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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @Gully
      last edited by

      @Gully yeah it's def gonna be a thinker might not even get to it tonight already getting a bit late. 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Brazil round 6

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 6
        
            Combat Move - Brazil
                2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
        
            Combat - Brazil
                Battle in 161 Sea Zone
                    Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                    Germany defend with 1 germanSubmarine
                        DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                    1 germanSubmarine owned by the Germany Submerged
        
            Non Combat Move - Brazil
                2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
        
            Purchase Units - Brazil
                Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
        
            Place Units - Brazil
                1 brazilianTank placed in Rio de Janeiro
        
            Turn Complete - Brazil
                Brazil collect 7 PUs; end with 9 PUs
        

        Combat Hit Differential Summary :

        DepthChargeAttack fire in 161 Sea Zone : : -0.17
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @Gully
          last edited by

          @Gully no scramble this time although it was tempting.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Brazil round 6

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 6
            
                Combat Move - Brazil
                    2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
            
                Combat - Brazil
                    Battle in 161 Sea Zone
                        Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                        Germany defend with 1 germanSubmarine
                            DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                        1 germanSubmarine owned by the Germany Submerged
            
                Non Combat Move - Brazil
                    2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                    2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                    2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                    1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                    1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
            
                Purchase Units - Brazil
                    Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
            
                Place Units - Brazil
                    1 brazilianTank placed in Rio de Janeiro
            
                Turn Complete - Brazil
                    Brazil collect 7 PUs; end with 9 PUs
                    Turning on Edit Mode
                    EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                    EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                    EDIT: Turning off Edit Mode
            

            Combat Hit Differential Summary :

            DepthChargeAttack fire in 161 Sea Zone : : -0.17
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by

              @Gully forgot Iceland doesn't have a port so ill leave my guys in the transport if you don't mind. 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Manual Gamesave Post: Brazil round 6

                TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 6
                
                    Combat Move - Brazil
                        2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
                
                    Combat - Brazil
                        Battle in 161 Sea Zone
                            Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                            Germany defend with 1 germanSubmarine
                                DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                            1 germanSubmarine owned by the Germany Submerged
                
                    Non Combat Move - Brazil
                        2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                        2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                        2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                        1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                        1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
                
                    Purchase Units - Brazil
                        Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
                
                    Place Units - Brazil
                        1 brazilianTank placed in Rio de Janeiro
                
                    Turn Complete - Brazil
                        Brazil collect 7 PUs; end with 9 PUs
                        Turning on Edit Mode
                        EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                        EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Removing units owned by Russia from Moscow: 1 russianAntiTankGun
                        EDIT: Adding units owned by Russia to Moscow: 1 russianParatrooper
                        EDIT: Turning off Edit Mode
                

                Combat Hit Differential Summary :

                DepthChargeAttack fire in 161 Sea Zone : : -0.17
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @Gully
                  last edited by ubernaut

                  @Gully sorry one more small edit, paratroop instead of ATG in moscow.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • G Offline
                    Gully
                    last edited by

                    TripleA Move Summary: Japan round 6

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 6
                    
                        Research Technology - Japan
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                            1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                            2 japaneseMarines moved from Malay to 92 Sea Zone
                            1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                            1 japaneseInfantry moved from Malay to 91 Sea Zone
                            1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                            1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                            1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                            1 japaneseInfantry moved from Shansi to Shensi
                            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                            1 japaneseInfantry moved from Shansi to Shensi
                            1 japaneseInfantry moved from Shansi to Suiyuan
                            1 japaneseFighter moved from Shansi to Suiyuan
                            1 japaneseFighter moved from Manchuria to Suiyuan
                            1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                            1 japaneseArtillery moved from Korea to Eastern Manchuria
                            1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                            1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                  Manchuria take Khabarovskiy Kray from Russia
                            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                            1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                            1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                            2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                            2 japaneseNavalFighters moved from 93 Sea Zone to Java
                            1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                            1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                            1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                            2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                    

