1 japaneseInfantry moved from Malay to 91 Sea Zone
                                  1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                                  1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                                  1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                                  1 japaneseInfantry moved from Shansi to Shensi
                                  1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                                  1 japaneseInfantry moved from Shansi to Shensi
                                  1 japaneseInfantry moved from Shansi to Suiyuan
                                  1 japaneseFighter moved from Shansi to Suiyuan
                                  1 japaneseFighter moved from Manchuria to Suiyuan
                                  1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                                  1 japaneseArtillery moved from Korea to Eastern Manchuria
                                  1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                                  1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                        Manchuria take Khabarovskiy Kray from Russia
                                  1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                  1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                                  1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                                  2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                                  2 japaneseNavalFighters moved from 93 Sea Zone to Java
                                  1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                                  1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                  1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                                  1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                                  2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                          
                              Combat - Japan
                                  Battle in Wake Island
                                  Battle in Java
                                      Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters
                                      ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                          AntiAircraftGun fire in Java : 0/1 hits, 0,17 expected hits
                                          Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Java, round 2 : 0/3 hits, 1,08 expected hits
                                          Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 2 : 3/10 hits, 2,17 expected hits
                                          ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2,58 expected hits
                                          2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                                          Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 3 : 1/8 hits, 2,00 expected hits
                                          ExiledAllies roll dice for 1 britishCombatEngineer and 1 britishEntrenchment in Java, round 3 : 1/2 hits, 1,25 expected hits
                                          1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Java
                                          Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 4 : 4/7 hits, 1,92 expected hits
                                          ExiledAllies roll dice for 1 britishEntrenchment in Java, round 4 : 1/1 hits, 0,67 expected hits
                                          1 britishEntrenchment owned by the ExiledAllies and 1 japaneseCombatEngineer owned by the Japan lost in Java
                                      Some non-combat units are destroyed: 
                                      Japan win, taking Wake Island from Usa, taking Java from ExiledAllies with 2 japaneseAlpineInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                                      Casualties for Japan: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                                      Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                      Casualties for ExiledAllies: 1 britishEntrenchment
                                  Battle in Kwangsi
                                      Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters
                                      China defend with 1 Flagpole and 1 chineseAlpineInfantry
                                          Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters in Kwangsi, round 2 : 2/4 hits, 1,25 expected hits
                                          China roll dice for 1 chineseAlpineInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                                          1 chineseAlpineInfantry owned by the China lost in Kwangsi
                                      Japan win, taking Kwangsi from China with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                      Casualties for China: 1 chineseAlpineInfantry
                                  Battle in Suiyuan
                                      Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                      China defend with 1 Flagpole and 1 chineseInfantry
                                          Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Suiyuan, round 2 : 1/3 hits, 1,00 expected hits
                                          China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0,25 expected hits
                                          1 chineseInfantry owned by the China lost in Suiyuan
                                      Japan win, taking Suiyuan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                      Casualties for China: 1 chineseInfantry
                                  Battle in Eastern Manchuria
                                      Japan attack with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 2 : 0/3 hits, 0,75 expected hits
                                          Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                                          Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 3 : 1/3 hits, 0,75 expected hits
                                          Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                                          1 russianInfantry owned by the Russia lost in Eastern Manchuria
                                      Japan win, taking Eastern Manchuria from Russia with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Shensi
                                      Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                      China defend with 1 Flagpole and 1 chineseInfantry
                                          Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 0/4 hits, 1,25 expected hits
                                          China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0,25 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Shensi
                                          Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 3 : 2/3 hits, 1,08 expected hits
                                          China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0,25 expected hits
                                          1 chineseInfantry owned by the China lost in Shensi
                                      Japan win, taking Shensi from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                      Casualties for Japan: 1 japaneseInfantry
                                      Casualties for China: 1 chineseInfantry
                          
                              Non Combat Move - Japan
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  2 Trucks and 2 japaneseArtillerys moved from Korea to Northern Manchuria
                                  1 Truck and 1 japaneseArtillery moved from Northern Manchuria to Shansi
                                  4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                  4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                                  1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                                  1 japaneseInfantry moved from Luzon to 128 Sea Zone
                                  1 japaneseInfantry and 1 japaneseTransport moved from 128 Sea Zone to 95 Sea Zone
                                  1 japaneseInfantry moved from Hainan to 95 Sea Zone
                                  2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                                  1 Train moved from Kwangtung to Hong Kong
                                  1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Thailand
                                  1 japaneseFighter and 2 japaneseNavalFighters moved from Kwangsi to Thailand
                                  1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi
                                  2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                                  2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                  2 japaneseNavalFighters moved from Java to 148 Sea Zone
                                  4 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                                  1 japaneseAirTransport moved from Borneo to Brunei
                                  3 japaneseDestroyers moved from 99 Sea Zone to 120 Sea Zone
                                  1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseNavalFighters and 7 japaneseSubmarines moved from 127 Sea Zone to 120 Sea Zone
                                  1 japaneseCarrier moved from 92 Sea Zone to 148 Sea Zone
                                  1 japaneseDestroyer moved from 92 Sea Zone to 148 Sea Zone
                                  1 japaneseDestroyer moved from 93 Sea Zone to 127 Sea Zone
                                  1 japaneseDestroyer moved from 91 Sea Zone to 148 Sea Zone
                                  1 japaneseCarrier moved from 93 Sea Zone to 127 Sea Zone
                                  1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi
                                  1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shansi
                                  1 Train moved from Shansi to Korea
                                  1 japaneseNavalFighter moved from Eastern Manchuria to Japan
                                  2 japaneseFighters moved from Suiyuan to Shansi
                                  1 japaneseAirTransport moved from Shanghai to Japan
                                  1 Truck moved from Korea to Manchuria
                                  1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                          
                              Purchase Units - Japan
                                  Japan buy 1 Material, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 12 techTokens; 
                          
                              Place Units - Japan
                                  2 japaneseAlpineInfantrys placed in Hong Kong
                                  1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo
                                  2 japaneseInfantrys placed in Shansi
                                  2 japaneseInfantrys placed in Kyushu Shikoku
                                  2 japaneseArtillerys and 1 japaneseTank placed in Korea
                                  1 Material and 1 japaneseNavalFighter placed in Japan
                                  1 japaneseDestroyer placed in 99 Sea Zone
                          
                              Turn Complete - Japan
                                  Japan collect 72 PUs; end with 72 PUs
                                  Units generate 6 techTokens; Japan end with 18 techTokens
                          
                              Purchase Units - Manchuria
                                  Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                          
                              Place Units - Manchuria
                                  3 japaneseInfantrys placed in Manchuria
                          
                              Turn Complete - Manchuria
                                  Manchuria collect 10 PUs; end with 11 PUs
                                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                          
                              Purchase Units - Thailand
                                  Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Thailand
                                  3 japaneseInfantrys placed in Thailand
                          
                              Turn Complete - Thailand
                                  Thailand collect 7 PUs; end with 7 PUs
                                  Some Units in Thailand change ownership: 3 japaneseInfantrys
                          

                          Combat Hit Differential Summary :

                          AntiAircraftGun fire in Java : : -0,17
                          ExiledAllies : -0,50
                          Japan : 0,75
                          China : 0,00
                          Russia : -0,67
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • G Offline
                            Gully
                            last edited by

                            @ubernaut China is up

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gully
                              last edited by

                              @ubernaut I'm away for about half an hour

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Gully
                                last edited by

                                @Gully np 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: China round 6

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 6
                                  
                                      Research Technology - China
                                          China spend 0 on tech rolls
                                          China removing all Technology Tokens after successful research.
                                          China discover ImprovedAntiAircraft
                                  
                                      Combat Move - China
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          3 chineseInfantrys moved from Inner Mongolia to Shensi
                                          1 chineseFighter moved from Northern China to Shensi
                                          1 chineseInfantry moved from Hunan to Anhwei
                                                China take Anhwei from Japan
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @Gully
                                    last edited by

                                    @Gully scramble gamble for when you get back

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • G Offline
                                      Gully
                                      last edited by

                                      @ubernaut no scramble

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: China round 6

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 6
                                        
                                            Research Technology - China
                                                China spend 0 on tech rolls
                                                    China roll 6,11,12 and gets 1 hit
                                                China removing all Technology Tokens after successful research.
                                                China discover ImprovedAntiAircraft
                                        
                                            Combat Move - China
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                3 chineseInfantrys moved from Inner Mongolia to Shensi
                                                1 chineseFighter moved from Northern China to Shensi
                                                1 chineseInfantry moved from Hunan to Anhwei
                                                      China take Anhwei from Japan
                                        
                                            Combat - China
                                                Battle in Shensi
                                                    China attack with 1 chineseFighter and 3 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                        China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 2 : 0/4 hits, 0.92 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                        China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 3 : 1/4 hits, 0.92 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Shensi
                                                    China win, taking Shensi from Japan with 1 chineseFighter and 3 chineseInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Japan: 1 japaneseInfantry
                                        
                                            Non Combat Move - China
                                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseProd1: China has 1 Material placed in Chungking
                                                1 chineseCombatEngineer moved from Kansu to Inner Mongolia
                                                1 Material and 1 Truck moved from Chungking to Inner Mongolia
                                                1 Truck moved from Kansu to Northern China
                                                1 Truck, 1 chineseAntiAirGun and 4 chineseInfantrys moved from Northern China to Inner Mongolia
                                                1 Truck moved from Hupeh to Northern China
                                                1 Train moved from Ningsia to Singkiang
                                                1 chineseInfantry moved from Kweichow to Hunan
                                                1 chineseInfantry moved from Hupeh to Hunan
                                                2 chineseInfantrys moved from Chungking to Kweichow
                                                1 chineseFighter moved from Shensi to Northern China
                                                1 Train and 2 chineseInfantrys moved from Singkiang to Chungking
                                                1 Train moved from Chungking to Kansu
                                        
                                            Purchase Units - China
                                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                China buy 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseEntrenchment, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - China
                                                Units in Inner Mongolia being upgraded or consumed: 1 Material
                                                1 chineseEntrenchment placed in Inner Mongolia
                                                1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                                                3 chineseInfantrys placed in Singkiang
                                                1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                        
                                            Activate Technology - China
                                                China activating ImprovedAntiAircraft
                                                Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                                                Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                                        
                                            Turn Complete - China
                                                China collect 28 PUs; end with 28 PUs
                                                Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs
                                                Units generate 3 techTokens; China end with 3 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        China : -0.83
                                        Japan : -0.50
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @Gully
                                          last edited by

                                          @Gully over to spain

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Gully
                                            last edited by

                                            @Gully running out for errands im assuming you won't need me for Spain anyway but either way ill be back in about an hour. Also, im pretty sure Uk is gonna be a thinker so i'm not 100% sure how fast i will be on that one.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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