                    Savegame

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                    • G Offline
                      Gully @ubernaut
                      last edited by

                      @ubernaut Live Battle for Java OOL

                      1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully
                        last edited by

                        TripleA Turn Summary: Thailand round 6

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 6
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 10 PUs
                        
                            Consolidating - Thailand
                                Thailand collect 0 PUs; end with 9 PUs
                        
                            Research Technology - Japan
                                    Japan roll 4,1,6,7,3,8,5,2,6,1,2,6 and gets 0 hits
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                                1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                2 japaneseMarines moved from Malay to 92 Sea Zone
                                1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                                1 japaneseInfantry moved from Malay to 91 Sea Zone
                                1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                                1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                                1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                                1 japaneseInfantry moved from Shansi to Shensi
                                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                                1 japaneseInfantry moved from Shansi to Shensi
                                1 japaneseInfantry moved from Shansi to Suiyuan
                                1 japaneseFighter moved from Shansi to Suiyuan
                                1 japaneseFighter moved from Manchuria to Suiyuan
                                1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                                1 japaneseArtillery moved from Korea to Eastern Manchuria
                                1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                                1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                      Manchuria take Khabarovskiy Kray from Russia
                                1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                                1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                                2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                                2 japaneseNavalFighters moved from 93 Sea Zone to Java
                                1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                                1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                                2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                        
                            Combat - Japan
                                Battle in Wake Island
                                Battle in Java
                                    Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters
                                    ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                        AntiAircraftGun fire in Java : 0/1 hits, 0,17 expected hits
                                        Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Java, round 2 : 0/3 hits, 1,08 expected hits
                                        Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 2 : 3/10 hits, 2,17 expected hits
                                        ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2,58 expected hits
                                        2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                                        Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 3 : 1/8 hits, 2,00 expected hits
                                        ExiledAllies roll dice for 1 britishCombatEngineer and 1 britishEntrenchment in Java, round 3 : 1/2 hits, 1,25 expected hits
                                        1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Java
                                        Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 4 : 4/7 hits, 1,92 expected hits
                                        ExiledAllies roll dice for 1 britishEntrenchment in Java, round 4 : 1/1 hits, 0,67 expected hits
                                        1 britishEntrenchment owned by the ExiledAllies and 1 japaneseCombatEngineer owned by the Japan lost in Java
                                    Some non-combat units are destroyed: 
                                    Japan win, taking Wake Island from Usa, taking Java from ExiledAllies with 2 japaneseAlpineInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                                    Casualties for Japan: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                                    Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                    Casualties for ExiledAllies: 1 britishEntrenchment
                                Battle in Kwangsi
                                    Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters
                                    China defend with 1 Flagpole and 1 chineseAlpineInfantry
                                        Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters in Kwangsi, round 2 : 2/4 hits, 1,25 expected hits
                                        China roll dice for 1 chineseAlpineInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                                        1 chineseAlpineInfantry owned by the China lost in Kwangsi
                                    Japan win, taking Kwangsi from China with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                    Casualties for China: 1 chineseAlpineInfantry
                                Battle in Suiyuan
                                    Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                    China defend with 1 Flagpole and 1 chineseInfantry
                                        Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Suiyuan, round 2 : 1/3 hits, 1,00 expected hits
                                        China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0,25 expected hits
                                        1 chineseInfantry owned by the China lost in Suiyuan
                                    Japan win, taking Suiyuan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                    Casualties for China: 1 chineseInfantry
                                Battle in Eastern Manchuria
                                    Japan attack with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter
                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                        Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 2 : 0/3 hits, 0,75 expected hits
                                        Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                                        Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 3 : 1/3 hits, 0,75 expected hits
                                        Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                                        1 russianInfantry owned by the Russia lost in Eastern Manchuria
                                    Japan win, taking Eastern Manchuria from Russia with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                    Casualties for Russia: 1 russianInfantry
                                Battle in Shensi
                                    Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                    China defend with 1 Flagpole and 1 chineseInfantry
                                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 0/4 hits, 1,25 expected hits
                                        China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0,25 expected hits
                                        1 japaneseInfantry owned by the Japan lost in Shensi
                                        Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 3 : 2/3 hits, 1,08 expected hits
                                        China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0,25 expected hits
                                        1 chineseInfantry owned by the China lost in Shensi
                                    Japan win, taking Shensi from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                    Casualties for Japan: 1 japaneseInfantry
                                    Casualties for China: 1 chineseInfantry
                        
                            Non Combat Move - Japan
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                2 Trucks and 2 japaneseArtillerys moved from Korea to Northern Manchuria
                                1 Truck and 1 japaneseArtillery moved from Northern Manchuria to Shansi
                                4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                                1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                                1 japaneseInfantry moved from Luzon to 128 Sea Zone
                                1 japaneseInfantry and 1 japaneseTransport moved from 128 Sea Zone to 95 Sea Zone
                                1 japaneseInfantry moved from Hainan to 95 Sea Zone
                                2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                                1 Train moved from Kwangtung to Hong Kong
                                1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Thailand
                                1 japaneseFighter and 2 japaneseNavalFighters moved from Kwangsi to Thailand
                                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi
                                2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                                2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                2 japaneseNavalFighters moved from Java to 148 Sea Zone
                                4 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                                1 japaneseAirTransport moved from Borneo to Brunei
                                3 japaneseDestroyers moved from 99 Sea Zone to 120 Sea Zone
                                1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseNavalFighters and 7 japaneseSubmarines moved from 127 Sea Zone to 120 Sea Zone
                                1 japaneseCarrier moved from 92 Sea Zone to 148 Sea Zone
                                1 japaneseDestroyer moved from 92 Sea Zone to 148 Sea Zone
                                1 japaneseDestroyer moved from 93 Sea Zone to 127 Sea Zone
                                1 japaneseDestroyer moved from 91 Sea Zone to 148 Sea Zone
                                1 japaneseCarrier moved from 93 Sea Zone to 127 Sea Zone
                                1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi
                                1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shansi
                                1 Train moved from Shansi to Korea
                                1 japaneseNavalFighter moved from Eastern Manchuria to Japan
                                2 japaneseFighters moved from Suiyuan to Shansi
                                1 japaneseAirTransport moved from Shanghai to Japan
                                1 Truck moved from Korea to Manchuria
                                1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                        
                            Purchase Units - Japan
                                Japan buy 1 Material, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 12 techTokens; 
                        
                            Place Units - Japan
                                2 japaneseAlpineInfantrys placed in Hong Kong
                                1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo
                                2 japaneseInfantrys placed in Shansi
                                2 japaneseInfantrys placed in Kyushu Shikoku
                                2 japaneseArtillerys and 1 japaneseTank placed in Korea
                                1 Material and 1 japaneseNavalFighter placed in Japan
                                1 japaneseDestroyer placed in 99 Sea Zone
                        
                            Turn Complete - Japan
                                Japan collect 72 PUs; end with 72 PUs
                                Units generate 6 techTokens; Japan end with 18 techTokens
                        
                            Purchase Units - Manchuria
                                Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                        
                            Place Units - Manchuria
                                3 japaneseInfantrys placed in Manchuria
                        
                            Turn Complete - Manchuria
                                Manchuria collect 10 PUs; end with 11 PUs
                                Some Units in Manchuria change ownership: 3 japaneseInfantrys
                        
                            Purchase Units - Thailand
                                Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Thailand
                                3 japaneseInfantrys placed in Thailand
                        
                            Turn Complete - Thailand
                                Thailand collect 7 PUs; end with 7 PUs
                                Some Units in Thailand change ownership: 3 japaneseInfantrys
                        

                        Combat Hit Differential Summary :

                        AntiAircraftGun fire in Java : : -0,17
                        ExiledAllies : -0,50
                        Japan : 0,75
                        China : 0,00
                        Russia : -0,67
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • G Offline
                          Gully
                          last edited by

                          @ubernaut China is up

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • G Offline
                            Gully
                            last edited by

                            @ubernaut I'm away for about half an hour

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Gully
                              last edited by

                              @Gully np 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: China round 6

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 6
                                
                                    Research Technology - China
                                        China spend 0 on tech rolls
                                        China removing all Technology Tokens after successful research.
                                        China discover ImprovedAntiAircraft
                                
                                    Combat Move - China
                                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                        3 chineseInfantrys moved from Inner Mongolia to Shensi
                                        1 chineseFighter moved from Northern China to Shensi
                                        1 chineseInfantry moved from Hunan to Anhwei
                                              China take Anhwei from Japan
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @Gully
                                  last edited by

                                  @Gully scramble gamble for when you get back

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • G Offline
                                    Gully
                                    last edited by

                                    @ubernaut no scramble

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: China round 6

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 6
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                                  China roll 6,11,12 and gets 1 hit
                                              China removing all Technology Tokens after successful research.
                                              China discover ImprovedAntiAircraft
                                      
                                          Combat Move - China
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              3 chineseInfantrys moved from Inner Mongolia to Shensi
                                              1 chineseFighter moved from Northern China to Shensi
                                              1 chineseInfantry moved from Hunan to Anhwei
                                                    China take Anhwei from Japan
                                      
                                          Combat - China
                                              Battle in Shensi
                                                  China attack with 1 chineseFighter and 3 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 2 : 0/4 hits, 0.92 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                      China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 3 : 1/4 hits, 0.92 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Shensi
                                                  China win, taking Shensi from Japan with 1 chineseFighter and 3 chineseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                      
                                          Non Combat Move - China
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              1 chineseCombatEngineer moved from Kansu to Inner Mongolia
                                              1 Material and 1 Truck moved from Chungking to Inner Mongolia
                                              1 Truck moved from Kansu to Northern China
                                              1 Truck, 1 chineseAntiAirGun and 4 chineseInfantrys moved from Northern China to Inner Mongolia
                                              1 Truck moved from Hupeh to Northern China
                                              1 Train moved from Ningsia to Singkiang
                                              1 chineseInfantry moved from Kweichow to Hunan
                                              1 chineseInfantry moved from Hupeh to Hunan
                                              2 chineseInfantrys moved from Chungking to Kweichow
                                              1 chineseFighter moved from Shensi to Northern China
                                              1 Train and 2 chineseInfantrys moved from Singkiang to Chungking
                                              1 Train moved from Chungking to Kansu
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseEntrenchment, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - China
                                              Units in Inner Mongolia being upgraded or consumed: 1 Material
                                              1 chineseEntrenchment placed in Inner Mongolia
                                              1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                                              3 chineseInfantrys placed in Singkiang
                                              1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                      
                                          Activate Technology - China
                                              China activating ImprovedAntiAircraft
                                              Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                                              Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                                      
                                          Turn Complete - China
                                              China collect 28 PUs; end with 28 PUs
                                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs
                                              Units generate 3 techTokens; China end with 3 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      China : -0.83
                                      Japan : -0.50
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @Gully
                                        last edited by

                                        @Gully over to spain

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @Gully
                                          last edited by

                                          @Gully running out for errands im assuming you won't need me for Spain anyway but either way ill be back in about an hour. Also, im pretty sure Uk is gonna be a thinker so i'm not 100% sure how fast i will be on that one.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • G Offline
                                            Gully
                                            last edited by

                                            TripleA Turn Summary: Spain round 6

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 6
                                            
                                                Combat Move - Spain
                                            
                                                Combat - Spain
                                            
                                                Non Combat Move - Spain
                                                    2 spanishInfantrys moved from Madrid to Southern Spain
                                                    1 Truck moved from Southern Spain to Madrid
                                                    1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                                            
                                                Purchase Units - Spain
                                                    Spain buy 3 spanishInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Spain
                                                    3 spanishInfantrys placed in Madrid
                                            
                                                Turn Complete - Spain
                                                    Spain collect 6 PUs; end with 6 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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